Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.26 @ 15:23:37 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (132) 660 Value Destroyed (4344) 4344 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (-142) -142 TOTAL SCORE: 10862 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 154 Friendly Fire -308 Cogmind --------- Core Integrity 1013/1150 Matter 153/300 Energy 91/100 System Corruption 9% Temperature Warm (178) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY (10) ----- Advanced Heat Sink Improved Coolant Injector Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Graphene Brace Hardlight Generator > --- WEAPON (3) ------- Dispersion Rifle Dispersion Rifle > --- INVENTORY (15) --- Armored Wheel Large Storage Unit Energy Well (350) Plasma Rifle Wave Gun HERF Cannon Hypervelocity Coil Gun Micro-nuke Launcher Lance Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Phase Shifter Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Plasma Rifle Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- Flexi-carbon Leg Enhanced Armored Leg Armored Wheel Large Storage Unit Energy Well Advanced Sensor Array Improved Medium Armor Plating Graphene Brace Wave Gun HERF Cannon Hypervelocity Coil Gun Rocket Launcher Micro-nuke Launcher Lance [Rating: 98] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . 2 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . 1 Utility 8 | . . . 2 . 1 2 1 . . 1 . . 1 Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 171 | 6 16 4 13 1 26 16 38 7 . 11 4 . 29 Power 14 | 1 . 1 1 . 3 1 3 1 . . 2 . 1 Engine 11 | 1 . 1 1 . 3 1 3 1 . . . . . Core 1 | . . . . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . 1 . 1 Propulsion 31 | 2 2 . 2 . 5 4 8 1 . 2 1 . 4 Treads 11 | 1 1 . 1 . 4 3 1 . . . . . . Leg 15 | . . . . . . . 7 1 . 2 1 . 4 Wheel 5 | 1 1 . 1 . 1 1 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 73 | 1 7 2 8 1 13 7 16 1 . 4 . . 13 Device 51 | . 4 2 4 1 7 6 13 . . 3 . . 11 Storage 5 | 1 2 . 1 . 1 . . . . . . . . Processor 5 | . 1 . 1 . 2 . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 12 | . . . 2 . 3 1 2 1 . 1 . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 53 | 2 7 1 2 . 5 4 11 4 . 5 1 . 11 Energy Gun 29 | 1 2 1 2 . 4 3 7 2 . 2 . . 5 Energy Cannon 2 | . . . . . . . 1 1 . . . . . Ballistic Gun 6 | 1 5 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 13 | . . . . . 1 1 3 1 . 2 1 . 4 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . . 2 . 3 1 . . 1 . 1 Parts Lost 35 | . . . 3 . 6 1 9 . . 1 . . 15 Power 6 | . . . 1 . 1 1 . . . . . . 3 Propulsion 10 | . . . 1 . 1 . 3 . . . . . 5 Utility 16 | . . . 1 . 4 . 4 . . 1 . . 6 Weapon 3 | . . . . . . . 2 . . . . . 1 Highest Loss Streak 8 | . . . 3 . 3 1 5 . . 1 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 99 100 99 99 95 95 100 98 100 100 98 Engine 8 | . 14 14 10 11 9 6 6 6 12 11 5 5 4 Treads 7 | . 14 14 11 11 18 15 3 . . . . . . Leg 12 | . . . . . . . 21 25 25 22 22 22 24 Wheel 4 | . 14 14 11 11 8 7 . . . . . . . Device 19 | . 14 14 21 22 15 23 21 18 18 22 22 22 24 Storage 7 | . 14 14 11 11 9 7 6 6 6 5 5 5 5 Processor 11 | . . . 11 11 9 15 13 18 18 16 16 16 14 Protection 4 | . . . . . 10 7 5 6 6 5 5 5 5 Energy Gun 14 | . 7 28 22 22 17 13 11 7 12 12 14 11 11 Ballistic Gun 1 | . 