Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 13:00:38 Player: Berinjela Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (122) 610 Value Destroyed (5104) 5104 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-800) -800 TOTAL SCORE: 11294 Bonus ------- Follower Combat Kills 411 Friendly Fire -1211 Cogmind --------- Core Integrity 0/1300 Matter 212/300 Energy 100/100 System Corruption 58% Temperature Warning (381) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Hardened Medium Armor Plating Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Gravmag Array Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Core Analyzer Advanced Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Gamma Rifle Advanced Variable Charge Gun Mini Grenade Launcher Improved Plasma Cutter Spear Lance > --- INVENTORY -------- Angular Momentum Engine Biometal Medium Treads Thunder Leg Advanced Cooling System Huge Storage Unit Hardened Medium Armor Plating Advanced Force Field Gamma Rifle Nova Cannon Advanced Datajack [Rating: 126] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Heavy Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Impulse Thruster Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 . . . . 2 2 Power 2 | . . 1 . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 1 . . . . . 1 Utility 4 | . . . 1 1 . . 1 . . . . . 1 . Weapon 4 | . . 1 . 1 . . . 1 . . . . 1 . Parts Attached 176 | 6 8 7 27 7 8 2 12 3 5 3 2 2 25 59 Power 30 | 1 1 2 4 3 1 . 3 . 2 1 . 1 2 9 Engine 16 | 1 1 1 3 1 1 . 2 . . 1 . 1 1 3 Core 8 | . . 1 1 2 . . 1 . 2 . . . . 1 Reactor 6 | . . . . . . . . . . . . . 1 5 Propulsion 50 | 2 2 4 6 . 2 . 2 . . 1 . . 8 23 Treads 2 | . . . . . . . . . . 1 . . . 1 Leg 6 | . . . 1 . 2 . 1 . . . . . . 2 Wheel 17 | 2 2 4 5 . . . . . . . . . . 4 Hover 23 | . . . . . . . 1 . . . . . 6 16 Flight 2 | . . . . . . . . . . . . . 2 . Utility 40 | 1 4 . 5 1 2 1 3 2 1 1 2 . 6 11 Device 19 | . . . 3 1 . . . 2 . 1 1 . 5 6 Storage 8 | 1 2 . 1 . 1 . 1 . . . . . . 2 Processor 5 | . 1 . . . . . . . . . 1 . 1 2 Hackware 3 | . . . . . 1 1 . . 1 . . . . . Protection 5 | . 1 . 1 . . . 2 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 56 | 2 1 1 12 3 3 1 4 1 2 . . 1 9 16 Energy Gun 20 | 1 . 1 . . 1 1 3 . 1 . . . 3 9 Energy Cannon 5 | . . . 4 . . . . . . . . . . 1 Ballistic Gun 19 | 1 1 . 7 3 . . . . 1 . . 1 1 4 Ballistic Cannon 4 | . . . . . . . . . . . . . 2 2 Launcher 2 | . . . 1 . . . . 1 . . . . . . Special Weapon 3 | . . . . . 2 . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 . . 1 . . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . 3 System Corruption 9 | . . . . . . . . . . . . . . 9 Parts Lost 90 | . 2 . 8 1 9 . 3 . . . 2 . 15 50 Power 15 | . 1 . 2 . 1 . 1 . . . 1 . 1 8 Propulsion 30 | . . . 4 . 3 . . . . . . . 5 18 Utility 12 | . . . 1 . . . 1 . . . . . 2 8 Weapon 33 | . 1 . 1 1 5 . 1 . . . 1 . 7 16 Highest Loss Streak 24 | . 2 . 4 1 5 . 1 . . . 2 . 6 24 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 13 | 3 7 9 9 9 8 10 10 11 18 23 24 24 13 7 Power 2 | . . . . 1 1 2 2 3 3 4 4 4 3 . Propulsion 2 | 2 3 1 1 1 . . . 3 5 5 6 6 2 . Utility 4 | . 1 3 2 2 3 5 3 3 6 6 7 7 4 4 Weapon 3 | . 1 4 4 4 2 2 2 1 2 5 5 5 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 36 | . 5 7 4 3 . 1 1 . 3 3 . . 2 7 Power 3 | . 1 . . . . 1 . . . . . . 1 . Propulsion 11 | . 4 4 1 . . . . . 1 . . . . 