Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 22:34:13 Player: Toa of Guts Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (2447) 2447 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3467) 3467 TOTAL SCORE: 14089 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 148 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1543/1600 Matter 230/300 Energy 189/190 System Corruption 1% Temperature Cool (2) Movement Flying (44) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (6) --- Flying Fortress v7 Impulse Thruster Array > --- UTILITY (16) ----- Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Advanced ECM Suite Advanced Shield Generator Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Fusion Bomb Launcher > --- INVENTORY (10) --- Light Quantum Reactor Nuclear Pulse Array High-capacity Matter Pod (152) Improved Component Analysis Suite Advanced Field Recycling Unit (0) Nova Cannon Advanced Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Flying Fortress v7 Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Advanced ECM Suite Advanced Shield Generator Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Enhanced Nova Cannon Fusion Bomb Launcher > --- INVENTORY -------- Light Quantum Reactor Nuclear Pulse Array High-capacity Matter Pod Improved Component Analysis Suite Advanced Field Recycling Unit Nova Cannon Advanced Datajack Powered Hammer [Rating: 146] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Fusion Bomb Launcher Impact Weapon Powered Hammer Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . 2 . . . Utility 14 | . . 1 . . . 1 2 2 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 115 | 6 5 27 . 6 3 5 6 4 6 4 13 12 18 Power 9 | 1 . 4 . 1 . . . 1 . . 1 1 . Engine 4 | 1 . 3 . . . . . . . . . . . Core 3 | . . 1 . 1 . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . 1 1 . Propulsion 17 | 2 2 7 . 3 . . 1 . . 1 . . 1 Treads 2 | . 2 . . . . . . . . . . . . Leg 7 | 2 . 5 . . . . . . . . . . . Wheel 5 | . . 2 . 3 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . . 1 . . 1 . . 1 Utility 42 | 1 2 8 . . 2 2 2 2 3 1 6 6 7 Device 15 | . . 1 . . . . . 1 1 1 2 4 5 Storage 4 | 1 1 1 . . . . . . . . 1 . . Processor 6 | . 1 1 . . . 2 . . . . 1 1 . Hackware 8 | . . . . . . . 2 1 . . 2 1 2 Protection 9 | . . 5 . . 2 . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 47 | 2 1 8 . 2 1 3 3 1 3 2 6 5 10 Energy Gun 5 | 1 1 3 . . . . . . . . . . . Energy Cannon 11 | . . 1 . . . . . . 1 . 2 2 5 Ballistic Gun 8 | 1 . 3 . 1 1 2 . . . . . . . Ballistic Cannon 3 | . . . . . . . . . 1 . 2 . . Launcher 8 | . . 1 . . . . 1 . . 1 1 . 4 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 10 | . . . . 1 . 1 2 1 1 1 1 1 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 2 . Unidentified Prototypes 2 | . . 2 . . . . . . . . . . . Parts Lost 16 | . . 8 3 . . . . . . . 4 . 1 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . 2 2 . . . . . . . . . . Utility 9 | . . 4 . . . . . . . . 4 . 1 Weapon 3 | . . 2 1 . . . . . . . . . . Highest Loss Streak 3 | . . 3 3 . . . . . . . 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 97 98 92 100 87 75 74 76 78 71 77 82 Engine 2 | . 14 6 . . . . . . . . . . . Core 5 | . . 4 11 11 11 9 7 6 5 5 3 . . Treads 1 | . 18 . . . . . . . . . . . . Leg 7 | . 9 26 21 . . . . . . . . . . Wheel 8 | . . 6 11 31 33 27 . . . . . . . Flight 3 | . . . . . . . 7 6 5 10 9 8 8 Device 4 | . . 4 . . . . . 3 5 5 5 13 20 Storage 8 | . 14 11 11 11 11 9 7 6 5 5 4 4 4 Processor 10 | . 