Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.31 @ 22:16:14 Player: ChrisPBacon Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1369) 1369 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2734 Bonus ------- None Cogmind --------- Core Integrity 215/400 Matter 300/300 Energy 26/100 System Corruption 2% Temperature Hot (235) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Huge Storage Unit Improved Sensor Array Light Armor Plating > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (25) --- Light Treads Light Treads Wheel Compact Wheel Particle Cannon Particle Cannon Particle Cannon Assault Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Ion Engine Light Treads Wheel Compact Wheel Assault Rifle Light Assault Rifle Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | 7 4 3 17 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 2 2 Treads 6 | 2 2 . 2 Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 . 6 Device 5 | 1 . . 4 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 10 | 2 . 1 7 Energy Gun . | . . . . Energy Cannon 3 | . . . 3 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . 1 . 9 Power 4 | . 1 . 3 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 5 | 2 4 5 8 Power . | . . . . Propulsion 2 | . 1 3 3 Utility . | . . . . Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 100 100 83 Engine 11 | . 14 14 7 Treads 24 | . 28 8 21 Device 17 | . 14 14 20 Storage 12 | . 14 14 11 Energy Cannon 5 | . . . 12 Ballistic Gun 17 | . 28 25 4 Special Weapon 1 | . . 2 2 Peak Build Rating 16 | 9 9 9 16 Average Rating 10 | 8 8 9 12 On Entrance 6 | . 9 9 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 97 | 15 90 90 97 Greatest Support 40 | 40 40 26 40 Greatest Overweight (x) 4 | . 2 3 4 Average Overweight (x) 1 | . 1 3 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 24 25 25 Most Carried 11 | 3 6 5 11 Average Carried 5 | 2 4 5 8 Final Capacity 25 | 8 25 25 25 Final Carried 9 | 3 5 5 9 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 958 | 216 298 3 441 Remotely . | . . . . Salvage Created 1887 | 12 628 . 1247 Parts 100 | 4 31 . 65 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 40 | . 9 . 31 Guns 13 | . 9 . 4 Cannons 13 | . . . 13 AOE 13 | . . . 13 Classes Destroyed 9 | 1 5 . 3 Worker 2 | . 1 . 1 Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 4 | . 2 . 2 Swarmer 8 | . . . 8 Grunt 25 | . 9 . 16 Brawler 2 | . . . 2 Sentry 5 | . . . 5 Best Kill Streak 8 | 1 3 . 8 Combat Bots Only 6 | . 3 . 6 Max Kills in Single Turn 4 | 1 1 . 4 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 284 | . 40 30 214 Missed 106 | . 16 9 81 Hits 178 | . 24 21 133 Projectile 178 | . 24 21 133 Critical Strikes 1 | . . . 1 Damage Taken 1773 | . 274 169 1330 Core 272 | . 43 44 185 Absorbed by Shields . | . . . . Ignored by Resistances 535 | . 81 52 402 Core Remaining (%) 82 | 100 . 65 . Volleys Fired 129 | 2 34 3 90 Largest 2 | 2 2 2 2 Hottest 136 | 40 40 100 136 Shots Fired 207 | 4 68 5 130 Gun 131 | 4 68 4 55 Cannon 56 | . . . 56 Launcher 15 | . . . 15 Special 5 | . . 1 4 Kinetic 131 | 4 68 4 55 Thermal 61 | . . 1 60 Explosive . | . . . . Electromagnetic 15 | . . . 15 Robot Hit Streak 32 | 4 18 1 32 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 147 | 4 50 2 91 Core Hits 71 | 1 25 1 44 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 2 | . 2 . . Critical Strikes 4 | . 3 . 1 Meltdown 1 | . . . 1 Destroy 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2756 | 53 685 29 1989 Guns 1204 | 53 685 29 437 Cannons 762 | . . . 762 Explosions 694 | . . . 694 Melee . | . . . . Ramming . | . . . . Kinetic 1204 | 53 685 29 437 Thermal 901 | . . . 901 Explosive . | . . . . Electromagnetic 651 | . . . 651 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . . 12 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Data Loss (minor) 4 | . . . 4 Data Loss (major) 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 27 | . . . 27 Projectiles 1 | . . . 1 Explosions 26 | . . . 26 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 58 | . . . 58 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 338 | . 2 20 338 Average Temperature 79 | . 1 10 87 Received Heat Transfer 921 | . 171 78 672 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . . 5 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . . . 5 Heat Transferred 1719 | . . . 1719 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 79 | 100 100 100 49 Level 1 20 | . . . 50 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 295 | 5 90 1 295 Initial . | . . . . Average 77 | . 11 . 