1 Utility 11 | . . 1 1 1 . . . . 1 2 . . 1 4 Weapon 9 | . . 2 2 2 . . 1 . 1 1 . . . . Tool/Special 2 | . . . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 96 99 97 99 92 98 95 99 100 98 93 92 88 72 Engine 6 | . 13 11 16 4 13 15 11 5 3 . . 5 3 2 Core 4 | . . 11 1 9 . . 1 5 6 10 10 5 3 . Leg 12 | . . . 2 . 15 23 21 23 23 19 11 11 3 1 Wheel 4 | . 28 22 22 23 6 . . . . . . . . . Hover 5 | . . . . . . . 1 5 5 5 5 5 14 17 Device 10 | . . . 6 22 18 15 13 11 11 11 7 5 9 7 Storage 6 | . 14 11 9 7 7 7 6 5 5 5 5 5 5 3 Processor 2 | . 2 11 8 . . . . . . . 2 5 5 5 Hackware 4 | . . . . . 3 7 6 5 5 5 5 5 5 3 Protection 3 | . 8 . 1 . . . 6 5 5 5 5 5 3 . Energy Gun 6 | . 6 10 . . 6 13 14 5 5 5 5 5 5 7 Ballistic Gun 8 | . 21 22 15 28 11 7 6 5 5 5 5 9 6 1 Launcher 5 | . . . 1 . . . 2 4 10 11 11 11 6 2 Special Weapon 1 | . . . . . 4 7 . 4 . 4 4 . . 2 Peak Build Rating 126 | 6 8 14 29 34 38 43 59 68 76 81 82 76 102 126 Average Rating 59 | 4 7 12 23 32 34 42 49 66 72 75 78 75 85 91 On Entrance 46 | . 6 8 14 28 34 38 43 55 67 75 80 72 76 102 Avg Prop Armor Cover (%) 5 | . . . 6 . 9 . 1 1 1 3 8 8 5 16 Naked Turns 11 | . . . . . . . . . . . . . . 11 Heaviest Build 129 | 12 17 26 46 45 46 48 122 122 122 124 119 115 129 77 Greatest Support 70 | 26 26 32 48 48 44 44 59 59 59 70 70 70 70 65 Greatest Overweight (x) 10 | . . 1 2 . 2 1 2 2 2 2 1 1 3 10 Average Overweight (x) . | . . . . . 1 . . 2 2 1 1 1 1 1 Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 25 25 25 25 25 25 25 10 Average Capacity 15 | 6 8 10 10 10 10 10 12 25 25 25 25 25 15 8 Most Carried 25 | 6 10 10 10 10 10 10 15 13 25 25 25 25 24 10 Average Carried 14 | 3 8 9 9 9 8 9 10 12 22 24 25 24 14 7 Final Capacity 25 | 8 10 10 10 10 10 10 25 25 25 25 25 25 10 5 Final Carried 25 | 6 10 10 10 10 10 10 14 13 25 25 25 25 9 5 Class Distribution -------------------- 40% | Scavenger-Tank 13% | Scavenger-Gunner 9% | Scavenger-Skirmisher 8% | Tank 7% | Mutant 5% | Derelict-Executioner 4% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Derelict-Executioner | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Matter Collected 4677 | 255 147 86 652 354 488 10 399 . 197 74 167 32 609 1207 Remotely 1108 | . . . 39 354 281 . . . . . . . . 434 Salvage Created 5749 | . 367 132 916 366 469 . 590 . 535 39 341 . 569 1425 Parts 273 | . 22 10 38 19 15 . 11 . 8 1 18 . 26 105 Haulers Intercepted 4 | . 2 . 2 . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . . . . 1 5 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . 14 1 . . . . 9 . . . Prevented 4 | . . . . . . . . . . . 4 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Combat Hostiles Destroyed 101 | . 9 3 17 8 10 . 10 . 2 1 7 . 18 16 Melee 10 | . . . . . . . 1 . . . . . 4 5 Guns 54 | . 9 3 4 7 8 . 7 . . 1 1 . 5 9 Cannons 11 | . . . 5 1 . . . . . . . . 3 2 AOE 23 | . . . 8 . 2 . . . 2 . 5 . 6 . Classes Destroyed 13 | . 3 2 2 2 . . 1 . 1 . . . . 2 Worker 2 | . . 1 . . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . . 1 Hauler 4 | . 2 . 2 . . . . . . . . . . . Recycler 8 | . . . 3 1 . . 1 . . . . . . 3 Watcher 1 | . . . . 1 . . . . . . . . . . Swarmer 26 | . 4 . 4 6 3 . . . . . 1 . 8 . Grunt 37 | . 5 2 9 . 6 . 6 . . . 5 . 4 . Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 3 | . . . 2 . 1 . . . . . . . . . Sentry 6 | . . 1 2 1 . . . . . . 1 . 1 . Hunter 2 | . . . . . . . . . . . . . . 