Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.12 @ 17:46:31 Player: Gaunah Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2437) 2437 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 6027 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 91 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 11/300 System Corruption 16% Temperature Warm (112) Movement Flying (29) Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (6) ------ Weight Redist. System Advanced Visual Processing Unit Transmission Jammer Improved Shield Generator Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Remote Datajack Impact Mace > --- INVENTORY (5) ---- Light Nuclear Core Armored Wheel Hacking Suite Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Weight Redist. System Advanced Visual Processing Unit Transmission Jammer Improved Shield Generator Hacking Suite Makeshift System Shield > --- WEAPON ----------- Remote Datajack Impact Mace > --- INVENTORY -------- Light Nuclear Core Armored Wheel Hacking Suite Heavy Proton Missile Launcher [Rating: 63] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Small Storage Unit Device Makeshift Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Hackware Makeshift System Shield Weapon Makeshift Spear Energy Gun Spread Laser Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . . 1 Utility 4 | . . 1 . . . 2 1 Weapon . | . . . . . . . . Parts Attached 98 | 10 9 23 2 3 2 7 42 Power 14 | 1 1 4 . . . 1 7 Engine 9 | 1 1 4 . . . 1 2 Core 5 | . . . . . . . 5 Reactor . | . . . . . . . . Propulsion 31 | 4 4 10 1 . 2 . 10 Treads 1 | . . . . . . . 1 Leg 12 | 2 . 5 1 . 2 . 2 Wheel 11 | 2 4 2 . . . . 3 Hover . | . . . . . . . . Flight 7 | . . 3 . . . . 4 Utility 26 | 3 1 4 . 2 . 4 12 Device 18 | 2 . 3 . 1 . 2 10 Storage 2 | 1 1 . . . . . . Processor 4 | . . 1 . 1 . . 2 Hackware 2 | . . . . . . 2 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 27 | 2 3 5 1 1 . 2 13 Energy Gun 11 | 2 3 4 . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . . 1 . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . 1 . . 2 3 Special Weapon 2 | . . . . . . . 2 Impact Weapon 3 | . . . . . . . 3 Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . 1 . . 1 Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 6 | . 1 . . . . . 5 Corrupted Parts 1 | . . . . . . . 1 System Corruption 10 | . . . . . . . 10 Parts Lost 23 | . 3 . . . . 5 15 Power 4 | . 1 . . . . 1 2 Propulsion 6 | . . . . . . 2 4 Utility 7 | . 1 . . . . 1 5 Weapon 6 | . 1 . . . . 1 4 Highest Loss Streak 6 | . 3 . . . . 3 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 93 93 100 100 100 97 83 Engine 7 | . 12 9 11 11 11 8 1 Core 1 | . . . . . . . 5 Leg 20 | . 3 21 33 33 33 26 8 Wheel 2 | . 24 4 . . . . . Flight 3 | . . 5 . . . . 9 Device 17 | . 15 17 11 11 11 20 20 Storage 8 | . 11 11 11 11 11 9 4 Processor 4 | . . 2 11 11 11 3 . Hackware 7 | . . . . . . 11 15 Energy Gun 6 | . 24 17 15 2 . . 3 Launcher 4 | . . . 6 11 11 8 1 Piercing Weapon 4 | . . . . 8 11 9 2 Naked Turns . | . . . . . . . . Heaviest Build 26 | 13 15 18 18 21 21 23 26 Greatest Support 45 | 32 24 45 45 45 45 45 30 Greatest Overweight (x) 7 | . 2 5 . . . 1 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 7 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 Average Carried 6 | 2 6 6 7 6 7 6 6 Final Capacity 8 | 5 8 8 8 8 8 8 5 Final Carried 8 | 5 4 7 8 7 8 8 4 Class Distribution -------------------- 56% | Mutant 24% | Hacker-Mutant 10% | Hacker-Sprinter 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Matter Collected 1622 | 292 83 234 49 30 74 166 694 Remotely . | . . . . . . . . Salvage Created 1990 | 103 192 323 12 . 