Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 22:33:40 Player: Wyvric Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (262) 1310 Value Destroyed (14371) 14371 Prototype IDs (39) 780 Alien Tech Used (10) 2000 Bonus (10151) 10151 TOTAL SCORE: 40112 Bonus ------- High Alert Combat Kills 427 Follower Combat Kills 1832 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Win 3000 Friendly Fire -3708 Cogmind --------- Core Integrity 1306/1600 Matter 52/300 Energy 260/600 System Corruption 5% Temperature Cool (28) Movement Walking (120) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Matter Drive > --- PROPULSION (6) --- Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- Huge Storage Unit Advanced Energy Well Experimental Optical Array Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Armor Integrity Analyzer Advanced Transmission Jammer Heavy Regenerative Plating Advanced Hacking Suite Quantum Router Advanced Corruption Screen > --- WEAPON (4) ------- Sigix Broadsword > --- INVENTORY (25) --- Light Ion Engine Improved Fusion Compressor Advanced Medium Treads Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads Experimental Heat Sink Medium Storage Unit Long-range Sensor Array Microactuators Improved Focal Shield Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Warp Cannon Core Cannon Core Stripper Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Energy Well Experimental Optical Array Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Armor Integrity Analyzer Advanced Transmission Jammer Heavy Regenerative Plating Advanced Hacking Suite Quantum Router Advanced Corruption Screen > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Light Ion Engine Improved Fusion Compressor Advanced Medium Treads Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads Experimental Heat Sink Medium Storage Unit Long-range Sensor Array Microactuators Improved Focal Shield Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Warp Cannon Core Cannon Core Stripper [Rating: 239] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Railgun Energy Gun Quantum Rifle Energy Cannon Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 11 | . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 594 | 6 5 1 9 8 4 . 13 23 12 3 . 12 14 6 15 10 9 10 34 3 4 37 43 11 28 4 7 9 2 86 2 3 45 54 62 Power 28 | 1 . . . 1 . . . 2 . . . . . . . . 2 1 2 . . . 1 2 2 . 1 . . 4 . . 1 3 5 Engine 5 | 1 . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Core 9 | . . . . . . . . 1 . . . . . . . . 1 1 1 . . . . . 2 . 1 . . 2 . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . 2 . . 1 3 4 Propulsion 94 | 2 . . . 3 1 . 3 5 10 . . . 2 . . . . . 11 1 3 5 9 2 3 . . 1 . 16 1 1 5 1 9 Treads 50 | . . . . 2 1 . 3 2 8 . . . . . . . . . 10 1 3 5 1 2 3 . . 1 . 3 . . 4 1 . Leg 27 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 11 1 1 1 . 9 Wheel 17 | 2 . . . 1 . . . 3 2 . . . 2 . . . . . 1 . . . 4 . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 294 | 1 3 . 6 3 2 . 3 13 1 2 . 8 5 2 6 6 3 7 13 . 1 22 22 7 13 4 6 6 2 41 1 2 21 31 31 Device 152 | . 1 . 1 . . . . 6 . . . 3 1 1 2 . 1 3 4 . . 7 10 3 11 3 5 3 2 25 1 . 18 21 20 Storage 19 | 1 1 . 2 . 1 . . 1 . . . . . . . . . . . . . 1 2 2 . . 1 1 . 1 . . . . 5 Processor 29 | . . . . 1 . . . 3 1 1 . 1 . . . 4 . 1 . . . . . . 1 1 . . . 6 . . 2 4 3 Hackware 11 | . . . . . . . . . . . . . . . . . . 2 1 . . 2 2 . . . . . . 1 . . 1 . 2 Protection 79 | . 1 . 3 2 1 . 3 3 . 1 . 4 4 1 4 2 2 1 8 . 1 12 8 2 1 . . 2 . 8 . 2 . 2 1 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Weapon 178 | 2 2 1 3 1 1 . 7 3 1 1 . 4 7 4 9 4 4 2 8 2 . 10 11 . 10 . . 2 . 25 . . 18 19 17 Energy Gun 33 | 2 2 . 2 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 5 . . 12 7 . Energy Cannon 31 | . . . . . . . 4 2 . . . 1 2 1 2 . 1 . 3 . . 1 . . . . . . . . . . 2 4 8 Ballistic Gun 37 | . . . . . 1 . . . . . . 1 . . . 1 . . 2 2 . 3 7 . 6 . . 2 . 11 . . 1 . . Ballistic Cannon 6 | . . . . 1 . . . . . . . . 2 2 . . . . . . . . 1 . . . . . . . . . . . . Launcher 21 | . . 1 1 . . . 1 . 1 . . 2 1 1 2 1 3 . 1 . . . . . . . . . . 2 . . . 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . . . . . . 2 . 4 1 . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . . . . . . . . . . . . . . . . . 4 3 . 4 . . . . 1 . . . 3 7 Piercing Weapon 19 | . . . . . . . 2 1 . . . . . . . 1 . 1 2 . . . . . . . . . . 6 . . 3 3 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . . . . . . . . . . . 5 . . 2 1 . 1 . . . . . 4 . . 1 2 2 3 . Parts Lost 91 | . . . 5 4 . . . . 1 . . . 1 . 3 . 2 1 3 . . 7 18 4 2 . 1 3 . 12 . . 7 7 10 Power 8 | . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 1 . . . . . 1 . . . 1 1 Propulsion 26 | . . . . 1 . . . . . . . . 1 . . . . . 1 . . 4 6 1 . . . 1 . 4 . . 3 1 3 Utility 40 | . . . 1 3 . . . . 1 . . . . . 3 . 1 1 2 . . 2 7 2 2 . 1 2 . 7 . . 1 2 2 Weapon 17 | . . . 3 . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . 3 3 4 Highest Loss Streak 13 | . . . 2 4 . . . . 1 . . . 1 . 2 . 2 1 2 . . 4 13 3 2 . 1 3 . 4 . . 5 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 100 96 98 99 100 100 87 96 100 100 92 87 80 85 83 83 83 93 83 86 90 92 73 72 72 68 61 68 82 98 95 91 80 82 Engine 4 | . 14 14 10 10 11 11 9 4 7 7 7 7 6 6 6 6 . . 2 5 5 5 1 . . . . . . . . . . . . Core 1 | . . . . . . . . 2 . . . . . . . . 1 3 2 . . . . . 1 5 5 5 5 3 . . . . . Treads 12 | . . . . 9 19 22 36 7 25 30 30 30 21 . . . . . 17 6 13 16 4 6 10 10 10 10 10 10 . . 2 12 4 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 6 28 28 19 . 15 Wheel 4 | . 28 28 22 12 2 . . 11 1 . . . 2 13 13 13 13 11 2 5 1 . 2 2 . . . . . . . . . . . Device 6 | . . . 5 1 . . . 14 13 7 7 6 3 5 11 8 5 6 3 . . 2 4 7 6 11 8 6 10 13 12 8 5 3 6 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 5 5 5 5 5 4 4 4 4 4 5 Processor 19 | . . . . 9 11 11 9 23 23 28 23 15 13 13 13 29 33 30 23 23 23 20 15 15 14 13 15 15 15 26 33 33 30 30 26 Hackware 3 | . . . . . . . . . . . . . . . . . . 11 11 11 11 19 18 15 13 10 6 5 5 1 . . 2 4 5 Protection 9 | . 4 14 27 22 22 22 18 . . 1 7 7 19 20 21 7 6 1 8 11 11 5 16 4 5 5 5 5 5 3 4 4 4 3 3 Energy Gun 2 | . 28 16 15 . . . . . . 5 7 2 . . . . . . . . . 1 1 . . . . . . 1 4 4 11 5 . Energy Cannon 2 | . . . . . . . 12 5 7 7 7 6 4 . 5 . 2 . 1 . . . . . . . . . . . . . . 3 2 Ballistic Gun 3 | . . . . . 10 11 . . . . . 4 . . . 2 . . 6 11 11 6 6 10 7 10 10 7 10 3 . . 