Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 22:04:04 Player: KaiserChief Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1597) 1597 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (845) 845 TOTAL SCORE: 5877 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 306/325 System Corruption 7% Temperature Cool (0) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Armored Leg Compact Wheel > --- UTILITY (8) ------ Medium Storage Unit Compact Battery Improved Signal Interpreter 0b10 Decoder Chip [Generic] Improved Utility Shielding > --- WEAPON (2) ------- Thermic Laser > --- INVENTORY (10) --- Light Treads Gravmag System Matter Compressor (0) Focal Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Improved Terrain Scanner 0b10 Decoder Chip [Generic] Particle Charger Improved Medium Armor Plating EM Shield > --- WEAPON ----------- Heavy Laser Precision Assault Rifle > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Flak Gun [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 6 | . . . . . . 6 Weapon . | . . . . . . . Parts Attached 68 | 6 2 9 1 . 14 36 Power 7 | 1 . 2 . . 1 3 Engine 6 | 1 . 2 . . 1 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 21 | 2 . 5 . . 4 10 Treads 6 | . . 2 . . 1 3 Leg 11 | 2 . 3 . . 3 3 Wheel 2 | . . . . . . 2 Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 23 | 1 2 . 1 . 4 15 Device 13 | 1 . . 1 . 3 8 Storage 3 | . 1 . . . . 2 Processor 3 | . 1 . . . . 2 Hackware . | . . . . . . . Protection 4 | . . . . . 1 3 Artifact . | . . . . . . . Weapon 17 | 2 . 2 . . 5 8 Energy Gun 9 | . . 2 . . 2 5 Energy Cannon 3 | . . . . . 2 1 Ballistic Gun 4 | 2 . . . . . 2 Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 Corrupted Parts 2 | . . . . . 1 1 System Corruption 3 | . . . . . 2 1 Parts Lost 51 | . . 1 . . 16 34 Power 5 | . . 1 . . 1 3 Propulsion 16 | . . . . . 6 10 Utility 16 | . . . . . 4 12 Weapon 14 | . . . . . 5 9 Highest Loss Streak 9 | . . 1 . . 9 9 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 3 4 4 4 3 2 Power . | . 1 1 1 1 . . Propulsion . | . . 1 2 1 . . Utility 1 | . 1 . . . 1 . Weapon 1 | . . . 1 1 . . Tool/Special . | . . . . . . . Unused Backups 9 | . . 2 1 2 . 4 Power 1 | . . 1 . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . 1 1 . . 2 Weapon 2 | . . . . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 87 90 92 100 73 75 Engine 8 | . 14 10 11 11 8 3 Treads 8 | . . 15 11 11 8 2 Leg 24 | . 28 25 33 33 19 8 Wheel 1 | . . . . . . 5 Device 12 | . 14 8 4 11 11 17 Processor 8 | . 2 11 11 11 4 7 Protection 1 | . . . . . 1 3 Energy Gun 14 | . . 5 22 22 12 5 Energy Cannon 2 | . . . . . 7 3 Ballistic Gun 2 | . 28 14 . . . 2 Peak Build Rating 51 | 6 7 13 15 16 30 51 Average Rating 20 | 4 6 10 13 15 16 42 On Entrance 12 | . 6 7 13 15 16 30 Naked Turns 14 | . . . . . 14 . Heaviest Build 43 | 7 7 11 12 12 22 43 Greatest Support 55 | 20 20 33 33 33 55 55 Greatest Overweight (x) 5 | . . . . . 3 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 20 5 5 5 5 10 Average Capacity 5 | 5 5 5 5 5 5 7 Most Carried 8 | 3 5 5 5 5 5 8 Average Carried 4 | 1 3 4 4 4 3 2 Final Capacity 10 | 5 5 5 5 5 5 10 Final Carried 5 | 2 4 5 4 5 3 4 Class Distribution -------------------- 75% | Mutant 16% | Scavenger-Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1119 | 276 . 219 . 10 206 408 Remotely . | . . . . . . . Salvage Created 1698 | 87 . 450 28 . 386 747 Parts 87 | 6 . 32 2 . 14 33 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . 12 . Prevented 7 | . . . . . 