Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 18:32:39 Player: OctarineSorcerer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (2514) 2514 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-11) -11 TOTAL SCORE: 7263 Bonus ------- Friendly Fire -11 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Improved Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Advanced Heat Sink Advanced Melee Analysis Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer Core Analyzer Energy Filter Hardened Light Armor Plating > --- WEAPON ----------- Gatling Laser Cooled Particle Cannon Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Titanium Leg Wheel Large Battery Particle Charger Improved Light Armor Plating Gauss Rifle Advanced Assault Cannon [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 7 | . . . 2 2 2 1 . . Weapon 1 | . . 1 . . . . . . Parts Attached 82 | 7 2 14 13 15 22 3 6 . Power 9 | 1 1 1 . 2 2 . 2 . Engine 6 | 1 . 1 . 2 1 . 1 . Core 3 | . 1 . . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 23 | 2 . 7 4 3 6 . 1 . Treads . | . . . . . . . . . Leg 14 | 2 . 6 3 3 . . . . Wheel 5 | . . . . . 4 . 1 . Hover 3 | . . . 1 . 2 . . . Flight 1 | . . 1 . . . . . . Utility 31 | 2 1 . 6 6 11 3 2 . Device 17 | 1 . . 3 3 5 3 2 . Storage 2 | 1 1 . . . . . . . Processor 7 | . . . . 2 5 . . . Hackware . | . . . . . . . . . Protection 5 | . . . 3 1 1 . . . Artifact . | . . . . . . . . . Weapon 19 | 2 . 6 3 4 3 . 1 . Energy Gun 7 | 1 . 1 2 2 1 . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 4 | 1 . 1 . 1 1 . . . Ballistic Cannon 6 | . . 4 1 . . . 1 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 2 2 2 1 . . . Parts Lost 36 | . . 1 1 7 11 . 13 3 Power 3 | . . . . . 1 . 2 . Propulsion 8 | . . . . 1 3 . 4 . Utility 18 | . . . 1 3 6 . 5 3 Weapon 7 | . . 1 . 3 1 . 2 . Highest Loss Streak 8 | . . 1 1 3 7 . 8 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 100 97 98 96 67 74 55 35 Engine 5 | . 6 6 9 7 3 . 1 . Core 2 | . 7 4 . . 2 5 2 . Leg 20 | . 28 32 26 22 7 . . . Wheel 1 | . . . . . 4 5 2 . Hover 1 | . . . . . 4 11 2 . Device 15 | . 14 11 17 16 12 21 21 17 Storage 7 | . 14 11 9 7 2 . . . Processor 7 | . . . . 10 16 23 19 17 Protection 3 | . . . 9 7 2 . . . Energy Gun 9 | . 14 10 12 12 3 . . . Energy Cannon 1 | . . . . 3 2 . . . Ballistic Gun 3 | . 14 10 . 1 1 . . . Ballistic Cannon 5 | . . 10 14 4 . . 1 . Naked Turns 68 | . . . . . 68 . . . Heaviest Build 46 | 15 20 28 41 46 46 20 20 2 Greatest Support 54 | 20 20 51 51 54 50 24 29 3 Greatest Overweight (x) 3 | 1 . 1 1 1 3 . 3 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 Average Capacity 8 | 6 8 10 10 10 6 5 5 5 Most Carried 10 | 3 6 10 10 10 9 5 5 3 Average Carried 7 | 2 5 8 9 9 5 4 2 3 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 Final Carried 10 | 3 6 10 10 9 5 5 3 3 Class Distribution -------------------- 34% | Tank 29% | Mutant 14% | Skirmisher 9% | Scavenger-Gunner 7% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Matter Collected 1708 | 265 100 254 448 356 166 . 119 . Remotely . | . . . . . . . . . Salvage Created 2804 | 18 295 376 519 905 403 . 288 . Parts 158 | 2 22 28 47 50 7 . 2 . Haulers Intercepted 8 | . 1 2 2 2 1 . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 62 | . 7 10 14 19 3 . 9 . Melee 5 | . . . . . 1 . 4 . Guns 30 | . 7 3 5 15 . . . . Cannons 21 | . . 7 9 4 . . 1 . Classes Destroyed 13 | 1 4 3 2 1 2 . . . Worker 6 | . 2 . 2 . 2 . . . Builder 2 | . . . 1 1 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 8 | . 1 2 2 2 1 . . . Recycler 1 | . . . . . 1 . . . Operator 3 | . . 1 1 . 1 . . . Watcher 5 | . . 1 3 1 . . . . Swarmer 23 | . 3 3 9 3 . . 5 . Grunt 25 | . 4 5 1 11 . . 4 . Sentry 8 | . . 2 3 3 . . . . Hunter 3 | . . . 1 . 2 . . . Programmer 2 | . . . . 2 . . . . Behemoth 1 | . . . . . 1 . . . Best Kill Streak 9 | 1 5 5 9 6 5 . 5 . Combat Bots Only 6 | . 3 3 6 5 2 . 5 . Max Kills in Single Turn 2 | 1 1 1 2 1 1 . 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Hostile Shots Fired 641 | . 31 38 66 159 184 . 153 10 Missed 194 | . 9 7 21 47 58 . 47 5 Damage Taken 5868 | . 217 316 352 1426 1670 . 1803 84 Core 1707 | . 