Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 15:19:37 Player: BLINGO GOVLIN Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (32) 160 Value Destroyed (1096) 1096 Prototype IDs (20) 400 Alien Tech Used (4) 800 Bonus (6100) 6100 TOTAL SCORE: 14856 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 289/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag System Coil Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module Nuclear Pulse Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Shock Bomb Launcher Chainsword > --- INVENTORY -------- Light Deuterium Engine Gravmag System VTOL Module VTOL Module A0-MCA's Component Scanner Coil Gun Coil Gun Coil Gun Coil Gun Improved Remote Datajack Chainsword [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Slots Evolved 14 | . . . . 8 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . 4 . . . . . 1 . . 1 . Utility 7 | . . . . 4 2 . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 67 | 8 3 1 3 11 17 . . 8 3 1 2 1 1 8 Power 5 | 1 . . 1 1 1 . . 1 . . . . . . Engine 3 | 1 . . . . 1 . . 1 . . . . . . Core 2 | . . . 1 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 20 | 4 1 . . . 8 . . 3 1 . 1 . 1 1 Treads 4 | 2 1 . . . 1 . . . . . . . . . Leg 4 | 2 . . . . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . Flight 11 | . . . . . 5 . . 3 1 . 1 . . 1 Utility 24 | 1 2 1 . 7 2 . . 3 1 1 1 . . 5 Device 11 | . 1 . . 3 . . . 2 1 . . . . 4 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 2 | . . . . 1 . . . . . . . . . 1 Hackware 5 | . . . . 2 1 . . 1 . 1 . . . . Protection 4 | . . 1 . 1 1 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 . . 2 3 6 . . 1 1 . . 1 . 2 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . . 2 1 3 . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . 2 . . . . 1 . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 . . 1 . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 3 . . . . . 1 Corrupted Parts 2 | . . . . . . . . . 1 . 1 . . . System Corruption 13 | . . . . . . . . . 6 . 7 . . . Parts Lost 39 | . . . . 6 9 . . . 3 . 4 11 1 5 Power 4 | . . . . 1 1 . . . . . . 2 . . Propulsion 14 | . . . . . 3 . . . 1 . 3 6 . 1 Utility 14 | . . . . 3 3 . . . 2 . 1 2 1 2 Weapon 7 | . . . . 2 2 . . . . . . 1 . 2 Highest Loss Streak 6 | . . . . 2 5 . . . 3 . 4 6 1 4 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . Average Backups 11 | 1 6 13 14 10 11 15 15 14 12 12 13 9 4 3 Power . | . 1 1 . 1 . 1 1 1 1 . . . . . Propulsion 1 | . . 1 1 1 3 3 3 3 3 3 1 1 . 1 Utility 3 | . 1 3 5 2 2 3 3 2 1 1 1 1 . . Weapon 5 | . 3 8 7 4 4 7 7 6 6 7 8 6 4 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 20 | . 1 3 10 . 1 . . . . . . 4 . 1 Power 2 | . 1 . 1 . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 2 | . . . 1 . . . . . . . . 1 . . Weapon 15 | . . 3 7 . 1 . . . . . . 3 . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 89 100 100 59 51 58 58 67 82 79 76 40 8 11 Engine 7 | . 14 14 10 . 1 5 5 5 5 9 7 2 . . Core 2 | . . . 3 5 1 . . . . . . . . . Treads 18 | . 28 28 28 13 4 . . . . . . . . . Flight 4 | . . . . . 7 29 29 31 34 36 32 19 . 1 Device 3 | . 4 10 . 11 3 . . 3 9 10 10 2 . 3 Storage 9 | . 14 14 14 6 5 5 5 5 5 5 5 2 . . Processor 2 | . . . . 5 5 5 5 5 5 5 5 5 3 2 Hackware 3 | . . . . 8 9 11 11 12 14 12 13 7 4 1 Protection 5 | . . 3 14 2 . . . . . . . . . . Ballistic Gun 16 | . 28 28 28 1 5 . . . . . . . . . Peak Build Rating 78 | 6 8 12 23 41 48 38 38 74 78 66 70 55 13 43 Average Rating 21 | 4 6 9 18 26 30 38 38 51 65 63 60 34 8 16 On Entrance 30 | . 6 8 12 23 30 38 38 38 72 58 66 54 9 5 Naked Turns 20 | . . . . . . . . . . . . . . 20 Heaviest Build 47 | 12 28 31 37 47 36 25 25 34 40 36 40 30 . 