Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.20 @ 22:59:58 Player: ILikeMonsters1890 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (103) 515 Value Destroyed (3696) 3696 Prototype IDs (47) 940 Alien Tech Used (3) 600 Bonus (1050) 1050 TOTAL SCORE: 12801 Bonus ------- High Alert Combat Kills 195 Follower Combat Kills 255 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Large Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Core Analyzer Improved Transmission Jammer Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Fission Core Micro Fission Core Advanced Heat Sink Advanced Cooling System Experimental Targeting Computer Core Analyzer Hacking Suite Hypervelocity Railgun Linear Accelerator Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Gravmag System Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Improved Medium Armor Plating System Shield > --- WEAPON ----------- Katana Longsword +1 > --- INVENTORY -------- Nuclear Core Micro Fission Core Experimental Targeting Computer Core Analyzer Improved Transmission Jammer Improved Reaction Control System Improved Phase Shifter Experimental Utility Shielding Advanced Hacking Suite System Guard Minigun Hypervelocity Gauss Rifle Bore Cannon Advanced EMP Blaster [Rating: 89] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Longsword +1 Ballistic Gun Minigun Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . . . . 4 . . 4 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 1 . . . . . . Utility 8 | . . . . . 2 . . 3 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 113 | 3 2 . 1 5 10 7 3 19 18 2 . 5 14 22 2 Power 14 | . 1 . . . 2 1 . 3 1 . . . 3 3 . Engine 3 | . . . . . 1 1 . 1 . . . . . . . Core 10 | . 1 . . . 1 . . 2 1 . . . 3 2 . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 41 | 2 1 . . 4 2 3 . 7 11 . . . 4 7 . Treads . | . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . 2 1 . Wheel 13 | 2 1 . . 4 2 2 . 2 . . . . . . . Hover 25 | . . . . . . 1 . 5 11 . . . 2 6 . Flight . | . . . . . . . . . . . . . . . . Utility 38 | 1 . . . . 3 3 1 9 4 1 . 5 6 5 . Device 11 | 1 . . . . 1 1 . 2 . . . 1 4 1 . Storage 1 | . . . . . . . . 1 . . . . . . . Processor 9 | . . . . . 1 . 1 3 3 . . . . 1 . Hackware 2 | . . . . . . . . 1 . . . . . 1 . Protection 15 | . . . . . 1 2 . 2 1 1 . 4 2 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 20 | . . . 1 1 3 . 2 . 2 1 . . 1 7 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . . . 1 2 . 1 . 1 . . . . 4 1 Ballistic Cannon 5 | . . . . . . . . . 1 . . . 1 2 1 Launcher 3 | . . . . . 1 . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 2 . . . 1 . 4 . 1 . Parts Lost 49 | . 1 . . 2 . 1 . 1 7 1 . 2 16 15 3 Power 5 | . . . . . . . . . . . . . 2 3 . Propulsion 28 | . 1 . . 2 . 1 . . 7 1 . 1 8 7 . Utility 10 | . . . . . . . . 1 . . . 1 4 1 3 Weapon 6 | . . . . . . . . . . . . . 2 4 . Highest Loss Streak 7 | . 1 . . 2 . 1 . 1 2 1 . 2 7 5 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 99 99 100 100 97 99 93 88 87 68 69 49 Engine 1 | . 11 . . . 2 9 9 2 . . . . . . . Core 4 | . 2 14 14 14 6 . . 3 5 5 5 5 4 4 . Wheel 11 | . 28 28 28 27 35 35 36 22 . . . . . . . Hover 11 | . . . . . . . . 10 34 28 27 27 11 6 . Device 6 | . 14 14 14 14 16 9 9 7 5 5 5 5 4 2 5 Storage 7 | . 14 14 14 14 9 9 9 6 5 5 5 5 5 5 5 Processor 16 | . . . . . 9 9 9 15 23 22 22 22 22 25 24 Hackware 4 | . . . . . . . . 