Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.30 @ 23:10:05 Player: Tough2Name Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1369) 1369 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 4213 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 175/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Walking (210) Ox3 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (28) --- Light Ion Engine Light Nuclear Core Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Wheel Wheel Wheel Wheel Improved Heat Sink Improved Heat Sink Weight Redist. System Improved Terrain Scanner Advanced Terrain Scanner Terrain Scan Processor ECM Suite Propulsion Shielding Light Assault Rifle Light Assault Rifle Grenade Launcher Mini Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Beamcaster Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Heat Sink Weight Redist. System Improved Signal Interpreter Terrain Scan Processor ECM Suite Propulsion Shielding Particle Gun Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Mini Grenade Launcher Makeshift Axe [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Autogun Energy Gun Beamcaster Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 61 | 6 12 7 5 20 . 11 Power 9 | 1 3 1 . 3 . 1 Engine 9 | 1 3 1 . 3 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 3 2 2 3 . 2 Treads . | . . . . . . . Leg 11 | . 2 2 2 3 . 2 Wheel 3 | 2 1 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 3 . 3 1 . 2 Device 2 | . . . 1 . . 1 Storage 8 | 1 3 . 2 1 . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 28 | 2 3 4 . 13 . 6 Energy Gun 2 | . . . . 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 19 | 2 3 3 . 8 . 3 Ballistic Cannon 1 | . . 1 . . . . Launcher 5 | . . . . 3 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 25 | . 3 2 . 12 . 8 Power 5 | . 1 . . 2 . 2 Propulsion 7 | . 2 . . 3 . 2 Utility . | . . . . . . . Weapon 13 | . . 2 . 7 . 4 Highest Loss Streak 6 | . 1 1 . 6 . 4 Average Slot Usage (%) 96 | . 96 99 96 94 100 95 Engine 11 | . 13 14 11 10 11 7 Leg 19 | . 13 28 22 17 22 21 Wheel 2 | . 11 . . . . . Storage 36 | . 27 28 37 44 44 44 Ballistic Gun 23 | . 27 27 22 20 22 15 Naked Turns . | . . . . . . . Heaviest Build 82 | 11 43 43 64 80 78 82 Greatest Support 26 | 20 26 23 26 26 20 20 Greatest Overweight (x) 5 | . 4 2 2 5 3 4 Average Overweight (x) 2 | . 2 1 1 3 3 3 Largest Inventory Capacity 28 | 6 16 16 26 28 28 28 Average Capacity 21 | 5 15 16 22 26 28 27 Most Carried 28 | 4 16 16 19 28 28 28 Average Carried 20 | 2 14 15 17 24 28 26 Final Capacity 28 | 6 16 16 26 28 28 28 Final Carried 28 | 4 16 16 19 28 28 23 Class Distribution -------------------- 55% | Hauler-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1810 | 203 619 248 120 453 . 167 Remotely . | . . . . . . . Salvage Created 1588 | . 658 202 162 396 . 170 Parts 119 | . 37 17 14 36 . 15 Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 57 | . 14 10 5 21 . 7 Guns 49 | . 14 10 5 18 . 2 AOE 8 | . . . . 3 . 5 Classes Destroyed 6 | . 4 . . 1 . 1 Tunneler 1 | . . . . . . 1 Hauler 3 | . 2 . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 28 | . 3 8 3 12 . 2 Grunt 26 | . 11 2 2 6 . 5 Assembled 3 | . . . . 3 . . Best Kill Streak 6 | . 4 3 3 6 . 2 Combat Bots Only 6 | . 3 3 3 6 . 2 Max Kills in Single Turn 2 | . 1 1 2 2 . 2 Gunslinging 1 | . . . 1 1 . . Exploded 2 | . . . . 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3560 | . 542 267 187 1672 . 892 Core 554 | . 79 69 9 189 . 208 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 . 40 . . . . Volleys Fired 177 | . 57 26 17 54 . 23 Largest 2 | . 2 2 2 2 . 2 Hottest 95 | . 46 46 43 95 . 53 Shots Fired 331 | . 113 47 34 95 . 42 Gun 322 | . 113 47 34 93 . 35 Cannon . | . . . . . . . Launcher 9 | . . . . 2 . 7 Special . | . . . . . . . Kinetic 315 | . 113 47 34 86 . 35 Thermal 7 | . . . . 7 . . Explosive 9 | . . . . 2 . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 9 11 13 4 . 7 Robot Miss Streak 5 | . 3 3 5 5 . 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 1 3 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 204 | . 71 30 20 54 . 