Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 15:59:19 Player: Jack Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (100) 500 Value Destroyed (3685) 3685 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (4535) 4535 TOTAL SCORE: 16240 Bonus ------- Triggered High Security 500 High Alert Combat Kills 735 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1177/1600 Matter 259/300 Energy 85/100 System Corruption 2% Temperature Cool (3) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (11) -- Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (11) ----- Structural Scanner Experimental Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Molecular Scythe > --- INVENTORY (5) ---- Micro Fission Core Quantum Reactor Mass Driver Axe Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Biomechanical Wings Biomechanical Wings Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Experimental Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Enhanced Hardcell Cannon Molecular Scythe > --- INVENTORY -------- Micro Fission Core Micro Antimatter Reactor Quantum Reactor Mass Driver Axe [Rating: 151] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Biomechanical Wings Wheel Wheel Flight Unit Biomechanical Wings Utility Hacking Suite Device Structural Scanner Processor Experimental Melee Analysis Suite Hackware Hacking Suite Protection Backup Plating III Weapon Axe Energy Gun Thermic Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Array Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 9 | . . . . . 2 . . 1 . 2 2 2 Utility 9 | . . . . . 2 2 2 1 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 85 | 3 5 4 . . 2 27 7 14 9 8 5 1 Power 11 | . 1 1 . . 1 3 . 2 1 . 2 . Engine 6 | . 1 1 . . 1 2 . 1 . . . . Core 3 | . . . . . . 1 . 1 1 . . . Reactor 2 | . . . . . . . . . . . 2 . Propulsion 18 | . 2 2 . . 1 6 2 2 . 1 1 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . Flight 17 | . 2 2 . . 1 5 2 2 . 1 1 1 Utility 32 | . . . . . . 14 2 4 6 6 . . Device 5 | . . . . . . 4 . . . 1 . . Storage . | . . . . . . . . . . . . . Processor 4 | . . . . . . 1 . . . 3 . . Hackware 16 | . . . . . . 7 1 . 6 2 . . Protection 7 | . . . . . . 2 1 4 . . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 3 2 1 . . . 4 3 6 2 1 2 . Energy Gun 4 | 3 . . . . . . 1 . . . . . Energy Cannon 2 | . . . . . . . 1 . . . 1 . Ballistic Gun 4 | . 2 1 . . . . 1 . . . . . Ballistic Cannon 3 | . . . . . . . . . 1 1 1 . Launcher 4 | . . . . . . 1 . 3 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 5 | . . . . . . 2 . 2 1 . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 3 . 1 1 . . Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 4 | . . . . . . 4 . . . . . . Parts Lost 30 | . . 1 . . 2 6 . 5 3 4 . 9 Power 6 | . . 1 . . . 1 . 2 . . . 2 Propulsion 11 | . . . . . 2 4 . 1 . . . 4 Utility 10 | . . . . . . . . 1 3 4 . 2 Weapon 3 | . . . . . . 1 . 1 . . . 1 Highest Loss Streak 6 | . . 1 . . 1 4 . 2 2 2 . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | . . 1 3 3 3 4 4 3 2 2 4 4 Power . | . . . . . . . . . . 1 2 2 Propulsion . | . . . 2 2 . . . . . . . . Utility 1 | . . . . . . . 2 2 . . . . Weapon 1 | . . . 1 1 2 2 2 . . 1 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 5 | . . . . . 1 2 1 . . . . 1 Power 1 | . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . . Weapon 3 | . . . . . 