Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.19 @ 13:32:44 Player: Minty Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (97) 485 Value Destroyed (3165) 3165 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (4426) 4426 TOTAL SCORE: 16156 Bonus ------- High Alert Combat Kills 242 Follower Combat Kills 804 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Friendly Fire -420 Cogmind --------- Core Integrity 0/1600 Matter 40/300 Energy 54/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Linear Gravjet Biomechanical Wings Biomechanical Wings Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Triangulator Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Light Ion Engine Light Quantum Reactor Scatter Rocket Array [Rating: 119] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Biomechanical Wings Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility Advanced Melee Analysis Suite Device Triangulator Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Disruptor Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Slots Evolved 18 | . . 2 . . . 6 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . 2 1 . 1 1 . . . Utility 11 | . . 2 . . . 4 1 . 1 1 . . 2 Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 140 | . 12 4 3 14 7 25 12 19 8 5 10 11 10 Power 23 | . 2 . . 3 1 3 1 4 1 1 1 4 2 Engine 6 | . 2 . . 2 1 . . . . . . 1 . Core 9 | . . . . 1 . 3 1 4 . . . . . Reactor 8 | . . . . . . . . . 1 1 1 3 2 Propulsion 38 | . 3 1 2 2 1 7 1 9 1 . 4 4 3 Treads 1 | . . . . . 1 . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . Wheel 4 | . 2 1 1 . . . . . . . . . . Hover 9 | . . . . 2 . . . . . . 4 2 1 Flight 23 | . . . 1 . . 7 1 9 1 . . 2 2 Utility 50 | . 2 3 1 3 2 13 8 3 4 1 2 3 5 Device 15 | . 1 2 . . 1 4 2 . 2 . 2 . 1 Storage 1 | . 1 . . . . . . . . . . . . Processor 20 | . . . 1 1 . 6 5 2 . 1 . 2 2 Hackware 8 | . . 1 . . . . 1 1 2 . . 1 2 Protection 6 | . . . . 2 1 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 29 | . 5 . . 6 3 2 2 3 2 3 3 . . Energy Gun 11 | . 5 . . 3 . . 1 . . 1 1 . . Energy Cannon 3 | . . . . . . . . 1 . . 2 . . Ballistic Gun 6 | . . . . 2 2 . . . 1 1 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 3 | . . . . . . 1 . 1 1 . . . . Special Weapon 2 | . . . . 1 . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 10 | . . . . . 1 2 . . 2 1 2 1 1 Corrupted Parts 4 | . . . 1 1 1 . . 1 . . . . . System Corruption 12 | . . . 1 4 3 . . 4 . . . . . Parts Lost 79 | . 2 2 3 4 3 9 7 8 2 1 3 13 22 Power 12 | . 1 . . 1 . . 1 2 . . . 3 4 Propulsion 31 | . 1 2 1 1 2 1 3 3 2 1 2 6 6 Utility 26 | . . . . 1 . 6 2 3 . . 1 2 11 Weapon 10 | . . . 2 1 1 2 1 . . . . 2 1 Highest Loss Streak 9 | . 2 2 3 2 3 6 3 2 1 1 2 7 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Backups 4 | . 7 5 4 4 3 4 4 4 4 5 4 2 3 Power . | . 1 . . . . . . . . . . . 1 Propulsion 1 | . 4 2 . . . 1 . . . . . . . Utility . | . . 2 3 1 1 . . . . 1 . . 1 Weapon 2 | . . 1 . 1 1 1 3 4 3 3 3 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . 4 . . 1 . 2 . . 1 1 2 . 1 Power 2 | . 1 . . . . 1 . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . Utility 7 | . 2 . . 1 . . . . 1 . 2 . 1 Weapon 2 | . . . . . . 1 . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 88 92 83 73 94 67 89 83 97 84 77 75 38 Engine 3 | . 13 11 8 5 . 2 . . . . . 1 . Core 2 | . . . . 1 10 3 5 4 . . . . . Reactor 1 | . . . . . . . . . 4 4 4 4 1 Leg 1 | . 14 . . . . . . . . . . . . Wheel 2 | . 12 19 13 4 . . . . . . . . . Hover 4 | . . . . 5 19 . . . . . 6 9 1 Flight 10 | . . . 2 4 . 6 24 24 30 23 12 6 9 Device 14 | . 5 25 27 24 18 10 21 9 14 14 14 12 4 Storage 1 | . 14 4 . . . . . . . . . . . Processor 14 | . . . 2 4 3 15 26 29 22 22 23 21 14 Hackware 7 | . . 8 11 11 11 3 1 5 13 14 11 12 5 Protection 2 | . . . . . 10 9 . . . . . . . Energy Gun 6 | . 21 22 16 9 19 . . 1 . . . . . Ballistic Gun 1 | . 6 . . 1 . 7 . . . . . . . Slashing Weapon 1 | . . . . . . 1 3 2 8 4 2 3 . Peak Build Rating 119 | . 