1 . . Launcher 2 | . . 11 3 11 11 11 1 5 2 1 . . 1 2 . . 3 . . . . . . . . . . . . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 14 36 36 103 106 104 63 65 106 111 112 112 124 136 135 135 123 109 111 133 135 135 130 146 113 120 115 224 221 221 221 108 127 148 164 177 Greatest Support 225 | 32 32 32 32 32 46 46 89 89 90 90 90 90 90 56 56 56 56 56 92 80 138 138 90 140 140 140 140 140 140 200 160 160 210 225 225 Greatest Overweight (x) 9 | . 1 1 3 6 6 1 . 3 1 1 1 1 2 2 2 2 1 1 4 4 4 2 9 6 . . 1 1 1 1 . . 1 1 1 Average Overweight (x) 1 | . . 1 2 5 2 1 . 1 1 1 1 1 1 2 2 1 1 1 2 3 . . 3 . . . . 1 1 . . . . . . Largest Inventory Capacity 30 | 8 15 15 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 30 30 30 30 25 25 25 25 25 Average Capacity 24 | 7 13 15 24 25 21 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 19 20 20 25 30 30 25 25 25 25 25 25 Most Carried 30 | 6 15 15 21 25 24 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 26 30 24 25 23 25 25 25 25 Average Carried 22 | 3 10 14 17 22 20 19 19 23 24 24 25 24 23 24 24 24 24 24 24 24 24 22 18 15 19 19 22 26 24 24 22 24 24 24 23 Final Capacity 30 | 8 15 15 25 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 30 30 30 25 25 25 25 25 25 Final Carried 26 | 6 15 15 21 24 20 20 20 25 25 25 25 25 22 25 25 25 25 25 25 25 25 17 12 20 17 20 26 24 24 24 22 25 25 25 22 Class Distribution -------------------- 47% | Mutant 11% | Hacker-Mutant 7% | Assassin 5% | Scavenger-Mutant 4% | Derelict-Mutant 4% | Hacker-Assassin 3% | Hauler-Skirmisher 3% | Hacker-Skirmisher 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Assassin | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Commander-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Hacker-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Skirmisher | -3/Proximity Caves Assassin | -3/Research Scavenger-Assassin | -3/Armory Scavenger-Assassin | -3/Lab Hacker-Assassin | -2/Research Hacker-Assassin | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Matter Collected 9526 | 260 . 49 111 221 . 28 243 134 252 30 . 134 225 112 347 100 320 88 842 78 202 476 1111 417 576 344 240 159 225 1083 . . 528 312 279 Remotely 2346 | . . . . . . . . . . . . . . . . . . . 193 . . 321 538 . . 160 95 . 205 702 . . . 132 . Salvage Created 13615 | . . 104 277 13 . 62 675 104 86 . . 125 400 52 301 . 331 68 707 135 228 782 1111 1642 537 236 265 71 270 1533 . . 1442 1199 859 Parts 613 | . . 9 26 . . 3 22 4 7 . . 10 16 3 9 . 24 2 29 8 12 30 51 31 31 7 12 . 5 97 . . 76 53 36 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . 10 . . 11 . 3 17 . 19 . . . . . . . . 7 11 . 5 . . . . . . Prevented 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Combat Hostiles Destroyed 232 | . . 7 12 5 . 3 15 2 3 . . 5 6 4 14 . 15 1 8 4 2 12 16 6 11 3 4 . 3 23 . . 15 17 16 Melee 6 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Guns 98 | . . 1 8 . . . . . . . . . . . . . . . 1 4 2 11 13 6 11 3 4 . 3 18 . . 12 1 . Cannons 31 | . . . . 2 . . 4 2 . . . 2 2 1 1 . . . 1 . . . 3 . . . . . . . . . . 6 7 AOE 74 | . . 6 4 3 . 3 8 . 3 . . 3 2 3 11 . 15 . 2 . . . . . . . . . . 4 . . . 3 4 Classes Destroyed 19 | . . 2 2 2 . 1 1 2 1 . . . 1 . 1 . 1 . 2 . 1 1 . 1 . . . . . . . . . . . Worker 13 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . 2 . . 1 4 3 Builder 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycler 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Watcher 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Swarmer 51 | . . 5 9 . . . . . 3 . . 2 . 3 5 . 9 . 2 3 . . . . 4 . . . . 6 . . . . . Grunt 54 | . . 2 . . . 2 10 . . . . . 3 . 5 . 3 . 2 . . 7 8 . . 3 . . 2 . . . 3 4 . Brawler 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Duelist 4 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 31 | . . . 3 . . . 5 . . . . . . . 1 . . 1 4 . 2 2 2 . 2 . 1 . 1 3 . . 2 . 2 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . Hunter 20 | . . . . . . . . 1 . . . 2 . . . . 2 . . . . . 2 . . . . . . 6 . . . 3 4 Programmer 41 | . . . . . . . . 1 . . . 1 1 1 . . . . . . . 3 4 . 5 . 1 . . 6 . . 6 6 6 Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | . . 3 4 3 . 3 9 1 3 . . 2 3 3 6 . 5 1 5 3 2 5 6 2 4 2 2 1 3 5 . . 6 7 4 Combat Bots Only 8 | . . 3 4 3 . 3 8 1 3 . . 2 2 3 6 . 5 1 4 3 2 4 6 2 4 2 2 . 3 4 . . 4 5 4 Max Kills in Single Turn 4 | . . 2 2 1 . 2 4 1 3 . . 1 2 2 2 . 4 1 2 2 1 2 2 2 2 1 1 1 2 3 . . 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . Exploded 4 | . . 2 2 1 . 2 4 . 3 . . 1 1 2 2 . 4 . 1 . . . . . . . . . . 3 . . . 1 2 Melee 1 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . A7 (-5/Extension) Svarog (-4/Zhirov) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Damage Taken 35387 | . . 227 666 604 . 133 483 241 171 . . 383 802 210 1170 . 373 237 1968 249 181 3134 3631 111 1775 607 355 927 429 4413 . 436 3174 3275 5022 Core 2834 | . . 80 142 68 . 28 30 22 31 . . . 131 13 54 . 36 . 139 16 . 212 355 . 46 21 . 10 23 272 . 25 369 538 173 Absorbed by Shields 184 | . . . . . . . . . . . . . . . . . . . 184 . . . . . . . . . . . . . . . . Reduced by Siege Mode 697 | . . . . . . . . . . . . . . . . . . . . . 16 145 . 14 88 21 23 13 5 267 . . 56 49 . Redirected to Core 227 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227 . Redirected to Shielding 126 | . . . 52 26 . . . . . . . . . . . . 9 . . . . . . . . . . . . 39 . . . . . Regen/Repaired (Parts) 4058 | . . . . . . . . . . . . . . . . . . . 44 24 21 99 292 . . . . . . . . 56 526 1023 1973 Core Remaining (%) 72 | 100 . 68 . . . 40 94 . . . . 92 . . . . 72 . . . . 63 . . . . . . 60 . . 73 . 56 81 Volleys Fired 680 | . . 7 28 15 . 6 17 16 6 . . 11 18 9 26 . 23 . 47 8 15 41 54 36 40 15 16 10 7 68 . . 39 65 37 Largest 4 | . . 2 2 1 . 1 2 1 1 . . 2 1 1 2 . 1 . 2 2 2 2 2 2 2 2 2 2 2 2 . . 4 4 1 Hottest 347 | . . 90 90 39 . 30 143 75 80 . . 149 80 80 120 . 80 . 81 70 70 225 92 65 70 70 70 70 70 188 . . 347 300 300 Shots Fired 1127 | . . 10 46 15 . 6 27 16 6 . . 14 18 11 27 . 23 . 73 16 30 64 107 71 80 30 33 23 15 132 . . 112 84 38 Gun 825 | . . 6 41 . . . . . . . . 5 . . . . . . 52 16 30 64 91 71 80 30 33 23 15 129 . . 109 30 . Cannon 215 | . . . . 8 . . 23 14 5 . . 5 17 9 16 . 4 . 18 . . . 16 . . . . . . . . . 3 46 31 Launcher 87 | . . 4 5 7 . 6 4 2 1 . . 4 1 2 11 . 19 . 3 . . . . . . . . . . 3 . . . 8 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 641 | . . . . 