1 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 28 66 71 71 54 66 97 86 92 88 85 80 Engine 1 | . 2 9 14 14 9 2 . 1 2 . . . Core 2 | . . . . . . . 6 3 2 4 . . Flight 22 | . 7 28 28 28 27 18 24 22 21 23 25 25 Device 4 | . . . . . . 3 6 5 5 3 4 4 Processor 2 | . . . . . . 5 . . . 5 4 4 Hackware 32 | . . . . . . 22 39 35 42 38 39 34 Protection 4 | . . . . . . 3 6 8 7 1 . . Ballistic Gun 1 | . 7 28 28 28 18 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 4 4 3 3 Slashing Weapon 4 | . . . . . . 5 6 4 5 4 4 4 Peak Build Rating 151 | 2 5 5 5 5 9 43 59 76 96 122 135 151 Average Rating 67 | 1 1 4 5 5 7 25 53 66 84 115 133 141 On Entrance 41 | . 1 5 5 5 5 8 36 59 61 96 117 135 Avg Prop Armor Cover (%) 5 | . . . . . . . . 4 . . 21 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 33 | 4 5 5 5 5 7 13 21 27 23 22 33 33 Greatest Support 63 | 3 8 8 8 8 16 18 24 30 30 45 62 63 Greatest Overweight (x) 10 | 1 . . . . . 1 1 2 . . 10 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 3 3 3 5 5 5 5 5 5 5 5 Average Carried 3 | . . 1 3 3 3 4 4 4 3 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 3 3 3 5 5 5 4 4 4 5 4 Class Distribution -------------------- 69% | Wizard-Sprinter 8% | Hacker-Scout 7% | Scavenger-Mutant 7% | Hacker-Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2325 | . 14 46 . 68 86 453 379 438 409 78 143 211 Remotely . | . . . . . . . . . . . . . Salvage Created 3000 | . 14 46 . . . 735 490 954 423 104 . 234 Parts 184 | . 4 4 . . . 43 28 60 18 12 . 15 Haulers Intercepted 2 | . . . . . . . 1 1 . . . . Recyclers Shooed 4 | . . . . . . 1 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 38 | . 1 3 . . . 7 9 17 . . . 1 Melee 1 | . . . . . . . . . . . . 1 Guns 4 | . 1 3 . . . . . . . . . . AOE 33 | . . . . . . 7 9 17 . . . . Classes Destroyed 14 | . 1 . . . . 8 1 3 . . . 1 Worker 13 | . . . . . . 2 2 3 5 . . 1 Builder 23 | . . . . . . 8 2 9 . 2 . 2 Tunneler 2 | . . . . . . . . 2 . . . . Hauler 2 | . . . . . . . 1 1 . . . . Recycler 9 | . . . . . . 3 1 2 2 . . 1 Mechanic 1 | . . . . . . 1 . . . . . . Operator 5 | . . . . . . 1 1 . 1 1 . 1 Watcher 7 | . . . . . . 3 . 2 1 1 . . Swarmer 10 | . 1 3 . . . . 6 . . . . . Grunt 24 | . . . . . . 6 3 15 . . . . Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . . . . 1 Best Kill Streak 12 | . 1 3 . . . 12 4 10 3 1 . 2 Combat Bots Only 8 | . 1 3 . . . 4 3 8 . . . 1 Max Kills in Single Turn 4 | . 1 1 . . . 4 3 4 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 3 3 . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 303 | . 13 25 . 20 18 33 15 69 30 9 2 69 Missed 155 | . 2 10 . 11 10 21 9 34 18 4 2 34 Hits 148 | . 11 15 . 9 8 12 6 35 12 5 . 35 Projectile 148 | . 11 15 . 9 8 12 6 35 12 5 . 35 Critical Strikes 8 | . . 1 . . 1 . . 2 1 . . 3 Damage Taken 3611 | . 104 118 . 77 121 560 81 912 92 339 16 1191 Core 1062 | . 75 55 . 9 37 215 6 177 14 51 . 423 Absorbed by Shields 7 | . . . . . . . . . 7 . . . Redirected to Shielding 19 | . . . . . . 19 . . . . . . Core Remaining (%) 85 | 100 . . . 44 93 69 99 82 98 96 100 73 Volleys Fired 180 | . 1 13 . . . 5 76 15 22 12 14 22 Largest 2 | . 2 2 . . . 1 1 1 1 1 1 1 Hottest 120 | . 70 40 . . . 45 90 46 47 54 120 58 Shots Fired 194 | . 2 26 . . . 5 76 15 22 12 14 22 Gun 79 | . 2 26 . . . . 