Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 01:28:55 Player: Ladmageddon Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (93) 465 Value Destroyed (3513) 3513 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (156) 156 TOTAL SCORE: 9794 Bonus ------- Follower Combat Kills 156 Cogmind --------- Core Integrity 0/1150 Matter 43/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Kinecellerator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Coolant Injector Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Improved Reaction Control System > --- WEAPON ----------- KE Penetrator Mass Driver > --- INVENTORY -------- Linear Gravjet Improved Kinecellerator Dirty Datajack [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon EM Pulse Cannon Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 . . 2 . . 2 Power 3 | . . . 1 . . . . . . . . . 2 Propulsion 3 | . . . 1 . . . . . . 2 . . . Utility 4 | . . 2 . 2 . . . . . . . . . Weapon 2 | . . . . . . . 2 . . . . . . Parts Attached 130 | 7 4 12 12 5 6 4 5 21 3 25 1 12 13 Power 17 | 1 . 3 2 . . . 2 2 1 2 . 1 3 Engine 7 | 1 . 2 . . . . 1 1 . 1 . 1 . Core 10 | . . 1 2 . . . 1 1 1 1 . . 3 Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 4 . 1 3 1 1 1 1 3 . 9 . 6 1 Treads 12 | 2 . 1 3 1 1 . . 2 . 2 . . . Leg 11 | . . . . . . 1 . . . 4 . 6 . Wheel 5 | 2 . . . . . . . 1 . 2 . . . Hover 2 | . . . . . . . . . . 1 . . 1 Flight 1 | . . . . . . . 1 . . . . . . Utility 44 | 1 3 6 1 2 2 1 2 9 1 8 1 3 4 Device 26 | . 1 3 1 1 . 1 1 5 1 6 1 3 2 Storage 5 | 1 1 . . . . . . 1 . . . . 2 Processor 6 | . . 1 . 1 . . 1 1 . 2 . . . Hackware 1 | . . . . . . . . 1 . . . . . Protection 6 | . 1 2 . . 2 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 38 | 1 1 2 6 2 3 2 . 7 1 6 . 2 5 Energy Gun 9 | . . 1 3 . 1 1 . 1 . 2 . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . Ballistic Gun 11 | 1 . 1 . . 2 . . 1 1 3 . . 2 Ballistic Cannon 4 | . . . 1 . . . . . . . . 1 2 Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . 2 . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . Special Melee Weapon 7 | . . . 1 . . . . 3 . 1 . 1 1 Unidentified Prototypes 3 | . . 1 . . . . . . . . 1 1 . Corrupted Parts 4 | . . . . . . . 1 . . 3 . . . System Corruption 30 | . . . . . . . 3 . . 27 . . . Parts Lost 98 | . 1 5 2 3 13 4 1 17 1 24 1 6 20 Power 15 | . . 1 1 1 1 . . 3 . 4 . 1 3 Propulsion 22 | . . 1 . 1 4 . . 3 . 6 1 . 6 Utility 30 | . . 2 1 . 5 . 1 7 1 6 . 2 5 Weapon 31 | . 1 1 . 1 3 4 . 4 . 8 . 3 6 Highest Loss Streak 13 | . 1 2 1 3 6 4 1 9 1 7 1 4 13 To Critical Strikes 3 | . . . . . 1 . . . . 1 . . 1 Average Backups 8 | 3 6 11 14 11 13 12 6 4 5 4 2 3 2 Power . | . 1 . . . . . . . . . . . . Propulsion . | 1 2 1 . . . . . . . . . 1 . Utility 4 | . 1 6 7 5 6 7 5 3 1 . 1 1 1 Weapon 2 | 1 2 2 3 5 4 3 . . 2 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 10 | 1 . 3 3 . . . 1 1 . . . . 1 Power . | . . . . . . . . . . . . . . Propulsion 4 | 1 . 3 . . . . . . . . . . . Utility 3 | . . . 2 . . . . . . . . . 1 Weapon 2 | . . . 1 . . . . 1 . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . . Average Slot Usage (%) 66 | . 89 93 99 92 35 34 73 71 84 72 59 61 60 Engine 3 | . 14 9 7 . . . 5 4 6 1 . . . Core 2 | . . . 10 9 . . 1 3 4 5 . . 2 Treads 6 | . . 