Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 01:00:55 Player: eb Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (126) 630 Value Destroyed (4048) 4048 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2150) 2150 TOTAL SCORE: 13028 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 134 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 277/300 Energy 99/100 System Corruption 14% Temperature Cool (2) Movement Hovering (70) Location -3/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Spectral Analyzer Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Coolant Network SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Centrium Heavy Armor Plating Advanced Corruption Screen > --- WEAPON ----------- Kinetic Spear > --- INVENTORY -------- Cooled Gravmag System Coolant Network [Rating: 139] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Gravmag Array Wheel Wheel Hover Unit Gravmag Array Flight Unit Biomechanical Wings Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Slots Evolved 14 | . . . 2 2 2 2 2 2 . . 2 . Power 3 | . . . . . 1 . 1 1 . . . . Propulsion 4 | . . . . . 1 2 1 . . . . . Utility 7 | . . . 2 2 . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 177 | 6 4 3 27 17 16 48 5 12 9 . 20 10 Power 33 | 1 1 1 4 1 5 7 2 5 1 . 3 2 Engine 12 | 1 1 1 3 1 1 3 1 . . . . . Core 15 | . . . 1 . 4 4 1 3 1 . . 1 Reactor 6 | . . . . . . . . 2 . . 3 1 Propulsion 41 | 2 1 . 5 3 3 15 1 1 2 . 5 3 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 13 | 2 1 . 5 2 3 . . . . . . . Hover 27 | . . . . 1 . 14 1 1 2 . 5 3 Flight 1 | . . . . . . 1 . . . . . . Utility 68 | 1 2 1 6 8 7 19 . 6 4 . 10 4 Device 40 | . 1 . 4 4 4 12 . 5 3 . 6 1 Storage 8 | 1 1 . 1 1 1 2 . . . . 1 . Processor 9 | . . 1 1 . . 2 . 1 1 . 1 2 Hackware 1 | . . . . . . . . . . . 1 . Protection 10 | . . . . 3 2 3 . . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 . 1 12 5 1 7 2 . 2 . 2 1 Energy Gun 21 | . . . 12 5 1 . . . 1 . 2 . Energy Cannon 5 | . . . . . . 5 . . . . . . Ballistic Gun 5 | 2 . 1 . . . 1 1 . . . . . Ballistic Cannon 3 | . . . . . . 1 1 . 1 . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 3 1 2 . . . . 1 5 Corrupted Parts 3 | . . . 1 . . . . . . . 2 . System Corruption 8 | . . . 1 . . . . . . . 7 . Parts Lost 54 | . 1 1 4 1 4 9 . 13 . 1 5 15 Power 12 | . 1 . . . . 1 . 5 . 1 1 3 Propulsion 13 | . . . . . 1 4 . 1 . . 1 6 Utility 21 | . . 1 1 1 2 4 . 5 . . 2 5 Weapon 8 | . . . 3 . 1 . . 2 . . 1 1 Highest Loss Streak 8 | . 1 1 2 1 2 6 . 8 . 1 3 6 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Backups 14 | 3 10 14 14 22 23 14 7 7 7 10 7 2 Power 1 | . . . 1 2 2 2 . . . . . . Propulsion 5 | 2 5 6 4 9 9 3 2 1 1 4 3 . Utility 5 | . 3 4 4 5 7 6 4 4 6 5 3 1 Weapon 2 | . 1 2 4 4 3 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 73 | . 4 . 13 6 18 16 1 3 1 . 9 2 Power 7 | . . . 2 1 . 3 . . . . 1 . Propulsion 24 | . 4 . 2 1 6 2 1 . . . 6 2 Utility 27 | . . . 7 . 5 10 . 2 1 . 2 . Weapon 15 | . . . 2 4 7 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 99 99 99 95 93 80 78 82 83 85 60 Engine 5 | . 14 14 7 9 4 5 5 5 . . . . Core 5 | . . . 3 . 9 7 10 8 5 5 3 1 Reactor 2 | . . . . . . . . 4 10 9 9 8 Wheel 10 | . 28 28 22 18 18 . . . . . . . Hover 11 | . . . . . . 27 16 15 20 21 21 19 Device 19 | . 10 4 10 19 24 21 23 18 20 21 25 13 Storage 6 | . 14 14 11 9 7 5 5 5 5 5 2 . Processor 9 | . . 9 21 16 7 5 5 8 10 10 10 11 Protection 3 | . . . . 9 5 6 . . . . . 3 Energy Gun 9 | . . . 20 18 15 3 . . 3 5 5 . Energy Cannon 1 | . . . . . . 