Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 17:19:39 Player: Buyo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (685) 685 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2525 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 171/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Cryofiber Web Visual Processing Unit > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (5) ---- Cooling System Improved Targeting Computer Gauss Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flight Unit > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Cryofiber Web Cooling System Field Laser High-powered Shotgun Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Cooling System Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 37 | 6 3 6 22 Power 5 | 1 . 1 3 Engine 4 | 1 . 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 2 1 6 Treads . | . . . . Leg 2 | . . . 2 Wheel 2 | 2 . . . Hover . | . . . . Flight 7 | . 2 1 4 Utility 12 | 1 1 2 8 Device 5 | . 1 2 2 Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 9 | 2 . 2 5 Energy Gun 6 | 2 . 2 2 Energy Cannon . | . . . . Ballistic Gun 3 | . . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 1 1 15 Power 3 | . . 1 2 Propulsion 8 | . . . 8 Utility 5 | . 1 . 4 Weapon 1 | . . . 1 Highest Loss Streak 6 | . 1 1 6 To Critical Strikes . | . . . . Average Backups 4 | 2 6 3 4 Power . | . 1 . . Propulsion . | 1 2 . . Utility 1 | . . 1 2 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 12 | 2 4 . 6 Power 1 | . . . 1 Propulsion 5 | 2 3 . . Utility 3 | . 1 . 2 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 73 | . 90 79 68 Engine 8 | . 14 11 6 Leg 3 | . . . 5 Wheel 3 | . 22 . . Flight 14 | . 6 33 12 Device 10 | . 7 14 10 Storage 1 | . 12 . . Processor 9 | . . . 13 Protection 3 | . . . 5 Energy Gun 12 | . 28 21 6 Ballistic Gun 5 | . . . 7 Peak Build Rating 25 | 6 7 10 25 Average Rating 13 | 4 6 8 17 On Entrance 5 | . 6 5 10 Avg Prop Armor Cover (%) 2 | . . . 2 Naked Turns . | . . . . Heaviest Build 26 | 12 13 11 26 Greatest Support 26 | 26 26 12 16 Greatest Overweight (x) 2 | 1 2 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 7 5 5 Most Carried 7 | 6 7 5 5 Average Carried 4 | 2 6 3 4 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 4 5 4 Class Distribution -------------------- 82% | Mutant 9% | Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 644 | 151 34 113 346 Remotely 21 | . 21 . . Salvage Created 695 | 28 34 135 498 Parts 46 | 8 4 10 24 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 3 2 13 Guns 18 | . 3 2 13 Classes Destroyed 10 | 1 1 2 6 Worker 1 | . . . 1 Builder 2 | . . . 2 Tunneler 2 | 2 . . . Watcher 1 | . . 1 . Swarmer 5 | . 3 . 2 Cutter 1 | . . . 1 Grunt 6 | . . . 6 Duelist 1 | . . . 1 Sentry 4 | . . 2 2 Hunter 1 | . . . 1 Best Kill Streak 5 | 2 3 2 5 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 182 | . 18 20 144 Missed 53 | . 3 13 37 Hits 129 | . 15 7 107 Melee 2 | . . . 2 Projectile 127 | . 15 7 105 AOE 1 | . . . 1 Critical Strikes 5 | . . 1 4 Damage Taken 2083 | . 111 92 1880 Core 597 | . 15 21 561 Absorbed by Shields . | . . . . Ignored by Resistances 18 | . . . 18 Core Remaining (%) 96 | 100 94 94 . Volleys Fired 80 | 2 7 8 63 Largest 2 | 2 2 2 2 Hottest 126 | 100 100 100 126 Shots Fired 142 | 4 14 16 108 Gun 142 | 4 14 16 108 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 52 | . . . 52 Thermal 90 | 4 14 16 56 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 2 4 8 11 Robot Miss Streak 6 | . 2 1 6 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 92 | 2 7 11 72 Core Hits 42 | 2 3 5 32 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 7 | 1 2 2 2 Burn 5 | 1 2 2 . Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1689 | 25 99 137 1428 Guns 1689 | 25 99 137 1428 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 886 | . . . 886 Thermal 803 | 25 99 137 542 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 602 | 39 254 192 602 Average Temperature 191 | 24 114 105 228 Received Heat Transfer 792 | . . 