Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.11 @ 21:41:33 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (166) 830 Value Destroyed (5118) 5118 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1941) 1941 TOTAL SCORE: 10849 Bonus ------- High Alert Combat Kills 1216 Follower Combat Kills 25 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 655/700 Matter 235/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (237) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (8) ------ Large Storage Unit Improved Light Armor Plating Graphene Brace Relay Coupler [Grunt] (8) > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (15) --- Armored Treads Advanced Heat Sink Improved Sensor Array Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield System Shield System Shield Relay Coupler [Swarmer] (43) Gauss Rifle Improved Grenade Launcher Datajack Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Kinecellerator Improved Light Armor Plating Graphene Brace System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Armored Treads Advanced Heat Sink Improved Sensor Array Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield System Shield System Shield Relay Coupler [Swarmer] Gauss Rifle Improved Grenade Launcher Datajack Datajack [Rating: 39] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Slots Evolved 6 | . . . 2 . . 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . 2 . . 2 2 Weapon . | . . . . . . . . Parts Attached 98 | 6 2 5 25 6 12 42 . Power 10 | 1 . 2 5 . . 2 . Engine 7 | 1 . 1 3 . . 2 . Core 3 | . . 1 2 . . . . Reactor . | . . . . . . . . Propulsion 24 | 2 . 2 7 2 2 9 . Treads 23 | 2 . 2 6 2 2 9 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 26 | 1 1 1 5 . 2 16 . Device 7 | . . 1 1 . . 5 . Storage 2 | 1 1 . . . . . . Processor 2 | . . . 1 . . 1 . Hackware 5 | . . . . . . 5 . Protection 10 | . . . 3 . 2 5 . Artifact . | . . . . . . . . Weapon 38 | 2 1 . 8 4 8 15 . Energy Gun 17 | . . . 5 2 5 5 . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 . . 1 . 1 3 . Ballistic Cannon 4 | . 1 . 1 . . 2 . Launcher 5 | . . . 1 1 2 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 5 | . . . . 1 . 4 . Unidentified Prototypes 3 | . . . 2 . . 1 . Corrupted Parts 1 | . . . 1 . . . . System Corruption 1 | . . . 1 . . . . Parts Lost 21 | . . 1 5 3 3 7 2 Power 3 | . . . 3 . . . . Propulsion 8 | . . 1 1 2 1 3 . Utility 8 | . . . . . 2 4 2 Weapon 2 | . . . 1 1 . . . Highest Loss Streak 3 | . . 1 2 2 2 3 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 85 96 95 98 99 96 68 Engine 7 | . 14 3 1 11 11 9 7 Core 2 | . . 10 7 . . . . Treads 21 | . 28 28 21 21 21 17 15 Device 9 | . . 10 12 11 11 10 11 Storage 10 | . 14 14 11 11 11 9 7 Processor 5 | . . . 9 11 11 3 . Hackware 7 | . . . . . . 16 11 Protection 9 | . . . 10 11 10 12 7 Energy Gun 9 | . . . 17 20 21 7 . Ballistic Gun 6 | . 19 14 . . . 5 . Ballistic Cannon 3 | . 8 14 2 . . 1 7 Naked Turns . | . . . . . . . . Heaviest Build 50 | 12 28 31 42 42 42 50 50 Greatest Support 44 | 40 40 40 40 40 40 44 42 Greatest Overweight (x) 10 | . . . 10 2 1 2 1 Average Overweight (x) . | . . . . 1 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 Most Carried 15 | 1 8 12 15 15 15 15 15 Average Carried 12 | . 5 9 14 13 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 1 8 12 15 12 15 15 15 Class Distribution -------------------- 52% | Mutant 30% | Scavenger-Mutant 16% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Gar Mat Fac Matter Collected 2817 | 244 273 385 416 117 248 1089 45 Remotely . | . . . . . . . . Salvage Created 4706 | . 482 370 792 404 402 2209 47 Parts 321 | . 38 19 59 29 30 139 7 Haulers Intercepted 9 | . 2 . 4 . . 3 . Recyclers Shooed 4 | . 2 . . 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Combat Hostiles Destroyed 129 | . 14 11 20 19 18 43 4 Guns 85 | . 12 4 16 6 18 29 . Cannons 29 | . 2 7 4 . . 12 4 AOE 15 | . . . . 13 . 2 . Classes Destroyed 15 | . 5 1 5 1 . 3 . Worker 4 | . . 1 . . . 3 . Builder 5 | . . . . . . 5 . Tunneler 2 | . . . 1 . . 1 . Hauler 9 | . 