Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 15:21:03 Player: Minty Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (122) 610 Value Destroyed (6022) 6022 Prototype IDs (75) 1500 Alien Tech Used (0) 0 Bonus (4606) 4606 TOTAL SCORE: 20638 Bonus ------- High Alert Combat Kills 1444 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -138 Cogmind --------- Core Integrity 0/1600 Matter 129/300 Energy 27/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Gravity Neutralizer Advanced Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Matter Compressor (387) Gamma Rifle Phase Gun Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Gravmag Array Improved Linear Gravjet Combat Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Medium Storage Unit Advanced Gravity Neutralizer Experimental Targeting Computer Experimental Core Analyzer Advanced Phase Shifter Experimental Utility Shielding Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- Heavy Hardcell Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Improved Quantum Reactor Improved Antigrav System Advanced Matter Compressor Improved Matter Neutralizer Firepult Heavy Hardcell Cannon Tesla Bomb Launcher [Rating: 200] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion VTOL Module Treads Biometal Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Experimental Heat Sink Device Experimental Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Power Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Hardcell Cannon Launcher Tesla Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . 2 1 1 . . . . . . . 1 . . Utility 10 | . . . . . 2 1 . 2 . . . . 1 2 1 1 . Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . Parts Attached 270 | . 9 . 1 . 18 23 29 24 3 . 16 11 32 9 38 41 16 Power 25 | . 1 . . . 2 2 5 4 . . . 2 1 . 2 5 1 Engine 8 | . 1 . . . 2 1 2 2 . . . . . . . . . Core 6 | . . . . . . 1 3 2 . . . . . . . . . Reactor 11 | . . . . . . . . . . . . 2 1 . 2 5 1 Propulsion 56 | . 4 . . . . 10 5 4 1 . 5 . 3 3 9 6 6 Treads 2 | . . . . . . . . 2 . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . . . . Wheel 5 | . 4 . . . . . . . 1 . . . . . . . . Hover 29 | . . . . . . . . 1 . . 2 . 3 3 8 6 6 Flight 19 | . . . . . . 10 5 1 . . 2 . . . 1 . . Utility 88 | . 1 . 1 . 6 5 7 11 2 . 7 3 14 5 13 12 1 Device 44 | . . . . . 4 4 6 5 1 . 5 1 4 4 5 4 1 Storage 3 | . . . . . . . . . . . . . 3 . . . . Processor 14 | . . . . . 1 . 1 2 . . 2 1 3 . 1 3 . Hackware 3 | . . . . . . 1 . 1 . . . . 1 . . . . Protection 24 | . 1 . 1 . 1 . . 3 1 . . 1 3 1 7 5 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 101 | . 3 . . . 10 6 12 5 . . 4 6 14 1 14 18 8 Energy Gun 41 | . 3 . . . 5 5 7 4 . . 3 . 4 . 7 2 1 Energy Cannon 23 | . . . . . . 1 2 . . . . . 2 . 3 13 2 Ballistic Gun 8 | . . . . . 2 . 1 1 . . . . 4 . . . . Ballistic Cannon 9 | . . . . . . . . . . . . . . . 3 2 4 Launcher 15 | . . . . . 3 . 2 . . . . 6 1 . 1 1 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . 3 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 1 3 . 1 . . 6 1 4 . 10 . . Corrupted Parts 2 | . . . . . . . . 1 . . . . . . . 1 . System Corruption 8 | . . . . . . . . 5 . . . . . . . 3 . Parts Lost 55 | . . . . . 1 1 4 7 1 . . 8 3 . 2 5 23 Power 8 | . . . . . 1 . . 1 . . . 2 . . . 1 3 Propulsion 18 | . . . . . . 1 4 4 1 . . . 2 . . 1 5 Utility 18 | . . . . . . . . 2 . . . 3 . . 2 2 9 Weapon 11 | . . . . . . . . . . . . 3 1 . . 1 6 Highest Loss Streak 12 | . . . . . 1 1 2 4 1 . . 4 1 . 1 2 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 100 100 100 77 87 89 83 92 88 86 60 80 86 85 77 64 Engine 3 | . 