4 5 5 5 5 5 10 10 Protection 5 | . . . . . 1 9 9 8 5 5 5 4 4 7 4 Ballistic Gun 6 | . 28 28 25 14 9 9 6 6 4 . . . . 2 . Slashing Weapon 5 | . . . 2 14 9 9 9 6 5 10 11 11 5 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 54 | 13 15 15 16 17 22 27 30 54 51 44 43 43 43 42 22 Greatest Support 54 | 20 20 20 20 20 40 40 40 52 53 50 50 50 54 36 3 Greatest Overweight (x) 11 | . . . . 1 . . . 1 1 . . . 11 11 7 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 6 Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 12 | 8 8 8 8 8 8 8 8 13 15 15 15 15 15 15 15 Most Carried 15 | 7 8 8 8 8 8 8 8 15 15 14 14 15 15 12 13 Average Carried 10 | 3 7 7 8 7 6 7 7 11 14 13 13 14 11 9 10 Final Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 7 8 8 8 8 7 8 15 13 13 14 15 9 11 10 Class Distribution -------------------- 34% | Scavenger-Scout 24% | Scavenger-Mutant 16% | Mutant 12% | Hacker-Mutant 5% | Commander-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Assassin | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Matter Collected 2284 | 308 95 30 . 64 100 101 94 206 277 10 36 . 248 715 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5059 | 135 146 33 . 248 106 498 500 596 989 140 24 . 799 845 . Parts 253 | 11 14 2 . 4 8 24 18 39 61 8 1 . 31 32 . Haulers Intercepted 7 | . . . . . . 3 . 2 1 . . . . 1 . Recyclers Shooed 5 | 1 . . . . . . 1 . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 8 6 . 26 . . Prevented 1 | . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 64 | . 3 2 . 5 1 7 3 6 8 2 1 . 12 14 . Melee 43 | . . . . 5 1 7 3 6 8 2 1 . 10 . . Guns 10 | . 3 2 . . . . . . . . . . . 5 . Cannons 11 | . . . . . . . . . . . . . 2 9 . Classes Destroyed 16 | 2 2 1 . 2 1 1 2 2 1 1 . . . 1 . Worker 11 | . . . . 3 1 . . 2 5 . . . . . . Builder 2 | . . . . . . . . 1 1 . . . . . . Tunneler 6 | 3 . . . . 1 . . . 2 . . . . . . Hauler 7 | . . . . . . 3 . 2 1 . . . . 1 . Recycler 8 | 1 . . . 1 . . 4 . 2 . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . Operator 4 | . . . . . . . . 2 2 . . . . . . Drone 1 | . . . . . . . 1 . . . . . . . . Watcher 5 | . 1 . . . . . . . 3 . . . . 1 . Swarmer 9 | . . 2 . . . . . . 5 . 1 . 1 . . Grunt 22 | . 3 . . . . 4 . 3 . . . . 7 5 . Brawler 1 | . . . . . . . . . . . . . . 1 . Sentry 5 | . . . . . 1 3 . . . . . . . 1 . Hunter 5 | . . . . . . . . . 1 2 . . 2 . . Programmer 16 | . . . . . . . 2 3 2 . . . 2 7 . Assembled 5 | . . . . 5 . . . . . . . . . . . Best Kill Streak 6 | 4 2 2 . 3 2 3 5 4 6 2 1 . 2 4 . Combat Bots Only 5 | . 2 2 . 3 1 2 2 3 5 2 1 . 2 4 . Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 1 1 1 1 1 . 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 1 1 1 1 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Damage Taken 7297 | . 161 67 . 147 . 265 49 259 762 168 102 74 2151 2305 787 Core 2175 | . 31 29 . 41 . 58 . 19 133 . 18 . 696 544 606 Absorbed by Shields 24 | . . . . . . . 13 11 . . . . . . . Redirected to Shielding 156 | . . . . . . . . . . . . . . 126 30 Core Remaining (%) 71 | 100 . . . 59 . . 89 97 . . . . 10 . . Volleys Fired 138 | 13 14 5 . 1 . . 7 3 10 . . . 3 82 . Largest 2 | 2 2 2 . 1 . . 1 1 1 . . . 1 1 . Hottest 60 | 40 40 40 . 23 . . 36 25 57 . . . 57 60 . Shots Fired 173 | 26 28 10 . 1 . 1 7 4 11 . . . 3 82 . Gun 90 | 26 28 10 . 1 . 1 5 4 1 . . . . 14 . Cannon 81 | . . . . . . . . . 10 . . . 3 68 . Launcher 2 | . . . . . . . 