Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 22:33:40

Player: Wyvric

Result: Heading to fleet!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (35)       7000
Robots Destroyed (262)     1310
Value Destroyed (14371)    14371
Prototype IDs (39)         780
Alien Tech Used (10)       2000
Bonus (10151)              10151
              TOTAL SCORE: 40112

 Bonus
-------
High Alert Combat Kills    427
Follower Combat Kills      1832
Network Hubs Disabled      200
Met Data Miner             300
Met Imprinter              300
Met Zhirov                 300
Found Hidden Lab           3000
Used Core Reset Matrix     3000
Pursued by Intercept       1500
Win                        3000
Friendly Fire              -3708

 Cogmind 
---------
Core Integrity             1306/1600
Matter                     52/300
Energy                     260/600
System Corruption          5%
Temperature                Cool (28)
Movement                   Walking (120)
Location                   To Fleet Rendezvous

 Parts 
-------
>              --- POWER (2) --------
               Matter Drive
>              --- PROPULSION (6) ---
               Myomer Leg
               Centrium Leg
               Centrium Leg
               Centrium Leg
               Centrium Leg
>              --- UTILITY (13) -----
               Huge Storage Unit
      Advanced Energy Well
  Experimental Optical Array
  Experimental Targeting Computer
      Advanced Target Analyzer
      Advanced Target Analyzer
  Experimental Armor Integrity Analyzer
      Advanced Transmission Jammer
         Heavy Regenerative Plating
      Advanced Hacking Suite
               Quantum Router
      Advanced Corruption Screen
>              --- WEAPON (4) -------
               Sigix Broadsword
>              --- INVENTORY (25) ---
         Light Ion Engine
      Improved Fusion Compressor
      Advanced Medium Treads
       Armored Heavy Treads
      Advanced Heavy Treads
      Advanced Heavy Siege Treads
  Experimental Heat Sink
        Medium Storage Unit
    Long-range Sensor Array
               Microactuators
      Improved Focal Shield
      Enhanced Nova Cannon
      Enhanced Nova Cannon
      Enhanced Nova Cannon
               Warp Cannon
               Core Cannon
               Core Stripper

 Peak State 
------------
>              --- POWER ------------
               Matter Drive
>              --- PROPULSION -------
               Myomer Leg
               Centrium Leg
               Centrium Leg
               Centrium Leg
               Centrium Leg
>              --- UTILITY ----------
               Huge Storage Unit
      Advanced Energy Well
  Experimental Optical Array
  Experimental Targeting Computer
      Advanced Target Analyzer
      Advanced Target Analyzer
  Experimental Armor Integrity Analyzer
      Advanced Transmission Jammer
         Heavy Regenerative Plating
      Advanced Hacking Suite
               Quantum Router
      Advanced Corruption Screen
>              --- WEAPON -----------
               Sigix Broadsword
               Sigix Broadsword
>              --- INVENTORY --------
         Light Ion Engine
      Improved Fusion Compressor
      Advanced Medium Treads
       Armored Heavy Treads
      Advanced Heavy Treads
      Advanced Heavy Siege Treads
  Experimental Heat Sink
        Medium Storage Unit
    Long-range Sensor Array
               Microactuators
      Improved Focal Shield
      Enhanced Nova Cannon
      Enhanced Nova Cannon
      Enhanced Nova Cannon
               Warp Cannon
               Core Cannon
               Core Stripper
[Rating: 239]

 Favorites 
-----------
Power                      Reinforced Deuterium Engine
  Engine                   Reinforced Deuterium Engine
  Power Core               Reinforced Fission Core
  Reactor                  Antimatter Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Myomer Leg
  Wheel                    Armored Huge Wheel
Utility                    Huge Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Huge Storage Unit
  Processor                Advanced Terrain Scan Processor
  Hackware                 Advanced System Shield
  Protection               Hardened Light Armor Plating
  Artifact                 Phase Redirector
Weapon                     Railgun
  Energy Gun               Quantum Rifle
  Energy Cannon            Plasma Cannon
  Ballistic Gun            Railgun
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Grenade Launcher
  Impact Weapon            Makeshift Hammer
  Slashing Weapon          Sigix Broadsword
  Piercing Weapon          Lance
  Special Melee Weapon     Dirty Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   2   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               4    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Utility                  11   | .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Parts Attached             594  | 6   5   1   9   8   4   .   13  23  12  3   .   12  14  6   15  10  9   10  34  3   4   37  43  11  28  4   7   9   2   86  2   3   45  54  62  
  Power                    28   | 1   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   2   1   2   .   .   .   1   2   2   .   1   .   .   4   .   .   1   3   5   
    Engine                 5    | 1   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Core                   9    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   2   .   1   .   .   2   .   .   .   .   .   
    Reactor                14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   2   .   .   .   .   .   2   .   .   1   3   4   
  Propulsion               94   | 2   .   .   .   3   1   .   3   5   10  .   .   .   2   .   .   .   .   .   11  1   3   5   9   2   3   .   .   1   .   16  1   1   5   1   9   
    Treads                 50   | .   .   .   .   2   1   .   3   2   8   .   .   .   .   .   .   .   .   .   10  1   3   5   1   2   3   .   .   1   .   3   .   .   4   1   .   
    Leg                    27   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   11  1   1   1   .   9   
    Wheel                  17   | 2   .   .   .   1   .   .   .   3   2   .   .   .   2   .   .   .   .   .   1   .   .   .   4   .   .   .   .   .   .   2   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  294  | 1   3   .   6   3   2   .   3   13  1   2   .   8   5   2   6   6   3   7   13  .   1   22  22  7   13  4   6   6   2   41  1   2   21  31  31  
    Device                 152  | .   1   .   1   .   .   .   .   6   .   .   .   3   1   1   2   .   1   3   4   .   .   7   10  3   11  3   5   3   2   25  1   .   18  21  20  
    Storage                19   | 1   1   .   2   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   2   .   .   1   1   .   1   .   .   .   .   5   
    Processor              29   | .   .   .   .   1   .   .   .   3   1   1   .   1   .   .   .   4   .   1   .   .   .   .   .   .   1   1   .   .   .   6   .   .   2   4   3   
    Hackware               11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   2   2   .   .   .   .   .   .   1   .   .   1   .   2   
    Protection             79   | .   1   .   3   2   1   .   3   3   .   1   .   4   4   1   4   2   2   1   8   .   1   12  8   2   1   .   .   2   .   8   .   2   .   2   1   
    Artifact               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Weapon                   178  | 2   2   1   3   1   1   .   7   3   1   1   .   4   7   4   9   4   4   2   8   2   .   10  11  .   10  .   .   2   .   25  .   .   18  19  17  
    Energy Gun             33   | 2   2   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   5   .   .   12  7   .   
    Energy Cannon          31   | .   .   .   .   .   .   .   4   2   .   .   .   1   2   1   2   .   1   .   3   .   .   1   .   .   .   .   .   .   .   .   .   .   2   4   8   
    Ballistic Gun          37   | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   1   .   .   2   2   .   3   7   .   6   .   .   2   .   11  .   .   1   .   .   
    Ballistic Cannon       6    | .   .   .   .   1   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               21   | .   .   1   1   .   .   .   1   .   1   .   .   2   1   1   2   1   3   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   2   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          8    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   4   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   3   .   4   .   .   .   .   1   .   .   .   3   7   
    Piercing Weapon        19   | .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   1   .   1   2   .   .   .   .   .   .   .   .   .   .   6   .   .   3   3   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  21   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   2   1   .   1   .   .   .   .   .   4   .   .   1   2   2   3   .   
Parts Lost                 91   | .   .   .   5   4   .   .   .   .   1   .   .   .   1   .   3   .   2   1   3   .   .   7   18  4   2   .   1   3   .   12  .   .   7   7   10  
  Power                    8    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   1   .   .   .   .   .   1   .   .   .   1   1   
  Propulsion               26   | .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   4   6   1   .   .   .   1   .   4   .   .   3   1   3   
  Utility                  40   | .   .   .   1   3   .   .   .   .   1   .   .   .   .   .   3   .   1   1   2   .   .   2   7   2   2   .   1   2   .   7   .   .   1   2   2   
  Weapon                   17   | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   3   3   4   
  Highest Loss Streak      13   | .   .   .   2   4   .   .   .   .   1   .   .   .   1   .   2   .   2   1   2   .   .   4   13  3   2   .   1   3   .   4   .   .   5   3   3   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     87   | .   91  100 96  98  99  100 100 87  96  100 100 92  87  80  85  83  83  83  93  83  86  90  92  73  72  72  68  61  68  82  98  95  91  80  82  
  Engine                   4    | .   14  14  10  10  11  11  9   4   7   7   7   7   6   6   6   6   .   .   2   5   5   5   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   3   2   .   .   .   .   .   1   5   5   5   5   3   .   .   .   .   .   
  Treads                   12   | .   .   .   .   9   19  22  36  7   25  30  30  30  21  .   .   .   .   .   17  6   13  16  4   6   10  10  10  10  10  10  .   .   2   12  4   
  Leg                      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   6   28  28  19  .   15  
  Wheel                    4    | .   28  28  22  12  2   .   .   11  1   .   .   .   2   13  13  13  13  11  2   5   1   .   2   2   .   .   .   .   .   .   .   .   .   .   .   
  Device                   6    | .   .   .   5   1   .   .   .   14  13  7   7   6   3   5   11  8   5   6   3   .   .   2   4   7   6   11  8   6   10  13  12  8   5   3   6   
  Storage                  6    | .   14  14  11  11  11  11  9   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   4   5   5   5   5   5   4   4   4   4   4   5   
  Processor                19   | .   .   .   .   9   11  11  9   23  23  28  23  15  13  13  13  29  33  30  23  23  23  20  15  15  14  13  15  15  15  26  33  33  30  30  26  
  Hackware                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  11  11  11  19  18  15  13  10  6   5   5   1   .   .   2   4   5   
  Protection               9    | .   4   14  27  22  22  22  18  .   .   1   7   7   19  20  21  7   6   1   8   11  11  5   16  4   5   5   5   5   5   3   4   4   4   3   3   
  Energy Gun               2    | .   28  16  15  .   .   .   .   .   .   5   7   2   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   4   4   11  5   .   
  Energy Cannon            2    | .   .   .   .   .   .   .   12  5   7   7   7   6   4   .   5   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   
  Ballistic Gun            3    | .   .   .   .   .   10  11  .   .   .   .   .   4   .   .   .   2   .   .   6   11  11  6   6   10  7   10  10  7   10  3   .   .   1   .   .   
  Launcher                 2    | .   .   11  3   11  11  11  1   5   2   1   .   .   1   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             224  | 14  36  36  103 106 104 63  65  106 111 112 112 124 136 135 135 123 109 111 133 135 135 130 146 113 120 115 224 221 221 221 108 127 148 164 177 
  Greatest Support         225  | 32  32  32  32  32  46  46  89  89  90  90  90  90  90  56  56  56  56  56  92  80  138 138 90  140 140 140 140 140 140 200 160 160 210 225 225 
  Greatest Overweight (x)  9    | .   1   1   3   6   6   1   .   3   1   1   1   1   2   2   2   2   1   1   4   4   4   2   9   6   .   .   1   1   1   1   .   .   1   1   1   
  Average Overweight (x)   1    | .   .   1   2   5   2   1   .   1   1   1   1   1   1   2   2   1   1   1   2   3   .   .   3   .   .   .   .   1   1   .   .   .   .   .   .   
Largest Inventory Capacity 30   | 8   15  15  25  25  25  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  20  20  20  30  30  30  30  25  25  25  25  25  
  Average Capacity         24   | 7   13  15  24  25  21  20  20  23  25  25  25  25  25  25  25  25  25  25  25  25  25  25  23  19  20  20  25  30  30  25  25  25  25  25  25  
  Most Carried             30   | 6   15  15  21  25  24  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  20  20  20  26  30  24  25  23  25  25  25  25  
  Average Carried          22   | 3   10  14  17  22  20  19  19  23  24  24  25  24  23  24  24  24  24  24  24  24  24  22  18  15  19  19  22  26  24  24  22  24  24  24  23  
  Final Capacity           30   | 8   15  15  25  25  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  20  20  20  20  30  30  30  25  25  25  25  25  25  
  Final Carried            26   | 6   15  15  21  24  20  20  20  25  25  25  25  25  22  25  25  25  25  25  25  25  25  17  12  20  17  20  26  24  24  24  22  25  25  25  22  