7 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 32 | . . 10 . . 9 13 Guns 20 | . . 8 . . 5 7 Cannons 6 | . . . . . 3 3 AOE 5 | . . 2 . . . 3 Classes Destroyed 10 | 2 . 4 . . 2 2 Tunneler 3 | 1 . . 1 . . 1 Recycler 2 | 1 . . . . . 1 Operator 1 | . . 1 . . . . Watcher 1 | . . . . . . 1 Swarmer 7 | . . . . . 4 3 Grunt 12 | . . 6 . . 3 3 Duelist 2 | . . 1 . . 1 . Sentry 7 | . . 3 . . . 4 Programmer 3 | . . . . . . 3 Behemoth 1 | . . . . . 1 . Best Kill Streak 6 | 2 . 5 1 . 2 6 Combat Bots Only 5 | . . 5 . . 2 4 Max Kills in Single Turn 3 | 1 . 3 1 . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 736 | . . 36 . . 121 579 Missed 267 | . . 7 . . 28 232 Hits 469 | . . 29 . . 93 347 Melee 11 | . . 1 . . 8 2 Projectile 458 | . . 28 . . 85 345 Critical Strikes 12 | . . 1 . . 3 8 Damage Taken 6411 | . 75 475 . . 1875 3986 Core 1263 | . . 57 . . 342 864 Absorbed by Shields 178 | . . . . . . 178 Redirected to Shielding 64 | . . . . . . 64 Ignored by Resistances 147 | . . . . . 32 115 Regen/Repaired (Parts) 258 | . . . . 258 . . Core Remaining (%) 66 | 100 100 . . . . . Volleys Fired 146 | 4 . 29 2 1 45 65 Largest 2 | 2 . 2 2 2 2 2 Hottest 134 | 40 . 110 110 110 125 134 Shots Fired 265 | 8 . 55 3 2 70 127 Gun 205 | 8 . 55 3 2 33 104 Cannon 60 | . . . . . 37 23 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 107 | 8 . 42 . . 10 47 Thermal 112 | . . 5 1 1 43 62 Explosive . | . . . . . . . Electromagnetic 46 | . . 8 2 1 17 18 Robot Hit Streak 24 | 4 . 11 2 . 11 24 Robot Miss Streak 4 | 1 . 2 2 . 4 4 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 182 | 5 . 28 3 . 52 94 Core Hits 110 | 3 . 20 1 . 35 51 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 6 | . . . . . 5 1 Burn 1 | . . . . . . 1 Meltdown 1 | . . . . . 1 . Destroy 4 | . . . . . 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3613 | 49 . 606 42 . 1077 1839 Guns 1870 | 49 . 336 42 . 399 1044 Cannons 1022 | . . . . . 636 386 Explosions 704 | . . 270 . . 42 392 Melee . | . . . . . . . Ramming 17 | . . . . . . 17 Kinetic 960 | 49 . 219 . . 162 530 Thermal 2147 | . . 317 10 . 733 1087 Explosive . | . . . . . . . Electromagnetic 489 | . . 70 32 . 182 205 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 1 . . . 2 7 Average Corruption 2 | . 1 . . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 1 9 Message Errors 2 | . . . . . 1 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 232 | . . . . . 2 230 Projectiles . | . . . . . . . Explosions 232 | . . . . . 2 230 Melee . | . . . . . . . Knockbacks 3 | . . . . . 3 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 625 | . . 70 . . 59 496 Shots 9 | . . 1 . . 1 7 Rammed 3 | . . . . . . 3 Targets Rammed 7 | . . . . . . 7 Kicked 4 | . . . . . . 4 Crushed . | . . . . . . . Highest Temperature 310 | . . 172 39 39 310 183 Average Temperature 78 | . . 54 28 24 92 41 Received Heat Transfer 1308 | . . 171 . . 420 717 Effects 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 2 | . . . . . 1 1 Heat Transferred 2710 | . . 260 10 . 1043 1397 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 1 . . 1 2 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 3 | . . 1 . . . 3 Low Security (%) 39 | 100 100 90 100 . . . Level 1 2 | . . 9 . . . 2 Level 2 35 | . . . . . . 60 Level 3 22 | . . . . . . 37 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 904 | 5 . 219 77 . . 904 Initial 904 | . . . 77 . . 904 Average 394 | . . 70 47 . . 641 Influence Increases 2232 | 10 . 325 5 . 434 1458 Destroy 0b10 Robot/C 680 | . . 200 . . 220 260 Destroy 0b10 Robot/NC 40 | 10 . 5 5 . 