Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 16:03:01 Player: puppuppit Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (5411) 5411 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2226) 2226 TOTAL SCORE: 11652 Bonus ------- High Alert Combat Kills 1230 Follower Combat Kills 573 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -277 Cogmind --------- Core Integrity 0/550 Matter 42/300 Energy 80/100 System Corruption 7% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit System Shield > --- WEAPON (2) ------- Enhanced Gauss Cannon > --- INVENTORY (10) --- Improved Coolant Injector Recoil Nullifier Authchip [R/Combat] Improved Recalibrator AWS/Gauss Assault Cannon Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Airjet Aerolev Unit Linear Gravjet Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Hacking Suite System Shield Improved Recalibrator > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Improved Coolant Injector Recoil Nullifier Remote Force Field Advanced Hacking Suite Advanced Field Recycling Unit Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Enhanced Gauss Cannon Improved Datajack [Rating: 58] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Airjet Wheel Wheel Hover Unit Airjet Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Weapon Advanced Assault Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 182 | 10 11 14 3 2 55 48 26 13 Power 15 | 1 3 3 . . 6 1 1 . Engine 12 | 1 2 3 . . 4 1 1 . Core 3 | . 1 . . . 2 . . . Reactor . | . . . . . . . . . Propulsion 50 | 5 4 5 . 1 19 6 10 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 15 | 5 4 5 . 1 . . . . Hover 35 | . . . . . 19 6 10 . Flight . | . . . . . . . . . Utility 30 | 2 1 . 2 1 10 7 5 2 Device 17 | 1 1 . . . 4 6 3 2 Storage 4 | 1 . . 1 . 1 . 1 . Processor 4 | . . . 1 1 2 . . . Hackware 5 | . . . . . 3 1 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 87 | 2 3 6 1 . 20 34 10 11 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 43 | 2 3 4 1 . 16 15 2 . Ballistic Cannon 39 | . . . . . 4 17 7 11 Launcher 3 | . . 2 . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 32 | . 3 6 . . 5 7 6 5 Power 5 | . 1 2 . . . 1 1 . Propulsion 18 | . 2 1 . . 3 5 4 3 Utility 4 | . . . . . 2 1 . 1 Weapon 5 | . . 3 . . . . 1 1 Highest Loss Streak 5 | . 2 2 . . 2 3 4 5 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 98 78 71 94 87 90 83 Engine 6 | . 6 12 . . 4 8 8 8 Core 1 | . 7 . . . 3 . . . Wheel 9 | . 28 27 28 28 . . . . Hover 21 | . . . . . 33 34 33 25 Device 7 | . 14 14 10 . 7 6 3 7 Storage 10 | . 14 14 14 14 9 9 9 9 Processor 2 | . . . . 14 4 . . . Hackware 11 | . . . . . 13 17 23 17 Ballistic Gun 11 | . 28 27 24 14 7 5 3 . Ballistic Cannon 5 | . . . . . 8 4 8 15 Peak Build Rating 58 | 7 9 7 21 23 39 58 58 36 Average Rating 29 | 6 8 6 9 22 32 47 45 31 On Entrance 21 | . 7 7 6 21 23 39 58 31 Naked Turns . | . . . . . . . . . Heaviest Build 44 | 12 14 13 20 20 32 44 32 41 Greatest Support 34 | 32 20 20 20 22 32 34 34 20 Greatest Overweight (x) 4 | . . . . . 4 1 1 3 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 Most Carried 10 | 7 8 8 10 10 10 10 10 10 Average Carried 8 | 1 7 7 8 9 9 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 Final Carried 10 | 4 8 6 9 10 10 10 10 9 Class Distribution -------------------- 55% | Hacker-Mutant 27% | Mutant 10% | Scavenger-Mutant 6% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 4618 | 424 350 472 30 40 1426 893 622 361 Remotely 382 | 200 182 . . . . . . . Salvage Created 5073 | 204 352 334 . 27 2276 937 771 172 Parts 297 | 12 31 7 . 2 127 56 56 6 Haulers Intercepted 8 | . 1 . . . 4 . 3 . Recyclers Shooed 4 | . . 1 . . 2 . 1 . Parts Field Recycled 17 | . . . . . . 15 . 2 Retrieved Matter 334 | . . . . . . 300 . 34 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 94 | . 8 14 . 2 31 20 16 3 Guns 56 | . 8 7 . 2 19 13 7 . Cannons 29 | . . . . . 12 7 7 3 AOE 9 | . . 7 . . . . 2 . Classes Destroyed 15 | 3 5 1 . . 