Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.01.31 @ 16:39:41 Player: Lunatic Blue Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (2421) 2421 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 5879 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 265/700 Matter 283/300 Energy 5/100 System Corruption 2% Temperature Cool (6) Movement Hovering (72) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (15) --- Gravmag System Combat Airjet Improved Cooling System Improved Signal Interpreter Transport Network Coupler Transmission Jammer Medium Armor Plating System Shield System Restoration Module Improved Trap Extractor (0/6) Heavy EM Shotgun Improved EM Pulse Cannon Enhanced Autogun Heavy Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Transport Network Coupler Hacking Suite System Shield > --- WEAPON ----------- Impact Mace Chainsword > --- INVENTORY -------- Combat Airjet Improved Signal Interpreter Transport Network Coupler Transmission Jammer Medium Armor Plating System Shield System Restoration Module Improved Trap Extractor Heavy EM Shotgun Improved EM Pulse Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Cannon Rocket Launcher [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 4 | . . . 2 1 . 1 Weapon . | . . . . . . . Parts Attached 109 | . 7 8 13 21 29 31 Power 10 | . 1 . 3 1 3 2 Engine 8 | . 1 . 3 1 2 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 35 | . 2 4 5 4 12 8 Treads 14 | . 1 1 3 3 6 . Leg . | . . . . . . . Wheel 8 | . 1 3 1 1 2 . Hover 11 | . . . . . 3 8 Flight 2 | . . . 1 . 1 . Utility 32 | . 2 1 4 5 5 15 Device 12 | . . . 1 3 4 4 Storage 3 | . 1 . . . . 2 Processor 3 | . . . 1 1 . 1 Hackware 3 | . . . . . . 3 Protection 11 | . 1 1 2 1 1 5 Artifact . | . . . . . . . Weapon 32 | . 2 3 1 11 9 6 Energy Gun 3 | . . . . 3 . . Energy Cannon 9 | . . . . 3 5 1 Ballistic Gun 15 | . 2 2 1 4 4 2 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . 1 . 2 2 4 1 Parts Lost 36 | . 1 6 3 10 3 13 Power 8 | . 1 1 1 1 2 2 Propulsion 10 | . . 3 1 3 . 3 Utility 12 | . . 1 . 3 1 7 Weapon 6 | . . 1 1 3 . 1 Highest Loss Streak 6 | . 1 6 2 6 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 91 87 90 94 99 91 Engine 8 | . 14 4 9 8 8 2 Treads 11 | . 12 14 10 16 17 . Wheel 8 | . 12 12 11 9 8 . Hover 5 | . . . . . . 29 Device 10 | . . . 9 21 22 4 Storage 10 | . 14 14 11 9 9 7 Processor 6 | . . . 5 8 9 13 Hackware 2 | . . . . . . 11 Protection 7 | . 5 14 11 2 4 4 Energy Gun 1 | . 4 . . 4 . . Energy Cannon 1 | . . . . 3 6 . Ballistic Gun 15 | . 22 26 21 9 11 2 Naked Turns . | . . . . . . . Heaviest Build 109 | 10 96 96 102 105 109 40 Greatest Support 48 | 20 20 10 10 22 40 48 Greatest Overweight (x) 14 | . 9 9 10 8 14 . Average Overweight (x) 5 | . 7 9 9 7 8 . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 Average Capacity 22 | . 23 25 25 25 25 14 Most Carried 25 | . 25 25 25 25 25 25 Average Carried 20 | . 16 23 24 21 24 13 Final Capacity 25 | 8 25 25 25 25 25 15 Final Carried 25 | 6 25 25 25 25 25 15 Class Distribution -------------------- 55% | Mutant 20% | Scavenger-Skirmisher 12% | Hacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Mat Sto Fac Matter Collected 2707 | 200 203 165 609 396 687 447 Remotely 53 | . . . . . 53 . Salvage Created 3531 | . 472 101 1044 640 870 404 Parts 233 | . 45 9 68 42 39 30 Haulers Intercepted 9 | . 1 . 3 2 2 1 Recyclers Shooed 2 | . . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 70 | . 9 12 18 12 14 5 Melee 2 | . . . . 1 . 1 Guns 45 | . 9 1 18 3 10 4 Cannons 4 | . . . . . 4 . AOE 19 | . . 11 . 8 . . Classes Destroyed 13 | . 7 2 1 2 . 1 Worker 7 | . 1 1 . 1 3 1 Builder 5 | . 1 1 1 . . 2 Hauler 9 | . 1 . 3 2 2 1 Recycler 5 | . 1 . 1 2 . 1 Operator 1 | . . . . . . 1 Watcher 12 | . 3 . 3 4 . 2 Swarmer 19 | . 6 . 2 6 . 5 Grunt 27 | . 3 . 12 3 9 . Brawler 1 | . . . . 1 . . Sentry 9 | . . . 4 1 4 . Demolisher 1 | . . 