8 Greatest Support 40 | 40 40 40 40 40 40 25 25 35 35 36 36 30 3 8 Greatest Overweight (x) 10 | 2 . . . 1 10 . . . 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 9 15 15 15 15 15 15 15 15 15 15 9 5 5 Most Carried 15 | 3 12 15 15 13 15 15 15 15 15 13 15 15 5 5 Average Carried 11 | 1 6 13 14 10 11 15 15 13 12 12 13 9 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 12 15 14 10 15 15 15 12 14 13 14 5 5 2 Class Distribution -------------------- 72% | Mutant 7% | Hacker-Mutant 6% | Scavenger-Sprinter 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Matter Collected 1248 | 189 195 10 20 62 478 . . . 103 . 63 62 . 66 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1035 | . 381 . . 245 224 . . . 119 . . . . 66 Parts 54 | . 19 . . 11 12 . . . 8 . . . . 4 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 3 . . 3 . . Prevented 5 | . . . . . . . 1 . 4 . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Combat Hostiles Destroyed 25 | . 4 . . 9 6 . . . 4 . . . . 2 Melee 3 | . . . . . 1 . . . . . . . . 2 Guns 10 | . 4 . . 1 5 . . . . . . . . . AOE 12 | . . . . 8 . . . . 4 . . . . . Classes Destroyed 9 | . 4 . . 3 2 . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . Operator 3 | . 2 . . . 1 . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . Swarmer 14 | . . . . 4 4 . . . 4 . . . . 2 Grunt 8 | . 4 . . 4 . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 5 | . 2 . . 5 4 . . . 4 . . . . 2 Combat Bots Only 4 | . 2 . . 4 4 . . . 4 . . . . 2 Max Kills in Single Turn 5 | . 1 . . 5 1 . . . 2 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . . 2 . . . . . Melee 1 | . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Hostile Shots Fired 517 | . 21 . . 89 89 6 3 . 17 3 28 124 50 87 Missed 204 | . 3 . . 33 18 6 2 . 4 3 13 71 19 32 Hits 313 | . 18 . . 56 71 . 1 . 13 . 15 53 31 55 Projectile 313 | . 18 . . 56 71 . 1 . 13 . 15 53 31 55 Critical Strikes 14 | . . . . 5 1 . . . . . 2 3 1 2 Damage Taken 5892 | . 250 . . 962 1192 . 33 . 256 . 294 969 676 1260 Core 2426 | . 39 . . 131 269 . . . 28 . 80 566 646 667 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 96 | . . . . 96 . . . . . . . . . . Regen/Repaired (Parts) 52 | . . . . . . . . . . . . . . 52 Core Remaining (%) 75 | 100 . . 84 84 . . . . 64 . . 43 . . Volleys Fired 72 | . 38 . . 11 18 . . . 3 . . . . 2 Largest 2 | . 2 . . 2 2 . . . 1 . . . . 1 Hottest 63 | . 40 . . 56 63 . . . 46 . . . . 30 Shots Fired 133 | . 76 . . 17 35 . . . 3 . . . . 2 Gun 125 | . 76 . . 12 35 . . . . . . . . 2 Cannon . | . . . . . . . . . . . . . . . Launcher 8 | . . . . 5 . . . . 3 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 130 | . 76 . . 17 35 . . . . . . . . 2 Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . 3 . . . . . Robot Hit Streak 11 | . 8 . . 10 11 . . . 1 . . . . . Robot Miss Streak 4 | . 2 . . 4 3 . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 97 | . 51 . . 10 30 . . . 1 . . . . 5 Core Hits 61 | . 23 . . 17 13 . . . 4 . . 1 . 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . 2 . . . . . . . . . Sever 2 | . . . . . 2 . . . . . . . . . Melee Attacks 27 | . . . . . 17 . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . Slashing 27 | . . . . . 17 . . . . . . . . 10 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2611 | . 403 . . 882 708 . . . 231 . . 4 10 373 Guns 904 | . 403 . . 146 355 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 967 | . . . . 736 . . . . 231 . . . . . Melee 709 | . . . . . 353 . . . . . . . . 356 Ramming 31 | . . . . . . . . . . . . 4 10 17 Kinetic 1525 | . 403 . . 767 355 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 115 | . . . . 115 . . . . . . . . . . Electromagnetic 231 | . . . . . . . . . 