51 . . . . . Cannon 92 | . . . . . . . 22 . 22 12 14 22 Launcher 23 | . . . . . . 5 3 15 . . . . Special . | . . . . . . . . . . . . . Kinetic 106 | . 1 26 . . . . 10 . 22 12 13 22 Thermal 65 | . 1 . . . . . 63 . . . 1 . Explosive 22 | . . . . . . 5 3 14 . . . . Electromagnetic 1 | . . . . . . . . 1 . . . . Robot Hit Streak 5 | . 2 3 . . . 5 5 4 2 . 1 3 Robot Miss Streak 5 | . . 5 . . . 4 5 4 3 1 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 101 | . 2 8 . . . 19 16 22 14 4 3 13 Core Hits 195 | . 1 3 . . . 39 31 108 6 3 1 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . 1 . 1 . Blast 2 | . . . . . . . . . 1 . 1 . Melee Attacks 390 | . . . . . . 69 89 78 51 40 15 48 Impact 10 | . . . . . . 10 . . . . . . Slashing 380 | . . . . . . 59 89 78 51 40 15 48 Piercing . | . . . . . . . . . . . . . Sneak Attacks 41 | . . . . . . 12 6 9 9 2 . 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11643 | . 21 53 . . . 2332 1884 4197 1299 526 215 1116 Guns 110 | . 21 53 . . . . 36 . . . . . Cannons 616 | . . . . . . . . . 77 . 136 403 Explosions 5860 | . . . . . . 1274 1060 3186 65 46 46 183 Melee 4940 | . . . . . . 1058 788 1011 1137 416 . 530 Ramming 117 | . . . . . . . . . 20 64 33 . Kinetic 678 | . 9 53 . . . . . . 77 . 136 403 Thermal 113 | . 12 . . . . . 36 . 65 . . . Explosive 5587 | . . . . . . 1066 1060 3186 . 46 46 183 Electromagnetic 208 | . . . . . . 208 . . . . . . Impact 37 | . . . . . . 37 . . . . . . Slashing 4903 | . . . . . . 1021 788 1011 1137 416 . 530 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . 2 4 . . 2 Average Corruption 2 | . . . . . . 4 . 2 4 . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 52 | . . . . . . 29 . 14 8 . . 1 Message Errors 12 | . . . . . . 7 . 3 1 . . 1 Matter Fused 12 | . . . . . . 8 . 2 2 . . . Heat Flow Errors 4 | . . . . . . 2 . 2 . . . . Energy Discharges 7 | . . . . . . 5 . 2 . . . . Data Loss (minor) 11 | . . . . . . 4 . 3 4 . . . Data Loss (major) 3 | . . . . . . 2 . 1 . . . . Alerts 3 | . . . . . . 1 . 1 1 . . . Overload Shots 16 | . . . . . . . 16 . . . . . Effects 2 | . . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . Overflow Damage 2081 | . . . . . . 266 306 320 485 300 16 388 Projectiles 145 | . . . . . . . . . 21 . . 124 Explosions 202 | . . . . . . 15 76 . 25 70 16 . Melee 1734 | . . . . . . 251 230 320 439 230 . 264 Knockbacks 4 | . . . . . . . . . 1 . 1 2 Impact 1 | . . . . . . . . . 1 . . . Kinetic 3 | . . . . . . . . . . . 1 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 288 | . . . . . . . . 30 10 232 16 . Shots 3 | . . . . . . . . 1 . 2 . . Rammed 3 | . . . . . . . . . 1 1 1 . Targets Rammed 3 | . . . . . . . . . 1 1 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 423 | . 20 8 . . 14 224 180 88 . 423 58 6 Average Temperature 67 | . 15 4 . . 7 109 65 37 . 198 29 2 Received Heat Transfer 354 | . 9 . . . 90 75 33 138 . 9 . . Effects 1 | . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 1 . . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 187 | . 37 . . . . . 100 . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 5 | . . . . . . 1 4 5 5 4 4 4 Low Security (%) 25 | 100 100 100 . 100 100 47 56 . . . . . Level 1 12 | . . . . . . 52 6 . . . . . Level 2 3 | . . . . . . . 7 6 . . 4 7 Level 3 21 | . . . . . . . 11 20 . 63 53 83 Level 4 24 | . . . . . . . 