8 . . . . . . . 2 6 5 3 . . . 52 16 30 48 107 71 80 30 33 23 15 95 . . 17 . . Thermal 285 | . . . . . . . 23 14 5 . . 8 11 4 . . 4 . 14 . . 16 . . . . . . . 34 . . 74 47 31 Explosive 87 | . . 4 5 7 . 6 4 2 1 . . 4 1 2 11 . 19 . 3 . . . . . . . . . . 3 . . . 8 7 Electromagnetic 114 | . . 6 41 . . . . . . . . . . . 13 . . . 4 . . . . . . . . . . . . . 21 29 . Robot Hit Streak 60 | . . 5 7 5 . 4 8 6 4 . . 6 7 4 6 . 6 . 19 7 10 24 27 28 13 16 8 9 18 25 . . 20 60 27 Robot Miss Streak 5 | . . 1 4 3 . 1 2 1 1 . . 2 4 3 4 . 1 . 2 1 4 2 3 3 1 2 3 1 . 5 . . 4 3 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 1 . . . . 2 . . 1 . . Secondary Targets 17 | . . . . . . . . . . . . . . . . . . . . . . 4 2 . 5 . 1 . 1 2 . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . 1 1 . . 1 . . Shots Hit Robots 887 | . . 8 34 6 . 5 22 8 4 . . 9 23 6 28 . 8 7 71 11 20 59 78 56 56 23 25 17 13 106 . . 83 65 36 Core Hits 521 | . . 9 23 11 . 8 26 3 5 . . 10 15 7 41 . 29 . 32 9 7 25 35 21 21 7 11 4 8 55 . . 39 33 27 Critical Kills 26 | . . . . . . . . . . . . . . . . . . . 2 . 2 3 7 1 . . . . . 3 . . . 3 5 Critical Parts Destroyed 37 | . . . . . . . . . . . . . 3 . 1 . . 1 1 . . 4 7 1 2 . 1 2 1 9 . . 2 . 2 Critical Strikes 79 | . . . . . . . 2 . . . . . 3 . 2 . . 1 3 . 2 7 14 4 2 . 1 2 1 13 . . 7 6 9 Meltdown 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 4 Destroy 53 | . . . . . . . . . . . . . . . . . . . 2 . 2 7 14 4 2 . 1 2 1 12 . . 2 . 4 Corrupt 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 2 . Smash 5 | . . . . . . . . . . . . . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Melee Attacks 221 | . . . . . . . 5 3 . . . . 15 4 16 . . 13 16 . . 6 4 . 28 . . . . 40 2 8 30 19 12 Impact 55 | . . . . . . . . . . . . . 15 4 11 . . 12 13 . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . . . . . . . . . . . . . . . 6 4 . 28 . . . . 3 . . . 1 12 Piercing 112 | . . . . . . . 5 3 . . . . . . 5 . . 1 3 . . . . . . . . . . 37 2 8 30 18 . Sneak Attacks 17 | . . . . . . . 1 . . . . . . . 4 . . . 3 . . . . . 1 . . . . 1 . . 1 3 3 Combat Hostiles 5 | . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 39280 | . . 525 590 267 . 360 1204 249 279 . . 625 1260 391 2097 . 2179 251 2652 289 574 2093 2271 1482 1889 550 661 450 343 3920 . . 2979 4270 4580 Guns 18464 | . . 71 372 . . . . . . . . 60 . . . . . . 1196 289 574 2064 2145 1482 1783 550 661 450 343 3200 . . 2622 602 . Cannons 6931 | . . . . 110 . . 331 249 99 . . 118 334 182 190 . 80 . 412 . . . 96 . . . . . . . . . 118 1910 2702 Explosions 10306 | . . 454 206 157 . 360 767 . 180 . . 447 605 209 1419 . 2099 . 429 . . . . . . . . . . 508 . . . 1511 955 Melee 3282 | . . . . . . . 98 . . . . . 314 . 488 . . 251 615 . . . . . 92 . . . . 116 . . 239 237 832 Ramming 297 | . . . 12 . . . 8 . . . . . 7 . . . . . . . . 29 30 . 14 . . . . 96 . . . 10 91 Kinetic 13904 | . . . . 110 . . . . . . . 14 126 84 51 . . . 1196 289 574 1298 2241 1482 1783 550 661 450 343 2194 . . 458 . . Thermal 10318 | . . 108 45 . . . 331 249 99 . . 164 738 98 . . 80 . 293 . . 766 . . . . . . . 1006 . . 1729 1910 2702 Explosive 9623 | . . 346 161 157 . 360 767 . 180 . . 447 75 209 1419 . 2099 . 429 . . . . . . . . . . 508 . . . 1511 955 Electromagnetic 1856 | . . 71 372 . . . . . . . . . . . 139 . . . 119 . . . . . . . . . . . . . 553 602 . Impact 1594 | . . . . . . . . . . . . . 314 . 479 . . 251 550 . . . . . . . . . . . . . . . . Slashing 924 | . . . . . . . . . . . . . . . . . . . . . . . . . 92 . . . . . . . . . 832 Piercing 764 | . . . . . . . 98 . . . . . . . 9 . . . 65 . . . . . . . . . . 116 . . 239 237 . Highest Corruption 23 | . . . . . . . . . . . . . . 1 1 2 . 1 . . . 12 1 10 10 3 3 7 7 18 18 23 5 9 5 Average Corruption 4 | . . . . . . . . . . . . . . 1 1 1 . 1 . . . 4 1 8 6 3 3 5 7 5 18 18 2 4 4 Corruption Purged 21 | . . . . . . . . . . . . . . . . . . 1 . . . . . 3 7 . . . . . . . 7 3 . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Effects 205 | . . . . . . . . . . . . . . 6 8 4 . . . . . 5 . 13 32 14 12 24 23 19 2 9 3 17 14 Message Errors 59 | . . . . . . . . . . . . . . 2 3 1 . . . . . 1 . 5 7 4 3 8 10 4 1 2 1 3 4 Matter Fused 42 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 2 9 2 2 4 7 2 1 1 . 4 5 Heat Flow Errors 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . 2 1 1 . 2 1 . 1 Energy Discharges 21 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 4 1 1 1 3 3 . 3 . 2 . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . 1 Data Loss (minor) 29 | . . . . . . . . . . . . . . . 1 3 . . . . . 1 . 2 6 1 3 5 . 1 . . . 4 2 Data Loss (major) 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 1 2 . . . 1 . Misfires 15 | . . . . . . . . . . . . . . 2 1 . . . . . . . . 1 1 1 1 3 1 2 . . . 1 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 . . . 2 . . 1 1 . Overload Shots 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Overflow Damage 1467 | . . 18 . . . . 86 22 8 . . 77 173 . 126 . 24 42 162 . . . . . 22 . . . . 132 . . 21 321 233 Projectiles 209 | . . . . . . . . 22 2 . . 41 . . . . . . . . . . . . . . . . . . . . . 37 107 Explosions 254 | . . 18 . . . . 20 . 6 . . 36 66 . . . 24 . 10 . . . . . . . . . . 38 . . . 36 . Melee 1004 | . . . . . . . 66 . . . . . 107 . 126 . . 42 152 . . . . . 22 . . . . 94 . . 21 248 126 Knockbacks 18 | . . . . . . . . . . . . . 6 1 5 . . . 2 . . . 2 . . . . . . 1 . . . . 1 Impact 11 | . . . . . . . . . . . . . 3 . 4 . . . 2 . . . . . . . . . . 1 . . . . 1 Kinetic 5 | . . . . . . . . . . . . . 3 1 . . . . . . . . 1 . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 590 | . . 67 19 4 . . . . 14 . . . 195 . . . . . 9 . . . . . . . . . . . . . . 282 . Shots 15 | . . 2 1 1 . . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . 7 . Rammed 17 | . . . 1 . . . 1 . . . . . 2 . . . . . 1 . . 5 . . 3 . . . . 3 . . . 1 . Targets Rammed 24 | . . . 1 . . . 2 . . . . . 2 . . . . . 1 . . 5 3 . 3 . . . . 4 . . . 1 2 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 2 Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 519 | . . 192 205 84 . 99 270 192 160 . . 324 293 305 341 . 60 . 237 84 96 374 192 42 175 242 97 259 205 250 . 224 519 69 276 Average Temperature 89 | . . 103 74 25 . 53 88 71 81 . . 110 130 147 139 . 27 . 62 31 33 108 63 21 50 88 38 103 91 48 . 112 158 31 88 Received Heat Transfer 4810 | . . 42 159 9 . 