Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 11:37:39 Player: Niamak Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (552) 552 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1527 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (6) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (8) ---- Ion Engine Ion Engine Improved Heat Sink Medium Laser Medium Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | 7 2 2 . 1 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 1 . . . Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . 1 . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 3 . 4 Power 3 | . . 2 . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 3 | . . 1 . 2 Highest Loss Streak 4 | . . 2 . 4 To Critical Strikes . | . . . . . Average Backups 6 | 2 6 6 7 6 Power 2 | 1 3 2 2 2 Propulsion . | . . . . . Utility . | . . . 1 1 Weapon 3 | 1 3 3 4 3 Tool/Special . | . . . . . Unused Backups 7 | . 2 . . 5 Power 3 | . 1 . . 2 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 3 | . 1 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 99 96 100 68 Engine 13 | . 14 11 14 5 Treads 27 | . 28 28 28 16 Device 3 | . 9 . . . Storage 14 | . 14 14 14 14 Processor 9 | . 4 14 14 14 Energy Gun 13 | . 14 14 14 5 Ballistic Gun 13 | . 14 13 14 2 Peak Build Rating 9 | 9 9 8 8 9 Average Rating 7 | 5 8 7 8 7 On Entrance 6 | . 9 7 8 8 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 15 | 15 15 14 13 7 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 7 8 8 7 7 Average Carried 6 | 2 6 6 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 8 7 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 497 | 293 134 60 . 10 Remotely . | . . . . . Salvage Created 784 | 75 402 247 . 60 Parts 44 | 13 26 4 . 1 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 15 | . 10 4 . 1 Melee 1 | . . . . 1 Guns 14 | . 10 4 . . Classes Destroyed 6 | 1 3 1 . 1 Tunneler 5 | 5 . . . . Recycler 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 3 | . 3 . . . Grunt 11 | . 7 4 . . Brawler 1 | . . . . 1 Best Kill Streak 5 | 2 5 2 . 1 Combat Bots Only 4 | . 4 2 . 1 Max Kills in Single Turn 2 | 1 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 107 | . 45 35 . 27 Missed 26 | . 17 5 . 4 Hits 81 | . 28 30 . 23 Melee 7 | . . . . 7 Projectile 74 | . 28 30 . 16 Critical Strikes 1 | . . 1 . . Damage Taken 1070 | . 284 415 . 371 Core 258 | . 61 70 . 127 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 76 | 14 36 23 . 3 Largest 2 | 2 2 2 . 2 Hottest 70 | 70 70 70 . 70 Shots Fired 148 | 28 70 46 . 4 Gun 148 | 28 70 46 . 4 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 74 | 14 36 23 . 1 Thermal 74 | 14 34 23 . 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 4 4 10 . 6 Robot Miss Streak 5 | 5 3 2 . . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 100 | 13 42 34 . 11 Core Hits 40 | 5 20 13 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 6 . . 1 Burn 6 | . 6 . . . Impale 1 | . . . . 1 Melee Attacks 13 | . . . . 13 Impact . | . . . . . Slashing . | . . . . . Piercing 13 | . . . . 13 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1345 | 175 543 380 . 247 Guns 1138 | 175 539 377 . 47 Cannons . | . . . . . Explosions . | . . . . . Melee 200 | . . . . 200 Ramming 7 | . 4 3 . . Kinetic 500 | 51 303 137 . 9 Thermal 638 | 124 236 240 . 38 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing 200 | . . . . 200 Highest Corruption 9 | . . . . 9 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 1 1 . . Targets Rammed 2 | . 1 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 227 | 45 87 227 . 38 Average Temperature 45 | 17 29 87 . 26 Received Heat Transfer 468 | . 120 252 . 96 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 5 1 . . Heat Transferred 2331 | 370 1147 703 . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 91 | 5 91 40 . 30 Initial 28 | . . 28 . . Average 11 | 1 16 9 . 