19 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 83 | 14 32 34 41 37 46 47 69 60 60 74 74 72 83 Greatest Support 100 | 16 23 16 23 10 48 28 77 80 80 80 80 80 100 Greatest Overweight (x) 4 | . 1 2 4 3 3 3 1 . . . . . 1 Average Overweight (x) . | . . 1 1 3 2 2 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 14 15 15 15 15 Average Carried 14 | 6 13 14 14 15 14 14 14 14 14 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 14 14 15 15 15 9 Class Distribution -------------------- 52% | Mutant 22% | Scavenger-Skirmisher 12% | Scavenger-Assassin 6% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 2074 | 192 370 123 105 20 203 150 421 120 20 120 30 10 190 Remotely . | . . . . . . . . . . . . . . Salvage Created 5392 | . 355 165 277 90 1377 220 1042 173 72 353 117 . 1151 Parts 254 | . 31 8 23 1 59 9 55 5 5 11 7 . 40 Haulers Intercepted 5 | . 1 . 3 . . . 1 . . . . . . Recyclers Shooed 8 | . 2 . . . 1 . 3 . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 2 5 . 12 . . Prevented 6 | . . . . . . . . 3 . . 3 . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 99 | . 8 6 5 . 27 5 17 2 3 3 2 . 21 Guns 83 | . 8 6 5 . 26 5 11 1 3 3 1 . 14 Cannons 3 | . . . . . . . 2 1 . . . . . AOE 5 | . . . . . . . . . . . . . 5 Classes Destroyed 14 | . 7 2 . . 1 1 3 . . . . . . Worker 11 | . 1 . . . 5 1 2 . . . . . 2 Builder 1 | . 1 . . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . Hauler 5 | . 1 . 3 . . . 1 . . . . . . Recycler 7 | . 1 . . 1 1 1 . . . 1 . . 2 Mechanic 1 | . . . . . . . 1 . . . . . . Watcher 7 | . 2 . 2 . 1 . . . . 1 . . 1 Swarmer 41 | . 6 3 4 . 7 4 5 . 3 . . . 9 Grunt 18 | . 2 . . . 11 . . 2 . . . . 3 Brawler 2 | . . . . . 1 . 1 . . . . . . Sentry 15 | . . 2 1 . 8 . 2 . . 1 . . 1 Hunter 8 | . . . . . . . 4 . . 1 2 . 1 Programmer 14 | . . . . . . 1 5 . . 1 . . 7 Assembled 1 | . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 3 2 3 1 5 6 6 1 3 1 1 . 10 Combat Bots Only 5 | . 3 2 3 . 5 4 4 1 3 1 1 . 5 Max Kills in Single Turn 3 | . 2 1 1 1 1 1 2 1 1 1 1 . 3 Gunslinging 1 | . 1 . . . . . 1 . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Damage Taken 7958 | . 315 308 352 . 1637 491 1852 76 164 329 73 . 2361 Core 756 | . 26 59 60 . 220 43 163 20 12 . 16 . 137 Absorbed by Shields 531 | . . . . . . . 64 . . 90 26 . 351 Core Remaining (%) 82 | 100 . 66 . 85 60 93 . . 77 . . 98 . Volleys Fired 422 | . 43 27 32 1 126 17 74 11 6 10 5 . 70 Largest 3 | . 2 2 2 2 2 2 2 2 2 3 3 . 3 Hottest 251 | . 112 112 112 112 112 110 149 134 150 231 231 . 251 Shots Fired 847 | . 85 54 61 2 246 34 132 22 12 30 15 . 154 Gun 822 | . 85 54 61 2 246 34 128 11 12 30 15 . 144 Cannon 15 | . . . . . . . 4 11 . . . . . Launcher 10 | . . . . . . . . . . . . . 10 Special . | . . . . . . . . . . . . . . Kinetic 65 | . 65 . . . . . . . . . . . . Thermal 772 | . 20 54 61 2 246 34 132 22 12 30 15 . 144 Explosive 10 | . . . . . . . . . . . . . 10 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 17 | . 8 8 11 7 17 7 12 4 2 10 5 . 11 Robot Miss Streak 6 | . 5 3 6 . 6 6 6 2 3 3 2 . 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 12 | . 2 1 1 . 4 1 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . . . . . . Shots Hit Robots 506 | . 47 34 34 1 144 17 91 13 6 21 9 . 89 Core Hits 208 | . 16 10 11 1 56 9 34 4 3 13 3 . 48 Critical Kills 2 | . . . . . . . 1 . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Critical Strikes 47 | . . 