178 Influence Increases 1132 | 5 261 1 865 Destroy 0b10 Robot/C 800 | . 180 . 620 Destroy 0b10 Robot/NC 45 | 5 25 . 15 Destroy Leader 182 | . 42 . 140 Successful Hack 14 | . 14 . . Disable Machine 45 | . . . 45 Destroy Structure 16 | . . 1 15 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 897 | 5 261 1 630 Time Decay 807 | 5 261 1 540 Lost Part 90 | . . . 90 Squads Dispatched 5 | . 1 . 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 3 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 18 8 40 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 5 | . 2 . 3 Indirectly 3 | . . . 3 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . . . 5 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 5 . 3 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 16 . 9 Successful 5 | . 5 . . Failed 20 | . 11 . 9 Catastrophic 7 | . 4 . 3 Database Lockouts . | . . . . Manual 16 | . 9 . 7 Terminals 23 | . 16 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 1 | . 1 . . Branch Access Points 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 . 3 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 2645 | 322 1371 41 911 Sensors 788 | . . . 788 Terrain 1972 | 322 1371 41 238 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3060 | 400 1371 41 1248 Spaces Moved 795 | 69 411 19 296 Core 4 | 4 . . . Treads 772 | 65 411 . 296 Legs . | . . . . Wheels 19 | . . 19 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 135 320 Average Speed 294 | 153 304 135 324 Slowest Speed 480 | 160 320 135 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 48 10 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 13 | . . 1 12 Melee . | . . . . Projectile 1 | . . 1 . AOE 12 | . . . 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1293 | 356 466 25 446 Wait 312 | 276 14 . 22 Move 792 | 68 410 18 296 Hop . | . . . . Pick Up 9 | 3 2 . 4 Fast Attach 19 | 7 1 . 11 Attach 8 | . 1 . 7 Detach 4 | . . . 4 Swap 14 | . 2 4 8 Drop 6 | . 2 . 4 Fire 129 | 2 34 3 90 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 401 | -11/Scrapyard | Entered Materials 402 | -10/Materials | Build established: Mutant 445 | -10/Materials | Identified exit to Mines 1485 | -10/Materials | Discovered new exit (range 13) 1772 | -10/Materials | Entered Mines 1773 | -10/Mines | Assembled infested the area 1778 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1795 | -10/Mines | Discovered new exit (range 11) 1813 | -10/Mines | Entered Materials 1813 | -9/Materials | Evolved 2 slots: Utility x2 2136 | -9/Materials | Discovered new exit (range 7) 2659 | -9/Materials | Discovered new exit (range 10) 3061 | -9/Materials | Self-destructed Last Messages --------------- 02898_ Dropped Cooling System. 02898_ R-06 Scavenger collects Cooling System. 02898_ Acquired Lgt. Armor Plating. 02900_ System corrupted: Particle Cannon failed to cycle. 02902_ R-06 Scavenger collects Lgt. Treads. 02903_ G-34 Mercenary destroyed. 02903_ Terminal disabled. 02905_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 02906_ Acquired 10 matter. 02920_ R-06 Scavenger inserts Heat Sink into recycling unit. 02926_ R-06 Scavenger inserts Cooling System into recycling unit. 02926_ R-06 Scavenger collects Sml. Laser. 02929_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 03046_ Aluminum Leg melted. 03046_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ????????????# ! ! """ ####??## | | ????????????# """ !!! """ ???? | | ????????????# """ !! """ ??? | | ????????????# """ "" ?? | | ????????????# "T ? | | ????????????# " """ "" ? | | ????????????# """ "T """ ? | | ????????????# """ "" """ ? | | ????????????# """ % [ ?? | | ????????????# % ??? | | ????????????# #######+#### ? ? | | ????????????# """ #?????? ??? 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""" ???????????# #????????????????????? | | ?? ???????????# #????????????????????? | | ??#####????????????# #????????????????????? | | ???????????????????; #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# w #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ????????????????????g g#????????????????????? | | ???????????????????? % #????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????? +????????????????????? | | ???????????????????? ?????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceCoolingProtomatter Manual? 0 Play Time 00:22:34 Cumulative 75.9 hours Start 2026.07.31 @ 18:22:48 End 2026.07.31 @ 22:16:14 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 4 Types 3/0/0/0/0/0/0/1/0/0 Lore% 37 Gallery% 44 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5652c6d2-903d-4653-a5de-31f97c66517b