Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 17:18:58 Player: tartine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1711) 1711 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (463) 463 TOTAL SCORE: 4769 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 191/290 System Corruption 2% Temperature Critical (698) Movement Walking (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Improved Targeting Computer Improved Utility Shielding > --- WEAPON (3) ------- Heavy Assault Cannon > --- INVENTORY (8) ---- Compact Matter Pod (150) ECM Suite PSU Rigger Firepult Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Firepult Improved Light Cannon > --- INVENTORY -------- Carbon-fiber Leg Wheel Wheel Wheel Compact Matter Pod ECM Suite Tractor Beam PSU Rigger Datajack Mining Laser [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility Signal Interpreter Device Tractor Beam Storage High-capacity Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 59 | 6 6 1 12 2 8 24 Power 7 | 1 . . 2 . 1 3 Engine 5 | 1 . . 1 . . 3 Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 15 | 2 1 . 3 . 2 7 Treads . | . . . . . . . Leg 5 | . . . . . . 5 Wheel 10 | 2 1 . 3 . 2 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 3 1 1 1 1 6 Device 5 | . 1 1 . 1 1 1 Storage 4 | 1 1 . 1 . . 1 Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 3 | . . . . . . 3 Artifact . | . . . . . . . Weapon 23 | 2 2 . 6 1 4 8 Energy Gun 7 | 1 . . 3 1 1 1 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 2 | 1 . . . . 1 . Ballistic Cannon 5 | . 1 . . . . 4 Launcher 5 | . 1 . 1 . 2 1 Special Weapon 2 | . . . 2 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 2 Parts Lost 18 | . 2 . . . 6 10 Power 2 | . . . . . 1 1 Propulsion 7 | . 2 . . . 2 3 Utility 3 | . . . . . 1 2 Weapon 6 | . . . . . 2 4 Highest Loss Streak 6 | . 2 . . . 5 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 90 77 92 100 88 95 Engine 5 | . 14 11 4 . . 7 Core 4 | . . . 6 11 8 . Leg 2 | . . . . . . 9 Wheel 23 | . 21 11 26 33 26 16 Device 9 | . 10 11 11 11 9 7 Storage 10 | . 14 11 11 11 11 9 Processor 10 | . 1 11 11 11 11 11 Protection 2 | . . . . . . 8 Energy Gun 14 | . 14 11 18 22 14 5 Energy Cannon 2 | . . . . . . 8 Ballistic Gun 1 | . 3 . . . 4 . Ballistic Cannon 2 | . 1 . . . . 9 Launcher 2 | . 8 11 . . 2 1 Naked Turns . | . . . . . . . Heaviest Build 78 | 11 21 20 51 49 52 78 Greatest Support 51 | 26 26 16 36 30 30 51 Greatest Overweight (x) 6 | 3 1 1 2 1 4 6 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 Average Capacity 17 | 7 9 10 19 20 20 18 Most Carried 20 | 4 9 9 12 14 18 20 Average Carried 11 | 2 6 8 10 12 15 14 Final Capacity 20 | 8 10 10 20 20 20 8 Final Carried 18 | 4 9 9 11 14 18 7 Class Distribution -------------------- 42% | Scavenger-Mutant 28% | Mutant 21% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1153 | 236 92 . 242 . 204 379 Remotely 242 | . . . 242 . . . Salvage Created 1884 | 56 220 . 388 . 255 965 Parts 103 | 2 8 . 17 . 24 52 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . 3 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 35 | . 4 . 4 . 7 20 Guns 6 | . 1 . 2 . 1 2 Cannons 11 | . . . . . . 11 AOE 14 | . 3 . 2 . 6 3 Classes Destroyed 12 | 1 3 . 2 . 2 4 Worker 9 | . . . 3 . 2 4 Builder 5 | . 1 . . . . 4 Tunneler 4 | . . . 1 . 2 1 Recycler 6 | 1 1 . 2 . 1 1 Operator 1 | . . . . . . 1 Watcher 3 | . 2 . . . . 1 Swarmer 6 | . . . . . 3 3 Grunt 21 | . 4 . 4 . 3 10 Duelist 1 | . . . . . . 1 Sentry 3 | . . . . . . 3 Hunter 3 | . . . . . 1 2 Heavy 1 | . . . . . . 1 Best Kill Streak 9 | 1 7 . 2 . 4 9 Combat Bots Only 4 | . 4 . 2 . 4 4 Max Kills in Single Turn 4 | 1 2 . 1 . 4 4 Gunslinging . | . . . . . . . Exploded 2 | . 1 . 1 . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 177 | . 3 7 16 . 35 116 Missed 40 | . 1 4 4 . 11 20 Damage Taken 3196 | . 469 28 216 . 395 2088 Core 1022 | . 227 7 100 . 137 551 Absorbed by Shields . | . . . . . . . Redirected to Shielding 9 | . . . . . . 9 Ignored by Resistances 64 | . . . . . . 64 Core Remaining (%) 49 | 100 9 . . . 39 . Volleys Fired 122 | 1 11 . 44 . 19 47 Largest 3 | 2 2 . 2 . 