8 1 . . . . . Ballistic Gun 2 | . 28 28 1 . . . 5 9 . . . . Peak Build Rating 139 | 6 8 9 18 34 52 73 80 98 97 97 134 139 Average Rating 57 | 4 7 8 16 28 45 66 79 86 94 95 115 97 On Entrance 50 | . 6 8 9 17 34 51 69 79 74 97 90 127 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 113 | 10 30 28 33 107 113 88 52 71 66 64 78 71 Greatest Support 72 | 26 26 20 20 22 44 53 66 66 66 66 72 72 Greatest Overweight (x) 4 | . 1 1 1 4 3 2 . 1 . . 1 . Average Overweight (x) . | . . 1 1 3 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 20 10 10 10 10 10 5 Average Capacity 16 | 6 13 15 15 23 24 16 10 10 10 10 8 5 Most Carried 25 | 6 14 15 15 25 25 20 10 10 10 10 10 5 Average Carried 15 | 3 11 14 14 22 23 15 8 8 7 9 7 4 Final Capacity 25 | 8 15 15 15 25 20 10 10 10 10 10 5 5 Final Carried 25 | 6 13 15 15 25 20 10 9 9 10 10 5 4 Class Distribution -------------------- 39% | Mutant 31% | Scavenger-Mutant 15% | Scout 3% | Generator-Skirmisher 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scout | -5/Factory Generator-Mutant | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Generator-Skirmisher | -3/Research Scout | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Matter Collected 2831 | 194 191 127 314 180 275 787 . 296 139 7 191 130 Remotely 209 | . 191 18 . . . . . . . . . . Salvage Created 4520 | . 146 80 1253 740 895 872 . 156 . 24 234 120 Parts 291 | . 6 7 98 47 45 53 . 12 . . 22 1 Haulers Intercepted 4 | . . . 3 . . 1 . . . . . . Recyclers Shooed 5 | . . . . 4 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 92 | . 3 3 26 13 21 17 . 6 . 1 2 . Guns 80 | . 3 3 23 13 21 9 . 6 . . 2 . Cannons 8 | . . . . . . 7 . . . 1 . . AOE 3 | . . . 3 . . . . . . . . . Classes Destroyed 14 | . 1 2 6 2 2 1 . . . . . . Worker 6 | . . . 1 . 1 2 . . . . 2 . Builder 7 | . . . 4 . 1 2 . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 4 | . . . 3 . . 1 . . . . . . Recycler 4 | . . . . 3 . . . . . . . 1 Operator 2 | . . . 1 . . 1 . . . . . . Watcher 10 | . . . 1 4 3 1 . . . . 1 . Swarmer 32 | . . 3 10 6 . 7 . 5 . 1 . . Grunt 28 | . 3 . 10 . 11 4 . . . . . . Brawler 2 | . . . . . 1 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 14 | . . . 6 6 2 . . . . . . . Hunter 4 | . . . . 1 1 2 . . . . . . Programmer 11 | . . . . . 6 2 . 1 . . 2 . Best Kill Streak 8 | . 2 3 8 5 4 4 . 5 . 1 2 1 Combat Bots Only 8 | . 2 3 8 4 4 4 . 5 . 1 2 . Max Kills in Single Turn 2 | . 1 1 2 1 2 1 . 1 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Hostile Shots Fired 892 | . 10 27 112 41 114 145 . 131 5 15 56 236 Missed 326 | . . 8 36 15 33 38 . 47 4 10 25 110 Hits 566 | . 10 19 76 26 81 107 . 84 1 5 31 126 Melee 30 | . . . . . 1 9 . . . . . 20 Projectile 536 | . 10 19 76 26 80 98 . 84 1 5 31 106 AOE 1 | . . . . . . . . 1 . . . . Critical Strikes 27 | . . . 5 1 4 7 . 2 . . 1 7 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 11332 | . 142 157 1042 336 1019 1991 . 2015 13 109 808 3700 Core 2397 | . 13 72 212 68 216 177 . 311 13 . 184 1131 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 206 | . . . . . 77 76 53 . . . . . Core Remaining (%) 77 | 100 . 66 47 87 69 79 100 . . 71 . . Volleys Fired 288 | 3 9 16 69 41 57 67 . 16 . 1 9 . Largest 2 | 2 2 2 2 2 2 2 . 2 . 2 2 . Hottest 175 | 40 40 40 90 150 155 175 . 60 . 98 169 . Shots Fired 489 | 6 18 32 106 47 115 119 . 32 . 2 12 . Gun 414 | 6 18 32 106 47 115 45 . 32 . 1 12 . Cannon 75 | . . . . . . 74 . . . 1 . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 95 | 6 18 32 6 . . . . 