Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.10 @ 21:03:57 Player: jonasanoj Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1363) 1363 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2868 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 222/300 Energy 90/250 System Corruption 1% Temperature Cool (9) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Transport Network Coupler > --- WEAPON (2) ------- Grenade Launcher Katana > --- INVENTORY (15) --- Ion Engine Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Medium Storage Unit Weight Redist. System Precision Beam Rifle Precision Beam Rifle Light Cannon Light Cannon Mining Claw Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Machine Analyzer Transport Network Coupler > --- WEAPON ----------- Precision Beam Rifle Katana > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Medium Storage Unit Weight Redist. System Advanced Beam Cannon Light Cannon Light Cannon Grenade Launcher Mining Claw [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 59 | 6 16 11 26 Power 8 | 1 2 1 4 Engine 8 | 1 2 1 4 Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 7 4 6 Treads 17 | 2 7 2 6 Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 . 6 Device 3 | . 1 . 2 Storage 2 | 1 1 . . Processor 3 | . . . 3 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 23 | 2 5 6 10 Energy Gun 4 | 1 2 . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 10 | . 2 5 3 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . 1 . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 15 | . 2 7 6 Power 4 | . 1 1 2 Propulsion 4 | . . 3 1 Utility 3 | . . 1 2 Weapon 4 | . 1 2 1 Highest Loss Streak 7 | . 2 7 2 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 94 91 83 Engine 11 | . 13 12 9 Treads 22 | . 27 19 20 Leg 1 | . . 6 1 Device 7 | . 10 8 4 Storage 12 | . 14 14 11 Processor 7 | . . . 13 Energy Gun 6 | . 16 . . Ballistic Cannon 8 | . 5 17 9 Slashing Weapon 7 | . 1 9 10 Peak Build Rating 20 | 6 8 8 20 Average Rating 9 | 4 7 7 11 On Entrance 5 | . 6 8 7 Naked Turns . | . . . . Heaviest Build 35 | 11 32 31 35 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 4 15 15 15 Average Carried 12 | 2 11 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 10 14 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1079 | 248 188 118 525 Remotely . | . . . . Salvage Created 1862 | . 455 22 1385 Parts 117 | . 24 3 90 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed 6 | . 1 . 5 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 33 | . 7 2 24 Melee 7 | . . . 7 Guns 6 | . 6 . . Cannons 14 | . . 2 12 AOE 5 | . . . 5 Classes Destroyed 14 | . 4 1 9 Worker 12 | . 4 1 7 Builder 1 | . 1 . . Tunneler 1 | . . . 1 Hauler 4 | . 1 . 3 Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 3 | . . . 3 Grunt 20 | . 7 . 13 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . . 6 Demolisher 2 | . . 2 . Best Kill Streak 8 | . 4 2 8 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 196 | . 52 25 119 Missed 59 | . 19 1 39 Damage Taken 2560 | . 340 909 1311 Core 578 | . 57 114 407 Absorbed by Shields . | . . . . Ignored by Resistances 660 | . 102 247 311 Regen/Repaired (Parts) 183 | . 111 . 72 Core Remaining (%) 65 | 100 . 31 . Volleys Fired 152 | . 46 8 98 Largest 2 | . 2 2 1 Hottest 80 | . 80 70 68 Shots Fired 184 | . 74 12 98 Gun 70 | . 70 . . Cannon 109 | . 4 11 94 Launcher 5 | . . 1 4 Special . | . . . . Kinetic 90 | . 4 11 75 Thermal 48 | . 29 . 19 Explosive 5 | . . 1 4 Electromagnetic 41 | . 41 . . Robot Hit Streak 25 | . 19 11 25 Robot Miss Streak 3 | . 1 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 165 | . 62 11 92 Core Hits 76 | . 21 6 49 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Sever 4 | . . . 4 Melee Attacks 60 | . 1 1 58 Impact . | . . . . Slashing 60 | . 1 1 58 Piercing . | . . . . Sneak Attacks 4 | . . 1 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3264 | . 907 234 2123 Guns 761 | . 761 . . Cannons 1463 | . 37 160 1266 Explosions 367 | . 100 25 242 Melee 664 | . . 49 615 Ramming 9 | . 9 . . Kinetic 1175 | . 37 160 978 Thermal 639 | . 351 . 288 Explosive 267 | . . 25 242 Electromagnetic 510 | . 510 . . Impact . | . . . . Slashing 664 | . . 49 615 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 15 | . . . 15 Projectiles 7 | . . . 7 Explosions 4 | . . . 4 Melee 4 | . . . 4 Knockbacks 11 | . 1 2 8 Impact . | . . . . Kinetic 11 | . 1 2 8 Secondary . | . . . . Self-Inflicted Damage 194 | . . 19 175 Shots 6 | . . 1 5 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 196 | . 196 . 93 Average Temperature 46 | . 51 . 33 Received Heat Transfer 666 | . 222 . 444 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 1243 | . 725 . 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 382 | . 251 50 382 Initial 26 | . . 26 16 Average 85 | . 70 30 110 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 92 | 100 85 100 94 Level 1 7 | . 14 . 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 . 