Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.22 @ 15:37:47 Player: Beans Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (370) 370 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2140 Bonus ------- None Cogmind --------- Core Integrity 430/550 Matter 15/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (5) ------ Medium Storage Unit Machine Analyzer Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Armored Wheel Improved Propulsion Shielding Light Assault Rifle Flak Cannon EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Visual Processing Unit > --- WEAPON ----------- Flak Cannon > --- INVENTORY -------- Armored Wheel Large Storage Unit Light Armor Plating Improved Light Armor Plating Light Assault Rifle Mini Grenade Launcher Mining Laser Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 43 | 7 4 21 11 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 2 11 2 Treads . | . . . . Leg 4 | 2 2 . . Wheel 3 | . . 3 . Hover . | . . . . Flight 10 | . . 8 2 Utility 13 | 2 . 8 3 Device 3 | 1 . 1 1 Storage 4 | 1 . 3 . Processor 3 | . . 2 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 9 | 2 1 1 5 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 4 | . 1 1 2 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 4 5 Power 4 | . 1 1 2 Propulsion 4 | . . 1 3 Utility 2 | . . 2 . Weapon . | . . . . Highest Loss Streak 2 | . 1 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 99 84 63 Engine 10 | . 13 9 7 Leg 15 | . 28 11 . Wheel 2 | . . 5 . Flight 11 | . . 13 27 Device 11 | . 14 14 . Storage 11 | . 14 11 9 Processor 5 | . . 5 17 Ballistic Gun 12 | . 24 6 . Ballistic Cannon 3 | . 3 6 . Naked Turns . | . . . . Heaviest Build 32 | 14 16 32 16 Greatest Support 20 | 20 20 20 15 Greatest Overweight (x) 6 | . . 6 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 10 Average Capacity 9 | 7 8 12 10 Most Carried 15 | 5 8 15 10 Average Carried 8 | 2 6 10 8 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 5 8 9 9 Class Distribution -------------------- 80% | Mutant 16% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 537 | 266 151 89 31 Remotely . | . . . . Salvage Created 389 | 35 239 58 57 Parts 32 | 7 8 6 11 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 11 | . 5 1 5 Guns 6 | . 5 1 . Cannons 2 | . . . 2 AOE 3 | . . . 3 Classes Destroyed 8 | 1 3 2 2 Worker 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Operator 2 | . 1 . 1 Watcher 1 | . . 1 . Swarmer 5 | . . . 5 Grunt 5 | . 5 . . Sentry 1 | . . 1 . Best Kill Streak 5 | 2 5 1 3 Combat Bots Only 4 | . 4 1 3 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1214 | . 353 541 320 Core 343 | . 68 155 120 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 17 | . . 17 . Core Remaining (%) 77 | 100 72 61 . Volleys Fired 51 | 3 34 6 8 Largest 2 | 2 2 2 2 Hottest 60 | 40 55 55 60 Shots Fired 94 | 6 68 11 9 Gun 74 | 6 63 5 . Cannon 16 | . 5 6 5 Launcher 4 | . . . 4 Special . | . . . . Kinetic 90 | 6 68 11 5 Thermal . | . . . . Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 14 | 1 14 4 4 Robot Miss Streak 4 | 1 4 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 63 | 3 45 7 8 Core Hits 33 | 3 15 4 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1010 | 31 522 118 339 Guns 533 | 25 454 54 . Cannons 194 | . 63 52 79 Explosions 260 | . . . 260 Melee . | . . . . Ramming 23 | 6 5 12 . Kinetic 727 | 25 517 106 79 Thermal . | . . . . Explosive 260 | . . . 260 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Message Errors 1 | . . 1 . Parts Rejected 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 15 | . 5 . 10 Projectiles 5 | . 5 . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks 7 | . 3 1 3 Impact . | . . . . Kinetic 7 | . 3 1 3 Secondary . | . . . . Self-Inflicted Damage 29 | . . 6 23 Shots 2 | . . . 2 Rammed 1 | . . 1 . Targets Rammed 9 | 4 4 1 . Kicked 8 | 4 4 . . Crushed . | . . . . Highest Temperature 12 | . 12 10 3 Average Temperature 5 | . 5 7 3 Received Heat Transfer 465 | . 192 201 72 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 513 | 10 170 146 513 Initial 52 | . 6 1 52 Average 68 | 3 48 55 162 Maximum Alert Level 2 | . . . 2 Low Security (%) 94 | 100 100 100 72 Level 1 3 | . . . 17 Level 2 1 | . . . 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 11 20 37 Peak Tracking Total 14 | . 5 9 14 Tactical Retreats 10 | . . 5 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 15 | . 2 5 8 Terminals 14 | . 2 4 8 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 54 | . 4 18 32 Successful 37 | . 2 12 23 Failed 17 | . 2 6 9 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 41 | . 3 14 24 Terminals 52 | . 