3 2 . 1 Worker 7 | 2 . 1 . . 3 . 1 . Builder 4 | . . . . . 3 . 1 . Tunneler 4 | 2 . . . . . . 2 . Hauler 8 | . 1 . . . 4 . 3 . Recycler 10 | 1 . 1 . . 6 . 2 . Operator 5 | . 1 . . . 3 . 1 . Watcher 7 | . 1 . . . 5 . 1 . Swarmer 16 | . 3 . . 2 3 3 5 . Grunt 43 | . 5 4 . . 18 10 6 . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . Sentry 23 | . . . . . 9 7 5 2 Specialist 1 | . . . . . . . . 1 Assembled 10 | . . 10 . . . . . . Guerrilla 1 | . . . . . . 1 . . Best Kill Streak 14 | 4 3 5 . 2 6 4 14 2 Combat Bots Only 7 | . 3 5 . 2 3 4 7 2 Max Kills in Single Turn 4 | 1 1 4 . 1 2 1 3 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 4 . . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 375 | . 52 51 . 3 91 73 50 55 Missed 120 | . 10 12 . 1 37 24 18 18 Damage Taken 3514 | . 483 534 . 15 773 674 547 488 Core 788 | . 123 113 . . 74 154 72 252 Absorbed by Shields 17 | . . . . . 12 5 . . Regen/Repaired (Parts) 78 | . . . . . 32 . 46 . Core Remaining (%) 52 | 100 . . . 5 . . . . Volleys Fired 433 | 21 81 48 . . 112 44 43 84 Largest 2 | 2 2 2 . . 2 2 2 2 Hottest 105 | 40 40 50 . . 96 96 105 105 Shots Fired 925 | 40 162 93 . 4 288 112 91 135 Gun 504 | 40 162 85 . 4 156 45 12 . Cannon 410 | . . . . . 132 67 76 135 Launcher 11 | . . 8 . . . . 3 . Special . | . . . . . . . . . Kinetic 914 | 40 162 85 . 4 288 112 88 135 Thermal . | . . . . . . . . . Explosive 11 | . . 8 . . . . 3 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 36 | 6 13 14 . 9 12 19 10 36 Robot Miss Streak 8 | 4 8 5 . . 4 3 4 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 133 | . . . . 4 67 49 13 . Shots Hit Robots 580 | 21 87 57 . 4 175 78 51 107 Core Hits 251 | 8 30 41 . 2 75 30 32 33 Critical Kills 2 | . 1 . . . 1 . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . Critical Strikes 11 | . 1 1 . . 4 1 1 3 Destroy 4 | . 1 1 . . 1 1 . . Blast 7 | . . . . . 3 . 1 3 Melee Attacks 15 | . . . . . . 15 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 15 | . . . . . . 15 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11820 | 222 811 895 . 114 4309 2020 1753 1696 Guns 5719 | 222 811 452 . 114 2463 1315 342 . Cannons 5177 | . . . . . 1846 705 1070 1556 Explosions 924 | . . 443 . . . . 341 140 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 10896 | 222 811 452 . 114 4309 2020 1412 1556 Thermal . | . . . . . . . . . Explosive 924 | . . 443 . . . . 341 140 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . 4 4 6 7 Average Corruption 4 | . . . . . 2 4 5 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 81 | . . . . . 13 34 22 12 Message Errors 21 | . . . . . 3 8 5 5 Matter Fused 10 | . . . . . 3 5 2 . Heat Flow Errors 15 | . . . . . 1 7 5 2 Energy Discharges 14 | . . . . . 2 5 4 3 Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 11 | . . . . . 1 5 3 2 Data Loss (major) 2 | . . . . . . 2 . . Misfires 2 | . . . . . 1 . 1 . Alerts 2 | . . . . . 1 . 1 . Weapon Failures 3 | . . . . . 1 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 147 | . . . . . 58 9 34 46 Projectiles 102 | . . . . . 58 9 26 9 Explosions 45 | . . . . . . . 8 37 Melee . | . . . . . . . . . Knockbacks 34 | . . . . . 15 7 3 9 Impact . | . . . . . . . . . Kinetic 32 | . . . . . 14 6 3 9 Secondary 2 | . . . . . 1 1 . . Self-Inflicted Damage 39 | . . 39 . . . . . . Shots 3 | . . 3 . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 382 | . 36 80 . . 250 309 382 275 Average Temperature 70 | . 7 22 . . 25 98 101 76 Received Heat Transfer 1484 | . 261 274 . . 406 255 216 72 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1860 | 25 316 210 . 75 759 1860 1533 1149 Initial 996 | . 16 116 . . . 493 906 996 Average 664 | 7 209 131 . 38 473 1188 1227 1034 Maximum Alert Level 5 | . 1 1 . . 3 5 4 4 Low Security (%) 23 | 100 34 66 . 100 9 . . . Level 1 13 | . 65 33 . . 12 . . . Level 2 24 | . . . . . 76 19 . . Level 3 15 | . . . . . 1 22 27 86 Level 4 17 | . . . . . . 36 72 13 Level 5 5 | . . . . . . 