5 4 1 12 . 5 . 2 5 2 . 11 Burn 43 | . . 5 4 1 12 . 3 . 2 5 2 . 9 Destroy 4 | . . . . . . . 2 . . . . . 2 Melee Attacks 37 | . . . . . 2 4 14 7 . 4 1 . 5 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 37 | . . . . . 2 4 14 7 . 4 1 . 5 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11619 | . 754 611 616 18 2747 357 2167 301 124 486 196 . 3242 Guns 10354 | . 754 611 616 18 2747 357 2090 113 124 486 196 . 2242 Cannons 242 | . . . . . . . 54 188 . . . . . Explosions 1000 | . . . . . . . . . . . . . 1000 Melee . | . . . . . . . . . . . . . . Ramming 23 | . . . . . . . 23 . . . . . . Kinetic 559 | . 559 . . . . . . . . . . . . Thermal 10377 | . 195 611 616 18 2747 357 2144 301 124 486 196 . 2582 Explosive 660 | . . . . . . . . . . . . . 660 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 7 . 2 2 2 . . . 9 Average Corruption 2 | . . . . . 2 . 1 2 2 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 67 | . . . . . 21 . 18 9 4 . . . 15 Message Errors 15 | . . . . . 3 . 6 . 1 . . . 5 Matter Fused 16 | . . . . . 4 . 4 4 2 . . . 2 Heat Flow Errors 8 | . . . . . 2 . 3 . . . . . 3 Energy Discharges 11 | . . . . . 4 . 2 3 . . . . 2 Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 8 | . . . . . 5 . 2 1 . . . . . Data Loss (major) 2 | . . . . . 1 . . 1 . . . . . Misfires 5 | . . . . . 1 . 1 . . . . . 3 Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 20 | . . . . . . . . . . . . . 20 Projectiles . | . . . . . . . . . . . . . . Explosions 20 | . . . . . . . . . . . . . 20 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . 3 . . . . . . Kicked 3 | . . . . . . . 3 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 540 | . 153 270 485 15 385 21 266 9 180 315 321 . 540 Average Temperature 93 | . 40 117 125 10 71 14 46 5 94 109 132 . 138 Received Heat Transfer 1192 | . 99 54 9 . 783 . 120 36 . 12 . . 79 Effects 11 | . . . 6 . . . 1 . . . . . 4 Shutdowns 2 | . . . 1 . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . 1 . . . . . 1 Interference 7 | . . . 5 . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 9 | . . . . . 1 . 4 1 . . 1 . 2 Combat Hostiles 8 | . . . . . 1 . 4 . . . 1 . 2 Parts Melted 76 | . . 3 2 . 15 5 16 . 1 6 6 . 22 Heat Transferred 21546 | . 407 1665 1554 111 6475 629 3663 481 370 1184 481 . 4526 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 405 | . 221 115 91 35 405 197 269 . . 119 . . 383 Initial 167 | . . . 1 35 1 167 55 . . . . . . Average 79 | . 101 25 44 26 165 143 70 . . 17 . . 96 Maximum Alert Level 2 | . 1 . . . 2 . 1 . . . . . 1 Low Security (%) 89 | 100 78 100 100 100 62 100 91 . . 100 . . 90 Level 1 10 | . 21 . . . 35 . 8 . . . . . 9 Level 2 . | . . . . . 1 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 2 . 2 2 5 . . 3 . . 6 Investigation 1 | . . . 1 . . . . . . . . . . Extermination 13 | . . . . . . 1 5 . . 2 . . 5 Reinforcement 6 | . . . 1 . 2 1 . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 12 | . 1 . 2 . 7 . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 152 | . 17 8 7 . 42 6 23 3 3 9 2 . 32 Peak Tracking Total 7 | . 5 3 4 . 7 4 3 1 3 3 1 . 7 Tactical Retreats 8 | . . 2 . . 2 . 2 1 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 7 | . . . . . 2 1 2 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 4 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 12 | . . 3 . . . . . . . . . . 