14 27 22 1 . . 1 13 8 . . . Leg 3 | . . . . . . 2 6 3 . 7 . 9 18 Wheel 2 | . 28 7 . . . . . 1 . . 8 3 . Device 11 | . 8 12 9 22 1 . 18 17 20 21 14 14 13 Storage 5 | . 14 11 9 7 7 7 3 . . . . . 5 Processor 8 | . . 10 9 14 7 7 6 7 6 6 17 17 9 Protection 3 | . 4 5 8 . 2 7 6 6 6 1 . . . Energy Gun 3 | . . 4 8 2 . 3 16 8 6 2 . . . Energy Cannon 1 | . . . . 3 6 2 . . . . . . . Ballistic Gun 6 | . 14 16 . . 6 1 . . 6 11 5 3 . Ballistic Cannon 1 | . . . 5 5 . . . . . . . 1 3 Slashing Weapon 1 | . . . . . . . 5 5 5 . 5 3 . Special Melee Weapon 1 | . . . . . . 2 . 2 6 2 . 1 5 Peak Build Rating 83 | 5 7 18 28 36 36 19 40 52 57 70 52 83 80 Average Rating 30 | 3 6 15 23 34 14 15 36 35 52 56 47 56 62 On Entrance 30 | . 5 6 18 27 36 16 19 37 52 57 50 43 67 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 110 | 10 27 40 44 52 48 29 54 39 48 48 12 21 110 Greatest Support 94 | 40 32 40 60 62 62 15 15 48 48 94 20 84 90 Greatest Overweight (x) 27 | . . 1 . . 9 9 3 9 . 1 . 6 27 Average Overweight (x) 1 | . . . . . 7 2 2 1 . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 5 5 5 5 5 25 Average Capacity 11 | 7 14 15 15 15 15 15 10 5 5 5 5 5 9 Most Carried 15 | 6 8 14 15 14 15 15 13 5 5 5 3 5 5 Average Carried 8 | 3 6 11 14 11 13 12 6 4 5 3 2 3 2 Final Capacity 25 | 8 15 15 15 15 15 15 5 5 5 5 5 5 25 Final Carried 15 | 5 7 13 15 14 15 13 5 5 5 2 2 2 1 Class Distribution -------------------- 69% | Mutant 19% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Fac Matter Collected 2820 | 177 103 458 379 104 219 152 83 335 42 451 . 251 66 Remotely . | . . . . . . . . . . . . . . Salvage Created 3290 | . 30 876 670 111 278 . 83 127 70 685 . 286 74 Parts 171 | . 4 51 51 3 12 . 3 4 4 25 . 7 7 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . Recyclers Shooed 3 | . . 1 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 5 5 . 1 9 . . . . Prevented 1 | . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 82 | . 2 19 19 3 10 . 4 2 1 13 . 4 5 Melee 5 | . . . . . 2 . . 1 . 1 . 1 . Guns 46 | . 2 18 7 . 4 . 4 . 1 9 . . 1 Cannons 12 | . . . 3 3 . . . . . . . 2 4 AOE 19 | . . 1 9 . 4 . . 1 . 3 . 1 . Classes Destroyed 13 | . 1 6 3 . 1 . . . . 1 . 1 . Worker 3 | . . . 2 . . . . . . . . 1 . Builder 3 | . . 2 1 . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . Recycler 2 | . . 1 1 . . . . . . . . . . Watcher 2 | . . 1 1 . . . . . . . . . . Swarmer 22 | . 2 4 4 . 3 . 4 . . . . . 5 Grunt 26 | . . 9 8 1 . . . . . 6 . 2 . Brawler 3 | . . . 2 . . . . . . 1 . . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 12 | . . 5 4 2 . . . 1 . . . . . Hunter 4 | . . . 1 . . . . . 1 . . 2 . Programmer 6 | . . . . . . . . . . 6 . . . Thug 2 | . . . . . 2 . . . . . . . . Savage 4 | . . . . . 4 . . . . . . . . Mutant 2 | . . . . . 1 . . 1 . . . . . Best Kill Streak 7 | . 2 7 6 1 6 . 3 1 1 4 . 2 2 Combat Bots Only 6 | . 2 6 5 1 6 . 3 1 1 4 . 2 2 Max Kills in Single Turn 5 | . 1 2 5 1 2 . 1 1 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . . 1 3 . 2 . . 1 . 1 . 1 . Melee 1 | . . . . . 1 . . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Fac Hostile Shots Fired 1133 | . 33 96 71 164 85 51 33 127 15 196 1 74 187 Missed 320 | . 11 22 24 70 17 13 5 31 3 55 . 21 48 Hits 813 | . 