Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 20:55:17 Player: Sgt. Smokeweed Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (94) 470 Value Destroyed (2732) 2732 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 8230 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Cogmind --------- Core Integrity 670/850 Matter 300/300 Energy 12/100 System Corruption 5% Temperature Cool (29) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (9) ------ Improved Targeting Computer Improved Light Armor Plating Thermal Shield > --- WEAPON (2) ------- Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY (5) ---- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Hybrid Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Cooling System Improved Targeting Computer Energy Filter Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Thermal Shield > --- WEAPON ----------- Firepult > --- INVENTORY -------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Hybrid Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 2 . . Power 1 | . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . Utility 7 | . . . 2 . . . 1 2 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 49 | 5 6 . 11 4 2 . 5 2 10 4 . Power 10 | 1 1 . 1 . 1 . 4 . 2 . . Engine 9 | 1 1 . 1 . 1 . 4 . 1 . . Core 1 | . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 11 | 2 1 . 2 2 . . . . 3 1 . Treads 5 | 2 1 . 2 . . . . . . . . Leg 6 | . . . . 2 . . . . 3 1 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 17 | . 2 . 6 2 . . 1 2 3 1 . Device 7 | . . . 3 1 . . 1 1 1 . . Storage . | . . . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . Protection 9 | . 2 . 3 . . . . 1 2 1 . Artifact . | . . . . . . . . . . . . Weapon 11 | 2 2 . 2 . 1 . . . 2 2 . Energy Gun 3 | 1 2 . . . . . . . . . . Energy Cannon 7 | . . . 2 . 1 . . . 2 2 . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . 2 . . . . . . . . Parts Lost 15 | . . . . 2 . . 1 . 4 6 2 Power 3 | . . . . . . . . . 1 1 1 Propulsion 2 | . . . . 1 . . . . 1 . . Utility 9 | . . . . 1 . . 1 . 1 5 1 Weapon 1 | . . . . . . . . . 1 . . Highest Loss Streak 6 | . . . . 1 . . 1 . 2 6 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 100 100 97 92 88 80 77 88 66 59 Engine 10 | . 14 14 11 11 11 11 17 15 9 6 5 Treads 5 | . 28 28 22 5 . . . . . . . Leg 11 | . . . . 16 22 22 18 15 10 13 13 Device 22 | . . . 14 30 33 33 26 29 32 17 12 Processor 5 | . . . . 4 11 11 9 7 6 6 6 Protection 10 | . 13 28 29 6 . . . 2 15 7 6 Energy Gun 2 | . 17 28 2 . . . . . . . . Energy Cannon 11 | . . . 19 22 15 11 9 7 8 12 13 Ballistic Gun 1 | . 10 . . . . . . . . . . Peak Build Rating 58 | 5 14 14 20 20 34 34 41 48 58 46 36 Average Rating 32 | 4 8 14 19 19 27 34 38 45 49 35 35 On Entrance 25 | . 5 14 14 19 20 34 34 41 48 46 36 Naked Turns . | . . . . . . . . . . . . Heaviest Build 63 | 9 25 25 39 31 34 34 46 52 63 43 34 Greatest Support 40 | 40 40 40 40 40 20 20 20 20 30 30 30 Greatest Overweight (x) 6 | . . . . 2 1 1 2 2 6 1 1 Average Overweight (x) . | . . . . . . 1 1 2 2 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 4 5 5 5 5 5 5 4 Average Carried 4 | . 1 5 4 4 4 5 5 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 4 5 5 5 5 5 4 4 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 811 | 197 173 . 131 40 . 17 45 10 110 71 17 Remotely . | . . . . . . . . . . . . Salvage Created 3932 | . 374 . 774 364 . 200 422 73 1503 222 . Parts 171 | . 20 . 51 23 . 12 19 3 36 7 . Haulers Intercepted 7 | . 2 . 3 . . . 1 . 1 . . Recyclers Shooed 3 | . 1 . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . Prevented 1 | . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 63 | . 8 . 16 10 . 4 4 1 16 4 . Guns 9 | . 8 . 1 . . . . . . . . Cannons 35 | . . . 15 9 . 2 1 . 5 3 . AOE 12 | . . . . . . 2 1 1 8 . . Classes Destroyed 13 | . 5 . 2 . . 3 1 . 2 . . Worker 8 | . 1 . . . . 1 1 . 