22 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 3 . . . 6 . 5 . Investigation 3 | . 1 . . . 1 . 1 . Extermination . | . . . . . . . . . Reinforcement 8 | . 2 . . . 4 . 2 . Assault 2 | . . . . . . . 2 . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 10 | . 3 . . . 5 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 173 | . 31 14 . 3 52 31 35 7 Peak Tracking Total 10 | . 5 5 . 3 4 6 10 8 Tactical Retreats 17 | . 6 . . . 1 3 7 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 11 | . . . . . 2 7 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 25 | . 1 . . 1 7 11 2 3 Max in Single Turn 1 | . 1 . . 1 1 1 1 1 Garrison Relay 7 | . . . . . . 7 . . Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 39 | . 6 . 5 . 12 5 10 1 Terminals 25 | . 6 . . . 7 5 6 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 2 . 1 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 3 | . . . . . 2 . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 176 | . 19 . 50 . 60 8 36 3 Successful 117 | . 11 . 50 . 35 4 16 1 Failed 57 | . 8 . . . 24 4 19 2 Catastrophic 4 | . 1 . . . 1 . 2 . Database Lockouts 2 | . . . . . 1 . 1 . Manual 54 | . 12 . 1 . 21 1 17 2 Terminals 84 | . 19 . . . 30 8 24 3 Fabricators . | . . . . . . . . . Repair Stations 13 | . . . . . 8 . 5 . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 24 | . . . . . 20 . 4 . Garrison Access 3 | . . . . . 2 . 1 . Terminal Hacks 85 | . 11 . 50 . 11 4 8 1 Record 50 | . 1 . 49 . . . . . Robot Schematic 1 | . . . . . . . 1 . Robot Analysis 12 | . 5 . . . 6 . 1 . Prototype ID Bank 9 | . 4 . . . 3 . 2 . Open Door 1 | . . . . . . 1 . . Terminal Index 2 | . 1 . . . . . 1 . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Recall Investigation 1 | . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Garrison Registry 1 | . . . . . . 1 . . Patrol Navigation 2 | . . . . . . 1 . 1 Security Stations 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . 3 . 3 . Scan Component 4 | . . . . . 2 . 2 . Repair 2 | . . . . . 1 . 1 . Recycling Unit Hacks 2 | . . . . . . . 2 . Process 1 | . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . 1 . Scanalyzer 22 | . . . . . 20 . 2 . Insert Component 9 | . . . . . 8 . 1 . Analyze 13 | . . . . . 12 . 1 . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 6 . . . 12 3 8 1 Full Trace Events 5 | . 3 . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . . . 8 . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 . Time 83 | . . . . . 44 . 39 . Parts Recycled . | . . . . . . . . . Recycled Matter 38 | . . . . . . . 38 . Retrieved Matter 38 | . . . . . . . 38 . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 9 | . . . . . 8 . 1 . Part Schematics Acquired 9 | . . . . . 8 . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 29 | . . . . . . 29 . . Machine Destruction 29 | . . . . . . 29 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 8 | . . . . . . 8 . . Largest Group 5 | . . . . . . 5 2 . Highest-Rated Group 115 | . . . . . . 115 32 . Highest-Rated Ally 39 | . . . . . . 39 16 . Total Orders . | . . . . . . . . . Ally Attacks 96 | . . . . . . 84 12 . Total Damage 1597 | . . . . . . 1474 123 . Kills 16 | . . . . . . 15 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 12 | . 5 . . . 6 . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 6205 | 126 623 566 351 513 1498 1410 632 486 Spaces Moved 5506 | 50 436 312 428 538 1564 1212 821 145 Core 8 | 1 . . . . 1 . . 6 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1830 | 49 436 312 428 538 67 . . . Hover 3668 | . . . . . 1496 1212 821 139 Flight . | . . . . . . . . . Fastest Speed 35 | 50 80 80 80 80 45 35 35 52 Average Speed 62 | 96 80 80 80 84 50 56 42 116 Slowest Speed 250 | 100 80 80 80 85 250 116 116 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 64 | 5 87 64 90 91 85 83 62 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 4 | . . . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 5 | . . . . . 