22 74 47 94 68 38 28 96 12 141 1 53 139 Melee 12 | . . 2 . . 1 8 . . . . 1 . . Projectile 801 | . 22 72 47 94 67 30 28 96 12 141 . 53 139 AOE 3 | . . . . . . . . . . 2 . . 1 Critical Strikes 25 | . . . 2 . 2 3 . 3 . 6 1 1 7 Actively Blocked 2 | . . . 1 . . . . . . 1 . . . Part Disruptions 1 | . . . . . . . . . . 1 . . . Damage Taken 13169 | . 175 834 642 514 1391 763 424 1280 218 2589 44 1075 3220 Core 3538 | . 12 121 119 41 108 419 119 664 36 469 44 201 1185 Absorbed by Shields 864 | . . 104 . 205 70 . . 88 . 397 . . . Redirected to Shielding 254 | . . . 53 . . . 43 58 47 53 . . . Core Remaining (%) 55 | 100 95 69 78 . . 18 . . 3 . . 28 . Volleys Fired 253 | . 8 51 43 29 20 2 13 2 4 52 . 16 13 Largest 4 | . 1 2 2 2 2 2 3 1 2 4 . 2 2 Hottest 207 | . 20 68 132 100 78 83 207 63 83 145 . 80 91 Shots Fired 405 | . 8 102 57 30 26 3 27 4 8 98 1 25 16 Gun 317 | . 8 102 28 7 17 1 27 4 8 98 1 12 4 Cannon 70 | . . . 16 23 4 2 . . . . . 13 12 Launcher 18 | . . . 13 . 5 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 273 | . 8 80 16 22 16 1 . . 4 84 1 25 16 Thermal 47 | . . . 16 . . . 27 4 . . . . . Explosive 18 | . . . 13 . 5 . . . . . . . . Electromagnetic 67 | . . 22 12 8 5 2 . . 4 14 . . . Robot Hit Streak 19 | . 1 14 10 18 19 4 4 1 5 8 . 4 2 Robot Miss Streak 7 | . 5 4 2 1 7 . 4 1 3 4 1 4 3 Penetration Max 1 | . . . . . . . . . . 1 . 1 . Secondary Targets 5 | . . 5 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 332 | . 2 80 37 29 18 6 15 20 11 91 . 17 6 Core Hits 207 | . 2 46 40 7 41 . 4 7 7 37 . 9 7 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 3 . . . Critical Strikes 17 | . 1 . 5 1 1 . 1 2 . 3 . 1 2 Burn 4 | . . . 3 . . . 1 . . . . . . Destroy 4 | . 1 . . . . . . . . 3 . . . Blast 6 | . . . 2 1 . . . . . . . 1 2 Sever 2 | . . . . . . . . 2 . . . . . Impale 1 | . . . . . 1 . . . . . . . . Melee Attacks 80 | . . . 1 . 3 4 4 21 7 35 . 5 . Impact . | . . . . . . . . . . . . . . Slashing 16 | . . . . . . . 4 6 . 6 . . . Piercing 62 | . . . . . 3 3 . 15 7 29 . 5 . Sneak Attacks 10 | . . . . . . . . . 3 5 . 2 . Combat Hostiles 9 | . . . . . . . . . 3 4 . 2 . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . Damage Inflicted 8231 | . 54 1352 1670 634 1265 95 310 238 66 1741 24 495 287 Guns 4158 | . 54 1265 439 119 247 9 244 19 51 1456 24 181 50 Cannons 1313 | . . . 243 515 28 43 . . . . . 300 184 Explosions 1972 | . . 83 988 . 901 . . . . . . . . Melee 731 | . . . . . 89 43 66 219 15 285 . 14 . Ramming 57 | . . 4 . . . . . . . . . . 53 Kinetic 4078 | . 54 972 243 493 229 9 . . 8 1331 24 481 234 Thermal 573 | . . 83 227 . . . 244 19 . . . . . Explosive 1889 | . . . 988 . 901 . . . . . . . . Electromagnetic 903 | . . 293 212 141 46 43 . . 43 125 . . . Impact . | . . . . . . . . . . . . . . Slashing 468 | . . . . . . . 66 193 . 209 . . . Piercing 263 | . . . . . 89 43 . 26 15 76 . 14 . Highest Corruption 62 | . . . . . 14 14 3 7 7 47 60 62 . Average Corruption 13 | . . . . . 13 14 3 3 7 11 53 60 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 210 | . . . . . 103 3 4 25 5 39 14 17 . Message Errors 42 | . . . . . 18 1 1 7 1 11 2 1 . Matter Fused 39 | . . . . . 23 1 1 5 1 5 . 3 . Heat Flow Errors 35 | . . . . . 19 1 . 5 1 7 1 1 . Energy Discharges 23 | . . . . . 11 . 1 2 1 4 . 4 . Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . 2 . . . . . . . . Data Loss (minor) 24 | . . . . . 14 . . 1 1 4 3 1 . Data Loss (major) 11 | . . . . . 7 . . 2 . 1 1 . . Misfires 12 | . . . . . 5 . . 2 . 3 1 1 . Alerts 7 | . . . . . 4 . 1 1 . 1 . . . Misdirections 7 | . . . . . . . . . . . 6 1 . Weapon Failures 7 | . . . . . . . . . . 3 . 4 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 99 | . . . 27 . 27 . . . . 45 . . . Projectiles 27 | . . . . . 27 . . . . . . . . Explosions 27 | . . . 27 . . . . . . . . . . Melee 45 | . . . . . . . . . . 45 . . . Knockbacks 5 | . . . 3 1 . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . 3 1 . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . 24 . . 11 . . . . . . . . Shots 3 | . . 1 . . 2 . . . . . . . . Rammed 2 | . . 1 . . . . . . . 1 . . . Targets Rammed 16 | . . 1 . . . . . . . 1 . . 14 Kicked 14 | . . . . . . . . . . . . . 14 Crushed . | . . . . . . . . . . . . . . Highest Temperature 752 | . . 24 290 126 234 128 752 266 231 198 198 233 238 Average Temperature 94 | . . 8 78 60 96 43 293 85 126 76 118 72 121 Received Heat Transfer 2540 | . . 282 288 150 174 288 . 423 . 285 . 171 479 Effects 17 | . . . . . 1 . 11 2 1 . . 2 . Shutdowns 2 | . . . . . . . 2 . . . . . . Energy Bleed 6 | . . . . . 1 . 2 2 1 . . . . Interference 4 | . . . . . . . 2 . . . . 2 . Matter Decay 1 | . . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . Heat Transferred 1445 | . . 150 703 . . . 555 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Fac Maximum Alert Level 1 | . . 1 1 . . . . . . . . . . Low Security (%) 89 | 100 100 70 71 100 . . 100 . . 100 100 100 100 Level 1 10 | . . 29 28 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 307 | . 50 307 289 126 . . 62 . . 78 . 50 69 Initial 126 | . . 13 118 126 . . 30 . . . . . 14 Average 63 | . 1 110 176 97 . . 30 . . 13 . 9 10 Influence Increases 2322 | . 50 571 571 91 70 78 93 65 41 403 . 112 177 Destroy 0b10 Robot/C 1560 | . 40 380 380 60 60 60 80 20 40 260 . 80 100 Destroy 0b10 Robot/NC 55 | . . 20 25 . . . . . . . . 10 . Destroy Leader 346 | . 10 102 92 30 10 10 10 . . 60 . 12 10 Allied During Kill 9 | . . . . . . 8 . . 1 . . . . Successful Hack 4 | . . 4 . . . . . . . . . . . Disable Machine 60 | . . . 15 . . . . . . 45 . . . Destroy Structure 108 | . . 5 59 1 . . 3 . . 8 . 10 22 Lose Combat Pursuer 180 | . . 60 . . . . . 45 . 30 . . 45 Influence Decreases 2322 | . 18 320 577 301 137 30 138 68 41 403 . 82 207 Entered New Map 397 | . . 19 165 151 26 . 18 2 . . . . 16 Time Decay 1488 | . 8 251 392 120 90 20 110 46 41 267 . 57 86 Lost Part 432 | . 10 50 20 30 21 10 10 20 . 131 . 25 105 Lost Ally 5 | . . . . . . . . . . 5 . . . Squads Dispatched 13 | . . 3 1 3 . . . . . 4 . 1 1 Investigation . | . . . . . . . . . . . . . . Extermination 4 | . . . . 1 . . . . . 2 . . 1 Reinforcement 7 | . . 3 1 . . . . . . 2 . 1 . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Fac Distress Signals 10 | . . 7 1 . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 147 | . 6 31 23 3 10 3 4 8 4 32 6 5 12 Peak Tracking Total 7 | . 5 7 6 2 7 3 4 3 2 5 6 2 6 Tactical Retreats 10 | . . 3 . . . . . 3 . 2 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Fac Traps Triggered 8 | . . . . . . . . . . 6 . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Fac Machines Disabled 5 | . . . 1 . . . . 1 . 3 . . . Max in Single Turn 1 | . . . 1 . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Fac Machines Accessed 9 | . . 3 3 . 2 . . 1 . . . . . Terminals 6 | . . 3 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 25 | . . 9 7 . 8 . . 1 . . . . . Successful 13 | . . 2 2 . 8 . . 1 . . . . . Failed 12 | . . 7 5 . . . . . . . . . . Catastrophic 1 | . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 16 | . . 9 7 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 13 | . . 2 2 . 8 . . 1 . . . . . Record 8 | . . 1 . . 7 . . . . . . . . Open Door 2 | . . . . . 1 . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . 3 2 . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Fac Total Allies 4 | . . . . . . 1 . . 1 2 . . . Largest Group 1 | . . . . . . 1 . . 1 1 . . . Highest-Rated Group 127 | . . . . . . 127 . . 41 29 . . . Highest-Rated Ally 127 | . . . . . . 127 . . 41 29 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . 3 . . 3 5 . . . Total Damage 487 | . . . . . . 307 . . 104 76 . . . Kills 4 | . . . . . . 3 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Fac Active Infowar (turns) 3831 | . 250 870 919 240 80 . 152 849 . 194 131 146 . Optics 789 | . . . . 238 80 . . . . 194 131 146 . Sensors 1052 | . 250 802 . . . . . . . . . . . Terrain 2050 | . . 68 919 62 . . 152 849 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 . . 2 . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Fac Turns Passed 9363 | 88 410 879 922 240 2692 60 223 1456 143 1200 131 250 669 Spaces Moved 3951 | 67 217 340 396 104 610 11 62 763 75 615 161 174 356 Core 779 | 26 . . . . 528 2 . 48 . . . 2 173 Treads 1212 | 24 . 183 396 104 82 . . 103 75 245 . . . Legs 913 | . . . . . . 9 62 322 . 288 . 50 182 Wheels 980 | 17 217 157 . . . . . 285 . 21 161 122 . Hover 62 | . . . . . . . . . . 61 . . 1 Flight 5 | . . . . . . . . 5 . . . . . Fastest Speed 50 | 50 100 100 160 155 152 190 190 80 165 80 80 80 100 Average Speed 193 | 102 100 136 160 156 429 246 269 181 165 137 80 104 170 Slowest Speed 1400 | 160 100 240 160 160 500 500 330 500 165 190 80 350 1400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . Exploration Rate (%) 29 | 5 35 39 40 3 85 3 2 81 8 14 83 6 11 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 5 | . . . . . . . . 4 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 105 | . . 5 56 1 21 . . . 1 4 . 5 12 Melee . | . . . . . . . . . . . . . . Projectile 25 | . . . 3 1 . . . . . 4 . 5 12 AOE 79 | . . 5 53 . 21 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Fac Total 5305 | 86 401 654 627 150 657 38 93 828 89 889 163 220 410 Wait 698 | 1 167 220 143 6 7 12 2 8 . 130 . 2 . Move 3939 | 66 216 339 395 103 609 10 61 762 74 615 160 173 356 Hop . | . . . . . . . . . . . . . . Pick Up 112 | 11 5 20 12 4 7 4 1 10 . 18 1 9 10 Fast Attach 36 | . . . . . 1 . 3 11 3 13 . 3 2 Attach 96 | 5 2 10 5 5 6 6 7 9 . 19 1 9 12 Detach 6 | . . 2 2 . 1 . . . . . . . 1 Swap 34 | 2 2 5 16 3 2 . . 2 . 2 . . . Drop 36 | 1 1 6 10 . 1 . 2 4 1 4 1 3 2 Fire 253 | . 8 51 43 29 20 2 13 2 4 52 . 16 13 Melee 79 | . . . 1 . 3 4 4 20 7 35 . 5 . Ram 1 | . . . . . . . . . . 1 . . . Kick 14 | . . . . . . . . . . . . . 