164 263 933 Parts 149 | 7 12 29 2 . 10 22 67 Haulers Intercepted 2 | . . . . . . . 2 Recyclers Shooed 2 | 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 57 | . 8 11 . . 6 11 21 Melee 10 | . . . . . 1 2 7 Guns 18 | . 8 9 . . . . 1 AOE 28 | . . 2 . . 5 9 12 Classes Destroyed 15 | 2 2 2 . . 1 2 6 Worker 4 | . . 1 1 . . . 2 Builder 4 | . . . . . . 2 2 Tunneler 3 | 2 . . . . 1 . . Hauler 2 | . . . . . . . 2 Recycler 1 | 1 . . . . . . . Mechanic 1 | . . . . . . . 1 Watcher 3 | . . . . . . 2 1 Swarmer 17 | . 5 4 . . 2 4 2 Cutter 2 | . . . . . . . 2 Grunt 15 | . 3 5 . . 3 3 1 Protector 2 | . . . . . . . 2 Sentry 5 | . . 2 . . . 3 . Specialist 1 | . . . . . . . 1 Hunter 8 | . . . . . 1 1 6 Programmer 7 | . . . . . . . 7 Best Kill Streak 10 | 2 3 4 1 . 3 5 10 Combat Bots Only 8 | . 3 4 . . 2 5 8 Max Kills in Single Turn 5 | 1 2 2 1 . 2 3 5 Gunslinging 1 | . 1 . . . . . . Exploded 5 | . . 2 . . 2 3 5 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Damage Taken 3570 | . 391 524 . . 175 459 2021 Core 1040 | . 77 76 . . 45 124 718 Absorbed by Shields 41 | . . . . . . . 41 Regen/Repaired (Parts) 60 | . . 60 . . . . . Core Remaining (%) 78 | 100 69 . . . 69 77 . Volleys Fired 124 | 6 25 23 2 . 9 24 35 Largest 2 | 2 2 2 1 . 1 1 2 Hottest 130 | 100 112 130 65 . 33 33 58 Shots Fired 161 | 12 31 44 2 . 9 24 39 Gun 118 | 12 31 44 2 . . . 29 Cannon . | . . . . . . . . Launcher 40 | . . . . . 9 24 7 Special 3 | . . . . . . . 3 Kinetic 26 | . . 11 . . . . 15 Thermal 78 | 12 31 33 2 . . . . Explosive 40 | . . . . . 9 24 7 Electromagnetic 14 | . . . . . . . 14 Robot Hit Streak 13 | 6 7 13 4 . 2 5 6 Robot Miss Streak 5 | 1 2 5 3 . 2 3 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . 2 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 148 | 8 23 39 2 . 6 18 52 Core Hits 161 | 4 9 42 3 . 9 31 63 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 7 | . 3 . . . . 1 3 Burn 3 | . 3 . . . . . . Destroy 1 | . . . . . . . 1 Smash 1 | . . . . . . . 1 Impale 2 | . . . . . . 1 1 Melee Attacks 55 | . . . . . 5 7 43 Impact 22 | . . . . . . . 22 Slashing . | . . . . . . . . Piercing 29 | . . . . . 5 7 17 Sneak Attacks 10 | . . . . . 1 1 8 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6541 | 114 324 539 20 . 571 1298 3675 Guns 1191 | 114 324 455 20 . . . 278 Cannons . | . . . . . . . . Explosions 3885 | . . 84 . . 482 1146 2173 Melee 1465 | . . . . . 89 152 1224 Ramming . | . . . . . . . . Kinetic 342 | . . 83 . . . . 259 Thermal 1422 | 114 324 372 20 . . . 592 Explosive 2741 | . . . . . 482 1146 1113 Electromagnetic 571 | . . 84 . . . . 487 Impact 892 | . . . . . . . 892 Slashing . | . . . . . . . . Piercing 573 | . . . . . 89 152 332 Highest Corruption 16 | . . . . . . . 16 Average Corruption 7 | . . . . . . . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . . . . . . . 40 Message Errors 15 | . . . . . . . 15 Matter Fused 7 | . . . . . . . 7 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 6 | . . . . . . . 6 Data Loss (major) 3 | . . . . . . . 3 Misfires 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 533 | . . . . . 30 81 422 Projectiles . | . . . . . . . . Explosions 188 | . . . . . 10 81 97 Melee 345 | . . . . . 20 . 325 Knockbacks 5 | . . . . . . . 5 Impact 4 | . . . . . . . 4 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 151 | . . 28 . . 41 61 21 Shots 9 | . . 1 . . 2 4 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 225 | 195 157 204 40 . 3 18 225 Average Temperature 73 | 86 68 69 20 . 3 13 109 Received Heat Transfer 534 | . 78 198 . . 36 162 60 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 4 | . . . . . . . 