14 14 14 14 7 6 6 4 . . . . . . . . . Core 3 | . . . . . . . 4 5 11 11 11 4 . . . . . Reactor 1 | . . . . . . . . . . . . . 3 4 3 7 4 Treads 2 | . . . . . . . . 6 11 11 7 . . . . . . Wheel 4 | . 18 28 28 28 18 . . . 3 . . . . . . . . Hover 9 | . . . . . . . . 4 5 5 8 17 27 22 21 16 11 Flight 6 | . . . . . . 27 33 8 5 5 3 . . . . . . Device 12 | . . . . . 15 16 17 13 13 17 15 3 7 20 17 15 13 Storage 6 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 4 4 4 3 Processor 10 | . . . . . . 5 5 11 11 11 12 21 17 14 11 14 18 Hackware 1 | . . . . . . 4 2 1 . . . . 3 . . . . Protection 6 | . 9 14 14 14 9 . . 4 8 5 5 2 6 3 13 8 3 Energy Gun 10 | . 20 28 28 28 15 14 9 9 11 11 10 . 4 9 7 1 1 Peak Build Rating 200 | 6 11 11 13 13 25 48 62 76 79 78 104 90 130 151 184 200 184 Average Rating 85 | 6 9 11 11 13 18 36 50 67 76 78 80 70 108 143 169 169 127 On Entrance 65 | 6 6 11 11 13 13 25 43 47 76 78 78 85 57 120 150 184 175 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 14 21 19 19 19 43 23 31 35 39 39 40 50 71 75 100 103 95 Greatest Support 104 | 20 26 20 20 20 26 35 39 79 70 70 70 37 74 89 102 104 101 Greatest Overweight (x) 3 | . 1 . . . 1 1 1 1 . . 3 2 1 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 9 Most Carried 10 | 6 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Carried 8 | 6 7 8 7 8 7 7 7 7 7 8 7 7 7 9 9 9 9 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 5 Final Carried 10 | 6 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 9 4 Class Distribution -------------------- 34% | Mutant 25% | Skirmisher 18% | Sprinter 7% | Tank 4% | Gunner 4% | Scout 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Sprinter | -3/Research Tank | -2/Research Gunner | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 4143 | 200 100 20 . 10 207 165 245 281 214 83 . 235 493 103 800 947 40 Remotely 98 | . . . . . . . . . . . . . . . 98 . . Salvage Created 5393 | . 173 36 . . 210 523 325 458 170 . . 80 794 103 824 963 734 Parts 245 | . 13 4 . . 27 35 15 21 3 . . 2 34 1 18 46 26 Haulers Intercepted 5 | . 1 . . . . . 1 1 . . . . 1 . 1 . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 3 . . 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 90 | . 4 . . . 11 8 8 7 3 . . 5 10 1 9 13 11 Melee 5 | . . . . . . . . . . . . . 3 1 1 . . Guns 36 | . 4 . . . 5 8 1 4 3 . . . 7 . 4 . . Cannons 16 | . . . . . . . . . . . . . . . 1 10 5 AOE 24 | . . . . . 6 . 7 2 . . . 5 . . 1 1 2 Classes Destroyed 18 | . 5 1 . . 2 2 1 1 1 . . . 1 . 2 2 . Worker 8 | . 2 1 . . 1 4 . . . . . . . . . . . Builder 6 | . . 1 . . . . . 1 . . . . 1 . . 3 . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . . . 1 1 . . . . 1 . 1 . . Recycler 1 | . . . . . . . . . . . . . . . . 1 . Carrier 1 | . . . . . . . . . . . . . 1 . . . . Operator 3 | . . . . . 1 1 1 . . . . . . . . . . Watcher 6 | . . . . . . 3 . 2 . . . . . . . 1 . Swarmer 19 | . 3 . . . 7 . 4 . . . . 4 1 . . . . Cutter 7 | . . . . . . . . . . . . . . . . 3 4 Grunt 23 | . 1 . . . . 6 3 3 2 . . . 1 . 3 . 4 Brawler 2 | . . . . . . . . . 1 . . . . . . . 1 Sentry 13 | . . . . . 4 1 . 1 . . . . . 1 2 3 1 Hunter 6 | . . . . . . . . 1 . . . . 2 . 1 2 . Programmer 17 | . . . . . . 1 . 2 . . . 1 6 . 1 5 1 Heavy 1 | . . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 3 2 . . 5 6 4 2 3 . . 4 3 1 4 4 9 Combat Bots Only 9 | . 3 . . . 4 4 4 2 3 . . 4 3 1 4 3 9 Max Kills in Single Turn 5 | . 1 1 . . 5 5 4 2 1 . . 3 1 1 1 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . 4 2 . . . 3 . . 1 1 1 Melee 1 | . . . . . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Hostile Shots Fired 632 | . 19 2 . . 31 32 35 57 13 . 3 80 86 2 15 129 128 Missed 246 | . 4 1 . . 13 11 13 21 4 . . 34 41 1 6 50 47 Damage Taken 11109 | . 144 15 . . 239 298 631 785 171 . 163 926 984 27 474 2479 3773 Core 2305 | . 6 . . . 8 71 215 107 . . 20 159 67 . 15 569 1068 Absorbed by Shields 423 | . . . . . . . . 21 . . . . . . 168 234 . Redirected to Shielding 703 | . . . . . . . . 168 23 . 24 107 . . 98 199 84 Regen/Repaired (Parts) 269 | . . . . . . 29 34 . . . 69 . 83 . . 54 . Core Remaining (%) 91 | 100 . . . 97 98 89 74 . . . . 71 94 100 98 . . Volleys Fired 234 | . 13 3 . . 19 23 20 38 8 . . 13 20 . 22 34 21 Largest 4 | . 2 2 . . 2 2 2 2 2 . . 2 3 . 3 4 4 Hottest 480 | . 130 130 . . 130 120 120 95 135 . . 260 250 . 291 480 448 Shots Fired 450 | . 26 6 . . 34 45 35 72 17 1 . 16 40 . 54 74 30 Gun 308 | . 26 6 . . 28 45 29 72 17 1 . 4 39 . 38 1 2 Cannon 110 | . . . . . . . 1 . . . . . 1 . 14 69 25 Launcher 32 | . . . . . 6 . 5 . . . . 12 . . 2 4 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 67 | . 10 . . . . . . 13 . . . . 6 . 4 23 11 Thermal 352 | . 16 6 . . 28 45 30 59 17 1 . 8 32 . 48 46 16 Explosive 15 | . . . . . 6 . 5 . . . . 4 . . . . . Electromagnetic 16 | . . . . . . . . . . . . 4 2 . 2 5 3 Robot Hit Streak 24 | . 6 6 . . 11 8 8 15 9 . . 2 14 . 24 12 15 Robot Miss Streak 9 | . 5 6 . . 9 3 3 5 3 . . 2 2 . 2 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . . . . . Shots Hit Robots 314 | . 21 5 . . 26 34 20 59 13 . . 7 39 1 45 26 18 Core Hits 267 | . 24 8 . . 34 22 19 39 13 . . 11 19 1 20 22 35 Critical Kills 6 | . . . . . . . . . . . . . 4 1 1 . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . 5 . 1 . . Critical Strikes 19 | . . . . . . 1 2 1 . . . . 9 1 3 . 2 Burn 5 | . . . . . . 1 2 1 . . . . . . 1 . . Destroy 6 | . . . . . . . . . . . . . 5 . 1 . . Blast 2 | . . . . . . . . . . . . . . . . . 2 Smash 6 | . . . . . . . . . . . . . 4 1 1 . . Melee Attacks 29 | . . . . . . . . . . . . . 19 5 5 . . Impact 29 | . . . . . . . . . . . . . 19 5 5 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . 3 . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15404 | . 286 59 . . 753 1457 1257 1625 475 5 . 1113 2006 27 2042 2384 1915 Guns 5722 | . 286 59 . . 291 877 513 1225 475 . . 10 912 . 1048 . 26 Cannons 2831 | . . . . . . . 33 . . . . . . . 349 1622 827 Explosions 5781 | . . . . . 445 580 711 398 . . . 1086 504 . 233 762 1062 Melee 1023 | . . . . . . . . . . . . . 584 27 412 . . Ramming 47 | . . . . . 17 . . 2 . 5 . 17 6 . . . . Kinetic 1772 | . 84 . . . . . . 167 . . . . 158 . 155 744 464 Thermal 9553 | . 202 59 . . 291 1457 672 1456 475 . . 617 1154 . 1242 956 972 Explosive 1977 | . . . . . 445 . 585 . . . . 469 102 . . 376 . Electromagnetic 1032 | . . . . . . . . . . . . 10 2 . 233 308 479 Impact 1023 | . . . . . . . . . . . . . 584 27 412 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 1 1 7 7 7 7 1 4 . 6 5 16 Average Corruption 4 | . . . . . . 1 1 6 7 7 7 1 2 . 5 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . 5 4 . . . . Effects 118 | . . . . . . 2 1 25 26 10 1 3 5 . 19 16 10 Message Errors 28 | . . . . . . 1 . 3 9 1 . 1 2 . 6 3 2 Matter Fused 34 | . . . . . . . . 7 7 5 1 . 1 . 6 2 5 Heat Flow Errors 11 | . . . . . . . . 3 3 . . . . . 2 3 . Energy Discharges 18 | . . . . . . 1 1 6 4 2 . 1 . . . 2 1 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . 2 . Data Loss (minor) 7 | . . . . . . . . . 1 . . 1 1 . 2 1 1 Data Loss (major) 9 | . . . . . . . . 4 . . . . 1 . 1 3 . Misfires 5 | . . . . . . . . . 2 1 . . . . 2 . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . Overload Shots 27 | . . . . . . 12 7 . 8 . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . Overflow Damage 1163 | . . . . . 57 126 2 40 . . . 114 277 . 311 147 89 Projectiles 166 | . . . . . . . . . . . . . . . 26 56 84 Explosions 537 | . . . . . 57 126 2 40 . . . 114 75 . 27 91 5 Melee 460 | . . . . . . . . . . . . . 202 . 258 . . Knockbacks 6 | . . . . . . . . . . . . 1 1 . . 1 3 Impact 2 | . . . . . . . . . . . . 1 1 . . . . Kinetic 4 | . . . . . . . . . . . . . . . . 1 3 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 435 | . . . . . 39 . 55 68 . . . 25 2 . . 126 120 Shots 16 | . . . . . 1 . 1 1 . . . 1 . . . 4 8 Rammed 8 | . . . . . 1 . . 1 . 3 . 1 2 . . . . Targets Rammed 8 | . . . . . 1 . . 1 . 3 . 1 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 701 | . 270 84 . . 198 96 289 181 239 . . 538 156 . 438 701 309 Average Temperature 102 | . 106 45 . . 73 37 76 75 74 . . 258 53 . 116 187 122 Received Heat Transfer 909 | . 27 . . . 72 144 126 80 81 . . 117 109 9 18 27 99 Effects 12 | . . . . . . . 1 . . . . 3 . . . 6 2 Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . Interference 4 | . . . . . . . 1 . . . . . . . . 1 2 Matter Decay 2 | . . . . . . . . . . . . 1 . . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Fried 6 | . . . . . . . . . . . . . 3 . . 3 . Impact Corruptions 12 | . . . . . . . . . . . . . 9 . 3 . . Robots Melted 9 | . . . . . . . 1 1 . . . . . . 2 1 4 Combat Hostiles 8 | . . . . . . . . 1 . . . . . . 2 1 4 Parts Melted 40 | . 1 . . . 1 2 3 6 . . . . 3 . 5 6 13 Heat Transferred 14550 | . 250 70 . . 360 1886 1066 1707 460 . . 880 1101 . 1443 1103 4224 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Peak Influence 1285 | . 138 84 . . 384 671 502 234 . . . . 1285 751 829 913 1203 Initial 1082 | . . 53 . . . 83 283 198 . . . . 1082 652 422 407 584 Average 476 | . 78 67 . . 216 474 352 126 . . . . 1010 692 659 590 862 Maximum Alert Level 4 | . . . . . 1 2 2 1 . . . . 4 3 3 3 4 Low Security (%) 29 | 100 100 100 . 100 44 19 . 80 . . . . . . . . . Level 1 14 | . . . . . 55 2 81 19 . . . . . . . . . Level 2 30 | . . . . . . 77 18 . . . . . . 55 50 80 43 Level 3 21 | . . . . . . . . . . . . . 69 44 49 19 28 Level 4 5 | . . . . . . . . . . . . . 30 . . . 27 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . . . . . 3 7 5 4 . . . . 6 2 6 12 8 Investigation 28 | . . . . . 1 5 2 3 . . . . 3 1 5 5 3 Extermination 6 | . . . . . . 1 . . . . . . 2 . . 2 1 Reinforcement 14 | . . . . . 2 1 3 1 . . . . . 1 1 1 4 Assault 2 | . . . . . . . . . . . . . 1 . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . 3 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 13 | . . . . . . 1 . 1 . . . . 3 . 5 2 1 Communications Jammed 4 | . . . . . . . . . . . . . . . 4 . . Distress Signals 4 | . . . . . . . . . . . . . . . 4 . . Times Spotted 206 | . 7 1 . . 13 17 11 12 3 . 1 27 24 2 22 31 35 Peak Tracking Total 16 | . 4 1 . . 4 4 4 3 3 . 1 11 7 1 6 7 16 Tactical Retreats 20 | . 1 . . . . 2 . 1 . . . 6 3 . . 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 12 | . . . . . . . 1 1 . . . . 6 . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . 1 . 5 . . . . . . Objects Rigged 18 | . . . . . . 8 . . . . . . 10 . . . . Exploded 3 | . . . . . . 1 . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 41 | . . . . . . 11 4 4 . . 1 . 12 1 2 5 1 Max in Single Turn 11 | . . . . . . 11 3 4 . . 1 . 9 1 1 2 1 Garrison Access 6 | . . . . . . . . 2 . . . . 2 . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 75 | . 1 1 2 . 