23 51 42 192 397 . 972 30 Absorbed by Shields 388 | . . . 77 200 16 . 95 . Regen/Repaired (Parts) 255 | . . 205 50 . . . . . Core Remaining (%) 82 | 100 90 87 92 72 53 . . . Volleys Fired 157 | 2 23 31 36 53 10 . 2 . Largest 3 | 2 2 3 3 3 3 . 1 . Hottest 171 | 70 70 109 166 171 165 . 57 . Shots Fired 421 | 4 46 82 108 153 26 . 2 . Gun 251 | 4 46 51 47 85 18 . . . Cannon 170 | . . 31 61 68 8 . 2 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 195 | 2 23 60 61 44 3 . 2 . Thermal 226 | 2 23 22 47 109 23 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 3 5 14 6 14 14 . 4 . Robot Miss Streak 10 | 1 2 3 4 4 10 . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 279 | 3 29 50 46 98 31 . 22 . Core Hits 126 | 1 17 22 28 45 11 . 2 . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 8 | . . . . . 2 . 6 . Critical Strikes 16 | . 1 1 . 6 2 . 6 . Burn 6 | . . . . 6 . . . . Destroy 1 | . 1 . . . . . . . Blast 1 | . . 1 . . . . . . Smash 8 | . . . . . 2 . 6 . Melee Attacks 37 | . . . . . 16 . 21 . Impact 37 | . . . . . 16 . 21 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6377 | 40 393 795 870 2067 1174 . 1038 . Guns 2537 | 40 393 347 282 1073 402 . . . Cannons 2172 | . . 448 581 955 117 . 71 . Explosions . | . . . . . . . . . Melee 1622 | . . . . . 655 . 967 . Ramming 46 | . . . 7 39 . . . . Kinetic 2066 | 15 203 620 581 560 16 . 71 . Thermal 2643 | 25 190 175 282 1468 503 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 1622 | . . . . . 655 . 967 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 7 . . 2 2 Average Corruption 4 | . . . . 6 . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . 12 . . 1 . Message Errors 4 | . . . . 3 . . 1 . Matter Fused 3 | . . . . 3 . . . . Heat Flow Errors 3 | . . . . 3 . . . . Energy Discharges 2 | . . . . 2 . . . . Data Loss (major) 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 770 | . . 4 10 33 309 . 414 . Projectiles 47 | . . 4 10 33 . . . . Explosions . | . . . . . . . . . Melee 723 | . . . . . 309 . 414 . Knockbacks 22 | . . 7 . 8 4 . 3 . Impact 6 | . . . . . 4 . 2 . Kinetic 14 | . . 6 . 7 . . 1 . Secondary 2 | . . 1 . 1 . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 5 | . . . 1 4 . . . . Kicked 5 | . . . 1 4 . . . . Crushed . | . . . . . . . . . Highest Temperature 519 | 9 147 254 513 519 132 . 25 . Average Temperature 124 | 6 53 107 169 125 50 . 13 . Received Heat Transfer 1344 | . 90 123 30 548 126 . 427 . Effects 11 | . . . 6 5 . . . . Shutdowns 3 | . . . 2 1 . . . . Energy Bleed 4 | . . . 2 2 . . . . Interference 2 | . . . . 2 . . . . Damage (minor) 1 | . . . 1 . . . . . Damage (major) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 11 | . . . . . 6 . 5 . Impact Corruptions 22 | . . . . . 9 . 13 . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 5 | . . . 2 3 . . . . Heat Transferred 5778 | 74 555 447 608 3162 932 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Peak Influence 351 | 5 211 341 351 311 207 70 . . Initial 136 | . 3 89 120 60 136 56 . . Average 169 | . 85 225 214 174 116 62 . . Maximum Alert Level 1 | . 1 1 1 1 1 . . . Low Security (%) 62 | 100 85 41 38 60 98 100 . . Level 1 37 | . 14 58 61 39 1 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 . 1 6 3 . . . Investigation 2 | . . . 1 1 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 5 | . 2 . . 3 . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Distress Signals 2 | . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . 8 18 23 24 15 . 22 6 Peak Tracking Total 8 | . 3 3 8 4 5 . 6 6 Tactical Retreats 8 | . . 1 . . 2 . 5 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Traps Triggered 3 | . . . 1 . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . . 6 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Disabled 4 | . . 2 1 . 1 . . . Max in Single Turn 1 | . . 1 1 . 1 . . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Accessed 28 | . 2 6 8 1 9 2 . . Terminals 15 | . 2 4 5 . 3 1 . . Fabricators 2 | . . . . . 2 . . . Repair Stations 3 | . . 1 1 . 1 . . . Recycling Units 3 | . . . . 1 2 . . . Scanalyzers 4 | . . 1 1 . 1 1 . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 81 | . 