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 171 | 26 28 10 . 1 . 1 5 4 11 . . . 3 82 . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . 2 . . . . . . . . Robot Hit Streak 12 | 10 5 1 . . . . . 1 2 . . . 1 12 . Robot Miss Streak 9 | 1 3 7 . 1 . . 7 9 8 . . . 1 8 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 277 | 19 15 3 . 13 3 25 12 28 45 8 2 . 41 63 . Core Hits 161 | 5 9 2 . 5 2 9 6 13 17 2 1 . 18 72 . Critical Kills 10 | . . . . . . . . . 1 . . . 2 7 . Critical Parts Destroyed 4 | . . . . . . . . . 1 . . . . 3 . Critical Strikes 24 | . . . . . . 3 . 1 3 1 . . 6 10 . Destroy 14 | . . . . . . . . . 2 . . . 2 10 . Sever 10 | . . . . . . 3 . 1 1 1 . . 4 . . Melee Attacks 213 | . . . . 17 3 29 13 28 67 11 2 2 41 . . Impact . | . . . . . . . . . . . . . . . . Slashing 213 | . . . . 17 3 29 13 28 67 11 2 2 41 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 44 | . . . . 4 2 4 8 8 15 2 . . 1 . . Combat Hostiles 3 | . . . . . . . . . 1 1 . . 1 . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 . . Damage Inflicted 12275 | 241 207 41 . 832 225 1347 1022 1715 2930 480 95 . 1823 1317 . Guns 660 | 241 203 41 . . . . . 19 . . . . . 156 . Cannons 1253 | . . . . . . . . . 57 . . . 46 1150 . Explosions 43 | . . . . . . . 43 . . . . . . . . Melee 10299 | . . . . 832 225 1347 977 1696 2873 480 95 . 1774 . . Ramming 20 | . 4 . . . . . 2 . . . . . 3 11 . Kinetic 1913 | 241 203 41 . . . . . 19 57 . . . 46 1306 . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 43 | . . . . . . . 43 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 10299 | . . . . 832 225 1347 977 1696 2873 480 95 . 1774 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 5 5 2 6 6 6 6 9 . . Average Corruption 5 | . . . . . . 4 5 1 5 6 6 6 8 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 115 | . . . . . . 15 15 5 19 6 4 4 47 . . Message Errors 25 | . . . . . . 4 5 1 4 1 2 1 7 . . Matter Fused 30 | . . . . . . 5 3 . 6 1 1 1 13 . . Heat Flow Errors 16 | . . . . . . . . 1 1 1 . 2 11 . . Energy Discharges 18 | . . . . . . 3 2 . 4 1 1 . 7 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 19 | . . . . . . 2 4 1 3 2 . . 7 . . Data Loss (major) 2 | . . . . . . . 1 1 . . . . . . . Misfires 3 | . . . . . . 1 . 1 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1637 | . . . . 200 45 73 360 264 544 74 24 . 53 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 1 | . . . . . . . 1 . . . . . . . . Melee 1636 | . . . . 200 45 73 359 264 544 74 24 . 53 . . Knockbacks 37 | . . . . . . . . . . . . . . 37 . Impact . | . . . . . . . . . . . . . . . . Kinetic 34 | . . . . . . . . . . . . . . 34 . Secondary 3 | . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 8 | . 2 . . . . . 1 . . . . . . 5 . Shots . | . . . . . . . . . . . . . . . . Rammed 5 | . 1 . . . . . 1 . . . . . . 2 1 Targets Rammed 6 | . 1 . . . . . 1 . . . . . 1 2 1 Kicked 1 | . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 210 | . 2 . . 25 . . 5 170 210 189 2 164 204 19 . Average Temperature 71 | . 2 . . 7 . . 5 59 77 101 1 98 93 19 . Received Heat Transfer 1001 | . 93 . . 80 . 81 7 63 57 . 18 9 400 193 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Peak Influence 1159 | 20 178 109 . 10 148 271 300 1159 548 . . . . 158 41 Initial 1026 | . 13 69 . . 3 62 57 1026 447 . . . . . 41 Average 252 | 9 75 92 . 1 69 162 144 1005 343 . . . . 