2 3 Hottest 289 | 70 89 . 100 . 83 289 Shots Fired 238 | 2 23 . 68 . 36 109 Gun 102 | 2 12 . 49 . 26 13 Cannon 90 | . 2 . . . . 88 Launcher 29 | . 9 . 2 . 10 8 Special 17 | . . . 17 . . . Kinetic 56 | 1 2 . . . 8 45 Thermal 153 | 1 12 . 66 . 18 56 Explosive 29 | . 9 . 2 . 10 8 Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 2 5 . 8 . 9 7 Robot Miss Streak 9 | . 3 . 3 . 2 9 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 126 | 2 11 . 32 . 19 62 Core Hits 111 | 2 11 . 19 . 23 56 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | 1 1 . . . 1 . Burn 3 | 1 1 . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4309 | 21 631 . 521 . 785 2351 Guns 749 | 21 63 . 354 . 187 124 Cannons 1258 | . 21 . . . . 1237 Explosions 2273 | . 547 . 138 . 598 990 Melee . | . . . . . . . Ramming 29 | . . . 29 . . . Kinetic 797 | 9 21 . . . 75 692 Thermal 1903 | 12 63 . 354 . 112 1362 Explosive 1580 | . 547 . 138 . 598 297 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . 8 . . . . 2 Average Corruption 2 | . 8 . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . 5 . . . . 7 Message Errors 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . 1 . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . 2 . . . . 1 Data Loss (major) 1 | . 1 . . . . . Misfires 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 85 | . 25 . . . 27 33 Projectiles 20 | . . . . . . 20 Explosions 65 | . 25 . . . 27 13 Melee . | . . . . . . . Knockbacks 8 | . . . . . . 8 Impact . | . . . . . . . Kinetic 8 | . . . . . . 8 Secondary . | . . . . . . . Self-Inflicted Damage 346 | . 9 . 40 . 82 215 Shots 10 | . 1 . 1 . 3 5 Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 861 | 30 176 . 95 . 94 861 Average Temperature 177 | 18 53 . 25 . 40 291 Received Heat Transfer 807 | . 18 . 60 . 171 558 Effects 54 | . . . . . . 54 Shutdowns 7 | . . . . . . 7 Energy Bleed 6 | . . . . . . 6 Interference 10 | . . . . . . 10 Matter Decay 4 | . . . . . . 4 Short Circuit 6 | . . . . . . 6 Damage (minor) 12 | . . . . . . 12 Damage (major) 5 | . . . . . . 5 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . . . . . 5 Combat Hostiles 4 | . . . . . . 4 Parts Melted 21 | 1 . . 3 . . 17 Heat Transferred 7234 | 111 259 . 943 . 372 5549 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 708 | 5 204 134 174 . 253 708 Initial 85 | . 3 85 52 . . 20 Average 142 | 2 103 97 83 . 94 294 Maximum Alert Level 3 | . 1 . . . 1 3 Low Security (%) 72 | 100 83 100 100 . 70 26 Level 1 22 | . 16 . . . 29 53 Level 2 4 | . . . . . . 18 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 1 . . . 6 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 6 | . . . . . . 6 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 6 | . 1 1 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 7 7 6 . 7 38 Peak Tracking Total 10 | . 4 10 3 . 4 6 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 16 | . 1 . 1 . 4 10 Max in Single Turn 3 | . 1 . 1 . 1 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 7 | . 1 2 1 1 . 2 Terminals 4 | . 1 2 . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 1 4 1 9 . 7 Successful 14 | . 1 2 1 9 . 1 Failed 8 | . . 2 . . . 6 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 7 | . 1 4 . . . 2 Fabricators . | . . . . . . . Repair Stations 5 | . . . . . . 5 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 1 2 1 9 . . Record 10 | . . 1 . 9 . . Open Door 1 | . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 2 . . . 2 Full Trace Events 3 | . . 1 . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 1 . . Highest-Rated Group 45 | . . . 45 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 15 | . . . 15 . . . Total Damage 214 | . . . 214 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 3041 | 68 326 100 959 317 551 720 Spaces Moved 2300 | 53 258 86 735 329 457 382 Core 13 | 13 . . . . . . Treads . | . . . . . . . Legs 96 | . . . . . . 96 Wheels 2191 | 40 258 86 735 329 457 286 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 115 95 95 95 95 Average Speed 105 | 94 102 115 105 95 102 123 Slowest Speed 270 | 200 115 115 130 95 140 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . Exploration Rate (%) 49 | 3 31 11 100 66 94 44 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug 17 | . . . 