Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 13:40:35 Player: Artackni Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (237) 1185 Value Destroyed (8826) 8826 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2284) 2284 TOTAL SCORE: 20495 Bonus ------- High Alert Combat Kills 907 Follower Combat Kills 417 Entered DSFs 500 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -340 Cogmind --------- Core Integrity 0/1300 Matter 33/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Optical Array Advanced Melee Analysis Suite Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Armor Integrity Analyzer Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Improved System Guard > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Improved Deuterium Engine Drone Bay (1/2) Linear Accelerator Advanced Datajack Peak State ------------ > --- POWER ------------ Backup Power III Improved Deuterium Engine > --- PROPULSION ------- Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Weight Redist. System Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Armor Integrity Analyzer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Drone Bay > --- WEAPON ----------- Linear Accelerator Katana Enhanced Force Lance > --- INVENTORY -------- Backup Power III Compact HERF Cannon Advanced Plasma Cannon Advanced Datajack [Rating: 104] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fusion Compressor Reactor Cold Fusion Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Precision Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Slots Evolved 14 | . . . 2 . . 4 . . 2 . . . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . 2 . . . . . . . . . . 1 . . . Utility 8 | . . . 1 . . 2 . . 1 . . . . . . 1 1 . 2 . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 224 | 7 10 1 14 12 1 62 3 8 3 3 32 . 12 . 16 11 . 7 15 7 Power 18 | 1 2 . 2 2 . 3 . . . . 2 . 1 . 2 2 . . 1 . Engine 16 | 1 2 . 2 1 . 3 . . . . 2 . 1 . 2 1 . . 1 . Core 1 | . . . . . . . . . . . . . . . . 1 . . . . Reactor 1 | . . . . 1 . . . . . . . . . . . . . . . . Propulsion 54 | 2 2 . 4 1 . 16 . . 1 1 8 . 3 . 6 7 . . 2 1 Treads 14 | 1 1 . 1 . . 5 . . . 1 1 . . . 1 3 . . . . Leg 27 | . . . 3 1 . 9 . . . . 7 . 3 . 4 . . . . . Wheel 8 | 1 1 . . . . 2 . . 1 . . . . . . 3 . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 2 1 Flight 2 | . . . . . . . . . . . . . . . 1 1 . . . . Utility 96 | 2 2 1 2 4 1 26 2 6 1 1 14 . 7 . 6 2 . 5 9 5 Device 45 | 1 1 1 1 3 . 11 2 4 . . 6 . 4 . 3 1 . 1 4 2 Storage 3 | 1 1 . . . . . . . . . . . . . 1 . . . . . Processor 17 | . . . . . . . . 1 1 1 5 . 1 . . 1 . . 4 3 Hackware 10 | . . . . . . 3 . . . . . . 1 . 1 . . 4 1 . Protection 21 | . . . 1 1 1 12 . 1 . . 3 . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 4 . 6 5 . 17 1 2 1 1 8 . 1 . 2 . . 2 3 1 Energy Gun 17 | 1 1 . . 2 . 9 . 2 . 1 . . . . . . . . . 1 Energy Cannon 11 | . 1 . 2 2 . 3 1 . . . 1 . . . . . . . 1 . Ballistic Gun 5 | 1 . . 2 . . . . . . . 2 . . . . . . . . . Ballistic Cannon 8 | . . . 2 . . 1 . . 1 . 3 . . . . . . . 1 . Launcher 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Piercing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Special Melee Weapon 4 | . . . . . . 2 . . . . 1 . . . 1 . . . . . Unidentified Prototypes 26 | . . . 2 5 . 9 . 1 . 1 4 . . . 1 . . . 1 2 Corrupted Parts 10 | . . . . . . 2 . . . . 1 . 2 . 5 . . . . . System Corruption 54 | . . . . . . 7 . . . . 3 . 14 . 30 . . . . . Parts Lost 66 | . . . . 1 . 12 . . 1 2 11 . 7 . 17 . . 5 8 2 Power 4 | . . . . . . . . . . . 1 . . . 2 . . . 1 . Propulsion 23 | . . . . . . 4 . . 1 . 4 . 2 . 7 . . 2 2 1 Utility 26 | . . . . 1 . 3 . . . 2 3 . 4 . 5 . . 3 4 1 Weapon 13 | . . . . . . 5 . . . . 3 . 1 . 3 . . . 1 . Highest Loss Streak 9 | . . . . 1 . 5 . . 1 1 5 . 4 . 9 . . 3 5 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 5 13 15 14 14 15 14 14 12 12 11 4 5 4 5 7 5 5 2 3 4 Power . | 1 2 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 . 1 Propulsion 2 | 3 4 4 3 4 5 2 . 1 2 2 . 1 . . . . . . . . Utility 4 | . 4 6 5 4 4 5 6 4 4 4 3 3 2 2 3 1 1 . . . Weapon 2 | . 2 3 3 4 4 4 4 4 4 3 . . . . 1 2 2 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 4 1 10 4 . 9 1 1 . 4 2 . 1 . 5 . . 3 2 1 Power 6 | . . 1 3 2 . . . . . . . . . . . . . . . . Propulsion 9 | . 2 . 2 . . 1 1 . . 1 1 . . . 1 . . . . . Utility 15 | . 1 . 2 2 . 3 . 1 . 2 1 . . . 2 . . 1 . . Weapon 15 | . 1 . 3 . . 5 . . . 1 . . . . 1 . . 2 2 . Tool/Special 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 Average Slot Usage (%) 91 | . 96 100 99 98 100 96 100 100 94 94 87 93 93 100 68 38 42 50 60 45 Engine 7 | . 14 14 11 11 11 5 7 7 6 6 5 6 6 6 3 . . . 8 . Treads 5 | . 14 14 2 . . 5 23 23 20 17 2 . . . . 5 15 14 . . Leg 21 | . . . 29 33 33 31 . . . . 26 33 31 33 22 2 . . . . Wheel 3 | . 13 14 1 . . 1 15 15 10 13 . . . . . 