9 Max in Single Turn 8 | . . 1 . . . . . . . . . . 8 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 28 | . 5 1 5 . 6 1 3 1 . 4 . . 2 Terminals 26 | . 5 1 4 . 6 1 3 . . 4 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 80 | . 24 5 13 . 15 2 9 1 . 6 . . 5 Successful 39 | . 12 3 8 . 4 1 6 1 . 2 . . 2 Failed 41 | . 12 2 5 . 11 1 3 . . 4 . . 3 Catastrophic 3 | . . . . . 1 . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 49 | . 21 6 10 . 6 2 2 . . 1 . . 1 Terminals 77 | . 24 5 11 . 15 2 9 . . 6 . . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 25 | . 6 3 2 . 3 . 6 1 . 2 . . 2 Record 1 | . . . . . . . 1 . . . . . . Robot Analysis 10 | . 4 2 2 . 1 . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 5 | . . 1 . . 2 . 1 . . . . . 1 Locate Traps 3 | . . . . . . . 2 . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 6 . 5 . 1 1 . . . . . . . Terminals 13 | . 6 . 5 . 1 1 . . . . . . . Assimilate 10 | . 5 . 3 . 1 1 . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . 5 . 6 1 3 . . 4 . . 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies 4 | . 1 . . . . . . . . . . . 3 Largest Group 3 | . 1 . . . . . . . . . . . 3 Highest-Rated Group 138 | . 10 . . . . . . . . . . . 138 Highest-Rated Ally 46 | . 10 . . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . . . 23 Total Damage 671 | . . . . . . . . . . . . . 671 Kills 3 | . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total 10 | . 4 2 2 . 1 . . . . . . . 1 Derelict Logs Recovered 5 | . . 2 . . . . . . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 13728 | 81 810 1058 1086 541 1863 632 2766 848 592 1358 575 200 1318 Spaces Moved 8062 | 71 492 521 500 420 1002 405 1517 577 451 780 386 161 779 Core 12 | 12 . . . . . . . . . . . . . Treads 506 | . 9 . 283 . 28 7 179 . . . . . . Legs 4472 | . . . . . . . 1338 577 451 780 386 161 779 Wheels 3072 | 59 483 521 217 420 974 398 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 125 125 125 125 122 127 127 125 125 125 122 Average Speed 132 | 91 117 129 190 125 129 130 139 127 127 126 125 125 123 Slowest Speed 240 | 100 240 130 240 125 165 240 240 127 127 127 125 125 193 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 55 83 44 60 78 10 38 70 39 18 46 19 16 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 6 | . . 1 . 1 . . . 2 . . 1 1 . Spaces Dug 29 | . . . . . 2 2 9 1 . 4 1 . 10 Terrain Destroyed 75 | . . . . . 2 2 9 3 2 4 1 . 52 Melee 23 | . . . . . 2 2 9 1 . 4 1 . 4 Projectile 6 | . . . . . . . . 2 2 . . . 2 AOE 46 | . . . . . . . . . . . . . 46 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Total 10282 | 85 655 851 578 434 1322 472 2027 663 458 1127 468 160 982 Wait 1384 | . 61 297 9 11 140 14 343 53 2 307 69 . 78 Move 8049 | 70 491 520 499 419 1001 404 1516 576 450 779 385 160 779 Hop . | . . . . . . . . . . . . . . Pick Up 96 | 9 19 1 13 1 11 7 15 2 . 8 1 . 9 Fast Attach 44 | 3 8 . 1 . 7 3 8 4 . 4 1 . 5 Attach 55 | 3 1 1 6 . 8 5 13 2 . 5 1 . 10 Detach 4 | . 2 . . . . . 1 1 . . . . . Swap 74 | . 7 3 6 1 11 8 18 2 . 2 2 . 14 Drop 109 | . 23 2 12 1 16 10 17 5 . 8 3 . 12 Fire 422 | . 43 27 32 1 126 17 74 11 6 10 5 . 70 Melee 37 | . . . . . 2 4 14 7 . 4 1 . 5 Ram . | . . . . . . . . . . . . . . Kick 3 | . . . . . . . 