Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 12:01:50 Player: MooMoo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (726) 726 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2372 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 160/300 Energy 265/265 System Corruption 0% Temperature Cool (12) Movement Core (500) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Makeshift ECM Suite Power Shielding > --- WEAPON (2) ------- Makeshift Axe CR-A16's Pointy Stick > --- INVENTORY (8) ---- Makeshift Power Source Terrain Scanner Terrain Scan Processor Makeshift Salvage Targeting Computer Hacking Drone Bay Rocket Launcher Rocket Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Power Shielding Light Armor Plating > --- WEAPON ----------- Makeshift Axe Makeshift Spear > --- INVENTORY -------- Reinforced Ion Engine Terrain Scanner Terrain Scan Processor Makeshift Salvage Targeting Computer Makeshift ECM Suite Hacking Drone Bay Rocket Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Power Shielding Device Makeshift ECM Suite Storage Small Storage Unit Protection Power Shielding Weapon Rocket Launcher Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 30 | 5 1 11 6 7 . Power 5 | 1 . . 2 2 . Engine 5 | 1 . . 2 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 3 3 . . Treads 2 | 2 . . . . . Leg 6 | . . 3 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 1 3 1 1 . Device 1 | . . . . 1 . Storage 1 | . . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 2 1 . . Artifact . | . . . . . . Weapon 11 | 2 . 5 . 4 . Energy Gun 4 | 2 . 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 3 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 2 | . . . . 2 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . 11 2 . 3 Power 1 | . . 1 . . . Propulsion 8 | . . 3 2 . 3 Utility 2 | . . 2 . . . Weapon 5 | . . 5 . . . Highest Loss Streak 5 | . . 5 3 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 77 70 79 87 88 Engine 11 | . 14 9 11 11 11 Treads 6 | . 28 8 . . . Leg 22 | . . 15 22 33 22 Device 1 | . . . . 2 11 Storage 8 | . . 5 11 11 11 Protection 14 | . 6 12 12 19 11 Energy Gun 9 | . 28 9 11 2 . Launcher 3 | . . 8 11 . . Slashing Weapon 2 | . . . . 3 11 Piercing Weapon 2 | . . . . 4 11 Naked Turns . | . . . . . . Heaviest Build 30 | 9 10 19 26 30 30 Greatest Support 40 | 40 40 40 30 30 30 Greatest Overweight (x) 9 | . . 4 5 . 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 5 5 8 8 8 8 Average Capacity 7 | 5 5 6 8 8 8 Most Carried 8 | 2 4 8 6 8 8 Average Carried 6 | . 3 5 5 7 8 Final Capacity 8 | 5 5 8 8 8 8 Final Carried 8 | 2 4 6 6 8 8 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 531 | 239 11 140 122 19 . Remotely . | . . . . . . Salvage Created 807 | . 212 419 176 . . Parts 52 | . 10 30 12 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 21 | . 4 12 5 . . Guns 7 | . 4 2 1 . . AOE 14 | . . 10 4 . . Classes Destroyed 9 | . 4 5 . . . Worker 1 | . 1 . . . . Builder 2 | . . 2 . . . Recycler 1 | . 1 . . . . Mechanic 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 3 | . 3 . . . . Grunt 13 | . 1 9 3 . . Brawler 3 | . . 1 2 . . Sentry 2 | . . 2 . . . Best Kill Streak 12 | . 5 12 3 . . Combat Bots Only 8 | . 3 8 3 . . Max Kills in Single Turn 6 | . 2 6 2 . . Gunslinging . | . . . . . . Exploded 3 | . . 3 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 164 | . 32 95 2 . 35 Missed 41 | . 8 23 1 . 9 Damage Taken 1808 | . 213 1014 80 . 501 Core 425 | . 7 202 11 . 205 Absorbed by Shields . | . . . . . . Redirected to Shielding 49 | . . 18 . . 31 Core Remaining (%) 98 | 100 97 . . . . Volleys Fired 42 | . 17 21 4 . . Largest 2 | . 2 2 2 . . Hottest 90 | . 90 90 89 . . Shots Fired 74 | . 34 32 8 . . Gun 53 | . 34 15 4 . . Cannon . | . . . . . . Launcher 21 | . . 17 4 . . Special . | . . . . . . Kinetic 1 | . . 1 . . . Thermal 28 | . 17 7 4 . . Explosive 21 | . . 17 4 . . Electromagnetic 24 | . 17 7 . . . Robot Hit Streak 7 | . 2 4 7 . . Robot Miss Streak 4 | . 4 3 1 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 38 | . 13 17 6 . 2 Core Hits 46 | . 8 30 7 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing 3 | . . . . . 3 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 1498 | . 201 921 313 . 63 Guns 355 | . 201 110 44 . . Cannons . | . . . . . . Explosions 1080 | . . 811 269 . . Melee 63 | . . . . . 63 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 207 | . 112 51 44 . . Explosive 1080 | . . 811 269 . . Electromagnetic 148 | . 89 59 . . . Impact . | . . . . . . Slashing 63 | . . . . . 63 Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . 4 1 1 . Message Errors 2 | . . 1 1 . . Matter Fused 2 | . . 1 . 1 . Heat Flow Errors 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 29 | . . . 29 . . Projectiles . | . . . . . . Explosions 29 | . . . 29 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 118 | . . 50 68 . . Shots 4 | . . 2 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 246 | . 246 182 47 . 8 Average Temperature 78 | . 91 77 23 . 8 Received Heat Transfer 636 | . 36 423 6 . 