Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 17:00:58 Player: odium reigns Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (146) 730 Value Destroyed (4224) 4224 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1389) 1389 TOTAL SCORE: 13603 Bonus ------- High Alert Combat Kills 189 Entered Garrisons 200 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 89/300 Energy 48/100 System Corruption 15% Temperature Cool (2) Movement Hovering (70) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Centrium Leg Combat Linear Gravjet > --- UTILITY (8) ------ Medium Storage Unit Enhanced Optical Array Improved Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- Nanosword > --- INVENTORY (10) --- Micro Antimatter Reactor Advanced Power Amplifier Advanced Cooling System Advanced Signal Interpreter Advanced Weapon Cycler Phase Shifter Improved Shock Absorption System Quantum Rifle Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Enhanced Optical Array Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Improved Heavy Machine Gun Hypervelocity Railgun Linear Accelerator Nanosword > --- INVENTORY -------- Combat Linear Gravjet Advanced Power Amplifier Advanced Signal Interpreter Advanced Weapon Cycler Phase Shifter Advanced Shield Generator Heavy Gatling Laser Quantum Rifle Improved Heavy Machine Gun Enhanced Hardcell Cannon [Rating: 161] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Improved Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Heavy Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Nanosword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Res Slots Evolved 16 | . . . 2 2 2 . . 2 . 2 2 . 2 2 Power 2 | . . . . . . . . . . 1 . . . 1 Propulsion 6 | . . . 1 1 . . . 2 . 1 . . 1 . Utility 6 | . . . . . 2 . . . . . 2 . 1 1 Weapon 2 | . . . 1 1 . . . . . . . . . . Parts Attached 154 | 7 1 4 33 18 2 3 28 6 15 8 1 5 16 7 Power 25 | 1 . 1 8 2 . 1 4 1 . 3 . 2 2 . Engine 14 | 1 . 1 5 1 . 1 2 1 . 2 . . . . Core 9 | . . . 3 1 . . 2 . . 1 . 2 . . Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 49 | 2 . 2 8 5 . . 9 2 11 3 . 2 1 4 Treads 2 | 2 . . . . . . . . . . . . . . Leg 16 | . . 2 8 5 . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . 2 . . . . . . 1 Flight 28 | . . . . . . . 7 2 11 3 . 2 1 2 Utility 34 | 2 1 . 2 4 1 2 6 1 4 1 1 1 6 2 Device 17 | 1 1 . 1 3 . 1 5 1 . 1 . . 1 2 Storage 3 | 1 . . 1 . . . . . . . . . 1 . Processor 5 | . . . . 1 . 1 1 . . . . . 2 . Hackware 8 | . . . . . . . . . 4 . 1 1 2 . Protection 1 | . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 46 | 2 . 1 15 7 1 . 9 2 . 1 . . 7 1 Energy Gun 12 | 1 . . 6 1 . . 3 . . . . . 1 . Energy Cannon 5 | . . . 2 . . . . . . . . . 3 . Ballistic Gun 19 | 1 . 1 3 6 . . 5 1 . 1 . . 1 . Ballistic Cannon 4 | . . . . . 1 . . 1 . . . . 1 1 Launcher 4 | . . . 4 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 3 1 . . 9 . . . . . 3 1 Parts Lost 47 | . . 7 6 2 . 11 2 . 1 1 . 3 2 12 Power 7 | . . 2 2 . . 1 . . . . . . . 2 Propulsion 16 | . . 2 . . . 4 1 . 1 1 . 1 . 6 Utility 13 | . . . 1 2 . 2 1 . . . . 2 1 4 Weapon 11 | . . 3 3 . . 4 . . . . . . 1 . Highest Loss Streak 12 | . . 7 3 1 . 10 2 . 1 1 . 3 1 12 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 8 | 3 5 7 10 11 11 11 4 4 4 4 4 4 5 9 Power 1 | 1 2 1 1 2 1 . . 1 . . . . . . Propulsion 1 | 1 2 1 1 . . . 2 2 . 1 1 . . . Utility 4 | . . 3 5 7 9 9 . 1 3 3 3 3 2 5 Weapon 1 | 1 1 1 2 1 1 . . . . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 42 | . . . 8 6 . 7 4 . 5 . . 3 2 7 Power 8 | . . . 2 2 . 1 1 . 1 . . 