Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.04 @ 17:11:57 Player: Runia Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (160) 800 Value Destroyed (5780) 5780 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2613) 2613 TOTAL SCORE: 14913 Bonus ------- High Alert Combat Kills 847 Follower Combat Kills 1466 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 255/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Centrium Wheel > --- UTILITY (9) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Quantum Reactor Enhanced Biometal Leg Improved Trap Scanner Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Improved Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Improved Utility Shielding > --- WEAPON ----------- Enhanced Autogun Enhanced Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Quantum Reactor Advanced Cryofiber Web Advanced Heat Sink Matter Compressor Advanced Salvage Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Advanced Field Recycling Unit Army-in-a-Box Chronowheel Variable Charge Gun Enhanced Autogun Coil Gun Heavy Gauss Cannon Missile Launcher [Rating: 110] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Centrium Wheel Flight Unit Experimental Q-thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . 1 . 2 Utility 7 | . . . . . 4 . . 1 2 . Weapon 1 | . . . . . . 1 . . . . Parts Attached 180 | . 17 2 2 2 34 11 15 17 35 45 Power 14 | . 2 . . 1 4 . 1 1 1 4 Engine 6 | . 2 . . 1 1 . 1 1 . . Core 5 | . . . . . 3 . . . 1 1 Reactor 3 | . . . . . . . . . . 3 Propulsion 30 | . 7 . . . 7 1 2 1 2 10 Treads 22 | . 4 . . . 7 1 2 1 2 5 Leg 4 | . 3 . . . . . . . . 1 Wheel 2 | . . . . . . . . . . 2 Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 Utility 74 | . 3 1 1 . 10 5 6 8 19 21 Device 38 | . 2 1 . . 3 3 3 5 11 10 Storage 8 | . 1 . 1 . 3 . 1 . . 2 Processor 7 | . . . . . 2 . 1 . 2 2 Hackware 5 | . . . . . . 1 . 2 1 1 Protection 16 | . . . . . 2 1 1 1 5 6 Artifact . | . . . . . . . . . . . Weapon 62 | . 5 1 1 1 13 5 6 7 13 10 Energy Gun 11 | . 2 . . . 6 3 . . . . Energy Cannon 8 | . 1 1 . 1 3 . 2 . . . Ballistic Gun 10 | . 1 . . . . . 2 1 3 3 Ballistic Cannon 11 | . . . . . . . 1 3 3 4 Launcher 12 | . 1 . 1 . 4 2 1 1 . 2 Special Weapon 4 | . . . . . . . . . 3 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 2 4 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 . 2 . 1 5 Parts Lost 35 | . 2 . 1 . 3 1 4 2 1 21 Power 5 | . 1 . 1 . 1 . . . . 2 Propulsion 13 | . 1 . . . 1 . 2 1 . 8 Utility 8 | . . . . . . 1 2 1 . 4 Weapon 9 | . . . . . 1 . . . 1 7 Highest Loss Streak 10 | . 2 . 1 . 3 1 3 2 1 10 Average Slot Usage (%) 87 | . 97 100 99 100 76 91 99 93 86 67 Engine 6 | . 13 14 13 14 2 7 7 6 4 . Treads 19 | . 17 28 28 28 18 23 22 22 11 12 Leg 1 | . 9 . . . . . . . . . Device 12 | . 12 14 14 14 10 7 11 14 16 7 Storage 8 | . 14 14 14 14 8 7 7 6 5 4 Processor 13 | . . . . . 10 15 22 20 22 19 Protection 3 | . . . . . 6 6 3 . 5 5 Energy Gun 8 | . 14 14 14 14 11 22 15 . . . Energy Cannon 4 | . 10 7 13 14 5 . 4 . . . Ballistic Gun 3 | . 2 . . . . . 1 13 8 3 Ballistic Cannon 2 | . . . . . . . . 5 4 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 168 | 12 32 32 52 52 91 77 72 72 92 168 Greatest Support 220 | 20 46 46 46 46 46 66 66 88 140 220 Greatest Overweight (x) 2 | . 1 . 