14 Crush 1 | . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 6) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Utility x2 1357 | -9/Materials | Discovered new exit (range 5) 1378 | -9/Materials | Entered another Materials area 1378 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1679 | -8/Materials | Build established: Scavenger-Mutant 2029 | -8/Materials | Build established: Mutant 2265 | -8/Materials | Discovered new exit (range 15) 2300 | -8/Materials | Entered Factory 2300 | -7/Factory | Evolved 2 slots: Utility x2 2347 | -7/Factory | Garrison activated, responded to threat 2411 | -7/Factory | Lost 3 parts (1p1n1w) 2509 | -7/Factory | Discovered new exit (range 4) 2540 | -7/Factory | Entered Lower Caves 2599 | -7/Lower Caves | Attacked by a faux Warlord 2654 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 2701 | -7/Lower Caves | Crushed by falling debris 2701 | -7/Lower Caves | System corruption reached 10% 2798 | -7/Lower Caves | Lost 5 parts (1n2u2w) 3939 | -7/Lower Caves | Learned Factory emergency access door positions 4372 | -7/Lower Caves | Entered an active Warlord outpost 4403 | -7/Lower Caves | Learned Extension trap positions 4403 | -7/Lower Caves | Learned Extension emergency access door positions 4403 | -7/Lower Caves | Learned Extension terminal intel 4403 | -7/Lower Caves | Learned Armory terminal intel 5212 | -7/Lower Caves | Discovered new exit (range 5) 5232 | -7/Lower Caves | Entered another Lower Caves area 5255 | -7/Lower Caves | Core integrity fell below 50% 5267 | -7/Lower Caves | CL-ANK showed up to help 5269 | -7/Lower Caves | CL-ANK revealed a hidden path 5269 | -7/Lower Caves | Core integrity fell below 20% 5292 | -7/Lower Caves | Entered Factory 5292 | -6/Factory | Evolved 2 slots: Weapon x2 5301 | -6/Factory | Lost 4 parts (4w) 5451 | -6/Factory | Discovered new exit (range 12) 5515 | -6/Factory | Entered Lower Caves 5703 | -6/Lower Caves | Build established: Scavenger-Mutant 6350 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6408 | -6/Lower Caves | Lost 9 parts (2p2n2u3w) 6422 | -6/Lower Caves | Core integrity fell below 50% 6439 | -6/Lower Caves | Learned Factory machine intel 6443 | -6/Lower Caves | Encountered a Warlord checkpoint 6461 | -6/Lower Caves | Lost 4 parts (1p2u1w) 6668 | -6/Lower Caves | Build established: Mutant 6755 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6773 | -6/Lower Caves | Core integrity fell below 20% 6805 | -6/Lower Caves | Lost 4 parts (1n3u) 6894 | -6/Lower Caves | Learned Factory stockpile data 6951 | -6/Lower Caves | Discovered new exit (range 13) 6971 | -6/Lower Caves | Entered another Lower Caves area 6971 | -6/Lower Caves | Accompanied by 2 allies 7078 | -6/Lower Caves | Discovered new exit (range 3) 7114 | -6/Lower Caves | Entered Factory 7114 | -5/Factory | Evolved 2 slots: Propulsion x2 7116 | -5/Factory | Loaded intel: 280 machine locations 7530 | -5/Factory | Build established: Scavenger-Gunner 7686 | -5/Factory | Lost 6 parts (2n1u3w) 7978 | -5/Factory | System corruption reached 10% 8076 | -5/Factory | Lost 7 parts (2p2n2u1w) 8205 | -5/Factory | Lost 5 parts (1n1u3w) 8296 | -5/Factory | System corruption reached 30% 8314 | -5/Factory | Sucked down chute 8314 | -5/Factory | Entered Waste 8327 | -5/Waste | Spotted C-40 Crusher 8329 | -5/Waste | EMP discharged 8333 | -5/Waste | Spotted C-40 Crusher 8336 | -5/Waste | Spotted C-40 Crusher 8380 | -5/Waste | Spotted C-40 Crusher 8384 | -5/Waste | Spotted C-40 Crusher 8390 | -5/Waste | Spotted C-40 Crusher 8396 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8397 | -5/Waste | Core integrity fell below 50% 8419 | -5/Waste | Discovered new exit (range 22) 8429 | -5/Waste | EMP discharged 8440 | -5/Waste | Found Prototype Device 8441 | -5/Waste | Identified Imp. Particle Accelerator 8445 | -5/Waste | Entered Factory 8682 | -5/Factory | Lost 4 parts (1p1u2w) 8685 | -5/Factory | Discovered new exit (range 10) 8694 | -5/Factory | Build established: Mutant 8695 | -5/Factory | Entered another Factory area 8695 | -4/Factory | Evolved 2 slots: Power x2 9201 | -4/Factory | Lost 6 parts (1p2n3w) 9266 | -4/Factory | Spotted B-86 Titan 9314 | -4/Factory | Core integrity fell below 50% 9344 | -4/Factory | Core integrity fell below 20% 9354 | -4/Factory | Lost 13 parts (2p3n5u3w) 9364 | -4/Factory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????""""????????????????????????? | | ?????????????????""""""""????????????????????????? | | ?????????????# """""""""????????????????????????? | | ?????????????? """""""""????????????????????????? | | ???????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ???????????????#+###;##;%##??????????????????????? | | ???????????????# % #??????????????????????? | | ???????????????# % @#??????????????????????? | | ???????????????# %% #??????????????????????? | | ???????????????# #?##???????????????????? | | ?????????####### % ##"#######?????????????? | | ???????? p //! # #?????????????? | | ???????? p /!! # #?????????????? | | ???????? /!!% # #?????????????? | | ???????????#### #% #?????????????? | | ????????????# ; = %+ #?????????????? | | ????????????###k % " % #?????????????? | | ??????????????# %= u " #?????????????? | | ############### k " #?????????????? | | " #?????????????? | | "############## % ""########?????????????? | | ##????????????# %%% " #????????????????????? | | #?????????????# %%%% ""#????????????????????? | | #?????????????# % #????????????????????? | | #?????????????# #????????????????????? | | #?????????????# ###????????????????????? | | #?????????????# ""T"" #??????????????????????? | | #?????????????# """"" #??????????????????????? | | #?????????????+ #########??????????????????????? | | #?????????????# #??????????????????????????????? | | ##????????????# #??????????????????????????????? | | #????????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 35 Energy Capacity 515 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 25 Propulsion Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Particle Charging 20 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Error 47 Factory Defaults Leap Before You Look Universal Adapter Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ShieldNullAnalyzer Manual? 0 Play Time 01:26:50 Cumulative 15.1 hours Start 2025.06.21 @ 00:01:01 End 2025.06.21 @ 01:28:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 30 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: e6df188d-326b-44e5-ad81-81631961aef0