231 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 709 | . . . . . 353 . . . . . . . . 356 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 6 . . . . 7 . 11 13 . 4 Average Corruption 9 | . . . . 4 . . . . 4 . 10 11 . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 23 | . . . . 2 . . . . 1 . 2 17 . 1 Message Errors 4 | . . . . 1 . . . . . . . 3 . . Matter Fused 6 | . . . . . . . . . . . 1 5 . . Heat Flow Errors 4 | . . . . 1 . . . . . . . 2 . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . . 1 . 1 4 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 142 | . . . . 62 . . . . 17 . . . . 63 Projectiles . | . . . . . . . . . . . . . . . Explosions 79 | . . . . 62 . . . . 17 . . . . . Melee 63 | . . . . . . . . . . . . . . 63 Knockbacks 1 | . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 249 | . . . . 169 . . . . 66 . . 2 5 7 Shots 5 | . . . . 2 . . . . 3 . . . . . Rammed 9 | . 1 . . . . . . . . . . 1 1 6 Targets Rammed 9 | . 1 . . . . . . . . . . 1 1 6 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 198 | . 18 . . 115 . . 5 4 . . . 198 . 82 Average Temperature 34 | . 9 . . 49 . . 5 2 . . . 95 . 82 Received Heat Transfer 685 | . 144 . . 287 54 . 12 . . . 9 . 112 67 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . Low Security (%) 99 | 100 100 . . 100 97 . . . . 100 . . 100 100 Level 1 . | . . . . . 2 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 200 | . 52 . . 139 200 . . . . 54 . . 96 80 Initial 72 | . . . . . 6 . . . . 25 . . 72 20 Average 29 | . 7 . . 28 69 . . . . 33 . . 66 20 Influence Increases 1632 | . 148 . . 279 512 60 . . 90 49 45 225 24 200 Destroy 0b10 Robot/C 500 | . 80 . . 180 120 . . . 80 . . . . 40 Destroy 0b10 Robot/NC 30 | . 20 . . 5 5 . . . . . . . . . Destroy Leader 106 | . 24 . . 32 30 . . . 10 . . . . 10 Successful Hack 70 | . 24 . . . 18 . . . . 4 . . 24 . Disable Machine 75 | . . . . 30 15 . . . . . . . . 30 Anti-Garrison Action 200 | . . . . . 200 . . . . . . . . . Destroy Structure 36 | . . . . 32 4 . . . . . . . . . Partial Spotted 45 | . . . . . 15 . . . . 30 . . . . Lose Combat Pursuer 570 | . . . . . 105 60 . . . 15 45 225 . 120 Influence Decreases 1552 | . 148 . . 265 359 93 66 68 50 35 84 132 96 156 Entered New Map 257 | . . . . . 8 63 26 68 . 15 21 4 36 16 Time Decay 818 | . 148 . . 136 161 30 40 . 20 20 30 93 50 90 Lost Part 238 | . . . . 20 60 . . . 30 . 33 35 10 50 Purge Threat 239 | . . . . 109 130 . . . . . . . . . Squads Dispatched 8 | . 1 . . 1 2 . . . . 1 . . 1 2 Investigation 2 | . . . . . 1 . . . . 1 . . . . Extermination 2 | . . . . 1 . . . . . . . . . 1 Reinforcement 4 | . 1 . . . 1 . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Distress Signals 4 | . . . . . 1 . . . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 118 | . 13 . . 13 15 4 3 . 4 8 8 18 12 20 Peak Tracking Total 13 | . 3 . . 5 5 4 2 . 4 10 6 8 12 13 Tactical Retreats 15 | . . . . . 2 1 . . . 1 2 6 . 3 Traps | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Traps Triggered 1 | . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Machines Disabled 5 | . . . . 2 1 . . . . . . . . 2 Max in Single Turn 1 | . . . . 1 1 . . . . . . . . 1 Garrison Access 2 | . . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Machines Accessed 31 | . 3 . 6 4 3 . . 8 . 2 . . 2 3 Terminals 13 | . 3 . . 2 2 . . . . 1 . . 2 3 Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . Total Hacks 120 | . 8 . 41 8 7 . . 47 . 3 . . 2 4 Successful 105 | . 6 . 41 2 3 . . 47 . 2 . . 1 3 Failed 15 | . 2 . . 6 4 . . . . 1 . . 1 1 Catastrophic 5 | . 2 . . 2 . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 16 | . 5 . . 5 4 . . . . 1 . . . 1 Terminals 25 | . 8 . . 5 5 . . . . 1 . . 