Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 15:11:16 Player: cabin Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (479) 479 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3094 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler Melee Analysis Suite Transmission Jammer Corruption Screen > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Datajack [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 . 2 2 Weapon . | . . . . . . Parts Attached 49 | 6 7 . 12 14 10 Power 13 | 1 1 . 3 5 3 Engine 12 | 1 1 . 3 5 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 2 . 7 3 1 Treads 3 | 2 . . . 1 . Leg 3 | . . . 2 . 1 Wheel . | . . . . . . Hover 2 | . 2 . . . . Flight 7 | . . . 5 2 . Utility 14 | 1 3 . 1 4 5 Device 3 | . . . 1 . 2 Storage 2 | 1 1 . . . . Processor 9 | . 2 . . 4 3 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 1 . 1 2 1 Energy Gun 3 | 2 1 . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . 2 5 5 10 Power 6 | . . . 1 2 3 Propulsion 9 | . . 2 2 2 3 Utility 4 | . . . . 1 3 Weapon 3 | . . . 2 . 1 Highest Loss Streak 5 | . . 2 3 4 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 98 77 74 77 74 Engine 8 | . 14 11 10 7 4 Treads 1 | . 5 . . 1 . Leg 3 | . . . 10 . 1 Hover 4 | . 22 22 . . . Flight 7 | . . . 6 15 8 Device 6 | . . . 10 4 5 Processor 30 | . 24 22 22 36 43 Energy Gun 10 | . 28 22 13 . . Energy Cannon 1 | . . . . 4 . Ballistic Gun 1 | . . . . 2 2 Slashing Weapon 2 | . . . . 4 5 Peak Build Rating 32 | 6 8 8 10 22 32 Average Rating 13 | 4 7 7 7 17 25 On Entrance 8 | . 6 8 6 9 22 Naked Turns . | . . . . . . Heaviest Build 14 | 14 14 7 10 10 11 Greatest Support 40 | 40 40 12 20 20 13 Greatest Overweight (x) 3 | . . 2 2 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 Average Carried 3 | . 3 5 2 4 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . 5 5 4 5 1 Class Distribution -------------------- 47% | Scavenger-Mutant 20% | Scavenger-Scout 18% | Mutant 8% | Scavenger-Skirmisher 3% | Gladiator Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 611 | 146 137 . 90 173 65 Remotely . | . . . . . . Salvage Created 642 | . 137 . 168 181 156 Parts 53 | . 15 . 12 18 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 20 | . 5 . 8 4 3 Melee 5 | . . . . 2 3 Guns 13 | . 5 . 6 2 . Cannons 2 | . . . 2 . . Classes Destroyed 6 | . 3 . . 3 . Builder 1 | . . . . 1 . Recycler 1 | . . . . 1 . Watcher 1 | . 1 . . . . Swarmer 12 | . 3 . 6 3 . Grunt 6 | . 2 . 2 . 2 Sentry 2 | . . . . 1 1 Best Kill Streak 5 | . 5 . 3 2 1 Combat Bots Only 5 | . 5 . 3 2 1 Max Kills in Single Turn 1 | . 1 . 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 303 | . 23 4 47 99 130 Missed 93 | . 3 1 15 31 43 Damage Taken 2589 | . 188 46 332 747 1276 Core 1109 | . 105 16 48 227 713 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 58 . 84 58 . Volleys Fired 30 | . 10 . 16 4 . Largest 2 | . 2 . 2 1 . Hottest 106 | . 100 . 106 25 . Shots Fired 48 | . 20 . 24 4 . Gun 44 | . 20 . 20 4 . Cannon 4 | . . . 4 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 4 | . . . . 4 . Thermal 40 | . 20 . 20 . . Explosive . | . . . . . . Electromagnetic 4 | . . . 4 . . Robot Hit Streak 9 | . 9 . 3 3 . Robot Miss Streak 3 | . 2 . 3 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 42 | . 13 . 13 10 6 Core Hits 27 | . 8 . 10 6 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . 2 1 1 Burn 3 | . 1 . 2 . . Sever 2 | . . . . 1 1 Melee Attacks 21 | . . . . 11 10 Impact . | . . . . . . Slashing 21 | . . . . 11 10 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 997 | . 159 . 218 362 258 Guns 371 | . 159 . 160 52 . Cannons 58 | . . . 58 . . Explosions . | . . . . . . Melee 565 | . . . . 310 255 Ramming 3 | . . . . . 3 Kinetic 52 | . . . . 52 . Thermal 319 | . 159 . 160 . . Explosive . | . . . . . . Electromagnetic 58 | . . . 58 . . Impact . | . . . . . . Slashing 565 | . . . . 