Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.25 @ 12:20:33 // Halloween2020/ForbiddenLore Player: FictionXVI Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2429) 2429 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5180 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 100/100 System Corruption 5% Temperature Cool (27) Movement Walking (240) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Seismic Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Light Deuterium Engine Improved Heat Sink Improved Heat Sink Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Plasma Cutter > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Aluminum Leg Heat Sink Large Storage Unit Large Storage Unit Seismic Analyzer Light Armor Plating Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 2 | . . . 1 1 Parts Attached 71 | 7 7 7 13 37 Power 17 | 2 3 1 5 6 Engine 16 | 2 3 1 5 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 20 | 2 2 1 2 13 Treads 2 | 2 . . . . Leg 15 | . 2 1 2 10 Wheel 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 3 1 6 Device 6 | . 1 2 1 2 Storage 4 | 1 1 1 . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 21 | 2 . 2 5 12 Energy Gun 5 | 1 . . . 4 Energy Cannon 1 | . . 1 . . Ballistic Gun 12 | 1 . 1 4 6 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 36 | . 1 2 5 28 Power 9 | . 1 1 1 6 Propulsion 11 | . . . 2 9 Utility 5 | . . . 1 4 Weapon 11 | . . 1 1 9 Highest Loss Streak 8 | . 1 2 2 8 Average Slot Usage (%) 93 | . 98 98 97 88 Engine 13 | . 14 10 17 12 Treads 1 | . 10 . . . Leg 20 | . 17 33 26 15 Wheel 2 | . . . . 4 Device 14 | . 13 22 17 10 Storage 9 | . 14 11 9 7 Processor 5 | . . . . 11 Energy Gun 4 | . 14 5 . 2 Energy Cannon 2 | . . 4 9 . Ballistic Gun 15 | . 14 11 12 19 Launcher 1 | . . . 4 . Naked Turns . | . . . . . Heaviest Build 61 | 13 28 48 56 61 Greatest Support 48 | 40 40 39 39 48 Greatest Overweight (x) 16 | . 4 1 1 16 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 18 | 6 10 12 12 18 Average Capacity 9 | 5 7 11 12 12 Most Carried 12 | 4 9 12 12 12 Average Carried 8 | 3 6 9 11 10 Final Capacity 18 | 6 10 12 12 18 Final Carried 12 | 4 9 12 12 4 Class Distribution -------------------- 56% | Mutant 12% | Gunner 10% | Scavenger-Gunner 9% | Skirmisher 7% | Scavenger-Mutant 3% | Machinist-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1517 | 216 154 167 161 819 Remotely . | . . . . . Salvage Created 2939 | . 112 395 590 1842 Parts 171 | . 7 28 35 101 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 54 | . 3 11 14 26 Guns 34 | . 3 9 3 19 Cannons 10 | . . 2 8 . AOE 10 | . . . 3 7 Classes Destroyed 13 | . 1 4 5 3 Worker 8 | . . 1 . 7 Builder 4 | . . . 2 2 Tunneler 1 | . . . 1 . Hauler 2 | . . . 1 1 Recycler 5 | . . . . 5 Operator 1 | . . . 1 . Watcher 9 | . . 2 3 4 Swarmer 14 | . . 6 4 4 Grunt 27 | . 3 3 9 12 Brawler 2 | . . . 1 1 Sentry 6 | . . 2 . 4 Hunter 1 | . . . . 1 Programmer 4 | . . . . 4 Best Kill Streak 11 | . 3 4 11 9 Combat Bots Only 5 | . 3 4 5 5 Max Kills in Single Turn 4 | . 1 2 4 4 Gunslinging . | . . . . . Exploded 4 | . . . 2 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3914 | . 223 335 677 2679 Core 921 | . 34 19 163 705 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 86 95 70 . Volleys Fired 181 | . 15 35 35 96 Largest 4 | . 2 2 3 4 Hottest 195 | . 70 79 109 195 Shots Fired 461 | . 30 61 71 299 Gun 396 | . 30 52 26 288 Cannon 44 | . . 9 35 . Launcher 21 | . . . 10 11 Special . | . . . . . Kinetic 314 | . 15 35 26 238 Thermal 75 | . 15 17 . 43 Explosive 21 | . . . 10 11 Electromagnetic 51 | . . 9 35 7 Robot Hit Streak 46 | . 20 24 27 46 Robot Miss Streak 3 | . 1 2 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 356 | . 27 46 41 242 Core Hits 202 | . 6 19 39 138 Critical Hits 4 | . . 1 . 3 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6406 | . 313 839 1919 3335 Guns 3693 | . 313 569 144 2667 Cannons 889 | . . 194 695 . Explosions 1786 | . . 69 1080 637 Melee . | . . . . . Ramming 38 | . . 7 . 31 Kinetic 2713 | . 151 355 144 2063 Thermal 1365 | . 162 283 241 679 Explosive 1341 | . . . 839 502 Electromagnetic 949 | . . 194 695 60 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 7 5 Average Corruption 2 | . . . 5 2 Corruption Purged . | . . . . . Effects 20 | . . . 3 17 Message Errors 5 | . . . . 5 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 2 | . . . 1 1 Parts Rejected 1 | . . . 1 . Data Loss (minor) 3 | . . . . 3 Targeting Errors 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 65 | . . 21 44 . Projectiles 35 | . . 21 14 . Explosions 30 | . . . 30 . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 122 | . . 18 54 50 Shots 6 | . . 1 4 1 Rammed 3 | . . . . 3 Targets Rammed 6 | . . 2 . 4 Kicked 3 | . . 2 . 1 Crushed . | . . . . . Highest Temperature 282 | . 5 2 109 282 Average Temperature 42 | . 5 1 26 48 Received Heat Transfer 1686 | . 156 126 180 1224 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . . 2 Heat Transferred 2744 | . 481 729 250 1284 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 2 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 431 | . 61 310 265 431 Initial 97 | . . . 45 97 Average 83 | . 18 120 92 163 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 84 | 100 100 74 76 73 Level 1 13 | . . 25 23 23 Level 2 1 | . . . . 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 1 . 2 14 Investigation 3 | . 1 . 1 1 Extermination 3 | . . . . 