2 . 4 . . 3 . Recycler 3 | . . . 1 . . 2 . Mechanic 1 | . 1 . . . . . . Operator 7 | . 2 . 3 . . 2 . Watcher 6 | . . . 1 . . 5 . Swarmer 36 | . 6 3 8 4 7 4 4 Grunt 54 | . 8 8 5 9 8 16 . Brawler 8 | . . . 1 . . 7 . Duelist 2 | . . . . 1 . 1 . Sentry 23 | . . . 6 5 3 9 . Hunter 5 | . . . . . . 5 . Heavy 1 | . . . . . . 1 . Best Kill Streak 13 | . 4 3 6 13 5 8 4 Combat Bots Only 13 | . 4 3 5 13 5 4 4 Max Kills in Single Turn 3 | . 2 1 2 3 1 3 1 Gunslinging 1 | . 1 . . . . 1 . Exploded 3 | . . . . 3 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Damage Taken 5677 | . 544 254 1027 606 642 2248 356 Core 878 | . 92 73 230 72 93 273 45 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 122 | . . . . . 18 104 . Regen/Repaired (Parts) 61 | . . . . . . 61 . Core Remaining (%) 46 | 100 . 34 . . 1 50 . Volleys Fired 368 | . 62 19 77 22 47 132 9 Largest 2 | . 2 2 2 2 2 2 1 Hottest 130 | . 55 55 130 130 130 130 60 Shots Fired 658 | . 123 39 128 36 88 235 9 Gun 529 | . 97 20 100 28 85 199 . Cannon 111 | . 26 19 25 . . 32 9 Launcher 18 | . . . 3 8 3 4 . Special . | . . . . . . . . Kinetic 331 | . 123 39 25 . 4 131 9 Thermal 296 | . . . 87 28 81 100 . Explosive 18 | . . . 3 8 3 4 . Electromagnetic 13 | . . . 13 . . . . Robot Hit Streak 22 | . 11 7 11 22 14 12 6 Robot Miss Streak 6 | . 5 2 5 4 6 5 1 Penetration Max 1 | . . . . . . 1 . Secondary Targets 5 | . 1 . 1 1 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . Shots Hit Robots 485 | . 73 26 99 25 59 196 7 Core Hits 407 | . 28 16 87 59 69 145 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 14 | . 1 1 2 . . 8 2 Burn 5 | . . . 2 . . 3 . Destroy 2 | . . . . . . 2 . Blast 7 | . 1 1 . . . 3 2 Melee Attacks 16 | . . . . . . 16 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 10 | . . . . . . 10 . Combat Hostiles 5 | . . . . . . 5 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10266 | . 1003 418 1467 1234 781 5012 351 Guns 5999 | . 703 190 1193 349 781 2783 . Cannons 2752 | . 300 228 274 . . 1599 351 Explosions 1515 | . . . . 885 . 630 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4918 | . 1003 418 274 . . 2872 351 Thermal 3672 | . . . 1032 349 781 1510 . Explosive 1515 | . . . . 885 . 630 . Electromagnetic 161 | . . . 161 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 3 3 8 8 8 2 . Average Corruption 4 | . 2 3 1 8 8 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 118 | . 11 20 19 11 42 15 . Message Errors 32 | . 3 6 4 4 11 4 . Matter Fused 25 | . 2 5 1 . 13 4 . Heat Flow Errors 12 | . 1 1 5 . 4 1 . Energy Discharges 15 | . 2 2 4 1 5 1 . Parts Rejected 1 | . . 1 . . . . . Data Loss (minor) 18 | . 2 4 4 2 4 2 . Data Loss (major) 3 | . . . 1 . 1 1 . Misfires 7 | . . 1 . 2 2 2 . Alerts 2 | . . . . 2 . . . Weapon Failures 3 | . 1 . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 230 | . . . . 12 . 160 58 Projectiles 209 | . . . . . . 151 58 Explosions 21 | . . . . 12 . 9 . Melee . | . . . . . . . . Knockbacks 17 | . 1 3 . . . 10 3 Impact . | . . . . . . . . Kinetic 13 | . 1 3 . . . 7 2 Secondary 4 | . . . . . . 3 1 Self-Inflicted Damage 99 | . . . 62 5 32 . . Shots 3 | . . . 1 1 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 345 | . 161 125 345 153 204 189 38 Average Temperature 54 | . 34 27 76 61 60 40 18 Received Heat Transfer 1746 | . 234 96 252 195 249 720 . Effects 7 | . . . 7 . . . . Interference 6 | . . . 6 . . . . Matter Decay 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 1 . . 2 . Heat Transferred 5631 | . . . 1732 435 935 2529 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Peak Influence 1332 | . 306 173 666 828 1332 1318 658 Initial 649 | . . 63 1 242 538 649 599 Average 569 | . 138 80 313 698 964 760 612 Maximum Alert Level 4 | . 1 . 2 3 4 4 2 Low Security (%) 26 | 100 85 100 39 . . . . Level 1 5 | . 14 . 15 12 . 2 . Level 2 34 | . . . 45 25 15 53 100 Level 3 21 | . . . . 61 53 28 . Level 4 11 | . . . . . 30 16 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 5 . 2 3 . 9 . Investigation 6 | . 4 . 1 1 . . . Extermination . | . . . . . . . . Reinforcement 9 | . 