81 261 24 12 . . . 292 . 379 . 84 36 373 27 27 912 748 . 99 204 18 72 72 330 . . 315 63 171 Effects 13 | . . . . . . . 3 . . . . . 1 1 1 . . . 1 . . . . . . 1 . . . . . . 5 . . Energy Bleed 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . Interference 5 | . . . . . . . 3 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Siege Activations 37 | . . . . . . . . . . . . . . . . . . . . . 1 4 . 3 8 2 3 1 1 8 . . 1 5 . Total Turns 555 | . . . . . . . . . . . . . . . . . . . . . 10 103 . 39 87 38 35 24 17 143 . . 23 36 . Longest Duration 34 | . . . . . . . . . . . . . . . . . . . . . 10 28 . 20 23 27 23 24 17 34 . . 23 12 . Robots Corrupted 9 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 3 4 . Combat Hostiles 9 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 3 4 . Parts Fried 20 | . . . . . . . . . . . . . 2 . 1 . . . 3 . . . . . . . . . . . . . 6 8 . Impact Corruptions 18 | . . . . . . . . . . . . . 4 . 3 . . 1 6 . . . . . . . . . . 2 . . . . 2 Robots Melted 9 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 3 4 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 3 4 Parts Melted 33 | . . . . . . . 2 2 1 . . 1 . 1 . . . . 2 . . 3 . . . . . . . 3 . . 4 5 9 Heat Transferred 8892 | . . 150 50 . . . 555 333 200 . . 274 700 150 . . 150 . 550 . . 748 . . . . . . . 1036 . . 1850 1332 814 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Peak Influence 699 | . 25 347 387 182 . 86 326 90 . . . . 284 . . . . 123 330 281 343 443 323 104 256 . . . . 514 271 . 361 670 699 Initial 326 | . . 9 57 147 . . . 11 . . . . 35 . . . . 102 60 168 112 119 124 102 33 . . . . . 269 . . 112 326 Average 152 | . 19 155 175 54 . 14 78 40 . . . . 101 . . . . 109 146 219 277 244 204 61 92 . . . . 103 269 . 135 386 424 Maximum Alert Level 2 | . . 1 1 . . . 1 . . . . . 1 . . . . . 1 1 1 2 1 . 1 . . . . 2 1 . 1 2 2 Low Security (%) 73 | 100 100 67 69 100 . 100 98 100 . . . . 87 . . . . 100 78 41 22 34 48 100 97 . . . . 86 . . 71 28 . Level 1 18 | . . 32 30 . . . 1 . . . . . 12 . . . . . 21 58 77 53 51 . 2 . . . . 10 100 . 28 26 43 Level 2 8 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . 3 . . . 44 56 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . . . 2 . . . 3 2 . . . . 2 . 1 . . . 1 . . 8 4 . 3 . . . . 6 . . 7 8 6 Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 17 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . 2 . . . . 3 . . 3 3 2 Reinforcement 21 | . . . 2 . . . 2 1 . . . . 1 . . . . . 1 . . 4 3 . 1 . . . . 3 . . 1 1 1 Assault 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Distress Signals 17 | . . . 2 . . . 1 . . . . . 1 . . . . . 2 1 . 1 4 . 2 . . . . 1 . . . 1 1 Communications Jammed 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . 9 . . . . . Distress Signals 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . 9 . . . . . Times Spotted 415 | . 1 8 22 11 . 3 23 5 4 . . 8 14 3 29 . 19 1 30 9 11 26 26 6 20 3 5 4 4 38 . 1 24 28 29 Peak Tracking Total 10 | . 3 3 5 3 . 3 9 2 3 . . 4 6 3 10 . 5 1 8 5 1 7 9 2 5 2 3 3 3 5 . 1 6 7 7 Tactical Retreats 28 | . . . 1 1 . . . 1 1 . . 1 1 . 6 . . . . . . 3 4 . 1 . 1 . . 3 . . 2 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Traps Triggered 11 | . . 1 . . . . 1 . . . . . . . . . . . 1 . . 2 1 . 1 . . . . 2 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Machines Disabled 35 | . . 3 1 . . . . . . . . . 3 . 1 . . . 2 1 5 2 . . . . . . . . . 1 2 12 2 Max in Single Turn 3 | . . 2 1 . . . . . . . . . 3 . 1 . . . 1 1 1 1 . . . . . . . . . 1 1 3 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Machines Accessed 76 | . 3 2 6 . . . 7 6 . 1 4 . 2 1 . . . 2 5 3 . 3 1 . 4 1 1 9 . 2 . 1 3 2 7 Terminals 54 | . 3 1 6 . . . 7 6 . . . . 1 . . . . 2 5 3 . 3 1 . 3 . . . . 1 . . 3 2 7 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 340 | . 9 2 13 . . . 16 22 . 1 29 . 6 1 . . . 5 30 6 . 14 15 . 35 1 1 48 . 10 . 18 16 3 39 Successful 206 | . 2 2 8 . . . 5 11 . 1 29 . 2 1 . . . . 19 4 . 5 12 . 20 1 1 48 . 4 . 18 1 1 11 Failed 134 | . 7 . 5 . . . 11 11 . . . . 4 . . . . 5 11 2 . 9 3 . 15 . . . . 6 . . 15 2 28 Catastrophic 25 | . . . 1 . . . 1 3 . . . . 1 . . . . . 1 . . 2 . . 3 . . . . 1 . . 5 2 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 147 | . 3 . 5 . . . 10 13 . . . . . . . 5 . 5 14 . . 12 12 . 20 . . . . 8 . . 14 . 26 Terminals 223 | . 9 1 13 . . . 16 22 . . . . 4 . . . . 5 30 6 . 14 15 . 22 . . . . 8 . . 16 3 39 Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 164 | . 1 2 6 . . . 5 7 . 1 29 . 1 1 . . . . 17 4 . 2 10 . 2 1 1 48 . 2 . 18 1 1 4 Record 74 | . . . . . . . . 1 . . 11 . . . . . . . 1 4 . 1 1 . . . . 36 . . . 18 . 1 . Part Schematic 16 | . . . . . . . . . . . 10 . . . . . . . 2 . . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Prototype ID Bank 9 | . . . 1 . . . . . . . 3 . . . . . . . 1 . . . . . . . . 4 . . . . . . . Open Door 6 | . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 1 . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Branch Access Points 9 | . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . 1 . 1 . . . . 1 . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . . . . . . . . . . . Unreport Threat 8 | . . . . . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 Locate Traps 4 | . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 12 | . 1 1 3 . . . 1 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 1 . . . . . Insert Component 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . Analyze 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 1 . 2 . . . . 4 . . . . . . . . . . 2 . . 3 1 . 7 . . . . 1 . . . . 7 Terminals 28 | . 1 . 2 . . . . 4 . . . . . . . . . . 2 . . 3 1 . 7 . . . . 1 . . . . 7 Track 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Botnet 15 | . 1 . 1 . . . . 2 . . . . . . . . . . 1 . . 3 1 . 2 . . . . 1 . . . . 3 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Disrupt 5 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 3 1 5 . . . 7 6 . . . . 2 . . . . 2 5 2 . 3 1 . 4 . . . . 2 . . 3 1 6 Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . . . 10 . . . . 13 . . 2 . . . . . 4 . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . . . . . . . . . 2 . . . 24 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Total Allies 43 | . . 3 . 1 . . . . . . . 1 . . 2 5 . . 29 . . . . 1 1 . . . . . . . . . . Largest Group 14 | . . 3 3 1 . . . . . . . 1 1 . 