32 . 1 . . Thermal 285 | . . . . 41 115 119 . . . 1 9 . Explosive . | . . . . . . . . . . . . . Electromagnetic 109 | . . . 100 6 . . . . . . 3 . Robot Hit Streak 19 | 3 7 8 19 8 14 9 . 3 . 1 6 . Robot Miss Streak 9 | 2 1 6 3 9 7 8 . 4 . 1 1 . Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 4 | . 1 . 1 . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . 1 . . . . Shots Hit Robots 391 | 3 15 19 90 44 107 87 . 16 . 1 9 . Core Hits 348 | 1 7 7 59 60 131 68 . 7 . 1 7 . Critical Kills 2 | . . . . . . 1 . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 3 | . . . . . . 1 . 1 . 1 . . Meltdown 1 | . . . . . . 1 . . . . . . Destroy 2 | . . . . . . . . 1 . 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8678 | 19 118 160 1674 797 2262 2571 . 471 . 21 430 155 Guns 6460 | 19 118 160 1411 797 2262 920 . 419 . . 354 . Cannons 1547 | . . . . . . 1526 . . . 21 . . Explosions 263 | . . . 263 . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 408 | . . . . . . 125 . 52 . . 76 155 Kinetic 760 | 19 118 160 23 . . . . 419 . 21 . . Thermal 5938 | . . . 263 721 2262 2446 . . . . 246 . Explosive . | . . . . . . . . . . . . . Electromagnetic 1572 | . . . 1388 76 . . . . . . 108 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 . 3 10 . . . . 12 14 Average Corruption 4 | . . . 1 . 2 9 . . . . 5 12 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . 9 Effects 100 | . . . 6 . 28 26 . . . . 13 27 Message Errors 26 | . . . 2 . 10 9 . . . . 2 3 Matter Fused 22 | . . . . . 7 7 . . . . 2 6 Heat Flow Errors 12 | . . . 1 . 3 1 . . . . 4 3 Energy Discharges 9 | . . . 2 . . 4 . . . . 1 2 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . 1 . 5 3 . . . . . 2 Data Loss (major) 1 | . . . . . 1 . . . . . . . Misfires 5 | . . . . . 2 1 . . . . 2 . Alerts 3 | . . . . . . . . . . . 1 2 Misdirections 10 | . . . . . . 1 . . . . 1 8 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 172 | . . . 42 . . 102 . 2 . . . 26 Projectiles 80 | . . . . . . 80 . . . . . . Explosions 42 | . . . 42 . . . . . . . . . Melee 50 | . . . . . . 22 . 2 . . . 26 Knockbacks 2 | . . . . . . . . 1 . . . 1 Impact 2 | . . . . . . . . 1 . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 327 | . . . 127 . . 60 . 26 . . 37 77 Shots 4 | . . . 4 . . . . . . . . . Rammed 20 | . . . . . . 7 . 2 . . 2 9 Targets Rammed 20 | . . . . . . 7 . 2 . . 2 9 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 382 | . 18 . 259 . 233 270 . 378 . 45 382 157 Average Temperature 98 | . 8 . 53 . 47 79 . 188 . 18 146 31 Received Heat Transfer 1358 | . 84 . 378 54 414 218 . 123 . 33 36 18 Effects 7 | . . . . . . 2 . 3 . . 2 . Shutdowns 2 | . . . . . . . . 1 . . 1 . Interference 3 | . . . . . . 2 . 1 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 10 | . . . 5 . . 3 . . . . . 2 Impact Corruptions 4 | . . . . . . 2 . 1 . . . 1 Robots Melted 2 | . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 10 | . . . 1 . 1 8 . . . . . . Heat Transferred 5694 | . . . 400 575 1975 2485 . . . . 259 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 5 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Maximum Alert Level 2 | . . . 2 1 . 2 1 . . . . . Low Security (%) 79 | 100 100 100 42 74 100 60 79 100 . . 100 100 Level 1 14 | . . . 38 25 . 26 20 . . . . . Level 2 5 | . . . 19 . . 13 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 434 | . 50 40 434 260 179 431 203 133 . . 92 48 Initial 203 | . . 15 . 168 107 84 203 81 . . 3 48 Average 106 | . 6 10 229 175 54 159 185 70 . . 