1 1 2 1 1 1 1 1 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 25 Average Capacity 18 | 8 12 15 18 20 16 20 20 20 20 19 Most Carried 24 | 6 15 15 20 19 20 20 20 20 20 24 Average Carried 16 | 6 7 14 16 18 15 18 18 19 19 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 6 14 15 20 19 20 19 20 20 20 5 Class Distribution -------------------- 45% | Mutant 18% | Skirmisher 17% | Gunner 4% | Commander-Skirmisher 4% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Matter Collected 4056 | 200 199 31 . 124 348 126 289 508 775 1456 Remotely . | . . . . . . . . . . . Salvage Created 5585 | . 604 59 . 77 499 836 932 498 769 1311 Parts 293 | . 41 1 . 8 49 31 48 22 29 64 Haulers Intercepted 7 | . 1 . . . 4 . 2 . . . Recyclers Shooed 6 | . . . . . . . 1 2 1 2 Parts Field Recycled 36 | . . . . . . . . . 24 12 Retrieved Matter 772 | . . . . . . . . . 571 201 Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Combat Hostiles Destroyed 111 | . 12 2 5 2 13 16 16 7 11 27 Guns 44 | . 9 2 . 1 . 13 8 2 5 4 Cannons 33 | . 3 . . 1 2 . 4 2 5 16 AOE 33 | . . . 5 . 11 2 4 3 1 7 Classes Destroyed 19 | . 8 . 1 . 1 3 . . 1 5 Worker 14 | . 1 . . . 4 . 1 2 1 5 Builder 10 | . 1 . . . 4 . 3 1 . 1 Tunneler 1 | . . . . . . . . . . 1 Hauler 7 | . 1 . . . 4 . 2 . . . Recycler 9 | . 1 . . . 1 1 . 2 2 2 Carrier 1 | . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . 1 . Operator 4 | . 1 . . . . 1 1 1 . . Watcher 7 | . 3 . . . 1 . 1 . 1 1 Swarmer 22 | . 5 . . . 8 2 . 3 . 4 Grunt 46 | . 7 2 . 2 4 8 10 1 5 7 Brawler 2 | . . . . . . 2 . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 12 | . . . . . 1 1 5 1 2 2 Hunter 6 | . . . . . . . . . . 6 Programmer 15 | . . . . . . 2 1 2 4 6 Heavy 1 | . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 Assembled 5 | . . . 5 . . . . . . . Best Kill Streak 9 | . 5 2 5 1 8 5 9 3 3 5 Combat Bots Only 5 | . 5 2 5 1 4 5 4 3 3 4 Max Kills in Single Turn 6 | . 2 1 2 1 6 2 4 3 2 4 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . 2 . 3 2 2 1 1 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Damage Taken 12016 | . 594 35 258 159 799 645 988 391 703 7444 Core 1811 | . 126 13 48 28 106 97 89 105 43 1156 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 309 | . . . . . . . . . . 309 Core Remaining (%) 74 | 100 . . . 14 80 . 73 87 95 . Volleys Fired 351 | . 55 4 12 7 37 32 49 34 35 86 Largest 3 | . 2 2 2 2 2 3 3 3 3 3 Hottest 175 | . 110 125 125 125 130 165 175 98 107 143 Shots Fired 807 | . 110 8 13 14 66 90 125 92 92 197 Gun 497 | . 92 4 1 7 31 87 89 58 57 71 Cannon 272 | . 18 4 6 7 27 . 31 29 33 117 Launcher 36 | . . . 6 . 8 3 5 5 . 9 Special 2 | . . . . . . . . . 2 . Kinetic 394 | . 29 . . . . . . 87 90 188 Thermal 377 | . 81 8 7 14 58 87 120 . 2 . Explosive 36 | . . . 6 . 8 3 5 5 . 9 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 34 | . 11 13 2 7 7 15 14 16 18 34 Robot Miss Streak 6 | . 6 3 2 3 5 3 4 2 2 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 8 | . 3 . . . . 4 1 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . Shots Hit Robots 524 | . 63 6 2 9 37 68 80 54 62 143 Core Hits 348 | . 31 9 11 9 55 35 50 23 32 93 Critical Kills 8 | . . . . . . . . 1 . 7 Critical Parts Destroyed 12 | . . . . . . . . . . 12 Critical Strikes 51 | . 4 . . . 2 3 2 5 3 32 Burn 11 | . 4 . . . 2 3 2 . . . Destroy 20 | . . . . . . . . 1 . 19 Blast 19 | . . . . . . . . 4 2 13 Sever 1 | . . . . . . . . . 1 . Melee Attacks 13 | . . . . . . . . 1 12 . Impact . | . . . . . . . . . . . Slashing 13 | . . . . . . . . 1 12 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18764 | . 782 97 420 152 2072 1582 2430 1561 2343 7325 Guns 5876 | . 606 61 . 78 327 1303 1079 675 616 1131 Cannons 6596 | . 