13 6 11 11 11 15 15 13 11 10 9 12 12 Hackware 7 | . . . . . . . 14 17 17 15 17 20 23 Protection 8 | . . 9 11 11 11 9 7 6 11 15 8 4 2 Energy Gun 4 | . 14 14 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 3 5 4 3 2 Ballistic Gun 7 | . 14 7 11 11 22 14 8 6 1 . . . . Impact Weapon 2 | . . . . 5 . 3 5 4 4 4 2 4 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 72 | 11 28 39 38 37 38 36 40 43 49 54 63 72 69 Greatest Support 66 | 20 40 40 12 36 36 36 50 50 50 63 63 63 66 Greatest Overweight (x) 3 | . . 3 3 2 1 . . . . . . 1 1 Average Overweight (x) . | . . 1 2 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 10 10 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 14 10 10 Most Carried 15 | 7 13 15 15 15 15 15 15 15 15 15 15 10 10 Average Carried 13 | 5 8 13 15 13 14 14 13 14 14 14 13 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 10 10 Final Carried 15 | 6 13 15 15 12 15 15 15 15 15 15 9 10 9 Class Distribution -------------------- 56% | Mutant 19% | Hacker-Scout 16% | Hacker-Mutant 6% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2199 | 260 106 642 14 100 83 159 . . 324 . 193 30 288 Remotely . | . . . . . . . . . . . . . . Salvage Created 2894 | . 304 1710 70 . 70 126 . . 66 . 224 30 294 Parts 176 | . 26 103 3 . 10 11 . . 4 . 13 . 6 Haulers Intercepted 5 | . 1 4 . . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . Parts Field Recycled 7 | . . . . . . . . . . . . 7 . Retrieved Matter 219 | . . . . . . . . . . . . 219 . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 71 | . 8 36 10 . 5 1 . . 1 . 5 . 5 Melee 1 | . . . . . . . . . . . . . 1 Guns 49 | . 8 35 . . 5 1 . . . . . . . Cannons 5 | . . . . . . . . . 1 . 2 . 2 AOE 15 | . . . 10 . . . . . . . 3 . 2 Classes Destroyed 11 | . 4 3 2 . . . . . . . 2 . . Worker 2 | . . 1 . . . . . . . . 1 . . Tunneler 3 | . . . 2 . . 1 . . . . . . . Hauler 5 | . 1 4 . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . 1 . 1 Operator 3 | . . 2 . . . . . . . . . 1 . Watcher 11 | . 3 5 . . . 3 . . . . . . . Swarmer 25 | . 6 11 . . 5 . . . . . 3 . . Grunt 19 | . 2 16 . . . . . . . . . . 1 Sentry 11 | . . 9 . . . 1 . . 1 . . . . Programmer 6 | . . . . . . . . . . . 2 . 4 Assembled 10 | . . . 10 . . . . . . . . . . Best Kill Streak 11 | . 4 5 11 . 3 2 . . 1 . 5 1 4 Combat Bots Only 10 | . 4 5 10 . 3 1 . . 1 . 4 . 3 Max Kills in Single Turn 3 | . 2 1 3 . 1 1 . . 1 . 3 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . 3 . 1 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 319 | . 34 160 23 . 15 10 . . 4 . 28 2 43 Missed 104 | . 8 59 10 . 6 1 . . . . 5 . 15 Damage Taken 3615 | . 280 1283 392 . 71 170 . 26 71 69 490 102 661 Core 414 | . 71 173 32 . . 46 . . . . 35 . 57 Absorbed by Shields 313 | . . . . . . . . . 24 . 146 37 106 Redirected to Shielding 266 | . . 101 . . . . . . 11 30 124 . . Core Remaining (%) 91 | 100 71 . . . 48 91 100 100 100 100 97 100 96 Volleys Fired 249 | . 24 129 6 . 7 16 . . 3 7 33 2 22 Largest 2 | . 2 2 2 . 2 2 . . 2 1 2 1 2 Hottest 233 | . 60 112 53 . 48 48 . . 133 85 146 120 233 Shots Fired 436 | . 48 256 7 . 14 32 . . 6 7 37 2 27 Gun 351 | . 48 256 1 . 14 32 . . . . . . . Cannon 73 | . . . . . . . . . 6 7 36 2 22 Launcher 12 | . . . 6 . . . . . . . 1 . 5 Special . | . . . . . . . . . . . . . . Kinetic 155 | . 24 67 1 . 14 32 . . 3 . 14 . . Thermal 269 | . 24 189 . . . . . . 3 7 22 2 22 Explosive 12 | . . . 6 . . . . . . . 1 . 5 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | . 11 15 5 . 6 10 . . 