1 . . Propulsion 2 | . . . . . . . . . 2 . . . . . Utility 26 | . . . 5 4 . 6 2 . 2 . . 2 . 5 Weapon 6 | . . . 1 . . . 1 . . . . . 2 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 92 98 82 89 88 99 99 97 89 90 78 64 Engine 5 | . 14 14 5 5 7 6 2 4 6 6 10 5 . . Core 3 | . . . 5 3 . . 3 1 . 2 . 5 5 2 Treads 1 | . 28 13 . . . . . . . . . . . . Leg 16 | . . 14 28 35 30 26 . . . . . . . . Flight 11 | . . . . . . . 23 39 40 39 31 27 18 12 Device 7 | . 14 14 10 6 . 5 11 13 7 5 10 7 2 2 Storage 5 | . 14 14 11 9 7 6 . . . . . . 1 4 Processor 4 | . . . . 2 7 13 14 13 4 . . . 3 4 Hackware 4 | . . . . . . . . . 13 17 15 23 24 17 Energy Gun 5 | . 14 13 15 3 7 3 1 . . . . . . . Energy Cannon 1 | . . . 5 . . . . . . . . . 5 . Ballistic Gun 17 | . 14 14 5 31 13 20 23 22 20 18 21 20 7 5 Launcher 1 | . . . 5 . . . . . . . . . . . Peak Build Rating 161 | 9 9 7 23 37 42 42 55 58 76 91 98 115 149 161 Average Rating 45 | 6 8 6 17 31 36 37 46 56 67 85 93 100 140 119 On Entrance 49 | . 9 7 2 21 36 42 4 50 57 75 90 98 103 148 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 61 | 13 13 13 41 45 58 50 30 28 28 37 36 36 51 61 Greatest Support 64 | 40 40 40 39 58 58 58 29 28 36 51 36 54 64 64 Greatest Overweight (x) 4 | . . . 1 . . 1 4 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 5 5 10 10 Average Capacity 9 | 7 8 8 12 15 15 14 5 5 5 5 5 5 6 10 Most Carried 15 | 6 8 8 15 15 15 15 5 5 5 5 5 5 10 10 Average Carried 9 | 3 5 7 10 14 13 13 4 4 4 4 4 4 5 9 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 10 10 Final Carried 15 | 5 8 6 12 15 15 5 5 5 5 5 4 5 10 9 Class Distribution -------------------- 30% | Gunner 16% | Skirmisher 14% | Mutant 12% | Hacker-Sprinter 11% | Sprinter 6% | Wizard-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -7/Garrison Sprinter | -7/Storage Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Wizard-Tank | -3/Research Wizard-Tank | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Res Matter Collected 5756 | 297 . 192 1186 1485 . 466 1269 . 169 506 . . 98 88 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5113 | 167 . 192 1168 1279 . 556 1100 . 100 281 . . 118 152 Parts 302 | 10 . 15 82 62 . 24 54 . 17 17 . . 8 13 Haulers Intercepted 11 | . . . 3 2 . . 5 . . . . . 1 . Recyclers Shooed 3 | . . . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Res Combat Hostiles Destroyed 108 | . . 8 32 21 . 11 18 . 6 7 . . 1 4 Melee 5 | . . . . . . . 1 . . . . . . 4 Guns 80 | . . 8 13 21 . 11 17 . 3 7 . . . . Cannons 10 | . . . 6 . . . . . 3 . . . 1 . AOE 13 | . . . 13 . . . . . . . . . . . Classes Destroyed 18 | 2 . 2 7 3 . . 2 . 1 . . . 1 . Worker 4 | . . . 4 . . . . . . . . . . . Builder 7 | . . . 4 2 . . . . . 1 . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . Hauler 11 | . . . 3 2 . . 5 . . . . . 1 . Recycler 1 | 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . Watcher 9 | . . . 5 3 . . 1 . . . . . . . Swarmer 36 | . . 6 15 4 . 2 4 . . 4 . . . 1 Cutter 9 | . . . . . . . . . 6 . . . . 3 Saboteur 1 | . . . . . . . . . . . . . 1 . Grunt 34 | . . 2 8 9 . 6 7 . . 2 . . . . Brawler 3 | . . . . 2 . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 18 | . . . 8 4 . 3 3 . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . 1 . . . . Programmer 2 | . . . . . . . 2 . . . . . . . Best Kill Streak 21 | 5 . 3 21 7 . 3 7 . 2 4 . . 1 3 Combat Bots Only 12 | . . 3 12 5 . 3 6 . 2 3 . . 1 3 Max Kills in Single Turn 4 | 2 . 2 4 4 . 1 1 . 1 2 . . 1 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Res Hostile Shots Fired 951 | . . 36 167 101 . 218 113 . 14 30 . 