17 43 47 36 41 9 Level 5 12 | . . . . . . . . 26 52 . . . High Security . | . . . . . . . . 3 . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1923 | . 70 67 . 45 60 390 1322 1923 1817 1263 1154 1122 Initial 1100 | . . 27 . . 13 27 147 641 1100 931 710 657 Average 827 | . 16 44 . 8 7 188 441 1357 1582 1040 1004 993 Influence Increases 7669 | . 88 70 . 45 83 696 1757 1856 1125 650 537 762 Destroy 0b10 Robot/C 960 | . 20 60 . . . 140 180 340 200 . . 20 Destroy 0b10 Robot/NC 300 | . . . . . . 85 35 95 40 20 . 25 Destroy Leader 158 | . . 10 . . . 26 32 56 22 2 . 10 Successful Hack 140 | . 8 . . . 8 41 8 33 18 12 . 12 Select Force Hacks 200 | . . . . . . . . 150 . . . 50 Disable Machine 1830 | . . . . . . 105 870 105 255 210 165 120 Destroy Structure 2131 | . . . . . . 89 407 372 410 226 357 270 Partial Spotted 270 | . . . . . . 30 15 105 45 60 . 15 Lose Combat Pursuer 1680 | . 60 . . 45 75 180 210 600 135 120 15 240 Influence Decreases 6784 | . 18 93 47 10 58 455 748 1243 1431 1162 703 816 Entered New Map 3786 | . . 43 47 . 22 33 154 669 981 844 553 440 Time Decay 2567 | . 18 40 . 10 26 371 494 514 380 278 150 286 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . Lost Part 281 | . . 10 . . 10 51 . 50 30 40 . 90 Lost Ally 50 | . . . . . . . . 10 40 . . . Squads Dispatched 80 | . . . . . 3 12 10 27 12 4 4 8 Investigation 31 | . . . . . . 6 2 12 6 1 1 3 Extermination 14 | . . . . . . 4 3 3 2 . . 2 Reinforcement 19 | . . . . . 1 2 4 6 1 1 2 2 Assault 11 | . . . . . 2 . 1 3 1 2 1 1 Garrison 5 | . . . . . . . . 3 2 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . Construction Impeded 4 | . . . . . . . 1 2 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 14 | . 1 . . . 2 . 3 3 . . 1 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 209 | . 6 3 . 11 25 30 14 61 13 14 9 23 Peak Tracking Total 12 | . 6 3 . 8 11 5 6 8 6 6 4 12 Tactical Retreats 49 | . 1 . . 1 2 9 7 14 3 4 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 13 | . . . . . . 3 1 6 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 122 | . . . . . . 7 58 7 17 14 11 8 Max in Single Turn 5 | . . . . . . 3 5 3 5 1 1 1 Garrison Access 10 | . . . . . 1 1 1 3 . 1 . 3 Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged 4 | . . . . . . . . 3 . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 67 | . 2 . 1 . 1 12 4 18 12 5 2 10 Terminals 36 | . 2 . . . 1 4 2 10 7 3 1 6 Fabricators 12 | . . . . . . 4 1 3 3 1 . . Repair Stations 4 | . . . . . . 2 . 1 . . . 1 Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . 1 . . . . 1 . Garrison Access 11 | . . . . . . 1 1 3 2 1 . 3 Total Hacks 168 | . 5 . 1 . 1 42 12 49 24 12 6 16 Successful 112 | . 1 . 1 . 1 23 7 34 18 10 6 11 Failed 56 | . 4 . . . . 19 5 15 6 2 . 5 Catastrophic 8 | . 2 . . . . 3 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 97 | . 5 . 1 . 1 16 7 22 24 8 3 10 Terminals 81 | . 5 . . . 1 7 5 29 12 8 3 11 Fabricators 54 | . . . . . . 25 6 10 10 3 . . Repair Stations 6 | . . . . . . 3 . 1 . . . 2 Recycling Units 3 | . . . . . . . . 3 . . . . Scanalyzers 8 | . . . . . . 5 . . . . 3 . Garrison Access 15 | . . . . . . 2 1 6 2 1 . 3 Terminal Hacks 36 | . 1 . 1 . 1 2 3 9 5 6 3 5 Part Schematic 3 | . . . . . 1 . 1 . 1 . . . Level Access Points 6 | . . . . . . 1 . 1 1 1 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . . Machine Index 6 | . . . . . . . 