Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 09:19:28 Player: Bace Troncons Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1399) 1399 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 5359 Bonus ------- Follower Combat Kills 110 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Improved Terrain Scan Processor Advanced ECM Suite Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Structural Scanner Melee Analysis Suite Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON ----------- Hammer Maul > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Advanced Weight Redist. System Improved Terrain Scan Processor Improved Terrain Scan Processor Advanced Targeting Computer Advanced ECM Suite Light Armor Plating Light Assault Rifle Heavy Assault Rifle Datajack [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Hammer Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 71 | 6 8 3 . 4 32 18 Power 12 | 1 . 3 . . 4 4 Engine 4 | 1 . 1 . . 1 1 Core 8 | . . 2 . . 3 3 Reactor . | . . . . . . . Propulsion 17 | 2 2 . . . 10 3 Treads 14 | 2 2 . . . 8 2 Leg 3 | . . . . . 2 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 1 4 . . . 15 11 Device 9 | . 2 . . . 3 4 Storage 3 | 1 1 . . . . 1 Processor 6 | . . . . . 5 1 Hackware . | . . . . . . . Protection 13 | . 1 . . . 7 5 Artifact . | . . . . . . . Weapon 11 | 2 2 . . 4 3 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 1 . . 3 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . 1 . . 1 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 31 | . . 1 . 1 11 18 Power 6 | . . 1 . . 3 2 Propulsion 7 | . . . . . 2 5 Utility 15 | . . . . . 5 10 Weapon 3 | . . . . 1 1 1 Highest Loss Streak 7 | . . 1 . 1 7 6 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 92 | . 99 99 71 97 96 76 Engine 5 | . 14 12 . . 2 3 Core 4 | . . . 14 14 6 2 Treads 21 | . 27 28 28 28 17 16 Device 13 | . 13 14 14 14 16 8 Storage 11 | . 14 14 14 14 9 8 Processor 7 | . . . . . 17 5 Protection 6 | . . . . . 10 14 Ballistic Gun 10 | . 27 28 . 21 2 . Impact Weapon 7 | . . . . 4 13 11 Naked Turns 4 | . . . . . . 4 Heaviest Build 69 | 11 48 49 46 49 56 69 Greatest Support 62 | 40 40 40 40 40 51 62 Greatest Overweight (x) 3 | . 1 1 1 1 2 3 Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 19 Most Carried 20 | 3 14 14 17 16 20 20 Average Carried 14 | 2 9 13 16 15 16 17 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 3 14 14 17 15 20 5 Class Distribution -------------------- 66% | Mutant 30% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1345 | 204 276 99 . 61 504 201 Remotely . | . . . . . . . Salvage Created 2039 | . 485 140 . 44 983 387 Parts 94 | . 32 8 . 4 42 8 Haulers Intercepted 6 | . 1 . . . 5 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 34 | . 9 3 . 3 14 5 Melee 11 | . . . . . 8 3 Guns 18 | . 9 3 . 3 3 . Classes Destroyed 12 | . 5 . . . 4 3 Worker 3 | . . . . . 3 . Builder 3 | . . . . . 2 1 Hauler 6 | . 1 . . . 5 . Recycler 5 | . 2 . . . 2 1 Watcher 7 | . 2 . . . 3 2 Swarmer 13 | . 3 . . 3 7 . Grunt 13 | . 6 3 . . 4 . Brawler 1 | . . . . . 1 . Sentry 3 | . . . . . 2 1 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 6 | . 5 2 . 3 6 4 Combat Bots Only 4 | . 4 2 . 3 4 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 394 | . 29 25 . 29 117 194 Missed 115 | . 5 8 . 12 31 59 Damage Taken 4307 | . 283 200 . 133 1232 2459 Core 944 | . 45 . . 17 161 721 Absorbed by Shields . | . . . . . . . Redirected to Shielding 270 | . . . . . 4 266 Regen/Repaired (Parts) 209 | . 76 . . . 133 . Core Remaining (%) 81 | 100 . . . 75 70 . Volleys Fired 111 | . 35 15 . 21 40 . Largest 2 | . 2 2 . 2 2 . Hottest 40 | . 40 40 . 40 40 . Shots Fired 186 | . 70 30 . 28 58 . Gun 186 | . 70 30 . 28 58 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 186 | . 70 30 . 28 58 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 11 16 . 6 4 . Robot Miss Streak 5 | . 2 5 . 3 5 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 182 | . 51 20 . 15 74 22 Core Hits 65 | . 25 7 . 6 24 3 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 15 | . . 