5 15 Destroy Leader 182 | . . 60 . . 40 82 Allied During Kill 49 | . . . . . 49 . Successful Hack 6 | . . 6 . . . . Disable Machine 165 | . . 30 . . . 135 Destroy Structure 60 | . . 24 . . . 36 Advance Influence 900 | . . . . . . 900 Lose Combat Pursuer 150 | . . . . . 120 30 Influence Decreases 1880 | 10 . 126 192 12 426 1114 Entered New Map 138 | . . . 122 12 . 4 Time Decay 980 | 10 . 116 70 . 314 470 Search Patrol Dispatched 300 | . . . . . . 300 Lost Part 442 | . . 10 . . 92 340 Lost Ally 20 | . . . . . 20 . Squads Dispatched 6 | . . 1 . . . 5 Investigation 1 | . . 1 . . . . Extermination 2 | . . . . . . 2 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered 2 | . . . . . . 2 Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 1 14 . . 21 32 Peak Tracking Total 12 | . 2 3 . . 5 12 Tactical Retreats 9 | . . . . . 7 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 5 | . 1 4 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 11 | . . 2 . . . 9 Max in Single Turn 7 | . . 1 . . . 7 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 2 | . . 1 . . . 1 Terminals 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 5 | . . 4 . . . 1 Successful 3 | . . 3 . . . . Failed 2 | . . 1 . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . . . . 3 Terminals 4 | . . 4 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Terminal Hacks 3 | . . 3 . . . . Robot Analysis 2 | . . 2 . . . . Emergency Access Points 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 . Highest-Rated Group 153 | . . . . 153 153 . Highest-Rated Ally 41 | . . . . 41 41 . Zionite Dispatches 1 | . . . . . . 1 Recon 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 25 | . . . . . 25 . Total Damage 412 | . . . . . 412 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 5088 | 23 219 236 58 2345 1008 1199 Sensors 566 | . . . . . 269 297 Terrain 3540 | . . . 58 2345 739 398 Seismic 692 | 23 219 236 . . . 214 Decoding 1199 | . . . . . . 1199 Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered 3 | . . . . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 31 | . . . . . . 31 Emergency Access 2 | . . . . . . 2 Items 26 | . . . . . . 26 Machines 2 | . . . . . . 2 Patrols 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5519 | 129 219 329 147 2345 1151 1199 Spaces Moved 3378 | 91 172 178 117 1626 620 574 Core 202 | 6 . . . . 191 5 Treads 83 | . . 1 . . 81 1 Legs 2757 | 85 172 177 117 1626 348 232 Wheels 311 | . . . . . . 311 Hover 25 | . . . . . . 25 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 105 Average Speed 120 | 115 120 120 120 120 124 117 Slowest Speed 300 | 120 120 160 120 120 200 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 26 21 29 92 68 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . . . 3 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 8 | . . . . 4 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 84 | . . 25 . . 19 40 Melee . | . . . . . . . Projectile 9 | . . . . . 7 2 AOE 75 | . . 25 . . 12 38 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4571 | 108 185 243 121 2019 927 968 Wait 873 | . 8 6 . 386 230 243 Move 3372 | 90 171 177 116 1625 619 574 Hop . | . . . . . . . Pick Up 82 | 8 3 14 1 4 13 39 Fast Attach . | . . . . . . . Attach 72 | 6 2 9 1 . 17 37 Detach 3 | . 1 . . . 2 . Swap 6 | . . 3 . . 1 2 Drop 10 | . . 5 1 3 . 1 Fire 146 | 4 . 29 2 1 45 65 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick 4 | . . . . . . 