1 . 4 . Terrain Destroyed 264 | . . 43 . . 78 4 86 53 Melee . | . . . . . . . . . Projectile 126 | . . . . . 78 4 42 2 AOE 138 | . . 43 . . . . 44 51 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 7573 | 88 574 549 438 596 2092 1882 1028 326 Wait 1133 | . 36 171 . 52 267 416 114 77 Move 5498 | 49 435 311 427 537 1563 1211 820 145 Hop . | . . . . . . . . . Pick Up 74 | 5 5 2 3 2 35 11 11 . Fast Attach 52 | 7 2 1 1 1 14 21 5 . Attach 67 | . 2 4 1 . 20 24 11 5 Detach 44 | . . . 2 1 12 22 3 4 Swap 64 | 3 7 9 1 1 21 4 10 8 Drop 100 | 3 6 3 3 2 48 22 11 2 Fire 433 | 21 81 48 . . 112 44 43 84 Melee 15 | . . . . . . 15 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 90 | . . . . . . 90 . . Rewire 3 | . . . . . . 2 . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 437 | -10/Materials | Discovered new exit (range 13) 476 | -10/Materials | Discovered new exit (range 15) 503 | -10/Materials | Discovered new exit (range 9) 527 | -10/Materials | Build established: Scavenger-Mutant 750 | -10/Materials | Entered Mines 752 | -10/Mines | Discovered new exit (range 10) 764 | -10/Mines | Discovered new exit (range 3) 801 | -10/Mines | Core integrity fell below 50% 907 | -10/Mines | Learned 2 Materials zone layouts 950 | -10/Mines | Discovered new exit (range 8) 988 | -10/Mines | Assembled infested the area 1131 | -10/Mines | Build established: Mutant 1217 | -10/Mines | Core integrity fell below 20% 1313 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1313 | -10/Mines | Discovered new exit (range 5) 1316 | -10/Mines | Entered Exiles 1346 | -10/Exiles | Met 8R-AWN 1358 | -10/Exiles | Met EX-HEX 1414 | -10/Exiles | Met EX-DEC 1432 | -10/Exiles | Visited The Gauntlet 1523 | -10/Exiles | Learned location of Zion (-7) 1539 | -10/Exiles | Met EX-BIN 1550 | -10/Exiles | Aligned with FarCom system 1551 | -10/Exiles | Given EX-Vault access code 1582 | -10/Exiles | Opened EX-Vault 1588 | -10/Exiles | Found AWS/Gauss 1606 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1658 | -10/Exiles | Discovered new exit (range 10) 1666 | -10/Exiles | Identified exit to Mines 1667 | -10/Exiles | Left Exiles lab with AWS/Gauss 1667 | -10/Exiles | Entered Mines 1671 | -9/Mines | Met a Derelict bent on vengeance 1781 | -9/Mines | Discovered new exit (range 12) 1813 | -9/Mines | Identified exit to Materials 1819 | -9/Mines | Discovered exit to Materials (range 4) 1956 | -9/Mines | Learned Materials emergency access door positions 2180 | -9/Mines | Entered Materials 2180 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2370 | -8/Materials | Repaired Broken Imp. Hover Unit 2438 | -8/Materials | Discovered new exit (range 5) 2694 | -8/Materials | Identified exit to Garrison 2790 | -8/Materials | Central database locked down 2941 | -8/Materials | Build established: Hacker-Mutant 3135 | -8/Materials | Discovered new exit (range 3) 3643 | -8/Materials | Garrison activated, responded to threat 3678 | -8/Materials | Entered Garrison 3708 | -8/Garrison | Garrison Relay disabled 3716 | -8/Garrison | Learned Materials security intel 3726 | -8/Garrison | Triggered checkpoint 3754 | -8/Garrison | Triggered checkpoint 3784 | -8/Garrison | Discovered new exit (range 11) 3798 | -8/Garrison | Triggered checkpoint 3938 | -8/Garrison | Garrison Relay disabled 3953 | -8/Garrison | Discovered new exit (range 84) 3953 | -8/Garrison | Discovered new exit (range 65) 3953 | -8/Garrison | Discovered new exit (range 12) 3958 | -8/Garrison | Lost 3 parts (2n1u) 3976 | -8/Garrison | Rescued a captive Derelict 3994 | -8/Garrison | Rescued a captive Derelict 4094 | -8/Garrison | Spotted B-75 Beast 4110 | -8/Garrison | AWS/Gauss suddenly broke down 4112 | -8/Garrison | Allies destroyed B-75 Beast 4220 | -8/Garrison | Triggered checkpoint 4231 | -8/Garrison | Garrison Relay disabled 4253 | -8/Garrison | Triggered checkpoint 4254 | -8/Garrison | AWS/Gauss suddenly broke down 4300 | -8/Garrison | Lost 3 allies 