3 10 11 10 . . 5 . 11 2 6 8 5 Terminals 39 | . . 1 . . 2 6 5 4 . . . . 6 1 4 6 4 Fabricators 8 | . . . . . . 1 2 2 . . . . 3 . . . . Repair Stations 6 | . . . . . 1 2 1 . . . . . 1 . . 1 . Recycling Units 6 | . 1 . . . . 1 1 1 . . . . . 1 . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 3 . . . . 1 . 2 1 . Total Hacks 202 | . 2 4 2 . 6 36 23 26 . . 17 . 36 5 21 13 11 Successful 87 | . 2 1 2 . 1 11 8 11 . . 17 . 18 2 7 4 3 Failed 115 | . . 3 . . 5 25 15 15 . . . . 18 3 14 9 8 Catastrophic 30 | . . . . . 1 2 5 2 . . . . 6 1 5 4 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 94 | . . 4 1 . 2 22 11 10 . . . . 25 1 9 4 5 Terminals 107 | . . 4 . . 5 17 10 14 . . . . 20 3 15 10 9 Fabricators 24 | . . . . . . 3 5 4 . . . . 12 . . . . Repair Stations 12 | . . . . . 1 7 1 . . . . . 2 . . 1 . Recycling Units 20 | . 2 . . . . 9 2 3 . . . . . 2 . . 2 Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . Garrison Access 17 | . . . . . . . 2 5 . . . . 2 . 6 2 . Terminal Hacks 41 | . . 1 2 . . 1 3 3 . . 17 . 5 1 6 2 . Record 10 | . . . 1 . . . . . . . 8 . . . 1 . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . . . 8 . 1 . 1 1 . Open Door 2 | . . . . . . . . . . . 1 . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . . . 1 1 . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . Alert Level 4 | . . . . . . 1 . 1 . . . . 1 . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 2 . . . . 2 . . . . Network Status 4 | . . . . . . . 1 1 . . . . 2 . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . . . 3 . 2 . . . . . . . . 2 Process 1 | . . . . . . 1 . . . . . . . . . . . Report Inventory 4 | . 1 . . . . 1 . 1 . . . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . 1 . . . . . . . . 1 Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 . . . . 1 . . . . Seal Access 3 | . . . . . . . . 2 . . . . 1 . . . . Unauthorized Hacks 27 | . . . . . 1 6 3 2 . . . . 10 1 1 2 1 Terminals 16 | . . . . . . 4 2 2 . . . . 4 1 1 1 1 Assimilate 1 | . . . . . . . 1 . . . . . . . . . . Botnet 10 | . . . . . . 2 . 2 . . . . 3 1 . 1 1 Detonate 2 | . . . . . . 1 . . . . . . 1 . . . . Operators 2 | . . . . . . 1 1 . . . . . . . . . . Search 1 | . . . . . . . . . . . . . . . 1 . . Fabricators 5 | . . . . . . . . . . . . . 5 . . . . Report 1 | . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . Fabnet 2 | . . . . . . . . . . . . . 2 . . . . Repair Stations 5 | . . . . . 1 1 1 . . . . . 1 . . 1 . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . Patch 4 | . . . . . . 1 1 . . . . . 1 . . 1 . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 1 1 . . 2 9 10 9 . . . . 10 2 6 7 4 Full Trace Events 23 | . . 1 . . 2 4 1 3 . . . . 2 1 4 2 3 Feedback Events 2 | . . . . . . . . . . . . . 1 . 1 . . Corruption 2 | . . . . . . . . . . . . . 1 . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . 128 . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . 16 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 416 | . . . . . . 416 . . . . . . . . . . . Retrieved Matter 598 | . . . . . . 598 . . . . . . . . . . . Retrieved Components 6 | . 2 . . . . . . 2 . . . . . . . . 2 Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . 2 . 3 . . Machine Destruction 5 | . . . . . . . . . . . . . 2 . 3 . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . 6 2 . . Autooverrided 1 | . . . . . . . . . . . . . . . 1 . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies 5 | . . 2 . . . . 1 1 . . . . . . 1 . . Largest Group 2 | . . 2 2 . . . 1 1 . . . . . . 1 . . Highest-Rated Group 65 | . . 49 49 . . . 26 65 . . . . . . 