4 16 32 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 1 5 12 Robot Analysis 2 | . 1 1 . Prototype ID Bank 2 | . . . 2 Terminal Index 1 | . . 1 . Alert Level 2 | . . . 2 Unreport Threat 3 | . . 1 2 Locate Traps 1 | . . . 1 Dispatch Records 1 | . . . 1 Transport Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Registered Components 1 | . . 1 . Zone Layout 3 | . . 1 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 17 | . 1 5 11 Terminals 17 | . 1 5 11 Track 4 | . . 1 3 Botnet 13 | . 1 4 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 15 | . 2 5 8 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1385 | 115 499 514 257 Spaces Moved 1336 | 75 309 469 483 Core 4 | 4 . . . Treads . | . . . . Legs 424 | 71 309 44 . Wheels 186 | . . 186 . Hover . | . . . . Flight 722 | . . 239 483 Fastest Speed 29 | 50 120 29 29 Average Speed 75 | 116 120 86 31 Slowest Speed 520 | 120 120 520 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 26 | . . 6 20 Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 37 45 51 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 23 | . . . 23 Melee . | . . . . Projectile . | . . . . AOE 23 | . . . 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1592 | 93 373 562 564 Wait 133 | . 18 49 66 Move 1285 | 74 308 457 446 Hop 22 | . . 5 17 Pick Up 18 | 5 3 5 5 Fast Attach 25 | 7 2 12 4 Attach 13 | . 1 5 7 Detach 17 | . 1 10 6 Swap 5 | . 1 4 . Drop 14 | . 1 8 5 Fire 51 | 3 34 6 8 Melee . | . . . . Ram 1 | . . 1 . Kick 8 | 4 4 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 818 | -9/Materials | Discovered new exit (range 15) 1045 | -9/Materials | Discovered new exit (range 16) 1123 | -9/Materials | Repaired Cesium-ion Thruster 1127 | -9/Materials | Discovered new exit (range 3) 1129 | -9/Materials | Entered another Materials area 1129 | -8/Materials | Evolved 2 slots: Utility x2 1286 | -8/Materials | Discovered new exit (range 16) 1384 | -8/Materials | Discovered new exit (range 15) 1386 | -8/Materials | Self-destructed Last Messages --------------- >>Alert(Purge) Purged threat record, alert level lowered. >>Traps(Locate) Found 9 traps in 2 arrays: 6x Shock Trap 3x Explosive Trap Map updated. 01376_ K-01 Serf cleans the Electrolysis Chamber. 01376_ T-07 Excavator is excavating. 01380_ Dropped Imp. Light Armor Plating. 01381_ Dropped Lgt. Armor Plating. 01381_ Acquired Imp. Datajack. 01384_ T-07 Excavator is excavating. 01384_ EXIT=FOUND 01385_ Cesium-ion Thruster destroyed. 01385_ >> Machine Analyzer network decryption results: 01385_ Terminal x1 01385_ Lgt. Ion Engine destroyed. 01385_ K-01 Serf collects debris. 01385_ Atomic Centrifuge disabled. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? < ????????????????????????? | | ?????????????????????? #####???????????????????? | | ??????????????? ???? # ##??????????????????? | | ??????????????# ??? ??????????????????? | | ??????????????# ? w #??"""?????????????? | | ??????????????# [[ #??"R??????????????? | | ??????????????# [ a #??"""?????????????? | | ??????????????# r#??????????????????? | | ??????????????# """ ]s#??????????????????? | | ??????????????+ """ ] #??????????????????? | | ??????????????# "" #??????????????????? | | ??????????????# k s #??????????????????? | | ??????????????# s #??????????????????? | | ??????????????# @ #??????????????????? | | ????????????????###"T"#### gs###########?????????? | | ???????????????????????### g # #?????????? | | ???????????????????????# # # """ !#?????????? | | ???????????????????????# + """"" #?????????? | | ???????????????????????# # # """"" #?????????? | | ?????????????????????????# # """"" #?????????? | | ?????????????????????????# # """ #?????????? | | ?????????????????????????# # ! #?????????? | | ?????????????????????????# # ! ! #?????????? | | ??????????################ ###########?????????? | | ???????? ^ #???????????????????? | | ???????? ^ #???????????????????? | | ???????? ^ #???????????????????? | | ???????????############### ##??????????????????? | | ????????????????????????# ########???????????? | | ????????????????????????# ^ #?????????"T" | | ????????????????????????# T #?????????""" | | ????????????????????????# ^ """ ##########??? | | ????????????????????????# """ # #??? | | ????????????????????????### ^""" # #??? | | ??????????????????????????# ^ # #??? | | ??????????????????????????# # ]! #??? | | ??????????????????????????# # ]! #??? | | ??????????????????????????# [ # ! #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightTrackerShredder Manual? 0 Play Time 00:33:03 Cumulative 58.6 hours Start 2023.01.22 @ 15:02:32 End 2023.01.22 @ 15:37:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e55f1be-b9ac-4ddb-80b8-9f674827c6d9