4389 | -8/Garrison | Garrison Relay disabled 4486 | -8/Garrison | Triggered checkpoint 4491 | -8/Garrison | AWS/Gauss suddenly broke down 4526 | -8/Garrison | Garrison Relay disabled 4656 | -8/Garrison | Triggered checkpoint 4664 | -8/Garrison | AWS/Gauss suddenly broke down 4804 | -8/Garrison | Garrison Relay disabled 4850 | -8/Garrison | Triggered checkpoint 4956 | -8/Garrison | Triggered checkpoint 4984 | -8/Garrison | Garrison Relay disabled 5088 | -8/Garrison | Entered Materials 5088 | -8/Materials | Accompanied by 2 allies 5143 | -8/Materials | Identified exit to Garrison 5236 | -8/Materials | Repaired Broken Linear Gravjet 5273 | -8/Materials | Central database locked down 5283 | -8/Materials | Discovered new exit (range 16) 5401 | -8/Materials | AWS/Gauss suddenly broke down 5429 | -8/Materials | Destroyed 7 combat bots 5451 | -8/Materials | Discovered new exit (range 10) 5488 | -8/Materials | First assault squad dispatched 5640 | -8/Materials | Core integrity fell below 50% 5647 | -8/Materials | Lost 4 parts (3n1w) 5720 | -8/Materials | Entered Garrison 6141 | -8/Garrison | Phase Generator disabled 6182 | -8/Garrison | Core integrity fell below 20% 6206 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06152_ Adv. Assault Cannon destroyed. 06153_ System corrupted: Energy discharge (-33). 06162_ The unstable cave ceiling collapses. 06162_ Y-45 Defender springs to life. 06162_ Y-45 Defender destroyed. 06164_ Y-45 Defender suffers critical hit (Blast). 06164_ Destroyed Heat Sink. 06167_ The unstable cave ceiling collapses. 06169_ Airjet destroyed. 06171_ System corrupted: Heat flow error (+191). 06171_ Dropped Lgt. Ion Engine. 06172_ Hover Unit destroyed. 06175_ C-30 ARC destroyed. 06176_ Hover Unit destroyed. 06181_ Adv. Hacking Suite destroyed. 06181_ Critical hit (Burn: +37). 06195_ X-57 Shotgunner destroyed. 06199_ Y-45 Defender destroyed. 06202_ Acquired 45 matter. 06204_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????##??????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????# ##????????????? | | ????????????????##????????????# ????????????? | | ???????????????#! ???????????# ????????????? | | ???????????????# ??????????# #????????????? | | ???????????????# % ??????????# #????????????? | | ????????????????# * ##????????# #????????????? | | ??????????????###=%# #???????# #????????????? | | ?????????????### #!% ###????# #????????????? | | ???????####### ##???# #????????????? | | ???????#"T"## #???# #????????????? | | ???????#" ##??# #????????????? | | ???????###### ??## ##???????????? | | ???????????# Y #### #???????????? | | ???????????## !* " #???????????? | | ???????????# #"## #???????????? | | ???????????# #??## %%##???????????? | | ???????????## #???#####????????????? | | ????????????# #????????????????????? | | ????????????#" # ##????????????????????? | | ????????????### #Y ##?????????????????????? | | ??????????????####"# #Y##??????????????????????? | | ?????????????????#####Y#???????????????????????? | | ????????????????????##p###?????????????????????? | | ????????????????????#= @%#?????????????????????? | | ????????????????????#"["##?????????????????????? | | ????????????????????#" "#??????????????????????? | | ????????????????????#" "#??????????????????????? | | ????????????????????#" "#??????????????????????? | | ????????????????????#####??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 80 Energy Generation 23 Energy Capacity 280 Matter Stores 486 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 58 Salvage Targeting 1 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Linear Gravjet | -8/Materials | Scanalyzed Robot Schematics ------------------ X-57 Shotgunner | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedDroneScythe Manual? 0 Play Time 01:29:12 Cumulative 23.4 hours Start 2025.01.13 @ 14:33:29 End 2025.01.13 @ 16:03:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f1499185-9f8a-40b4-8167-45c89db78ad3