Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.09 @ 15:57:27 Player: ILikeGoodFood Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1526) 1526 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 3607 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 0/550 Matter 205/300 Energy 93/100 System Corruption 0% Temperature Cool (27) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (10) --- Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Cooling System Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Tractor Beam Beam Rifle Light Cannon Light Cannon [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Tractor Beam Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 46 | 6 4 28 8 Power 11 | 1 1 9 . Engine 11 | 1 1 9 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 3 . Treads 6 | 2 1 3 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 2 10 2 Device 9 | 1 2 6 . Storage 1 | . . . 1 Processor 3 | . . 3 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 14 | 2 . 6 6 Energy Gun 6 | 1 . 3 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon 4 | . . 2 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 23 | . . 10 13 Power 4 | . . 2 2 Propulsion 3 | . . 2 1 Utility 8 | . . 5 3 Weapon 8 | . . 1 7 Highest Loss Streak 7 | . . 3 7 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 88 88 65 Engine 16 | . 13 17 10 Treads 18 | . 26 18 3 Device 16 | . 19 16 7 Processor 10 | . . 12 9 Protection 1 | . . . 5 Energy Gun 15 | . 14 16 16 Ballistic Gun 5 | . 14 3 1 Ballistic Cannon 1 | . . 1 5 Naked Turns . | . . . . Heaviest Build 34 | 8 11 21 34 Greatest Support 43 | 40 40 43 20 Greatest Overweight (x) 8 | 1 . 1 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 5 5 5 10 Average Capacity 5 | 5 5 5 8 Most Carried 5 | 2 3 5 5 Average Carried 3 | . 1 3 3 Final Capacity 10 | 5 5 5 10 Final Carried 5 | 1 3 5 2 Class Distribution -------------------- 57% | Scavenger-Mutant 35% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1057 | 272 70 585 130 Remotely 605 | 94 70 441 . Salvage Created 2069 | 108 125 1302 534 Parts 131 | 6 11 86 28 Haulers Intercepted 4 | . . 4 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 42 | . 2 30 10 Guns 36 | . 2 27 7 Cannons 6 | . . 3 3 Classes Destroyed 12 | 2 3 4 3 Worker 2 | . . 2 . Builder 2 | . 1 1 . Tunneler 2 | 1 . 1 . Hauler 4 | . . 4 . Recycler 2 | 1 . . 1 Watcher 4 | . 1 3 . Swarmer 12 | . . 12 . Grunt 16 | . 2 9 5 Brawler 1 | . . . 1 Sentry 10 | . . 9 1 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 5 | 1 3 5 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3417 | . 143 1444 1830 Core 755 | . 18 185 552 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 88 | . 40 48 . Core Remaining (%) 81 | 100 92 53 . Volleys Fired 188 | 4 12 136 36 Largest 3 | 2 2 2 3 Hottest 168 | 70 70 112 168 Shots Fired 368 | 8 24 251 85 Gun 285 | 8 24 204 49 Cannon 83 | . . 47 36 Launcher . | . . . . Special . | . . . . Kinetic 155 | 4 12 89 50 Thermal 213 | 4 12 162 35 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | 4 9 13 20 Robot Miss Streak 7 | 1 7 7 4 Penetration Max . | . . . . Secondary Targets 5 | . 1 3 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 232 | 6 11 152 63 Core Hits 92 | 3 8 53 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 13 | . . 10 3 Burn 9 | . . 8 1 Blast 4 | . . 2 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3753 | 71 165 2387 1130 Guns 2926 | 71 165 1939 751 Cannons 827 | . . 448 379 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1501 | 35 77 772 617 Thermal 2252 | 36 88 1615 513 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 8 | . . 3 5 Impact . | . . . . Kinetic 8 | . . 3 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 428 | 27 177 428 231 Average Temperature 86 | 12 77 90 89 Received Heat Transfer 1464 | . 96 432 936 Effects 9 | . . 9 . Shutdowns 2 | . . 2 . Interference 6 | . . 6 . Damage (major) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 16 | 1 . 10 5 Heat Transferred 6031 | 111 259 4440 1221 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 581 | 10 97 581 397 Initial 245 | . 6 40 245 Average 222 | 2 53 254 296 Maximum Alert Level 2 | . . 2 1 Low Security (%) 50 | 100 100 45 . Level 1 35 | . . 35 100 Level 2 14 | . . 19 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 1 4 5 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 8 | . . 3 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . . 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 4 42 18 Peak Tracking Total 8 | . 2 5 8 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 4 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 6 12 . Successful 12 | . 5 7 . Failed 6 | . 1 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 2 4 . Terminals 12 | . 3 9 . Fabricators . | . . . . Repair Stations 6 | . 3 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Prototype ID Bank 3 | . 1 2 . Terminal Index 1 | . . 1 . Locate Traps 2 | . . 2 . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2686 | 77 386 1992 231 Spaces Moved 1198 | 40 196 916 46 Core 20 | 12 . . 8 Treads 1178 | 28 196 916 38 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 200 Average Speed 166 | 133 160 164 252 Slowest Speed 450 | 160 160 240 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 36 73 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1548 | 56 245 1153 94 Wait 67 | . 26 41 . Move 1195 | 39 195 915 46 Hop . | . . . . Pick Up 36 | 7 6 19 4 Fast Attach 7 | . . 6 1 Attach 30 | 6 3 14 7 Detach 1 | . . 1 . Swap 9 | . 1 8 . Drop 15 | . 2 13 . Fire 188 | 4 12 136 36 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 15) 240 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 374 | -10/Materials | Repaired Lgt. Treads 437 | -10/Materials | Discovered new exit (range 7) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1221 | -9/Materials | Build established: Scavenger-Mutant 1256 | -9/Materials | Lost 3 parts (1p1n1w) 1523 | -9/Materials | Discovered new exit (range 11) 2332 | -9/Materials | Discovered new exit (range 16) 2396 | -9/Materials | Repaired Ion Engine 2456 | -9/Materials | Entered another Materials area 2456 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2600 | -8/Materials | Lost 5 parts (1p1n1u2w) 2664 | -8/Materials | Core integrity fell below 50% 2673 | -8/Materials | Core integrity fell below 20% 2687 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Shotgun. G-47 Trooper destroyed. U-05 Engineer builds a Door. G-47 Trooper destroyed. Acquired Hpw. Shotgun. R-06 Scavenger collects VSS Leg. Lgt. Cannon destroyed. Critical hit (Burn: +37). G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. R-06 Scavenger destroyed. Acquired 40 matter. Shotgun destroyed. G-47 Trooper destroyed. U-05 Engineer sends out distress signal. U-05 Engineer builds a Door. Hpw. Shotgun destroyed. Acquired 33 matter. R-06 Scavenger collects Tractor Beam. Acquired Particle Gun. 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""" + #???????????? | | ??????????# """ # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileBeamBarrier Manual? 0 Play Time 00:23:31 Cumulative 33.4 hours Start 2022.06.09 @ 15:32:35 End 2022.06.09 @ 15:57:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b433d881-77e4-412f-84da-b9eff7b54d7f