1 . . . . Hunter 2 | . . . . 1 1 . Assembled 11 | . . 11 . . . . Best Kill Streak 13 | . 5 12 6 13 6 3 Combat Bots Only 12 | . 3 12 5 9 3 2 Max Kills in Single Turn 6 | . 2 5 2 6 2 1 Gunslinging 1 | . 1 . 1 . . . Exploded 5 | . . 5 . 4 . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Mat Sto Fac Damage Taken 5893 | . 473 799 602 1163 765 2091 Core 982 | . 118 124 84 179 42 435 Absorbed by Shields . | . . . . . . . Core Remaining (%) 60 | 100 . 3 79 . 59 . Volleys Fired 237 | . 39 12 62 45 56 23 Largest 2 | . 2 2 2 2 2 2 Hottest 180 | . 80 46 46 160 180 65 Shots Fired 461 | . 78 19 124 87 111 42 Gun 415 | . 78 14 124 75 86 38 Cannon 37 | . . . . 8 25 4 Launcher 9 | . . 5 . 4 . . Special . | . . . . . . . Kinetic 384 | . 52 14 124 68 86 40 Thermal 66 | . 26 . . 13 25 2 Explosive 9 | . . 5 . 4 . . Electromagnetic 2 | . . . . 2 . . Robot Hit Streak 27 | . 7 9 27 23 17 4 Robot Miss Streak 6 | . 4 2 1 2 2 6 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 . 2 1 2 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 326 | . 42 12 98 66 76 32 Core Hits 168 | . 19 25 37 37 38 12 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . 2 . 1 . . 2 Critical Strikes 6 | . 2 . 1 1 . 2 Burn 1 | . . . . 1 . . Destroy 3 | . 2 . 1 . . . Smash 2 | . . . . . . 2 Melee Attacks 47 | . . . . . . 47 Impact 22 | . . . . . . 22 Slashing 25 | . . . . . . 25 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . . . 7 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7453 | . 610 852 1492 1698 1594 1207 Guns 4579 | . 610 173 1492 916 1095 293 Cannons 614 | . . . . 115 499 . Explosions 1331 | . . 679 . 652 . . Melee 914 | . . . . . . 914 Ramming 15 | . . . . 15 . . Kinetic 4330 | . 490 173 1492 787 1095 293 Thermal 914 | . 120 . . 295 499 . Explosive 1242 | . . 679 . 563 . . Electromagnetic 38 | . . . . 38 . . Impact 401 | . . . . . . 401 Slashing 513 | . . . . . . 513 Piercing . | . . . . . . . Highest Corruption 7 | . . . . 7 7 2 Average Corruption 6 | . . . . 6 7 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . . . . 20 27 . Message Errors 14 | . . . . 5 9 . Matter Fused 12 | . . . . 6 6 . Heat Flow Errors 4 | . . . . 2 2 . Energy Discharges 4 | . . . . 1 3 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . 2 1 . Data Loss (major) 2 | . . . . . 2 . Misfires 5 | . . . . 3 2 . Weapon Failures 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 308 | . . 10 . 13 . 285 Projectiles 10 | . . . . 10 . . Explosions 13 | . . 10 . 3 . . Melee 285 | . . . . . . 285 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 235 | . . 181 . 54 . . Shots 7 | . . 5 . 2 . . Rammed 2 | . . . . 2 . . Targets Rammed 3 | . . . . 3 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 235 | . 162 75 24 235 143 36 Average Temperature 41 | . 62 47 10 43 41 16 Received Heat Transfer 1696 | . 93 100 288 342 288 585 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . . 4 Impact Corruptions 8 | . . . . . . 8 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 1 1 . Heat Transferred 1633 | . 275 . . 583 775 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Sto Fac Peak Influence 738 | . 236 60 318 453 225 738 Initial 114 | . . 47 18 114 113 44 Average 172 | . 98 46 98 321 128 351 Maximum Alert Level 3 | . 1 . 1 2 1 3 Low Security (%) 69 | . 97 100 84 14 83 31 Level 1 17 | . 2 . 15 39 16 25 Level 2 10 | . . . . 46 . 30 Level 3 2 | . . . . . . 11 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 . 2 . 1 6 Investigation 7 | . 1 . 2 . . 4 Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Mat Sto Fac Distress Signals 7 | . 2 . 2 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 159 | . 18 13 30 21 17 60 Peak Tracking Total 19 | . 4 11 5 6 3 19 Tactical Retreats 23 | . 1 . 3 1 1 17 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Sto Fac Traps Triggered 3 | . . . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Mat Sto Fac Machines Disabled 6 | . 