2 4 Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . . . . . Terminal Hacks 99 | . 4 . 41 1 2 . . 47 . . . . 1 3 Record 78 | . 1 . 41 . . . . 35 . . . . . 1 Part Schematic 4 | . . . . . . . . 4 . . . . . . Robot Analysis 5 | . 1 . . . . . . 4 . . . . . . Prototype ID Bank 5 | . 1 . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . 1 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 . . 3 3 . . . . 2 . . 2 1 Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . 187 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Total Allies 1 | . 1 . . . . . . . . . . . . . Largest Group 1 | . 1 . . . . . . . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Active Infowar (turns) 1943 | . 337 235 . 684 188 . . 45 97 59 71 227 . . Sensors 1217 | . . . . 657 188 . . . 15 59 71 227 . . Terrain 1435 | . 337 235 . 684 179 . . . . . . . . . Structural 271 | . . . . . . . . 44 97 59 71 . . . Jamming 6 | . . . . . . . . 6 . . . . . . Robot Analysis Total 5 | . 1 . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . . 2 . . . 1 . 1 . 2 3 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Turns Passed 6698 | 82 1086 313 2489 745 611 71 89 119 97 59 92 499 113 233 Spaces Moved 6502 | 48 447 190 1543 415 547 272 333 205 304 282 319 1056 220 321 Core 611 | 12 . . . . 3 . . . . . . 181 220 195 Treads 2769 | 25 447 190 1543 415 149 . . . . . . . . . Legs 32 | 11 . . . . 21 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3090 | . . . . . 374 272 333 205 304 282 319 875 . 126 Fastest Speed 17 | 50 160 160 160 160 26 26 26 22 20 17 17 20 50 40 Average Speed 86 | 133 160 160 160 160 77 26 26 24 23 17 20 31 50 46 Slowest Speed 550 | 160 160 160 160 240 550 26 26 26 98 17 95 50 50 100 Overloaded Moves 205 | . . . . . . . . . . . . 205 . . Propulsion Burnouts 1 | . . . . . . . . . . . . 1 . . Robots Hopped 10 | . . . . . 3 . 2 . . 1 . 3 . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . 1 . . . . . . Exploration Rate (%) 41 | 5 55 13 93 15 10 51 54 62 51 7 56 94 11 39 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . . . 1 3 . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched 20 | . . 3 6 . . 3 1 . 2 . 2 3 . . Spaces Dug 2 | . . . . . 2 . . . . . . . . . Terrain Destroyed 32 | . . . . 30 2 . . . . . . . . . Melee 2 | . . . . . 2 . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 30 | . . . . 30 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Total 7405 | 67 759 200 1570 477 670 271 332 275 327 291 344 1219 222 381 Wait 612 | . 256 1 . 33 42 . 2 52 13 6 19 161 . 27 Move 6468 | 47 446 189 1542 414 540 271 328 204 303 279 318 1049 219 319 Hop 10 | . . . . . 3 . 2 . . 1 . 3 . 1 Pick Up 75 | 10 12 6 11 6 17 . . 5 3 2 2 . . 1 Fast Attach 11 | . . . . . 2 . . 1 . . . 1 . 7 Attach 53 | 8 1 . . 9 14 . . 6 3 3 3 1 1 4 Detach 14 | . . . . . 7 . . . 2 . 2 1 1 1 Swap 18 | . 2 1 3 3 5 . . 3 . . . 1 . . Drop 36 | 2 3 3 14 1 5 . . 4 . . . 1 . 3 Fire 72 | . 38 . . 11 18 . . . 3 . . . . 2 Melee 27 | . . . . . 17 . . . . . . . . 10 Ram 8 | . . . . . . . . . . . . 1 1 6 Kick . | . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 9) 474 | -10/Materials | Discovered new exit (range 13) 975 | -10/Materials | Discovered new exit (range 9) 1169 | -10/Materials | Entered Subcaves 1170 | -10/Subcaves | Approached by a straggling Scientist 1252 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1459 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1481 | -10/Subcaves | Learned location of Zion (-7) 1481 | -10/Subcaves | Met a Zionite searching for "candidates" 1482 | -10/Subcaves | Entered Scraptown 1881 | -8/Scraptown | Discovered new exit (range 9) 1978 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1983 | -8/Scraptown | Learned Factory trap