Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.13 @ 10:55:10 Player: FUMI Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (280) 280 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-46) -46 TOTAL SCORE: 1399 Bonus ------- Friendly Fire -46 Cogmind --------- Core Integrity 345/400 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector Core Shielding > --- WEAPON (2) ------- Light Assault Rifle High-powered Shotgun > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Aluminum Leg Heat Sink Large Storage Unit Hardened Light Armor Plating Improved Trap Extractor (0/6) Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Medium Storage Unit Improved Trap Extractor Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 6 4 5 10 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads . | . . . . Leg 5 | 2 . 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 2 4 Device 1 | . 1 . . Storage 7 | 1 2 2 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 7 | 2 . 1 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 1 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 97 100 83 Engine 12 | . 14 14 11 Leg 26 | . 28 28 25 Device 9 | . 4 14 11 Storage 15 | . 20 14 11 Protection 1 | . . . 2 Ballistic Gun 25 | . 28 28 22 Naked Turns . | . . . . Heaviest Build 37 | 12 20 23 37 Greatest Support 40 | 20 20 25 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 9 | 6 8 10 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 3 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 842 | 260 179 65 338 Remotely . | . . . . Salvage Created 325 | . 47 46 232 Parts 25 | . 3 8 14 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 12 | . 3 3 6 Guns 12 | . 3 3 6 Classes Destroyed 5 | . 1 . 4 Watcher 1 | . . . 1 Swarmer 7 | . 3 3 1 Grunt 3 | . . . 3 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 791 | . 175 78 538 Core 94 | . 23 16 55 Absorbed by Shields . | . . . . Redirected to Shielding 2 | . . . 2 Core Remaining (%) 92 | 100 . 84 . Volleys Fired 51 | . 8 5 38 Largest 2 | . 2 2 2 Hottest 48 | . 40 40 48 Shots Fired 97 | . 16 10 71 Gun 97 | . 16 10 71 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 97 | . 16 10 71 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 2 3 7 Robot Miss Streak 13 | . 2 2 13 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 60 | . 9 5 46 Core Hits 23 | . 3 4 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 900 | . 114 65 721 Guns 895 | . 114 61 720 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 5 | . . 4 1 Kinetic 895 | . 114 61 720 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 1 1 Kicked 2 | . . 1 1 Crushed . | . . . . Highest Temperature 9 | . . 2 9 Average Temperature 3 | . . 1 4 Received Heat Transfer 117 | . . . 117 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 239 | . 102 109 239 Initial 42 | . . 39 42 Average 69 | . 19 90 119 Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 100 76 Level 1 8 | . . . 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 10 3 18 Peak Tracking Total 6 | . 6 3 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 4 | . 1 1 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 1 2 Successful 4 | . 2 1 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 1 1 Record 2 | . 2 . . Open Door 1 | . . 1 . Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 970 | 71 339 210 350 Spaces Moved 611 | 45 253 148 165 Core 3 | 3 . . . Treads . | . . . . Legs 608 | 42 253 148 165 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 115 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 39 45 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 757 | 61 270 175 251 Wait 29 | 5 4 1 19 Move 608 | 44 252 147 165 Hop . | . . . . Pick Up 23 | 6 2 6 9 Fast Attach 10 | 6 1 . 3 Attach 1 | . . . 1 Detach . | . . . . Swap 14 | . 3 5 6 Drop 19 | . . 10 9 Fire 51 | . 8 5 38 Melee . | . . . . Ram . | . . . . Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 72 | -11/Junkyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 13) 263 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 411 | -10/Materials | Entered Mines 418 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 523 | -10/Mines | Discovered new exit (range 4) 537 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 621 | -10/Mines | Entered Materials 621 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 971 | -9/Materials | Self-destructed Last Messages --------------- 00943_ Acquired 51 matter. 00944_ Dropped Lgt. Ion Engine. 00946_ Acquired Imp. Ion Engine. 00946_ K-01 Serf collects debris. 00947_ Dropped Lgt. Treads. 00947_ Acquired Lgt. Treads. 00948_ Dropped Lgt. Treads. 00950_ K-01 Serf collects debris. 00950_ Acquired Heat Sink. 00952_ Acquired 29 matter. 00954_ K-01 Serf collects debris. 00954_ Dropped Imp. Ion Engine. 00955_ Acquired Aluminum Leg. 00956_ Acquired 8 matter. 00959_ K-01 Serf collects debris. 00965_ Dropped Assault Rifle. 00966_ Acquired Hrd. Light Armor Plating. 00971_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. Map ----- +----------------------------------------------------+ | # #" """ ###?????????????????????????????? | | # #" """ ""#?????????????????????????????? | | # "" #" """ Y"#?????????????????????????????? | | # S"" #T ""#?????????????????????????????? | | # "" #" ###?????????????????????????????? | | #########" """ #???????????????????????????????? | | # ![=##" """ #???????????????????????????????? | | # ] [=## """ ##??????????????????????????????? | | # [ ## #??????????????????????????????? | | # # ######?????????????????????????? | | # + ????????????????????????? | | # """ # ????????????????????????? | | # """ # ????????????????????????? | | # """ # #### ########?????????????????????????? | | # # #??? #????????????????????????????????? | | #"" # #????#????????????????????????????????? | | #"Y # #?????????????????????????????????????? | | ??" # #?????????????????????????????????????? | | ? # #?????????????????????????????????????? | | ?####### #?????????????????????????????????????? | | ? # #?????????????????????????????????????? | | # """" # #?????????????????????????????????????? | | # """" # #?????????#######?????????????????????? | | # """" # #????#????# #?????????????????????? | | # + #??? #????# "" #?????????????????????? | | # """" # #??? #????# "T@ #?????????????????????? | | # """" # #??# #????# "" #?????????????????????? | | # """" # #??# #????# [#?????????????????????? | | # # ####/###### #?????????????????????? | | # """" # ## %% # #?????????????????????? | | # """" # ## #/#+#########+## ???????????? | | # """" + ## #m= ??????????? | | # # ## /*= ??????????? | | ######## ## #%*! ??????????? | | ???# + =#% #########+###???????????? | | ???# ######## *# #???????????????????????? | | ????????????# # #???????????????????????? | | ????????????# # #???????????????????????? | | ????????????########## #???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? #??????????????????????? | | ???????????????????? +??????????????????????? | | ???????????????????? # ?????????????????????? | | ????????????????????# # ?????????????????????? | | ????????????????????#######? ????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaMissileRail Manual? 0 Play Time 00:17:09 Cumulative 34.0 hours Start 2023.03.12 @ 08:40:37 End 2024.01.13 @ 10:55:10 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 16 Adventurer 0 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/X11 Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1932048-a15d-4706-9c30-2ce4a4578c32