29 Core Hits 95 | . 30 12 6 30 . 17 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing 8 | . . . . . . 8 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3606 | . 1005 442 244 989 . 926 Guns 2487 | . 1005 442 244 624 . 172 Cannons . | . . . . . . . Explosions 1042 | . . . . 365 . 677 Melee 77 | . . . . . . 77 Ramming . | . . . . . . . Kinetic 2434 | . 1005 442 244 571 . 172 Thermal 53 | . . . . 53 . . Explosive 1042 | . . . . 365 . 677 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 77 | . . . . . . 77 Piercing . | . . . . . . . Highest Corruption 14 | . 2 2 2 14 14 14 Average Corruption 5 | . 2 2 2 7 14 14 Corruption Purged . | . . . . . . . Effects 118 | . 14 8 3 57 19 17 Message Errors 27 | . 7 1 1 12 6 . Matter Fused 12 | . . . . 8 2 2 Heat Flow Errors 15 | . 3 4 1 4 3 . Energy Discharges 11 | . . 1 1 5 3 1 Data Loss (minor) 13 | . . 1 . 7 3 2 Data Loss (major) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Misdirections 9 | . . . . 7 2 . Targeting Errors 21 | . 3 1 . 9 . 8 Weapon Failures 7 | . 1 . . 5 . 1 Overload Shots . | . . . . . . . Overflow Damage 57 | . . . . 19 . 38 Projectiles . | . . . . . . . Explosions 36 | . . . . 19 . 17 Melee 21 | . . . . . . 21 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 19 | . . . . . . 19 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 276 | . 255 205 206 276 178 16 Average Temperature 41 | . 21 39 87 67 77 6 Received Heat Transfer 699 | . 246 54 24 132 . 243 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 111 | . . . . 111 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 268 | . 220 109 229 268 . 170 Average Influence 75 | . 85 52 123 68 . 96 Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 94 | 100 93 100 81 93 . 100 Level 1 5 | . 6 . 18 6 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 2 . . . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 23 11 7 27 . 12 Peak Tracking Total 7 | . 4 3 3 7 . 5 Tactical Retreats 9 | . 2 1 . 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 5 | . 4 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 3 | . 2 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 14 | . 7 . 4 1 2 . Terminals 12 | . 7 . 4 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 40 | . 17 . 12 2 9 . Successful 22 | . 5 . 7 1 9 . Failed 17 | . 11 . 5 1 . . Catastrophic 1 | . 1 . . . . . Database Lockouts 3 | . 3 . . . . . Manual 26 | . 13 . 10 2 1 . Terminals 31 | . 17 . 12 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 4 . 4 1 9 . Record 8 | . . . . . 8 . Part Schematic 3 | . 2 . 1 . . . Prototype ID Bank 3 | . 1 . 2 . . . Branch Access Points 2 | . . . 1 1 . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 3 . 7 . . . Terminals 4 | . 1 . 3 . . . Botnet 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 7 . 4 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 2 . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 2 | . . . . 2 . . Total Damage 44 | . . . . 44 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4591 | 52 1037 979 426 1458 437 202 Spaces Moved 2273 | 46 618 584 202 567 209 47 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs 1831 | . 222 584 202 567 209 47 Wheels 439 | 43 396 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 150 150 180 210 210 Average Speed 170 | 78 132 151 174 219 210 214 Slowest Speed 270 | 80 180 180 180 270 210 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 52 | 4 75 98 20 98 59 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 Spaces Dug 14 | . . . . . . 14 Terrain Destroyed 82 | . . . . 17 . 65 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 82 | . . . . 17 . 65 Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2707 | 61 765 640 246 684 208 103 Wait 67 | . 21 13 10 14 . 9 Move 2267 | 45 617 583 201 566 208 47 Hop . | . . . . . . . Pick Up 91 | 10 38 6 9 25 . 3 Fast Attach . | . . . . . . . Attach 38 | 6 10 2 2 12 . 6 Detach . | . . . . . . . Swap 23 | . 2 5 3 8 . 5 Drop 36 | . 20 5 4 5 . 2 Fire 177 | . 57 26 17 54 . 