176 36 . 74 333 . 516 624 1171 3666 Explosions 6177 | . . . 420 . 1412 279 835 262 509 2460 Melee 30 | . . . . . . . . . 30 . Ramming 68 | . . . . . . . . . . 68 Kinetic 8027 | . 144 . . . . . . 1299 1787 4797 Thermal 6633 | . 638 97 . 152 910 1303 1595 . 526 1412 Explosive 3900 | . . . 420 . 1162 279 835 262 . 942 Electromagnetic 106 | . . . . . . . . . . 106 Impact . | . . . . . . . . . . . Slashing 30 | . . . . . . . . . 30 . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 2 1 7 Average Corruption 2 | . . . . . . . . 1 1 3 Corruption Purged . | . . . . . . . . . . . Effects 21 | . . . . . . . . . 2 19 Message Errors 6 | . . . . . . . . . 1 5 Matter Fused 5 | . . . . . . . . . . 5 Heat Flow Errors 5 | . . . . . . . . . . 5 Energy Discharges 2 | . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 785 | . . . 10 . 152 . 46 28 215 334 Projectiles 183 | . . . . . . . 8 28 44 103 Explosions 602 | . . . 10 . 152 . 38 . 171 231 Melee . | . . . . . . . . . . . Knockbacks 31 | . . . . . . . . 6 8 17 Impact . | . . . . . . . . . . . Kinetic 30 | . . . . . . . . 5 8 17 Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 507 | . . . 39 . 214 . 46 . 146 62 Shots 11 | . . . 1 . 4 . 3 . 2 1 Rammed 26 | . . . . . . . . . . 26 Targets Rammed 26 | . . . . . . . . . . 26 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 348 | . 310 153 21 171 318 203 287 24 36 348 Average Temperature 80 | . 101 78 10 71 100 50 56 10 9 115 Received Heat Transfer 1861 | . 240 21 40 90 261 210 495 78 135 291 Effects 5 | . . . . . 1 . . . . 4 Energy Bleed 3 | . . . . . 1 . . . . 2 Interference 2 | . . . . . . . . . . 2 Siege Activations 7 | . . . . . . . . . . 7 Total Turns 123 | . . . . . . . . . . 123 Longest Duration 51 | . . . . . . . . . . 51 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 12 | . 3 . . . . 7 2 . . . Heat Transferred 10697 | . 2035 154 . 243 1367 2701 2960 . 337 900 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Peak Influence 1819 | . 242 79 . 50 485 386 779 308 365 1819 Initial 285 | . . 29 . . 19 87 175 285 39 157 Average 282 | . 74 51 . 40 188 204 414 153 141 873 Maximum Alert Level 5 | . 1 . . . 2 1 3 1 1 5 Low Security (%) 49 | 100 88 100 . 100 50 39 6 67 60 4 Level 1 31 | . 11 . . . 40 60 46 32 39 17 Level 2 6 | . . . . . 9 . 38 . . 4 Level 3 9 | . . . . . . . 8 . . 53 Level 4 1 | . . . . . . . . . . 9 Level 5 1 | . . . . . . . . . . 10 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 37 | . 4 . . . 1 4 10 4 4 10 Investigation 1 | . 1 . . . . . . . . . Extermination 10 | . . . . . . 1 2 2 2 3 Reinforcement 19 | . 3 . . . 1 . 6 2 2 5 Assault 3 | . . . . . . . 1 . . 2 Garrison 4 | . . . . . . 3 1 . . . Intercept . | . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . 1 . . 3 Haulers Reinforced 2 | . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Distress Signals 6 | . 1 . . . 1 . 1 . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 215 | . 28 2 7 3 30 17 23 11 19 75 Peak Tracking Total 19 | . 4 2 9 3 9 5 4 2 3 19 Tactical Retreats 11 | . 1 . . . . . . . 1 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Traps Triggered 2 | . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Machines Disabled 31 | . . . 6 . 3 . 2 . 5 15 Max in Single Turn 7 | . . . 2 . 2 . 1 . 4 7 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Machines Accessed 30 | . 4 . 2 . 4 4 3 5 5 3 Terminals 22 | . 4 . . . 4 3 3 4 3 1 Fabricators 2 | . . . . . . . . . 1 1 Repair Stations 2 | . . . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 92 | . 17 . 2 . 13 9 10 18 10 13 Successful 45 | . 8 . 2 . 5 5 5 13 . 7 Failed 46 | . 8 . . . 8 4 5 5 10 6 Catastrophic 8 | . . . . . . 2 . 2 2 2 Database Lockouts 1 | . 1 . . . . . . . . . Manual 34 | . 10 . 1 . 3 1 8 5 . 6 Terminals 70 | . 17 . . . 13 8 10 10 6 6 Fabricators 7 | . . . . . . . . . 2 5 Repair Stations 4 | . . . . . . . . . 2 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . 8 . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 28 | . 7 . 2 . 5 5 2 3 . 4 Record 2 | . . . 1 . . . . . . 1 Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . 1 1 . . 1 Terminal Index 1 | . 1 . . . . . . . . . Alert Level 3 | . . . . . . 1 . 2 . . Unreport Threat 7 | . 1 . . . 3 . . 1 . 2 Locate Traps 1 | . . . . . . 1 . . . . Zone Layout 5 | . 2 . . . 2 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 8 . . Insert Component 4 | . . . . . . . . 4 . . Analyze 4 | . . . . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . . . 3 2 . . Terminals 6 | . 1 . . . . . 3 2 . . Track 1 | . . . . . . . 1 . . . Botnet 4 | . 1 . . . . . 1 2 . . Operators 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 4 . . . 4 4 2 4 5 3 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . Parts Built 2 | . . . . . . . . . . 2 Matter 146 | . . . . . . . . . . 146 Time 36 | . . . . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 3 . . Part Schematics Acquired 3 | . . . . . . . . 3 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Total Allies 11 | . . . . . . . 11 . . . Largest Group 11 | . . . . . . . 11 6 . . Highest-Rated Group 270 | . . . . . . . 270 190 . . Highest-Rated Ally 100 | . . . . . . . 100 100 . . Total Orders 2 | . . . . . 1 . . . . 1 RETURN 2 | . . . . . 1 . . . . 1 Ally Attacks 291 | . . . . . 95 . 61 18 . 117 Total Damage 5497 | . . . . . 1681 . 826 217 . 2773 Kills 46 | . . . . . 14 . 9 2 . 21 Allies Corrupted 2 | . . . . . . . . 1 . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 36 | . . . . . 7 . . . . 29 Drone Recoveries 10 | . . . . . 5 . . . . 5 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Turns Passed 10261 | 5 1134 115 1062 365 2006 654 802 1244 1441 1433 Spaces Moved 4946 | 5 619 61 488 131 721 231 345 737 736 872 Core 300 | . . . . . . . . . . 300 Treads 4346 | . 416 61 488 131 721 231 345 737 736 480 Legs 208 | 5 203 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 92 | . . . . . . . . . . 92 Fastest Speed 17 | 120 120 160 160 260 160 145 145 145 150 17 Average Speed 172 | 120 147 160 210 260 248 223 167 150 161 108 Slowest Speed 352 | 120 200 160 260 260 352 245 245 245 245 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 1 85 24 62 41 69 6 58 21 25 29 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 18 | . . . . . . . 4 2 12 . Terrain Destroyed 363 | . . . 22 . 78 20 41 25 46 131 Melee 11 | . . . . . . . . 1 10 . Projectile 55 | . . . . . 1 . 11 4 13 26 AOE 297 | . . . 22 . 77 20 30 20 23 105 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Total 6043 | 4 735 70 514 143 872 298 470 819 917 1201 Wait 315 | . 15 4 . 2 27 20 46 11 63 127 Move 4934 | 4 618 60 487 130 720 230 344 736 735 870 Hop 1 | . . . . . . . . . . 1 Pick Up 108 | . 15 . 6 1 30 3 9 9 15 20 Fast Attach 37 | . 2 . . . 11 2 3 4 4 11 Attach 40 | . 1 . . 1 5 4 5 2 5 17 Detach 2 | . . . . . . . . . 1 1 Swap 104 | . 14 2 2 1 18 5 7 11 26 18 Drop 112 | . 15 . 7 1 24 2 7 11 21 24 Fire 351 | . 55 4 12 7 37 32 49 34 35 86 Melee 13 | . . . . . . . . 