1 . 1 1 . 6 . Assault 3 | . . . . . . 3 . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Distress Signals 7 | . 1 . 2 . . 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 190 | . 28 12 30 19 23 73 5 Peak Tracking Total 15 | . 4 3 5 15 6 7 4 Tactical Retreats 15 | . 3 . 1 1 5 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Traps Triggered 8 | . 4 . . 1 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Gar Mat Fac Machines Disabled 10 | . . . 5 . 2 3 . Max in Single Turn 2 | . . . 2 . 1 1 . Garrison Relay 2 | . . . . . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Machines Accessed 12 | . 2 . 4 2 . 4 . Terminals 11 | . 2 . 4 1 . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 27 | . 6 . 10 2 . 9 . Successful 16 | . 4 . 7 2 . 3 . Failed 11 | . 2 . 3 . . 6 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 23 | . 5 . 9 . . 9 . Terminals 26 | . 6 . 10 1 . 9 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 4 | . 1 . 2 1 . . . Open Door 1 | . . . . 1 . . . Zone Layout 3 | . 1 . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 11 | . 3 . 5 . . 3 . Terminals 11 | . 3 . 5 . . 3 . Assimilate 1 | . . . 1 . . . . Botnet 8 | . 2 . 3 . . 3 . Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . 2 . . 3 . Full Trace Events 2 | . 1 . 1 . . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Gar Mat Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 7 | . . . . . . 7 . Non-combat 5 | . . . . . . 5 . Combat 2 | . . . . . . 2 . Robot Hacks Applied 7 | . . . . . . 7 . purge_threat 1 | . . . . . . 1 . mark_security 1 | . . . . . . 1 . overwrite_iff 2 | . . . . . . 2 . formatsys_low 3 | . . . . . . 3 . Relay Couplers Released 7 | . . . . . 7 . . Machine Destruction 7 | . . . . . 7 . . Attached 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Total Allies 6 | . . 1 . . . 5 . Largest Group 4 | . . 1 . . . 4 3 Highest-Rated Group 64 | . . 31 . . . 64 35 Highest-Rated Ally 31 | . . 31 . . . 29 14 Total Orders 6 | . . . . . . 6 . STAY 4 | . . . . . . 4 . FOLLOW 1 | . . . . . . 1 . AID 1 | . . . . . . 1 . Ally Attacks 12 | . . 6 . . . 6 . Total Damage 175 | . . 129 . . . 46 . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Gar Mat Fac Turns Passed 9435 | 68 992 1001 1578 297 1425 3970 104 Spaces Moved 4095 | 39 475 569 720 90 674 1502 26 Core 6 | 5 . . 1 . . . . Treads 4089 | 34 475 569 719 90 674 1502 26 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 157 237 Average Speed 178 | 145 160 160 163 241 163 200 237 Slowest Speed 550 | 160 160 160 550 320 240 320 237 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 49 | 3 72 89 52 22 60 95 1 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 17 | . . . . . 17 . . Terrain Destroyed 194 | . . . 82 43 21 44 4 Melee . | . . . . . . . . Projectile 21 | . . . . . . 17 4 AOE 173 | . . . 82 43 21 27 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Total 5551 | 47 583 621 1001 136 908 2201 54 Wait 857 | 2 36 22 135 17 155 471 19 Move 4087 | 38 474 568 719 89 672 1501 26 Hop . | . . . . . . . . Pick Up 53 | 1 7 5 18 1 11 10 . Fast Attach 43 | 6 2 3 13 . 3 16 . Attach 19 | . . 1 4 4 3 7 . Detach 2 | . . . 1 . 1 . . Swap 36 | . . 1 8 2 6 19 . Drop 66 | . 2 2 26 1 8 27 . Fire 368 | . 62 19 77 22 47 132 9 Melee 16 | . . . . . . 16 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . 2 . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 6) 605 | -10/Materials | Discovered new exit (range 7) 1037 | -10/Materials | Discovered new exit (range 16) 1061 | -10/Materials | Entered Mines 1204 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1244 | -10/Mines | Learned location of 1 exit from Materials 1309 | -10/Mines | Core integrity fell below 50% 1335 | -10/Mines | Escorted by a lone wolf Derelict 1414 | -10/Mines | Discovered new exit (range 4) 1468 | -10/Mines | Learned location of Storage (-9) 2062 | -10/Mines | Entered Materials 2062 | -9/Materials | Evolved 2 slots: Utility x2 2063 | -9/Materials | Identified exit to Storage 2064 | -9/Materials | Identified exit