171 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 592 | . 333 148 111 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 444 | . 127 444 235 . . Initial 87 | . . 53 87 . . Average 166 | . 93 246 180 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 71 | 100 100 39 76 . . Level 1 18 | . . 33 23 . . Level 2 9 | . . 26 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 5 . . . Investigation 3 | . . 3 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 8 20 5 . 5 Peak Tracking Total 6 | . 6 6 3 . 3 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 2 6 . 1 . Terminals 7 | . 2 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 25 | . 4 14 . 7 . Successful 18 | . 3 8 . 7 . Failed 7 | . 1 6 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 4 10 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 3 4 . 7 . Record 5 | . 1 4 . . . Part Schematic 7 | . . . . 7 . Dispatch Records 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 4 . . . Full Trace Events 3 | . . 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . . 2 . 8 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2064 | 81 323 413 301 908 38 Spaces Moved 1360 | 46 163 245 152 739 15 Core 20 | 2 . 13 3 . 2 Treads 291 | 44 163 84 . . . Legs 1049 | . . 148 149 739 13 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 Average Speed 135 | 155 160 138 171 120 184 Slowest Speed 500 | 160 160 250 300 120 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 37 32 42 74 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 138 | . . 97 41 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 138 | . . 97 41 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1490 | 54 191 284 181 761 19 Wait 34 | . 9 . 20 4 1 Move 1355 | 45 162 244 151 738 15 Hop . | . . . . . . Pick Up 18 | 4 2 7 . 5 . Fast Attach 17 | 3 1 7 4 2 . Attach 9 | 2 . 4 1 2 . Detach 2 | . . . . 2 . Swap 4 | . . . 1 3 . Drop 6 | . . 1 . 5 . Fire 42 | . 17 21 4 . . Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 82 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 19) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 604 | -9/Materials | Lost 5 parts (2n1u2w) 622 | -9/Materials | Destroyed 8 combat bots 800 | -9/Materials | Discovered new exit (range 16) 809 | -9/Materials | Lost 4 parts (1p1n2w) 818 | -9/Materials | Entered Mines 819 | -9/Mines | Core integrity fell below 50% 853 | -9/Mines | Lost 3 parts (2n1u) 1024 | -9/Mines | Build established: Scavenger-Mutant 1116 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1119 | -9/Mines | Entered Zion 1178 | -7/Zion | System corruption cleaned by Quarantine Array 1510 | -7/Zion | Learned Factory trap positions 1529 | -7/Zion | Given the Hacking Drone Bay 1532 | -7/Zion | Found Prototype Device 1680 | -7/Zion | Learned location of Warlord (-5) 1774 | -7/Zion | Learned Factory garrison access intel 1798 | -7/Zion | Found CR-A16's Pointy Stick 2010 | -7/Zion | Discovered new exit (range 14) 2027 | -7/Zion | Entered Proximity Caves 2055 | -6/Proximity Caves | Core integrity fell below 20% 2065 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Machinery. LV-NBR(z): I'm pretty sure the "cloak generators" don't actually do anything. They're just here to make us feel better. 01958_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 01978_ System quarantine in progress... 01978_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 3 systems, cleaned 0. 02010_ EXIT=FOUND 02024_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. LOCATION=UNKNOWN GOAL=ESCAPE 02042_ Mak. Axe follow-up attack on G-67 Veteran. 02047_ Aluminum Leg destroyed. 02048_ Mak. Axe follow-up attack on G-67 Veteran. 02051_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????# ##????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ##???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????###??## #???? #??????????????? | | ?????????????????## ### #??# ##?????????????? | | ?????????????????# g g## #?????????????? | | ??????????????????# $ #?????????????? | | ???????????????????# @ g #?????????????? | | ???????? ???????# #### #???????????????? | | ??????? ###### #??????????????????????? | | ??????? #??????????????????????? | | ???????????# ##??????????????????????? | | ???????????# ##### ##???????????????????????? | | ??????????# ??????## ##???????????????????????? | | ????????????????????# ## ##?????????????????? | | ????????????????????## #?????????????????? | | ?????????????????????## #?????????????????? | | ??????????????????????## ###?????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????? ##????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ###???????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Slug Cannon | -7/Zion | Free Battle Cannon | -7/Zion | Free Barrage Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Party Time Robot Respite Challenges ------------ None Game ------ Seed ScatterEtherialBrace Manual? 0 Play Time 00:38:02 Cumulative 6.7 hours Start 2024.06.29 @ 13:35:34 End 2024.07.09 @ 12:01:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c44ec627-b149-414c-8b34-e0134a889241