58 . . Highest-Rated Ally 65 | . . 31 31 . . . 26 65 . . . . . . 58 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . . . . . 2 . . Total Damage 71 | . . . . . . . . . . . . . . . 71 . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 2 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 8361 | 3 235 347 171 167 403 633 609 970 838 320 429 278 839 202 863 797 257 Spaces Moved 10093 | 3 168 345 210 208 290 1074 1069 723 554 216 411 369 1247 449 1385 995 377 Core 22 | . . . . . . . . . . . . 14 . . . . 8 Treads 1265 | . . . . . . . . 312 554 216 183 . . . . . . Legs 44 | 3 41 . . . . . . . . . . . . . . . . Wheels 1180 | . 127 345 210 208 290 . . . . . . . . . . . . Hover 5065 | . . . . . . . . 37 . . 228 355 1247 449 1385 995 369 Flight 2517 | . . . . . . 1074 1069 374 . . . . . . . . . Fastest Speed 22 | 120 80 80 80 80 80 25 22 26 145 145 38 46 35 32 32 45 40 Average Speed 57 | 120 92 80 80 80 87 27 26 84 145 145 91 54 40 33 40 53 47 Slowest Speed 240 | 120 190 80 80 80 95 109 112 145 145 145 240 150 91 98 45 115 200 Overloaded Moves 2 | . . . . . . . . . . . 2 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . 14 9 10 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 37 | 2 26 66 60 48 24 29 33 26 77 45 62 65 29 11 30 26 21 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 6 | . . 1 1 . . . . . 2 . 1 1 . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 . 1 . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 . 1 . 1 . 1 1 1 1 . Scrap Searched 9 | . . . . . . . . . 3 3 . 3 . . . . . Spaces Dug 17 | . . . . . . . . . 1 . . . 7 2 . 4 3 Terrain Destroyed 348 | . . . . . 45 24 68 35 1 . . 58 72 2 3 31 9 Melee 9 | . . . . . . . . . . . . . 7 2 . . . Projectile 41 | . . . . . . 3 . . 1 . . . 2 . 3 23 9 AOE 298 | . . . . . 45 21 68 35 . . . 58 63 . . 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Com Total 12108 | 2 226 410 213 209 400 1353 1342 995 573 221 455 429 1510 496 1641 1205 428 Wait 1238 | . 12 61 . . 66 224 218 172 7 3 4 29 165 17 155 99 6 Move 10014 | 2 167 344 209 207 289 1045 1050 705 553 215 410 368 1247 448 1384 994 377 Hop 30 | . . . . . . 14 9 7 . . . . . . . . . Pick Up 78 | . 11 1 1 1 1 10 2 11 1 . 3 . 15 6 9 5 1 Fast Attach 98 | . 3 . . . 8 5 7 12 1 . 7 2 11 6 9 23 4 Attach 53 | . 2 . . . 1 7 4 2 . . 2 7 6 1 1 14 6 Detach 39 | . . . . . . 3 4 1 . . 2 7 3 . 1 15 3 Swap 119 | . 4 . 1 . 9 11 18 10 2 . 7 2 15 2 28 4 6 Drop 139 | . 14 1 2 1 6 11 10 14 1 . 12 . 8 11 27 17 4 Fire 234 | . 13 3 . . 19 23 20 38 8 . . 13 20 . 22 34 21 Melee 29 | . . . . . . . . . . . . . 19 5 5 . . Ram 3 | . . . . . 1 . . . . . . 1 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . 1 . 3 . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . . . . Rewire 4 | . . . . . . . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 5) 239 | -10/Materials | Entered Mines 264 | -10/Mines | Learned location of Storage (-7) 302 | -10/Mines | Build established: Mutant 387 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 461 | -10/Mines | Discovered new exit (range 6) 511 | -10/Mines | Learned 4 Materials zone layouts 537 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 537 | -10/Mines | Discovered new exit (range 5) 586 | -10/Mines | Entered Exiles 586 | -10/Exiles | Accompanied by 2 allies 607 | -10/Exiles | Met 8R-AWN 616 | -10/Exiles | Led the pair of lost Derelicts to a safe place 620 | -10/Exiles | Met EX-HEX 645 | -10/Exiles | Met EX-BIN 653 | -10/Exiles | Aligned with FarCom system 654 | -10/Exiles | Given EX-Vault access code 672 | -10/Exiles | Opened EX-Vault 