10 Influence Increases 409 | 25 249 105 . 30 Destroy 0b10 Robot/C 300 | . 200 80 . 20 Destroy 0b10 Robot/NC 40 | 25 10 5 . . Destroy Leader 64 | . 34 20 . 10 Successful Hack 5 | . 5 . . . Influence Decreases 379 | 25 174 180 . . Entered New Map 47 | . . 47 . . Time Decay 304 | 25 174 105 . . Lost Part 28 | . . 28 . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 14 4 . 2 Peak Tracking Total 4 | . 4 2 . 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 6 | . 6 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 11 . . . Successful 5 | . 5 . . . Failed 6 | . 6 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Prototype ID Bank 2 | . 2 . . . Recall Investigation 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 459 | 19 440 . . . Terrain 459 | 19 440 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1722 | 208 663 435 380 36 Spaces Moved 894 | 102 337 216 238 1 Core 20 | 20 . . . . Treads 874 | 82 337 216 238 1 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 158 | 147 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 81 43 62 4 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1042 | 132 392 263 237 18 Wait 27 | . 8 19 . . Move 890 | 101 336 215 237 1 Hop . | . . . . . Pick Up 18 | 10 6 2 . . Fast Attach 1 | . 1 . . . Attach 11 | 7 . 3 . 1 Detach . | . . . . . Swap 1 | . 1 . . . Drop 3 | . 3 . . . Fire 76 | 14 36 23 . 3 Melee 13 | . . . . 13 Ram . | . . . . . Kick . | . . . . . Crush 2 | . 1 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Exi / *Sub) -10/Exiles -9/Mines History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 209 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 11) 486 | -10/Materials | Discovered new exit (range 13) 618 | -10/Materials | Discovered new exit (range 8) 656 | -10/Materials | Identified exit to Materials 843 | -10/Materials | Discovered new exit (range 12) 863 | -10/Materials | Identified exit to Mines 872 | -10/Materials | Entered Mines 1037 | -10/Mines | Core integrity fell below 50% 1211 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1235 | -10/Mines | Discovered new exit (range 6) 1241 | -10/Mines | Identified exit to Subcaves 1299 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1301 | -10/Mines | Discovered new exit (range 5) 1305 | -10/Mines | Identified exit to Exiles 1307 | -10/Mines | Entered Exiles 1307 | -10/Exiles | Found Exiles lab abandoned 1671 | -10/Exiles | Discovered new exit (range 11) 1685 | -10/Exiles | Identified exit to Mines 1687 | -10/Exiles | Entered Mines 1710 | -9/Mines | Core integrity fell below 20% 1723 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- LOCATION=EXILES GOAL=ESCAPE 01466_ Connecting with BIN's Terminal... 01671_ EXIT=FOUND 01685_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE 01688_ Lgt. Treads destroyed. 01689_ Lgt. Assault Rifle destroyed. 01689_ System corrupted by crushing effect (+2). 01695_ Ion Engine destroyed. 01695_ Med. Laser destroyed. 01695_ System corrupted by crushing effect (+4). 01695_ System corrupted by crushing effect (+3). 01703_ B-36 Bruiser suffers critical hit (Impale). 01703_ Destroyed Lgt. Armor Plating. 01709_ System corrupted: Matter fused (-10). 01710_ B-36 Bruiser destroyed. 01712_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????????????????????####??? | | ????????????????????????## ##?? | | ????????????????????????# ##? | | ???????????????????????## #? | | ?????????????????????###g #? | | ?????????????????????# /@ #? | | ??????????????# #? | | ?????????????# ##? | | ?????????????# #######?? | | ?????????????## ????????? | | ??????????????####### ?????????? | | ????????????????????#??????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed SiegeCombatJammer Manual? 0 Play Time 00:12:59 Cumulative 8.1 hours Start 2026.09.29 @ 11:24:01 End 2026.09.29 @ 11:37:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d7222506-307d-4073-b0c1-8eb731810ded