5 . . Builder 2 | . . . . . . . 1 . 1 . . Tunneler 1 | . . . . . . 1 . . . . . Hauler 7 | . 2 . 3 . . . 1 . 1 . . Recycler 4 | . . . . . . 1 1 . 2 . . Watcher 9 | . 2 . 1 . . . 2 . 4 . . Swarmer 24 | . 6 . 7 3 . 3 . . 4 1 . Grunt 17 | . 2 . 3 4 . . 1 . 6 1 . Brawler 1 | . . . . . . . . . 1 . . Duelist 3 | . . . 1 1 . . . . . 1 . Sentry 12 | . . . 5 2 . . 2 1 1 1 . Hunter 2 | . . . . . . 1 1 . . . . Programmer 4 | . . . . . . . . . 4 . . Best Kill Streak 7 | . 5 . 5 3 . 6 7 1 6 2 . Combat Bots Only 5 | . 5 . 3 3 . 3 2 1 4 2 . Max Kills in Single Turn 4 | . 1 . 1 1 . 4 2 1 2 2 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 1 1 1 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Hostile Shots Fired 331 | . 37 . 70 60 . 2 10 9 68 38 37 Missed 92 | . 8 . 20 14 . . 3 4 25 9 9 Damage Taken 3638 | . 294 . 533 560 . 45 120 45 956 626 459 Core 346 | . 61 . 14 70 . 7 14 . 77 37 66 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 220 | . . . . . . . . . 155 50 15 Core Remaining (%) 89 | 100 . 75 . . . 77 97 100 . . . Volleys Fired 181 | . 28 . 49 31 . 3 11 1 43 12 3 Largest 2 | . 2 . 2 2 . 1 1 1 2 2 2 Hottest 250 | . 90 . 136 136 . 250 250 250 250 136 188 Shots Fired 328 | . 56 . 98 62 . 3 11 1 65 26 6 Gun 74 | . 56 . 18 . . . . . . . . Cannon 254 | . . . 80 62 . 3 11 1 65 26 6 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 25 | . 25 . . . . . . . . . . Thermal 279 | . 25 . 80 62 . 3 11 1 65 26 6 Explosive . | . . . . . . . . . . . . Electromagnetic 24 | . 6 . 18 . . . . . . . . Robot Hit Streak 22 | . 6 . 10 5 . 4 5 1 8 19 22 Robot Miss Streak 5 | . 4 . 3 3 . 3 4 1 5 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 216 | . 31 . 67 30 . 3 11 1 46 22 5 Core Hits 146 | . 19 . 24 11 . 8 15 3 55 9 2 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6182 | . 429 . 1379 664 . 295 493 73 2166 473 210 Guns 720 | . 427 . 293 . . . . . . . . Cannons 3476 | . . . 1024 636 . 94 127 . 913 473 209 Explosions 1933 | . . . 46 . . 195 366 73 1253 . . Melee . | . . . . . . . . . . . . Ramming 53 | . 2 . 16 28 . 6 . . . . 1 Kinetic 234 | . 234 . . . . . . . . . . Thermal 5560 | . 151 . 1070 636 . 289 493 73 2166 473 209 Explosive . | . . . . . . . . . . . . Electromagnetic 335 | . 42 . 293 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . . . . 5 5 Average Corruption 4 | . 1 1 . . . . . . . 5 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . 1 1 . . . . . . . 26 18 Message Errors 12 | . . . . . . . . . . 4 8 Matter Fused 9 | . 1 1 . . . . . . . 4 3 Heat Flow Errors 6 | . . . . . . . . . . 4 2 Energy Discharges 8 | . . . . . . . . . . 6 2 Data Loss (minor) 7 | . . . . . . . . . . 6 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 100 | . . . 7 11 . 17 2 . 49 14 . Projectiles 88 | . . . 7 11 . 17 . . 39 14 . Explosions 12 | . . . . . . . 2 . 10 . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 180 | . . . 29 . . 32 26 . 93 . . Shots 18 | . . . 1 . . 2 4 . 11 . . Rammed 7 | . 3 . 4 . . . . . . . . Targets Rammed 14 | . 3 . 4 5 . 1 . . . . 1 Kicked 7 | . . . . 5 . 1 . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 338 | . 96 . 180 34 . 134 280 140 338 227 231 Average Temperature 68 | . 31 . 48 14 . 86 100 77 129 64 100 Received Heat Transfer 801 | . 24 . 84 201 . . 27 18 258 162 27 Effects 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 11 | . . . . 1 . . 2 . 7 1 . Combat Hostiles 7 | . . . . 1 . . 2 . 3 1 . Parts Melted 50 | . 1 . 5 . . 3 4 2 34 1 . Heat Transferred 17776 | . 444 . 1900 1147 . 1440 2640 320 8773 851 261 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 411 | . 232 23 411 384 . 146 212 89 393 . . Initial 159 | . . 23 8 159 . . . 44 . . . Average 144 | . 67 23 171 213 . 35 59 49 211 . . Maximum Alert Level 2 | . 1 . 2 1 . . 1 . 1 . . Low Security (%) 63 | 100 92 100 64 60 . 100 93 100 26 . . Level 1 35 | . 7 . 33 39 . . 6 . 