 Class Distribution 
--------------------
 47% | Mutant
 11% | Hacker-Mutant
  7% | Assassin
  5% | Scavenger-Mutant
  4% | Derelict-Mutant
  4% | Hacker-Assassin
  3% | Hauler-Skirmisher
  3% | Hacker-Skirmisher
  3% | Hauler-Mutant

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -9/Materials
             Mutant | -9/Mines
             Mutant | -9/Exiles
             Mutant | -8/Mines
             Mutant | -8/Materials
             Mutant | -7/Factory
           Assassin | -7/Lower Caves
             Mutant | -7/Lower Caves
             Mutant | -7/Data Miner
             Mutant | -6/Proximity Caves
    Derelict-Mutant | -6/Factory
    Derelict-Mutant | -6/Lower Caves
             Mutant | -6/Lower Caves
             Mutant | -6/Zion
             Mutant | -5/Proximity Caves
      Hacker-Mutant | -5/Factory
   Commander-Mutant | -5/Extension
   Scavenger-Mutant | -5/Cetus
   Scavenger-Mutant | -5/Archives
      Hacker-Mutant | -5/Hub_04(d)
   Scavenger-Mutant | -4/Factory
      Hacker-Mutant | -4/Waste
      Hacker-Mutant | -4/Factory
  Hacker-Skirmisher | -4/Upper Caves
  Hacker-Skirmisher | -4/Upper Caves
      Hauler-Mutant | -4/Zhirov
  Hauler-Skirmisher | -3/Proximity Caves
           Assassin | -3/Research
 Scavenger-Assassin | -3/Armory
 Scavenger-Assassin | -3/Lab
    Hacker-Assassin | -2/Research
    Hacker-Assassin | -2/Quarantine
      Hacker-Mutant | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Qua  Acc  
Matter Collected           9526  | 260  .    49   111  221  .    28   243  134  252  30   .    134  225  112  347  100  320  88   842  78   202  476  1111 417  576  344  240  159  225  1083 .    .    528  312  279  
  Remotely                 2346  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    193  .    .    321  538  .    .    160  95   .    205  702  .    .    .    132  .    
Salvage Created            13615 | .    .    104  277  13   .    62   675  104  86   .    .    125  400  52   301  .    331  68   707  135  228  782  1111 1642 537  236  265  71   270  1533 .    .    1442 1199 859  
  Parts                    613   | .    .    9    26   .    .    3    22   4    7    .    .    10   16   3    9    .    24   2    29   8    12   30   51   31   31   7    12   .    5    97   .    .    76   53   36   
Haulers Intercepted        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           6     | .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    2    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      83    | .    .    .    .    .    .    .    .    .    10   .    .    11   .    3    17   .    19   .    .    .    .    .    .    .    .    7    11   .    5    .    .    .    .    .    .    
  Prevented                3     | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc 
Combat Hostiles Destroyed  232  | .   .   7   12  5   .   3   15  2   3   .   .   5   6   4   14  .   15  1   8   4   2   12  16  6   11  3   4   .   3   23  .   .   15  17  16  
  Melee                    6    | .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Guns                     98   | .   .   1   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   2   11  13  6   11  3   4   .   3   18  .   .   12  1   .   
  Cannons                  31   | .   .   .   .   2   .   .   4   2   .   .   .   2   2   1   1   .   .   .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   6   7   
  AOE                      74   | .   .   6   4   3   .   3   8   .   3   .   .   3   2   3   11  .   15  .   2   .   .   .   .   .   .   .   .   .   .   4   .   .   .   3   4   
Classes Destroyed          19   | .   .   2   2   2   .   1   1   2   1   .   .   .   1   .   1   .   1   .   2   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   2   .   .   1   4   3   
  Builder                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   
  Tunneler                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 3    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Operator                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Watcher                  4    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
  Swarmer                  51   | .   .   5   9   .   .   .   .   .   3   .   .   2   .   3   5   .   9   .   2   3   .   .   .   .   4   .   .   .   .   6   .   .   .   .   .   
  Grunt                    54   | .   .   2   .   .   .   2   10  .   .   .   .   .   3   .   5   .   3   .   2   .   .   7   8   .   .   3   .   .   2   .   .   .   3   4   .   
  Brawler                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Duelist                  4    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   31   | .   .   .   3   .   .   .   5   .   .   .   .   .   .   .   1   .   .   1   4   .   2   2   2   .   2   .   1   .   1   3   .   .   2   .   2   
  Demolisher               2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Hunter                   20   | .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   6   .   .   .   3   4   
  Programmer               41   | .   .   .   .   .   .   .   .   1   .   .   .   1   1   1   .   .   .   .   .   .   .   3   4   .   5   .   1   .   .   6   .   .   6   6   6   
  Compactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tracker                  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   2   
  Combat Programmer        6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   2   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           9    | .   .   3   4   3   .   3   9   1   3   .   .   2   3   3   6   .   5   1   5   3   2   5   6   2   4   2   2   1   3   5   .   .   6   7   4   
  Combat Bots Only         8    | .   .   3   4   3   .   3   8   1   3   .   .   2   2   3   6   .   5   1   4   3   2   4   6   2   4   2   2   .   3   4   .   .   4   5   4   
Max Kills in Single Turn   4    | .   .   2   2   1   .   2   4   1   3   .   .   1   2   2   2   .   4   1   2   2   1   2   2   2   2   1   1   1   2   3   .   .   2   2   2   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   
  Exploded                 4    | .   .   2   2   1   .   2   4   .   3   .   .   1   1   2   2   .   4   .   1   .   .   .   .   .   .   .   .   .   .   3   .   .   .   1   2   
  Melee                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
Uniques/NPCs Destroyed     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  A7 (-5/Extension)
  Svarog (-4/Zhirov)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Qua  Acc  
Damage Taken               35387 | .    .    227  666  604  .    133  483  241  171  .    .    383  802  210  1170 .    373  237  1968 249  181  3134 3631 111  1775 607  355  927  429  4413 .    436  3174 3275 5022 
  Core                     2834  | .    .    80   142  68   .    28   30   22   31   .    .    .    131  13   54   .    36   .    139  16   .    212  355  .    46   21   .    10   23   272  .    25   369  538  173  
  Absorbed by Shields      184   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    184  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Reduced by Siege Mode    697   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   145  .    14   88   21   23   13   5    267  .    .    56   49   .    
  Redirected to Core       227   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    227  .    
  Redirected to Shielding  126   | .    .    .    52   26   .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    39   .    .    .    .    .    
  Regen/Repaired (Parts)   4058  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    44   24   21   99   292  .    .    .    .    .    .    .    .    56   526  1023 1973 
Core Remaining (%)         72    | 100  .    68   .    .    .    40   94   .    .    .    .    92   .    .    .    .    72   .    .    .    .    63   .    .    .    .    .    .    60   .    .    73   .    56   81   
Volleys Fired              680   | .    .    7    28   15   .    6    17   16   6    .    .    11   18   9    26   .    23   .    47   8    15   41   54   36   40   15   16   10   7    68   .    .    39   65   37   
  Largest                  4     | .    .    2    2    1    .    1    2    1    1    .    .    2    1    1    2    .    1    .    2    2    2    2    2    2    2    2    2    2    2    2    .    .    4    4    1    
  Hottest                  347   | .    .    90   90   39   .    30   143  75   80   .    .    149  80   80   120  .    80   .    81   70   70   225  92   65   70   70   70   70   70   188  .    .    347  300  300  
Shots Fired                1127  | .    .    10   46   15   .    6    27   16   6    .    .    14   18   11   27   .    23   .    73   16   30   64   107  71   80   30   33   23   15   132  .    .    112  84   38   
  Gun                      825   | .    .    6    41   .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    52   16   30   64   91   71   80   30   33   23   15   129  .    .    109  30   .    
  Cannon                   215   | .    .    .    .    8    .    .    23   14   5    .    .    5    17   9    16   .    4    .    18   .    .    .    16   .    .    .    .    .    .    .    .    .    3    46   31   
  Launcher                 87    | .    .    4    5    7    .    6    4    2    1    .    .    4    1    2    11   .    19   .    3    .    .    .    .    .    .    .    .    .    .    3    .    .    .    8    7    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  641   | .    .    .    .    8    .    .    .    .    .    .    .    2    6    5    3    .    .    .    52   16   30   48   107  71   80   30   33   23   15   95   .    .    17   .    .    
  Thermal                  285   | .    .    .    .    .    .    .    23   14   5    .    .    8    11   4    .    .    4    .    14   .    .    16   .    .    .    .    .    .    .    34   .    .    74   47   31   
  Explosive                87    | .    .    4    5    7    .    6    4    2    1    .    .    4    1    2    11   .    19   .    3    .    .    .    .    .    .    .    .    .    .    3    .    .    .    8    7    
  Electromagnetic          114   | .    .    6    41   .    .    .    .    .    .    .    .    .    .    .    13   .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    21   29   .    
  Robot Hit Streak         60    | .    .    5    7    5    .    4    8    6    4    .    .    6    7    4    6    .    6    .    19   7    10   24   27   28   13   16   8    9    18   25   .    .    20   60   27   