16 32 224 Missed 337 | . . 10 50 30 . 54 58 . 7 13 . 4 18 93 Hits 614 | . . 26 117 71 . 164 55 . 7 17 . 12 14 131 Melee 18 | . . . . . . . 1 . 2 . . 1 . 14 Projectile 596 | . . 26 117 71 . 164 54 . 5 17 . 11 14 117 AOE 20 | . . 13 . . . . . . 3 . . 2 . 2 Critical Strikes 24 | . . . 3 1 . 2 2 . 1 1 . 1 2 11 Damage Taken 10149 | 8 . 761 1266 996 . 2005 609 . 226 280 . 414 380 3204 Core 2514 | . . 136 164 148 . 440 46 . 9 15 . 56 30 1470 Absorbed by Shields 247 | . . . . . . . . . 15 . . . 46 186 Regen/Repaired (Parts) 606 | . . . . 46 299 . 89 . . . . . 172 . Core Remaining (%) 77 | 100 . 45 59 73 . . 30 . 98 98 . 95 97 . Volleys Fired 280 | 9 . 12 73 56 5 41 54 1 7 15 . . 2 5 Largest 4 | 2 . 2 3 4 1 4 4 1 4 4 . . 4 1 Hottest 257 | 60 . 60 176 158 28 156 172 40 98 98 . . 257 94 Shots Fired 843 | 18 . 24 171 212 5 129 185 1 28 58 . . 7 5 Gun 755 | 18 . 24 124 212 5 112 185 . 21 52 . . 2 . Cannon 65 | . . . 24 . . 17 . 1 7 6 . . 5 5 Launcher 23 | . . . 23 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 649 | 9 . 13 36 196 5 118 178 1 28 58 . . 3 4 Thermal 136 | . . . 102 16 . 11 7 . . . . . . . Explosive 23 | . . . 23 . . . . . . . . . . . Electromagnetic 35 | 9 . 11 10 . . . . . . . . . 4 1 Robot Hit Streak 52 | 4 . 11 7 10 . 15 52 . 14 6 . . 1 . Robot Miss Streak 8 | 2 . 2 4 6 . 3 3 . 3 8 . . 1 1 Penetration Max 1 | . . . . 1 . . . . . . . . . . Secondary Targets 15 | . . 2 2 9 . . 1 . . 1 . . . . Max Gunslinging Chain 2 | . . 1 1 2 . . 1 . . 1 . . . . Shots Hit Robots 464 | 10 . 17 82 119 . 61 133 . 10 25 . . 2 5 Core Hits 222 | 6 . 12 68 50 . 25 38 . 7 10 . . 2 4 Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . 1 1 . . 1 . . . . . . . Critical Strikes 12 | . . . 7 2 . 2 1 . . . . . . . Burn 7 | . . . 6 1 . . . . . . . . . . Destroy 3 | . . . 1 1 . 1 . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . Melee Attacks 27 | . . . . . . . 19 . . . . . . 8 Impact 19 | . . . . . . . 19 . . . . . . . Slashing 8 | . . . . . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10817 | 183 . 274 2766 2428 . 1201 2862 . 248 498 . . 78 279 Guns 7952 | 138 . 208 930 2428 . 1066 2511 . 173 498 . . . . Cannons 572 | . . . 284 . . 135 . . 75 . . . 78 . Explosions 1652 | 45 . 55 1552 . . . . . . . . . . . Melee 630 | . . . . . . . 351 . . . . . . 279 Ramming 11 | . . 11 . . . . . . . . . . . . Kinetic 6978 | 69 . 102 180 2291 . 1095 2495 . 248 498 . . . . Thermal 1327 | 45 . 55 968 137 . 106 16 . . . . . . . Explosive 1552 | . . . 1552 . . . . . . . . . . . Electromagnetic 319 | 69 . 106 66 . . . . . . . . . 78 . Impact 351 | . . . . . . . 351 . . . . . . . Slashing 279 | . . . . . . . . . . . . . . 279 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 4 . . . 1 . . 1 . 1 2 14 Average Corruption 2 | . . . 3 . . . 1 . . 1 . 1 2 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 32 | . . . 22 . . . 5 . . . . . 2 3 Message Errors 7 | . . . 4 . . . 2 . . . . . . 1 Matter Fused 10 | . . . 9 . . . . . . . . . 1 . Heat Flow Errors 3 | . . . 3 . . . . . . . . . . . Energy Discharges 7 | . . . 3 . . . 2 . . . . . . 2 Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . 2 . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 169 | 30 . . 94 . . . 36 . . . . . . 9 Projectiles . | . . . . . . . . . . . . . . . Explosions 124 | 30 . . 94 . . . . . . . . . . . Melee 45 | . . . . . . . 36 . . . . . . 9 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 69 | 9 . 36 24 . . . . . . . . . . . Shots 3 | 1 . 1 1 . . . . . . . . . . . Rammed 2 | . 1 1 . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 397 | 12 . 