5 . . . . Device 10 | . 10 14 19 10 11 9 14 19 13 7 8 6 11 13 8 . . 3 7 2 Storage 7 | . 14 14 11 11 11 7 7 7 6 5 . . . . 4 . . . . . Processor 4 | . . . . . . . . 5 10 18 17 13 14 20 9 1 5 5 12 25 Hackware 1 | . . . . . . 1 7 1 . . . . 1 . . 5 5 13 13 13 Protection 7 | . . . 2 10 11 15 7 3 6 4 5 13 5 6 3 . . . . . Energy Gun 4 | . 12 14 1 1 . 7 10 7 6 12 1 . . . . . . . . . Energy Cannon 7 | . 12 12 12 19 22 5 4 7 6 6 . . . . . . . . . . Ballistic Cannon 1 | . . . 5 . . . . . 5 . 4 6 3 . . . . . 2 . Impact Weapon 1 | . . . . . . . . . . . 4 6 8 13 8 . . . . . Peak Build Rating 104 | 8 11 11 25 32 29 53 49 52 61 67 76 65 67 62 65 43 42 70 104 79 Average Rating 40 | 5 9 10 22 29 28 45 47 51 58 62 64 65 60 62 44 29 42 51 76 62 On Entrance 38 | . 8 11 9 25 29 28 49 49 52 61 54 65 65 62 62 27 42 42 27 35 Avg Prop Armor Cover (%) 10 | 5 8 5 3 . . 5 19 19 15 16 7 2 3 . 30 33 . 42 . . Naked Turns 29 | . . . . . . . . . . . . . . . 29 . . . . . Heaviest Build 84 | 13 32 32 44 53 48 84 62 53 61 61 45 45 45 26 49 13 3 3 41 9 Greatest Support 90 | 20 20 20 51 51 51 90 22 22 22 22 81 66 82 82 82 54 3 3 45 16 Greatest Overweight (x) 9 | . 9 1 2 1 . 5 2 2 5 2 2 . . . 1 1 . . 2 2 Average Overweight (x) . | . 1 1 . . . . 1 2 2 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 15 5 5 5 5 5 Average Capacity 12 | 7 14 15 15 15 15 15 15 15 15 13 5 5 5 5 13 5 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 12 5 5 5 5 5 Average Carried 11 | 5 13 14 14 14 14 14 14 14 14 13 4 5 4 5 7 4 5 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 3 5 4 Class Distribution -------------------- 60% | Mutant 25% | Scavenger-Mutant 4% | Scavenger-Gladiator 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Matter Collected 4689 | 245 146 96 670 215 10 1214 . 210 189 . 821 106 284 . 288 116 . 79 . . Remotely 611 | . . . 611 . . . . . . . . . . . . . . . . . Salvage Created 10629 | 65 565 22 1102 1435 261 3584 . 127 204 . 1621 135 484 . 885 139 . . . . Parts 460 | 8 32 2 58 87 16 165 . 5 6 . 45 . 11 . 20 5 . . . . Haulers Intercepted 16 | . 2 . 3 5 . 5 . . . . 1 . . . . . . . . . Recyclers Shooed 9 | . 1 1 2 . . 1 . . 1 . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . 6 . 8 . . . . . Prevented 15 | . . . . . . . . . . . . . 4 . 11 . . . . . Parts Restored 1 | . . . . . . 1 . . . . . . . . . . . . . . Broken 1 | . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Combat Hostiles Destroyed 187 | . 13 . 23 24 3 68 . 5 5 . 17 1 14 . 14 . . . . . Melee 17 | . . . . . . 2 . . . . 6 1 5 . 3 . . . . . Guns 46 | . 5 . 1 1 . 29 . 3 . . 7 . . . . . . . . . Cannons 83 | . 6 . 19 19 3 27 . 1 5 . 1 . 2 . . . . . . . AOE 9 | . 2 . 1 2 . 3 . 1 . . . . . . . . . . . . Classes Destroyed 17 | 1 4 1 5 2 . 2 . . . . . 1 . . 1 . . . . . Worker 10 | . . . 1 1 . 3 . . 1 . 3 . . . . 1 . . . . Builder 4 | . . 1 . . . 2 . . . . 1 . . . . . . . . . Tunneler 4 | 3 . . . . . 1 . . . . . . . . . . . . . . Hauler 16 | . 2 . 3 5 . 5 . . . . 1 . . . . . . . . . Recycler 10 | . . . 2 1 . 1 . . . . 5 . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Swarmer 39 | . 3 . 3 3 . 14 . 4 . . 4 . 8 . . . . . . . Grunt 74 | . 10 . 11 10 . 23 . . 4 . 6 . 5 . 5 . . . . . Brawler 5 | . . . . 3 . 2 . . . . . . . . . . . . . . Duelist 5 | . . . 1 . . 1 . . . . . . . . 3 . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . Sentry 35 | . . . 8 8 3 9 . . 1 . 3 . 1 . 2 . . . . . Hunter 8 | . . . . . . 3 . . . . 1 . . . 4 . . . . . Programmer 21 | . . . . . . 16 . 1 . . 3 1 . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 9 | 2 6 1 6 6 2 9 . 4 4 . 5 1 3 . 6 1 . . . . Combat Bots Only 9 | . 6 . 4 5 2 9 . 4 4 . 4 1 3 . 6 . . . . . Max Kills in Single Turn 3 | 1 1 1 1 2 1 3 . 1 2 . 2 1 1 . 2 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . 1 1 . 2 . 1 . . . . . . . . . . . . Melee 2 | . . . . . . 1 . . . . 1 1 1 . 2 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Hostile Shots Fired 1490 | . 50 . 68 54 . 543 . 50 28 2 209 13 120 . 149 6 . 68 60 70 Missed 467 | . 15 . 31 11 . 171 . 21 4 . 61 3 43 . 32 3 . 25 20 27 Hits 1023 | . 35 . 37 43 . 372 . 29 24 2 148 10 77 . 117 3 . 43 40 43 Melee 24 | . . . . . . 7 . . . 2 . . . . 6 . . 9 . . Projectile 999 | . 35 . 37 43 . 365 . 29 24 . 148 10 77 . 111 3 . 34 40 43 AOE 3 | . . . . . . . . . . . 1 . . . . . . 2 . . Critical Strikes 45 | . . . 2 1 . 18 . . 1 2 6 2 . . 4 . . 3 2 4 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . 4 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 17388 | . 355 . 527 612 . 5320 . 485 363 101 2192 152 1468 . 2285 66 . 1182 1378 902 Core 3258 | . 63 . 153 23 . 537 . 16 26 . 279 45 113 . 380 . . 320 680 623 Absorbed by Shields 161 | . . . . . . 35 . . . . . . . . . . . 126 . . Reduced by Siege Mode 45 | . . . . . . . . . . . 45 . . . . . . . . . Ignored by Resistances 142 | . . . . . . 