1 1 1 1 1 1 Investigation Status 1 | . . . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . Recall Investigation 3 | . . . . . . 1 1 . . 1 . . Recall Extermination 3 | . . . . . . . . 1 1 . . 1 Recall Reinforcements 5 | . . . . . . . . 3 . . 1 1 Recall Assault 5 | . . . . . . . . 1 1 3 . . Zone Layout 1 | . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 28 | . . . . . . 11 2 7 6 2 . . Network Status 2 | . . . . . . 1 . 1 . . . . Load Schematic 15 | . . . . . . 6 1 3 4 1 . . Build 11 | . . . . . . 4 1 3 2 1 . . Repair Station Hacks 3 | . . . . . . . . 1 . . . 2 Scan Component 1 | . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . Process 1 | . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . Scanalyzer 7 | . . . . . . 4 . . . . 3 . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 2 | . . . . . . 2 . . . . . . Retrieve Study 4 | . . . . . . 1 . . . . 3 . Garrison Access Hacks 9 | . . . . . . 1 1 3 . 1 . 3 Seal Access 9 | . . . . . . 1 1 3 . 1 . 3 Unauthorized Hacks 26 | . . . . . . 5 1 11 7 1 . 1 Terminals 13 | . . . . . . 1 . 9 2 . . 1 Assimilate 4 | . . . . . . 1 . 1 2 . . . Sabotage 9 | . . . . . . . . 8 . . . 1 Fabricators 11 | . . . . . . 4 1 2 3 1 . . Prioritize 8 | . . . . . . 2 1 2 2 1 . . Recompile 3 | . . . . . . 2 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . Reprogram 2 | . . . . . . . . . 2 . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . 1 . . Hacking Detections 39 | . 2 . . . . 7 3 8 8 4 1 6 Full Trace Events 16 | . 1 . . . . 4 1 3 3 1 1 2 Feedback Events 3 | . . . . . . . . . 1 . . 2 Corruption 2 | . . . . . . . . . . . . 2 Hackware Fried 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 1 1 . 1 . . . Parts Built 11 | . . . . . . 4 1 3 2 1 . . Authchips 3 | . . . . . . 2 . . 1 . . . Time 406 | . . . . . . 144 26 108 92 36 . . Total Part Build Rating 49 | . . . . . . 12 6 14 14 3 . . Part Studies Acquired 4 | . . . . . . 1 . . . . 3 . Parts Repaired 1 | . . . . . . . . . . . . 1 Time 26 | . . . . . . . . . . . . 26 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 32 | . . . . . . . . 32 . . . . Retrieved Matter 32 | . . . . . . . . 32 . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 5 | . . . . . . 1 . 1 3 . . . Largest Group 2 | . . . . . . . . . 2 . . . Highest-Rated Group 112 | . . . . . . . . . 112 . . . Highest-Rated Ally 56 | . . . . . . . . . 56 . . . Total Orders 2 | . . . . . . 1 . . 1 . . . STAY 2 | . . . . . . 1 . . 1 . . . Ally Attacks 19 | . . . . . . . . . 19 . . . Total Damage 488 | . . . . . . . . . 488 . . . Kills 10 | . . . . . . . . . 10 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 6408 | . . . . . . 1253 1304 1461 886 578 305 621 Terrain 27 | . . . . . . 27 . . . . . . Structural 5847 | . . . . . . 692 1304 1461 886 578 305 621 Machine Analysis 1127 | . . . . . . 1127 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7081 | 25 44 93 88 110 117 1426 1304 1461 886 601 305 621 Spaces Moved 12564 | 31 71 135 231 291 302 1882 2187 3056 1797 883 587 1111 Core 101 | 31 55 . . . . . . . . . 15 . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 1 | . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . Flight 12462 | . 