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x2 583 | -9/Materials | Discovered new exit (range 16) 678 | -9/Materials | Entered Mines 679 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 825 | -9/Mines | Entered Zion 947 | -7/Zion | Found CR-A16's Pointy Stick 1191 | -7/Zion | Learned location of Extension (-5) 1218 | -7/Zion | Learned Factory trap positions 1578 | -7/Zion | Met Imprinter 1620 | -7/Zion | Imprinted 1622 | -7/Zion | Declared Zion's savior 1999 | -7/Zion | Visited the Megawrench Repair Shop 1999 | -7/Zion | Megawrench repaired 8 parts 2270 | -7/Zion | Discovered new exit (range 16) 2745 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3170 | -7/Zion | Entered Proximity Caves 3170 | -6/Proximity Caves | Accompanied by 4 allies 3241 | -6/Proximity Caves | Spotter reported a threat 3279 | -6/Proximity Caves | Spotter reported a threat 3294 | -6/Proximity Caves | Spotter reported a threat 3473 | -6/Proximity Caves | Spotter reported a threat 3660 | -6/Proximity Caves | Spotted B-75 Beast 3700 | -6/Proximity Caves | Destroyed B-75 Beast 3716 | -6/Proximity Caves | Lost 3 allies 3730 | -6/Proximity Caves | Lost 6 parts (3n2u1w) 3748 | -6/Proximity Caves | Spotter reported a threat 3843 | -6/Proximity Caves | Core integrity fell below 50% 3853 | -6/Proximity Caves | Spotter reported a threat 3872 | -6/Proximity Caves | Core integrity fell below 20% 3900 | -6/Proximity Caves | Lost 9 parts (1p3n2u3w) 4214 | -6/Proximity Caves | Spotter reported a threat 4313 | -6/Proximity Caves | Discovered new exit (range 7) 4321 | -6/Proximity Caves | Entered Factory 4321 | -6/Factory | Evolved 6 slots: Utility x6 4322 | -6/Factory | Loaded intel: 72 trap records 4454 | -6/Factory | Build established: Derelict-Mutant 4655 | -6/Factory | Lost 3 parts (1p2w) 4671 | -6/Factory | Search patrols dispatched 4776 | -6/Factory | Lost 9 parts (4n4u1w) 4825 | -6/Factory | Zion Recon squad teleported in 4891 | -6/Factory | Build established: Scavenger-Mutant 4926 | -6/Factory | Core integrity fell below 50% 4956 | -6/Factory | Lost 8 parts (1p3n2u2w) 5021 | -6/Factory | Search patrols dispatched 5128 | -6/Factory | Lost 3 parts (2u1w) 5475 | -6/Factory | Cargo convoy interrupted 5491 | -6/Factory | Core integrity fell below 20% 5520 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. Force Field destroyed. Wheel destroyed. Penetrated by Slug. Hvy. Laser destroyed. Penetrated by Slug. Slug penetrates Wall. Shock Rifle destroyed. Slug penetrates Wall. M-28 Smith repairs P-60 Hacker. Slug penetrates Wall. M-28 Smith repairs P-60 Hacker Shock Rifle. Mic. Nuclear Core destroyed. Penetrated by Slug. Hvy. Ion Cannon destroyed. Penetrated by Slug. Cmb. Airjet destroyed. >> DECODED: Adv. Weight Redist. System location. Imp. Sensor Array destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????? 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""""""" # ####### | | ???#?# " " ####""" """"""" # #??#??? | | ??#??# " " + "=[% """""" # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 15 Resistance: EM 25 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Gauss Rifle | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Chainsword | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Energy Filter | -7/Zion | Archive Force Field | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! The One Challenges ------------ None Game ------ Seed TargetingZhirovBarrier Manual? 0 Play Time 01:00:08 Cumulative 9.7 hours Start 2025.05.26 @ 21:00:35 End 2025.05.26 @ 22:04:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a11da68e-ae03-4664-953d-7be78dffbe22