positions 1985 | -8/Scraptown | Learned Research trap positions 2021 | -8/Scraptown | Visited TADAMA 2073 | -8/Scraptown | Visited Awakened 2124 | -8/Scraptown | Visited UFD Registry 2124 | -8/Scraptown | Registered with UFD as "Megaroller" 2483 | -8/Scraptown | Visited Symbiants 2525 | -8/Scraptown | Visited Observation Area 2607 | -8/Scraptown | Visited Shadow of the Wyrm 2634 | -8/Scraptown | Visited The Evicted 2763 | -8/Scraptown | Visited Curators Association 2805 | -8/Scraptown | Visited Junk Repository 2871 | -8/Scraptown | Visited A0-MCA Data Center 2881 | -8/Scraptown | Given an A- rating by A0-MCA 2888 | -8/Scraptown | Found A0-MCA's Component Scanner 3121 | -8/Scraptown | Visited Scrap Suit Storage 3181 | -8/Scraptown | Visited Infowarlord's Domain 3196 | -8/Scraptown | Found Exp. Terrain Scanner 3272 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3308 | -8/Scraptown | Found DCF Scrap (29 items) 3390 | -8/Scraptown | Discovered new exit (range 3) 3509 | -8/Scraptown | Visited Scrapoid Pod Storage 3560 | -8/Scraptown | Visited Chapter 10 3611 | -8/Scraptown | Visited Derelict Rescue Squad 3816 | -8/Scraptown | Met Optimus 3816 | -8/Scraptown | Accepted into 0bPrime 3969 | -8/Scraptown | Civil war broke out across Scraptown 3971 | -8/Scraptown | Entered Factory 3971 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 3972 | -6/Factory | Loaded intel: 111 trap records 4579 | -6/Factory | Discovered new exit (range 18) 4716 | -6/Factory | Entered another Factory area 4716 | -5/Factory | Evolved 2 slots: Utility x2 4935 | -5/Factory | Lost 5 parts (1p2n2u) 5097 | -5/Factory | Lost 3 parts (1u2w) 5200 | -5/Factory | Identified exit to Upper Caves 5327 | -5/Factory | Entered Upper Caves 5395 | -5/Upper Caves | Discovered new exit (range 11) 5398 | -5/Upper Caves | Entered another Upper Caves area 5424 | -5/Upper Caves | Discovered new exit (range 9) 5460 | -5/Upper Caves | Spotted B-75 Beast 5466 | -5/Upper Caves | Build established: Scavenger-Sprinter 5483 | -5/Upper Caves | Discovered new exit (range 13) 5487 | -5/Upper Caves | Entered Zhirov 5487 | -5/Zhirov | Discovered new exit (range 3) 5492 | -5/Zhirov | Met Zhirov 5498 | -5/Zhirov | Learned location of Quarantine (-3) 5498 | -5/Zhirov | Learned location of Testing (-2) 5498 | -5/Zhirov | Learned location of Command (-1) 5502 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5582 | -5/Zhirov | Found Alien Artifact 5583 | -5/Zhirov | Identified Transdimensional Reconstructor 5583 | -5/Zhirov | Warped through subspace 5589 | -5/Zhirov | Found Alien Artifact 5590 | -5/Zhirov | Identified Integrated Dissipator 5590 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5606 | -5/Zhirov | Entered Proximity Caves 5607 | -4/Proximity Caves | Spotted B-86 Titan 5610 | -4/Proximity Caves | Learned Research stockpile data 5694 | -4/Proximity Caves | Lost 3 parts (1n2u) 5700 | -4/Proximity Caves | Discovered new exit (range 10) 5703 | -4/Proximity Caves | Entered Factory 5703 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5761 | -4/Factory | Discovered new exit (range 6) 5762 | -4/Factory | Entered Upper Caves 5782 | -4/Upper Caves | Learned 4 Research zone layouts 5789 | -4/Upper Caves | Attracted the attention of an 0b10 base 5796 | -4/Upper Caves | System corruption reached 10% 5852 | -4/Upper Caves | Discovered new exit (range 8) 5854 | -4/Upper Caves | Entered another Upper Caves area 5859 | -4/Upper Caves | Lost 4 parts (3n1u) 5925 | -4/Upper Caves | Learned 4 Research zone layouts 6038 | -4/Upper Caves | Build established: Hacker-Sprinter 6174 | -4/Upper Caves | Lost 6 parts (1p3n2u) 6324 | -4/Upper Caves | Core integrity fell below 50% 6343 | -4/Upper