17 . . . Terrain Destroyed 340 | . 78 . 37 . 81 144 Melee . | . . . . . . . Projectile 26 | . . . 17 . . 9 AOE 314 | . 78 . 20 . 81 135 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2652 | 69 296 87 815 332 503 550 Wait 86 | . 9 . 12 . 10 55 Move 2294 | 52 257 85 734 328 456 382 Hop . | . . . . . . . Pick Up 61 | 10 10 1 8 2 10 20 Fast Attach . | . . . . . . . Attach 36 | 6 3 1 3 . 6 17 Detach 1 | . . . . . . 1 Swap 23 | . 3 . 9 2 2 7 Drop 27 | . 3 . 3 . . 21 Fire 122 | 1 11 . 44 . 19 47 Melee . | . . . . . . . Ram 2 | . . . 2 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Crushed by falling debris 233 | -10/Materials | Core integrity fell below 50% 233 | -10/Materials | Core integrity fell below 20% 279 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 394 | -10/Materials | Identified exit to Materials 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 426 | -9/Materials | Discovered new exit (range 16) 486 | -9/Materials | Identified exit to Mines 495 | -9/Materials | Entered Mines 754 | -9/Mines | Learned location of 1 exit from Materials 767 | -9/Mines | Discovered new exit (range 8) 774 | -9/Mines | Identified exit to Materials 1022 | -9/Mines | Build established: Scavenger-Mutant 1063 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1065 | -9/Mines | Found Prototype Device 1271 | -9/Mines | Discovered exit to Materials (range 5) 1275 | -9/Mines | Learned location of Storage (-9) 1277 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1444 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1445 | -9/Mines | Discovered new exit (range 5) 1448 | -9/Mines | Identified exit to Exiles 1454 | -9/Mines | Entered Exiles 1454 | -9/Exiles | Accompanied by 1 ally 1454 | -9/Exiles | Identified Exp. Sensor Array 1476 | -9/Exiles | Discovered new exit (range 14) 1484 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1487 | -9/Exiles | Identified exit to Mines 1506 | -9/Exiles | Met 8R-AWN 1521 | -9/Exiles | Met EX-HEX 1552 | -9/Exiles | Met EX-BIN 1565 | -9/Exiles | Aligned with FarCom system 1566 | -9/Exiles | Given EX-Vault access code 1650 | -9/Exiles | Opened EX-Vault 1655 | -9/Exiles | Found Prototype Device 1660 | -9/Exiles | Found Prototype Energy Cannon 1679 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1691 | -9/Exiles | Exiles lab attacked by MAIN.C 1760 | -9/Exiles | Discovered exit to Mines (range 14) 1771 | -9/Exiles | Stole two prototypes: Firepult, PSU Rigger 1771 | -9/Exiles | Entered Mines 1804 | -8/Mines | Discovered exit to Materials (range 8) 2002 | -8/Mines | Core integrity fell below 50% 2036 | -8/Mines | Lost 5 parts (1p1n1u2w) 2094 | -8/Mines | Identified PSU Rigger 2314 | -8/Mines | Discovered exit to Materials (range 10) 2322 | -8/Mines | Entered Materials 2322 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2323 | -8/Materials | Identified exit to Factory 2561 | -8/Materials | Discovered exit to Factory (range 16) 2609 | -8/Materials | Build established: Skirmisher 2744 | -8/Materials | Core integrity fell below 50% 2901 | -8/Materials | Identified Firepult 2932 | -8/Materials | Lost 6 parts (1n2u3w) 3038 | -8/Materials | Core integrity fell below 20% 3042 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03035_ Overheating: System interference. 03035_ Signal Interpreter temporarily disabled. 03035_ Imp. Targeting Computer temporarily disabled. 03035_ G-47 Trooper overheating. 03037_ Power failure, Imp. Deuterium Engine shutdown. 03037_ U-05 Engineer lays Concrete. 03037_ Lgt. Nuclear Core melted. 03037_ G-47 Trooper destroyed. 03038_ Overheating: Core damaged (-82). 03038_ U-05 Engineer lays Concrete. 03039_ O-24 Administrator knocked back. 03040_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03040_ U-05 Engineer lays Concrete. 03041_ Overheating: Sml. Storage Unit damaged (-62). 03041_ System corrupted: Component data lost. 03041_ U-05 Engineer lays Concrete. 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