Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 14:34:45 Player: Taco Bell Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1980) 1980 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (946) 946 TOTAL SCORE: 5241 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 179 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 107/550 Matter 256/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- Flak Cannon Flak Cannon > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Improved Ion Engine Light Deuterium Engine Armored Wheel Signal Interpreter Seismic Detector Improved Targeting Computer Improved Light Armor Plating Hardlight Generator System Shield Relay Coupler [Swarmer] (31) Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (27) Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Mining Claw > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Signal Interpreter Seismic Detector Improved Targeting Computer Improved Light Armor Plating Hardlight Generator Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Parts Attached 36 | 7 . 13 7 5 4 Power 3 | 1 . 1 1 . . Engine 3 | 1 . 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . 4 3 4 1 Treads 12 | 2 . 4 3 2 1 Leg 2 | . . . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 . 2 1 . 1 Device 2 | 1 . 1 . . . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | 2 . 6 2 1 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 3 1 . . Ballistic Cannon 3 | . . . 1 . 2 Launcher 3 | . . 2 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . . . 12 4 Power 1 | . . . . 1 . Propulsion 6 | . . . . 4 2 Utility 2 | . . . . 1 1 Weapon 7 | . . . . 6 1 Highest Loss Streak 10 | . . . . 10 2 To Critical Strikes 1 | . . . . 1 . Average Backups 10 | 2 5 8 13 12 14 Power 2 | . 1 1 3 4 4 Propulsion 1 | 1 2 2 2 . . Utility 3 | . . . 3 5 8 Weapon 2 | . 2 5 4 2 1 Tool/Special . | . . . . . . Unused Backups 13 | . . . . . 13 Power 3 | . . . . . 3 Propulsion 1 | . . . . . 1 Utility 8 | . . . . . 8 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 100 94 99 61 64 Engine 6 | . 14 11 9 3 . Treads 27 | . 28 38 36 17 18 Leg 5 | . . . . 10 13 Device 5 | . 14 11 9 . . Storage 9 | . 14 11 9 9 9 Protection 1 | . . . . . 6 Ballistic Gun 12 | . 28 19 18 5 . Ballistic Cannon 5 | . . . 8 2 16 Launcher 2 | . . . . 6 1 Slashing Weapon 3 | . . 1 8 2 . Peak Build Rating 21 | 7 7 13 21 21 15 Average Rating 11 | 5 7 9 18 10 13 On Entrance 9 | . 7 7 13 21 8 Avg Prop Armor Cover (%) 11 | . . . . 13 9 Naked Turns . | . . . . . . Heaviest Build 38 | 12 12 30 38 37 35 Greatest Support 83 | 40 40 83 83 83 40 Greatest Overweight (x) 7 | . . . . 7 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 15 15 15 Most Carried 15 | 4 8 10 15 15 15 Average Carried 10 | 2 5 8 13 12 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 4 8 10 15 13 15 Class Distribution -------------------- 54% | Mutant 19% | Gunner 16% | Commander-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Commander-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1561 | 293 . 318 376 158 416 Remotely . | . . . . . . Salvage Created 1556 | 95 . 401 681 297 82 Parts 118 | 5 . 43 42 26 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 55 | . . 19 15 18 3 Guns 27 | . . 10 13 4 . Cannons 6 | . . . 2 1 3 AOE 22 | . . 9 . 13 . Classes Destroyed 9 | 2 . 4 1 1 1 Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Operator 3 | . . . 2 . 1 Watcher 3 | . . 2 1 . . Swarmer 25 | . . 14 4 7 . Grunt 21 | . . 3 8 8 2 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 7 | . . 2 3 2 . Best Kill Streak 11 | 2 . 8 11 11 2 Combat Bots Only 11 | . . 7 9 11 2 Max Kills in Single Turn 4 | 1 . 4 2 4 2 Gunslinging 1 | . . . 1 . . Exploded 4 | . . 4 . 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 323 | . . 66 77 125 55 Missed 100 | . . 22 24 39 15 Hits 223 | . . 44 53 86 40 Melee 3 | . . . . 3 . Projectile 220 | . . 44 53 83 40 Critical Strikes 11 | . . 1 2 6 2 Damage Taken 2972 | . . 492 723 1225 532 Core 552 | . . 109 136 261 46 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 100 72 . . . Volleys Fired 132 | 7 5 35 31 40 14 Largest 3 | 2 2 2 3 3 2 Hottest 79 | 40 40 50 79 79 74 Shots Fired 267 | 14 10 69 82 65 27 Gun 176 | 14 10 65 62 25 . Cannon 60 | . . . 20 13 27 Launcher 31 | . . 4 . 