310 255 Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 3 | . . . . 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 5 . Message Errors 3 | . . . . 3 . Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . . 1 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 381 | . 381 . 236 75 2 Average Temperature 132 | . 160 . 111 38 2 Received Heat Transfer 966 | . 66 9 138 171 582 Effects 4 | . 1 . 3 . . Shutdowns 1 | . 1 . . . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 1184 | . 555 . 629 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 349 | . 172 81 189 296 349 Initial 134 | . . 72 29 11 134 Average 115 | . 85 79 91 113 226 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 83 | 100 100 100 100 72 47 Level 1 16 | . . . . 27 52 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . 2 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 9 1 13 16 18 Peak Tracking Total 9 | . 5 1 4 8 9 Tactical Retreats 11 | . 1 . 2 3 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 5 | . 1 1 . 3 . Terminals 5 | . 1 1 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 1 1 . 6 . Successful 3 | . 1 1 . 1 . Failed 5 | . . . . 5 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 1 1 . 1 . Terminals 8 | . 1 1 . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 . 1 . Level Access Points 2 | . 1 1 . . . Emergency Access Points 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1322 | 79 227 32 409 322 253 Spaces Moved 1543 | 46 278 53 438 441 287 Core 64 | 2 . 4 25 1 32 Treads 70 | 44 20 . . 6 . Legs 173 | . . . 152 . 21 Wheels . | . . . . . . Hover 307 | . 258 49 . . . Flight 929 | . . . 261 434 234 Fastest Speed 37 | 50 56 56 37 37 37 Average Speed 65 | 155 63 63 79 44 63 Slowest Speed 200 | 160 160 150 150 170 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 49 9 91 34 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1771 | 51 310 52 473 546 339 Wait 91 | . 2 . . 66 23 Move 1538 | 45 277 52 437 440 287 Hop . | . . . . . . Pick Up 13 | . 7 . 2 3 1 Fast Attach 29 | 6 2 . 5 10 6 Attach 15 | . 5 . 5 2 3 Detach 11 | . 4 . 3 3 1 Swap 5 | . . . 2 2 1 Drop 16 | . 3 . 3 5 5 Fire 30 | . 10 . 16 4 . Melee 21 | . . . . 11 10 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Identified exit to Materials 253 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Identified exit to Materials 329 | -9/Materials | Discovered new exit (range 15) 338 | -9/Materials | Identified exit to Mines 339 | -9/Materials | Entered Mines 374 | -9/Mines | Lost 3 parts (3n) 551 | -9/Mines | Learned 8 Materials zone layouts 744 | -9/Mines | Discovered exit to Materials (range 14) 748 | -9/Mines | Entered Materials 748 | -8/Materials | Evolved 2 slots: Utility x2 749 | -8/Materials | Identified exit to Factory 959 | -8/Materials | Lost 4 parts (1p2n1u) 1070 | -8/Materials | Entered Factory 1070 | -7/Factory | Evolved 2 slots: Utility x2 1242 | -7/Factory | Lost 3 parts (2n1u) 1277 | -7/Factory | Core integrity fell below 50% 1309 | -7/Factory | Lost 5 parts (2p1n1u1w) 1319 | -7/Factory | Core integrity fell below 20% 1323 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 01227_ Dropped Katana. 01229_ Nuclear Reactor explodes. 01229_ Y-54 Guardian destroyed. 01232_ Acquired 14 matter. 01248_ R-06 Scavenger collects Lgt. Treads. 01252_ R-06 Scavenger collects Imp. Heat Sink. 01256_ G-50 Soldier destroyed. 01256_ R-06 Scavenger collects Gatling Laser. 01258_ Imp. Aluminum Leg destroyed. 01259_ Melee Analysis Suite destroyed. 01259_ Critical hit (Burn: +37). 01269_ Greatsword destroyed. 01269_ Critical hit (Burn: +37). 01272_ Lgt. Nuclear Core destroyed. 01278_ Imp. Ion Engine destroyed. 01291_ Critical hit (Burn: +37). 01313_ Slammed into G-47 Trooper. 01319_ Transmission Jammer destroyed. 01320_ Imp. Deuterium Engine destroyed. 01322_ Critical hit (Burn: +37). 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