4 Impact Corruptions 12 | . . . . . . . 12 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 2301 | 333 1073 470 25 . . . 400 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Peak Influence 836 | 15 203 439 154 . 213 219 836 Initial 154 | . 9 81 154 . . 4 39 Average 135 | 5 85 251 81 . 74 56 190 Maximum Alert Level 3 | . 1 2 . . 1 1 3 Low Security (%) 75 | 100 99 32 100 . 89 98 60 Level 1 14 | . . 62 . . 10 1 14 Level 2 9 | . . 5 . . . . 25 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 2 2 1 . . 2 10 Investigation 3 | . 1 1 . . . . 1 Extermination 4 | . . . . . . . 4 Reinforcement 9 | . 1 1 . . . 2 5 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 1 . . . 2 1 Communications Jammed 2 | . . . . . . . 2 Distress Signals 2 | . . . . . . . 2 Times Spotted 108 | . 12 24 . . 7 22 43 Peak Tracking Total 13 | . 4 6 . . 3 4 13 Tactical Retreats 14 | . . 5 . . 1 . 8 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Disabled 20 | . 1 3 . . . . 16 Max in Single Turn 6 | . 1 2 . . . . 6 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Accessed 26 | . 5 5 . . . 6 10 Terminals 15 | . 4 3 . . . 3 5 Fabricators 2 | . . . . . . . 2 Repair Stations 3 | . . 1 . . . 1 1 Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 3 | . . 1 . . . 1 1 Garrison Access 1 | . . . . . . 1 . Total Hacks 66 | . 14 12 . . . 21 19 Successful 43 | . 9 10 . . . 13 11 Failed 23 | . 5 2 . . . 8 8 Catastrophic 4 | . 2 . . . . 1 1 Database Lockouts . | . . . . . . . . Manual 50 | . 12 10 . . . 13 15 Terminals 39 | . 12 7 . . . 11 9 Fabricators 3 | . . . . . . . 3 Repair Stations 7 | . . 4 . . . 1 2 Recycling Units 6 | . 2 . . . . . 4 Scanalyzers 8 | . . 1 . . . 6 1 Garrison Access 3 | . . . . . . 3 . Terminal Hacks 5 | . 2 . . . . 1 2 Prototype ID Bank 1 | . . . . . . 1 . Open DSF 2 | . . . . . . . 2 Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 Report Inventory 2 | . 1 . . . . . 1 Scanalyzer 6 | . . . . . . 6 . Insert Component 3 | . . . . . . 3 . Analyze 3 | . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 28 | . 6 8 . . . 6 8 Terminals 21 | . 5 6 . . . 5 5 Track 7 | . 1 2 . . . 2 2 Assimilate 1 | . 1 . . . . . . Botnet 10 | . 3 3 . . . 2 2 Detonate 2 | . . 1 . . . . 1 Operators 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . . . 1 Mechanics 2 | . . 1 . . . . 1 Recycling Units 2 | . 1 . . . . . 1 Reject 2 | . 1 . . . . . 1 Scanalyzers 2 | . . 1 . . . . 1 Extract 2 | . . 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . Watchers 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 4 4 . . . 5 7 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . 10 . . . 3 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 38 | . . 38 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . 3 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . . . 3 Non-combat 3 | . . . . . . . 3 Combat . | . . . . . . . . Robot Hacks Applied 5 | . . . . . . . 5 no_distress 2 | . . . . . . . 2 find_chute 1 | . . . . . . . 1 find_fabricator 1 | . . . . . . . 1 find_recycling 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Total Allies 3 | . . . 3 . . . . Largest Group 2 | . . . 2 1 1 . . Highest-Rated Group 41 | . . . 41 31 31 . . Highest-Rated Ally 31 | . . . 31 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 14 | . . . 1 10 3 . . Total Damage 127 | . . . . 87 40 . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Turns Passed 6133 | 151 396 784 632 572 455 1202 1941 Spaces Moved 4257 | 96 274 422 405 465 285 602 1708 Core 24 | 3 4 1 . . . . 16 Treads 17 | . . . . . . . 17 Legs 2686 | 60 44 271 405 465 285 602 554 Wheels 405 | 33 226 87 . . . . 