2 Programmer 24 | . . . . 1 . . 3 . . 1 . . 5 14 Compactor 2 | . . . . . . . . . 2 . . . . . Wasp 4 | . . . . . . . . . 4 . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . 5 3 5 4 3 . 6 . 1 1 4 . 5 5 Combat Bots Only 5 | . 4 2 4 3 3 . 5 . 1 1 4 . 5 3 Max Kills in Single Turn 3 | . 1 1 3 1 2 . 1 . 3 1 3 . 3 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 3 | . . . 3 . 2 . . . 1 . 3 . 3 . Melee 1 | . . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Hostile Shots Fired 948 | . 60 9 101 53 46 . 61 . . 4 29 . 179 406 Missed 220 | . 13 2 23 11 10 . 13 . . . 7 . 46 95 Hits 728 | . 47 7 78 42 36 . 48 . . 4 22 . 133 311 Melee 5 | . . . . . 4 . 1 . . . . . . . Projectile 723 | . 47 7 78 42 32 . 47 . . 4 22 . 133 311 AOE 1 | . . . . . . . . . . 1 . . . . Critical Strikes 54 | . 2 . 7 2 1 . 6 . . 1 . . 11 24 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 13450 | . 544 85 1261 566 680 . 945 . 55 106 484 . 2300 6424 Core 2298 | . 131 10 202 78 127 . 132 . . . 43 . 275 1300 Absorbed by Shields 402 | . . . . . . . . . . . . . 309 93 Regen/Repaired (Parts) 491 | . . . 82 . . . 47 . 136 71 133 . 22 . Core Remaining (%) 79 | 100 47 97 63 . . 70 84 . . . . 95 76 . Volleys Fired 313 | . 36 8 48 23 41 . 40 . 8 6 11 . 34 58 Largest 6 | . 2 3 3 4 4 . 4 . 1 2 4 . 6 5 Hottest 343 | . 60 90 198 143 154 . 218 . 43 108 181 . 296 343 Shots Fired 740 | . 72 24 100 90 85 . 84 . 8 9 27 . 120 121 Gun 566 | . 72 24 57 81 74 . 74 . . 8 11 . 70 95 Cannon 113 | . . . 33 9 . . . . . . . . 45 26 Launcher 48 | . . . 10 . 2 . 10 . 8 . 13 . 5 . Special 13 | . . . . . 9 . . . . 1 3 . . . Kinetic 463 | . 52 16 55 81 53 . 30 . . 3 8 . 95 70 Thermal 133 | . 20 8 12 . 22 . 25 . . 5 3 . 20 18 Explosive 39 | . . . 10 . 2 . 10 . 7 . 5 . 5 . Electromagnetic 93 | . . . 23 9 . . 19 . 1 . 8 . . 33 Robot Hit Streak 15 | . 7 8 13 12 12 . 15 . 2 7 6 . 15 8 Robot Miss Streak 10 | . 2 1 4 8 10 . 8 . 1 . 2 . 6 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 1 . 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . . . 1 Shots Hit Robots 511 | . 52 15 60 50 63 . 79 . 4 5 11 . 72 100 Core Hits 313 | . 20 8 39 28 46 . 63 . 22 1 13 . 29 44 Critical Kills 4 | . . . 1 2 . . . . . . . . . 1 Critical Parts Destroyed 10 | . . . 1 . . . . . . . . . 3 6 Critical Strikes 28 | . . 3 2 3 . . . . . 1 1 . 5 13 Burn 6 | . . 3 . . . . . . . 1 1 . 1 . Destroy 15 | . . . 2 3 . . . . . . . . 3 7 Blast 3 | . . . . . . . . . . . . . . 3 Impale 4 | . . . . . . . . . . . . . 1 3 Melee Attacks 90 | . . . . . . . 19 . . . . . 24 47 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 90 | . . . . . . . 19 . . . . . 24 47 Sneak Attacks 11 | . . . . . . . 7 . . . . . 1 3 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks 8 | . . . . . . . . . . . . . . 8 Damage Inflicted 13695 | . 513 158 1904 815 1253 . 1329 . 1175 139 821 . 2408 3180 Guns 6596 | . 513 158 523 701 1004 . 1276 . . 139 113 . 768 1401 Cannons 1892 | . . . 522 114 . . . . . . . . 621 635 Explosions 3224 | . . . 852 . 141 . . . 1175 . 708 . 348 . Melee 1819 | . . . . . . . 39 . . . . . 660 1120 Ramming 164 | . . . 7 . 108 . 14 . . . . . 11 24 Kinetic 5266 | . 304 67 499 701 542 . 575 . . 42 92 . 1128 1316 Thermal 2348 | . 209 91 154 . 462 . 561 . . 97 114 . 261 399 Explosive 2773 | . . . 808 . 141 . . . 1175 . 301 . 348 . Electromagnetic 1325 | . . . 436 114 . . 140 . . . 314 . . 