Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 16:34:42 Player: celerysam Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (927) 927 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1157) 1157 TOTAL SCORE: 5189 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 424 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Thermal Generator Improved Shield Generator Authchip [R/NC] Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Heat Sink Advanced Heat Sink Authchip [R/Combat] > --- WEAPON ----------- Gatling Laser Blade Saw > --- INVENTORY -------- Cesium-ion Thruster Thermal Generator Beam Rifle Improved Assault Rifle Improved Datajack [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Improved Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Authchip [R/Combat] Protection Hardened Medium Armor Plating Weapon Blade Saw Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Slots Evolved 6 | . . 2 2 . 2 . . Power 1 | . . . 1 . . . . Propulsion 4 | . . 2 . . 2 . . Utility 1 | . . . 1 . . . . Weapon . | . . . . . . . . Parts Attached 90 | 8 5 7 10 28 1 18 13 Power 15 | 1 1 1 4 3 . 2 3 Engine 8 | 1 1 1 3 2 . . . Core 7 | . . . 1 1 . 2 3 Reactor . | . . . . . . . . Propulsion 41 | 4 1 4 3 15 . 12 2 Treads 10 | 1 . . . 9 . . . Leg 6 | 3 1 . . . . 1 1 Wheel . | . . . . . . . . Hover 6 | . . . . 6 . . . Flight 19 | . . 4 3 . . 11 1 Utility 15 | 1 1 . 2 5 1 2 3 Device 7 | . 1 . 1 3 . 1 1 Storage 1 | 1 . . . . . . . Processor 4 | . . . 1 1 1 . 1 Hackware 2 | . . . . . . 1 1 Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 19 | 2 2 2 1 5 . 2 5 Energy Gun 7 | 1 1 1 1 . . 2 1 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . . . 2 . . 3 Ballistic Cannon 2 | . 1 1 . . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 59 | . 2 . 7 19 . 9 22 Power 12 | . 1 . 2 3 . 2 4 Propulsion 24 | . . . 2 10 . 4 8 Utility 11 | . . . 1 3 . 2 5 Weapon 12 | . 1 . 2 3 . 1 5 Highest Loss Streak 11 | . 2 . 7 8 . 8 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 90 82 88 83 82 73 56 Engine 7 | . 9 4 12 8 15 1 . Core 2 | . . . 1 1 . 6 6 Treads 10 | . . . . 23 7 1 . Leg 6 | . 28 11 . . . 4 2 Hover 2 | . . . . 4 23 2 . Flight 10 | . . 23 32 3 . 29 16 Device 12 | . 9 11 9 14 15 11 13 Storage 5 | . 14 11 9 2 . . . Processor 4 | . . . 7 7 6 . . Energy Gun 5 | . 13 9 8 . . 5 5 Ballistic Gun 5 | . 11 . . 6 7 1 3 Ballistic Cannon 1 | . 2 11 7 . . . . Impact Weapon 2 | . . . . 5 . . . Slashing Weapon 2 | . . . . 4 7 5 . Peak Build Rating 54 | 6 7 12 20 27 23 54 53 Average Rating 18 | 3 6 8 17 20 22 33 29 On Entrance 16 | . 6 6 12 16 19 23 53 Naked Turns 10 | . . . . . . . 10 Heaviest Build 22 | 11 12 16 22 21 20 20 20 Greatest Support 92 | 20 20 20 22 92 24 36 36 Greatest Overweight (x) 1 | . . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 5 5 5 5 Most Carried 8 | 8 8 8 8 8 5 5 5 Average Carried 6 | 5 7 7 7 5 5 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 6 8 7 8 5 5 5 5 Class Distribution -------------------- 39% | Mutant 24% | Commander-Mutant 21% | Scavenger-Sprinter 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Scavenger-Sprinter | -7/DSF Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Matter Collected 1236 | 223 96 . 203 340 . 206 168 Remotely . | . . . . . . . . Salvage Created 1066 | . 163 . 300 370 . 90 143 Parts 55 | . 16 . 17 16 . 4 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Combat Hostiles Destroyed 29 | . 10 . 7 7 . 2 3 Guns 22 | . 8 . 4 5 . 2 3 Cannons 2 | . . . 2 . . . . AOE 4 | . 2 . 1 1 . . . Classes Destroyed 7 | . 2 . 3 2 . . . Worker 2 | . . . . 