142 . . . . . . . . . . . . . . Regen/Repaired (Parts) 173 | . . . . 128 . . . . . . . . . . . . . . 45 . Core Remaining (%) 60 | 100 . 74 . . 56 . . 21 . . . . . . . 100 . 72 . . Volleys Fired 543 | 11 56 2 73 65 12 201 9 18 14 16 55 . 11 . . . . . . . Largest 3 | 1 2 2 2 2 2 2 1 2 3 1 3 . 1 . . . . . . . Hottest 330 | 50 125 125 125 161 91 185 105 90 154 35 330 . 33 . . . . . . . Shots Fired 907 | 11 91 4 139 111 15 343 9 31 39 16 84 1 13 . . . . . . . Gun 373 | 11 45 2 11 13 . 202 1 14 11 . 63 . . . . . . . . . Cannon 525 | . 40 2 128 96 15 140 8 17 28 16 21 1 13 . . . . . . . Launcher 5 | . 3 . . 2 . . . . . . . . . . . . . . . . Special 4 | . 3 . . . . 1 . . . . . . . . . . . . . . Kinetic 166 | . 9 . 85 . . 3 . . 14 . 41 1 13 . . . . . . . Thermal 537 | 11 79 4 2 61 12 258 9 17 25 16 43 . . . . . . . . . Explosive 5 | . 3 . . 2 . . . . . . . . . . . . . . . . Electromagnetic 198 | . . . 52 48 3 81 . 14 . . . . . . . . . . . . Robot Hit Streak 19 | 6 13 4 16 14 19 14 . 5 16 . 6 . 3 . . . . . . . Robot Miss Streak 16 | 2 4 . 16 3 2 5 . 2 5 . 6 . 2 . . . . . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . Secondary Targets 4 | . . . . . . 3 . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 . . . . . . . . . Shots Hit Robots 725 | 8 53 4 109 79 7 283 . 16 31 . 67 6 30 . 30 2 . . . . Core Hits 392 | 4 26 1 74 43 5 136 . 7 41 . 43 1 4 . 5 2 . . . . Critical Kills 10 | . . . . 2 . 1 . . . . 3 1 1 . 2 . . . . . Critical Parts Destroyed 28 | . . . 1 . . . . . . . 8 4 6 . 9 . . . . . Critical Strikes 50 | . . . 1 3 . 11 . . . . 11 5 7 . 12 . . . . . Burn 7 | . . . . . . 7 . . . . . . . . . . . . . . Meltdown 3 | . . . . 2 . 1 . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . Corrupt 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Smash 35 | . . . . . . . . . . . 11 5 7 . 12 . . . . . Impale 1 | . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 270 | . . . . . . 21 . . . . 47 9 50 . 56 2 . 39 32 14 Impact 155 | . . . . . . . . . . . 47 9 50 . 46 . . 3 . . Slashing 56 | . . . . . . . . . . . . . . . 1 2 . 36 17 . Piercing 53 | . . . . . . 17 . . . . . . . . 7 . . . 15 14 Sneak Attacks 20 | . . . . . . 5 . . . . 5 2 2 . 4 2 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 1 . 2 . . . . . Damage Inflicted 21395 | 98 990 64 1983 2587 187 7476 . 648 831 . 2990 422 1694 . 1274 147 . . 4 . Guns 6197 | 98 378 28 110 196 . 3844 . 173 259 . 1111 . . . . . . . . . Cannons 8725 | . 404 36 1840 2023 187 2852 . 163 572 . 450 . 198 . . . . . . . Explosions 1493 | . 208 . 33 368 . 471 . 312 . . 101 . . . . . . . . . Melee 4976 | . . . . . . 309 . . . . 1328 422 1496 . 1274 147 . . . . Ramming 4 | . . . . . . . . . . . . . . . . . . . 4 . Kinetic 2501 | . 75 . 1049 . . 58 . . 382 . 739 . 198 . . . . . . . Thermal 10348 | 98 707 64 50 1552 129 5901 . 475 449 . 923 . . . . . . . . . Explosive 488 | . 208 . . 280 . . . . . . . . . . . . . . . . Electromagnetic 3078 | . . . 884 755 58 1208 . 173 . . . . . . . . . . . . Impact 4508 | . . . . . . . . . . . 1328 422 1496 . 1262 . . . . . Slashing 147 | . . . . . . . . . . . . . . . . 147 . . . . Piercing 321 | . . . . . . 309 . . . . . . . . 12 . . . . . Highest Corruption 84 | . . . . . . 23 35 35 . 15 25 22 44 44 84 . . 11 15 18 Average Corruption 22 | . . . . . . 9 29 30 . 11 22 21 36 44 58 . . 7 10 8 Corruption Purged 10 | . . . . . . . . 5 . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 441 | . . . . . . 149 9 40 . 7 93 11 52 5 58 . . 3 4 10 Message Errors 108 | . . . . . . 42 2 9 . 2 18 3 12 . 15 . . 2 1 2 Matter Fused 88 | . . . . . . 29 1 9 . 1 22 3 10 1 10 . . . 1 1 Heat Flow Errors 44 | . . . . . . 16 . 2 . 1 9 3 6 . 6 . . 1 . . Energy Discharges 49 | . . . . . . 15 . 5 . 1 11 1 8 2 2 . . . . 4 Parts Rejected 8 | . . . . . . . . . . 1 . . 1 . 4 . . . 1 1 Parts Fused 8 | . . . . . . 2 . 1 . . 2 . . . 3 . . . . . Data Loss (minor) 51 | . . . . . . 14 1 2 . 1 11 . 8 2 10 . . . . 2 Data Loss (major) 20 | . . . . . . 9 . 3 . . 5 . 1 . 2 . . . . . Misfires 17 | . . . . . . 7 1 1 . . 4 1 3 . . . . . . . Alerts 11 | . . . . . . 5 . 2 . . 3 . . . 1 . . . . . Misdirections 21 | . . . . . . 2 3 3 . . 5 . 2 . 5 . . . 1 . Weapon Failures 16 | . . . . . . 8 1 3 . . 3 . 1 . . . . . . . Overload Shots 36 | . . . . 4 . 23 1 . . . 8 . . . . . . . . . Effects 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 2986 | . . . 23 94 . 225 . 122 . . 754 339 873 . 556 . . . . . Projectiles 348 | . . . 23 75 . 176 . . . . 53 . 21 . . . . . . . Explosions 155 | . . . . 19 . 14 . 122 . . . . . . . . . . . . Melee 2483 | . . . . . . 35 . . . . 701 339 852 . 556 . . . . . Knockbacks 44 | . . . 15 . . 2 . . 9 . 11 . 5 . 2 . . . . . Impact 13 | . . . . . . . . . . . 7 . 4 . 2 . . . . . Kinetic 26 | . . . 14 . . 1 . . 8 . 2 . 1 . . . . . . . Secondary 5 | . . . 1 . . 1 . . 1 . 2 . . . . . . . . . Self-Inflicted Damage 550 | . . . 