9 15 Influence Increases 3836 | . 80 75 851 420 613 956 4 252 161 35 204 185 Destroy 0b10 Robot/C 1900 | . 60 60 520 260 420 340 . 120 60 20 40 . Destroy 0b10 Robot/NC 170 | . . 5 50 35 25 35 . . . . 15 5 Destroy Leader 488 | . 20 10 128 98 136 64 . 10 10 . 12 . Allied During Kill 16 | . . . . . . . . . 16 . . . Successful Hack 131 | . . . 31 12 17 50 4 . . . 17 . Disable Machine 105 | . . . 75 . . . . 30 . . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . . Destroy Structure 36 | . . . 17 . . 17 . 2 . . . . Partial Spotted 105 | . . . . . . 30 . 30 . . 15 30 Lose Combat Pursuer 735 | . . . 30 15 15 270 . 60 75 15 105 150 Influence Decreases 3814 | . 40 115 452 583 676 713 253 346 234 30 123 249 Entered New Map 841 | . . 25 . 231 129 89 213 86 28 . 2 38 Time Decay 2517 | . 40 80 412 342 507 534 40 130 146 20 120 146 Lost Part 396 | . . 10 40 10 40 90 . 130 . 10 1 65 Lost Ally 60 | . . . . . . . . . 60 . . . Squads Dispatched 29 | . 1 . 3 . 8 7 . 3 . . 6 1 Investigation 1 | . . . . . . . . . . . 1 . Extermination 13 | . . . . . 4 4 . 1 . . 3 1 Reinforcement 13 | . 1 . 3 . 4 1 . 2 . . 2 . Assault 2 | . . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Distress Signals 9 | . . . . 3 2 2 . . . . 1 1 Communications Jammed 28 | . . . . . . 10 . . . . . 18 Distress Signals 28 | . . . . . . 10 . . . . . 18 Times Spotted 227 | . 3 3 39 19 38 54 . 21 5 4 12 29 Peak Tracking Total 15 | . 2 3 9 7 5 7 . 10 5 3 8 15 Tactical Retreats 30 | . . . 2 1 1 9 . 5 2 1 3 6 ECM-based Alert Blocks 17 | . . . . . . . . 17 . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Traps Triggered 11 | . . . . . 2 2 . 1 . . 5 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Machines Disabled 8 | . . . 5 . . 1 . 2 . . . . Max in Single Turn 1 | . . . 1 . . 1 . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Machines Accessed 45 | . 2 . 6 6 6 12 1 . 3 . 7 2 Terminals 26 | . 2 . 5 3 5 6 . . . . 3 2 Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 5 | . . . . 1 1 2 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 10 | . . . 1 2 . 3 . . . . 4 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 91 | . 3 . 16 12 13 23 3 . 6 . 13 2 Successful 47 | . . . 11 2 8 12 2 . 6 . 6 . Failed 43 | . 3 . 5 10 5 10 1 . . . 7 2 Catastrophic 7 | . 1 . 1 . 1 1 . . . . 2 1 Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 25 | . 3 . 8 3 4 2 . . 1 . 2 2 Terminals 45 | . 3 . 14 5 7 11 . . . . 3 2 Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 16 | . . . . 3 6 4 3 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 23 | . . . 2 4 . 7 . . . . 10 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 24 | . . . 10 . 3 4 . . 6 . 1 . Record 5 | . . . 1 . . . . . 4 . . . Open Door 2 | . . . . . . . . . 2 . . . Open DSF 4 | . . . . . 1 2 . . . . 1 . Level Access Points 2 | . . . 1 . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Alert Level 5 | . . . 3 . 1 1 . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks 11 | . . . . 1 5 3 2 . . . . . Scan Component 7 | . . . . 1 3 2 1 . . . . . Repair 4 | . . . . . 2 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 11 | . . . 1 1 . 4 . . . . 5 . Insert Component 5 | . . . 1 1 . 2 . . . . 1 . Retrieve Study 6 | . . . . . . 2 . . . . 4 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 30 | . 2 . 5 5 4 7 . . . . 6 1 Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . 2 . . . . 4 . Parts Repaired 4 | . . . . . 2 1 1 . . . . . Time 149 | . . . . . 64 35 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . 2 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Total Allies 3 | . . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . 3 . . . Highest-Rated Group 87 | . . . . . . . . . 87 . . . Highest-Rated Ally 29 | . . . . . . . . . 29 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . 9 . . . Total Damage 200 | . . . . . . . . . 200 . . . Kills 3 | . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Active Infowar (turns) 8565 | . . 184 1126 771 2141 2010 99 276 589 53 907 409 Optics 5769 | . . 184 1126 771 2141 1245 . . . . . 302 Sensors 2759 | . . . . . . 595 99 194 589 53 907 322 Terrain 1885 | . . . . . . 191 99 167 569 53 806 . Traps 2742 | . . . . . 2103 639 . . . . . . Cloaking 635 | . . . . . . 575 . 60 . . . . Jamming 2498 | . . . . . . 510 99 181 567 53 898 190 ECM 139 | . . . . . . . . 119 20 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Turns Passed 9078 | 72 266 269 1126 771 2141 2093 99 276 589 53 907 416 Spaces Moved 8832 | 56 243 226 877 421 1346 2072 67 304 1069 101 1295 755 Core 2 | 2 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 3167 | 54 243 226 877 421 1346 . . . . . . . Hover 5663 | . . . . . . 2072 67 304 1069 101 1295 755 Flight . | . . . . . . . . . . . . . Fastest Speed 40 | 50 90 95 95 95 110 40 52 52 48 48 40 40 Average Speed 79 | 89 90 95 95 133 122 75 52 58 48 48 57 48 Slowest Speed 158 | 100 105 95 95 145 128 158 52 102 52 48 103 70 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 48 55 63 37 27 49 2 10 76 17 27 78 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . Scrap Searched 2 | . . 1 . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 33 | . . . 14 . . 16 . 3 . . . . Melee . | . . . . . . . . . . . . . Projectile 19 | . . . . . . 16 . 3 . . . . AOE 14 | . . . 14 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Total 10481 | 70 275 254 1072 585 1729 2496 131 370 1142 103 1446 808 Wait 677 | . . 3 36 57 210 180 50 9 54 . 69 9 Move 8820 | 55 242 225 876 420 1345 2071 66 303 1068 100 1294 755 Hop . | . . . . . . . . . . . . . Pick Up 235 | 6 14 5 31 30 40 51 6 17 8 1 20 6 Fast Attach 33 | 6 . . 3 . . 6 . 2 1 . 11 4 Attach 75 | . 2 1 9 3 7 22 2 9 5 . 7 8 Detach 14 | . . . 2 . . 4 . . . . 2 6 Swap 106 | . 3 2 15 17 16 33 3 4 3 . 9 1 Drop 196 | . 5 2 31 17 38 55 4 8 2 1 23 10 Fire 288 | 3 9 16 69 41 57 67 . 16 . 1 9 . Melee . | . . . . . . . . . . . . . Ram 20 | . . . . . . 7 . 2 . . 2 9 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 225 | -10/Materials | Discovered new exit (range 10) 275 | -10/Materials | Discovered new exit (range 8) 339 | -10/Materials | Entered Mines 343 | -10/Mines | Build established: Mutant 503 | -10/Mines | Met a Derelict bent on vengeance 582 | -10/Mines | Discovered new exit (range 7) 608 | -10/Mines | Entered Materials 608 | -9/Materials | Evolved 2 slots: Utility x2 838 | -9/Materials | Destroyed 8 combat bots 1222 | -9/Materials | Build established: Scavenger-Mutant 1233 | -9/Materials | Identified exit to Materials 1483 | -9/Materials | Core integrity fell below 50% 1734 | -9/Materials | Entered another Materials area 1734 | -8/Materials | Evolved 2 slots: Utility x2 1951 | -8/Materials | Discovered new exit (range 14) 2423 | -8/Materials | Discovered new exit (range 18) 2505 | -8/Materials | Entered Factory 2505 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2755 | -7/Factory | Repaired Cooling System 2788 | -7/Factory | Repaired Cooling System 3728 | -7/Factory | Build established: Mutant 4296 | -7/Factory | Identified exit to Factory 4646 | -7/Factory | Entered another Factory area 4646 | -6/Factory | Evolved 2 slots: Propulsion x2 4727 | -6/Factory | Identified exit to Lower Caves 4763 | -6/Factory | Identified exit to DSF 4805 | -6/Factory | Repaired Imp. Spread Laser 4960 | -6/Factory | Build established: Scavenger-Mutant 5366 | -6/Factory | Build established: Mutant 5674 | -6/Factory | Central database locked down 6119 | -6/Factory | System corruption reached 10% 6158 | -6/Factory | Lost 6 parts (1p2n3u) 6737 | -6/Factory | Discovered new exit (range 5) 6738 | -6/Factory | Identified exit to Factory 6739 | -6/Factory | Entered another Factory area 6739 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6761 | -5/Factory | Discovered new exit (range 16) 6825 | -5/Factory | Repaired Lgt. Angular Momentum Engine 6832 | -5/Factory | Identified exit to Factory 6838 | -5/Factory | Entered another Factory area 6838 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7053 | -4/Factory | Lost 8 parts (3p1n4u) 7107 | -4/Factory | Discovered new exit (range 4) 7109 | -4/Factory | Identified exit to Upper Caves 7114 | -4/Factory | Entered Upper Caves 7122 | -4/Upper Caves | Entered an active Warlord outpost 7124 | -4/Upper Caves | A Commander dispatched an escort 7133 | -4/Upper Caves | Lost 5 parts (2p1u2w) 7142 | -4/Upper Caves | Learned Research terminal intel 7142 | -4/Upper Caves | Learned Factory garrison access intel 7188 | -4/Upper Caves | Encountered a Warlord checkpoint 7226 | -4/Upper Caves | Learned location of 1 exit from Research 7375 | -4/Upper Caves | Lost 4 allies 7403 | -4/Upper Caves | Build established: Scout 7487 | -4/Upper Caves | Learned location of 1 exit from Research 7697 | -4/Upper Caves | Discovered new exit (range 14) 7703 | -4/Upper Caves | Identified exit to Upper Caves 7703 | -4/Upper Caves | Entered another Upper Caves area 7710 | -4/Upper Caves | Entered a destroyed Warlord outpost 7710 | -4/Upper Caves | Learned Research emergency access door positions 7729 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7749 | -4/Upper Caves | Discovered new exit (range 16) 7756 | -4/Upper Caves | Identified exit to Research 7756 | -4/Upper Caves | Entered Research 7756 | -3/Research | Evolved 2 slots: Utility x2 7757 | -3/Research | Identified exit to Research 7759 | -3/Research | Loaded intel: 23 terminal locations 8160 | -3/Research | Build established: Generator-Skirmisher 8449 | -3/Research | Found Prototype Protection 8485 | -3/Research | Identified Centrium Heavy Armor Plating 8555 | -3/Research | Spotted B-86 Titan 8578 | -3/Research | System corruption reached 10% 8610 | -3/Research | Lost 3 parts (1p1u1w) 8655 | -3/Research | Discovered new exit (range 6) 8657 | -3/Research | Identified exit to Testing 8663 | -3/Research | Entered Testing 8669 | -3/Testing | Found Prototype Processor 8674 | -3/Testing | Spotted PP-U9RCFBB9AW 8754 | -3/Testing | Lost 3 parts (1p1u1w) 8777 | -3/Testing | Identified Spectral Analyzer 8883 | -3/Testing | Spotted Striker 8895 | -3/Testing | Spotted Striker 8908 | -3/Testing | Spotted Alpha 7 8911 | -3/Testing | Stole the SGEMP Prototype 8955 | -3/Testing | Lost 5 parts (4n1u) 9008 | -3/Testing | Core integrity fell below 50% 9042 | -3/Testing | Lost 6 parts (2p1n3u) 9056 | -3/Testing | Core integrity fell below 20% 9079 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 09016_ K-01 Serf cleans the Graviton Restrictor. 09018_ Drone sends a signal. 