2 5 5 1 14 13 2 2 . 1 1 . . . . . . . . . . Highest-Rated Group 540 | . . 40 40 31 . . . . . . . 96 96 . 49 129 129 31 540 378 59 54 . 46 26 . . . . . . . . . . Highest-Rated Ally 159 | . . 16 16 31 . . . . . . . 96 96 . 29 31 31 31 159 34 31 31 . 46 26 . . . . . . . . . . Total Orders 19 | . . . . . . . . . . . . . . . . . . 4 8 . . 3 3 1 . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . EXPLORE 14 | . . . . . . . . . . . . . . . . . . 3 6 . . 2 2 1 . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . Ally Attacks 325 | . . 3 16 2 . . . . . . . 15 1 . 16 . 31 3 167 45 21 . . 5 . . . . . . . . . . . Total Damage 6655 | . . 45 173 20 . . . . . . . 497 50 . 280 . 415 62 3822 745 372 . . 174 . . . . . . . . . . . Kills 54 | . . 1 5 . . . . . . . . 3 . . 4 . 4 . 28 7 2 . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Robot Analysis Total 8 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . 1 . . 2 . 3 1 1 1 . . . . . . . . . . . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . 3 6 . . 2 2 . . . . . . . . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . 2 5 . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Items 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Turns Passed 30195 | 61 172 638 594 1236 684 1350 664 858 1862 1413 279 2133 437 1125 1224 1322 968 279 1388 226 222 498 667 368 1423 735 663 1002 806 1503 30 203 812 1229 1121 Spaces Moved 14773 | 47 145 498 335 654 294 552 335 542 711 518 119 860 160 711 769 1086 583 197 511 111 86 177 204 139 665 412 290 378 322 586 17 131 411 582 635 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7374 | . . . . . 221 552 335 104 599 518 119 860 107 . . . . . 278 2 72 177 11 98 665 412 290 378 322 386 . . 70 582 216 Legs 1216 | . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . . . 200 17 131 341 . 419 Wheels 6182 | 46 145 498 335 654 73 . . 438 112 . . . 53 711 769 1086 583 197 233 109 14 . 85 41 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 115 130 190 240 160 115 115 236 236 236 130 130 130 115 115 115 115 160 160 160 99 110 160 160 160 240 240 120 120 120 118 145 120 Average Speed 167 | 98 105 115 141 180 228 240 160 138 220 236 236 236 200 130 130 117 115 115 197 161 160 161 194 153 160 160 200 240 240 158 120 120 124 149 132 Slowest Speed 320 | 100 115 115 145 190 320 240 160 160 240 236 236 236 236 130 130 130 115 115 240 240 240 320 320 240 160 160 240 240 240 240 120 120 186 225 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Exploration Rate (%) 54 | 4 28 89 43 97 63 99 34 13 74 67 71 95 6 87 81 89 69 10 79 61 84 45 7 68 15 56 48 93 54 21 1 94 15 53 32 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 7 | . . . . 1 . . . . . . 1 . . 1 . 1 . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 20 | . . . 1 . . . . 1 1 1 . 1 1 . . 1 1 1 1 1 1 1 . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 . . . 1 . . 1 1 . . . . . . . . . . 1 1 1 . . . . . . . Scrap Searched 26 | . . 1 . 2 . 1 . . 1 1 . 4 . 2 4 4 1 . . . . . . . . 1 3 . 1 . . . . . . Spaces Dug 190 | . . . . . . . 2 16 10 . . . 4 13 12 . 16 3 1 . . 5 4 . 29 . . . . 46 1 . 10 15 3 Terrain Destroyed 925 | . . 37 27 22 . 23 23 16 10 . . 51 27 25 65 . 136 3 6 4 8 18 19 6 49 10 14 6 . 89 1 . 11 145 74 Melee 97 | . . . . . . . . 2 . . . . 4 1 . . . 3 1 . . 5 4 . 26 . . . . 27 1 . 10 10 3 Projectile 143 | . . . . . . . 2 . . . . . . . . . . . 5 4 8 13 15 6 23 10 14 6 . 6 . . 1 6 24 AOE 685 | . . 37 27 22 . 23 21 14 10 . . 51 23 24 65 . 136 . . . . . . . . . . . . 56 . . . 129 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Total 18801 | 58 163 555 408 692 309 573 429 637 1007 711 118 947 238 896 952 1136 855 238 800 145 143 309 349 225 890 457 340 457 341 954 25 172 576 831 865 Wait 1686 | . . 38 20 7 . 14 37 9 261 182 . 58 19 162 109 12 235 4 23 10 25 27 14 10 101 20 16 38 11 96 3 18 14 51 42 Move 14740 | 46 144 497 334 653 293 551 334 541 710 517 118 859 159 710 768 1085 582 196 510 110 85 177 204 138 665 411 289 377 321 585 16 130 410 581 634 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 346 | 6 11 6 13 8 4 1 10 19 7 5 . 2 4 4 4 10 3 7 19 5 6 5 18 17 13 5 7 10 . 34 . 7 17 27 32 Fast Attach 120 | 6 2 . . 2 1 . 2 6 . . . 1 . . 1 7 2 2 9 2 2 6 3 5 4 1 3 4 . 19 . 2 6 10 12 Attach 207 | . . . 5 4 1 . 3 7 10 2 . . 4 . 3 3 2 5 10 . 1 18 15 5 7 1 2 6 . 29 3 1 10 17 33 Detach 63 | . . . . . . . . 5 2 . . 1 2 . . 1 . 2 2 1 . 8 . 1 1 . 3 3 . 10 1 1 5 3 11 Swap 274 | . 3 1 4 2 2 . 8 10 2 1 . 11 10 6 11 . 5 3 15 1 1 13 25 1 17 2 2 . 2 38 . 1 29 31 17 Drop 308 | . 3 6 3 1 8 1 11 21 7 4 . 4 5 1 1 18 3 7 27 8 8 4 9 12 12 2 2 8 . 31 . 4 16 27 34 Fire 680 | . . 7 28 15 . 6 17 16 6 . . 11 18 9 26 . 23 . 47 8 15 41 54 36 40 15 16 10 7 68 . . 39 65 37 Melee 217 | . . . . . . . 5 3 . . . . 15 4 16 . . 12 15 . . 6 4 . 28 . . . . 40 2 8 30 18 11 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 2 Crush 15 | . . . . . . . 2 . . . . . 2 . . . . . 1 . . 4 . . 2 . . . . 3 . . . 1 . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 1 . . . . . . . Rewire 130 | . . . . . . . . . 2 . . . . . 13 . . . 115 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 6 exits: Res x4 / Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 9) 234 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 316 | -10/Mines | Discovered new exit (range 8) 482 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 561 | -10/Mines | Discovered new exit (range 9) 620 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 682 | -10/Mines | Found a hidden stash of uninstalled traps 712 | -10/Mines | Excavation squad dispatched 712 | -10/Mines | A large section of the Mines collapsed 761 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 872 | -10/Mines | Entered Materials 872 | -9/Materials | Accompanied by 3 allies 872 | -9/Materials | Evolved 2 slots: Utility x2 1026 | -9/Materials | Discovered new exit (range 15) 1077 | -9/Materials | Discovered new exit (range 22) 1423 | -9/Materials | Identified exit to Mines 1466 | -9/Materials | Entered Mines 1491 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1625 | -9/Mines | Assembled infested the area 1627 | -9/Mines | Met a Derelict testing a Signal Generator 1630 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1667 | -9/Mines | Core integrity fell below 50% 1701 | -9/Mines | Lost 4 parts (1n3u) 1915 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2341 