23 Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 8) 390 | -10/Materials | Discovered new exit (range 13) 548 | -10/Materials | Central database locked down 567 | -10/Materials | Discovered new exit (range 5) 1090 | -10/Materials | Entered Mines 1090 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1150 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1199 | -10/Mines | Learned Materials non-interactive machine intel 1636 | -10/Mines | Core integrity fell below 50% 1900 | -10/Mines | Discovered new exit (range 12) 1921 | -10/Mines | Discovered new exit (range 7) 2069 | -10/Mines | Entered Materials 2069 | -9/Materials | Evolved 2 slots: Utility x2 2070 | -9/Materials | Loaded intel: 29 non-interactive machine locations 2183 | -9/Materials | Identified exit to Mines 2360 | -9/Materials | Build established: Hauler-Mutant 2495 | -9/Materials | Entered Mines 2562 | -9/Mines | Received a Mining Laser from a helpful Derelict 2756 | -9/Mines | Discovered new exit (range 12) 2822 | -9/Mines | Lost 4 parts (1p1n2w) 3072 | -9/Mines | Assembled infested the area 3121 | -9/Mines | Learned Materials stockpile data 3247 | -9/Mines | System corruption reached 10% 3282 | -9/Mines | Lost 6 parts (1p5w) 3512 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3919 | -9/Mines | Discovered new exit (range 8) 3944 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3944 | -9/Mines | Discovered new exit (range 5) 3953 | -9/Mines | Entered Exiles 4004 | -9/Exiles | Met 8R-AWN 4040 | -9/Exiles | Met EX-HEX 4111 | -9/Exiles | Met EX-BIN 4136 | -9/Exiles | Aligned with FarCom system 4138 | -9/Exiles | Given EX-Vault access code 4187 | -9/Exiles | Opened EX-Vault 4237 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4300 | -9/Exiles | Met EX-DEC 4373 | -9/Exiles | Discovered new exit (range 10) 4390 | -9/Exiles | Entered Mines 4392 | -8/Mines | Core integrity fell below 50% 4491 | -8/Mines | Core integrity fell below 20% 4563 | -8/Mines | Lost 4 parts (1p2n1w) 4593 | -8/Mines | Crushed by falling debris 4593 | -8/Mines | Smashed by cave-in Last Messages --------------- 04583_ Found Imp. Targeting Computer. 04583_ Found 36 Matter. 04583_ Found Adv. Terrain Scanner. 04584_ System corrupted: Component data lost. 04584_ Acquired 34 matter. 04584_ U-05 Engineer lays Concrete. 04585_ Acquired 36 matter. 04585_ U-05 Engineer lays Concrete. 04586_ K-01 Serf collects debris. 04589_ U-05 Engineer lays Concrete. 04590_ K-01 Serf collects debris. 04591_ The unstable cave ceiling collapses. 04592_ Acquired Adv. Terrain Scanner. 04592_ U-05 Engineer lays Concrete. 04593_ The unstable cave ceiling collapses. 04593_ Crushed by falling debris. 04593_ Lgt. Assault Rifle destroyed. 04593_ System corrupted by crushing effect (+5). 04593_ Lgt. Ion Engine destroyed. 04593_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????####????????????????????????? | | ????????????????# ????????????????????????? | | ????????????????# ????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ??????# ???????# #????????????????????????? | | ???????# ?????# =#????????????????????????? | | ????????# ??##= ######???????????????????? | | ?????????# ## |!## # ###?????????????????? | | ?????????# =###########??????????????? | | ????????### u [ = #??????????????? | | ??? % ! = #??????????????? | | ??? ! @###### #??????????????? | | ???? ##### # ###### #??????????????? | | ???????????## k ##?????????????? | | ????????????# ### #?????????????? | | ????????????## %! # # * #?????????????? | | ???????????? # #?????????????? | | ?????????? #?????????????? | | ????????? ### * # #?????????????? | | ???????? ???# [% ## ### ##?????????????? | | ????????#????# =% ###########??????????????? | | ?????????????# #?????????????????????????? | | ?????????????# #?????????????????????????? | | ????????????? ??????????????????????????? | | ????????????? ??????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????g???????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed ProtonCompositeTreads Manual? 0 Play Time 01:09:58 Cumulative 17.1 hours Start 2019.12.30 @ 20:37:01 End 2019.12.30 @ 23:10:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2a51668-3d00-413b-aed6-c7ea7f7b3adc