1 . . . 4 1 Max in Single Turn 1 | . 1 . . . 1 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Mat Sto Fac Machines Accessed 27 | . 1 . 7 2 7 10 Terminals 19 | . 1 . 5 1 7 5 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access 2 | . . . . . . 2 Total Hacks 78 | . 5 . 23 6 15 29 Successful 30 | . 1 . 11 2 4 12 Failed 47 | . 4 . 11 4 11 17 Catastrophic 15 | . 1 . 1 2 4 7 Database Lockouts 1 | . . . 1 . . . Manual 28 | . . . 14 . 2 12 Terminals 54 | . 5 . 18 4 15 12 Fabricators 12 | . . . . . . 12 Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers 5 | . . . 3 2 . . Garrison Access 5 | . . . . . . 5 Terminal Hacks 16 | . 1 . 7 . 4 4 Record 1 | . . . 1 . . . Robot Analysis 4 | . . . 3 . . 1 Prototype ID Bank 1 | . . . 1 . . . Open Door 2 | . . . . . 2 . Branch Access Points 2 | . 1 . . . . 1 Alert Level 3 | . . . 1 . 1 1 Locate Traps 2 | . . . 1 . 1 . Recall Reinforcements 1 | . . . . . . 1 Fabricator Hacks 6 | . . . . . . 6 Network Status 1 | . . . . . . 1 Load Schematic 3 | . . . . . . 3 Build 2 | . . . . . . 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 3 | . . . 1 2 . . Insert Component 2 | . . . 1 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 3 | . . . 2 . . 1 Terminals 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Fabricators 1 | . . . . . . 1 Recompile 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 1 . 6 2 6 10 Full Trace Events 7 | . 1 . 1 1 1 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built 4 | . . . . . . 4 Authchips 1 | . . . . . . 1 Time 94 | . . . . . . 94 Total Part Build Rating 20 | . . . . . . 20 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 3 | . . . . . 3 . EXPLORE 3 | . . . . . 3 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Sto Fac Robot Analysis Total 4 | . . . 3 . . 1 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 15 | . . . . . 15 . Drone Recoveries 3 | . . . . . 3 . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Mat Sto Fac Turns Passed 5303 | . 749 341 1741 645 888 939 Spaces Moved 2742 | 1 286 136 683 214 283 1139 Core . | . . . . . . . Treads 18 | . . . . 8 10 . Legs 32 | 1 31 . . . . . Wheels 1552 | . 255 136 683 206 272 . Hover 1140 | . . . . . 1 1139 Flight . | . . . . . . . Fastest Speed 45 | 120 120 215 200 145 195 45 Average Speed 148 | 120 202 215 217 210 225 55 Slowest Speed 940 | 120 215 215 230 560 940 76 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 2 46 29 49 19 56 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 39 | . . 21 . . . 18 Terrain Destroyed 102 | . . 45 . 36 3 18 Melee 13 | . . . . . . 13 Projectile 11 | . . . . 3 3 5 AOE 78 | . . 45 . 33 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Mat Sto Fac Total 3510 | . 380 167 829 322 452 1360 Wait 171 | . 17 3 33 11 46 61 Move 2736 | . 285 135 682 213 282 1139 Hop . | . . . . . . . Pick Up 102 | . 25 7 21 15 4 30 Fast Attach 41 | . 3 . . 9 17 12 Attach 45 | . 4 5 9 10 3 14 Detach 9 | . . . 1 2 2 4 Swap 23 | . . 3 4 2 9 5 Drop 86 | . 7 2 17 12 19 29 Fire 237 | . 39 12 62 45 56 23 Melee 43 | . . . . . . 43 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . 3 . . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 6 | . . . . . 6 . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 16) 688 | -10/Materials | Identified exit to Mines 750 | -10/Materials | Entered Mines 766 | -10/Mines | Discovered new exit (range 6) 770 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 810 | -10/Mines | Assembled infested the area 815 | -10/Mines | Assisted by a Guerilla fighting off Assembled 820 | -10/Mines | Learned location of Zion (-6) 828 | -10/Mines | Core integrity fell below 50% 830 | -10/Mines | Core integrity fell below 20% 878 | -10/Mines | Destroyed 12 combat bots 883 | -10/Mines | Lost 6 parts (1p3n1u1w) 1091 | -10/Mines | Entered Materials 1091 | -9/Materials | Evolved 2 slots: Utility x2 