Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 18:44:19 Player: harambe Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (732) 732 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3927 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Ion Engine Cold Fusion Reactor Improved Terrain Scan Processor Advanced Targeting Computer ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Sensor Array Improved Signal Interpreter Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Assault Rifle Proton Missile Launcher > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Weight Redist. System Improved Terrain Scan Processor Advanced Targeting Computer Light Armor Plating Improved Light Armor Plating Assault Rifle Light Assault Rifle [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon 1 | . . . . . 1 Parts Attached 92 | 16 7 17 17 30 5 Power 7 | 1 . 2 . 2 2 Engine 4 | 1 . 2 . 1 . Core 2 | . . . . 1 1 Reactor 1 | . . . . . 1 Propulsion 45 | 12 . 9 11 13 . Treads 4 | 4 . . . . . Leg 14 | 6 . . 4 4 . Wheel 10 | 2 . 7 1 . . Hover . | . . . . . . Flight 17 | . . 2 6 9 . Utility 21 | 1 6 . 2 9 3 Device 10 | . 1 . 2 4 3 Storage 5 | 1 4 . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 4 | . . . . 4 . Artifact . | . . . . . . Weapon 19 | 2 1 6 4 6 . Energy Gun 5 | 1 1 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 . 3 3 4 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 36 | . . 4 5 20 7 Power 4 | . . 1 . 1 2 Propulsion 12 | . . . 3 8 1 Utility 12 | . . . . 8 4 Weapon 8 | . . 3 2 3 . Highest Loss Streak 11 | . . 2 2 11 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 97 99 98 96 25 Engine 7 | . 14 10 9 4 . Core 1 | . . . . 2 2 Leg 12 | . 28 . 11 24 . Wheel 12 | . . 43 14 . . Flight 3 | . . . 9 5 1 Device 12 | . 4 . 18 22 11 Storage 8 | . 14 11 9 7 2 Processor 8 | . 7 11 9 7 6 Protection 1 | . . . . 6 . Energy Gun 8 | . 24 18 7 . . Ballistic Gun 6 | . 3 3 9 11 . Naked Turns . | . . . . . . Heaviest Build 51 | 12 28 32 33 51 28 Greatest Support 89 | 40 20 48 80 89 15 Greatest Overweight (x) 3 | 1 1 2 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 12 | 7 9 15 15 15 8 Most Carried 15 | 8 15 15 15 15 10 Average Carried 11 | 7 9 14 14 13 6 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 6 15 14 15 8 5 Class Distribution -------------------- 71% | Mutant 22% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 788 | 178 49 406 125 30 . Remotely . | . . . . . . Salvage Created 837 | . 74 561 172 30 . Parts 51 | . 4 36 9 2 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 24 | . 3 15 6 . . Guns 22 | . 3 13 6 . . AOE 1 | . . 1 . . . Classes Destroyed 6 | . 2 4 . . . Worker 2 | . 1 . . 1 . Operator 1 | . . 1 . . . Swarmer 9 | . 3 4 2 . . Grunt 10 | . . 6 4 . . Brawler 1 | . . 1 . . . Sentry 4 | . . 4 . . . Best Kill Streak 4 | . 3 4 3 1 . Combat Bots Only 4 | . 3 4 3 . . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 645 | . 11 80 55 373 126 Missed 269 | . 2 18 14 186 49 Damage Taken 5135 | . 79 892 526 2374 1264 Core 1720 | . 16 180 199 471 854 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . . 50 . Core Remaining (%) 68 | 100 93 55 63 32 . Volleys Fired 64 | . 5 41 18 . . Largest 2 | . 2 2 2 . . Hottest 105 | . 80 105 88 . . Shots Fired 128 | . 10 82 35 1 . Gun 127 | . 10 82 35 . . Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 35 | . . 16 19 . . Thermal 43 | . . 27 16 . . Explosive . | . . . . . . Electromagnetic 50 | . 10 39 . 1 . Robot Hit Streak 18 | . 2 18 7 . . Robot Miss Streak 5 | . 1 4 5 1 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 98 | . 5 64 29 . . Core Hits 82 | . 4 44 33 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1492 | . 67 991 414 20 . Guns 1357 | . 67 876 414 . . Cannons . | . . . . . . Explosions 135 | . . 115 . 20 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 341 | . . 159 182 . . Thermal 677 | . . 445 232 . . Explosive . | . . . . . . Electromagnetic 474 | . 67 387 . 20 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . 10 . Average Corruption 6 | . . . . 6 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 7 . Message Errors 2 | . . . . 2 . Matter Fused 3 | . . . . 3 . Heat Flow Errors 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 16 | . . 16 . . . Projectiles . | . . . . . . Explosions 16 | . . 