3 Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 5 16 24 41 Peak Tracking Total 6 | . 3 5 6 6 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 7 | . . 1 . 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . 1 1 2 Max in Single Turn 2 | . . 1 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 8 | . 3 1 3 1 Terminals 5 | . 2 1 2 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 34 | . 8 6 16 4 Successful 28 | . 7 3 14 4 Failed 6 | . 1 3 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . . 5 . . Terminals 18 | . 7 6 5 . Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 11 | . . . 11 . Garrison Access . | . . . . . Terminal Hacks 12 | . 6 3 3 . Record 7 | . 3 3 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Disarm Traps 2 | . 2 . . . Fabricator Hacks 4 | . . . . 4 Load Schematic 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 11 | . . . 11 . Insert Component 5 | . . . 5 . Analyze 6 | . . . 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 3 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built 6 | . . . . 6 Matter 204 | . . . . 204 Time 102 | . . . . 102 Total Part Build Rating 6 | . . . . 6 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4165 | 1209 534 484 548 1390 Spaces Moved 1784 | 383 312 229 253 607 Core 15 | 8 3 . . 4 Treads 491 | 375 116 . . . Legs 1091 | . 193 229 253 416 Wheels 187 | . . . . 187 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 150 110 Average Speed 149 | 157 147 139 150 149 Slowest Speed 850 | 160 250 150 150 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 31 | 47 50 24 13 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 183 | . . 2 91 90 Melee . | . . . . . Projectile . | . . . . . AOE 183 | . . 2 91 90 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2949 | 985 358 330 358 918 Wait 852 | 593 6 53 42 158 Move 1780 | 382 311 228 252 607 Hop . | . . . . . Pick Up 28 | 3 9 5 7 4 Fast Attach 26 | 6 3 . 6 11 Attach 25 | . 1 4 5 15 Detach 5 | . 2 . 2 1 Swap 20 | 1 3 3 2 11 Drop 26 | . 8 . 7 11 Fire 181 | . 15 35 35 96 Melee . | . . . . . Ram 2 | . . . . 2 Kick 4 | . . 2 . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 1210 | -11/Scrapyard | Entered Materials 1211 | -10/Materials | Build established: Mutant 1715 | -10/Materials | Discovered new exit (range 8) 1744 | -10/Materials | Entered another Materials area 1744 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2183 | -9/Materials | Discovered new exit (range 10) 2228 | -9/Materials | Entered another Materials area 2228 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2519 | -8/Materials | Build established: Skirmisher 2698 | -8/Materials | Crushed by falling debris 2773 | -8/Materials | Discovered new exit (range 3) 2776 | -8/Materials | Entered Factory 2776 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2946 | -7/Factory | Fabricated Lgt. Assault Rifle (x3) 3047 | -7/Factory | Fabricated Aluminum Leg (x3) 3110 | -7/Factory | Garrison activated, responded to threat 3782 | -7/Factory | Garrison activated, responded to threat 3812 | -7/Factory | Build established: Gunner 3857 | -7/Factory | Lost 7 parts (1p3n3w) 3985 | -7/Factory | Garrison activated, responded to threat 4101 | -7/Factory | Lost 8 parts (2p2n1u3w) 4121 | -7/Factory | Core integrity fell below 50% 4140 | -7/Factory | Core integrity fell below 20% 4166 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04112_ Slammed into U-05 Engineer. 04112_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04112_ U-05 Engineer builds a Wall. 04114_ System corrupted: Energy discharge (-38). 04123_ Aluminum Leg destroyed. 04129_ Adv. Targeting Computer destroyed. 04131_ System corrupted: Matter fused (-9). 04132_ A-02 Transporter destroyed. 04133_ K-01 Serf collects debris. 04136_ Acquired 20 matter. 04137_ K-01 Serf collects debris. 04145_ R-06 Scavenger collects Ion Engine. 04145_ K-01 Serf collects debris. 04149_ R-06 Scavenger collects Transport Network Coupler. 04153_ R-06 Scavenger collects Nuclear Core. 04156_ System corrupted: Component data lost. 04158_ K-01 Serf cleans the Fusion Modulator. 04162_ Lgt. Armor Plating destroyed. 04166_ Ion Engine destroyed. 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"" "" # #???????????? | | ??????????????????# # #???????????? | | ??????????????????# # ########????? | | ??????????????????#! # # ??? | | ??????????????????# """ / ??? | | ??????????????????# """"" # # ?? | | ?????????????????## """"" # ##########??? | | ?????????????????# # #???????????? | | ????????????????# # # #???????????? | | ????????????????# # #???????????? | | ????????????????## # #???????????? | | ????????????????# # ######## ###########?? | | ???????????????### ### ####### + ? | | ???????????????# ! # # """???? | | ???????????????+ # # """???? | | ???????????????# # # """???? | | ???????????????# # # """???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 60 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Assault Rifle | x3 | -7/Factory Aluminum Leg | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Just What I Needed Let's See Who's Tougher Challenges ------------ None Game ------ Seed MetafiberCoreNanovents Manual? 0 Play Time 00:49:36 Cumulative 79.0 hours Start 2020.11.24 @ 22:59:49 End 2020.11.25 @ 12:20:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 42 Rogue 40 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0b10cc6-a572-4906-aefa-de789c0e76ba