Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.05 @ 00:58:53 Player: BlackCaro Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (522) 522 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1517 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 84/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Heat Sink Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Terrain Scanner > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Small Storage Unit EM Pulse Gun EM Pulse Gun Small Laser Beam Cannon Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 7 5 11 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 2 | . 1 1 Storage 2 | 1 1 . Processor 2 | 1 . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 2 8 Energy Gun 5 | 2 . 3 Energy Cannon 1 | . . 1 Ballistic Gun . | . . . Ballistic Cannon 3 | . 2 1 Launcher 1 | . . 1 Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 7 | . . 7 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 89 | . 99 70 Engine 12 | . 14 10 Leg 23 | . 28 15 Device 12 | . 13 10 Storage 12 | . 14 11 Processor 2 | . . 5 Energy Gun 7 | . 7 7 Ballistic Cannon 14 | . 20 4 Special Weapon 1 | . . 3 Naked Turns . | . . . Heaviest Build 22 | 9 22 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 5 8 8 Average Carried 6 | 2 7 6 Final Capacity 8 | 6 8 8 Final Carried 8 | 5 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 393 | 108 200 85 Remotely . | . . . Salvage Created 582 | 62 238 282 Parts 35 | 8 14 13 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 7 8 Guns 4 | . 2 2 Cannons 8 | . 5 3 AOE 3 | . . 3 Classes Destroyed 5 | 1 1 3 Builder 1 | . . 1 Tunneler 3 | 3 . . Swarmer 3 | . . 3 Grunt 11 | . 7 4 Brawler 1 | . . 1 Best Kill Streak 4 | 3 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1546 | . 367 1179 Core 464 | . 62 402 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 75 . Volleys Fired 75 | 5 35 35 Largest 2 | 2 2 2 Hottest 140 | 80 79 140 Shots Fired 118 | 10 70 38 Gun 42 | 10 18 14 Cannon 64 | . 52 12 Launcher 1 | . . 1 Special 11 | . . 11 Kinetic 56 | . 52 4 Thermal 47 | 10 18 19 Explosive 1 | . . 1 Electromagnetic 14 | . . 14 Robot Hit Streak 8 | 6 8 4 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 62 | 7 40 15 Core Hits 29 | 4 14 11 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1143 | 87 559 497 Guns 297 | 87 87 123 Cannons 558 | . 472 86 Explosions 262 | . . 262 Melee . | . . . Ramming 2 | . . 2 Kinetic 490 | . 472 18 Thermal 385 | 87 87 211 Explosive 143 | . . 143 Electromagnetic 123 | . . 123 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 11 | . 1 11 Average Corruption 3 | . 1 9 Corruption Purged . | . . . Effects 15 | . 3 12 Message Errors 5 | . 1 4 Matter Fused 1 | . . 1 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . 2 . Targeting Errors 4 | . . 4 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 8 | . 8 . Impact . | . . . Kinetic 8 | . 8 . Secondary . | . . . Self-Inflicted Damage 48 | . . 48 Shots 2 | . . 2 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 326 | 36 326 225 Average Temperature 73 | 15 107 33 Received Heat Transfer 330 | . 204 126 Effects 1 | . 1 . Shutdowns 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 748 | 200 200 348 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 210 | 15 178 210 Average Influence 52 | 4 53 62 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 95 Level 1 1 | . . 4 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 15 16 Peak Tracking Total 7 | . 3 7 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 7 6 Successful 8 | . 2 6 Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . . 6 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Level Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 6 | . . 6 Recycle Component 1 | . . 1 Process 1 | . . 1 Report Inventory 2 | . . 2 Retrieve Matter 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 2 | . 1 1 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . . 1 Recycled Matter 1 | . . 1 Retrieved Matter 1 | . . 1 Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1033 | 73 618 342 Spaces Moved 577 | 38 368 171 Core 17 | 4 . 13 Treads . | . . . Legs 560 | 34 368 158 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 129 | 112 130 132 Slowest Speed 150 | 120 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 25 | 3 59 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 10 | . . 10 Terrain Destroyed 25 | . 2 23 Melee . | . . . Projectile 13 | . 2 11 AOE 12 | . . 12 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 715 | 54 437 224 Wait 15 | . 11 4 Move 575 | 37 367 171 Hop . | . . . Pick Up 16 | 5 10 1 Fast Attach 11 | 7 2 2 Attach 6 | . . 6 Detach 2 | . 1 1 Swap 6 | . 3 3 Drop 8 | . 8 . Fire 75 | 5 35 35 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 831 | -9/Materials | Crushed by falling debris 923 | -9/Materials | System corruption reached 10% 981 | -9/Materials | Lost 3 parts (3w) 992 | -9/Materials | Core integrity fell below 50% 1027 | -9/Materials | Core integrity fell below 20% 1034 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01008_ U-05 Engineer builds a Wall. 01010_ S-10 Pest destroyed. 01013_ U-05 Engineer builds a Wall. 01013_ K-01 Serf collects debris. 01016_ System corrupted: Energy discharge (-12). 01017_ Mining Laser destroyed. 01017_ U-05 Engineer lays Concrete. 01017_ K-01 Serf collects debris. 01022_ U-05 Engineer lays Concrete. 01022_ Slammed into S-10 Pest. 01023_ U-05 Engineer lays Concrete. 01025_ K-01 Serf collects debris. 01025_ U-05 Engineer lays Concrete. 01027_ Terrain Scanner destroyed. 01027_ U-05 Engineer lays Concrete. 01028_ K-01 Serf collects debris. 01028_ U-05 Engineer lays Concrete. 01032_ K-01 Serf collects debris. 01032_ R-06 Scavenger collects Lgt. Ion Engine. 01032_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ######?#???????????????#??????#??????????????????? | | #????????????????#??#???#??? ???????????????? | | #??#????????????#?????????#?????????????????? | | #????????????#????#?#????#??????????????????? | | ## #???????????#???????#??#??????"?????????????? | | ?# #??????????##?????????###?#?"?"?????????????? | | ?# #???????????#?#???#??###?#? ?? ????????????? | | ?# #??????#???##?#?##??##?###?###???+??????????? | | ?# #???##?????#???#???#??#? 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""?????? | | ????????##### #;######+############ """ ???? | | ????????# % !| ?? | | ????????# =% %= ?? | | ????????# %[ ?? | | ?#????####+########+####################+####????? | | ?#????# " ######?##?? ? ?? ??????? | | ??????# """ # ####?###?#? ???? ???????? | | ????#?# """ # # ##????### ???????????? | | #?????# """ # #######?### ??? ???????? | | ??????# # #????####?# ??????????? | | ???#??# """ # """ """ #?#######?????"?????????? | | ??????# """ # """ """ ###?????#?#??"??????????? | | ??????# """ # """ """ ###???####?????? ???????? | | ??????# ##############???#?## ???????????? | | ??????###########?#########?#??##????????????????? | | ?????????????#?????#?##?#####?#???#??????????????? | | ????????????#?????##????# ###??#??#??????????????? | | ?????????????#?###??????#######??????????????????? | | ??????????????##??????#??#?#????##???????????????? | | ????????????????????#????????????????????????????? | | ????????????????????#???????##???????????????????? | | ???????????????????????#????????#????????????????? | | ???????????????????????????#?????????????????????? | | ????????????????????#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 175 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningPlasmaHumpback Manual? 0 Play Time 00:15:42 Cumulative 9.6 hours Start 2020.03.05 @ 00:44:58 End 2020.03.05 @ 00:58:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e88222b4-235f-41ab-b30c-6340e6746671