25 93 . 291 . 59 . . 81 . . . . . . . 1 . Shots 11 | . . . 1 3 . 5 . 1 . . 1 . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 518 | 40 391 42 60 175 . 333 . 196 32 216 518 256 267 . 257 . . 101 20 . Average Temperature 79 | 15 103 22 16 48 . 88 . 89 10 125 123 99 88 . 91 . . 69 20 . Received Heat Transfer 3486 | . 150 . 201 150 . 1469 . . 168 . 474 . 201 . 372 18 . 24 157 102 Effects 10 | . 3 . . . . 3 . . . 1 . 1 1 . 1 . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . . . . . . . . . Energy Bleed 7 | . 1 . . . . 2 . . . 1 . 1 1 . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . 1 . . . . . . . . . Total Turns 41 | . . . . . . . . . . . 41 . . . . . . . . . Longest Duration 41 | . . . . . . . . . . . 41 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . 2 . . 2 . . . . 8 1 7 . 12 . . . . . Combat Hostiles 25 | . . . 2 . . 2 . . . . 3 . 7 . 11 . . . . . Parts Fried 43 | . . . 7 6 . 2 . 3 . . 9 1 5 . 10 . . . . . Impact Corruptions 88 | . . . . . . . . . . . 24 20 26 . 18 . . . . . Robots Melted 7 | . . . . 2 . 5 . . . . . . . . . . . . . . Combat Hostiles 7 | . . . . 2 . 5 . . . . . . . . . . . . . . Parts Melted 45 | . 1 . . 7 . 37 . . . . . . . . . . . . . . Heat Transferred 17576 | 296 1739 148 37 2358 200 10751 . 400 520 . 1127 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 1 . 4 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Maximum Alert Level 4 | . . . 1 3 1 4 2 1 1 . . . . . . 3 2 1 1 . Low Security (%) 52 | 100 100 100 39 12 81 20 . 23 55 100 100 . . . . . . . 95 100 Level 1 26 | . . . 60 48 18 29 48 76 44 . . . . . . . . 100 4 . Level 2 10 | . . . . 17 . 26 51 . . . . . . . . . 100 . . . Level 3 8 | . . . . 20 . 17 . . . . . . . . . 100 . . . . Level 4 1 | . . . . . . 5 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1215 | 5 196 5 294 745 279 1215 425 386 241 74 149 . . . . 935 423 383 209 189 Initial 935 | . . . . 117 279 58 425 263 168 74 . . . . . 935 423 298 209 30 Average 260 | . 51 . 180 420 128 464 401 250 187 30 68 . . . . 903 423 320 116 29 Influence Increases 8307 | 15 431 5 741 1202 110 2207 2 384 165 4 652 30 315 . 485 910 3 125 215 306 Destroy 0b10 Robot/C 4000 | . 260 . 460 680 60 1360 . 100 100 . 340 20 280 . 340 . . . . . Destroy 0b10 Robot/NC 260 | 15 15 5 45 45 5 60 . . 5 . 50 . . . 5 10 . . . . Destroy Leader 1000 | . 46 . 150 212 . 400 . 20 20 . 92 10 20 . 30 . . . . . Allied During Kill 124 | . . . . 104 . . . . . . . . . . 20 . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . 20 . . Successful Hack 226 | . 17 . 8 27 37 52 . 19 2 . . . . . . . 3 . . 61 Disable Machine 525 | . 60 . 60 90 . 165 . 75 . . 45 . . . . . . . 15 15 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . . . . Destroy Structure 302 | . 18 . 3 44 8 45 2 20 8 4 50 . . . . . . 30 50 20 Advance Influence 950 | . . . . . . 50 . . . . . . . . . 900 . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 735 | . 15 . 15 . . 75 . . 30 . 60 . 15 . 90 . . 75 150 210 Influence Decreases 8124 | 15 431 5 463 763 806 1013 840 416 297 217 614 68 315 . 429 101 442 178 534 177 Entered New Map 2626 | . . . . 161 438 13 790 114 177 139 . 15 . . . 21 442 128 164 24 Time Decay 4564 | 15 431 5 463 522 368 730 50 302 100 68 531 53 251 . 232 80 . . 230 133 Lost Part 554 | . . . . 10 . 120 . . 10 10 63 . 54 . 137 . . 50 80 20 Lost Ally 230 | . . . . 70 . . . . 10 . 20 . 10 . 60 . . . 60 . Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 62 | . 3 . 2 7 . 23 . 3 . . 8 . . . 1 1 . 3 6 5 Investigation 9 | . 1 . . 3 . 1 . . . . . . . . . . . . 2 2 Extermination 21 | . . . . . . 13 . 1 . . 5 . . . . . . . 1 1 Reinforcement 21 | . 2 . 2 1 . 4 . . . . 3 . . . . 1 . 3 3 2 Assault 7 | . . . . 2 . 2 . 2 . . . . . . 1 . . . . . Garrison 4 | . . . . 1 . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . 2 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . 2 . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Distress Signals 11 | . 1 . 2 3 . 3 . . . . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 363 | . 24 . 33 44 1 101 6 9 7 6 23 1 15 . 34 5 . 13 18 23 Peak Tracking Total 14 | . 3 . 6 7 1 9 4 4 4 6 4 1 4 . 11 5 . 11 7 14 Tactical Retreats 26 | . 1 . 1 . . 4 2 . 2 . 1 . 1 . 4 . . 2 5 3 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Traps Triggered 19 | . 2 . 1 1 . 8 . . 1 . . . . . . . . 3 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . 8 . . Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . . . 3 1 . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Machines Disabled 36 | . 4 . 4 6 . 11 . 6 . . 3 . . . . . . . 1 1 Max in Single Turn 5 | . 1 . 1 1 . 3 . 5 . . 2 . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Machines Accessed 73 | . 9 . 5 11 7 21 . 2 1 . 3 . 2 3 . . 1 . 4 4 Terminals 40 | . 7 . 3 8 6 8 . 1 . . 2 . . . . . 1 . 1 3 Fabricators 3 | . . . . . . 