1908 | -9/Materials | Discovered new exit (range 3) 1920 | -9/Materials | Identified exit to Materials 2293 | -9/Materials | Central database locked down 2317 | -9/Materials | Discovered exit to Materials (range 3) 2832 | -9/Materials | Entered another Materials area 2832 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2920 | -8/Materials | Lost 4 parts (1n2u1w) 2950 | -8/Materials | Destroyed 9 combat bots 3090 | -8/Materials | Lost 6 parts (1p2n1u2w) 3238 | -8/Materials | Build established: Scavenger-Skirmisher 3404 | -8/Materials | Discovered new exit (range 12) 3470 | -8/Materials | Identified exit to Storage 3477 | -8/Materials | Entered Storage 3995 | -8/Storage | Garrison activated, responded to threat 4274 | -8/Storage | Discovered new exit (range 15) 4363 | -8/Storage | Identified exit to Factory 4365 | -8/Storage | Entered Factory 4365 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4672 | -7/Factory | Fabricated Cmb. Airjet? 4752 | -7/Factory | Fabricated Cmb. Airjet (x2) 4918 | -7/Factory | Lost 4 parts (1p2n1u) 4924 | -7/Factory | Build established: Hacker-Mutant 4937 | -7/Factory | Discovered new exit (range 9) 4942 | -7/Factory | Identified exit to Factory 5165 | -7/Factory | Search patrols dispatched 5233 | -7/Factory | Identified exit to Lower Caves 5284 | -7/Factory | Core integrity fell below 50% 5304 | -7/Factory | Self-destructed Last Messages --------------- 05289_ Sneak attack on U-05 Engineer. 05289_ Destroyed Terrain Scan Processor. 05289_ Destroyed Structural Scanner. 05289_ U-05 Engineer system corrupted by crushing effect. 05289_ Wheel fried. 05289_ Lgt. Ion Engine fried. 05289_ U-05 Engineer destroyed. 05289_ K-01 Serf collects debris. 05292_ Dropped Enh. Autogun. 05292_ Hvy. Ion Cannon destroyed. 05293_ Acquired Imp. Trap Extractor. 05294_ Acquired 34 matter. 05302_ Connecting with Garrison Access... 05302_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. 05302_ Slug penetrates Garrison Access. 05302_ Cmb. Airjet destroyed. 05302_ C-30 ARC bursts open, deploying its payload. 05302_ S-27 Virus unfolds itself. 05304_ Lyr. Light Armor Plating destroyed. 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""" """ | | ????????????????????# hG@/ Y s s s% "" "" | | ????????????????????# "" ###Y#######???# "" "" | | ????????????????????# "r### ###??###### | | ????????????????????# #% [ #?? + | | ????????????????????###u###!% # #######+## | | ??????????????????????# * + #????????? | | ??????????????????????# ### # #????????? | | ??????????????????????#?### #???? ?????????? | | ??????????????????????????## #######/######????? | | ???????????????????????????# # #????? | | ???????????????????????????# + """ """ ###### | | ???????????????????????????# # """ """ + | | ???????????????????????????# # """ """ ###### | | ???????????????????????????# # #????? | | ???????????????????????????# # """ """ #????? | | ???????????????????????????# # """ """ #????? | | ???????????????????????????# # """ """ #????? | | ???????????????????????????# # #????? | | ???????????????????????????# # #????? | | ???????????????????????????# # #????? | | ???????????????????????????# # #????? | | ???????????????????????????# ##############????? | | ???????????????????????????# # #????????? | | ???????????????????????????# # """"#????????? | | ???????????????????????????# # """"#####?###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 56 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory | Authchip Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostDiametricMapper Manual? 0 Play Time 00:46:35 Cumulative 208.3 hours Start 2023.01.31 @ 15:46:12 End 2023.01.31 @ 16:39:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 282 Rogue 282 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 77 Gallery% 84 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9cf6d02-c160-4b10-8eef-8e8d6b6fcfa3