64 39 Maximum Alert Level 4 | . . . . . . 1 1 4 2 . . . . . . Low Security (%) 60 | 100 100 100 . 100 100 59 71 . 12 . . . . 100 100 Level 1 18 | . . . . . . 40 28 . 50 . . . . . . Level 2 8 | . . . . . . . . . 37 . . . . . . Level 3 8 | . . . . . . . . 70 . . . . . . . Level 4 3 | . . . . . . . . 29 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . 1 3 1 4 3 . . . . 6 2 Investigation 2 | . . . . . . . . 1 . . . . . . 1 Extermination 7 | . . . . . . . . 2 1 . . . . 4 . Reinforcement 9 | . 1 . . . 1 1 1 1 2 . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 2 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 1 1 . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Distress Signals 3 | . . . . . 1 1 . . 1 . . . . . . Communications Jammed 3 | . . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . . 3 . Times Spotted 153 | . 7 3 . 8 5 11 20 10 33 2 6 3 21 22 2 Peak Tracking Total 8 | . 4 2 . 4 2 4 4 3 8 2 7 3 6 5 2 Tactical Retreats 18 | . 1 . . 1 . . . 1 7 . 3 . 4 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 5 | . . . . . . 4 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 5 | . . . . . . 1 1 2 . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 48 | . 3 . 5 . 3 3 2 2 12 . 1 9 . 6 2 Terminals 23 | . 3 . . . 2 3 2 2 6 . . . . 4 1 Fabricators 4 | . . . . . . . . . 2 . . . . 1 1 Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 2 . . . . . . Total Hacks 215 | . 15 . 48 . 15 8 12 4 34 . 1 48 . 21 9 Successful 155 | . 9 . 48 . 9 7 6 . 12 . 1 48 . 12 3 Failed 60 | . 6 . . . 6 1 6 4 22 . . . . 9 6 Catastrophic 11 | . . . . . 2 . 2 2 4 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 45 | . 7 . 2 . 10 3 3 . 12 . . . . 6 2 Terminals 85 | . 15 . . . 12 8 12 4 11 . . . . 17 6 Fabricators 11 | . . . . . . . . . 6 . . . . 2 3 Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 14 | . . . . . . . . . 12 . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 3 . . . 4 . . . . . . Terminal Hacks 135 | . 7 . 48 . 5 6 5 . 4 . 1 48 . 9 2 Record 85 | . . . 47 . . . . . . . . 36 . 2 . Part Schematic 5 | . . . . . . 1 . . . . . 4 . . . Robot Analysis 6 | . . . . . . . . . . . . 4 . 2 . Prototype ID Bank 8 | . 1 . . . 1 . 1 . . . . 4 . . 1 Open Door 1 | . . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . . 2 . . . . . . Level Access Points 3 | . 1 . . . 1 . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . 1 . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . 1 . 2 . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . 1 . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . Registered Components 2 | . . . . . 1 1 . . . . . . . . . Zone Layout 5 | . 1 . . . . . 1 . 1 . . . . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 2 . . . . 1 . Report Inventory 1 | . . . . . . . . . 1 . . . . . . Retrieve Components 2 | . . . . . . . . . 1 . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . . . . . Seal Access 2 | . . . . . 1 . . . 1 . . . . . . Unauthorized Hacks 14 | . 2 . . . 3 1 1 . 4 . . . . 2 1 Terminals 8 | . 2 . . . 3 1 1 . . . . . . . 1 Assimilate 1 | . . . . . 1 . . . . . . . . . . Botnet 6 | . 2 . . . 2 1 1 . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . 1 Fabricators 3 | . . . . . . . . . 2 . . . . 1 . Liberate 1 | . . . . . . . . . 1 . . . . . . Haulers 2 | . . . . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 2 . . . . 1 . Reject 1 | . . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . . . . . Used 2 | . . . . . . . . . 2 . . . . . . Hacking Detections 30 | . 3 . . . 2 4 2 2 10 . . . . 5 2 Full Trace Events 3 | . . . . . . . 1 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 2 . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . 24 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Total Allies 27 | . . . . 3 . . 24 . . . . . . . . Largest Group 19 | . . . . 3 3 2 19 16 . . . . . . . Highest-Rated Group 302 | . . . . 40 40 32 302 251 . . . . . . . Highest-Rated Ally 34 | . . . . 16 16 16 34 34 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 189 | . . . . 1 17 8 159 4 . . . . . . . Total Damage 3429 | . . . . 12 173 112 2123 1009 . . . . . . . Kills 54 | . . . . 1 3 1 38 11 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Robot Analysis Total 6 | . . . . . . . . . . . . 4 . 2 . Derelict Logs Recovered 4 | . . . . 1 . . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Turns Passed 8066 | 108 205 54 426 463 190 561 556 667 1393 295 197 141 1260 1291 259 Spaces Moved 6775 | 67 153 48 529 469 176 381 276 649 1855 409 343 193 592 571 64 Core 190 | . . . . . . . . . . . . . 102 24 64 Treads . | . . . . . . . . . . . . . . . . Legs 211 | . . . . . . . . . . . . . 20 191 . Wheels 2384 | 67 153 48 529 469 176 381 276 285 . . . . . . . Hover 3990 | . . . . . . . . 364 1855 409 343 193 470 356 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 40 | 80 80 80 80 80 80 80 80 44 40 44 44 44 44 58 350 Average Speed 79 | 80 80 80 80 80 80 80 80 61 42 44 44 45 148 167 390 Slowest Speed 600 | 80 80 80 80 95 80 80 80 97 108 44 44 48 600 600 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 40 | 5 26 10 72 81 19 41 69 13 42 64 53 63 68 15 6 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 . . . . . . . 1 3 . . . Known Exits Taken 11 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 9 | . . . . 2 . . . . . 4 3 . . . . Spaces Dug 20 | . . . . . . . . . 18 1 . . . 1 . Terrain Destroyed 29 | . . . . . . . . . 19 1 . . . 9 . Melee 19 | . . . . . . . . . 18 1 . . . . . Projectile 10 | . . . . . . . . . 1 . . . . 9 . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Total 9101 | 96 207 53 531 543 220 610 593 886 2388 512 386 244 931 825 76 Wait 1438 | 5 32 . . 34 22 172 50 139 414 91 41 35 276 127 . Move 6760 | 66 152 47 528 468 175 380 275 648 1854 408 342 192 591 570 64 Hop . | . . . . . . . . . . . . . . . . Pick Up 128 | 5 4 1 1 10 7 11 5 31 17 1 1 6 7 19 2 Fast Attach . | . . . . . . . . . . . . . . . . Attach 60 | 1 1 . . 2 4 1 . 5 9 1 . 3 13 18 2 Detach 5 | . . . . . . . . . . . . . . 2 3 Swap 56 | 2 1 . 1 3 6 6 3 14 9 2 . 4 1 4 . Drop 66 | 4 2 . 1 8 3 11 3 18 8 . . 3 . 1 4 Fire 138 | 13 14 5 . 1 . . 7 3 10 . . . 3 82 . Melee 208 | . . . . 17 3 29 13 28 67 9 2 1 39 . . Ram 5 | . 1 . . . . . 1 . . . . . . 2 1 Kick 1 | . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 236 | . . . . . . . 