16 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 96 | . . 71 . 25 . Shots 3 | . . 2 . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 407 | . 72 407 225 195 6 Average Temperature 104 | . 33 116 104 66 6 Received Heat Transfer 1428 | . . 306 234 411 477 Effects 2 | . . 2 . . . Shutdowns 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 890 | . . 610 280 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 389 | . 103 389 243 109 180 Initial 121 | . . 42 121 109 . Average 106 | . 65 210 179 65 52 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 79 | 100 100 35 53 100 100 Level 1 20 | . . 64 46 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 1 4 1 . Investigation 2 | . 1 1 . . . Extermination 1 | . . . . 1 . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 5 21 7 12 20 Peak Tracking Total 10 | . 3 4 4 9 10 Tactical Retreats 7 | . . . 1 1 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 7 | . 3 3 1 . . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 5 3 2 . . Successful 6 | . 4 1 1 . . Failed 4 | . 1 2 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 5 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 1 . . . Level Access Points 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat . | . . . . . . Combat 1 | . . . 1 . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2764 | 195 321 613 362 820 453 Spaces Moved 2141 | 128 222 429 208 567 587 Core 532 | 21 . . . . 511 Treads 27 | 27 . . . . . Legs 829 | 76 222 . 76 455 . Wheels 554 | 4 . 429 121 . . Hover . | . . . . . . Flight 199 | . . . 11 112 76 Fastest Speed 31 | 50 120 90 90 31 50 Average Speed 99 | 122 124 90 107 115 74 Slowest Speed 200 | 160 190 120 130 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 6 44 49 26 21 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . 5 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . . 5 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2651 | 161 259 579 313 732 607 Wait 239 | 6 . 63 45 121 4 Move 2136 | 127 221 428 207 566 587 Hop . | . . . . . . Pick Up 74 | 12 18 15 16 9 4 Fast Attach 5 | . . 1 . 1 3 Attach 42 | 6 1 9 8 16 2 Detach 6 | . . 2 1 3 . Swap 45 | 10 6 7 9 13 . Drop 39 | . 8 13 8 3 7 Fire 64 | . 5 41 18 . . Melee 1 | . . . 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 196 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 403 | -10/Materials | Identified exit to Materials 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Propulsion x2 1121 | -9/Materials | Discovered new exit (range 11) 1129 | -9/Materials | Identified exit to Materials 1130 | -9/Materials | Entered another Materials area 1130 | -8/Materials | Evolved 2 slots: Utility x2 1233 | -8/Materials | Garrison activated, responded to threat 1485 | -8/Materials | Discovered new exit (range 5) 1490 | -8/Materials | Identified exit to Factory 1492 | -8/Materials | Entered Factory 1492 | -7/Factory | Evolved 2 slots: Utility x2 1874 | -7/Factory | Build established: Skirmisher 2045 | -7/Factory | Lost 3 parts (1p1u1w) 2290 | -7/Factory | Lost 11 parts (5n4u2w) 2293 | -7/Factory | Discovered new exit (range 15) 2309 | -7/Factory | Core integrity fell below 50% 2310 | -7/Factory | Identified exit to Factory 2312 | -7/Factory | System corruption reached 10% 2312 | -7/Factory | Entered another Factory area 2312 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2339 | -6/Factory | Lost 6 parts (3n3u) 2582 | -6/Factory | Core integrity fell below 50% 2591 | -6/Factory | Build established: Mutant 2642 | -6/Factory | Core integrity fell below 20% 2739 | -6/Factory | Discovered new exit (range 15) 2765 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02642_ Penetrated by Slug. 02650_ Adv. Weight Redist. System destroyed. 02650_ Slug penetrates Wall. 02653_ Penetrated by Slug. 02673_ Acquired Phase Shifter. 02715_ Slug penetrates Wall. 02726_ Dropped Huge Storage Unit. 02729_ Acquired ECM Suite. [Achievement: Slippery One] 02734_ Drone sends a signal. 02734_ Slug penetrates Wall. 02734_ Penetrated by Slug. 02734_ Phase Shifter destroyed. 02739_ EXIT=FOUND 02743_ Acquired Prototype Reactor. 02743_ Identified Cold Fusion Reactor. 02749_ Dropped Ion Engine. 02749_ Acquired Cold Fusion Reactor. 02752_ Slug penetrates Wall. 02763_ Dropped Cold Fusion Reactor. 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