2 . . . . . . . . . . . . . 1 Repair Stations 9 | . . . . 2 . 5 . 1 . . . . . . . . . . 1 . Recycling Units 6 | . 2 . . . 1 2 . . . . 1 . . . . . . . . . Scanalyzers 6 | . . . 2 . . 3 . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . . . . . . . . . 2 . Total Hacks 173 | . 20 . 14 23 17 45 . 4 5 . 3 . 2 20 . . 2 . 7 11 Successful 90 | . 9 . 9 8 8 14 . 2 3 . 1 . 2 20 . . 1 . 5 8 Failed 82 | . 11 . 5 15 9 31 . 2 1 . 2 . . . . . 1 . 2 3 Catastrophic 18 | . 1 . 1 5 1 9 . . . . 1 . . . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . Manual 37 | . 9 . 4 6 5 4 . 2 . . 1 . . . . . . . 3 3 Terminals 89 | . 17 . 7 17 16 16 . 2 . . 2 . . . . . 2 . 1 9 Fabricators 6 | . . . . . . 4 . . . . . . . . . . . . . 2 Repair Stations 23 | . . . . 5 . 13 . 2 . . . . . . . . . . 3 . Recycling Units 10 | . 3 . . . 1 5 . . . . 1 . . . . . . . . . Scanalyzers 18 | . . . 7 . . 6 . . 5 . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . . . . . . . . . . . . 3 . Terminal Hacks 52 | . 6 . 1 3 7 5 . . . . 1 . 2 20 . . 1 . 1 5 Record 4 | . . . . . . 2 . . . . . . . 1 . . . . . 1 Part Schematic 12 | . . . . . . . . . . . . . . 12 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 1 . . 3 . . . . . . Open Door 5 | . . . . 3 . . . . . . . . 2 . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Level Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . 2 . . . . . . . . . . . . . 2 Load Schematic 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Build 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Repair Station Hacks 11 | . . . . 4 . 3 . 1 . . . . . . . . . . 3 . Scan Component 7 | . . . . 2 . 3 . 1 . . . . . . . . . . 1 . Repair 3 | . . . . 2 . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . Scanalyzer 12 | . . . 7 . . 2 . . 3 . . . . . . . . . . . Insert Component 4 | . . . 2 . . 1 . . 1 . . . . . . . . . . . Analyze 4 | . . . 2 . . 1 . . 1 . . . . . . . . . . . Retrieve Study 4 | . . . 3 . . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 1 1 . 1 . 1 . . . . . . . . . . 1 1 Terminals 5 | . 1 . 1 . . 1 . 1 . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 Operators 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Reprogram 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 8 . 3 7 5 17 . 1 1 . 2 . . . . . . . 3 4 Full Trace Events 5 | . 1 . . 1 1 1 . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 2 . . 1 . . 1 . . . . 12 . . . . . . Parts Built 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . Time 132 | . . . . . . 76 . . . . . . . . . . . . . 56 Total Part Build Rating 11 | . . . . . . 5 . . . . . . . . . . . . . 6 Part Studies Acquired 4 | . . . 3 . . . . . 1 . . . . . . . . . . . Parts Repaired 3 | . . . . 2 . . . . . . . . . . . . . . 1 . Time 89 | . . . . 70 . . . . . . . . . . . . . . 19 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . 1 . . 1 . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . 1 . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 5 . . . . . . . . . . . . . . Non-combat 5 | . . . . . . 5 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . 5 . . . . . . . . . . . . . . no_distress 5 | . . . . . . 5 . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 . 3 . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Total Allies 13 | . . 1 . 4 . . . 1 . . . . . . 4 . . . 3 . Largest Group 4 | . . . 1 4 . . . 1 1 . . . . . 2 . . . 3 . Highest-Rated Group 121 | . . . 31 78 . . . 10 10 . . . . . 96 . . . 121 . Highest-Rated Ally 96 | . . . 31 31 . . . 10 10 . . . . . 96 . . . 42 . Total Orders 14 | . . . . 3 . . . . . . 3 . 3 . . . . . 1 4 STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 10 | . . . . 3 . . . . . . 3 . 3 . . . . . . 1 RETURN 2 | . . . . . . . . . . . . . . . . . . . 1 1 Ally Attacks 78 | . . . 4 56 . . . . . . . . . . 11 . . . 7 . Total Damage 1451 | . . . 21 864 . . . . . . . . . . 354 . . . 212 . Kills 15 | . . . . 12 . . . . . . . . . . 3 . . . . . Allies Corrupted 3 | . . . . . . . . . . . 2 . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Active Infowar (turns) 7893 | 20 571 396 1309 . . 468 114 665 213 199 1414 241 609 92 712 . . 193 328 349 Optics 677 | . . . . . . . . . . . . . . . . . . . 328 349 Sensors 2385 | . . . . . . . . . . . 1350 241 570 . . . . . 224 . IFF 1036 | . . . . . . . . . . . . . 39 92 712 . . 193 . . Seismic 4019 | 20 571 396 1309 . . 468 114 665 213 199 64 . . . . . . . . . Cloaking 51 | . . . . . . . . . . . . . . . 51 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Drone Launches 20 | . . . . 6 . . . . . . 6 . 5 . . . . . 2 1 Drone Recoveries 11 | . . . . 5 . . . . . . 1 . 3 . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Turns Passed 19522 | 165 1688 1129 1755 1444 845 5717 116 665 213 199 1851 241 990 92 1067 160 2 290 489 404 Spaces Moved 11750 | 83 776 466 1052 687 627 3418 87 469 132 136 872 179 548 77 780 173 3 209 456 520 Core 945 | 4 1 . . . . . . . . . . . . . 