236 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / Upp x2 / Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 2) 109 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 16) 297 | -10/Materials | Identified exit to Mines 297 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 317 | -10/Mines | Discovered exit to Materials (range 12) 323 | -10/Mines | Met a Derelict bent on vengeance 365 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 365 | -10/Mines | Discovered new exit (range 5) 368 | -10/Mines | Entered Exiles 380 | -10/Exiles | Discovered new exit (range 15) 391 | -10/Exiles | Met 8R-AWN 404 | -10/Exiles | Met EX-HEX 433 | -10/Exiles | Met EX-DEC 480 | -10/Exiles | Learned location of Zion (-6) 509 | -10/Exiles | Discovered new exit (range 14) 657 | -10/Exiles | Met EX-BIN 669 | -10/Exiles | Aligned with FarCom system 669 | -10/Exiles | Given EX-Vault access code 709 | -10/Exiles | Opened EX-Vault 715 | -10/Exiles | Found Longsword +1 736 | -10/Exiles | Warned to stay clear of 0b10 Research branches 794 | -10/Exiles | Left Exiles lab with Longsword +1 794 | -10/Exiles | Entered Mines 795 | -9/Mines | Assembled infested the area 800 | -9/Mines | Assisted by a Guerilla fighting off Assembled 906 | -9/Mines | Learned location of 1 exit from Materials 1172 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1193 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1229 | -9/Mines | Discovered new exit (range 5) 1257 | -9/Mines | Entered Materials 1257 | -8/Materials | Accompanied by 3 allies 1257 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1258 | -8/Materials | Identified exit to Factory 1298 | -8/Materials | Identified exit to Storage 1447 | -8/Materials | Entered Storage 1447 | -8/Storage | Accompanied by 2 allies 1545 | -8/Storage | Build established: Scavenger-Mutant 1559 | -8/Storage | Garrison activated, responded to threat 1683 | -8/Storage | Garrison activated, responded to threat 2005 | -8/Storage | Used back door to open Recycling access 2005 | -8/Storage | Discovered new exit (range 5) 2007 | -8/Storage | Identified exit to Recycling 2008 | -8/Storage | Entered Recycling 2034 | -8/Recycling | Spotter reported a threat 2038 | -8/Recycling | Spotter reported a threat 2066 | -8/Recycling | Spotter reported a threat 2066 | -8/Recycling | Spotter reported a threat 2066 | -8/Recycling | Spotter reported a threat 2108 | -8/Recycling | Spotter reported a threat 2155 | -8/Recycling | Spotter reported a threat 2159 | -8/Recycling | Spotter reported a threat 2161 | -8/Recycling | Spotter reported a threat 2167 | -8/Recycling | Spotter reported a threat 2169 | -8/Recycling | Spotter reported a threat 2174 | -8/Recycling | Spotter reported a threat 2201 | -8/Recycling | Spotter reported a threat 2212 | -8/Recycling | Spotter reported a threat 2235 | -8/Recycling | Spotter reported a threat 2249 | -8/Recycling | Spotter reported a threat 2318 | -8/Recycling | Spotter reported a threat 2318 | -8/Recycling | Spotter reported a threat 2318 | -8/Recycling | Spotter reported a threat 2347 | -8/Recycling | Spotter reported a threat 2357 | -8/Recycling | Spotter reported a threat 2358 | -8/Recycling | Spotter reported a threat 2371 | -8/Recycling | Spotter reported a threat 2398 | -8/Recycling | Spotter reported a threat 2411 | -8/Recycling | Spotter reported a threat 2424 | -8/Recycling | Build established: Commander-Mutant 2452 | -8/Recycling | Spotter reported a threat 2452 | -8/Recycling | Spotter reported a threat 2452 | -8/Recycling | Spotter reported a threat 2453 | -8/Recycling | Spotter reported a threat 2500 | -8/Recycling | Spotter reported a threat 2500 | -8/Recycling | Spotter reported a threat 2500 | -8/Recycling | Spotter reported a threat 2500 | -8/Recycling | Spotter reported a threat 2503 | -8/Recycling | Discovered new exit (range 12) 2511 | -8/Recycling | Identified exit to Factory 2551 | -8/Recycling | Spotter reported a threat 2551 | -8/Recycling | Spotter reported a threat 2564 | -8/Recycling | Entered Factory 2564 | -6/Factory | Accompanied by 16 allies 2564 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2833 | -6/Factory | Found Prototype Processor 2914 | -6/Factory | Search patrols dispatched 2954 | -6/Factory | Build established: Scavenger-Assassin 3042 | -6/Factory | Discovered new exit (range 8) 3045 | -6/Factory | Identified exit to Factory 3231 | -6/Factory | Entered another Factory area 3231 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3236 | -5/Factory | Identified exit to DSF 3293 | -5/Factory | Build established: Scavenger-Scout 3299 | -5/Factory | Discovered new exit (range 16) 3307 | -5/Factory | Identified exit to Factory 3531 | -5/Factory | Search patrols dispatched 4333 | -5/Factory | Discovered exit to Factory (range 18) 4614 | -5/Factory | Discovered new exit (range 10) 4623 | -5/Factory | Identified exit to Upper Caves 4624 | -5/Factory | Entered Upper Caves 4872 | -5/Upper Caves | Discovered new exit (range 22) 4873 | -5/Upper Caves | Learned location of 1 exit from Factory 4885 | -5/Upper Caves | Identified exit to Upper Caves 4901 | -5/Upper Caves | Found Alien Artifact 4902 | -5/Upper Caves | Identified Core Expander 4902 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 4919 | -5/Upper Caves | Entered another Upper Caves area 4921 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4950 | -5/Upper Caves | Discovered exit to Factory (range 10) 4951 | -5/Upper Caves | Encountered a Warlord checkpoint 4993 | -5/Upper Caves | Spotted B-75 Beast 5097 | -5/Upper Caves | Discovered new exit (range 16) 5116 | -5/Upper Caves | Identified exit to Zhirov 5116 | -5/Upper Caves | Entered Zhirov 5116 | -5/Zhirov | Discovered new exit (range 3) 5117 | -5/Zhirov | Identified exit to Proximity Caves 5124 | -5/Zhirov | Met Zhirov 5136 | -5/Zhirov | Learned location of Quarantine (-3) 5136 | -5/Zhirov | Learned location of Testing (-2) 5136 | -5/Zhirov | Learned location of Command (-1) 5137 | -5/Zhirov | Identified Exp. Targeting Computer 5146 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5154 | -5/Zhirov | Found Alien Artifact 5155 | -5/Zhirov | Identified Integrated Dissipator 5155 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5163 | -5/Zhirov | Found Alien Artifact 5164 | -5/Zhirov | Identified Transdimensional Reconstructor 5164 | -5/Zhirov | Warped through subspace 5250 | -5/Zhirov | Cloak Generator disabled 5250 | -5/Zhirov | Attacked by Zhirov 5257 | -5/Zhirov | Entered Proximity Caves 5713 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5737 | -4/Proximity Caves | Spotted B-86 Titan 5809 | -4/Proximity Caves | Learned Research stockpile data 5833 | -4/Proximity Caves | Core integrity fell below 50% 5846 | -4/Proximity Caves | Lost 6 parts (1p4n1u) 5922 | -4/Proximity Caves | Core integrity fell below 20% 5960 | -4/Proximity Caves | Lost 7 parts (2n3u2w) 6239 | -4/Proximity Caves | Build established: Scavenger-Mutant 6451 | -4/Proximity Caves | Discovered exit to Factory (range 12) 6517 | -4/Proximity Caves | Entered Factory 6517 | -4/Factory | Evolved 2 slots: Utility x2 6518 | -4/Factory | Identified exit to Research 6815 | -4/Factory | Build