27 . Special . | . . . . . . Kinetic 236 | 14 10 65 82 38 27 Thermal . | . . . . . . Explosive 31 | . . 4 . 27 . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 5 1 14 17 17 8 Robot Miss Streak 15 | 2 2 2 2 3 15 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 188 | 9 4 51 58 43 23 Core Hits 130 | 3 2 32 30 41 22 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 3 | . . . 2 1 . Destroy 3 | . . . 2 1 . Melee Attacks 5 | . . 1 4 . . Impact . | . . . . . . Slashing 5 | . . 1 4 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4323 | 110 53 993 965 1702 500 Guns 1722 | 110 53 544 731 284 . Cannons 869 | . . . 210 159 500 Explosions 1708 | . . 449 . 1259 . Melee 24 | . . . 24 . . Ramming . | . . . . . . Kinetic 2591 | 110 53 544 941 443 500 Thermal . | . . . . . . Explosive 1708 | . . 449 . 1259 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 24 | . . . 24 . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 4 Average Corruption 3 | . . . . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . . 11 9 Message Errors 4 | . . . . 3 1 Matter Fused 3 | . . . . 2 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 5 | . . . . 2 3 Data Loss (minor) 3 | . . . . 2 1 Data Loss (major) 2 | . . . . 1 1 Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 34 | . . 10 . 24 . Projectiles . | . . . . . . Explosions 34 | . . 10 . 24 . Melee . | . . . . . . Knockbacks 22 | . . . . 6 16 Impact . | . . . . . . Kinetic 20 | . . . . 5 15 Secondary 2 | . . . . 1 1 Self-Inflicted Damage 211 | . . . . 211 . Shots 10 | . . . . 10 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 198 | . . 6 152 92 198 Average Temperature 39 | . . 4 56 24 38 Received Heat Transfer 1122 | . . 132 306 414 270 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 41 | 100 100 6 87 . 54 Level 1 40 | . . 93 12 35 45 Level 2 17 | . . . . 64 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 651 | 10 . 346 357 651 317 Initial 317 | . . . 128 221 317 Average 236 | . . 266 98 451 203 Influence Increases 1846 | 10 . 576 440 550 270 Destroy 0b10 Robot/C 1200 | . . 380 300 360 160 Destroy 0b10 Robot/NC 45 | 10 . 10 15 . 10 Destroy Leader 208 | . . 74 62 30 42 Allied During Kill 43 | . . . . . 43 Successful Hack 16 | . . 16 . . . Disable Machine 75 | . . 60 . 15 . Anti-Garrison Action 100 | . . . . 100 . Destroy Structure 69 | . . 21 3 45 . Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 75 | . . 15 45 . 15 Influence Decreases 1751 | 10 . 270 405 240 826 Entered New Map 632 | . . . 178 120 334 Time Decay 729 | 10 . 270 227 . 222 Lost Part 160 | . . . . 120 40 Lost Ally 80 | . . . . . 80 Purge Threat 150 | . . . . . 150 Squads Dispatched 8 | . 1 . 5 . 2 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 . 1 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 5 | . . 2 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 4 22 19 19 17 Peak Tracking Total 10 | . 4 8 5 10 4 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 6 | . . 4 . 2 . Max in Single Turn 3 | . . 3 . 1 . Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 8 | . 1 2 1 1 3 Terminals 6 | . 1 2 . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 19 | . 3 5 3 3 5 Successful 7 | . 1 2 2 . 2 Failed 12 | . 2 3 1 3 3 Catastrophic 3 | . . 1 . 1 1 Database Lockouts . | . . . . . . Manual 9 | . 3 4 . . 2 Terminals 13 | . 3 5 . 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 2 | . . 1 . . 1 Branch Access Points 1 | . . 1 . . . Unreport Threat 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Botnet 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 2 1 1 3 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . 5 . Machine Destruction 5 | . . . . 5 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . . 4 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 90 | . . . . 90 90 Highest-Rated Ally 25 | . . . . 25 25 Total Orders . | . . . . . . Ally Attacks 18 | . . . . . 18 Total Damage 542 | . . . . . 542 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 1353 | 28 200 590 535 . . Seismic 1353 | 28 200 590 535 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 2635 | 138 200 590 539 704 464 Spaces Moved 1145 | 68 104 232 169 317 255 Core 10 | 3 . . . 7 . Treads 1098 | 65 104 232 169 273 255 Legs 37 | . . . . 