73 . . Level 2 . | . . . 1 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 3 . . . . . 5 . 1 Investigation 4 | . 1 . 2 . . . . . 1 . . Extermination 4 | . . . . . . . . . 4 . . Reinforcement 1 | . . . 1 . . . . . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 4 | . . . 2 . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 102 | . 12 . 29 11 . 3 8 1 24 5 9 Peak Tracking Total 10 | . 3 . 7 4 . 3 3 . 5 5 10 Tactical Retreats 6 | . . . 4 1 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 4 | . 2 . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 26 | . . . 2 . . . 2 . 22 . . Max in Single Turn 8 | . . . 1 . . . 1 . 8 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 15 | . 2 . 5 . 1 . 1 2 3 1 . Terminals 12 | . 2 . 5 . . . 1 1 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 26 | . 4 . 9 . 1 . 3 2 6 1 . Successful 6 | . 1 . 1 . 1 . 1 . 1 1 . Failed 20 | . 3 . 8 . . . 2 2 5 . . Catastrophic 5 | . . . 3 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 4 . 9 . 1 . 3 1 4 . . Terminals 23 | . 4 . 9 . . . 3 1 6 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 6 | . 1 . 1 . 1 . 1 . 1 1 . Open Door 1 | . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . Registered Components 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 1 . 4 . . . . 1 2 . . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 8549 | 75 794 56 901 978 344 517 553 455 2026 1069 781 Spaces Moved 4067 | 50 429 36 436 590 224 267 202 174 597 655 407 Core 10 | 10 . . . . . . . . . . . Treads 1029 | 40 429 36 436 88 . . . . . . . Legs 3028 | . . . . 502 224 267 202 174 597 655 407 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 190 190 260 190 120 120 Average Speed 193 | 138 160 160 160 146 152 190 257 260 315 155 189 Slowest Speed 540 | 160 160 160 160 260 190 190 260 260 540 190 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 72 21 54 96 62 70 25 8 24 71 48 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . 2 . . . . . 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 147 | . . . 1 . . 26 63 . 57 . . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . . 1 1 . . . . AOE 145 | . . . 1 . . 25 62 . 57 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Total 4409 | 54 477 35 541 638 228 273 225 176 669 682 411 Wait 70 | . 5 . 26 7 . 2 5 . 19 6 . Move 4056 | 49 428 35 435 589 223 266 201 173 596 654 407 Hop . | . . . . . . . . . . . . Pick Up 9 | . 4 . 4 . . . . . . 1 . Fast Attach 32 | 5 4 . 5 4 1 . 3 2 5 3 . Attach 4 | . . . 2 . . . . . 2 . . Detach 2 | . . . . . 2 . . . . . . Swap 13 | . 2 . 4 . 1 . 2 . 3 1 . Drop 27 | . 3 . 12 2 1 . 3 . 1 5 . Fire 181 | . 28 . 49 31 . 3 11 1 43 12 3 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 7 | . . . . 5 . 1 . . . . 1 Crush 7 | . 3 . 4 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 14) 593 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Discovered new exit (range 15) 870 | -10/Materials | Entered Mines 882 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 904 | -10/Mines | Discovered new exit (range 13) 926 | -10/Mines | Entered Materials 926 | -9/Materials | Evolved 2 slots: Utility x2 1282 | -9/Materials | Discovered new exit (range 15) 1627 | -9/Materials | Discovered new exit (range 15) 1745 | -9/Materials | Identified exit to Mines 1827 | -9/Materials | Entered Mines 1928 | -9/Mines | Discovered new exit (range 10) 1929 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2340 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2390 | -9/Mines | Build established: Scavenger-Mutant 2401 | -9/Mines | Learned Materials non-interactive machine intel 2488 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2572 | -9/Mines | Discovered new exit (range 11) 2799 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2800 | -9/Mines | Discovered new exit (range 5) 2805 | -9/Mines | Entered Exiles 2835 | -9/Exiles | Met 8R-AWN 2858 | -9/Exiles | Met EX-HEX 2899 | -9/Exiles | Met EX-BIN 2913 | -9/Exiles | Aligned with FarCom system 2915 | -9/Exiles | Given EX-Vault access code 2945 | -9/Exiles | Opened EX-Vault 2954 | -9/Exiles | Found Firepult 2995 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3063 | -9/Exiles | Met EX-DEC 3132 | -9/Exiles | Discovered new exit (range 10) 3149 | -9/Exiles | Left Exiles lab with Firepult 3149 | -9/Exiles | Entered Mines 3639 | -8/Mines | Discovered new exit (range 15) 3666 | -8/Mines | Entered Materials 3666 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3667 | -8/Materials | Loaded intel: 28 non-interactive machine locations 3997 | -8/Materials | Identified exit to Factory 4219 | -8/Materials | Entered Factory 4219 | -7/Factory | Evolved 2 slots: Utility x2 4659 | -7/Factory | Discovered new exit (range 7) 4674 | -7/Factory | Entered another Factory area 4674 | -6/Factory | Evolved 2 slots: Utility x2 6671 | -6/Factory | Discovered new exit (range 13) 6700 | -6/Factory | Entered Lower Caves 6701 | -6/Lower Caves | Encountered a Warlord checkpoint 6883 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6959 | -6/Lower Caves | Lost 6 parts (1p5u) 7179 | -6/Lower Caves | Learned Factory emergency access door positions 7201 | -6/Lower Caves | Discovered new exit (range 11) 7239 | -6/Lower Caves | Build established: Mutant 7769 | -6/Lower Caves | Entered another Lower Caves area 7805 | -6/Lower Caves | Encountered a Warlord checkpoint 8535 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8550 | -6/Lower Caves | Self-destructed Last Messages --------------- ZM71V52UPPU/FFWSGDMLSC/2 System corrupted: Heat flow error (+111). System corrupted: Heat flow error (+125). S-27 Virus springs to life. L-41 Fighter springs to life. Penetrated by Slug. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Cooling System destroyed. Penetrated by Slug. Lgt. Angular Momentum Engine destroyed. WO1%OM1GYWDEGAM9DA,TQV&GBPJ >9PDNSDK/GPH Y-64 Sentinel: "REQUESTING BACKUP." Penetrated by Slug. Critical hit (Destroy). Slug penetrates Wall. Kicked S-27 Virus out of the way. Penetrated by Slug. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????######??????????????????? | | ????????????????????????## ;#??????????????????? | | ??????????????????????### #???????#####??????? | | ??????????????????????# #?##???## #??????? | | ???????????????????????# @ ### #?## ##???### | | ???????????????????????## ### #??## | | ??????????????????????#####sb #### | | ??????????????????????# % s | | ???????????????????#### % b | | ???????????????????# # [ # ## | | ???????????????????## ### ### #### # | | ????????????????????## #? "# #??## # | | ?????????????????????# #? "# ##???# | | ?????????????????????# #? "# #???? | | ?????????????????????## #?" ""# ##??? # | | ??????????????????????# ######## ##??? ## | | ??????????????????????# ##??? #? | | ??????????????????????# ##??? ### ? | | ??????????????????????### ##??? #??# ? | | ????????????????????????## ##????????# ? | | ?????????????????????????##### #?????????# ? | | ?????????????????????????????# #?????????# ? | | ?????????????????????????????# ##????????? ? | | ??????????????????????######## ##???????????? | | ?????????????????????## ## ##??????????? | | ????????????????????## #?# ## #??????????? | | ????????????????????# #?# ### #??????????? | | ????????????????????## ### #?# #??????????? | | ?????????????????????# ## ### ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 27 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakRecoilScanner Manual? 0 Play Time 00:36:46 Cumulative 82.5 hours Start 2025.01.26 @ 11:22:39 End 2025.01.26 @ 20:55:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 138 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44951ebd-f082-445c-8504-fb3975a89df8