321 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1819 | . . . . . . . 39 . . . . . 660 1120 Highest Corruption 58 | . . . . 1 1 1 1 . . 1 1 1 16 58 Average Corruption 6 | . . . . 1 1 1 1 . . 1 1 1 13 22 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 118 | . . . . 1 9 4 2 . . 1 8 2 37 54 Message Errors 23 | . . . . . 4 . . . . . 1 . 12 6 Matter Fused 27 | . . . . 1 4 1 1 . . . 3 1 4 12 Heat Flow Errors 10 | . . . . . . . 1 . . . 2 . 3 4 Energy Discharges 12 | . . . . . . . . . . . 1 1 3 7 Parts Rejected 2 | . . . . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . . . . 3 . . . 1 . . 6 6 Data Loss (major) 5 | . . . . . 1 . . . . . . . 2 2 Misfires 3 | . . . . . . . . . . . . . 1 2 Alerts 3 | . . . . . . . . . . . 1 . 1 1 Misdirections 4 | . . . . . . . . . . . . . 1 3 Weapon Failures 12 | . . . . . . . . . . . . . 2 10 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 370 | . . . 38 17 1 . . . . . . . 141 173 Projectiles 113 | . . . 8 17 . . . . . . . . 34 54 Explosions 45 | . . . 30 . . . . . . . . . 15 . Melee 212 | . . . . . 1 . . . . . . . 92 119 Knockbacks 12 | . . . . . 1 . . . . . . . 3 8 Impact 1 | . . . . . 1 . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . 3 8 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 323 | . . . 117 35 38 . 69 . 32 . 17 . 5 10 Shots 13 | . . . 5 1 1 . 3 . 1 . 2 . . . Rammed 10 | . . . 1 . . . . . . . . . 1 8 Targets Rammed 41 | . . . 1 . 29 . 2 . . . . . 1 8 Kicked 31 | . . . . . 29 . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 925 | . 233 249 504 78 25 . 378 . . . 358 . 423 925 Average Temperature 157 | . 89 104 222 29 7 . 130 . . . 163 . 173 164 Received Heat Transfer 1723 | . 246 39 738 30 207 . 237 . . . 87 . 139 . Effects 48 | . . 1 20 . . . 1 . . . . . 6 20 Shutdowns 15 | . . . 8 . . . 1 . . . . . 2 4 Energy Bleed 3 | . . 1 1 . . . . . . . . . . 1 Interference 13 | . . . 4 . . . . . . . . . 3 6 Matter Decay 4 | . . . 3 . . . . . . . . . . 1 Damage (minor) 3 | . . . 2 . . . . . . . . . 1 . Damage (major) 9 | . . . 2 . . . . . . . . . . 7 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . Parts Melted 10 | . . 1 . . 1 . 4 . 1 2 . . 1 . Heat Transferred 4806 | . 425 481 309 . 1050 . 1146 . . 222 211 . 518 444 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Maximum Alert Level 1 | . . . 1 . . . . . . 1 . . 1 . Low Security (%) 94 | 100 100 100 70 100 . . 100 100 100 86 . . 85 100 Level 1 5 | . . . 29 . . . . . . 13 . . 14 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 260 | . 172 62 238 181 . . 98 33 60 239 . . 260 81 Initial 88 | . . 62 16 88 . . . 33 . . . . . 81 Average 59 | . 88 20 173 115 . . 22 9 4 64 . . 137 19 Influence Increases 3838 | . 403 89 546 289 330 . 281 . 92 465 159 . 657 527 Destroy 0b10 Robot/C 2120 | . 180 60 340 160 200 . 200 . . 160 140 . 360 320 Destroy 0b10 Robot/NC 100 | . 10 5 25 10 10 . 5 . . 10 . . . 25 Destroy Leader 442 | . 34 20 64 42 30 . 40 . . 42 10 . 90 70 Allied During Kill 145 | . . . . . . . . . . 136 9 . . . Successful Hack 45 | . 14 4 4 . . . 3 . . . . . 8 12 Disable Machine 150 | . . . 15 30 . . . . . 45 . . 30 30 Destroy Structure 371 | . . . 53 2 . . 18 . 92 72 . . 94 40 Lose Combat Pursuer 465 | . 165 . 45 45 90 . 15 . . . . . 75 30 Influence Decreases 3822 | . 255 198 389 412 375 28 212 69 92 259 365 . 500 668 Entered New Map 440 | . . 86 23 108 28 6 . 36 . . 