  Robot Miss Streak        5     | .    .    1    4    3    .    1    2    1    1    .    .    2    4    3    4    .    1    .    2    1    4    2    3    3    1    2    3    1    .    5    .    .    4    3    1    
  Penetration Max          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    1    1    1    .    .    .    .    2    .    .    1    .    .    
  Secondary Targets        17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    2    .    5    .    1    .    1    2    .    .    2    .    .    
    Max Gunslinging Chain  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    .    1    .    1    1    .    .    1    .    .    
Shots Hit Robots           887   | .    .    8    34   6    .    5    22   8    4    .    .    9    23   6    28   .    8    7    71   11   20   59   78   56   56   23   25   17   13   106  .    .    83   65   36   
  Core Hits                521   | .    .    9    23   11   .    8    26   3    5    .    .    10   15   7    41   .    29   .    32   9    7    25   35   21   21   7    11   4    8    55   .    .    39   33   27   
  Critical Kills           26    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    3    7    1    .    .    .    .    .    3    .    .    .    3    5    
  Critical Parts Destroyed 37    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    1    1    .    .    4    7    1    2    .    1    2    1    9    .    .    2    .    2    
  Critical Strikes         79    | .    .    .    .    .    .    .    2    .    .    .    .    .    3    .    2    .    .    1    3    .    2    7    14   4    2    .    1    2    1    13   .    .    7    6    9    
    Meltdown               8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    4    
    Destroy                53    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    7    14   4    2    .    1    2    1    12   .    .    2    .    4    
    Corrupt                7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    2    .    
    Smash                  5     | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Impale                 5     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    .    
Melee Attacks              221   | .    .    .    .    .    .    .    5    3    .    .    .    .    15   4    16   .    .    13   16   .    .    6    4    .    28   .    .    .    .    40   2    8    30   19   12   
  Impact                   55    | .    .    .    .    .    .    .    .    .    .    .    .    .    15   4    11   .    .    12   13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 54    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    4    .    28   .    .    .    .    3    .    .    .    1    12   
  Piercing                 112   | .    .    .    .    .    .    .    5    3    .    .    .    .    .    .    5    .    .    1    3    .    .    .    .    .    .    .    .    .    .    37   2    8    30   18   .    
  Sneak Attacks            17    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    4    .    .    .    3    .    .    .    .    .    1    .    .    .    .    1    .    .    1    3    3    
    Combat Hostiles        5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Damage Inflicted           39280 | .    .    525  590  267  .    360  1204 249  279  .    .    625  1260 391  2097 .    2179 251  2652 289  574  2093 2271 1482 1889 550  661  450  343  3920 .    .    2979 4270 4580 
  Guns                     18464 | .    .    71   372  .    .    .    .    .    .    .    .    60   .    .    .    .    .    .    1196 289  574  2064 2145 1482 1783 550  661  450  343  3200 .    .    2622 602  .    
  Cannons                  6931  | .    .    .    .    110  .    .    331  249  99   .    .    118  334  182  190  .    80   .    412  .    .    .    96   .    .    .    .    .    .    .    .    .    118  1910 2702 
  Explosions               10306 | .    .    454  206  157  .    360  767  .    180  .    .    447  605  209  1419 .    2099 .    429  .    .    .    .    .    .    .    .    .    .    508  .    .    .    1511 955  
  Melee                    3282  | .    .    .    .    .    .    .    98   .    .    .    .    .    314  .    488  .    .    251  615  .    .    .    .    .    92   .    .    .    .    116  .    .    239  237  832  
  Ramming                  297   | .    .    .    12   .    .    .    8    .    .    .    .    .    7    .    .    .    .    .    .    .    .    29   30   .    14   .    .    .    .    96   .    .    .    10   91   
  Kinetic                  13904 | .    .    .    .    110  .    .    .    .    .    .    .    14   126  84   51   .    .    .    1196 289  574  1298 2241 1482 1783 550  661  450  343  2194 .    .    458  .    .    
  Thermal                  10318 | .    .    108  45   .    .    .    331  249  99   .    .    164  738  98   .    .    80   .    293  .    .    766  .    .    .    .    .    .    .    1006 .    .    1729 1910 2702 
  Explosive                9623  | .    .    346  161  157  .    360  767  .    180  .    .    447  75   209  1419 .    2099 .    429  .    .    .    .    .    .    .    .    .    .    508  .    .    .    1511 955  
  Electromagnetic          1856  | .    .    71   372  .    .    .    .    .    .    .    .    .    .    .    139  .    .    .    119  .    .    .    .    .    .    .    .    .    .    .    .    .    553  602  .    
  Impact                   1594  | .    .    .    .    .    .    .    .    .    .    .    .    .    314  .    479  .    .    251  550  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 924   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    92   .    .    .    .    .    .    .    .    .    832  
  Piercing                 764   | .    .    .    .    .    .    .    98   .    .    .    .    .    .    .    9    .    .    .    65   .    .    .    .    .    .    .    .    .    .    116  .    .    239  237  .    
Highest Corruption         23    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    2    .    1    .    .    .    12   1    10   10   3    3    7    7    18   18   23   5    9    5    
  Average Corruption       4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    1    .    .    .    4    1    8    6    3    3    5    7    5    18   18   2    4    4    
  Corruption Purged        21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    3    7    .    .    .    .    .    .    .    7    3    .    
  Corruption Blocked       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Effects                  205   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    8    4    .    .    .    .    .    5    .    13   32   14   12   24   23   19   2    9    3    17   14   
    Message Errors         59    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    1    .    .    .    .    .    1    .    5    7    4    3    8    10   4    1    2    1    3    4    
    Matter Fused           42    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    2    9    2    2    4    7    2    1    1    .    4    5    
    Heat Flow Errors       16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    4    .    2    1    1    .    2    1    .    1    
    Energy Discharges      21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    1    4    1    1    1    3    3    .    3    .    2    .    
    Parts Rejected         5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    .    1    .    .    1    
    Data Loss (minor)      29    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    1    .    2    6    1    3    5    .    1    .    .    .    4    2    
    Data Loss (major)      7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    2    .    .    .    1    .    
    Misfires               15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    1    1    1    1    3    1    2    .    .    .    1    1    
    Alerts                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Weapon Failures        8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    .    1    .    .    .    2    .    .    1    1    .    
Overload Shots             12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1467  | .    .    18   .    .    .    .    86   22   8    .    .    77   173  .    126  .    24   42   162  .    .    .    .    .    22   .    .    .    .    132  .    .    21   321  233  
  Projectiles              209   | .    .    .    .    .    .    .    .    22   2    .    .    41   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    37   107  
  Explosions               254   | .    .    18   .    .    .    .    20   .    6    .    .    36   66   .    .    .    24   .    10   .    .    .    .    .    .    .    .    .    .    38   .    .    .    36   .    
  Melee                    1004  | .    .    .    .    .    .    .    66   .    .    .    .    .    107  .    126  .    .    42   152  .    .    .    .    .    22   .    .    .    .    94   .    .    21   248  126  
Knockbacks                 18    | .    .    .    .    .    .    .    .    .    .    .    .    .    6    1    5    .    .    .    2    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    1    
  Impact                   11    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    4    .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    
  Kinetic                  5     | .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      590   | .    .    67   19   4    .    .    .    .    14   .    .    .    195  .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    282  .    
  Shots                    15    | .    .    2    1    1    .    .    .    .    1    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    
  Rammed                   17    | .    .    .    1    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    1    .    .    5    .    .    3    .    .    .    .    3    .    .    .    1    .    
Targets Rammed             24    | .    .    .    1    .    .    .    2    .    .    .    .    .    2    .    .    .    .    .    1    .    .    5    3    .    3    .    .    .    .    4    .    .    .    1    2    
  Kicked                   6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    1    .    .    .    .    2    
  Crushed                  1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        519   | .    .    192  205  84   .    99   270  192  160  .    .    324  293  305  341  .    60   .    237  84   96   374  192  42   175  242  97   259  205  250  .    224  519  69   276  