679 | -10/Exiles | Found Firepult 697 | -10/Exiles | Warned to stay clear of 0b10 Research branches 720 | -10/Exiles | Met EX-DEC 723 | -10/Exiles | Learned location of Zion (-7) 746 | -10/Exiles | Discovered new exit (range 14) 757 | -10/Exiles | Left Exiles lab with Firepult 757 | -10/Exiles | Entered Mines 769 | -9/Mines | Assembled infested the area 774 | -9/Mines | Assisted by a Guerilla fighting off Assembled 891 | -9/Mines | Learned location of 1 exit from Materials 906 | -9/Mines | Discovered new exit (range 15) 912 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 924 | -9/Mines | Entered Materials 924 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 925 | -8/Materials | Identified exit to Factory 1327 | -8/Materials | Entered Factory 1327 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1817 | -7/Factory | Build established: Sprinter 1953 | -7/Factory | Discovered new exit (range 12) 1960 | -7/Factory | Entered another Factory area 1960 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2015 | -6/Factory | Identified exit to Lower Caves 2555 | -6/Factory | Discovered new exit (range 21) 2569 | -6/Factory | Entered another Factory area 2569 | -5/Factory | Evolved 2 slots: Utility x2 2665 | -5/Factory | Discovered new exit (range 18) 2673 | -5/Factory | Identified exit to Factory 2679 | -5/Factory | Lost 4 parts (1p2n1u) 2706 | -5/Factory | Identified exit to Upper Caves 2706 | -5/Factory | Identified exit to Extension 2999 | -5/Factory | Fabricated Biometal Medium Treads (x2) 3051 | -5/Factory | Discovered exit to Factory (range 19) 3293 | -5/Factory | Build established: Skirmisher 3539 | -5/Factory | Entered Upper Caves 3974 | -5/Upper Caves | Learned location of Warlord (-5) 3977 | -5/Upper Caves | Learned location of Armory (-4) 4366 | -5/Upper Caves | Discovered new exit (range 6) 4377 | -5/Upper Caves | Entered another Upper Caves area 4407 | -5/Upper Caves | Discovered exit to Factory (range 16) 4484 | -5/Upper Caves | Encountered a Warlord checkpoint 4524 | -5/Upper Caves | Identified exit to Warlord 4697 | -5/Upper Caves | Entered Warlord 4745 | -5/Warlord | System corruption cleaned by Quarantine Array 4934 | -5/Warlord | Met Warlord 4959 | -5/Warlord | Warlord's base attacked by MAIN.C 4975 | -5/Warlord | Found Prototype Reactor 5004 | -5/Warlord | Found Prototype Processor 5004 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 5017 | -5/Warlord | Found Exp. Targeting Computer 5026 | -5/Warlord | Found Prototype Device 5026 | -5/Warlord | Identified Exp. Focal Shield 5078 | -5/Warlord | Learned 4 Armory zone layouts 5078 | -5/Warlord | Learned 4 Armory zone layouts 5078 | -5/Warlord | Learned 4 Access zone layouts 5078 | -5/Warlord | Learned Factory repair station intel 5078 | -5/Warlord | Learned Armory scanalyzer intel 5078 | -5/Warlord | Learned Research repair station intel 5112 | -5/Warlord | Opened side exit 5121 | -5/Warlord | Discovered new exit (range 10) 5126 | -5/Warlord | Entered Proximity Caves 5128 | -4/Proximity Caves | Spotter reported a threat 5129 | -4/Proximity Caves | Spotter reported a threat 5182 | -4/Proximity Caves | Spotter reported a threat 5185 | -4/Proximity Caves | Lost 4 parts (2u2w) 5186 | -4/Proximity Caves | Spotter reported a threat 5235 | -4/Proximity Caves | Spotter reported a threat 5240 | -4/Proximity Caves | Identified Vortex Chain Reactor 5275 | -4/Proximity Caves | Spotter reported a threat 5291 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5293 | -4/Proximity Caves | Build established: Mutant 5377 | -4/Proximity