2 . . . Recycler 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Swarmer 14 | . 9 . 4 . . . 1 Grunt 7 | . 1 . 2 1 . 1 2 Sentry 6 | . . . 1 5 . . . Hunter 2 | . . . . 1 . 1 . Best Kill Streak 6 | . 6 . 6 3 . 1 3 Combat Bots Only 6 | . 6 . 5 2 . 1 3 Max Kills in Single Turn 2 | . 2 . 2 1 . 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . 2 . 1 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Hostile Shots Fired 539 | . 57 1 60 160 . 51 210 Missed 175 | . 17 1 12 47 . 25 73 Damage Taken 5050 | . 371 . 672 1810 . 514 1683 Core 1266 | . 100 . 173 273 . 119 601 Absorbed by Shields 24 | . . . . . . . 24 Core Remaining (%) 69 | 100 60 100 . 18 . . . Volleys Fired 109 | . 16 . 19 35 . 7 32 Largest 2 | . 2 . 2 1 . 2 2 Hottest 136 | . 70 . 89 36 . 136 136 Shots Fired 151 | . 31 . 33 35 . 10 42 Gun 128 | . 31 . 16 29 . 10 42 Cannon 17 | . . . 17 . . . . Launcher 6 | . . . . 6 . . . Special . | . . . . . . . . Kinetic 91 | . 16 . 17 29 . . 29 Thermal 27 | . 4 . . . . 10 13 Explosive 6 | . . . . 6 . . . Electromagnetic 27 | . 11 . 16 . . . . Robot Hit Streak 11 | . 4 . 11 7 . 8 7 Robot Miss Streak 4 | . 4 . 3 2 . 3 2 Penetration Max 1 | . . . . 1 . . . Secondary Targets 3 | . 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 99 | . 17 . 22 27 . 6 27 Core Hits 59 | . 13 . 14 13 . 6 13 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 4 | . . . 1 3 . . . Destroy 1 | . . . . 1 . . . Blast 1 | . . . 1 . . . . Smash 1 | . . . . 1 . . . Sever 1 | . . . . 1 . . . Melee Attacks 9 | . . . . 6 . . 3 Impact 4 | . . . . 4 . . . Slashing 2 | . . . . 2 . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . 2 . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2193 | . 226 . 594 755 . 135 483 Guns 1399 | . 178 . 244 395 . 135 447 Cannons 249 | . . . 249 . . . . Explosions 343 | . 48 . 98 197 . . . Melee 163 | . . . . 163 . . . Ramming 39 | . . . 3 . . . 36 Kinetic 1094 | . 82 . 249 395 . . 368 Thermal 396 | . 84 . 98 . . 135 79 Explosive 197 | . . . . 197 . . . Electromagnetic 304 | . 60 . 244 . . . . Impact 98 | . . . . 98 . . . Slashing 65 | . . . . 65 . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Message Errors 4 | . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 101 | . . . 37 64 . . . Projectiles . | . . . . . . . . Explosions 48 | . . . 37 11 . . . Melee 53 | . . . . 53 . . . Knockbacks 5 | . . . 3 2 . . . Impact 1 | . . . . 1 . . . Kinetic 3 | . . . 3 . . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 108 | . 40 . 25 29 . . 14 Shots 3 | . 1 . 1 1 . . . Rammed 19 | . . . 1 . . . 18 Targets Rammed 19 | . . . 1 . . . 18 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 439 | . 32 . 439 14 . 6 48 Average Temperature 131 | . 14 . 164 5 . 6 23 Received Heat Transfer 1329 | . 12 . 279 576 . 57 405 Effects 10 | . . . 10 . . . . Shutdowns 2 | . . . 2 . . . . Interference 3 | . . . 3 . . . . Damage (major) 5 | . . . 5 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions 2 | . . . . 2 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 747 | . 161 . 100 . . 300 186 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Peak Influence 490 | . 275 205 402 490 224 156 213 Initial 212 | . . 115 86 169 212 156 84 Average 237 | . 181 131 211 364 222 89 121 Maximum Alert Level 2 | . 1 1 2 2 1 . 1 Low Security (%) 46 | 100 58 87 52 9 . 100 95 Level 1 34 | . 41 12 45 42 100 . 4 Level 2 19 | . . . 2 47 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . 2 . . 1 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 2 . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Distress Signals 6 | . . 