5 Investigation 6 | . 1 . 5 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 16 2 45 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 5 | . 3 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 1 . 4 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 14 | . 7 . 7 Terminals 11 | . 6 . 5 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 58 | . 26 . 32 Successful 32 | . 13 . 19 Failed 26 | . 13 . 13 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 16 | . 11 . 5 Terminals 44 | . 23 . 21 Fabricators . | . . . . Repair Stations 10 | . 3 . 7 Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 19 | . 10 . 9 Record 1 | . . . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 2 | . 1 . 1 Terminal Index 1 | . 1 . . Alert Level 2 | . . . 2 Unreport Threat 1 | . . . 1 Locate Traps 2 | . 1 . 1 Reprogram Traps 1 | . 1 . . Dispatch Records 2 | . 1 . 1 Investigation Status 1 | . 1 . . Recall Investigation 2 | . . . 2 Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . 3 . 6 Scan Component 5 | . 2 . 3 Repair 3 | . 1 . 2 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 10 | . 5 . 5 Full Trace Events 8 | . 4 . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 . 2 Time 90 | . 26 . 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 3 | . . 3 . Total Damage 43 | . . 43 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2900 | 112 1013 251 1524 Spaces Moved 1320 | 66 502 127 625 Core 5 | 5 . . . Treads 1241 | 61 502 95 583 Legs 74 | . . 32 42 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 151 160 167 162 Slowest Speed 240 | 160 240 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 32 | 4 59 16 49 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 39 | . 1 . 38 Terrain Destroyed 111 | . 6 8 97 Melee 29 | . 1 . 28 Projectile 1 | . . 1 . AOE 81 | . 5 7 69 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1794 | 75 631 151 937 Wait 124 | . 43 2 79 Move 1317 | 65 501 126 625 Hop . | . . . . Pick Up 52 | 4 17 2 29 Fast Attach 20 | 6 8 . 6 Attach 11 | . 2 6 3 Detach . | . . . . Swap 28 | . 6 5 17 Drop 29 | . 6 1 22 Fire 152 | . 46 8 98 Melee 60 | . 1 1 58 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 8) 352 | -10/Materials | Build established: Mutant 744 | -10/Materials | Discovered new exit (range 17) 831 | -10/Materials | Identified exit to Mines 924 | -10/Materials | Repaired Lgt. Treads 1126 | -10/Materials | Entered Mines 1133 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1166 | -10/Mines | Discovered new exit (range 10) 1180 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1182 | -10/Mines | Learned Materials security intel 1261 | -10/Mines | Assembled infested the area 1301 | -10/Mines | Core integrity fell below 50% 1312 | -10/Mines | Lost 3 allies 1335 | -10/Mines | Lost 7 parts (1p3n1u2w) 1377 | -10/Mines | Entered Materials 1377 | -9/Materials | Evolved 2 slots: Utility x2 2125 | -9/Materials | Core integrity fell below 50% 2236 | -9/Materials | Repaired Katana 2266 | -9/Materials | Repaired Mining Claw 2337 | -9/Materials | Build established: Scavenger-Mutant 2348 | -9/Materials | Identified exit to Mines 2879 | -9/Materials | Crushed by falling debris 2879 | -9/Materials | Core integrity fell below 20% 2901 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired Prototype Energy Gun. Identified Prc. Beam Rifle. Dropped Adv. Beam Cannon. Acquired Prc. Beam Rifle. T-07 Excavator is excavating. >> Machine Analyzer network decryption results: Terminal x1 Critical hit (Burn: +37). T-07 Excavator is excavating. System corrupted: Matter fused (-10). The unstable cave ceiling collapses. Crushed by falling debris. Lgt. Treads destroyed. System corrupted: Heat Sink rejected. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." S-10 Pest destroyed. Cld. Ion Engine destroyed. Destroyed Cld. Ion Engine. Terminal disabled. U-05 Engineer builds a Wall. 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Y ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????#+###????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????"?""? ?"""???????????????????? | | ????????????????????"R""? ?"""???????????????????? | | ????????????????????""""? ?"""???????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????"""??????????????????????? | | ????????????????????????"""??????????????????????? | | ????????????????????????"""??????????????????????? | | ????????????????????????"""??????????????????????? | | ????????????????????????"""??????????????????????? | | ????????????????????"T"??a???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Novice Programmer Challenges ------------ None Game ------ Seed TeleporterFissionProtection Manual? 0 Play Time 00:32:14 Cumulative 16.4 hours Start 2024.08.14 @ 18:47:35 End 2025.02.10 @ 21:03:57 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 26 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fdd9c0a4-0df9-428e-9cfb-7e6575467399