  Average Temperature      89    | .    .    103  74   25   .    53   88   71   81   .    .    110  130  147  139  .    27   .    62   31   33   108  63   21   50   88   38   103  91   48   .    112  158  31   88   
  Received Heat Transfer   4810  | .    .    42   159  9    .    81   261  24   12   .    .    .    292  .    379  .    84   36   373  27   27   912  748  .    99   204  18   72   72   330  .    .    315  63   171  
  Effects                  13    | .    .    .    .    .    .    .    3    .    .    .    .    .    1    1    1    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    5    .    .    
    Energy Bleed           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Interference           5     | .    .    .    .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (major)         5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    
Siege Activations          37    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    .    3    8    2    3    1    1    8    .    .    1    5    .    
  Total Turns              555   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   103  .    39   87   38   35   24   17   143  .    .    23   36   .    
  Longest Duration         34    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   28   .    20   23   27   23   24   17   34   .    .    23   12   .    
Robots Corrupted           9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    3    4    .    
  Combat Hostiles          9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    3    4    .    
  Parts Fried              20    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    6    8    .    
  Impact Corruptions       18    | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    3    .    .    1    6    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    
Robots Melted              9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    4    
  Combat Hostiles          9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    4    
  Parts Melted             33    | .    .    .    .    .    .    .    2    2    1    .    .    1    .    1    .    .    .    .    2    .    .    3    .    .    .    .    .    .    .    3    .    .    4    5    9    
  Heat Transferred         8892  | .    .    150  50   .    .    .    555  333  200  .    .    274  700  150  .    .    150  .    550  .    .    748  .    .    .    .    .    .    .    1036 .    .    1850 1332 814  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3     | .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc 
Peak Influence             699  | .   25  347 387 182 .   86  326 90  .   .   .   .   284 .   .   .   .   123 330 281 343 443 323 104 256 .   .   .   .   514 271 .   361 670 699 
  Initial                  326  | .   .   9   57  147 .   .   .   11  .   .   .   .   35  .   .   .   .   102 60  168 112 119 124 102 33  .   .   .   .   .   269 .   .   112 326 
  Average                  152  | .   19  155 175 54  .   14  78  40  .   .   .   .   101 .   .   .   .   109 146 219 277 244 204 61  92  .   .   .   .   103 269 .   135 386 424 
Maximum Alert Level        2    | .   .   1   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   1   1   2   1   .   1   .   .   .   .   2   1   .   1   2   2   
  Low Security (%)         73   | 100 100 67  69  100 .   100 98  100 .   .   .   .   87  .   .   .   .   100 78  41  22  34  48  100 97  .   .   .   .   86  .   .   71  28  .   
  Level 1                  18   | .   .   32  30  .   .   .   1   .   .   .   .   .   12  .   .   .   .   .   21  58  77  53  51  .   2   .   .   .   .   10  100 .   28  26  43  
  Level 2                  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   3   .   .   .   44  56  
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          53   | .   .   .   2   .   .   .   3   2   .   .   .   .   2   .   1   .   .   .   1   .   .   8   4   .   3   .   .   .   .   6   .   .   7   8   6   
  Investigation            1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Extermination            17   | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   2   .   .   .   .   3   .   .   3   3   2   
  Reinforcement            21   | .   .   .   2   .   .   .   2   1   .   .   .   .   1   .   .   .   .   .   1   .   .   4   3   .   1   .   .   .   .   3   .   .   1   1   1   
  Assault                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Garrison                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   3   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Miner Redirects       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   
Construction Impeded       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc 
Distress Signals           17   | .   .   .   2   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   2   1   .   1   4   .   2   .   .   .   .   1   .   .   .   1   1   
Communications Jammed      28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   19  .   .   .   .   9   .   .   .   .   .   
  Distress Signals         25   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   .   .   .   9   .   .   .   .   .   
Times Spotted              415  | .   1   8   22  11  .   3   23  5   4   .   .   8   14  3   29  .   19  1   30  9   11  26  26  6   20  3   5   4   4   38  .   1   24  28  29  
  Peak Tracking Total      10   | .   3   3   5   3   .   3   9   2   3   .   .   4   6   3   10  .   5   1   8   5   1   7   9   2   5   2   3   3   3   5   .   1   6   7   7   
  Tactical Retreats        28   | .   .   .   1   1   .   .   .   1   1   .   .   1   1   .   6   .   .   .   .   .   .   3   4   .   1   .   1   .   .   3   .   .   2   1   1   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc 
Traps Triggered            11   | .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   1   .   1   .   .   .   .   2   .   .   1   1   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         2    | .   .   2   1   1   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc 
Machines Disabled          35   | .   .   3   1   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   2   1   5   2   .   .   .   .   .   .   .   .   .   1   2   12  2   
  Max in Single Turn       3    | .   .   2   1   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   1   1   1   1   .   .   .   .   .   .   .   .   .   1   1   3   1   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc 
Machines Accessed          76   | .   3   2   6   .   .   .   7   6   .   1   4   .   2   1   .   .   .   2   5   3   .   3   1   .   4   1   1   9   .   2   .   1   3   2   7   
  Terminals                54   | .   3   1   6   .   .   .   7   6   .   .   .   .   1   .   .   .   .   2   5   3   .   3   1   .   3   .   .   .   .   1   .   .   3   2   7   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                340  | .   9   2   13  .   .   .   16  22  .   1   29  .   6   1   .   .   .   5   30  6   .   14  15  .   35  1   1   48  .   10  .   18  16  3   39  
  Successful               206  | .   2   2   8   .   .   .   5   11  .   1   29  .   2   1   .   .   .   .   19  4   .   5   12  .   20  1   1   48  .   4   .   18  1   1   11  
  Failed                   134  | .   7   .   5   .   .   .   11  11  .   .   .   .   4   .   .   .   .   5   11  2   .   9   3   .   15  .   .   .   .   6   .   .   15  2   28  
    Catastrophic           25   | .   .   .   1   .   .   .   1   3   .   .   .   .   1   .   .   .   .   .   1   .   .   2   .   .   3   .   .   .   .   1   .   .   5   2   5   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   147  | .   3   .   5   .   .   .   10  13  .   .   .   .   .   .   .   5   .   5   14  .   .   12  12  .   20  .   .   .   .   8   .   .   14  .   26  
  Terminals                223  | .   9   1   13  .   .   .   16  22  .   .   .   .   4   .   .   .   .   5   30  6   .   14  15  .   22  .   .   .   .   8   .   .   16  3   39  
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  .   .   .   .   2   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             164  | .   1   2   6   .   .   .   5   7   .   1   29  .   1   1   .   .   .   .   17  4   .   2   10  .   2   1   1   48  .   2   .   18  1   1   4   
  Record                   74   | .   .   .   .   .   .   .   .   1   .   .   11  .   .   .   .   .   .   .   1   4   .   1   1   .   .   .   .   36  .   .   .   18  .   1   .   
  Part Schematic           16   | .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           8    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   4   .   .   .   .   .   .   .   
  Prototype ID Bank        9    | .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Open Door                6    | .   .   1   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   
  Level Access Points      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   
  Branch Access Points     9    | .   .   .   1   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   1   .   .   1   .   .   
  Terminal Index           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          8    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Locate Traps             4    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarm Traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Surveillance Status      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Status            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              12   | .   1   1   3   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   1   .   .   .   .   .   
  Insert Component         5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   
  Analyze                  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         28   | .   1   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   2   .   .   3   1   .   7   .   .   .   .   1   .   .   .   .   7   
  Terminals                28   | .   1   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   2   .   .   3   1   .   7   .   .   .   .   1   .   .   .   .   7   
    Track                  4    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
    Assimilate             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
    Botnet                 15   | .   1   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   3   1   .   2   .   .   .   .   1   .   .   .   .   3   
    Detonate               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Disrupt                5    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         53   | .   3   1   5   .   .   .   7   6   .   .   .   .   2   .   .   .   .   2   5   2   .   3   1   .   4   .   .   .   .   2   .   .   3   1   6   