77 . . 76 Time Decay 2638 | . 235 112 286 294 262 22 182 33 92 139 288 . 350 343 Lost Part 620 | . 20 . 80 10 85 . 30 . . . . . 150 245 Lost Ally 124 | . . . . . . . . . . 120 . . . 4 Squads Dispatched 25 | . . 1 1 2 . . 3 . . 3 . . 8 7 Investigation 4 | . . . . . . . . . . 1 . . 2 1 Extermination 10 | . . . . 1 . . 2 . . 2 . . 2 3 Reinforcement 8 | . . 1 1 1 . . 1 . . . . . 1 3 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Distress Signals 8 | . 2 . 5 . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 162 | . 24 5 26 15 16 . 17 . 2 3 8 . 23 23 Peak Tracking Total 8 | . 5 2 8 4 4 . 4 . 2 2 4 . 5 4 Tactical Retreats 19 | . 5 . 3 2 3 . 1 . . . . . 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Traps Triggered 6 | . 1 . . . . . 1 1 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Machines Disabled 10 | . . . 1 2 . . . . . 3 . . 2 2 Max in Single Turn 2 | . . . 1 2 . . . . . 1 . . 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Machines Accessed 25 | . 2 2 3 1 2 1 3 . . 2 . . 6 3 Terminals 15 | . 2 2 2 1 1 . 1 . . . . . 4 2 Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . 1 . . . 1 . . 1 . . . . Recycling Units 2 | . . . . . . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . 1 . Total Hacks 48 | . 6 3 5 2 2 1 5 . . 3 . . 12 9 Successful 29 | . 3 1 3 . 2 1 4 . . 1 . . 7 7 Failed 19 | . 3 2 2 2 . . 1 . . 2 . . 5 2 Catastrophic 3 | . . . . . . . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 3 | . . . 1 . . 1 . . . . . . 1 . Terminals 31 | . 6 3 3 2 1 . 2 . . . . . 8 6 Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 6 | . . . 2 . . . 2 . . 2 . . . . Recycling Units 5 | . . . . . . . . . . . . . 2 3 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . 2 . Terminal Hacks 18 | . 3 1 1 . 2 1 1 . . . . . 5 4 Record 8 | . . . . . 1 . . . . . . . 3 4 Robot Analysis 2 | . 2 . . . . . . . . . . . . . Open Door 2 | . . . . . 1 1 . . . . . . . . Open DSF 3 | . . . . . . . 1 . . . . . 2 . Locate Traps 2 | . . 1 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . . . Repair 2 | . . . 1 . . . 1 . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . 2 3 Recycle Component 1 | . . . . . . . . . . . . . . 1 Process 2 | . . . . . . . . . . . . . 1 1 Report Inventory 2 | . . . . . . . . . . . . . 1 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 1 3 1 . . . . . 1 . . 3 3 Full Trace Events 4 | . . . . . . . . . . 1 . . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . . Time 58 | . . . 26 . . . 32 . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . 1 Recycled Matter 111 | . . . . . . . . . . . . . 26 85 Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . . . 1 . . . Non-combat 2 | . . . . . 1 . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 2 . . . . . 1 . . . parse_system 3 | . . . . . 2 . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Total Allies 19 | . . . . . . . 1 . 18 . . . . . Largest Group 18 | . . . . . . . 1 . 18 10 2 1 1 . Highest-Rated Group 656 | . . . . . . . 20 . 656 430 72 26 26 . Highest-Rated Ally 50 | . . . . . . . 20 . 50 50 46 26 26 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 205 | . . . . . . . . . 136 62 7 . . . Total Damage 7290 | . . . . . . . . . 5226 1955 109 . . . Kills 18 | . . . . . . . . . 7 11 . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Active Infowar (turns) 10184 | . 