1 . . 10 4 Critical Strikes 16 | . . 1 . . 11 4 Destroy 1 | . . 1 . . . . Smash 15 | . . . . . 11 4 Melee Attacks 108 | . 3 . . 2 70 33 Impact 108 | . 3 . . 2 70 33 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 12 | . . . . . 10 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . . 4 2 Damage Inflicted 3746 | . 552 200 . 131 1919 944 Guns 1182 | . 552 200 . 131 299 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 2564 | . . . . . 1620 944 Ramming . | . . . . . . . Kinetic 1182 | . 552 200 . 131 299 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 2564 | . . . . . 1620 944 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 21 | . 2 2 2 2 21 13 Average Corruption 10 | . 2 2 2 2 15 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 118 | . . 12 6 3 81 16 Message Errors 25 | . . 5 1 . 16 3 Matter Fused 33 | . . 3 4 . 20 6 Heat Flow Errors 18 | . . 2 1 . 13 2 Energy Discharges 8 | . . 1 . . 7 . Parts Rejected 2 | . . . . . 1 1 Parts Fused 3 | . . 1 . . 1 1 Data Loss (minor) 18 | . . . . 1 14 3 Data Loss (major) 6 | . . . . 1 5 . Misfires 2 | . . . . 1 1 . Alerts 2 | . . . . . 2 . Misdirections 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 1033 | . . . . . 678 355 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 1033 | . . . . . 678 355 Knockbacks 8 | . . . . . 6 2 Impact 7 | . . . . . 5 2 Kinetic . | . . . . . . . Secondary 1 | . . . . . 1 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 275 | . 18 226 252 8 275 194 Average Temperature 68 | . 9 59 132 2 81 93 Received Heat Transfer 810 | . 159 114 . . 234 303 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 21 | . . . . . 13 8 Impact Corruptions 45 | . . . . . 29 16 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 252 | . 202 80 . 76 206 252 Initial 37 | . . 22 . . 29 37 Average 66 | . 62 54 . 69 64 90 Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 96 | 100 98 100 . 100 98 81 Level 1 3 | . 1 . . . 1 18 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 . . . . 8 Investigation 2 | . 1 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . . . . 4 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 14 7 . 4 23 16 Peak Tracking Total 7 | . 3 2 . 4 5 7 Tactical Retreats 2 | . 1 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 19 | . 8 . 1 . 8 2 Terminals 10 | . 6 . . . 3 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units 3 | . 1 . . . 2 . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . . 1 1 Total Hacks 46 | . 20 . 1 . 21 4 Successful 20 | . 10 . 1 . 8 1 Failed 26 | . 10 . . . 13 3 Catastrophic 7 | . 2 . . . 4 1 Database Lockouts . | . . . . . . . Manual 10 | . 4 . 1 . 5 . Terminals 20 | . 13 . . . 5 2 Fabricators . | . . . . . . . Repair Stations 11 | . 6 . . . 5 . Recycling Units 6 | . 1 . . . 5 . Scanalyzers 4 | . . . . . 4 . Garrison Access 4 | . . . . . 2 2 Terminal Hacks 7 | . 4 . 1 . 1 1 Prototype ID Bank 2 | . 1 . . . 1 . Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . . . . . . 1 Maintenance Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 5 . . . 3 . Scan Component 5 | . 3 . . . 2 . Repair 3 | . 2 . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 7 . . . 7 2 Full Trace Events 4 | . 1 . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 . . . 1 . Time 88 | . 62 . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 14 | . . 14 . . . . Total Damage 156 | . . 156 . . . . Kills 4 | . . 4 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5305 | 78 1165 505 494 184 2090 789 Spaces Moved 1949 | 45 433 178 206 55 704 328 Core 11 | 4 . . . . . 7 Treads 1930 | 41 433 178 206 55 696 321 Legs 8 | . . . . . 8 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 152 50 Average Speed 226 | 150 221 240 240 240 235 203 Slowest Speed 400 | 160 240 240 240 240 320 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 39 | 5 98 35 60 11 59 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 19 | . 2 . . 1 13 3 Terrain Destroyed 19 | . 2 . . 1 13 3 Melee 19 | . 2 . . 1 13 3 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2491 | 53 570 230 208 81 964 385 Wait 220 | . 