3 27 23 3 22 3 . . Successful 47 | . 2 18 14 1 11 1 . . Failed 34 | . 1 9 9 2 11 2 . . Catastrophic 6 | . 1 2 . 1 1 1 . . Database Lockouts . | . . . . . . . . . Manual 12 | . 1 4 4 . 1 2 . . Terminals 54 | . 3 15 19 . 15 2 . . Fabricators 2 | . . . . . 2 . . . Repair Stations 13 | . . 10 2 . 1 . . . Recycling Units 6 | . . . . 3 3 . . . Scanalyzers 5 | . . 2 1 . 1 1 . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 26 | . 1 8 10 . 7 . . . Record 3 | . . . 1 . 2 . . . Robot Analysis 3 | . . 1 2 . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . Recycling Unit Index 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 2 | . . 1 . . 1 . . . Disarm Traps 1 | . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 5 | . . 1 2 . 2 . . . Fabricator Hacks 2 | . . . . . 2 . . . Build 2 | . . . . . 2 . . . Repair Station Hacks 10 | . . 8 2 . . . . . Scan Component 5 | . . 4 1 . . . . . Repair 5 | . . 4 1 . . . . . Recycling Unit Hacks 3 | . . . . 1 2 . . . Report Inventory 2 | . . . . 1 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 3 | . 1 . 1 . . 1 . . Terminals 3 | . 1 . 1 . . 1 . . Assimilate 1 | . 1 . . . . . . . Botnet 2 | . . . 1 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . 1 . . . Used 2 | . . . 1 . 1 . . . Hacking Detections 23 | . 1 6 6 1 8 1 . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 5 | . . . . . 5 . . . Authchips . | . . . . . . . . . Time 143 | . . . . . 143 . . . Total Robot Build Rating 23 | . . . . . 23 . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . 4 1 . . . . . Time 172 | . . 134 38 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total Allies 5 | . . . . . 5 . . . Largest Group 3 | . . . . . 3 2 . . Highest-Rated Group 87 | . . . . . 87 64 . . Highest-Rated Ally 32 | . . . . . 32 32 . . Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . . 18 3 . . Total Damage 402 | . . . . . 287 115 . . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Robot Analysis Total 3 | . . 1 2 . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Turns Passed 4404 | 68 373 777 868 1048 698 90 390 92 Spaces Moved 2941 | 39 209 361 496 608 548 137 360 183 Core 600 | 1 . . . . 134 . 282 183 Treads . | . . . . . . . . . Legs 1838 | 38 209 361 496 608 126 . . . Wheels 215 | . . . . . 165 . 50 . Hover 288 | . . . . . 123 137 28 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 123 130 113 50 56 50 50 Average Speed 103 | 125 120 130 130 125 77 56 78 50 Slowest Speed 200 | 190 120 190 200 200 200 56 200 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 42 37 45 22 22 4 60 29 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 18 | . . 2 7 8 . . 1 . Melee . | . . . . . . . . . Projectile 18 | . . 2 7 8 . . 1 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total 3867 | 50 285 601 638 777 760 149 424 183 Wait 555 | . 46 168 74 77 152 5 33 . Move 2933 | 38 208 360 495 607 547 136 359 183 Hop . | . . . . . . . . . Pick Up 48 | 3 3 13 7 10 8 2 2 . Fast Attach 42 | 7 1 7 6 5 12 3 1 . Attach 28 | . . 2 4 8 9 . 5 . Detach 12 | . 1 2 2 3 3 . 1 . Swap 12 | . 1 5 3 2 1 . . . Drop 38 | . 2 13 10 8 2 3 . . Fire 157 | 2 23 31 36 53 10 . 2 . Melee 37 | . . . . . 16 . 21 . Ram . | . . . . . . . . . Kick 5 | . . . 1 4 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: War) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 8) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 727 | -9/Materials | Discovered new exit (range 12) 743 | -9/Materials | Identified exit to Mines 1066 | -9/Materials | Repaired Assault Rifle 1106 | -9/Materials | Repaired Titanium Leg 1141 | -9/Materials | Repaired Imp. Light Cannon 1181 | -9/Materials | Repaired Titanium Leg 1191 | -9/Materials | Discovered new exit (range 5) 1219 | -9/Materials | Entered another Materials area 1219 | -8/Materials | Evolved 2 slots: Utility x2 1539 | -8/Materials | Build established: Tank 1877 | -8/Materials | Repaired Titanium Leg 2062 | -8/Materials | Discovered new exit (range 13) 2087 | -8/Materials | Entered Factory 2087 | -7/Factory | Evolved 2 slots: Utility x2 2798 | -7/Factory | Lost 3 parts (1n1u1w) 3087 | -7/Factory | Discovered new exit (range 15) 3134 | -7/Factory | Identified exit to Factory 3135 | -7/Factory | Entered another Factory area 3135 | -6/Factory | Evolved 2 slots: Utility x2 3252 | -6/Factory | Build established: Scavenger-Gunner 3260 | -6/Factory | Fabricated G-50 Soldier (x3) 3343 | -6/Factory | Spotted B-75 Beast 3365 | -6/Factory | Destroyed B-75 Beast 3387 | -6/Factory | Garrison activated, responded to threat 3399 | -6/Factory | Lost 3 allies 3400 | -6/Factory | Released all parts (8) 3430 | -6/Factory | Lost 7 parts (2n4u1w) 3589 | -6/Factory | Fabricated Y-54 Guardian (x2) 3599 | -6/Factory | Lost 4 parts (1p1n2u) 3777 | -6/Factory | Discovered new exit (range 9) 3833 | -6/Factory | Entered another Factory area 3833 | -5/Factory | Accompanied by 2 allies 3833 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3861 | -5/Factory | Discovered new exit (range 18) 3923 | -5/Factory | Entered Upper Caves 4109 | -5/Upper Caves | Lost 8 parts (1p3n3u1w) 4118 | -5/Upper Caves | Spotted B-75 Beast 4130 | -5/Upper Caves | Core integrity fell below 50% 4222 | -5/Upper Caves | Learned Factory emergency access door positions 4225 | -5/Upper Caves | Identified exit to Upper Caves 4232 | -5/Upper Caves | Core integrity fell below 20% 4313 | -5/Upper Caves | Entered another Upper Caves area 4339 | -5/Upper Caves | Build established: Mutant 4379 | -5/Upper Caves | Identified exit to Warlord 4388 | -5/Upper Caves | Spotted B-75 Beast 4405 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04248_ Found Adv. Targeting Computer. 04248_ Found Adv. Melee Analysis Suite. 04248_ Found 27 Matter. 04250_ Acquired Adv. Melee Analysis Suite. 04267_ Searching scrap... 04267_ Found EM Disruption Field. 04267_ Found System Shield. 04267_ Found Imp. Field Recycling Unit. 04267_ Found Recoil Nullifier. 04267_ Found 11 Matter. 04276_ Adv. Weight Redist. System destroyed. 04296_ NNZ&CGDNJ2TR ESESS1E2MZPHR%5|H/2F3XFO:W LOCATION=UPPER CAVES GOAL=ESCAPE 04379_ Acquired derelict log, extracted data. Loading 1 Warlord entrance... 04400_ Adv. Weight Redist. System destroyed. 04403_ Adv. Heat Sink destroyed. 04405_ Transmission Jammer destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###????????????????????????????????? | | ??????????????? #???????????????????????????????? | | ???????????????? ??????????????????????????????? | | ????????????????? ?????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ???????????????????????????? | | ???????????????????# #####??????????????????????? | | ???????????????????# ##?????????????????????? | | ???????????????????# #?????????????????????? | | ??????????????????## ##????????????????????? | | ??????????????????# @ #????????????????????? | | ??????????????????## ## #???????######???????? | | ???????????????????????## ##???#### "#??#????? | | ??????????????????????## ##### ## #????? | | ?????????????????????## #????? | | ?????????????????????# #???????? | | ?????????????????????## s ### ##???????? | | ??????????????????????## ##?# ########## | | ???????????????????????#s ##??# | | ?????????????????????? s ##??# ## | | ????????????????????? s ## ########### ## | | ???????????????????? s #??######## ## | | ?????????????????? ## #### | | ?????????????????# ##?# ## | | ?????????????????## ???# #""" """ | | ??????????????????## ???# ##""" """ | | ???????????????????## #???###### ####""" """ | | ????????????????????###?????????### ##??# " " | | ??????????????????????????????????#####???# """"" | | ??????????????????????????????????????????# """"" | | ??????????????????????????????????????????# """ | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 11 Core Analysis 6 Armor Integrity Analysis 30 Energy Filtering 30 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Y-54 Guardian | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever Armchair Analyst My Command Is Your Wish Challenges ------------ None Game ------ Seed ImpactWarpRipper Manual? 0 Play Time 01:18:41 Cumulative 37.2 hours Start 2024.03.15 @ 17:06:25 End 2024.03.15 @ 18:32:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d636c7e5-b76b-4bf2-827b-18fdaba6a02e