  Full Trace Events        2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  8    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   33   | .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   13  .   .   2   .   .   .   .   .   4   .   .   4   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   
  Part Schematics Acquired 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             26   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   24  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Qua  Acc  
Total Allies               43   | .    .    3    .    1    .    .    .    .    .    .    .    1    .    .    2    5    .    .    29   .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    
  Largest Group            14   | .    .    3    3    1    .    .    .    .    .    .    .    1    1    .    2    5    5    1    14   13   2    2    .    1    1    .    .    .    .    .    .    .    .    .    .    
  Highest-Rated Group      540  | .    .    40   40   31   .    .    .    .    .    .    .    96   96   .    49   129  129  31   540  378  59   54   .    46   26   .    .    .    .    .    .    .    .    .    .    
  Highest-Rated Ally       159  | .    .    16   16   31   .    .    .    .    .    .    .    96   96   .    29   31   31   31   159  34   31   31   .    46   26   .    .    .    .    .    .    .    .    .    .    
Total Orders               19   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    8    .    .    3    3    1    .    .    .    .    .    .    .    .    .    .    .    
  STAY                     2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  14   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    6    .    .    2    2    1    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               325  | .    .    3    16   2    .    .    .    .    .    .    .    15   1    .    16   .    31   3    167  45   21   .    .    5    .    .    .    .    .    .    .    .    .    .    .    
  Total Damage             6655 | .    .    45   173  20   .    .    .    .    .    .    .    497  50   .    280  .    415  62   3822 745  372  .    .    174  .    .    .    .    .    .    .    .    .    .    .    
  Kills                    54   | .    .    1    5    .    .    .    .    .    .    .    .    3    .    .    4    .    4    .    28   7    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc 
Robot Analysis Total       8    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   4   .   .   .   .   .   .   .   
Derelict Logs Recovered    13   | .   .   2   .   2   .   .   .   .   1   .   .   2   .   3   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   6   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Decoded 0b10 Intel         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Items                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Qua  Acc  
Turns Passed               30195 | 61   172  638  594  1236 684  1350 664  858  1862 1413 279  2133 437  1125 1224 1322 968  279  1388 226  222  498  667  368  1423 735  663  1002 806  1503 30   203  812  1229 1121 
Spaces Moved               14773 | 47   145  498  335  654  294  552  335  542  711  518  119  860  160  711  769  1086 583  197  511  111  86   177  204  139  665  412  290  378  322  586  17   131  411  582  635  
  Core                     1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   7374  | .    .    .    .    .    221  552  335  104  599  518  119  860  107  .    .    .    .    .    278  2    72   177  11   98   665  412  290  378  322  386  .    .    70   582  216  
  Legs                     1216  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    108  .    .    .    .    .    .    200  17   131  341  .    419  
  Wheels                   6182  | 46   145  498  335  654  73   .    .    438  112  .    .    .    53   711  769  1086 583  197  233  109  14   .    85   41   .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   100  115  115  130  190  240  160  115  115  236  236  236  130  130  130  115  115  115  115  160  160  160  99   110  160  160  160  240  240  120  120  120  118  145  120  
  Average Speed            167   | 98   105  115  141  180  228  240  160  138  220  236  236  236  200  130  130  117  115  115  197  161  160  161  194  153  160  160  200  240  240  158  120  120  124  149  132  
  Slowest Speed            320   | 100  115  115  145  190  320  240  160  160  240  236  236  236  236  130  130  130  115  115  240  240  240  320  320  240  160  160  240  240  240  240  120  120  186  225  190  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    
Exploration Rate (%)       54    | 4    28   89   43   97   63   99   34   13   74   67   71   95   6    87   81   89   69   10   79   61   84   45   7    68   15   56   48   93   54   21   1    94   15   53   32   
  Regions Visited          35
    Branch Regions         23
  Pre-discovered Areas     7     | .    .    .    .    1    .    .    .    .    .    .    1    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
  Known Exits Taken        20    | .    .    .    1    .    .    .    .    1    1    1    .    1    1    .    .    1    1    1    1    1    1    1    .    .    1    .    .    .    1    1    1    1    1    1    .    
  Unknown Exits Taken      13    | 1    1    1    .    1    1    1    1    .    .    .    1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    
Scrap Searched             26    | .    .    1    .    2    .    1    .    .    1    1    .    4    .    2    4    4    1    .    .    .    .    .    .    .    .    1    3    .    1    .    .    .    .    .    .    
Spaces Dug                 190   | .    .    .    .    .    .    .    2    16   10   .    .    .    4    13   12   .    16   3    1    .    .    5    4    .    29   .    .    .    .    46   1    .    10   15   3    
Terrain Destroyed          925   | .    .    37   27   22   .    23   23   16   10   .    .    51   27   25   65   .    136  3    6    4    8    18   19   6    49   10   14   6    .    89   1    .    11   145  74   
  Melee                    97    | .    .    .    .    .    .    .    .    2    .    .    .    .    4    1    .    .    .    3    1    .    .    5    4    .    26   .    .    .    .    27   1    .    10   10   3    
  Projectile               143   | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    5    4    8    13   15   6    23   10   14   6    .    6    .    .    1    6    24   
  AOE                      685   | .    .    37   27   22   .    23   21   14   10   .    .    51   23   24   65   .    136  .    .    .    .    .    .    .    .    .    .    .    .    56   .    .    .    129  47   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Qua  Acc  
Total                      18801 | 58   163  555  408  692  309  573  429  637  1007 711  118  947  238  896  952  1136 855  238  800  145  143  309  349  225  890  457  340  457  341  954  25   172  576  831  865  
  Wait                     1686  | .    .    38   20   7    .    14   37   9    261  182  .    58   19   162  109  12   235  4    23   10   25   27   14   10   101  20   16   38   11   96   3    18   14   51   42   
  Move                     14740 | 46   144  497  334  653  293  551  334  541  710  517  118  859  159  710  768  1085 582  196  510  110  85   177  204  138  665  411  289  377  321  585  16   130  410  581  634  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  346   | 6    11   6    13   8    4    1    10   19   7    5    .    2    4    4    4    10   3    7    19   5    6    5    18   17   13   5    7    10   .    34   .    7    17   27   32   
  Fast Attach              120   | 6    2    .    .    2    1    .    2    6    .    .    .    1    .    .    1    7    2    2    9    2    2    6    3    5    4    1    3    4    .    19   .    2    6    10   12   
  Attach                   207   | .    .    .    5    4    1    .    3    7    10   2    .    .    4    .    3    3    2    5    10   .    1    18   15   5    7    1    2    6    .    29   3    1    10   17   33   
  Detach                   63    | .    .    .    .    .    .    .    .    5    2    .    .    1    2    .    .    1    .    2    2    1    .    8    .    1    1    .    3    3    .    10   1    1    5    3    11   
  Swap                     274   | .    3    1    4    2    2    .    8    10   2    1    .    11   10   6    11   .    5    3    15   1    1    13   25   1    17   2    2    .    2    38   .    1    29   31   17   
  Drop                     308   | .    3    6    3    1    8    1    11   21   7    4    .    4    5    1    1    18   3    7    27   8    8    4    9    12   12   2    2    8    .    31   .    4    16   27   34   
  Fire                     680   | .    .    7    28   15   .    6    17   16   6    .    .    11   18   9    26   .    23   .    47   8    15   41   54   36   40   15   16   10   7    68   .    .    39   65   37   
  Melee                    217   | .    .    .    .    .    .    .    5    3    .    .    .    .    15   4    16   .    .    12   15   .    .    6    4    .    28   .    .    .    .    40   2    8    30   18   11   
  Ram                      1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    1    .    .    .    .    2    
  Crush                    15    | .    .    .    .    .    .    .    2    .    .    .    .    .    2    .    .    .    .    .    1    .    .    4    .    .    2    .    .    .    .    3    .    .    .    1    .    
  Escape Stasis            8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Rewire                   130   | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    13   .    .    .    115  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: Mat / *Min)
-9/Mines (discovered 2 exits: *Mat / [*Exi])
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-7/Factory (discovered 4 exits: *Fac / Sto / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion (discovered 2 exits: [*Dee] / *Pro)
-5/Proximity Caves
-5/Factory (discovered 3 exits: Upp x2 / *Ext)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d)
-4/Factory (discovered 6 exits: Res x4 / Upp x2)
-4/Waste
-4/Factory (discovered 2 exits: *Upp x2)
-4/Upper Caves
-4/Upper Caves
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 3 exits: *Arm / Tes x2)
-3/Armory
-3/Lab
-2/Research (discovered 3 exits: *Acc / *Qua x2)
-2/Quarantine
-1/Access
To Fleet Rendezvous