4 . 5 . 9 Robot Miss Streak 3 | . 2 3 . . 2 2 . . 1 . 3 . 1 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 7 | . 2 3 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . Shots Hit Robots 291 | . 31 184 4 . 9 25 . . 4 . 13 4 17 Core Hits 152 | . 16 74 22 . 5 11 . . 3 . 9 . 12 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . 1 . . . . . . . . 1 2 Critical Strikes 14 | . . 8 1 . . . . . . . 1 1 3 Burn 8 | . . 8 . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 . . Smash 4 | . . . . . . . . . . . . 1 3 Melee Attacks 86 | . . . . . . 7 4 23 13 12 9 7 11 Impact 83 | . . . . . . 7 4 23 13 12 9 4 11 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . 3 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6932 | . 390 2612 685 . 157 433 . . 116 . 907 105 1527 Guns 3608 | . 390 2612 16 . 157 433 . . . . . . . Cannons 1101 | . . . . . . . . . 116 . 536 . 449 Explosions 1838 | . . . 669 . . . . . . . 371 . 798 Melee 385 | . . . . . . . . . . . . 105 280 Ramming . | . . . . . . . . . . . . . . Kinetic 1886 | . 189 670 16 . 157 433 . . 53 . 368 . . Thermal 2823 | . 201 1942 . . . . . . 63 . 168 . 449 Explosive 1838 | . . . 669 . . . . . . . 371 . 798 Electromagnetic . | . . . . . . . . . . . . . . Impact 385 | . . . . . . . . . . . . 105 280 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 3 1 1 Average Corruption 1 | . . . . . . . . . . . 2 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . 5 . 4 Message Errors 2 | . . . . . . . . . . . 1 . 1 Matter Fused 2 | . . . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . 2 . . Energy Discharges 2 | . . . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 349 | . . . . . . . . . . . 23 105 221 Projectiles 66 | . . . . . . . . . . . 23 . 43 Explosions 4 | . . . . . . . . . . . . . 4 Melee 279 | . . . . . . . . . . . . 105 174 Knockbacks 8 | . . . . . . . . . . . 6 1 1 Impact 2 | . . . . . . . . . . . . 1 1 Kinetic 6 | . . . . . . . . . . . 6 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . . . . . . . . 48 Shots 2 | . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 279 | . 45 261 3 . . 3 . . 138 129 258 62 279 Average Temperature 77 | . 21 77 2 . . 3 . . 73 69 95 35 86 Received Heat Transfer 642 | . 69 507 . . . 36 . . 12 . . . 18 Effects 1 | . . 1 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . Impact Corruptions 7 | . . . . . . . . . . . . 3 4 Robots Melted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Melted 14 | . . 14 . . . . . . . . . . . Heat Transferred 6423 | . 450 5366 . . . . . . 74 . 200 . 333 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 477 | . 284 477 173 . 85 81 131 102 153 112 220 73 226 Initial 136 | . . . 136 . . . 36 63 30 74 21 26 43 Average 122 | . 104 312 142 . 37 29 63 51 56 56 60 37 100 Maximum Alert Level 2 | . 1 2 . . . . . . . . 1 . 1 Low Security (%) 75 | 100 91 11 100 . 100 100 100 100 100 100 90 100 79 Level 1 19 | . 8 68 . . . . . . . . 9 . 20 Level 2 4 | . . 20 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . . 4 . . . . . 2 1 3 2 1 5 Investigation 3 | . . 1 . . . . . 1 . 1 . . . Extermination 5 | . . . . . . . . . 1 1 2 1 . Reinforcement 10 | . . 3 . . . . . 1 . 1 . . 5 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . 2 1 . . . 1 . 1 . . 2 . . Communications Jammed 2 | . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . 2 Times Spotted 127 | . 14 52 18 . 6 6 4 4 1 2 6 2 12 Peak Tracking Total 13 | . 7 6 13 . 3 2 2 5 1 2 4 1 4 Tactical Retreats 8 | . . 1 . . 1 . 1 1 . . 