93 342 317 . 284 206 35 114 397 . . 334 208 Average Temperature 104 | 12 . 52 123 79 . 114 63 12 50 149 . . 112 21 Received Heat Transfer 1728 | . . 87 321 234 . 696 147 . . 45 . 27 24 147 Effects 19 | . . . 4 1 . 2 . . . 12 . . . . Shutdowns 5 | . . . 1 . . . . . . 4 . . . . Energy Bleed 4 | . . . 2 1 . . . . . 1 . . . . Interference 6 | . . . 1 . . 2 . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | 1 . . 4 2 . . . . . . . . . . Heat Transferred 3202 | 50 . 100 2442 370 . 203 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Res Maximum Alert Level 3 | . . . 3 2 1 2 2 . 1 . . . . . Low Security (%) 52 | 100 100 100 60 . 65 35 10 100 40 100 100 100 100 100 Level 1 33 | . . . 4 62 34 63 88 . 59 . . . . . Level 2 11 | . . . 24 37 . . . . . . . . . . Level 3 2 | . . . 10 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 725 | 15 . 116 725 541 239 408 406 186 281 187 86 68 95 114 Initial 299 | . . . 1 299 235 104 198 177 116 142 86 53 21 47 Average 217 | 2 . 69 302 360 190 259 241 176 208 92 83 57 13 63 Influence Increases 3963 | 25 . 196 1136 612 24 414 710 29 165 276 . 15 151 210 Destroy 0b10 Robot/C 2160 | . . 160 640 420 . 220 360 . 120 140 . . 20 80 Destroy 0b10 Robot/NC 195 | 25 . . 85 40 . 5 30 . . 5 . . 5 . Destroy Leader 480 | . . 30 166 100 . 10 102 . 30 30 . . 2 10 Allied During Kill 7 | . . . . . . . . . . 7 . . . . Successful Hack 123 | . . . . 34 8 14 35 14 . . . . . 18 Disable Machine 255 | . . . 60 15 15 . 105 15 . 30 . . 15 . Anti-Garrison Action 50 | . . . . . . 50 . . . . . . . . Destroy Structure 213 | . . 6 155 3 1 25 3 . . 4 . . 4 12 Partial Spotted 105 | . . . . . . . 60 . . 30 . . 15 . Lose Combat Pursuer 375 | . . . 30 . . 90 15 . 15 30 . 15 90 90 Influence Decreases 3886 | 25 . 190 433 804 392 155 726 255 60 371 100 53 104 218 Entered New Map 1514 | . . . 5 410 282 45 210 215 50 129 90 23 17 38 Time Decay 1762 | 25 . 120 368 374 110 . 356 40 . 222 10 . 77 60 Lost Part 460 | . . 70 60 20 . 110 20 . 10 10 . 30 10 120 Lost Ally 150 | . . . . . . . 140 . . 10 . . . . Squads Dispatched 24 | . . . 2 1 . . 8 . 3 3 . 1 3 3 Investigation 7 | . . . 2 . . . 2 . . 2 . . . 1 Extermination 3 | . . . . . . . 2 . . . . . 1 . Reinforcement 9 | . . . . 1 . . 1 . 3 1 . 1 . 2 Assault 2 | . . . . . . . . . . . . . 2 . Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Res Distress Signals 6 | . . . 3 1 . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 182 | . . 8 37 26 . 22 24 . 9 11 . 6 14 25 Peak Tracking Total 19 | . . 3 6 7 . 11 5 . 5 5 . 5 12 19 Tactical Retreats 15 | . . . 1 . . 3 1 . 1 2 . 1 3 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Res Traps Triggered 16 | . . . 3 3 . 1 2 2 2 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Res Machines Disabled 17 | . . . 4 1 1 . 7 1 . 2 . . 1 . Max in Single Turn 2 | . . . 1 1 1 . 1 1 . 2 . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Res Machines Accessed 37 | . . . 6 7 2 2 9 2 . 2 1 . 4 2 Terminals 29 | . . . 5 5 . 2 8 2 . 1 1 . 3 2 Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . 1 1 . 1 . . . . . 1 . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 90 | . . . 20 16 9 5 15 4 . 7 1 . 6 7 Successful 56 | . . . 10 12 7 1 8 2 . 6 1 . 4 5 Failed 34 | . . . 10 4 2 4 7 2 . 1 . . 2 2 Catastrophic 4 | . . . . . . 1 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 63 | . . . 15 12 . 5 12 4 . 3 1 . 4 7 Fabricators 4 | . . . . . . . . . . 4 . . . . Repair Stations 15 | . . . . 2 8 . 3 . . . . . 2 . Recycling Units 5 | . . . 5 . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Terminal Hacks 32 | . . . 5 8 . 1 6 2 . 2 1 . 2 5 Record 1 | . . . . . . . . . . . . . . 1 Part Schematic 1 | . . . . . . . . . . 1 . . . . Prototype ID Bank 4 | . . . . 4 . . . . . . . . . . Open Door 3 | . . . . . . . 3 . . . . . . . Open DSF 4 | . . . . . . . . 1 . . 1 . 2 . Emergency Access Points 4 | . . . 1 . . 1 . . . . . . . 2 Alert Level 4 | . . . 2 2 . . . . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . 2 Hauler Manifests 3 | . . . 1 . . . 2 . . . . . . . Zone Layout 4 | . . . . 2 . . . 1 . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . . 4 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . 2 . . . . Repair Station Hacks 12 | . . . . 2 6 . 2 . . . . . 2 . Scan Component 6 | . . . . 1 3 . 1 . . . . . 1 . Repair 6 | . . . . 1 3 . 1 . . . . . 1 . Recycling Unit Hacks 5 | . . . 5 . . . . . . . . . . . Recycle Component 3 | . . . 3 . . . . . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . . . 5 5 1 2 6 1 . 2 . . 2 2 Full Trace Events 6 | . . . 1 . . 1 1 . . 2 . . . 1 Feedback Events 2 | . . . . . . . . . . 1 . . . 1 Corruption 2 | . . . . . . . . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . 1 . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 . . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . . Parts Repaired 6 | . . . . 1 3 . 1 . . . . . 1 . Time 209 | . . . . 16 132 . 35 . . . . . 26 . Parts Recycled 3 | . . . 3 . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Res Total Allies 2 | . . . . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . . . . 2 . . . . Highest-Rated Group 40 | . . . . . . . . . . 40 . . . . Highest-Rated Ally 20 | . . . . . . . . . . 20 . . . . Total Orders 3 | . . . . . . . 2 . . 1 . . . . ROAM 1 | . . . . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Res Active Infowar (turns) 2471 | 46 85 243 471 . . 341 620 24 104 25 24 66 288 134 Optics 422 | . . . . . . . . . . . . . 288 134 Sensors 1932 | . 14 243 471 . . 341 620 24 104 25 24 66 . . Terrain 117 | 46 71 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 16 | . . . . . . . 16 . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Res Turns Passed 5126 | 140 85 243 1124 869 232 404 815 80 104 473 24 69 330 134 Spaces Moved 4435 | 67 49 142 566 486 65 252 866 108 149 505 83 215 692 190 Core 126 | 11 . . . . . 74 38 . . . . . . 3 Treads 152 | 56 49 47 . . . . . . . . . . . . Legs 1390 | . . 95 566 486 65 178 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 126 | . . . . . . . 88 . . . . . . 38 Flight 2641 | . . . . . . . 740 108 149 505 83 215 692 149 Fastest Speed 6 | 50 160 120 120 120 122 50 26 20 6 7 25 20 36 36 Average Speed 67 | 141 160 133 143 120 122 101 41 20 17 19 25 22 36 43 Slowest Speed 355 | 160 160 160 190 122 122 195 355 20 25 25 25 34 36 200 Overloaded Moves 126 | . . . . . . . . . 34 84 . 8 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . 3 1 . 1 1 . 11 4 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 15 33 58 39 3 39 78 3 89 10 3 88 23 11 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . . . . . 3 Terrain Destroyed 243 | 4 . 6 216 1 . 6 1 . . 4 . . 1 4 Melee . | . . . . . . . . . . . . . . . Projectile 17 | . . . . 1 . 6 1 . . 4 . . 1 4 AOE 226 | 4 . 6 216 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Res Total 5933 | 94 55 172 755 637 211 316 1168 163 217 847 84 237 757 220 Wait 708 | . . 11 17 26 132 7 154 8 21 304 . 1 27 . Move 4383 | 66 49 142 565 485 65 251 860 105 148 502 80 214 669 182 Hop 20 | . . . . . . . 2 1 . 1 1 . 11 4 Pick Up 140 | 12 4 1 38 20 4 2 16 3 5 5 1 6 16 7 Fast Attach 62 | . . 