09023_ System corrupted: Matter fused (-10). 09023_ P-80 Master resets Striker, system corruption cleaned. 09029_ Drone sends a signal. 09031_ K-01 Serf cleans the Biostasis Chamber. 09032_ Biostasis Chamber disabled. 09037_ K-01 Serf collects debris. 09040_ System corrupted: Matter fused (-8). 09054_ Slug penetrates Wall. 09054_ Penetrated by Slug. 09055_ Slug penetrates Wall. 09058_ Penetrated by Slug. 09058_ Slug penetrates Striker. 09060_ YKLH#P TZ9FO9ZJ I6=WSPG>/HNB:GMJ 09075_ System corrupted: Heat flow error (+118). 09076_ P-80 Master resets Striker, system corruption cleaned. 09077_ Slug penetrates Wall. 09077_ Penetrated by Slug. 09079_ P-80 Master resets Striker, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????# ######## #???????????????? | | ????????????# #???????????????? | | ???????????????########### ##" ###???????????????? | | ?????????????????????????# ##"T#?????????????????? | | ?????????????????????????# #####?????????????????? | | ?????????????????????????# #?????????????????????? | | ????#######??????????????# #?????????????????????? | | ???? ????###########+##????????????????????? | | ???? ????# #????????????????????? | | ????? #????# #????????????????????? | | ????? #????# #????????????????????? | | ?????# #????# #????????????????????? | | ?????# #????# #????????????????????? | | ####?# #????# #????????????????????? | | #?# #????# "" """ #????????????????????? | | #?# #?#### """" "?" #????????????????????? | | #?# ?? + """ """ #????????????????????? | | #?# #????# " ##########???????????? | | #?# #????# ## #???????????? | | #?# #????# ## #???????????? | | #?# ############+####### = #???????????? | | #?# ###### #???????????? | | #?# # """ #???????????? | | #?#u p + """ !#???????????? | | #?# h h ! **! # """ #???????????? | | #?# ######### ** @ ""# "" #???????????? | | #?# #?????#"" *! K ""# """ #???????????? | | ### ####??#"" ""# """ #???????????? | | #??#"T ps G# #???????????? | | #??#"" """p ""#########???????????? | | #??#"" w""" ""#???#???????????????? | | #??### """ ""## #???????????????? | | ##############?# gg #???????????????? | | # #?# ####???????????????? | | # #?# ######??????????????????? | | + """"""" #?# #???????????????????????? | | # """"""" #?########???????????????????????? | | # """"""" =#????????????????????????????????? | | ##############????????????????????????????????? | | +#######?????????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | " #??????????????????????????????????????? | | " #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 76 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Corruption Block 20 Armor Coverage 1200 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 5 Target Analysis 8 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cooling System | 14% | -7/Factory Cooling System | 32% | -7/Factory Imp. Spread Laser | 30% | -6/Factory Lgt. Angular Momentum Engine | 11% | -5/Factory Studied --------- Imp. Gravmag System | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Quantum Rifle | -3/Research | Hacked Imp. Antigrav System | -3/Research | Hacked Antimatter Reactor | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me I Have A Map? Omniscient Cartographer Spot Them First Challenges ------------ None Game ------ Seed ProjectionSpectralMaul Manual? 0 Play Time 04:00:03 Cumulative 46.0 hours Start 2026.01.25 @ 20:59:09 End 2026.01.26 @ 01:00:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44b19d31-80e1-4c08-9cea-dc7ad28c14c3