37 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 162 | 155 160 160 160 170 160 Slowest Speed 400 | 160 160 160 160 400 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 28 26 22 43 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . 1 1 . . Terrain Destroyed 70 | . . 20 1 49 . Melee 2 | . . 1 1 . . Projectile . | . . . . . . AOE 68 | . . 19 . 49 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 1672 | 85 129 386 363 426 283 Wait 293 | . 17 95 143 33 5 Move 1139 | 67 103 231 168 315 255 Hop . | . . . . . . Pick Up 21 | 4 4 2 5 3 3 Fast Attach 15 | 7 . 2 1 2 3 Attach 6 | . . . 1 5 . Detach . | . . . . . . Swap 20 | . . 13 6 . 1 Drop 13 | . . 7 4 . 2 Fire 132 | 7 5 35 31 40 14 Melee 5 | . . 1 4 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 28 | . . . . 28 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 3) 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x2 499 | -9/Materials | Identified exit to Mines 847 | -9/Materials | Destroyed 7 combat bots 899 | -9/Materials | Discovered new exit (range 7) 929 | -9/Materials | Entered another Materials area 929 | -8/Materials | Evolved 2 slots: Weapon x2 1226 | -8/Materials | Build established: Gunner 1313 | -8/Materials | Garrison activated, responded to threat 1443 | -8/Materials | Destroyed 9 combat bots 1467 | -8/Materials | Identified exit to Garrison 1468 | -8/Materials | Entered Garrison 1532 | -8/Garrison | Triggered checkpoint 1662 | -8/Garrison | Triggered checkpoint 1717 | -8/Garrison | Core integrity fell below 50% 1735 | -8/Garrison | Lost 10 parts (1p3n1u5w) 1739 | -8/Garrison | Destroyed 11 combat bots 1950 | -8/Garrison | Triggered checkpoint 1970 | -8/Garrison | Discovered new exit (range 15) 2000 | -8/Garrison | Installed Relay Interface Framework 2087 | -8/Garrison | Garrison Relay disabled 2172 | -8/Garrison | Entered Materials 2172 | -8/Materials | Accompanied by 4 allies 2206 | -8/Materials | Build established: Commander-Mutant 2543 | -8/Materials | Lost 3 allies 2636 | -8/Materials | Core integrity fell below 20% 2636 | -8/Materials | Self-destructed Last Messages --------------- 02517_ Aluminum Leg destroyed. 02521_ G-47 Trooper knocked back. 02523_ K-01 Serf collects debris. 02524_ G-47 Trooper knocked back. 02524_ G-47 Trooper destroyed. 02526_ K-01 Serf collects debris. 02529_ Acquired 55 matter. 02531_ >ZU 02541_ K-01 Serf cleans the Terminal. 02543_ U-05 Engineer lays Concrete. 02543_ K-01 Serf collects debris. 02547_ Acquired 40 matter. 02547_ K-01 Serf collects debris. 02550_ K-01 Serf cleans the Terminal. 02551_ Acquired 41 matter. 02554_ K-01 Serf collects debris. 02583_ System corrupted: Energy discharge (-36). 02630_ Lgt. Armor Plating destroyed. 02633_ S-10 Pest knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????? ??????????????????????? | | ???????????# ??????????????????????? | | ?????????? ??????????????????????? | | ?????????? #?????????????????????? | | ??????????? s#?????????????????????? | | ??????????? #?????????????????????? | | ??????????? #?????????????????????? | | ??????????? r #?????????????????????? | | ??????????? s#????????????????????? | | ???????????#s #???????????????????? | | ???????????# #??????????????????# | | ???????????# #??????????????????# | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# #???????????????????? | | ???????????#@ #???????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #?????????????????????? | | ???????????# #??????#######????????? | | ???????????# ######## #??????### | | ????######?# #??????# | | ????# !# " #??????# | | ????# """ # #??????# | | ????# "R + ####### #??????# | | ????# """ # #?????## ##??????# | | ????# # #??????# #???????# | | ????# ?# #??????# ######??# | | ????######?# #??????# ##"T"#### | | ???????????# #??????# | | ???????????# #??????# | | ???????????# ######## ! """" | | ???????????# # # """" | | ???????????# # # """" | | ???????????# # # "T" ! | | ???????????# # = # | | ???????????# # =! # [ ! | | ???????????# # #^ #####"Y"# | | ???????????+ + #^ #???#"""### | | ???????????# # #############?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteCryofiberMatrix Manual? 0 Play Time 00:22:55 Cumulative 112.7 hours Start 2026.10.20 @ 14:13:00 End 2026.10.20 @ 14:34:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 143 Adventurer 1 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 493f9799-f4d0-4622-9645-984d41d0ffe0