193 120 3 209 62 353 Treads 1119 | 75 393 466 103 . . 44 . . . . 36 . . . . 2 . . . . Legs 7543 | . . . 949 687 627 3156 . . . . 768 179 548 77 552 . . . . . Wheels 1545 | 4 382 . . . . 218 87 469 132 136 68 . . . . 49 . . . . Hover 561 | . . . . . . . . . . . . . . . . . . . 394 167 Flight 37 | . . . . . . . . . . . . . . . 35 2 . . . . Fastest Speed 35 | 50 95 240 130 130 130 110 95 110 110 80 80 120 120 120 35 37 50 50 40 46 Average Speed 124 | 150 175 240 133 151 130 125 104 110 117 107 122 120 120 120 102 66 50 50 54 58 Slowest Speed 500 | 160 500 240 270 200 130 196 110 110 165 110 260 120 120 120 190 170 50 50 200 150 Overloaded Moves 6 | . . . . . . . . . . . . . . . . . . . . 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 71 | . . . . . . . 6 . . 9 . . 4 . . . . 31 21 . Cave-ins Triggered 5 | . . . . . . . . . . . . . 1 . 1 . . 1 2 . Exploration Rate (%) 58 | 8 94 93 85 95 92 80 79 16 4 83 23 44 66 68 81 4 . 86 16 44 Regions Visited 20 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . . . . . . 1 1 1 1 1 . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . 1 . . . . . . . 1 . . 1 . Scrap Searched 11 | . . 3 . . . . . . . . . . 4 . 4 . . . . . Spaces Dug 144 | . 1 . . 1 4 4 8 2 . 16 19 . 12 . 2 . . 38 26 11 Terrain Destroyed 318 | . 27 . 2 37 8 44 8 20 8 16 50 1 20 . 2 . . 38 26 11 Melee 110 | . . . . . . 2 . . . . 19 . 12 . 2 . . 38 26 11 Projectile 99 | . 1 . . 11 8 14 8 9 8 16 15 1 8 . . . . . . . AOE 109 | . 26 . 2 26 . 28 . 11 . . 16 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Total 15169 | 108 1002 474 1272 976 643 4437 104 582 158 170 1476 187 768 76 954 212 2 336 643 589 Wait 1977 | . 134 1 101 187 1 607 . 71 8 10 434 . 137 . 86 15 . 27 122 36 Move 11732 | 82 775 465 1051 686 626 3418 86 468 132 135 871 178 547 76 779 172 2 207 456 520 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 127 | 8 12 2 16 9 1 34 2 3 1 1 11 . 3 . 10 1 . 9 3 1 Fast Attach 110 | 7 3 . . 1 . 15 . 2 2 4 15 . 7 . 14 9 . 6 17 8 Attach 40 | . 1 . 2 3 . 16 . . 1 . 7 . 2 . 3 . . 1 . 4 Detach 18 | . . . . . . 2 . 1 . . 4 . . . 1 2 . . 5 3 Swap 186 | . 12 2 15 16 1 84 3 12 . 2 20 . 7 . 7 3 . . 2 . Drop 136 | . 9 2 14 9 2 39 4 6 . 2 12 . 5 . 1 8 . 12 8 3 Fire 543 | 11 56 2 73 65 12 201 9 18 14 16 55 . 11 . . . . . . . Melee 263 | . . . . . . 21 . . . . 47 9 49 . 53 2 . 39 29 14 Ram 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . . 27 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 8 | . . . . . . . . . . . . . . . . . . 8 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/DSF -3/Research -3/Testing (discovered 1 exit: Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 9) 691 | -10/Materials | Discovered new exit (range 8) 1579 | -10/Materials | Discovered new exit (range 13) 1735 | -10/Materials | Build established: Scavenger-Mutant 1854 | -10/Materials | Entered Mines 2134 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2220 | -10/Mines | Discovered new exit (range 10) 2716 | -10/Mines | Found a hidden stash of uninstalled traps 2895 | -10/Mines | Build established: Mutant 2959 | -10/Mines | Discovered new exit (range 10) 2979 | -10/Mines | Received a Mining Laser from a helpful Derelict 2983 | -10/Mines | Entered Materials 2983 | -9/Materials | Accompanied by 1 ally 2983 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3660 | -9/Materials | Discovered new exit (range 11) 3660 | -9/Materials | Discovered new exit (range 15) 3788 | -9/Materials | Discovered new exit (range 6) 4096 | -9/Materials | Discovered new exit (range 9) 4375 | -9/Materials | Discovered new exit (range 9) 4660 | -9/Materials | Identified exit to Materials 4738 | -9/Materials | Entered Storage 4864 | -9/Storage | Met a pair of Derelict thieves 4988 | -9/Storage | Repaired Titanium Leg 5253 | -9/Storage | Garrison activated, responded to threat 5291 | -9/Storage | Discovered exit to Materials (range 15) 5510 | -9/Storage | Repaired Lgt. EM Pulse Cannon+ 5850 | -9/Storage | Discovered new exit (range 3) 6182 | -9/Storage | Entered Recycling 6575 | -9/Recycling | Discovered new exit (range 15) 7027 | -9/Recycling | Entered Factory 7027 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7117 | -7/Factory | Discovered new exit (range 5) 7542 | -7/Factory | Discovered new exit (range 9) 8155 | -7/Factory | Garrison activated, responded to threat 8196 | -7/Factory | Discovered new exit (range 11) 8958 | -7/Factory | Build established: Scavenger-Mutant 9697 | -7/Factory | Identified exit to Lower Caves 9894 | -7/Factory | Core integrity fell below 50% 11027 | -7/Factory | First assault squad dispatched 11353 | -7/Factory | Build established: Mutant 11553 | -7/Factory | System corruption reached 10% 11764 | -7/Factory | Lost 5 parts (2n3w) 11780 | -7/Factory | Destroyed 9 combat bots 12194 | -7/Factory | Discovered new exit (range 14) 12500 | -7/Factory | Fabricated Cld. Plasma Cannon (x1) 12744 | -7/Factory | Sucked down chute 12744 | -7/Factory | Entered Waste 12752 | -7/Waste | Spotted C-40 Crusher 12757 | -7/Waste | Spotted C-40 Crusher 12759 | -7/Waste | EMP discharged 12759 | -7/Waste | System corruption reached 30% 12765 | -7/Waste | Spotted C-40 Crusher 12778 | -7/Waste | Spotted C-40 Crusher 12778 | -7/Waste | Spotted C-40 Crusher 12842 | -7/Waste | Discovered new exit (range 11) 12859 | -7/Waste | EMP discharged 12860 | -7/Waste | Entered Factory 13376 | -7/Factory | Garrison activated, responded to threat 13508 | -7/Factory | Discovered new exit (range 16) 13525 | -7/Factory | Entered another Factory area 13525 | -6/Factory | Accompanied by 1 ally 13525 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13731 | -6/Factory | Central database locked down 13738 | -6/Factory | Sucked down chute 13738 | -6/Factory | Entered Waste 13753 | -6/Waste | EMP discharged 13803 | -6/Waste | Spotted C-40 Crusher 13843 | -6/Waste | Spotted C-40 Crusher 13849 | -6/Waste | Build established: Gunner 13850 | -6/Waste | Spotted C-40 Crusher 13853 | -6/Waste | EMP discharged 13853 | -6/Waste | System corruption reached 10% 13857 | -6/Waste | Spotted C-40 Crusher 13867 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13895 | -6/Waste | Spotted C-40 Crusher 13907 | -6/Waste | Spotted C-40 Crusher 13914 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13928 | -6/Waste | Discovered new exit (range 10) 13937 | -6/Waste | Entered Factory 14061 | -6/Factory | Lost 5 parts (1p2n1u1w) 14168 | -6/Factory | Found Prototype Processor 14168 | -6/Factory | Identified Exp. Targeting Computer 14175 | -6/Factory | Found Exp. Targeting Computer 14715 | -6/Factory | Build established: Scavenger-Mutant 15632 | -6/Factory | Build established: Mutant 15680 | -6/Factory | Discovered new exit (range 23) 15786 | -6/Factory | Identified exit to Lower Caves 15788 | -6/Factory | Entered Lower Caves 16019 | -6/Lower Caves | Discovered new exit (range 9) 16028 | -6/Lower Caves | Identified exit to Lower Caves 16029 | -6/Lower Caves | Entered another Lower Caves area 16095 | -6/Lower Caves | Core integrity fell below 50% 16257 | -6/Lower Caves | System corruption reached 30% 16359 | -6/Lower Caves | Spotted B-75 Beast 16458 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16465 | -6/Lower Caves | Crushed by falling debris 16496 | -6/Lower Caves | Lost 4 parts (2n2u) 16808 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 17001 | -6/Lower Caves | Build established: Scavenger-Gladiator 17003 | -6/Lower Caves | Discovered new exit (range 15) 17018 | -6/Lower Caves | Identified exit to Data Miner 17019 | -6/Lower Caves | Entered Data Miner 17019 | -6/Data Miner | Discovered new exit (range 6) 17042 | -6/Data Miner | Met Data Miner 17083 | -6/Data Miner | Received God Mode back door access code from Data Miner 17109 | -6/Data Miner | Identified exit to Proximity Caves 17111 | -6/Data Miner | Entered Proximity Caves 17112 | -5/Proximity Caves | Identified exit to Factory 17113 | -5/Proximity Caves | Spotter reported a threat 17114 | -5/Proximity Caves | Spotter reported a threat 17199 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17252 | -5/Proximity Caves | Learned 4 Factory zone layouts 17477 | -5/Proximity Caves | Spotter reported a threat 17485 | -5/Proximity Caves | Spotter reported a threat 17565 | -5/Proximity Caves | Spotter reported a threat 17568 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17570 | -5/Proximity Caves | Spotter reported a threat 17617 | -5/Proximity Caves | Crushed by falling debris 17618 | -5/Proximity Caves | Spotter reported a threat 17619 | -5/Proximity Caves | Escorted by Enhanced Grunt 17648 | -5/Proximity Caves | Lost 9 parts (1p3n3u2w) 17671 | -5/Proximity Caves | Spotter reported a threat 17728 | -5/Proximity Caves | Spotter reported a threat 17803 | -5/Proximity Caves | Spotter reported a threat 17856 | -5/Proximity Caves | Spotter reported a threat 17859 | -5/Proximity Caves | Core integrity fell below 20% 17915 | -5/Proximity Caves | Build established: Mutant 17999 | -5/Proximity Caves | Spotter reported a threat 18044 | -5/Proximity Caves | Spotter reported a threat 18048 | -5/Proximity Caves | Released all parts (4) 18077 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 18178 | -5/Proximity Caves | Entered Factory 18178 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18318 | -5/Factory | Discovered new exit (range 11) 18338 | -5/Factory | Entered another Factory area 18338 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18340 | -4/Factory | Identified exit to DSF 18340 | -4/Factory | Entered DSF 18357 | -4/DSF | Additional patrols