1 12 . Ram 25 | . . . . . . . . . . 25 Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 8 exits: Fac x4 / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Core integrity fell below 50% 285 | -10/Materials | Discovered new exit (range 13) 345 | -10/Materials | Central database locked down 440 | -10/Materials | Discovered new exit (range 6) 699 | -10/Materials | Build established: Mutant 833 | -10/Materials | Discovered new exit (range 4) 1064 | -10/Materials | Discovered new exit (range 10) 1140 | -10/Materials | Entered Mines 1146 | -10/Mines | Met a Derelict bent on vengeance 1246 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1247 | -10/Mines | Discovered new exit (range 5) 1255 | -10/Mines | Entered Exiles 1294 | -10/Exiles | Met 8R-AWN 1321 | -10/Exiles | Met EX-HEX 1383 | -10/Exiles | Met EX-DEC 1396 | -10/Exiles | Learned location of Zion (-7) 1423 | -10/Exiles | Met EX-BIN 1447 | -10/Exiles | Aligned with FarCom system 1449 | -10/Exiles | Given EX-Vault access code 1486 | -10/Exiles | Opened EX-Vault 1499 | -10/Exiles | Found Army-in-a-Box 1531 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1874 | -10/Exiles | Found Chronowheel 1886 | -10/Exiles | Found Cloak of Protection 2163 | -10/Exiles | Discovered new exit (range 14) 2242 | -10/Exiles | Attacked by the Exiles 2317 | -10/Exiles | Stole three prototypes: Cloak of Protection, Army-in-a-Box, Chronowheel 2317 | -10/Exiles | Entered Mines 2348 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2373 | -9/Mines | Core integrity fell below 20% 2539 | -9/Mines | Learned location of Recycling (-7) 2558 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2649 | -9/Mines | Discovered new exit (range 14) 2682 | -9/Mines | Entered Materials 2682 | -8/Materials | Evolved 4 slots: Utility x4 3329 | -8/Materials | Lost 3 parts (1p1n1w) 4653 | -8/Materials | Discovered new exit (range 15) 4688 | -8/Materials | Entered Factory 4688 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4790 | -7/Factory | Identified exit to Storage 4790 | -7/Factory | Identified exit to Lower Caves 4894 | -7/Factory | Garrison activated, responded to threat 4991 | -7/Factory | Build established: Gunner 5193 | -7/Factory | Identified exit to Factory 5342 | -7/Factory | Entered Storage 5417 | -7/Storage | Garrison activated, responded to threat 5834 | -7/Storage | Lost 3 parts (2n1u) 5962 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5962 | -7/Storage | Identified exit to Recycling 6038 | -7/Storage | Met 01-MTF 6131 | -7/Storage | Discovered exit to Factory (range 8) 6142 | -7/Storage | First assault squad dispatched 6144 | -7/Storage | Entered Factory 6144 | -6/Factory | Accompanied by 6 allies (01-MTF) 6144 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6149 | -6/Factory | 01-MTF left 6260 | -6/Factory | Build established: Commander-Skirmisher 6437 | -6/Factory | Spotted B-75 Beast 6818 | -6/Factory | Discovered new exit (range 19) 6857 | -6/Factory | Identified exit to Lower Caves 7046 | -6/Factory | Build established: Scavenger-Skirmisher 7070 | -6/Factory | Discovered new exit (range 19) 7175 | -6/Factory | Identified exit to Factory 7388 | -6/Factory | Entered another Factory area 7388 | -5/Factory | Evolved 2 slots: Utility x2 7602 | -5/Factory | Build established: Skirmisher 8291 | -5/Factory | Spotted B-75 Beast 8790 | -5/Factory | Discovered new exit (range 17) 8828 | -5/Factory | Identified exit to Factory 8829 | -5/Factory | Entered another