established: Hacker-Mutant 7308 | -4/Factory | Garrison activated, responded to threat 7424 | -4/Factory | Build established: Scavenger-Mutant 7455 | -4/Factory | Identified exit to Upper Caves 7455 | -4/Factory | Identified exit to Extension 7455 | -4/Factory | Identified exit to Armory 7532 | -4/Factory | Lost 5 parts (1p2n1u1w) 7624 | -4/Factory | Lost 3 parts (1p1n1w) 7666 | -4/Factory | Lost 3 parts (2n1w) 7808 | -4/Factory | Entered Armory 7838 | -4/Armory | Lost 3 parts (1p2n) 8027 | -4/Armory | Core integrity fell below 50% 8057 | -4/Armory | Core integrity fell below 20% 8067 | -4/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Exp. System Shield Hellfire Missile Launcher >>Access(Emergency) Found 2 emergency access doors: (197,64) (197,62) Map updated. 08049_ Penetrated by Slug. 08051_ Slug penetrates Wall. 08051_ Penetrated by Slug. 08053_ Slug penetrates Wall. 08056_ Penetrated by Slug. 08059_ Slug penetrates Wall. 08059_ Penetrated by Slug. 08059_ Slug penetrates Wall. 08059_ Penetrated by Slug. 08059_ Slug penetrates Wall. 08062_ Penetrated by Slug. 08067_ System Guard destroyed. 08067_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????# # #?? | | ??????????????????????????# [ + #?? | | ??????????????????????????# """" # #?? | | ??????????????????????????# """" # #?? | | ??????????????????????????# """" ! # #?? | | ??????????????????????????# """" # #?? | | ??????????????????????????# """ # #?? | | ??????????????????????????# """" """ ####?? | | ??????????????????????????# """" " #????? | | ??????????????????????????# """" "F" #????? | | ??????????????????????????# """" g""" #????? | | ??????????????????????????# g #????? | | ??????????????????????????#########+##+#????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# ###### | | ??????????????????????????????????# # # | | ??????????????????????????????????# # # | | ??????????????????????????????????# # ]] # | | ??????????????????????????????????# #[]] # | | ??????????????????????????????????# +]]] # | | ????????????????????????"""???????# #[ [ # | | ???????????????????????? ???????# # [[ # | | ????????????????????????#;#?#+#???# # [[ # | | ????????????????????????# #?# #???#### # # | | ????????????????????????# #?# #??????# ###+## | | ????????????????????????#@#?# #??????# #????? | | ????????????????????????# #?# #??????# ###+## | | ????????????????????????# #?# ######## # # | | ????????????????????????# #?# # "" # | | ???????????????????????##h### # "" # | | ???????????????????# ### h #" # "T # | | ???????????????????# T + "" # | | ???????????????????##### ############# "" # | | ???????????????????????#####???????????# # | | ????????????????????????????????????????! # | | ???????????????????????????????????????? ! # | | ????????????????????????????????????????##### | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 8 Armor Coverage 375 Resistance: KI 20 Utility Shielding 90 Evasion (%) 57 Melee Accuracy 8 Core Analysis 6 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Great Axe | -8/Storage | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Exposed Challenges ------------ None Game ------ Seed RefineryTiamatNanoactuators Manual? 0 Play Time 01:50:46 Cumulative 98.2 hours Start 2022.11.19 @ 16:49:34 End 2022.11.20 @ 22:59:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4102ae9f-b698-4ab3-9556-d80504101238