routed to DSF 18543 | -4/DSF | Crushed by falling debris 18553 | -4/DSF | Discovered new exit (range 12) 18574 | -4/DSF | Lost 3 parts (1n2u) 18627 | -4/DSF | System corruption reached 10% 18630 | -4/DSF | Entered Research 18630 | -3/Research | Evolved 2 slots: Utility x2 18662 | -3/Research | Repaired Katana 18815 | -3/Research | Build established: Hacker-Mutant 18822 | -3/Research | Incoming investigation squad redirected 18855 | -3/Research | Incoming investigation squad redirected 19019 | -3/Research | Crushed by falling debris 19022 | -3/Research | Crushed by falling debris 19022 | -3/Research | System corruption reached 10% 19053 | -3/Research | Lost 3 parts (1n2u) 19102 | -3/Research | Discovered new exit (range 23) 19119 | -3/Research | Core integrity fell below 50% 19119 | -3/Research | Entered Testing 19141 | -3/Testing | Found Prototype Device 19141 | -3/Testing | Identified Adv. Kinecellerator 19146 | -3/Testing | Lost 5 parts (1p1n2u1w) 19176 | -3/Testing | Incoming investigation squad redirected 19212 | -3/Testing | Fabricated Cld. Gravmag System (x1) 19400 | -3/Testing | Scanned by Researcher 19484 | -3/Testing | Core integrity fell below 20% 19492 | -3/Testing | Identified exit to Research 19523 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19483_ Penetrated by Slug. 19483_ U-05 Engineer builds a Wall. 19483_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19486_ System corrupted: Energy discharge (-35). 19488_ Cld. Gravmag System destroyed. 19489_ Penetrated by Slug. 19489_ O-24 Administrator uses terminal to summon reinforcements. 19489_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T006. 19489_ O-24 Administrator locks terminal. 19492_ Connecting with Terminal... >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. >>Access(Main) Found 1 level access point to Research: (83,85) Map updated. 19494_ P-80 Master resets R-10 Processor, system corruption cleaned. Map ----- +----------------------------------------------------+ | "" ^ """ #?????????????????????????????????? | | F"" """ #?????????????????????????????????? | | """ """ #?????######??????????????????????? | | ####### #??????????????????????? | | T #??????????????????????? | | ##### "" #??????????????????????? | | # #########" #### #??????????????????????? | | """ ## #???????#"T#??## ##???#########??????????? | | """ ## #???????####???# #??"" [ ???????????? | | """ ## #??????????????# # "R" """ ????????????? | | ## #??????????????# + " " """ ????????????? | | ###### #??????????????# # """ ???????????? | | ?????# #??????????????# #?? #??????????? | | ?????# #??????????????# #????#########??????????? | | ?????# #??????????????# ##########??????????????? | | ???### ###????????????# # #??????????????? | | ???# #????????????# # """ #??????????????? | | #### T" #????????????# # """ #??????????????? | | "" #????????????# # """ #??????????????? | | #### #????????????# # #??????????????? | | ???# #????????????# + ! """ #??????????????? | | ???###+####???????????# ## """ #??????????????? | | ???# "#???????????# ## p """ #??????????????? | | ???#" "#???????????# ## #??????????????? | | ???#" "#???????????# ##p########??????????????? | | ???## " "#???????????# #@##?????????????????????? | | ????#[" ""#???????????# ##;#?????????????????????? | | ????###"""#??????????? ?##?????????????????????? | | ???????####??????????? ????????????????????????? | | ?????????????????????? " ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????] ????????????????????????< | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 22 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 EM Shielding 3 Corruption Containment 12 Corruption Block 7 Armor Coverage 825 Resistance: KI 30 Evasion (%) 65 Melee Accuracy 12 Launcher Accuracy 80 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 70 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Cld. Plasma Cannon | -7/Factory | Scanalyzed Cold Fusion Reactor | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Lrn. Tractor Beam | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Cld. Plasma Cannon | x1 | -7/Factory | Authchip Cld. Gravmag System | x1 | -3/Testing Repaired ---------- Titanium Leg | 50% | -9/Storage Lgt. EM Pulse Cannon | 20% | -9/Storage Katana | 10% | -3/Research Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Wheel | -9/Materials | Hacked Datajack | -9/Materials | Hacked Med. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Ambidextrous Fitting Room Ooh, Shiny! Physics Hates This One Trick This Is My Hole Window Shopping \\IAMDERELICT Challenges ------------ None Game ------ Seed InsulationReactionMount Manual? 0 Play Time 05:42:35 Cumulative 42.7 hours Start 2026.01.05 @ 17:16:57 End 2026.01.07 @ 13:40:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83e4a921-6f0f-4a4b-9a9c-5da389b3223b