Factory area 8829 | -4/Factory | Evolved 2 slots: Propulsion x2 8995 | -4/Factory | Found Prototype Processor 8996 | -4/Factory | Identified Exp. Targeting Computer 9132 | -4/Factory | Fabricated Imp. Utility Shielding (x2) 9136 | -4/Factory | Local fabrication network quarantined 9174 | -4/Factory | Spotted B-86 Titan 9207 | -4/Factory | Destroyed B-86 Titan 9605 | -4/Factory | Build established: Gunner 9817 | -4/Factory | Identified exit to Upper Caves 9829 | -4/Factory | First assault squad dispatched 10003 | -4/Factory | Cargo convoy interrupted 10005 | -4/Factory | Spotted Striker 10027 | -4/Factory | Allies destroyed Striker 10031 | -4/Factory | Lost 10 parts (1p3n2u4w) 10077 | -4/Factory | Core integrity fell below 50% 10110 | -4/Factory | Lost 3 parts (2n1w) 10161 | -4/Factory | Spotted B-86 Titan 10177 | -4/Factory | Core integrity fell below 20% 10262 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Centrium Wheel permanently disabled. Destabilizing: Short circuit. ALERT: Rogue bot located, Programmers report to Factory Zone 8L. Slammed into S-27 Virus. Destabilizing: System corrupted (+2). Slammed into S-27 Virus. Destabilizing: Core damaged (-46). Slammed into K-01 Serf. Slammed into R-10 Processor. Destabilizing: System corrupted (+1). Slammed into R-10 Processor. Destabilizing: Core damaged (-34). Slammed into R-10 Processor. Adv. Targeting Computer permanently disabled. Destabilizing: Short circuit. Slammed into R-10 Processor. Acquired 7 matter. Acquired 3 matter. Acquired 1 matter. Acquired 12 matter. Map ----- +----------------------------------------------------+ | %% """ ??????? ????????????? | | ####????????# ????????????? | | #???????????# ????????????? | | % #???????????# #####???????? | | ######## #???????????# #???????? | | #### # # #???????????# #???????? | | ######### #???????????# +???????? | | #???????????+ #???????? | | ??####### #???????????# #???????? | | ????????# ####????????# #???????? | | ????????# +????????# #???????? | | ????????# #????????# #???????? | | ????????# ########?# #???????? | | ??# ### #???????? | | ??+ #???????? | | ??# k #???????? | | ??####### ############ """"""" #???????? | | ????????# ???????????#p """"""" #???????? | | ????????# ???????????# """"""" #???????? | | ???????? ???????????# """"""" #???????? | | ???????? ???????????# #???????? | | ???????# ????????????+ #???????? | | ?????????????????????# #???????? | | ?????????????????????# ########???????? | | ?????????????????????# #??????????????? | | ?????????????????????# @ #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# +??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????+ #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# ???????????????? | | ?????????????????????# ???????????????? | | ??????????????????????? ???????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 325 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 900 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Enh. Autogun | -6/Factory | Scanalyzed Imp. Utility Shielding | -6/Factory | Scanalyzed Imp. Deuterium Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Utility Shielding | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableMissileInitializer Manual? 0 Play Time 01:18:25 Cumulative 298.1 hours Start 2021.09.04 @ 01:26:45 End 2021.09.04 @ 17:11:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 339 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e63a34eb-6069-406c-b8d3-39542c872662