3 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / *Upp / *Ext) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 82 | -11/Junkyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 3) 892 | -10/Materials | Entered Mines 902 | -10/Mines | Assembled infested the area 1200 | -10/Mines | Learned location of Recycling (-8) 1442 | -10/Mines | Learned Materials emergency access door positions 1919 | -10/Mines | Discovered new exit (range 13) 1950 | -10/Mines | Entered Materials 1950 | -9/Materials | Evolved 2 slots: Utility x2 2069 | -9/Materials | Lost 3 parts (1p1n1u) 2157 | -9/Materials | Met 8R-AWN 2275 | -9/Materials | Discovered new exit (range 5) 2473 | -9/Materials | Discovered new exit (range 14) 2783 | -9/Materials | Discovered new exit (range 16) 3036 | -9/Materials | Entered Mines 3038 | -9/Mines | Followed 8R-AWN into the Mines 3042 | -9/Mines | Met a Derelict bent on vengeance 3079 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3210 | -9/Mines | Discovered new exit (range 5) 3331 | -9/Mines | Build established: Scavenger-Mutant 3367 | -9/Mines | Discovered new exit (range 9) 3577 | -9/Mines | Entered Materials 3577 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3915 | -8/Materials | Build established: Mutant 4264 | -8/Materials | Discovered new exit (range 4) 4871 | -8/Materials | Discovered new exit (range 8) 4962 | -8/Materials | Discovered new exit (range 7) 5116 | -8/Materials | Lost 3 parts (1p2u) 5437 | -8/Materials | Identified exit to Factory 5440 | -8/Materials | Entered Factory 5440 | -7/Factory | Evolved 2 slots: Utility x2 5684 | -7/Factory | Discovered new exit (range 6) 5690 | -7/Factory | Identified exit to Factory 6072 | -7/Factory | Entered another Factory area 6072 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6307 | -6/Factory | Build established: Assassin 6626 | -6/Factory | Build established: Skirmisher 7145 | -6/Factory | Build established: Mutant 7716 | -6/Factory | Identified exit to Lower Caves 8668 | -6/Factory | Lost 5 parts (1n3u1w) 8838 | -6/Factory | Entered Lower Caves 9137 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9195 | -6/Lower Caves | Found Alien Artifact 9195 | -6/Lower Caves | Identified Core Expander 9195 | -6/Lower Caves | Installed Core Expander, added new Power slot 9539 | -6/Lower Caves | Discovered new exit (range 8) 9684 | -6/Lower Caves | Identified exit to Lower Caves 9686 | -6/Lower Caves | Entered another Lower Caves area 9808 | -6/Lower Caves | Learned 4 Factory zone layouts 9955 | -6/Lower Caves | Learned Factory interactive machine intel 9961 | -6/Lower Caves | Discovered new exit (range 10) 10277 | -6/Lower Caves | Identified exit to Factory 10278 | -6/Lower Caves | Entered Factory 10278 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10279 | -5/Factory | Identified exit to Factory 10279 | -5/Factory | Identified exit to Upper Caves 10280 | -5/Factory | Loaded intel: 53 interactive machine locations 10334 | -5/Factory | Discovered new exit (range 10) 10351 | -5/Factory | Identified exit to Extension 11026 | -5/Factory | Build established: Scavenger-Assassin 11561 | -5/Factory | Build established: Scavenger-Skirmisher 11636 | -5/Factory | Entered Upper Caves 12134 | -5/Upper Caves | Discovered new exit (range 15) 12178 | -5/Upper Caves | Identified exit to Upper Caves 12211 | -5/Upper Caves | Entered another Upper Caves area 12269 | -5/Upper Caves | Discovered exit to