to Materials 2543 | -9/Materials | Discovered exit to Storage (range 14) 2543 | -9/Materials | Discovered new exit (range 13) 2843 | -9/Materials | Build established: Scavenger-Mutant 3184 | -9/Materials | Crushed by falling debris 3184 | -9/Materials | Core integrity fell below 50% 3193 | -9/Materials | Discovered exit to Materials (range 3) 3640 | -9/Materials | Entered Storage 3708 | -9/Storage | Destroyed 13 combat bots 3743 | -9/Storage | Garrison activated, responded to threat 3874 | -9/Storage | Build established: Mutant 3935 | -9/Storage | Identified exit to Garrison 3937 | -9/Storage | Entered Garrison 4244 | -9/Garrison | Triggered checkpoint 4250 | -9/Garrison | Core integrity fell below 20% 4389 | -9/Garrison | Discovered exit to Materials (range 10) 4416 | -9/Garrison | Installed Relay Interface Framework 4478 | -9/Garrison | Triggered checkpoint 4927 | -9/Garrison | Garrison Relay disabled 5134 | -9/Garrison | Discovered exit to Materials (range 13) 5218 | -9/Garrison | Triggered checkpoint 5362 | -9/Garrison | Entered Materials 5362 | -8/Materials | Evolved 2 slots: Utility x2 5550 | -8/Materials | Build established: Bothacker-Mutant 5917 | -8/Materials | Discovered new exit (range 15) 6779 | -8/Materials | Lost 3 parts (1n2u) 7048 | -8/Materials | Build established: Scavenger-Mutant 7782 | -8/Materials | Discovered new exit (range 14) 8012 | -8/Materials | Build established: Mutant 8409 | -8/Materials | Discovered new exit (range 11) 8562 | -8/Materials | First assault squad dispatched 8743 | -8/Materials | Build established: Scavenger-Mutant 9332 | -8/Materials | Entered Factory 9332 | -7/Factory | Accompanied by 3 allies 9332 | -7/Factory | Evolved 2 slots: Utility x2 9436 | -7/Factory | Self-destructed Last Messages --------------- 09380_ Destroyed VTOL Module. 09380_ Kinecellerator destroyed. 09382_ System Shield destroyed. 09392_ S-27 Virus destroyed. 09394_ Destroyed Lgt. Nuclear Core. 09394_ S-27 Virus knocked back. 09397_ Slug penetrates S-27 Virus. 09397_ S-27 Virus Autogun blasted off. 09397_ S-27 Virus destroyed. 09399_ Slug penetrates S-27 Virus. 09399_ S-27 Virus destroyed. 09400_ Acquired 20 matter. 09402_ S-27 Virus knocked back. 09404_ Destroyed Autogun. 09404_ S-27 Virus suffers critical hit (Blast). 09404_ Destroyed VTOL Module. 09404_ S-27 Virus destroyed. 09406_ U-05 Engineer builds a Wall. 09429_ Acquired 24 matter. 09433_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????? ???????? | | ????????????????????????????????? ???????? | | ??????????????????? ????????????T !![ ??????? | | ??????????????????? ?????????? !![ ??????? | | ???????????????????" ????????? ![ ???????? | | ???????? ????????" ??####### ????????? | | ???????? ??? "??? ?+ ?????????? | | ???????# " #? ""?? ?# u """?????????? | | ???????# %" ########### """?????????? | | ???????# " """ #???? | | ???????# #???? | | ???????# %%*@ #???? | | ???????# u * [= #######??????????? | | ???????# **=[ %* #????????????????? | | ??????????## =%*%#+#########???????????? | | ???????????# **!#*= #???????? | | ???????????# =* #= ==! #???????? | | ???????????# *% # =!! #???????? | | ???????????# # =! #???????? | | ???????????# # #???????? | | ???????????# # #???????? | | ???????????# ##+##+##################???????? | | ???????????#??# ]#????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# """""" #????????????????????? | | ??????????????# """""" #????????????????????? | | ??????????????# """""" +????????????????????? | | ??????????????# """""" #????????????????????? | | ??????????????# ? #????????????????????? | | ??????????????#??????? #????????????????????? | | ???????????????????????#????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeDisposableSaw Manual? 0 Play Time 00:38:20 Cumulative 322.6 hours Start 2022.06.11 @ 12:46:39 End 2022.06.11 @ 21:41:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 567 Rogue 412 Adventurer 148 Explorer 7 Win Type - Total 11 Types 9/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 892aa11b-96d6-4abe-9e93-675f328648d2