2 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 14 | . 1 1 . . . 1 . 1 2 2 4 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . 1 . . . 1 . . . 1 1 1 1 Max in Single Turn 1 | . . 1 . . . 1 . . . . 1 1 1 Garrison Access 4 | . . . . . . . . . 1 . . 1 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 58 | . 8 8 . 4 . 2 7 6 4 6 4 3 6 Terminals 43 | . 8 8 . . . 2 6 4 3 4 3 1 4 Fabricators 6 | . . . . . . . 1 2 . 2 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . . . 1 . . 1 2 Total Hacks 163 | . 11 22 . 22 . 4 23 23 10 11 12 5 20 Successful 84 | . 3 8 . 22 . 3 8 13 3 5 5 2 12 Failed 79 | . 8 14 . . . 1 15 10 7 6 7 3 8 Catastrophic 20 | . 5 4 . . . . 2 4 . 1 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 1 . . 1 . . 14 12 3 4 4 1 2 Terminals 117 | . 11 22 . . . 4 21 17 9 6 9 1 17 Fabricators 16 | . . . . . . . 2 6 . 5 3 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . . . . 1 . . 3 3 Terminal Hacks 65 | . 3 8 . 22 . 3 4 8 2 2 3 . 10 Record 22 | . . . . 21 . . . 1 . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . Prototype ID Bank 4 | . 1 3 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . 1 . 1 1 . 1 Branch Access Points 2 | . . . . . . . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . . Machine Index 3 | . . . . . . . . . . 1 1 . 1 Terminal Index 1 | . . . . . . . . 1 . . . . . Alert Level 3 | . . 1 . . . 1 . . 1 . . . . Unreport Threat 3 | . . 1 . . . . . . . . . . 2 Locate Traps 7 | . 1 1 . . . . 2 2 . . 1 . . Surveillance Status 2 | . . . . . . . . . . . . . 2 Recall Reinforcements 1 | . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . Zone Layout 7 | . 1 1 . . . 2 1 1 . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 9 | . . . . . . . 1 4 . 2 2 . . Network Status 3 | . . . . . . . 1 1 . . 1 . . Load Schematic 4 | . . . . . . . . 2 . 1 1 . . Build 2 | . . . . . . . . 1 . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . . . . . 1 . . 1 2 Seal Access 4 | . . . . . . . . . 1 . . 1 2 Unauthorized Hacks 5 | . . . . . . . 3 1 . 1 . . . Terminals 3 | . . . . . . . 2 . . 1 . . . Assimilate 3 | . . . . . . . 2 . . 1 . . . Fabricators 2 | . . . . . . . 1 1 . . . . . Report 2 | . . . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 48 | . 7 7 . . . 2 6 6 3 6 4 2 5 Full Trace Events 2 | . . . . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . 1 . 1 . . . Authchips . | . . . . . . . . . . . . . . Time 142 | . . . . . . . . 95 . 47 . . . Total Part Build Rating 10 | . . . . . . . . 5 . 5 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 . Non-combat 2 | . . . . . . . . . . . . 2 . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . find_fabricator 1 | . . . . . . . . . . . . 1 . check_alert 1 | . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . . . . 1 . 3 . . . . Largest Group 3 | . . . . . . . 1 1 3 2 . . . Highest-Rated Group 93 | . . . . . . . 26 26 93 62 . . . Highest-Rated Ally 31 | . . . . . . . 26 26 31 31 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . 15 5 . . . Total Damage 275 | . . . . . . . . . 228 47 . . . Kills 6 | . . . . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9504 | 66 881 2155 156 546 923 687 399 742 660 636 525 363 765 Spaces Moved 8474 | 46 540 1188 101 543 516 424 724 935 797 727 634 401 898 Core 10 | 10 . . . . . . . . . . . . . Treads 339 | . 333 6 . . . . . . . . . . . Legs 615 | 36 207 372 . . . . . . . . . . . Wheels 2395 | . . 810 101 543 516 424 1 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5115 | . . . . . . . 