98 346 471 655 1132 310 1536 155 1465 1265 1123 258 874 496 Sensors 1650 | . . . . . . . . . . . 587 258 311 494 Terrain 560 | . . . . . . . . . . . . . 558 2 Seismic 7547 | . . . 300 655 1132 310 1536 155 1465 1265 536 . 193 . T.N.C. 915 | . 98 346 471 . . . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 1 . . . . . 1 . . Drone Launches 4 | . . . . . . . . . . . . . 2 2 Drone Recoveries 3 | . . . . . . . . . . . . . . 3 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Turns Passed 11890 | 61 520 346 635 656 1146 310 1536 155 1465 1270 1123 258 1089 1320 Spaces Moved 6176 | 52 356 303 360 533 707 173 712 56 538 479 453 106 632 716 Core 91 | 1 . . . . . . . . . . . . . 90 Treads 816 | . . . . . . . . . . 148 453 106 105 4 Legs 2020 | . . . . . 194 173 712 56 538 331 . . 5 11 Wheels 2129 | 51 356 303 360 533 513 . . . . . . . . 13 Hover 1120 | . . . . . . . . . . . . . 522 598 Flight . | . . . . . . . . . . . . . . . Fastest Speed 42 | 50 80 90 90 100 115 126 125 265 265 240 240 240 95 42 Average Speed 158 | 88 84 96 103 100 131 177 181 265 265 257 240 240 123 113 Slowest Speed 550 | 90 90 100 130 100 195 196 265 265 265 265 240 240 340 550 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 29 | 4 48 30 29 13 78 17 10 2 97 11 60 19 13 18 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 . . 1 . . . . Scrap Searched 6 | . . . . . 2 1 . . . . 2 1 . . Spaces Dug 44 | . . . . . . . 44 . . . . . . . Terrain Destroyed 308 | . . . 65 . 19 . 115 . 12 . 27 . 49 21 Melee . | . . . . . . . . . . . . . . . Projectile 41 | . . . . . . . . . . . . . 20 21 AOE 267 | . . . 65 . 19 . 115 . 12 . 27 . 29 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Total 7525 | 63 515 348 537 607 841 176 887 63 572 511 468 110 817 1010 Wait 408 | . 93 8 55 25 38 . 82 . . 5 3 . 51 48 Move 6163 | 51 355 302 359 532 706 172 711 56 537 478 452 105 631 716 Hop . | . . . . . . . . . . . . . . . Pick Up 120 | 6 12 10 18 7 7 1 9 1 14 6 . 1 11 17 Fast Attach 78 | 6 2 . 6 1 2 1 2 . . 2 . 1 13 42 Attach 64 | . 2 2 9 3 8 . 3 3 . 1 . . 19 14 Detach 5 | . . . . . 2 . . . . . . . 1 2 Swap 91 | . 5 5 21 6 5 1 9 3 6 4 2 2 13 9 Drop 112 | . 10 13 20 10 1 1 6 . 7 9 . 1 13 21 Fire 313 | . 36 8 48 23 41 . 40 . 8 6 11 . 34 58 Melee 82 | . . . . . . . 19 . . . . . 24 39 Ram 9 | . . . 1 . . . . . . . . . 1 7 Kick 31 | . . . . . 29 . 2 . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 6 | . . . . . 2 . 4 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 43 | . . . . . . . . . . . . . 6 37 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 17) 430 | -10/Materials | Discovered new exit (range 19) 533 | -10/Materials | Core integrity fell below 50% 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 634 | -9/Materials | Discovered new exit (range 16) 766 | -9/Materials | Discovered new exit (range 10) 872 | -9/Materials | Build established: Scavenger-Skirmisher 928 | -9/Materials | Entered another Materials area 928 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 965 | -8/Materials | Discovered new exit (range 15) 1029 | -8/Materials | Lost 4 parts (1p2n1w) 1066 | -8/Materials | Repaired Lgt. Armor Plating? 