16 135 231 291 302 1881 2187 3056 1797 883 572 1111 Fastest Speed 24 | 50 37 37 37 37 31 27 29 29 29 27 24 25 Average Speed 31 | 64 47 37 37 37 33 35 29 30 29 27 37 26 Slowest Speed 550 | 100 50 37 37 37 34 117 99 165 29 27 550 35 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 38 | . . 1 . 1 7 7 . 7 7 1 1 6 Potential Cave-ins 4 | . . . . . . . . . 4 . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 37 | 3 21 36 62 74 40 46 34 68 35 22 19 31 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 281 | . . . . . . 37 51 85 37 26 7 38 Terrain Destroyed 1376 | . . . . . . 100 430 235 222 146 143 100 Melee 241 | . . . . . . 37 51 47 37 26 6 37 Projectile 28 | . . . . . . . 3 . 11 3 7 4 AOE 1107 | . . . . . . 63 376 188 174 117 130 59 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 14795 | 34 76 153 232 291 309 2504 2608 3398 2050 1170 633 1337 Wait 1486 | . . 3 2 2 6 495 228 194 164 223 9 160 Move 12482 | 30 70 132 230 288 287 1870 2186 3042 1783 881 585 1098 Hop 33 | . . 1 . 1 7 4 . 6 6 1 1 6 Pick Up 25 | . . . . . 4 5 6 3 3 3 1 . Fast Attach 59 | 2 4 1 . . 1 23 6 9 3 5 3 2 Attach 25 | . . . . . 2 6 5 4 5 2 . 1 Detach 7 | . . . . . . 5 2 . . . . . Swap 18 | 1 1 3 . . 1 4 1 1 3 1 2 . Drop 43 | 1 . . . . 1 18 9 9 . 2 3 . Fire 180 | . 1 13 . . . 5 76 15 22 12 14 22 Melee 390 | . . . . . . 69 89 78 51 40 15 48 Ram 1 | . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . 37 9 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -5/Factory (discovered 6 exits: *Fac x4 / [*Upp x2]) -4/Factory (discovered 6 exits: *Res x4 / [*Upp] / [*Ext]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Identified exit to Mines 70 | -10/Materials | Entered Mines 105 | -10/Mines | Core integrity fell below 50% 149 | -10/Mines | Received a Mining Laser from a helpful Derelict 161 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 161 | -10/Mines | Discovered new exit (range 5) 163 | -10/Mines | Entered Exiles 172 | -10/Exiles | Met 8R-AWN 179 | -10/Exiles | Met EX-HEX 192 | -10/Exiles | Met EX-BIN 197 | -10/Exiles | Aligned with FarCom system 198 | -10/Exiles | Given EX-Vault access code 207 | -10/Exiles | Opened EX-Vault 224 | -10/Exiles | Warned to stay clear of 0b10 Research branches 235 | -10/Exiles | Met EX-DEC 248 | -10/Exiles | Discovered new exit (range 10) 251 | -10/Exiles | Entered Mines 359 | -9/Mines | Discovered new exit (range 7) 361 | -9/Mines | Entered Materials 361 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 389 | -8/Materials | Met 7R-MNS 425 | -8/Materials | Build established: Scavenger-Mutant 475 | -8/Materials | Discovered new exit (range 10) 478 | -8/Materials | Entered Factory 478 | -7/Factory | Evolved 2 slots: Utility x2 608 | -7/Factory | Crushed by falling debris 921 | -7/Factory | Build established: Hacker-Mutant 944 | -7/Factory | Found Prototype Launcher 944 | -7/Factory | Identified Rocket Array 1140 | -7/Factory | Fabricated Hacking Suite? 1322 | -7/Factory | Fabricated Hacking Suite (x1) 1371 | -7/Factory | Fabricated Hacking Suite (x1) 1474 | -7/Factory | Build established: Hacker-Scout 1714 | -7/Factory | Fabricated Hacking Suite (x1) 1765 | -7/Factory | Lost 4 parts (1p2n1w) 1779 | -7/Factory | Identified exit to Factory 1904 | -7/Factory | Entered another Factory area 1904 | -6/Factory | Evolved 2 slots: Utility x2 1980 | -6/Factory | Discovered new exit (range 7) 2145 | -6/Factory | Discovered new exit (range 11) 2228 | -6/Factory | Build established: Wizard-Sprinter 2254 | -6/Factory | Search patrols dispatched 2416 | -6/Factory | Discovered new exit (range 14) 2954 | -6/Factory | First assault squad dispatched 3028 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 3208 | -6/Factory | Entered another Factory area 3208 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3274 | -5/Factory | Fabricated Nuclear Pulse Array? 