1 7 10 1 . 21 2 4 3 . 4 7 2 Attach 60 | 7 . 2 14 3 3 5 6 2 . 3 2 . 7 6 Detach 7 | . . . . 1 . 1 3 . . 1 . . . 1 Swap 66 | . 1 1 15 12 1 1 6 2 12 6 . 1 6 2 Drop 135 | . 1 2 26 24 . 8 20 3 18 7 . 11 12 3 Fire 280 | 9 . 12 73 56 5 41 54 1 7 15 . . 2 5 Melee 27 | . . . . . . . 19 . . . . . . 8 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . 36 2 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . 7 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Garrison -7/Storage -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 5) 226 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 392 | -10/Mines | Discovered new exit (range 11) 392 | -10/Mines | Discovered new exit (range 2) 450 | -10/Mines | Assembled infested the area 469 | -10/Mines | Core integrity fell below 50% 469 | -10/Mines | Entered Materials 469 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 499 | -9/Materials | Lost 7 parts (2p2n3w) 736 | -9/Materials | Destroyed 7 combat bots 745 | -9/Materials | Lost 3 parts (1p2w) 1258 | -9/Materials | Destroyed 12 combat bots 1424 | -9/Materials | Build established: Gunner 1502 | -9/Materials | Discovered new exit (range 7) 1593 | -9/Materials | Entered another Materials area 1593 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2262 | -8/Materials | Repaired Imp. Aluminum Leg 2346 | -8/Materials | Discovered new exit (range 4) 2462 | -8/Materials | Entered Factory 2462 | -7/Factory | Evolved 2 slots: Utility x2 2518 | -7/Factory | Repaired Gauss Rifle 2563 | -7/Factory | Repaired Gauss Rifle 2608 | -7/Factory | Repaired Gauss Rifle 2694 | -7/Factory | Identified exit to Garrison 2694 | -7/Factory | Entered Garrison 2881 | -7/Garrison | Triggered checkpoint 3003 | -7/Garrison | Build established: Skirmisher 3026 | -7/Garrison | Heavy support dispatched to Storage 3044 | -7/Garrison | Triggered checkpoint 3067 | -7/Garrison | Core integrity fell below 50% 3080 | -7/Garrison | Discovered new exit (range 15) 3094 | -7/Garrison | Lost 10 parts (4n2u4w) 3098 | -7/Garrison | Entered Storage 3697 | -7/Storage | Garrison activated, responded to threat 3725 | -7/Storage | Lost 14 allies 3860 | -7/Storage | Discovered new exit (range 16) 3909 | -7/Storage | Repaired Prc. Assault Rifle 3913 | -7/Storage | Identified exit to Factory 3913 | -7/Storage | Entered Factory 3913 | -6/Factory | Evolved 2 slots: Propulsion x2 3990 | -6/Factory | Build established: Sprinter 3993 | -6/Factory | Identified exit to DSF 3993 | -6/Factory | Entered DSF 4008 | -6/DSF | Additional patrols routed to DSF 4025 | -6/DSF | Discovered new exit (range 16) 4097 | -6/DSF | Entered Factory 4097 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4288 | -5/Factory | Fabricated R-10 Processor? 4294 | -5/Factory | Allied Derelicts emerged from ambush trap array 4295 | -5/Factory | Build established: Hacker-Sprinter 4428 | -5/Factory | Fabricated Impulse Thruster Array (x1) 4519 | -5/Factory | Lost 3 allies 4567 | -5/Factory | Discovered new exit (range 8) 4570 | -5/Factory | Entered another Factory area 4570 | -4/Factory | Evolved 2 slots: Utility x2 4594 | -4/Factory | Identified exit to DSF 4594 | -4/Factory | Entered DSF 4612 | -4/DSF | Discovered new exit (range 12) 4621 | -4/DSF | Additional patrols routed to DSF 4663 | -4/DSF | Entered Research 4663 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4691 | -3/Research | Lost 3 parts (1n2u) 4744 | -3/Research | Repaired Imp. Heavy Machine Gun 4749 | -3/Research | Spotted B-86 Titan 4754 | -3/Research | Spotted