 History 
---------
  Turn | Location           | Event
    26 | -11/Scrapyard      | Discovered new exit (range 16)
    62 | -11/Scrapyard      | Entered Materials
   225 | -10/Materials      | Discovered new exit (range 9)
   234 | -10/Materials      | Entered Mines
   310 | -10/Mines          | Build established: Mutant
   316 | -10/Mines          | Discovered new exit (range 8)
   482 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
   561 | -10/Mines          | Discovered new exit (range 9)
   620 | -10/Mines          | Met a Derelict who couldn't figure out how to use a Trap Extractor
   682 | -10/Mines          | Found a hidden stash of uninstalled traps
   712 | -10/Mines          | Excavation squad dispatched
   712 | -10/Mines          | A large section of the Mines collapsed
   761 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
   872 | -10/Mines          | Entered Materials
   872 | -9/Materials       | Accompanied by 3 allies
   872 | -9/Materials       | Evolved 2 slots: Utility x2
  1026 | -9/Materials       | Discovered new exit (range 15)
  1077 | -9/Materials       | Discovered new exit (range 22)
  1423 | -9/Materials       | Identified exit to Mines
  1466 | -9/Materials       | Entered Mines
  1491 | -9/Mines           | Joined a pair of Derelicts in attacking an 0b10 outpost
  1625 | -9/Mines           | Assembled infested the area
  1627 | -9/Mines           | Met a Derelict testing a Signal Generator
  1630 | -9/Mines           | Assisted by a Guerilla fighting off Assembled
  1667 | -9/Mines           | Core integrity fell below 50%
  1701 | -9/Mines           | Lost 4 parts (1n3u)
  1915 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  2341 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  2343 | -9/Mines           | Discovered new exit (range 5)
  2376 | -9/Mines           | Discovered new exit (range 15)
  2478 | -9/Mines           | Learned Materials terminal intel
  2702 | -9/Mines           | Entered Exiles
  2754 | -9/Exiles          | Met 8R-AWN
  2786 | -9/Exiles          | Met EX-HEX
  2913 | -9/Exiles          | Met EX-DEC
  3071 | -9/Exiles          | Discovered new exit (range 14)
  3232 | -9/Exiles          | Met EX-BIN
  3352 | -9/Exiles          | Discovered new exit (range 15)
  3386 | -9/Exiles          | Entered Mines
  3684 | -8/Mines           | Discovered new exit (range 10)
  3945 | -8/Mines           | Discovered new exit (range 4)
  4736 | -8/Mines           | Entered Materials
  4736 | -8/Materials       | Evolved 2 slots: Propulsion x2
  4737 | -8/Materials       | Loaded intel: 12 terminal locations
  5327 | -8/Materials       | Discovered new exit (range 16)
  5343 | -8/Materials       | Destroyed 8 combat bots
  5400 | -8/Materials       | Entered Factory
  5400 | -7/Factory         | Evolved 2 slots: Utility x2
  5401 | -7/Factory         | Identified exit to Storage
  5626 | -7/Factory         | Identified exit to Lower Caves
  6116 | -7/Factory         | Discovered new exit (range 9)
  6135 | -7/Factory         | Build established: Assassin
  6258 | -7/Factory         | Entered Lower Caves
  7530 | -7/Lower Caves     | Discovered new exit (range 14)
  7534 | -7/Lower Caves     | Learned Factory non-interactive machine intel
  7659 | -7/Lower Caves     | Identified exit to Lower Caves
  7751 | -7/Lower Caves     | Build established: Mutant
  7821 | -7/Lower Caves     | Spotted B-75 Beast
  8120 | -7/Lower Caves     | Entered another Lower Caves area
  8222 | -7/Lower Caves     | Discovered new exit (range 14)
  8302 | -7/Lower Caves     | Identified exit to Factory
  9262 | -7/Lower Caves     | Discovered new exit (range 9)
  9277 | -7/Lower Caves     | Identified exit to Data Miner
  9533 | -7/Lower Caves     | Entered Data Miner
  9533 | -7/Data Miner      | Discovered new exit (range 7)
  9581 | -7/Data Miner      | Met Data Miner
  9633 | -7/Data Miner      | Learned location of Section 7 (-2)
  9633 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
  9673 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  9812 | -7/Data Miner      | Entered Proximity Caves
  9901 | -6/Proximity Caves | Escorted by Enhanced Grunt
 11351 | -6/Proximity Caves | Learned Factory interactive machine intel
 11945 | -6/Proximity Caves | Entered Factory
 11945 | -6/Factory         | Accompanied by 1 ally
 11945 | -6/Factory         | Evolved 2 slots: Utility x2
 11946 | -6/Factory         | Loaded intel: 217 non-interactive machine locations
 11947 | -6/Factory         | Loaded intel: 52 interactive machine locations
 12067 | -6/Factory         | Identified exit to Lower Caves
 12254 | -6/Factory         | Build established: Derelict-Mutant
 12382 | -6/Factory         | Entered Lower Caves
 12393 | -6/Lower Caves     | Learned location of Zion (-6)
 12642 | -6/Lower Caves     | Learned location of 1 exit from Proximity Caves
 12988 | -6/Lower Caves     | Learned Factory garrison access intel
 13476 | -6/Lower Caves     | Discovered new exit (range 15)
 13488 | -6/Lower Caves     | Encountered a Warlord checkpoint
 13507 | -6/Lower Caves     | Entered another Lower Caves area
 13509 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 13772 | -6/Lower Caves     | Discovered new exit (range 12)
 13798 | -6/Lower Caves     | Build established: Mutant
 14329 | -6/Lower Caves     | Spotted B-75 Beast
 14429 | -6/Lower Caves     | Encountered a Warlord checkpoint
 14437 | -6/Lower Caves     | Learned 8 Factory zone layouts
 14524 | -6/Lower Caves     | Discovered new exit (range 5)
 14731 | -6/Lower Caves     | Entered Zion
 14809 | -6/Zion            | Discovered new exit (range 16)
 14859 | -6/Zion            | Given the Hacking Drone Bay
 14860 | -6/Zion            | Found Prototype Device
 14873 | -6/Zion            | System corruption cleaned by Quarantine Array
 14936 | -6/Zion            | Acquired unknown access codes intercepted by a Zionite
 14988 | -6/Zion            | Found Prototype Processor
 14988 | -6/Zion            | Identified Exp. Core Analyzer
 14991 | -6/Zion            | Found Prototype Processor
 14991 | -6/Zion            | Identified Exp. Signal Interpreter
 14994 | -6/Zion            | Found Prototype Processor
 14994 | -6/Zion            | Identified Exp. Armor Integrity Analyzer
 14997 | -6/Zion            | Found Prototype Processor
 14997 | -6/Zion            | Identified Exp. Targeting Computer
 15089 | -6/Zion            | System corruption cleaned by Quarantine Array
 15312 | -6/Zion            | Gained Derelict followers
 15345 | -6/Zion            | Found Prototype Launcher
 15345 | -6/Zion            | Identified Gui. Missile Launcher
 15403 | -6/Zion            | Opened final containment barrier to the Deep Caves
 15408 | -6/Zion            | Discovered new exit (range 10)
 15422 | -6/Zion            | Saw the warning signs outside the Deep Caves entrance
 15477 | -6/Zion            | Found Prototype Special Weapon
 15480 | -6/Zion            | Found Prototype Special Weapon
 15483 | -6/Zion            | Found Prototype Special Weapon
 15638 | -6/Zion            | Learned location of Armory (-3)
 15768 | -6/Zion            | Learned Factory security intel
 15784 | -6/Zion            | Found CR-A16's Pointy Stick
 16038 | -6/Zion            | Identified exit to Proximity Caves
 16053 | -6/Zion            | Entered Proximity Caves
 16053 | -5/Proximity Caves | Accompanied by 5 allies
 16054 | -5/Proximity Caves | Identified exit to Factory
 16152 | -5/Proximity Caves | Spotted B-75 Beast
 16165 | -5/Proximity Caves | Allies destroyed B-75 Beast
 16775 | -5/Proximity Caves | Learned Factory stockpile data
 17021 | -5/Proximity Caves | Entered Factory
 17021 | -5/Factory         | Accompanied by 1 ally
 17021 | -5/Factory         | Evolved 2 slots: Utility x2
 17022 | -5/Factory         | Identified exit to Upper Caves
 17025 | -5/Factory         | Loaded intel: 4 garrison access locations
 17257 | -5/Factory         | Discovered new exit (range 20)
 17299 | -5/Factory         | Identified exit to Extension
 17300 | -5/Factory         | Entered Extension
 17323 | -5/Extension       | Build established: Hacker-Mutant
 17463 | -5/Extension       | Rescued A7
 17576 | -5/Extension       | Rescued a captive Derelict
 17576 | -5/Extension       | Rescued a captive Derelict
 17798 | -5/Extension       | Spotted B-75 Beast
 17805 | -5/Extension       | Spotted B-75 Beast
 17859 | -5/Extension       | Allies destroyed B-75 Beast
 17864 | -5/Extension       | Allies destroyed B-75 Beast
 18286 | -5/Extension       | Destroyed A7
 18293 | -5/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
 18311 | -5/Extension       | Found Prototype Protection
 18364 | -5/Extension       | Identified Med. Regenerative Plating
 18559 | -5/Extension       | Identified exit to Cetus
 18622 | -5/Extension       | Rescued a captive Derelict
 18623 | -5/Extension       | Rescued a captive Derelict
 18664 | -5/Extension       | Discovered new exit (range 10)
 18688 | -5/Extension       | Entered Cetus
 18688 | -5/Cetus           | Accompanied by 13 allies
 18709 | -5/Cetus           | Spotted Cetus Guard
 18709 | -5/Cetus           | Spotted Cetus Guard
 18711 | -5/Cetus           | Spotted Cetus Guard
 18721 | -5/Cetus           | Spotted Cetus Guard
 18722 | -5/Cetus           | Allies destroyed Cetus Guard
 18724 | -5/Cetus           | Allies destroyed Cetus Guard
 18728 | -5/Cetus           | Allies destroyed Cetus Guard
 18732 | -5/Cetus           | Destroyed Cetus Guard
 18880 | -5/Cetus           | Discovered new exit (range 16)
 18902 | -5/Cetus           | Identified exit to Archives
 18914 | -5/Cetus           | Entered Archives
 18914 | -5/Archives        | Accompanied by 2 allies
 19005 | -5/Archives        | Unable to access archive contents
 19010 | -5/Archives        | Discovered new exit (range 14)
 19038 | -5/Archives        | Discovered new exit (range 14)
 19039 | -5/Archives        | Build established: Scavenger-Mutant
 19083 | -5/Archives        | Discovered new exit (range 15)
 19104 | -5/Archives        | Unable to access archive contents
 19130 | -5/Archives        | Identified exit to Hub_04(d)
 19136 | -5/Archives        | Entered Hub_04(d)
 19136 | -5/Hub_04(d)       | Accompanied by 2 allies
 19264 | -5/Hub_04(d)       | Garrison activated, responded to threat