3473 | -5/Factory | Fabricated Rocket Array? 3508 | -5/Factory | Garrison activated, responded to threat 3529 | -5/Factory | Destroyed 8 combat bots 3531 | -5/Factory | Discovered new exit (range 6) 3663 | -5/Factory | Discovered new exit (range 12) 3664 | -5/Factory | Identified exit to Factory 3808 | -5/Factory | First assault squad dispatched 4132 | -5/Factory | Fabricated Rocket Array (x1) 4581 | -5/Factory | Discovered new exit (range 15) 4611 | -5/Factory | Cargo convoy interrupted 4619 | -5/Factory | High security lockdown imminent 4669 | -5/Factory | Entered another Factory area 4669 | -4/Factory | Evolved 2 slots: Utility x2 4691 | -4/Factory | Discovered new exit (range 9) 4763 | -4/Factory | System Shield fried by hacking feedback 4813 | -4/Factory | Discovered new exit (range 8) 4919 | -4/Factory | First assault squad dispatched 5002 | -4/Factory | Identified exit to Research 5193 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 5348 | -4/Factory | Discovered new exit (range 12) 5384 | -4/Factory | Garrison activated, responded to threat 5455 | -4/Factory | Fabricated Exp. Hacking Suite? 5555 | -4/Factory | Entered Research 5555 | -3/Research | Evolved 2 slots: Propulsion x2 5740 | -3/Research | Found Prototype Processor 5740 | -3/Research | Identified Exp. Melee Analysis Suite 5751 | -3/Research | Found Exp. Melee Analysis Suite 5753 | -3/Research | Found Exp. Melee Analysis Suite 5903 | -3/Research | Discovered new exit (range 10) 5903 | -3/Research | Identified exit to Research 6055 | -3/Research | First assault squad dispatched 6061 | -3/Research | Fabricated Hacking Suite? 6156 | -3/Research | Entered another Research area 6156 | -2/Research | Evolved 2 slots: Propulsion x2 6334 | -2/Research | Identified exit to Access 6406 | -2/Research | First assault squad dispatched 6461 | -2/Research | Entered Access 6461 | -1/Access | Evolved 2 slots: Propulsion x2 6464 | -1/Access | Identified exit to Surface 6511 | -1/Access | Spotted B-99 Colossus 6711 | -1/Access | First assault squad dispatched 6943 | -1/Access | Spotted B-99 Colossus 6995 | -1/Access | Energy Cycler disabled 7025 | -1/Access | Repaired Broken Nuclear Pulse Array+ 7082 | *** | Escaped! Last Messages --------------- O-32 Director uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A022. O-32 Director locks terminal. Slug penetrates Terminal. Enh. Hardcell Cannon+ destroyed. Knocked back. Slug penetrates Wall. Cld. VTOL Module destroyed. Biomechanical Wings destroyed. Critical hit (Blast). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Exp. Hacking Suite destroyed. Knocked back. Biomechanical Wings destroyed. Acquired 9 matter. Mic. Antimatter Reactor+ destroyed. Knocked back. The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ###### #### ##??????????????????????????????????? | | ###### #### ##??????????????????????????????????? | | #### ##??????????????????????????????????? | | ###+##+#### ##??????????????????????????????????? | | # + ##??????????????????????????????????? | | # # ##??????????????????????????????????? | | # # ##??????????????????????????????????? | | # + ##??????????????????????????????????? | | # "Y " # ##??????????????????????????????????? | | #% """" # ##??????????????????????????????????? | | #= # ##??????????????????????????????????? | | # % % # ##??????????????????????????????????? | | "########## ##??????????????????????????????????? | | ########### ##??????????????????????????????????? | | ######??### ##??????????????????????????????????? | | #????????## ##??????????????????????????????????? | | #????????## ##??????????????????????????????????? | | #????????## ##???#####??????????????????????????? | | #????????##% ###################?????????????????? | | #????????## ####### ###########?????????????????? | | #????????## """T""" ""?????????????????? | | #????????## """ "????BB????????????? | | #????????## "????BB????????????? | | ######???## "??????????????????? | | ######???## "" "??????????????????? | | # ???## @" "??????????????????? | | # ???## "??????????????????? | | # ???## u "????BB????????????? | | # ???## k "????BB????????????? | | # ???## ""?????????????????? | | + ???## ####### ###########?????????????????? | | # ???## ###################?????????????????? | | # ???## ###??#####??????????????????????????? | | # ?## ##??????????????????????????????????? | | +##+####?##% ##??????????????????????????????????? | | ?## ##??????????????????????????????????? | | ?## ##??????????????????????????????????? | | ## ###?????????????????????????????????? | | " ## ###?????????????????????????????????? | | ?"""" # % ##?????????????????????????????????? | | ?"""" + ##?????????????????????????????????? | | ?""""" # ##?????????????????????????????????? | | ??""" # ##############?????????????????????? | | ? " ## ###############?????????????????????? | | ## # ##?????????????????????? | | ??## %# ##?????????????????????? | | ??## + ##?????????????????????? | | #######??## # ##?????????????????????? | | #######??## # ##?????????????????????? | | ????????? # # ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 230 Power Shielding 66 Evasion (%) 65 Melee Accuracy 24 Offensive Hacking 108 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Rocket Array | -7/Factory | Scanalyzed Nuclear Pulse Array | -6/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Nuclear Pulse Array | x1 | -6/Factory Nuclear Pulse Array | x1 | -5/Factory Rocket Array | x1 | -5/Factory Rocket Array | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory Hacking Suite | x1 | -3/Research Repaired ---------- Nuclear Pulse Array | 99% | -1/Access | Broken Studied --------- Great Axe | -7/Factory | Hacked Nuclear Pulse Array | -2/Research | Hacked Enh. Hardcell Cannon | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed MyomerRingBoregun Manual? 0 Play Time 02:25:34 Cumulative 355.5 hours Start 2025.10.29 @ 22:05:46 End 2025.10.30 @ 15:59:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 144 Adventurer 177 Explorer 12 Win Type 0 Total 75 Types 23/2/18/3/12/0/5/6/0/6 Lore% 59 Gallery% 57 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 861f9e77-2c7e-44a9-b87f-e14c80adf957