B-86 Titan 4966 | -3/Research | Discovered new exit (range 6) 4993 | -3/Research | Entered another Research area 4993 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4998 | -2/Research | Spotted B-90 Cyclops 5092 | -2/Research | Core integrity fell below 50% 5092 | -2/Research | System corruption reached 10% 5100 | -2/Research | Core integrity fell below 20% 5127 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Faulty Exp. Q-thruster destroyed. Penetrated by Slug. Slug penetrates Wall. OZ,F2/RY=SCWRKFVCJXZ13WLY2JDTVE7D/ Imp. Hacking Suite destroyed. P-80 Master resets G-73 Enforcer, system corruption cleaned. Adv. Surge Thruster destroyed. M-28 Smith repairs L-61 Swordsman. Penetrated by Slug. P-80 Master resets R-10 Processor, system corruption cleaned. R-10 Processor collects Adv. Surge Thruster. R-10 Processor collects Lgt. Antimatter Reactor. K-01 Serf destroyed. P-80 Master resets G-73 Enforcer, system corruption cleaned. R-10 Processor collects Adv. Reaction Control System. P-80 Master resets L-61 Swordsman, system corruption cleaned. System corrupted: Energy discharge (-21). Acquired Centrium Leg. Door malfunctions. P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????#""" ! # #?????????? | | ?????????#"T " #?????????? | | ?????????#""" = # #?????????? | | ?????????# "" % ######## #?????????? | | ?????????# = #??????# #?????????? | | ?????????# = # ???????# #?????????? | | #####????#####+"####" ???????# #?????????? | | ####### ###" ##############/###?????????? | | #?????###### | | H # ???? | | % # ??? | | ################# # """"" | | ######?????????# # # """"" | | #?????????# # # """"" | | #?????????# ] # # | | #?????????# # + | | = BB #?????????# p + # | | ######### B ;########## g # # """ """ | | ????????# ; ; # # """S""" | | ?????????# # ps # #?? | | ??????????# # ; # #????! ?? | | ???????????# # # # #######+###+ | | ??########### # ; # # | | ??# + / "" "" # # += [ | | ??# # # """"" ####### # | | ??# """ !# # """""@ #"""""# # | | ??# """ ?# ########;##""T""# # """"""" | | ??# """ ?# ### # """"""" | | ??# ??# ##" # """"""" | | ??# ??# #?# ############ | | ??# ???# #?# """"" ###"#######? | | ??#######???# #?# Y " ## #? | | ????????????# #?# [ ! "" #? | | ????????????# ### ## """ #? | | ????????????# ] ## "Y" #? | | ????????????# ## " " #? | | ????????????# % # #? | | ????????????# = # #? | | ????????????# # #? | | ????????????# /// #? | | ????????????# // #####+##### | | ????????????# // | | ????????????+ | | ????????????# | | ????????????# | | ????????????############ # # ############ | | ???????????????????????##### ### ###??????????? | | ?????????????????????????########??##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 43 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 72 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Impulse Thruster Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x2 | -5/Factory | Preloaded Impulse Thruster Array | x1 | -5/Factory Repaired ---------- Imp. Aluminum Leg | 54% | -8/Materials Gauss Rifle | 22% | -7/Factory Gauss Rifle | 24% | -7/Factory Gauss Rifle | 40% | -7/Factory Prc. Assault Rifle | 44% | -7/Storage Imp. Heavy Machine Gun | 4% | -3/Research Alien Tech Used ----------------- None Achievements -------------- GoHome() Speed Demon Whoosh! Challenges ------------ None Game ------ Seed XenonAuthchipCompanion Manual? 0 Play Time 02:06:12 Cumulative 41.6 hours Start 2025.09.04 @ 14:52:53 End 2025.09.04 @ 17:00:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: e7233c28-c31d-4acd-9439-8a7ec60a3380