 19534 | -5/Hub_04(d)       | Discovered new exit (range 41)
 19565 | -5/Hub_04(d)       | Network Hub disabled
 19567 | -5/Hub_04(d)       | Build established: Hacker-Mutant
 19577 | -5/Hub_04(d)       | Spotted Lightning
 19591 | -5/Hub_04(d)       | Spotted Lightning
 19592 | -5/Hub_04(d)       | Spotted Lightning
 19604 | -5/Hub_04(d)       | System corruption reached 10%
 19631 | -5/Hub_04(d)       | Identified exit to Factory
 19634 | -5/Hub_04(d)       | Entered Factory
 19634 | -4/Factory         | Evolved 2 slots: Utility x2
 19662 | -4/Factory         | Lost 4 parts (2n1u1w)
 19949 | -4/Factory         | Build established: Scavenger-Mutant
 20042 | -4/Factory         | Identified exit to Upper Caves
 20042 | -4/Factory         | Identified exit to Research
 20273 | -4/Factory         | Lost 13 parts (1p4n5u3w)
 20301 | -4/Factory         | Sucked down chute
 20301 | -4/Factory         | Entered Waste
 20301 | -4/Waste           | Met up with 1 ally sucked down the chute earlier
 20302 | -4/Waste           | Met a frightened Derelict
 20316 | -4/Waste           | EMP discharged
 20323 | -4/Waste           | Lost 4 parts (2n2u)
 20323 | -4/Waste           | Spotted C-40 Crusher
 20338 | -4/Waste           | Spotted C-40 Crusher
 20364 | -4/Waste           | Destroyed C-40 Crusher
 20372 | -4/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 20385 | -4/Waste           | Destroyed C-40 Crusher
 20403 | -4/Waste           | Lost 3 parts (1n2u)
 20416 | -4/Waste           | EMP discharged
 20416 | -4/Waste           | System corruption reached 10%
 20421 | -4/Waste           | Destroyed C-40 Crusher
 20427 | -4/Waste           | Found Damper Plating
 20450 | -4/Waste           | Found Damper Plating
 20465 | -4/Waste           | Found Damper Plating
 20511 | -4/Waste           | Build established: Hacker-Mutant
 20516 | -4/Waste           | EMP discharged
 20527 | -4/Waste           | Spotted C-40 Crusher
 20552 | -4/Waste           | Crushed by Compactor (1 part destroyed)
 20552 | -4/Waste           | Destroyed C-40 Crusher
 20570 | -4/Waste           | Found Damper Plating
 20593 | -4/Waste           | Destroyed C-40 Crusher
 20593 | -4/Waste           | Destroyed C-40 Crusher
 20616 | -4/Waste           | EMP discharged
 20650 | -4/Waste           | Discovered new exit (range 13)
 20667 | -4/Waste           | Identified exit to Factory
 20669 | -4/Waste           | Entered Factory
 21551 | -4/Factory         | Cargo convoy interrupted
 21576 | -4/Factory         | Incoming assault squad redirected
 22092 | -4/Factory         | Entered Upper Caves
 22386 | -4/Upper Caves     | Build established: Hacker-Skirmisher
 22760 | -4/Upper Caves     | Discovered new exit (range 5)
 22827 | -4/Upper Caves     | Entered another Upper Caves area
 23074 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 23328 | -4/Upper Caves     | Encountered a Warlord checkpoint
 23438 | -4/Upper Caves     | Discovered new exit (range 14)
 23490 | -4/Upper Caves     | Entered Zhirov
 23490 | -4/Zhirov          | Discovered new exit (range 4)
 23535 | -4/Zhirov          | Met Zhirov
 23578 | -4/Zhirov          | Learned location of Quarantine (-2)
 23578 | -4/Zhirov          | Learned location of Testing (-3)
 23578 | -4/Zhirov          | Learned location of Command (-1)
 23628 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 23682 | -4/Zhirov          | Found Alien Artifact
 23682 | -4/Zhirov          | Identified Integrated Dissipator
 23682 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 23718 | -4/Zhirov          | Found Alien Artifact
 23843 | -4/Zhirov          | Build established: Hauler-Mutant
 23879 | -4/Zhirov          | Attacked by Zhirov
 23887 | -4/Zhirov          | Cloak Generator disabled
 23909 | -4/Zhirov          | Destroyed Svarog
 23912 | -4/Zhirov          | Zhirov warped through subspace
 23922 | -4/Zhirov          | Zhirov detonated his lab
 23953 | -4/Zhirov          | Lost 3 parts (1n2u)
 24492 | -4/Zhirov          | Entered Proximity Caves
 24687 | -3/Proximity Caves | Build established: Hauler-Skirmisher
 25069 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 25233 | -3/Proximity Caves | Discovered exit to Research (range 14)
 25281 | -3/Proximity Caves | Spotted B-86 Titan
 25298 | -3/Proximity Caves | Entered Research
 25298 | -3/Research        | Evolved 2 slots: Propulsion x2
 25498 | -3/Research        | Spotted B-86 Titan
 25538 | -3/Research        | Lost 4 parts (3n1u)
 26231 | -3/Research        | Identified exit to Armory
 26231 | -3/Research        | Identified exit to Testing
 26599 | -3/Research        | System corruption reached 10%
 26801 | -3/Research        | Entered Armory
 26830 | -3/Armory          | Identified Transdimensional Reconstructor
 26830 | -3/Armory          | Warped through subspace to slip node
 26830 | -3/Armory          | Discovered new exit (range 1)
 26830 | -3/Armory          | Identified exit to Lab
 26831 | -3/Armory          | Entered Lab
 26831 | -3/Lab             | Discovered new exit (range 9)
 26840 | -3/Lab             | Identified exit to Research
 26845 | -3/Lab             | Hidden lab's door opened automatically
 26845 | -3/Lab             | Sensor layout match revealed
 26846 | -3/Lab             | Gained access to the hidden lab's interior
 26858 | -3/Lab             | Found Alien Artifact
 26883 | -3/Lab             | Detected by scanners
 26889 | -3/Lab             | Found Transdimensional Reconstructor
 26898 | -3/Lab             | Found Alien Artifact
 26929 | -3/Lab             | Found Prototype Hackware
 26933 | -3/Lab             | Found Prototype Protection
 26933 | -3/Lab             | Identified Hvy. Regenerative Plating
 26949 | -3/Lab             | Found Prototype Energy Cannon
 26953 | -3/Lab             | Found Prototype Energy Cannon
 26966 | -3/Lab             | Unable to decrypt terminal
 26966 | -3/Lab             | Unable to decrypt terminal
 26971 | -3/Lab             | Confronted by A5
 27002 | -3/Lab             | Identified Integrated Mediator
 27002 | -3/Lab             | Installed Integrated Mediator, increased core attachment efficiency.
 27005 | -3/Lab             | Found Alien Artifact
 27034 | -3/Lab             | Entered Research
 27034 | -2/Research        | Evolved 2 slots: Weapon x2
 27245 | -2/Research        | Identified Quantum Router
 27320 | -2/Research        | Identified exit to Quarantine
 27388 | -2/Research        | Identified Warp Cannon (x2)
 27467 | -2/Research        | Discovered new exit (range 14)
 27552 | -2/Research        | Identified exit to Access
 27580 | -2/Research        | Intercept squad dispatched
 27621 | -2/Research        | Spotted Tracker
 27635 | -2/Research        | Destroyed Tracker
 27635 | -2/Research        | Spotted Tracker
 27648 | -2/Research        | Destroyed Tracker
 27648 | -2/Research        | Spotted Combat Programmer
 27653 | -2/Research        | Spotted Combat Programmer
 27670 | -2/Research        | Destroyed Combat Programmer
 27679 | -2/Research        | Destroyed Combat Programmer
 27685 | -2/Research        | Lost 5 parts (3n2w)
 27697 | -2/Research        | Found Exp. Targeting Computer
 27701 | -2/Research        | Found Exp. Targeting Computer
 27810 | -2/Research        | Spotted B-90 Cyclops
 27846 | -2/Research        | Entered Quarantine
 27929 | -2/Quarantine      | Found Alien Artifact
 27930 | -2/Quarantine      | Identified Phase Redirector
 27990 | -2/Quarantine      | Build established: Hacker-Assassin
 28276 | -2/Quarantine      | Found Alien Reactor
 28388 | -2/Quarantine      | Found Alien Artifact
 28491 | -2/Quarantine      | Intercept squad dispatched
 28505 | -2/Quarantine      | Spotted Tracker
 28506 | -2/Quarantine      | Spotted Tracker
 28512 | -2/Quarantine      | Identified Core Regenerator
 28512 | -2/Quarantine      | Used Core Regenerator, restored core integrity (+362)
 28513 | -2/Quarantine      | Identified Core Reset Matrix
 28513 | -2/Quarantine      | Identified Matter Drive
 28513 | -2/Quarantine      | Identified Subatomic Replicator
 28513 | -2/Quarantine      | Used Core Reset Matrix
 28514 | -2/Quarantine      | Warped through subspace
 28517 | -2/Quarantine      | Detected hypermatrix surge
 28517 | -2/Quarantine      | Sensed 13 artifacts in vicinity
 28527 | -2/Quarantine      | Destroyed Tracker
 28531 | -2/Quarantine      | Spotted Combat Programmer
 28547 | -2/Quarantine      | Destroyed Tracker
 28554 | -2/Quarantine      | Destroyed Combat Programmer
 28573 | -2/Quarantine      | Spotted Combat Programmer
 28583 | -2/Quarantine      | Lost 3 parts (1u2w)
 28602 | -2/Quarantine      | Found Exp. Armor Integrity Analyzer
 28614 | -2/Quarantine      | Destroyed Combat Programmer
 28617 | -2/Quarantine      | Found Exp. Armor Integrity Analyzer
 28620 | -2/Quarantine      | Found Exp. Armor Integrity Analyzer
 28622 | -2/Quarantine      | Found Exp. Armor Integrity Analyzer
 28716 | -2/Quarantine      | Found Core Stripper
 28765 | -2/Quarantine      | Found Core Cannon
 28803 | -2/Quarantine      | Found Sigix Broadsword
 28877 | -2/Quarantine      | First assault squad dispatched
 28892 | -2/Quarantine      | Discovered exit to Access (range 18)
 28902 | -2/Quarantine      | Incoming assault squad redirected
 29035 | -2/Quarantine      | Used Subatomic Replicator to replicate Sigix Broadsword
 29075 | -2/Quarantine      | Entered Access
 29075 | -1/Access          | Evolved 2 slots: Power x1, Utility x1
 29372 | -1/Access          | Spotted B-99 Colossus
 29528 | -1/Access          | Build established: Alien-Assassin
 29602 | -1/Access          | Intercept squad dispatched
 29624 | -1/Access          | Spotted Tracker
 29624 | -1/Access          | Spotted Tracker
 29642 | -1/Access          | Destroyed Tracker
 29648 | -1/Access          | Destroyed Tracker
 29688 | -1/Access          | Spotted Combat Programmer
 29696 | -1/Access          | Destroyed Combat Programmer
 29701 | -1/Access          | Lost 3 parts (1u2w)
 29707 | -1/Access          | Spotted Combat Programmer
 29734 | -1/Access          | Destroyed Combat Programmer
 29957 | -1/Access          | Spotted B-99 Colossus
 30045 | -1/Access          | Identified exit to Surface
 30101 | -1/Access          | Spotted B-99 Colossus
 30106 | -1/Access          | Build established: Hacker-Mutant
 30196 | ***                | Heading to fleet!