Caves | Learned Research terminal intel 6349 | -4/Upper Caves | Discovered new exit (range 9) 6353 | -4/Upper Caves | Entered Research 6353 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6354 | -3/Research | Identified exit to Quarantine 6356 | -3/Research | Loaded intel: 80 trap records 6358 | -3/Research | Loaded intel: 23 terminal locations 6466 | -3/Research | Entered Quarantine 6473 | -3/Quarantine | Found Alien Artifact 6473 | -3/Quarantine | Identified Core Reset Matrix 6473 | -3/Quarantine | Used Core Reset Matrix 6477 | -3/Quarantine | Detected hypermatrix surge 6477 | -3/Quarantine | Sensed 7 artifacts in vicinity 6489 | -3/Quarantine | Found Unknown Device 6489 | -3/Quarantine | Identified Quantum Capacitor 6584 | -3/Quarantine | Build established: Mutant 6592 | -3/Quarantine | Core integrity fell below 50% 6604 | -3/Quarantine | Found Sigix Broadsword 6670 | -3/Quarantine | Core integrity fell below 20% 6680 | -3/Quarantine | Met incapacitated Sigix Warrior 6680 | -3/Quarantine | Lockdown squad dispatched 6689 | -3/Quarantine | Lost 4 parts (1n1u2w) 6695 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 6697 | -3/Quarantine | Unlocked Sigix quarantine chamber 6699 | -3/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06687_ Slug penetrates Sigix Quarantine Chamber. 06693_ System corrupted: Heat flow error (+188). 06693_ Slammed into S-43 Plague. 06695_ Connecting with Sigix Lab... >>Query(Sigix Access Protocol) Regardless of authorization, any access to the live [Sigix] specimen must be carried out under heavy guard, less out of worry for the specimen itself causing problems, and more to prevent unexpected disturbances from outside forces. Only after adequate defenses are stationed and registered should the quarantine chamber be opened: \\REXF. 06695_ Slammed into P-80 Master. 06697_ Connecting with Sigix Quarantine Controls... 06697_ Quarantine chamber unlocked. 06697_ Quarantine chamber walls retract into the ground. 06698_ Machine disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????###########??????????????????? | | ?????????#"""""""""#??????????????????? | | ?????????#"""""""""#??????????????????? | | ?????????#""" """#???????????????#### | | ?????????#"" ""#???????"???????#""# | | ?????????#"" @ ""#??????""" ????##T"# | | ?????????#"" ""#??????? ??# | | ?????????#"" s"""#???????"" """ # # | | ?????????#"" p s""#???????"" """ + # | | ?????????#""T T""#???????"" """ # # | | ?????????#### ####??????? ??# # | | ???????????#T #???????? ????# # | | ???????????## #############+##### # | | ????????????# #! ## / | | ????????????# # ! = ## # | | ????????????+ p / """ # | | ????????????# # ## """ / | | ????????????# ############ """ # | | ????????????# #??????????# """ # | | ????????????# #??????????# """ # | | ????????????# #??????????# """ # | | ????????????# #??????????# """ | | ????????????# +??????????# # | | ????????????# #??????????# """ # | | ????????????# #??????????# """ # | | ????????????# #??????????# """ # | | ???????????? ??????##### """ # | | ???????????? T" ?????? """ # | | ???????????? " ?????? """ # | | ??????????????? ????? """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Armor Coverage 225 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 72 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Core Reset Matrix Sigix Broadsword Achievements -------------- Alien Roots Alien Tech Armchair Analyst False Reunion Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed ShadeEnergyJets Manual? 0 Play Time 01:12:31 Cumulative 31.6 hours Start 2025.09.14 @ 14:00:34 End 2025.09.14 @ 15:19:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ef3c42c-a7ef-41de-a43e-0d1ea808c2ed