Caves | Learned location of 1 exit from Research 5392 | -4/Proximity Caves | Learned location of Quarantine (-3) 5402 | -4/Proximity Caves | Discovered exit to Factory (range 3) 5404 | -4/Proximity Caves | Entered Factory 5404 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5405 | -4/Factory | Identified exit to Armory 5406 | -4/Factory | Loaded intel: 6 repair station locations 5654 | -4/Factory | Search patrols dispatched 5904 | -4/Factory | Search patrols dispatched 5954 | -4/Factory | Found Prototype Launcher 5954 | -4/Factory | Identified Tesla Bomb Launcher 5960 | -4/Factory | Found Tesla Bomb Launcher 5961 | -4/Factory | Found Tesla Bomb Launcher 6154 | -4/Factory | Search patrols dispatched 6235 | -4/Factory | Discovered new exit (range 12) 6243 | -4/Factory | Entered Research 6243 | -3/Research | Evolved 2 slots: Utility x2 6244 | -3/Research | Identified exit to Quarantine 6245 | -3/Research | Loaded intel: 4 repair station locations 6437 | -3/Research | Discovered new exit (range 7) 6445 | -3/Research | Entered another Research area 6445 | -2/Research | Warlord forces began assault on 0b10 6445 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6491 | -2/Research | Identified exit to Testing 6516 | -2/Research | Met up with Warlord 6555 | -2/Research | Research machine network offline 6588 | -2/Research | Build established: Sprinter 6598 | -2/Research | Spotted B-90 Cyclops 6605 | -2/Research | Destroyed B-90 Cyclops 6756 | -2/Research | Crushed by falling debris 6766 | -2/Research | Borebot progress halted 6875 | -2/Research | Discovered new exit (range 16) 7038 | -2/Research | Spotted Striker 7039 | -2/Research | Spotted Striker 7046 | -2/Research | Destroyed Striker 7077 | -2/Research | Found Prototype Processor 7077 | -2/Research | Identified Exp. Core Analyzer 7090 | -2/Research | P-80 Master assimilated allied V2-8J5(g) 7100 | -2/Research | Build established: Tank 7139 | -2/Research | Met DD-05H 7218 | -2/Research | Borebot progress halted 7308 | -2/Research | Entered Access 7308 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 7414 | -1/Access | Garrison activated, responded to threat 7536 | -1/Access | Spotted B-99 Colossus 8089 | -1/Access | First assault squad dispatched 8100 | -1/Access | Spotted B-99 Colossus 8100 | -1/Access | Spotted B-99 Colossus 8103 | -1/Access | Discovered new exit (range 4) 8105 | -1/Access | Entered Command 8250 | -1/Command | Destroyed 9 combat bots 8277 | -1/Command | Lost 11 parts (2p4n2u3w) 8335 | -1/Command | Spotted M Guard 8336 | -1/Command | Core integrity fell below 50% 8336 | -1/Command | Spotted Combat Programmer 8337 | -1/Command | Spotted Combat Programmer 8340 | -1/Command | System corruption reached 10% 8343 | -1/Command | Spotted M Guard 8349 | -1/Command | Core integrity fell below 20% 8362 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 08350_ The unstable cave ceiling collapses. 08351_ Penetrated by EMDS Slug. 08352_ The unstable cave ceiling collapses. 08352_ Penetrated by EMDS Slug. 08352_ Exp. Core Analyzer destroyed. 08352_ Hvy. Hardcell Cannon destroyed. 08354_ The unstable cave ceiling collapses. 08354_ Penetrated by EMDS Slug. 08354_ Combat Programmer knocked back. 08355_ The unstable cave ceiling collapses. 08355_ ALERT: Rogue bot located, Programmers report to Command Zone 2N. 08355_ Penetrated by EMDS Slug. 08355_ Knocked back. 08355_ Med. Storage Unit destroyed. 08357_ Penetrated by EMDS Slug. 08357_ Hvy. Hardcell Cannon destroyed. 08357_ EMDS Slug penetrates Warlord HL-1SK. 08358_ ,5&AXAN19T