 Last Messages 
---------------
30083_ Acquired Unknown Power Core.
30086_ Acquired Unknown Treads.
30088_ Acquired Microactuators.
30105_ YQYFF>J/KV3LT,>J V V%0DG:SFZZ 0
30107_ Recycling Unit disabled.
30107_ Unknown Reactor tumbles out of recycling unit.
30108_ Discarded Imp. System Shield.
30122_ 5HOJ1KEULY|YT# MRIJ0QPBRBO%KM
30152_ System corrupted: Matter fused (-6).
30162_ Acquired Centrium Leg.
30165_ Myomer Leg destroyed.
30166_ Critical hit (Burn: +37).
30168_ Myomer Leg destroyed.
30174_ System corrupted: Matter fused (-5).
30182_ Connecting with Terminal...
>>Open(Door)
Sealed Barrier opened.
30187_ The Access Shell folds into the floor.
30195_ Critical hit (Burn: +37).
30196_ Sigix Broadsword destroyed.

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????#  """""     #?#  |
| ?????????????????????????????????#  """""     #?#  |
| ?????????????????????????????????#  """""     #?#  |
| ????????????????????????????????????          #?## |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           98
Coolant Potential          80
Energy Generation          45
Energy Capacity            940
Matter Stores              300
Matter Capacity            300
Sight Range                23
Robot Scan Range           18
Terrain Scan Range         16
Terrain Scan Density       210
Jamming Range              16
Cloak Strength             2
Power Amplification        20
Corruption Block           20
Armor Coverage             3200
Resistance: KI             25
Resistance: TH             10
Resistance: EM             90
Core Shielding             40
Propulsion Shielding       66
Utility Shielding          66
Melee Speed Boost          30
Evasion (%)                55
Targeting Accuracy         20
Launcher Accuracy          40
Target Analysis            12
Armor Integrity Analysis   50
Recoil Reduction           6
Particle Charging          30
Kinecelleration            30
Salvage Targeting          4
Offensive Hacking          40
Defensive Hacking          37

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor
Integrated Mediator
Phase Redirector
Core Regenerator
Core Reset Matrix
Sigix Broadsword
Subatomic Replicator
Core Cannon
Matter Drive

 Achievements 
--------------
Anyone Home?
Batter Up
Exposed
Great Explorer

 Challenges 
------------
None

 Game 
------
Seed              GravmagBombardmentMace
  Manual?         0
Play Time         06:14:22
  Cumulative      171.4 hours
  Start           2022.03.25 @ 06:25:57
  End             2022.03.26 @ 22:33:40
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          44
  Rogue           44
  Adventurer      0
  Explorer        0
Win Type          2
  Total           13
  Types           7/2/2/1/1/0/0/0/0
Lore%             47
Gallery%          72
Achievement%      62
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/TerminusBold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8d29086f-91ab-4ff5-a342-dadf777252ba