80 32 . . 108 . Move 1943 | 44 432 177 205 54 703 328 Hop . | . . . . . . . Pick Up 33 | 3 10 . 1 . 15 4 Fast Attach 26 | 6 3 2 . 1 6 8 Attach 22 | . . . . 2 13 7 Detach 9 | . 1 1 2 . 3 2 Swap 23 | . 5 1 . 1 13 3 Drop 10 | . 1 2 . . 4 3 Fire 111 | . 35 15 . 21 40 . Melee 94 | . 3 . . 2 59 30 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 333 | -10/Materials | Identified exit to Mines 431 | -10/Materials | Discovered new exit (range 10) 483 | -10/Materials | Discovered new exit (range 3) 716 | -10/Materials | Repaired Broken Structural Scanner 743 | -10/Materials | Repaired Lgt. Treads 836 | -10/Materials | Discovered new exit (range 4) 956 | -10/Materials | Discovered new exit (range 11) 1244 | -10/Materials | Entered Mines 1252 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1374 | -10/Mines | Learned location of 2 exits from Materials 1479 | -10/Mines | Discovered new exit (range 11) 1493 | -10/Mines | Excavation squad dispatched 1493 | -10/Mines | A large section of the Mines collapsed 1740 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1740 | -10/Mines | Discovered new exit (range 5) 1749 | -10/Mines | Entered Exiles 1808 | -10/Exiles | Met 8R-AWN 1849 | -10/Exiles | Met EX-HEX 1916 | -10/Exiles | Met EX-BIN 1945 | -10/Exiles | Aligned with FarCom system 1947 | -10/Exiles | Given EX-Vault access code 2002 | -10/Exiles | Opened EX-Vault 2017 | -10/Exiles | Found 0b10 Alert Chip 2063 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2135 | -10/Exiles | Met EX-DEC 2224 | -10/Exiles | Discovered new exit (range 10) 2243 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2243 | -10/Exiles | Entered Mines 2316 | -9/Mines | Learned location of Storage (-7) 2332 | -9/Mines | Discovered new exit (range 6) 2427 | -9/Mines | Entered Materials 2427 | -8/Materials | Evolved 4 slots: Utility x4 2428 | -8/Materials | Identified exit to Factory 2589 | -8/Materials | System corruption reached 10% 2644 | -8/Materials | Lost 7 parts (1p1n4u1w) 3613 | -8/Materials | Build established: Gladiator 4463 | -8/Materials | Repaired Lgt. Treads 4517 | -8/Materials | Entered Factory 4517 | -7/Factory | Evolved 2 slots: Propulsion x2 4918 | -7/Factory | Crushed by falling debris 4943 | -7/Factory | System corruption reached 10% 4988 | -7/Factory | Lost 5 parts (1p1n3u) 5160 | -7/Factory | Core integrity fell below 50% 5181 | -7/Factory | Lost 4 parts (1p1n2u) 5249 | -7/Factory | Build established: Mutant 5287 | -7/Factory | Discovered new exit (range 11) 5302 | -7/Factory | Released all parts (3) 5305 | -7/Factory | Core integrity fell below 20% 5306 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05290_ X-57 Shotgunner knocked back. 05292_ K-01 Serf collects debris. 05294_ System corrupted: Component data lost. 05295_ K-01 Serf collects debris. 05297_ Structural Scanner destroyed. 05297_ Hrd. Medium Armor Plating destroyed. 05299_ Imp. Light Armor Plating destroyed. 05299_ Lgt. Treads destroyed. 05299_ K-01 Serf collects debris. 05299_ Knocked back. 05301_ Critical hit (Burn: +37). 05302_ Aluminum Leg destroyed. 05302_ Knocked back. 05302_ K-01 Serf collects debris. 05302_ Released Hcp. Storage Unit. 05302_ Released Sml. Storage Unit. 05302_ Released Nuclear Core. 05303_ M-28 Smith repairs X-57 Shotgunner. 05304_ Penetrated by Slug. 05304_ Knocked back. 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" ##??## | | ???????????### =* ##??## | | ???????????##" ##??## | | ??????????###" ##??## | | ??????????## " ##??## | | ??????????## " ##??## | | ############ " ##??## | | #############" ##??## | | # " ##??## | | # " ##??## | | # """ """ "" / ""+###??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 455 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 40 Melee Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotControlLaser Manual? 0 Play Time 00:39:36 Cumulative 58.7 hours Start 2024.05.05 @ 08:40:06 End 2024.05.05 @ 09:19:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9384dba-23b4-4551-86e4-7eb4596fe839