1 4 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 13 5 21 21 . 4 21 Peak Tracking Total 13 | . 5 6 11 6 . 2 13 Tactical Retreats 11 | . 1 1 3 2 . . 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Traps Triggered 4 | . . . . 2 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Machines Disabled 5 | . . . . 5 . . . Max in Single Turn 2 | . . . . 2 . . . Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Machines Accessed 8 | . 1 . 1 4 2 . . Terminals 7 | . 1 . 1 4 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . 2 . 1 7 3 . . Successful 5 | . 1 . . 2 2 . . Failed 8 | . 1 . 1 5 1 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 2 . . Terminals 11 | . 2 . 1 7 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 . . 2 1 . . Open Door 2 | . . . . 2 . . . Open DSF 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Reject 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . 3 1 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Total Allies 12 | . . . . 10 . . 2 Largest Group 10 | . . . . 10 4 4 2 Highest-Rated Group 173 | . . . . 173 64 64 42 Highest-Rated Ally 29 | . . . . 29 16 16 21 Total Orders . | . . . . . . . . Ally Attacks 108 | . . . . 69 . 35 4 Total Damage 1311 | . . . . 732 . 441 138 Kills 14 | . . . . 8 . 3 3 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Turns Passed 1804 | 56 332 64 199 724 65 141 223 Spaces Moved 1747 | 40 223 93 350 490 56 207 288 Core 19 | 15 . . . . . . 4 Treads 264 | . . . . 264 . . . Legs 293 | 25 223 22 . . . 12 11 Wheels . | . . . . . . . . Hover 185 | . . . . 112 56 17 . Flight 986 | . . 71 350 114 . 178 273 Fastest Speed 24 | 50 120 31 31 31 72 25 24 Average Speed 69 | 93 120 52 31 106 72 41 32 Slowest Speed 190 | 120 120 120 117 160 72 180 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . 7 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 44 15 37 71 2 96 35 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 52 | . 4 . 5 43 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 52 | . 4 . 5 43 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Total 2167 | 55 264 107 399 642 80 248 372 Wait 102 | . 6 3 8 47 23 8 7 Move 1724 | 39 222 92 335 489 56 206 285 Hop 7 | . . . 7 . . . . Pick Up 47 | 8 8 3 10 11 . 3 4 Fast Attach 39 | 4 1 . 4 14 1 10 5 Attach 32 | 2 1 4 4 12 . 3 6 Detach 3 | . . . 1 . . . 2 Swap 19 | 2 3 3 2 2 . 5 2 Drop 33 | . 7 2 8 8 . 6 2 Fire 109 | . 16 . 19 35 . 7 32 Melee 9 | . . . . 6 . . 3 Ram 19 | . . . 1 . . . 18 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 24 | . . . . 18 . . 6 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 12) 57 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x2 448 | -9/Materials | Discovered new exit (range 16) 453 | -9/Materials | Entered another Materials area 453 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 648 | -8/Materials | Discovered new exit (range 6) 652 | -8/Materials | Entered Storage 656 | -8/Storage | Lost 7 parts (2p2n1u2w) 769 | -8/Storage | Lost 5 parts (1p2n1u1w) 822 | -8/Storage | Core integrity fell below 50% 919 | -8/Storage | Lost 8 parts (1p5n1u1w) 1010 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1241 | -8/Storage | Lost 4 allies 1303 | -8/Storage | Build established: Commander-Mutant 1317 | -8/Storage | Core integrity fell below 20% 1344 | -8/Storage | Discovered new exit (range 5) 1376 | -8/Storage | Entered Factory 1376 | -7/Factory | Accompanied by 4 allies 1376 | -7/Factory | Evolved 2 slots: Propulsion x2 1418 | -7/Factory | Identified exit to DSF 1441 | -7/Factory | Entered DSF 1441 | -7/DSF | Accompanied by 4 allies 1469 | -7/DSF | Additional patrols routed to DSF 1493 | -7/DSF | Lost 8 parts (2p4n2u) 1536 | -7/DSF | Lost 4 allies 1571 | -7/DSF | Discovered new exit (range 14) 1582 | -7/DSF | Entered Garrison 1590 | -7/Garrison | Triggered checkpoint 1598 | -7/Garrison | Triggered checkpoint 1605 | -7/Garrison | Discovered new exit (range 14) 1620 | -7/Garrison | Triggered checkpoint 1623 | -7/Garrison | Garrison Relay disabled 1628 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1654 | -7/Garrison | Triggered checkpoint 1692 | -7/Garrison | Lost 9 parts (2p5n2w) 1692 | -7/Garrison | Core integrity fell below 50% 1785 | -7/Garrison | Core integrity fell below 20% 1805 | -7/Garrison | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 01781_ Particle Gun destroyed. 01782_ Acquired 20 matter. 01782_ Slammed into Y-54 Guardian. 01784_ Adv. Heat Sink destroyed. 01784_ Slammed into Y-54 Guardian. 01785_ Slammed into X-57 Shotgunner. 01788_ Slammed into L-41 Fighter. 01789_ Slammed into B-48 Gladiator. 01795_ Core Analyzer destroyed. 01795_ System corrupted by crushing effect (+3). 01795_ Slammed into B-48 Gladiator. 01799_ System corrupted: Component data lost. 01799_ Slammed into B-48 Gladiator. 01800_ Knocked back. 01801_ Triggered Stasis Trap. 01801_ A bubble of rippling energy engulfs the area. 01801_ Field strength at 94. 01802_ Field strength at 88. 01803_ Field strength at 82. 01804_ Field strength at 76. Map ----- +----------------------------------------------------+ | ?????????????????????# #????????###### ## ##? | | ?????????????????????# ########## #? | | ?????????????????????# #? | | ?????????????????????# #? | | ?????????????????????############# ## ## #? | | ???????????????????????????????### ## ## ## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# %[ ^ | | ???????????????????????????????# | | ???????????????????????????????### ## ## ## | | ?????????????????????????????????# ## ## ## | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## ######? | | ?????????????????????????????????# ## #?????? | | ?????????????????????????????????# #######?????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ???????????####################### #???????????? | | ?????????? #???????????? | | ?????????? #???????????? | | ?????????? @bl #???????????? | | ?????????????????##+#######x##########???????????? | | ??????????????????????????#%#????????????????????? | | ??????????????????????????#%#????????????????????? | | ??????????????????????????#%#????????????????????? | | ??????????????????????????#*#????????????????????? | | ??????????????????????????#*#????????????????????? | | ??????????????????????????#[#????????????????????? | | ??????????????????????????#%#????????????????????? | | ??????????????????????????#*#????????????????????? | | ??????????????????????????#[#????????????????????? | | ??????????????????????????#%#????????????????????? | | ??????????????????????????#=####?????????????????? | | ??????????????????????????#[#! #?????????????????? | | ??????????????????????????#%%% #?????????????????? | | ??????????????????????????#%# #?????????????????? | | ??????????????????????????#!#! #?????????????????? | | ??????????????????????????# #!!#?????????????????? | | ??????????????????????????######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralThrusterShredder Manual? 0 Play Time 00:34:51 Cumulative 132.0 hours Start 2024.08.27 @ 12:35:40 End 2024.08.27 @ 16:34:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 58 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9ef2ae1-2eb0-4a8b-bfab-7bf388b4aacb