1398 | -8/Materials | Lost 4 parts (1p2n1u) 1512 | -8/Materials | Discovered new exit (range 15) 1563 | -8/Materials | Entered Factory 1563 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1842 | -7/Factory | Build established: Scavenger-Gunner 2166 | -7/Factory | Discovered new exit (range 9) 2219 | -7/Factory | Entered Lower Caves 2325 | -7/Lower Caves | Entered a destroyed Warlord outpost 2418 | -7/Lower Caves | Lost 5 parts (1p1n3w) 2486 | -7/Lower Caves | Encountered a Warlord checkpoint 3114 | -7/Lower Caves | Identified exit to Lower Caves 3164 | -7/Lower Caves | Learned 8 Factory zone layouts 3365 | -7/Lower Caves | Entered another Lower Caves area 3374 | -7/Lower Caves | Discovered new exit (range 5) 3394 | -7/Lower Caves | Learned Factory interactive machine intel 3560 | -7/Lower Caves | Build established: Gunner 3675 | -7/Lower Caves | Entered Factory 3675 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3677 | -6/Factory | Loaded intel: 54 interactive machine locations 3977 | -6/Factory | Build established: Tank 4304 | -6/Factory | Repaired Mni. Grenade Launcher 4909 | -6/Factory | Build established: Scavenger-Tank 4924 | -6/Factory | Discovered new exit (range 13) 5211 | -6/Factory | Entered another Factory area 5211 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5366 | -5/Factory | Sucked down chute 5366 | -5/Factory | Entered Waste 5400 | -5/Waste | Warlord forces began an assault 5414 | -5/Waste | Spotted C-40 Crusher 5418 | -5/Waste | Spotted C-40 Crusher 5418 | -5/Waste | Allies destroyed C-40 Crusher 5421 | -5/Waste | Allies destroyed C-40 Crusher 5431 | -5/Waste | Spotted C-40 Crusher 5444 | -5/Waste | Allies destroyed C-40 Crusher 5444 | -5/Waste | Spotted C-40 Crusher 5457 | -5/Waste | Destroyed C-40 Crusher 5469 | -5/Waste | Spotted C-40 Crusher 5471 | -5/Waste | Allies destroyed C-40 Crusher 5486 | -5/Waste | Lost 7 allies 5488 | -5/Waste | Spotted C-40 Crusher 5493 | -5/Waste | Destroyed C-40 Crusher 5550 | -5/Waste | Found Damper Plating 5700 | -5/Waste | Discovered new exit (range 13) 6831 | -5/Waste | Entered Factory 6831 | -5/Factory | Accompanied by 10 allies 7174 | -5/Factory | Discovered new exit (range 16) 7723 | -5/Factory | Lost 3 allies 8101 | -5/Factory | Entered Upper Caves 8101 | -5/Upper Caves | Accompanied by 2 allies 8117 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9133 | -5/Upper Caves | Discovered new exit (range 6) 9188 | -5/Upper Caves | Spotted B-75 Beast 9222 | -5/Upper Caves | Identified exit to Upper Caves 9224 | -5/Upper Caves | Entered another Upper Caves area 9224 | -5/Upper Caves | Accompanied by 1 ally 9413 | -5/Upper Caves | Discovered new exit (range 15) 9446 | -5/Upper Caves | Identified exit to Factory 9463 | -5/Upper Caves | Learned Factory garrison access intel 9482 | -5/Upper Caves | Entered Factory 9482 | -4/Factory | Accompanied by 1 ally 9482 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9483 | -4/Factory | Loaded intel: 3 garrison access locations 9691 | -4/Factory | Garrison activated, responded to threat 9759 | -4/Factory | Lost 3 parts (1p1u1w) 9775 | -4/Factory | Build established: Derelict-Executioner 9833 | -4/Factory | System corruption reached 10% 9906 | -4/Factory | Lost 6 parts (3n3w) 10118 | -4/Factory | Spotted B-86 Titan 10417 | -4/Factory | Lost 3 parts (3w) 10506 | -4/Factory | Discovered new exit (range 18) 10526 | -4/Factory | Identified exit to Research 10571 | -4/Factory | Entered Research 10571 | -3/Research | Accompanied by 2 allies 10571 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10802 | -3/Research | Build established: Scavenger-Skirmisher 11341 | -3/Research | Lost 8 parts (2p3n1u2w) 11365 | -3/Research | System corruption reached 10% 11446 | -3/Research | System corruption reached 30% 11495 | -3/Research | Lost 24 parts (5p7n3u9w) 11671 | -3/Research | Core integrity fell below 50% 11675 | -3/Research | Build established: Scavenger-Mutant 11738 | -3/Research | Lost 5 parts (2n1u2w) 11803 | -3/Research | Lost 3 parts (3n) 11806 | -3/Research | Crushed by falling debris 11837 | -3/Research | Lost 3 parts (2n1u) 11877 | -3/Research | Core integrity fell below 20% 11880 | -3/Research | Released all parts (14) 11891 | -3/Research | Core destroyed Last Messages --------------- 11880_ Gamma Rifle temporarily disabled. 11880_ Adv. Target Analyzer temporarily disabled. 11880_ Penetrated by Slug. 11880_ Slug penetrates Wall. 11880_ Released Hpw. Tractor Beam. 11880_ Released Imp. Antigrav System. 11880_ Released Imp. Ion Engine. 11880_ Released Mic. Antimatter Reactor. 11880_ Released Imp. Antigrav System. 11880_ Released Adv. Target Analyzer. 11880_ Released Adv. Hacking Suite. 11880_ Released Railgun. 11880_ Released Sml. Battery. 11880_ Released Hvy. Gauss Cannon. 11880_ Released Railgun. 11880_ Released Imp. Antigrav System. 11880_ Released Gamma Rifle. 11881_ Penetrated by Slug. 11888_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????###########???????????????????????? | | ???????????????# """"" #???????????????????????? | | ???????????????# ""Y"" #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #?????????????##????????? | | ???????????????# #??????????### #????????? | | #####??????????# #?????????? # ##???????? | | #??????????# #??????????#"#""#####???? | | #???????########+#####??????????# ##### | | #???????# #???????????# ## | | #???????# ############# !! ## | | #???????# p@ ;=!!! ##! | | #???????+ #############|%!! ## | | #???????#^ ########???????????#![! ## | | #???????# #############??????#=*]= ## | | #####???????# # """"" #??????#*!*[[ ## | | #????????# # ""T"" #??????#!=[! =! ## | | #????????# # ###########="######## | | #????????# # ## ==%%= | | #????????# + * = ## !% [ | | #????????# #=!!! ## ! | | #????????# #! =[ ## | | #????????# ##+##+#########+#######"#### # | | #????????# * != #??# # !# # | | #????????# = !! #??# # # # | | #????????# [ #### """ """ #! # # | | #????????+ + """ """ # + ! # | | #????????# ####### """ """ # # # | | #????????# #?????# # # % + | | #?######## #?????# # # % %# | | #?# #?????# """ """ # # % # | | #?# ####### """ """ # # %# | | #?# + """ """ ####"# % | | #?# ########## #???##% | | #?# ###+##+#######??# #????#% | | #?# # #??##############????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 51 Energy Capacity 680 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 56 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 8% | -8/Materials Mni. Grenade Launcher | 6% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Collateral Damage Deductive Reasoning Factory Defaults Fancy Inventory Hydra Overwhelming Resistances Are Futile Throw Away The Key Well Done Challenges ------------ None Game ------ Seed AuthchipCompositeMultirail Manual? 0 Play Time 03:08:20 Cumulative 39.0 hours Start 2026.02.20 @ 15:15:44 End 2026.02.23 @ 13:00:38 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bebcfafa-0d6c-4957-82a9-e4a40bf2eba8