45 747 Effects 17 | . . . 17 Shutdowns 3 | . . . 3 Energy Bleed 3 | . . . 3 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 12 | . 1 5 6 Heat Transferred 2405 | 148 444 555 1258 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 55 | 100 100 100 32 Level 1 44 | . . . 67 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 385 | 5 80 98 385 Initial 40 | . . 27 40 Average 157 | . 25 48 227 Influence Increases 1039 | 10 117 131 781 Destroy 0b10 Robot/C 360 | . 60 40 260 Destroy 0b10 Robot/NC 30 | 10 . 5 15 Destroy Leader 102 | . 10 22 70 Successful Hack 21 | . 17 4 . Disable Machine 15 | . . . 15 Destroy Structure 1 | . . . 1 Partial Spotted 75 | . 15 60 . Lose Combat Pursuer 435 | . 15 . 420 Influence Decreases 738 | 10 52 98 578 Entered New Map 96 | . . 38 58 Time Decay 372 | 10 42 50 270 Search Patrol Dispatched 100 | . . . 100 Lost Part 170 | . 10 10 150 Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered 1 | . . . 1 Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 5 11 52 Peak Tracking Total 16 | . 3 7 16 Tactical Retreats 6 | . 1 . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 2 2 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 25 | . 11 6 8 Successful 12 | . 5 3 4 Failed 12 | . 6 3 3 Catastrophic 2 | . 1 1 . Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 23 | . 11 6 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 10 | . 5 3 2 Record 2 | . . . 2 Prototype ID Bank 3 | . 2 1 . Emergency Access Points 1 | . . 1 . Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 581 | . . . 581 Optics 581 | . . . 581 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 890 | 70 136 103 581 Spaces Moved 872 | 55 146 194 477 Core 7 | 7 . . . Treads . | . . . . Legs 142 | . . . 142 Wheels 135 | 48 87 . . Hover . | . . . . Flight 588 | . 59 194 335 Fastest Speed 31 | 50 37 34 31 Average Speed 63 | 84 69 34 71 Slowest Speed 260 | 100 200 34 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . . . 5 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 32 23 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1057 | 72 167 213 605 Wait 27 | . 3 . 24 Move 859 | 54 145 193 467 Hop 5 | . . . 5 Pick Up 19 | 8 2 4 5 Fast Attach 30 | 6 3 3 18 Attach 7 | . . 2 5 Detach 4 | . . . 4 Swap 4 | . . 1 3 Drop 22 | 2 7 2 11 Fire 80 | 2 7 8 63 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Evolved 2 slots: Propulsion x2 277 | -9/Materials | Discovered new exit (range 9) 310 | -9/Materials | Entered another Materials area 310 | -8/Materials | Evolved 2 slots: Utility x2 540 | -8/Materials | Lost 6 parts (5n1u) 700 | -8/Materials | Central database locked down 710 | -8/Materials | Search patrols dispatched 727 | -8/Materials | Build established: Mutant 772 | -8/Materials | Core integrity fell below 50% 802 | -8/Materials | Core integrity fell below 20% 847 | -8/Materials | Lost 6 parts (1p2n2u1w) 891 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00805_ Cryofiber Web temporarily disabled. 00806_ Overheating: Reactive Plating damaged (-54). 00808_ R-06 Scavenger collects Wheel. 00810_ Power failure, Imp. Ion Engine shutdown. 00810_ Acquired 39 matter. 00810_ Reactive Plating destroyed. 00812_ R-06 Scavenger collects Broken Field Laser. 00812_ Imp. Ion Engine destroyed. 00814_ Overheating: Energy bleed (-18). 00815_ R-06 Scavenger collects Structural Scanner. 00816_ Imp. Light Armor Plating destroyed. 00819_ G-47 Trooper destroyed. 00823_ Acquired Gauss Rifle. 00827_ Acquired 47 matter. 00828_ Acquired 68 matter. 00829_ Acquired 24 matter. 00844_ W-25 Informer sends out distress signal. 00854_ Acquired 22 matter. 00867_ Acquired Hpw. Shotgun. 00888_ G-47 Trooper destroyed. 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Ion Engine | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningFactoryBotcube Manual? 0 Play Time 00:25:51 Cumulative 42.8 hours Start 2025.11.18 @ 15:36:14 End 2025.11.18 @ 17:19:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66f38cc3-efa3-4caf-af41-57d243c211ba