723 935 797 727 634 401 898 Fastest Speed 42 | 50 120 120 120 90 90 90 50 50 50 42 42 42 42 Average Speed 73 | 104 144 128 133 97 95 90 50 50 50 42 42 43 42 Slowest Speed 260 | 120 160 260 135 120 105 90 90 50 50 42 42 132 132 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . 6 1 5 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 97 96 33 93 86 38 22 32 19 17 28 14 28 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . . . 1 . 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 . 1 . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . Spaces Dug 136 | . . . 14 . . 7 3 22 13 19 38 4 16 Terrain Destroyed 242 | . . . 41 . . 7 3 22 14 19 40 4 92 Melee 74 | . . . . . . 7 3 22 13 12 8 3 6 Projectile 37 | . . . . . . . . . 1 7 16 1 12 AOE 131 | . . . 41 . . . . . . . 16 . 74 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11132 | 61 591 1562 115 559 932 685 753 1168 1026 1028 837 583 1232 Wait 2045 | 3 14 174 9 2 398 231 12 201 182 275 117 147 280 Move 8434 | 45 539 1187 100 542 515 423 723 934 784 724 623 400 895 Hop 13 | . . . . . . . . . 6 1 5 . 1 Pick Up 77 | 7 7 21 . 3 5 1 5 3 7 3 7 6 2 Fast Attach 25 | 5 1 9 . . 1 1 . 1 . . 1 1 5 Attach 32 | 1 1 5 . 3 . . 3 1 3 1 4 6 4 Detach 6 | . . . . . . . . . 1 . . 4 1 Swap 58 | . 3 13 . 3 2 4 3 2 3 3 8 5 9 Drop 71 | . 2 24 . 6 4 2 3 3 6 2 12 5 2 Fire 249 | . 24 129 6 . 7 16 . . 3 7 33 2 22 Melee 86 | . . . . . . 7 4 23 13 12 9 7 11 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . 18 . 18 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 7) 89 | -10/Materials | Identified exit to Mines 152 | -10/Materials | Discovered new exit (range 5) 290 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered exit to Mines (range 6) 580 | -10/Materials | Discovered exit to Materials (range 9) 746 | -10/Materials | Discovered exit to Materials (range 16) 948 | -10/Materials | Entered another Materials area 948 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1876 | -9/Materials | Lost 3 parts (1n1u1w) 1878 | -9/Materials | Discovered new exit (range 14) 2146 | -9/Materials | Discovered new exit (range 15) 2625 | -9/Materials | Discovered new exit (range 16) 2998 | -9/Materials | Discovered new exit (range 10) 3103 | -9/Materials | Entered Mines 3146 | -9/Mines | Discovered new exit (range 11) 3229 | -9/Mines | Assembled infested the area 3246 | -9/Mines | Core integrity fell below 50% 3254 | -9/Mines | Discovered new exit (range 5) 3259 | -9/Mines | Entered Exiles 3263 | -9/Exiles | Destroyed 10 combat bots 3281 | -9/Exiles | Lost 3 parts (2n1w) 3294 | -9/Exiles | Met 8R-AWN 3307 | -9/Exiles | Met EX-HEX 3332 | -9/Exiles | Met EX-BIN 3343 | -9/Exiles | Aligned with FarCom system 3344 | -9/Exiles | Given EX-Vault access code 3376 | -9/Exiles | Opened EX-Vault 3385 | -9/Exiles | Found Flying Fortress v7 3413 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3487 | -9/Exiles | Met EX-DEC 3607 | -9/Exiles | Visited The Gauntlet 3790 | -9/Exiles | Discovered new exit (range 12) 3805 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3805 | -9/Exiles | Entered Mines 4627 | -8/Mines | Discovered new exit (range 16) 4728 | -8/Mines | Entered Materials 4728 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5317 | -8/Materials | Discovered new exit (range 10) 5415 | -8/Materials | Entered Factory 5415 | -7/Factory | Evolved 2 slots: Utility x2 5536 | -7/Factory | Discovered new exit (range 8) 5723 | -7/Factory | Build established: Hacker-Mutant 5814 | -7/Factory | Entered another Factory area 5814 | -6/Factory | Accompanied by 1 ally 5814 | -6/Factory | Evolved 2 slots: Utility x2 5951 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 6180 | -6/Factory | Identified exit to Factory 6297 | -6/Factory | Discovered new exit (range 7) 6458 | -6/Factory | Build established: Hacker-Scout 6556 | -6/Factory | Entered another Factory area 6556 | -5/Factory | Evolved 2 slots: Utility x2 6956 | -5/Factory | Discovered new exit (range 20) 6977 | -5/Factory | Identified exit to Upper Caves 7012 | -5/Factory | Allied Derelicts emerged from ambush trap array 7216 | -5/Factory | Entered another Factory area 7216 | -4/Factory | Accompanied by 2 allies 7216 | -4/Factory | Evolved 2 slots: Propulsion x2 7326 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 7596 | -4/Factory | Discovered new exit (range 16) 7831 | -4/Factory | Identified exit to Research 7852 | -4/Factory | Entered Research 7852 | -3/Research | Evolved 2 slots: Utility x2 8014 | -3/Research | Found Fusion Bomb Launcher 8354 | -3/Research | Identified exit to Research 8364 | -3/Research | Build established: Hacker-Mutant 8377 | -3/Research | Entered another Research area 8377 | -2/Research | Evolved 2 slots: Utility x2 8725 | -2/Research | Discovered new exit (range 22) 8739 | -2/Research | Identified exit to Access 8740 | -2/Research | Entered Access 8740 | -1/Access | Evolved 2 slots: Utility x2 9150 | -1/Access | Build established: Wizard-Mutant 9256 | -1/Access | Spotted B-99 Colossus 9268 | -1/Access | Identified exit to Surface 9268 | -1/Access | Identified exit to Command 9505 | *** | Escaped! Last Messages --------------- 09341_ U-05 Engineer builds a Wall. 09342_ Acquired Adv. Heat Sink. 09343_ R-10 Processor collects Corrupted Wheel. 09347_ The unstable cave ceiling collapses. 09353_ U-05 Engineer lays Concrete. 09355_ IG0WP>Seal Access door sealed. 09386_ System corrupted: Matter fused (-7). 09390_ U-05 Engineer builds a Wall. 09406_ System corrupted: Matter fused (-5). 09498_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09499_ The Access Shell folds into the floor. 09502_ Dropped Nuclear Pulse Array. 09504_ Acquired Nuclear Pulse Array. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????# #?###?????# #????????? | | ??????????##########?????# #?????????# ########## | | ??????????# #?????# ?????????# # """"" | | ??????????# #?????# #?????????# # ""Y"" | | ??????????# ####### #?????????# + | | ??????????# # ##"########### # | | ??????????# + * # | | ??????????# # # | | ??????????# #] ###+########## # " | | ??????????# ## ## #??# # """" | | ??????????# ## ## #??# # """"" | | ??????????########### ## #??# # """"" | | ????????????????????+ ## #??# # """" | | ????????????????????# ## #??# # " | | ????????????????????# ## !!! #??# ########## | | ????????????????????# ## !! #??# #????????? | | ????????????????????# ## !! #??# #????????? | | ????????????????????# ############??# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 60 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 61 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 30 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed ShockAssemblyKatana Manual? 0 Play Time 04:09:17 Cumulative 111.5 hours Start 2024.05.05 @ 09:08:44 End 2024.05.05 @ 22:34:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 50 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 421162b7-6b6c-46e1-9625-52cfb2c45339