59 Hover . | . . . . . . . . Flight 1125 | . . 63 . . . . 1062 Fastest Speed 26 | 50 90 34 120 120 120 120 26 Average Speed 94 | 110 95 102 120 120 120 120 65 Slowest Speed 400 | 120 150 300 120 120 120 190 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 5 38 39 62 76 53 44 35 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 334 | . . . . . 97 149 88 Melee 1 | . . . . . . . 1 Projectile . | . . . . . . . . AOE 333 | . . . . . 97 149 87 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Total 6133 | 125 380 725 550 479 384 1048 2442 Wait 1510 | 3 58 242 136 6 83 399 583 Move 4250 | 95 273 421 404 464 284 601 1708 Hop . | . . . . . . . . Pick Up 48 | 8 7 6 3 2 . 6 16 Fast Attach 35 | 7 3 9 . 1 . . 15 Attach 19 | . 3 1 . . . 2 13 Detach 2 | . . 1 . . . . 1 Swap 44 | 3 3 13 2 2 2 5 14 Drop 46 | 3 8 9 3 4 1 4 14 Fire 124 | 6 25 23 2 . 9 24 35 Melee 55 | . . . . . 5 7 43 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 13) 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 565 | -9/Materials | Lost 3 parts (1p1u1w) 1049 | -9/Materials | Repaired Carbon-fiber Leg 1124 | -9/Materials | Discovered new exit (range 13) 1332 | -9/Materials | Entered Mines 1339 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1350 | -9/Mines | Learned location of Recycling (-7) 1724 | -9/Mines | Learned location of Storage (-7) 1806 | -9/Mines | Discovered new exit (range 13) 1847 | -9/Mines | Discovered new exit (range 7) 1895 | -9/Mines | Met a Derelict testing a Signal Generator 1907 | -9/Mines | Discovered new exit (range 7) 1909 | -9/Mines | Found Signal Generator 1964 | -9/Mines | Entered Exiles 1964 | -9/Exiles | Found Exiles lab destroyed 1964 | -9/Exiles | Accompanied by 1 ally 1980 | -9/Exiles | Discovered new exit (range 16) 2184 | -9/Exiles | Discovered new exit (range 14) 2536 | -9/Exiles | Entered Mines 2536 | -8/Mines | Accompanied by 1 ally 2978 | -8/Mines | Discovered new exit (range 12) 2991 | -8/Mines | Entered Materials 2991 | -8/Materials | Evolved 2 slots: Utility x2 3289 | -8/Materials | Build established: Assassin 3703 | -8/Materials | Build established: Mutant 4184 | -8/Materials | Discovered new exit (range 8) 4193 | -8/Materials | Entered Factory 4193 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4209 | -7/Factory | Lost 3 parts (1p1n1w) 4219 | -7/Factory | Build established: Hacker-Mutant 5327 | -7/Factory | Lost 6 parts (3n2u1w) 5487 | -7/Factory | Cargo convoy interrupted 5503 | -7/Factory | Core integrity fell below 50% 5517 | -7/Factory | Destroyed 8 combat bots 5535 | -7/Factory | Lost 6 parts (1p1n3u1w) 5569 | -7/Factory | Core integrity fell below 20% 5592 | -7/Factory | System corruption reached 10% 5788 | -7/Factory | Build established: Hacker-Sprinter 6118 | -7/Factory | Discovered new exit (range 14) 6134 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Scanning machine control network... Found 11 applicable machines. 2PH942OXDX: Power Conduit 93TDOXJVMB: Power Conduit IV781M11YY: Power Conduit 73UOZFPRGX: Power Conduit SYW969ZX3E: Power Conduit X539EJW7Z3: Power Conduit P9O5B9JL92: Power Conduit ZEKY5AD6EM: Fusion Modulator EGRFZJSU14: Fusion Modulator Q8IK9TGVL1: Nuclear Reactor MXLR3AIPJY: Nuclear Reactor Infected machine control systems. 06121_ Power Conduit detonated. 06121_ C-17 Slicer destroyed. 06121_ Terminal disabled. 06121_ Power Conduit explodes. 06122_ Knocked back. 06130_ System corrupted: Heat flow error (+210). Map ----- +----------------------------------------------------+ | ?????????????????????????? ?????????? | | ?????????????????????????? ?????????? | | ??????????????????????????