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2343 | -9/Mines | Discovered new exit (range 5) 2376 | -9/Mines | Discovered new exit (range 15) 2478 | -9/Mines | Learned Materials terminal intel 2702 | -9/Mines | Entered Exiles 2754 | -9/Exiles | Met 8R-AWN 2786 | -9/Exiles | Met EX-HEX 2913 | -9/Exiles | Met EX-DEC 3071 | -9/Exiles | Discovered new exit (range 14) 3232 | -9/Exiles | Met EX-BIN 3352 | -9/Exiles | Discovered new exit (range 15) 3386 | -9/Exiles | Entered Mines 3684 | -8/Mines | Discovered new exit (range 10) 3945 | -8/Mines | Discovered new exit (range 4) 4736 | -8/Mines | Entered Materials 4736 | -8/Materials | Evolved 2 slots: Propulsion x2 4737 | -8/Materials | Loaded intel: 12 terminal locations 5327 | -8/Materials | Discovered new exit (range 16) 5343 | -8/Materials | Destroyed 8 combat bots 5400 | -8/Materials | Entered Factory 5400 | -7/Factory | Evolved 2 slots: Utility x2 5401 | -7/Factory | Identified exit to Storage 5626 | -7/Factory | Identified exit to Lower Caves 6116 | -7/Factory | Discovered new exit (range 9) 6135 | -7/Factory | Build established: Assassin 6258 | -7/Factory | Entered Lower Caves 7530 | -7/Lower Caves | Discovered new exit (range 14) 7534 | -7/Lower Caves | Learned Factory non-interactive machine intel 7659 | -7/Lower Caves | Identified exit to Lower Caves 7751 | -7/Lower Caves | Build established: Mutant 7821 | -7/Lower Caves | Spotted B-75 Beast 8120 | -7/Lower Caves | Entered another Lower Caves area 8222 | -7/Lower Caves | Discovered new exit (range 14) 8302 | -7/Lower Caves | Identified exit to Factory 9262 | -7/Lower Caves | Discovered new exit (range 9) 9277 | -7/Lower Caves | Identified exit to Data Miner 9533 | -7/Lower Caves | Entered Data Miner 9533 | -7/Data Miner | Discovered new exit (range 7) 9581 | -7/Data Miner | Met Data Miner 9633 | -7/Data Miner | Learned location of Section 7 (-2) 9633 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9673 | -7/Data Miner | Received God Mode back door access code from Data Miner 9812 | -7/Data Miner | Entered Proximity Caves 9901 | -6/Proximity Caves | Escorted by Enhanced Grunt 11351 | -6/Proximity Caves | Learned Factory interactive machine intel 11945 | -6/Proximity Caves | Entered Factory 11945 | -6/Factory | Accompanied by 1 ally 11945 | -6/Factory | Evolved 2 slots: Utility x2 11946 | -6/Factory | Loaded intel: 217 non-interactive machine locations 11947 | -6/Factory | Loaded intel: 52 interactive machine locations 12067 | -6/Factory | Identified exit to Lower Caves 12254 | -6/Factory | Build established: Derelict-Mutant 12382 | -6/Factory | Entered Lower Caves 12393 | -6/Lower Caves | Learned location of Zion (-6) 12642 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12988 | -6/Lower Caves | Learned Factory garrison access intel 13476 | -6/Lower Caves | Discovered new exit (range 15) 13488 | -6/Lower Caves | Encountered a Warlord checkpoint 13507 | -6/Lower Caves | Entered another Lower Caves area 13509 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13772 | -6/Lower Caves | Discovered new exit (range 12) 13798 | -6/Lower Caves | Build established: Mutant 14329 | -6/Lower Caves | Spotted B-75 Beast 14429 | -6/Lower Caves | Encountered a Warlord checkpoint 14437 | -6/Lower Caves | Learned 8 Factory zone layouts 14524 | -6/Lower Caves | Discovered new exit (range 5) 14731 | -6/Lower Caves | Entered Zion 14809 | -6/Zion | Discovered new exit (range 16) 14859 | -6/Zion | Given the Hacking Drone Bay 14860 | -6/Zion | Found Prototype Device 14873 | -6/Zion | System corruption cleaned by Quarantine Array 14936 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14988 | -6/Zion | Found Prototype Processor 14988 | -6/Zion | Identified Exp. Core Analyzer 14991 | -6/Zion | Found Prototype Processor 14991 | -6/Zion | Identified Exp. Signal Interpreter 14994 | -6/Zion | Found Prototype Processor 14994 | -6/Zion | Identified Exp. Armor Integrity Analyzer 14997 | -6/Zion | Found Prototype Processor 14997 | -6/Zion | Identified Exp. Targeting Computer 15089 | -6/Zion | System corruption cleaned by Quarantine Array 15312 | -6/Zion | Gained Derelict followers 15345 | -6/Zion | Found Prototype Launcher 15345 | -6/Zion | Identified Gui. Missile Launcher 15403 | -6/Zion | Opened final containment barrier to the Deep Caves 15408 | -6/Zion | Discovered new exit (range 10) 15422 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15477 | -6/Zion | Found Prototype Special Weapon 15480 | -6/Zion | Found Prototype Special Weapon 15483 | -6/Zion | Found Prototype Special Weapon 15638 | -6/Zion | Learned location of Armory (-3) 15768 | -6/Zion | Learned Factory security intel 15784 | -6/Zion | Found CR-A16's Pointy Stick 16038 | -6/Zion | Identified exit to Proximity Caves 16053 | -6/Zion | Entered Proximity Caves 16053 | -5/Proximity Caves | Accompanied by 5 allies 16054 | -5/Proximity Caves | Identified exit to Factory 16152 | -5/Proximity Caves | Spotted B-75 Beast 16165 | -5/Proximity Caves | Allies destroyed B-75 Beast 16775 | -5/Proximity Caves | Learned Factory stockpile data 17021 | -5/Proximity Caves | Entered Factory 17021 | -5/Factory | Accompanied by 1 ally 17021 | -5/Factory | Evolved 2 slots: Utility x2 17022 | -5/Factory | Identified exit to Upper Caves 17025 | -5/Factory | Loaded intel: 4 garrison access locations 17257 | -5/Factory | Discovered new exit (range 20) 17299 | -5/Factory | Identified exit to Extension 17300 | -5/Factory | Entered Extension 17323 | -5/Extension | Build established: Hacker-Mutant 17463 | -5/Extension | Rescued A7 17576 | -5/Extension | Rescued a captive Derelict 17576 | -5/Extension | Rescued a captive Derelict 17798 | -5/Extension | Spotted B-75 Beast 17805 | -5/Extension | Spotted B-75 Beast 17859 | -5/Extension | Allies destroyed B-75 Beast 17864 | -5/Extension | Allies destroyed B-75 Beast 18286 | -5/Extension | Destroyed A7 18293 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18311 | -5/Extension | Found Prototype Protection 18364 | -5/Extension | Identified Med. Regenerative Plating 18559 | -5/Extension | Identified exit to Cetus 18622 | -5/Extension | Rescued a captive Derelict 18623 | -5/Extension | Rescued a captive Derelict 18664 | -5/Extension | Discovered new exit (range 10) 18688 | -5/Extension | Entered Cetus 18688 | -5/Cetus | Accompanied by 13 allies 18709 | -5/Cetus | Spotted Cetus Guard 18709 | -5/Cetus | Spotted Cetus Guard 18711 | -5/Cetus | Spotted Cetus Guard 18721 | -5/Cetus | Spotted Cetus Guard 18722 | -5/Cetus | Allies destroyed Cetus Guard 18724 | -5/Cetus | Allies destroyed Cetus Guard 18728 | -5/Cetus | Allies destroyed Cetus Guard 18732 | -5/Cetus | Destroyed Cetus Guard 18880 | -5/Cetus | Discovered new exit (range 16) 18902 | -5/Cetus | Identified exit to Archives 18914 | -5/Cetus | Entered Archives 18914 | -5/Archives | Accompanied by 2 allies 19005 | -5/Archives | Unable to access archive contents 19010 | -5/Archives | Discovered new exit (range 14) 19038 | -5/Archives | Discovered new exit (range 14) 19039 | -5/Archives | Build established: Scavenger-Mutant 19083 | -5/Archives | Discovered new exit (range 15) 19104 | -5/Archives | Unable to access archive contents 19130 | -5/Archives | Identified exit to Hub_04(d) 19136 | -5/Archives | Entered Hub_04(d) 19136 | -5/Hub_04(d) | Accompanied by 2 allies 19264 | -5/Hub_04(d) | Garrison activated, responded to threat 19534 | -5/Hub_04(d) | Discovered new exit (range 41) 19565 | -5/Hub_04(d) | Network Hub disabled 19567 | -5/Hub_04(d) | Build established: Hacker-Mutant 19577 | -5/Hub_04(d) | Spotted Lightning 19591 | -5/Hub_04(d) | Spotted Lightning 19592 | -5/Hub_04(d) | Spotted Lightning 19604 | -5/Hub_04(d) | System corruption reached 10% 19631 | -5/Hub_04(d) | Identified exit to Factory 19634 | -5/Hub_04(d) | Entered Factory 19634 | -4/Factory | Evolved 2 slots: Utility x2 19662 | -4/Factory | Lost 4 parts (2n1u1w) 19949 | -4/Factory | Build established: Scavenger-Mutant 20042 | -4/Factory | Identified exit to Upper Caves 20042 | -4/Factory | Identified exit to Research 20273 | -4/Factory | Lost 13 parts (1p4n5u3w) 20301 | -4/Factory | Sucked down chute 20301 | -4/Factory | Entered Waste 20301 | -4/Waste | Met up with 1 ally sucked down the chute earlier 20302 | -4/Waste | Met a frightened Derelict 20316 | -4/Waste | EMP discharged 20323 | -4/Waste | Lost 4 parts (2n2u) 20323 | -4/Waste | Spotted C-40 Crusher 20338 | -4/Waste | Spotted C-40 Crusher 20364 | -4/Waste | Destroyed C-40 Crusher 20372 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20385 | -4/Waste | Destroyed C-40 Crusher 20403 | -4/Waste | Lost 3 parts (1n2u) 20416 | -4/Waste | EMP discharged 20416 | -4/Waste | System corruption reached 10% 20421 | -4/Waste | Destroyed C-40 Crusher 20427 | -4/Waste | Found Damper Plating 20450 | -4/Waste | Found Damper Plating 20465 | -4/Waste | Found Damper Plating 20511 | -4/Waste | Build established: Hacker-Mutant 20516 | -4/Waste | EMP discharged 20527 | -4/Waste | Spotted C-40 Crusher 20552 | -4/Waste | Crushed by Compactor (1 part destroyed) 20552 | -4/Waste | Destroyed C-40 Crusher 20570 | -4/Waste | Found Damper Plating 20593 | -4/Waste | Destroyed C-40 Crusher 20593 | -4/Waste | Destroyed C-40 Crusher 20616 | -4/Waste | EMP discharged 20650 | -4/Waste | Discovered new exit (range 13) 20667 | -4/Waste | Identified exit to Factory 20669 | -4/Waste | Entered Factory 21551 | -4/Factory | Cargo convoy interrupted 21576 | -4/Factory | Incoming assault squad redirected 22092 | -4/Factory | Entered Upper Caves 22386 | -4/Upper Caves | Build established: Hacker-Skirmisher 22760 | -4/Upper Caves | Discovered new exit (range 5) 22827 | -4/Upper Caves | Entered another Upper Caves area 23074 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23328 | -4/Upper Caves | Encountered a Warlord checkpoint 23438 | -4/Upper Caves | Discovered new exit (range 14) 23490 | -4/Upper Caves | Entered Zhirov 23490 | -4/Zhirov | Discovered new exit (range 4) 23535 | -4/Zhirov | Met Zhirov 23578 | -4/Zhirov | Learned location of Quarantine (-2) 23578 | -4/Zhirov | Learned location of Testing (-3) 23578 | -4/Zhirov | Learned location of Command (-1) 23628 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23682 | -4/Zhirov | Found Alien Artifact 23682 | -4/Zhirov | Identified Integrated Dissipator 23682 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23718 | -4/Zhirov | Found Alien Artifact 23843 | -4/Zhirov | Build established: Hauler-Mutant 23879 | -4/Zhirov | Attacked by Zhirov 23887 | -4/Zhirov | Cloak Generator disabled 23909 | -4/Zhirov | Destroyed Svarog 23912 | -4/Zhirov | Zhirov warped through subspace 23922 | -4/Zhirov | Zhirov detonated his lab 23953 | -4/Zhirov | Lost 3 parts (1n2u) 24492 | -4/Zhirov | Entered Proximity Caves 24687 | -3/Proximity Caves | Build established: Hauler-Skirmisher 25069 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25233 | -3/Proximity Caves | Discovered exit to Research (range 14) 25281 | -3/Proximity Caves | Spotted B-86 Titan 25298 | -3/Proximity Caves | Entered Research 25298 | -3/Research | Evolved 2 slots: Propulsion x2 25498 | -3/Research | Spotted B-86 Titan 25538 | -3/Research | Lost 4 parts (3n1u) 26231 | -3/Research | Identified exit to Armory 26231 | -3/Research | Identified exit to Testing 26599 | -3/Research | System corruption reached 10% 26801 | -3/Research | Entered Armory 26830 | -3/Armory | Identified Transdimensional Reconstructor 26830 | -3/Armory | Warped through subspace to slip node 26830 | -3/Armory | Discovered new exit (range 1) 26830 | -3/Armory | Identified exit to Lab 26831 | -3/Armory | Entered Lab 26831 | -3/Lab | Discovered new exit (range 9) 26840 | -3/Lab | Identified exit to Research 26845 | -3/Lab | Hidden lab's door opened automatically 26845 | -3/Lab | Sensor layout match revealed 26846 | -3/Lab | Gained access to the hidden lab's interior 26858 | -3/Lab | Found Alien Artifact 26883 | -3/Lab | Detected by scanners 26889 | -3/Lab | Found Transdimensional Reconstructor 26898 | -3/Lab | Found Alien Artifact 26929 | -3/Lab | Found Prototype Hackware 26933 | -3/Lab | Found Prototype Protection 26933 | -3/Lab | Identified Hvy. Regenerative Plating 26949 | -3/Lab | Found Prototype Energy Cannon 26953 | -3/Lab | Found Prototype Energy Cannon 26966 | -3/Lab | Unable to decrypt terminal 26966 | -3/Lab | Unable to decrypt terminal 26971 | -3/Lab | Confronted by A5 27002 | -3/Lab | Identified Integrated Mediator 27002 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 27005 | -3/Lab | Found Alien Artifact 27034 | -3/Lab | Entered Research 27034 | -2/Research | Evolved 2 slots: Weapon x2 27245 | -2/Research | Identified Quantum Router 27320 | -2/Research | Identified exit to Quarantine 27388 | -2/Research | Identified Warp Cannon (x2) 27467 | -2/Research | Discovered new exit (range 14) 27552 | -2/Research | Identified exit to Access 27580 | -2/Research | Intercept squad dispatched 27621 | -2/Research | Spotted Tracker 27635 | -2/Research | Destroyed Tracker 27635 | -2/Research | Spotted Tracker 27648 | -2/Research | Destroyed Tracker 27648 | -2/Research | Spotted Combat Programmer 27653 | -2/Research | Spotted Combat Programmer 27670 | -2/Research | Destroyed Combat Programmer 27679 | -2/Research | Destroyed Combat Programmer 27685 | -2/Research | Lost 5 parts (3n2w) 27697 | -2/Research | Found Exp. Targeting Computer 27701 | -2/Research | Found Exp. Targeting Computer 27810 | -2/Research | Spotted B-90 Cyclops 27846 | -2/Research | Entered Quarantine 27929 | -2/Quarantine | Found Alien Artifact 27930 | -2/Quarantine | Identified Phase Redirector 27990 | -2/Quarantine | Build established: Hacker-Assassin 28276 | -2/Quarantine | Found Alien Reactor 28388 | -2/Quarantine | Found Alien Artifact 28491 | -2/Quarantine | Intercept squad dispatched 28505 | -2/Quarantine | Spotted Tracker 28506 | -2/Quarantine | Spotted Tracker 28512 | -2/Quarantine | Identified Core Regenerator 28512 | -2/Quarantine | Used Core Regenerator, restored core integrity (+362) 28513 | -2/Quarantine | Identified Core Reset Matrix 28513 | -2/Quarantine | Identified Matter Drive 28513 | -2/Quarantine | Identified Subatomic Replicator 28513 | -2/Quarantine | Used Core Reset Matrix 28514 | -2/Quarantine | Warped through subspace 28517 | -2/Quarantine | Detected hypermatrix surge 28517 | -2/Quarantine | Sensed 13 artifacts in vicinity 28527 | -2/Quarantine | Destroyed Tracker 28531 | -2/Quarantine | Spotted Combat Programmer 28547 | -2/Quarantine | Destroyed Tracker 28554 | -2/Quarantine | Destroyed Combat Programmer 28573 | -2/Quarantine | Spotted Combat Programmer 28583 | -2/Quarantine | Lost 3 parts (1u2w) 28602 | -2/Quarantine | Found Exp. Armor Integrity Analyzer 28614 | -2/Quarantine | Destroyed Combat Programmer 28617 | -2/Quarantine | Found Exp. Armor Integrity Analyzer 28620 | -2/Quarantine | Found Exp. Armor Integrity Analyzer 28622 | -2/Quarantine | Found Exp. Armor Integrity Analyzer 28716 | -2/Quarantine | Found Core Stripper 28765 | -2/Quarantine | Found Core Cannon 28803 | -2/Quarantine | Found Sigix Broadsword 28877 | -2/Quarantine | First assault squad dispatched 28892 | -2/Quarantine | Discovered exit to Access (range 18) 28902 | -2/Quarantine | Incoming assault squad redirected 29035 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 29075 | -2/Quarantine | Entered Access 29075 | -1/Access | Evolved 2 slots: Power x1, Utility x1 29372 | -1/Access | Spotted B-99 Colossus 29528 | -1/Access | Build established: Alien-Assassin 29602 | -1/Access | Intercept squad dispatched 29624 | -1/Access | Spotted Tracker 29624 | -1/Access | Spotted Tracker 29642 | -1/Access | Destroyed Tracker 29648 | -1/Access | Destroyed Tracker 29688 | -1/Access | Spotted Combat Programmer 29696 | -1/Access | Destroyed Combat Programmer 29701 | -1/Access | Lost 3 parts (1u2w) 29707 | -1/Access | Spotted Combat Programmer 29734 | -1/Access | Destroyed Combat Programmer 29957 | -1/Access | Spotted B-99 Colossus 30045 | -1/Access | Identified exit to Surface 30101 | -1/Access | Spotted B-99 Colossus 30106 | -1/Access | Build established: Hacker-Mutant 30196 | *** | Heading to fleet! Last Messages --------------- 30083_ Acquired Unknown Power Core. 30086_ Acquired Unknown Treads. 30088_ Acquired Microactuators. 30105_ YQYFF>J/KV3LT,>J V V%0DG:SFZZ 0 30107_ Recycling Unit disabled. 30107_ Unknown Reactor tumbles out of recycling unit. 30108_ Discarded Imp. System Shield. 30122_ 5HOJ1KEULY|YT# MRIJ0QPBRBO%KM 30152_ System corrupted: Matter fused (-6). 30162_ Acquired Centrium Leg. 30165_ Myomer Leg destroyed. 30166_ Critical hit (Burn: +37). 30168_ Myomer Leg destroyed. 30174_ System corrupted: Matter fused (-5). 30182_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 30187_ The Access Shell folds into the floor. 30195_ Critical hit (Burn: +37). 30196_ Sigix Broadsword destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" g #????????? | | ????????????????????" g #???????? | | ????????????????????" g g #??????? | | ????????????????????" """ """ #???????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ######; ########+# | | ?????????????????????????????###????## "## = | | ?????????????????????????????????????# "## | | ?????????????????????????????????????# "#" = | | ?????????????????????????????????????# " " [ | | ?????????????????????????????????????# ""%"###### | | ???????????????????????????????####### | | ??????????????????????????????# % | | ??????????????????????????????# ###"""##" | | ??????????????????????????????# #+########"""#?# | | ??????????????????????????????#??# ### | | ?????????????????????????????????# " " | | ?????????????????????????????????# " # | | ?????????????????????????????????# """"" " " | | ?????????????????????????????????# """"" ### | | ?????????????????????????????????# """"" #?# | | ?????????????????????????????????# """"" #?# | | ?????????????????????????????????# """"" #?# | | ???????????????????????????????????? #?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 80 Energy Generation 45 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Power Amplification 20 Corruption Block 20 Armor Coverage 3200 Resistance: KI 25 Resistance: TH 10 Resistance: EM 90 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 55 Targeting Accuracy 20 Launcher Accuracy 40 Target Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 30 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 40 Defensive Hacking 37 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Phase Redirector Core Regenerator Core Reset Matrix Sigix Broadsword Subatomic Replicator Core Cannon Matter Drive Achievements -------------- Anyone Home? Batter Up Exposed Great Explorer Challenges ------------ None Game ------ Seed GravmagBombardmentMace Manual? 0 Play Time 06:14:22 Cumulative 171.4 hours Start 2022.03.25 @ 06:25:57 End 2022.03.26 @ 22:33:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type 2 Total 13 Types 7/2/2/1/1/0/0/0/0 Lore% 47 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d29086f-91ab-4ff5-a342-dadf777252ba