Factory (range 16) 12293 | -5/Upper Caves | Learned Factory stockpile data 12371 | -5/Upper Caves | Build established: Scavenger-Assassin 12411 | -5/Upper Caves | Entered Factory 12411 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12964 | -4/Factory | Allied Derelicts emerged from ambush trap array 13370 | -4/Factory | Spotted B-86 Titan 13549 | -4/Factory | Build established: Scavenger-Skirmisher 13700 | -4/Factory | Lost 5 parts (2n3u) 13729 | -4/Factory | Self-destructed Last Messages --------------- 13720_ U-05 Engineer lays Concrete. 13723_ Penetrated by Slug. 13724_ Lgt. Antimatter Reactor destroyed. 13724_ K-01 Serf collects debris. 13724_ U-05 Engineer lays Concrete. 13725_ Flexi-carbon Leg destroyed. 13725_ Penetrated by Slug. 13725_ Slug penetrates Wall. 13725_ U-05 Engineer lays Concrete. 13726_ G-67 Veteran destroyed. 13727_ U-05 Engineer lays Concrete. 13727_ K-01 Serf collects debris. 13727_ U-05 Engineer lays Concrete. 13728_ Rocket Launcher destroyed. 13728_ Fusion Reactor destroyed. 13728_ Imp. Medium Armor Plating destroyed. 13728_ U-05 Engineer lays Concrete. 13728_ K-01 Serf destroyed. 13729_ U-05 Engineer lays Concrete. 13729_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ? #??""?? ?#?????????????????? | | ????????????????????? #? ""?" ?# ??????????????? | | ???????????????"? ??? ? ? ????????????? | | ???????????????"" "?? # """? ?+ ?????????????? | | ????????????? ""??""" ? """" # # ????????? | | ??????????? ???? ? # """"? # ##??#???????? | | ??????????? # """" # #?##????????? | | ???????#?#? # """" # #??????#????? | | ????????## ? # """" # ? ? ???????? | | ??#?########?######### ? # ?? ?????? | | ##??##?############ #[ "? "?? ???? | | ???################# "Y? ; "" ""?????? | | #??#??############### ?""" " ???????? | | ####???##################### ???????? | | ############################ k " "??????? | | ^ g ""???""? | | w """ """? | | | | % = h | | !%* | | ###+##################; uu #######?? | | # #######@ ??#????? | | # ####### "????? ?? | | # """ """ """ ####### # "?"?#???? | | # """ """ """ ####### # ??"??????? | | # """ """ """ ####### # ???"??????? | | # ####### # ? ???????? | | # """ """ """ ####### ######## ? ? #????? | | # """ """ """ ####### # ##?### ? ??"?????? | | # """ """ """ ####### # ##### ?"?"?????? | | #!% ####??# # ##?#???? "???????? | | ##/#################### # ####????????????? | | #==! # ?# # ####??????"??????? | | # !! # ?## ##?##??? ??????????? | | # !! # ?? ?# p#??????????????????? | | # !! # ?## p ##?#???????????????? | | + # ?"??? ## ? ???????????????? | | # #?"??????# ?? ????????????????? | | + # ""????#? """?"?????????????????? | | # # ??????????????????????????????? | | # ##?+??????????????????????????????? | | # ###???????????????????????????????? | | # #?# ??????????????????????????????? | | # ##????????????????????????????????? | | ###############????????????????????????????????? | | ############??#????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 80 Energy Generation 39 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 750 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MobileSensorReconfigurator Manual? 0 Play Time 01:50:22 Cumulative 95.1 hours Start 2023.06.26 @ 10:44:21 End 2023.06.26 @ 15:23:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8679a45d-804d-4248-b811-b2bcd97c3ee6