8 11 11 26 27 59 71 79 88 91 110 119 83 Average Rating 47 | . 6 10 9 12 23 33 63 68 84 82 86 96 57 On Entrance 43 | 6 6 8 10 8 20 23 56 70 79 79 81 92 65 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 42 | 14 15 17 13 16 23 33 17 25 27 23 21 42 17 Greatest Support 71 | 20 20 26 10 18 23 23 28 26 28 24 60 71 33 Greatest Overweight (x) 4 | . 1 1 4 3 2 4 . 1 . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 7 5 4 4 4 4 4 4 4 5 4 2 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 5 4 5 5 5 5 5 1 Class Distribution -------------------- 19% | Scavenger-Mutant 19% | Mutant 11% | Hacker-Ninja 10% | Infiltrator-Mutant 9% | Scavenger-Sprinter 4% | Commander-Sprinter 4% | Hacker-Sprinter 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Mutant | -9/Storage Infiltrator-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Infiltrator-Ninja | -5/Factory Scavenger-Sprinter | -5/Extension Scavenger-Sprinter | -4/Factory Scavenger-Ninja | -3/Research Hacker-Scout | -3/Quarantine Hacker-Ninja | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Matter Collected 2500 | 200 211 . 27 290 90 344 58 608 310 50 85 132 95 Remotely . | . . . . . . . . . . . . . . Salvage Created 3754 | . 594 . 71 389 151 294 196 580 537 503 85 354 . Parts 193 | . 34 . 5 16 4 14 16 33 20 29 3 19 . Haulers Intercepted 4 | . 2 . . . . . . . 1 1 . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Combat Hostiles Destroyed 57 | . 9 . 1 2 3 7 7 14 5 2 1 6 . Melee 13 | . . . . . 2 3 . 3 1 2 1 1 . Guns 15 | . 8 . 1 2 1 2 . 1 . . . . . Cannons 1 | . . . . . . . . 1 . . . . . AOE 27 | . . . . . . 2 7 9 4 . . 5 . Classes Destroyed 18 | . 4 . . 4 3 3 2 . 1 . . 1 . Worker 9 | . 1 . 1 1 . 1 . . 3 2 . . . Builder 8 | . . . . . . . 2 1 . 3 . 2 . Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 4 | . 2 . . . . . . . 1 1 . . . Recycler 5 | . . . . 2 . . . 1 1 1 . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 7 | . 2 . . . . 1 . 3 1 . . . . Watcher 4 | . . . . . . . 2 . . 1 . 1 . Swarmer 17 | . . . . . . 3 6 8 . . . . . Cutter 4 | . . . . . . . . . . . . 4 . Grunt 23 | . 9 . 1 . . 2 1 4 4 1 1 . . Protector 1 | . . . . 1 . . . . . . . . . Sentry 4 | . . . . 1 . . . 2 1 . . . . Hunter 4 | . . . . . . 2 . . . . . 2 . Programmer 2 | . . . . 1 . . . . . 1 . . . Explorer 1 | . . . . . 1 . . . . . . . . Guru 1 | . . . . . 1 . . . . . . . . Scrapper 1 | . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 3 . 1 2 2 3 7 6 7 5 1 4 . Combat Bots Only 6 | . 2 . 1 2 2 3 6 5 4 1 1 4 . Max Kills in Single Turn 5 | . 2 . 1 1 1 1 5 4 3 1 1 3 . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 5 | . . . . . . 1 5 2 2 . . 3 . Melee 1 | . . . . . 1 1 . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Hostile Shots Fired 775 | . 74 8 10 17 20 168 41 61 28 10 38 56 244 Missed 270 | . 19 . 3 7 5 38 19 26 13 6 15 16 103 Damage Taken 9500 | . 732 149 105 144 266 2112 496 626 371 88 394 1269 2748 Core 3702 | . 213 26 12 25 155 760 202 183 123 22 85 290 1606 Absorbed by Shields 372 | . . . . 14 . . . 182 . . . . 176 Redirected to Shielding 31 | . . . . . . 31 . . . . . . . Regen/Repaired (Parts) 66 | . . . . . . . 16 . 50 . . . . Core Remaining (%) 61 | 100 14 . . . 45 10 . 61 89 . 91 80 . Volleys Fired 192 | . 50 6 13 28 4 25 8 49 2 . 2 4 1 Largest 2 | . 2 2 2 2 2 2 1 2 1 . 1 1 1 Hottest 121 | . 85 80 80 100 100 72 65 121 50 . 94 94 50 Shots Fired 301 | . 100 12 17 51 6 46 8 52 2 . 2 4 1 Gun 244 | . 100 12 17 50 6 42 6 11 . . . . . Cannon 38 | . . . . . . . . 35 . . 2 1 . Launcher 18 | . . . . . . 4 2 6 2 . . 3 1 Special 1 | . . . . 1 . . . . . . . . . Kinetic 85 | . 32 . . 4 . 42 . 7 . . . . . Thermal 26 | . 21 . . 5 . . . . . . . . . Explosive 18 | . . . . . . 4 2 6 2 . . 3 1 Electromagnetic 172 | . 47 12 17 42 6 . 6 39 . . 2 1 . Robot Hit Streak 18 | . 14 16 9 11 10 14 18 17 7 . 1 1 . Robot Miss Streak 10 | . 3 2 2 2 1 2 2 4 8 . 1 10 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 4 . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . Shots Hit Robots 282 | . 70 7 10 39 7 50 8 41 16 15 5 14 . Core Hits 184 | . 24 1 3 15 2 12 14 41 31 11 2 26 2 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 7 | . 3 . . 1 . . . . 1 . . 2 . Burn 2 | . 2 . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . Sever 3 | . . . . . . . . . 1 . . 2 . Melee Attacks 124 | . . . . . 4 24 5 7 34 21 11 18 . Impact . | . . . . . . . . . . . . . . Slashing 124 | . . . . . 4 24 5 7 34 21 11 18 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . 3 1 . 8 7 . 1 . Combat Hostiles 2 | . . . . . . . . . 1 . . 1 . Follow-up Attacks 3 | . . . . . 1 1 . . 1 . . . . Damage Inflicted 11324 | . 991 115 174 442 204 1510 961 2313 2007 1152 245 1146 64 Guns 2311 | . 920 87 140 414 59 575 52 64 . . . . . Cannons 496 | . . . . . . . . 454 . . 42 . . Explosions 4012 | . 71 28 34 28 . 190 727 1540 847 . . 503 44 Melee 4470 | . . . . . 139 742 182 255 1160 1152 197 643 . Ramming 35 | . . . . . 6 3 . . . . 6 . 20 Kinetic 1063 | . 290 . . 55 . 575 . 143 . . . . . Thermal 1156 | . 263 28 34 81 . . 247 503 . . . . . Explosive 3101 | . . . . . . 190 480 1037 847 . . 503 44 Electromagnetic 1499 | . 438 87 140 306 59 . 52 375 . . 42 . . Impact . | . . . . . . . . . . . . . . Slashing 4470 | . . . . . 139 742 182 255 1160 1152 197 643 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . 2 . 1 5 3 3 . 4 . . 1 8 2 Average Corruption 2 | . 1 . 1 1 2 3 . 4 . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 26 | . . . . 5 . 10 . 7 . . . 3 1 Message Errors 11 | . . . . 1 . 5 . 2 . . . 2 1 Matter Fused 3 | . . . . . . 1 . 2 . . . . . Energy Discharges 5 | . . . . 2 . 2 . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . 1 . 1 . 1 . . . . . Data Loss (major) 2 | . . . . 1 . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 583 | . 13 2 16 10 32 147 73 136 120 6 . 28 . Projectiles . | . . . . . . . . . . . . . . Explosions 259 | . 13 2 16 10 . . 73 136 . . . 9 . Melee 324 | . . . . . 32 147 . . 120 6 . 19 . Knockbacks 1 | . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 565 | . 29 32 17 13 3 . 94 40 42 . 3 272 20 Shots 21 | . 1 1 1 1 . . 2 1 2 . . 11 1 Rammed 7 | . . . . . 1 2 . . . . 1 . 3 Targets Rammed 7 | . . . . . 1 2 . . . . 1 . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 246 | . 246 81 33 138 196 120 7 102 . . . 44 . Average Temperature 52 | . 68 28 16 46 96 29 7 37 . . . 23 . Received Heat Transfer 1288 | . 402 54 30 37 220 144 60 109 66 12 60 27 67 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . 1 4 . . . . . Combat Hostiles 5 | . . . . . . . 1 4 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 . . . . . . Heat Transferred 1465 | . 729 50 50 161 . . 250 225 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 1 1 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Maximum Alert Level 4 | . . . . . . . 1 4 3 1 . . 1 Low Security (%) 72 | . 100 100 100 100 . 100 95 17 . . 100 100 51 Level 1 7 | . . . . . . . 4 . . 100 . . 48 Level 2 9 | . . . . . . . . 15 90 . . . . Level 3 8 | . . . . . . . . 54 9 . . . . Level 4 1 | . . . . . . . . 12 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1246 | . 138 35 20 81 . 70 257 1246 720 388 148 159 380 Initial 598 | . . 28 . . . . 19 120 598 354 145 51 95 Average 223 | . 78 16 4 26 . 27 52 772 592 323 122 63 232 Influence Increases 4540 | . 337 10 33 245 . 243 329 1476 528 145 116 508 570 Destroy 0b10 Robot/C 1640 | . 180 . 20 60 . 140 140 780 120 40 20 140 . Destroy 0b10 Robot/NC 225 | . 25 . 5 35 . 15 20 35 35 40 . 15 . Destroy Leader 250 | . 44 . . . . 30 14 94 32 14 . 22 . Allied During Kill 305 | . . . . 1 . . 2 280 22 . . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . Successful Hack 308 | . 6 7 . 26 . 10 . 17 54 39 28 121 . Select Force Hacks 150 | . . . . 120 . . . . . . . . 30 Disable Machine 210 | . 30 . . . . 15 30 75 30 . 15 15 . Destroy Structure 482 | . 7 3 8 3 . 8 78 120 100 12 8 105 30 Partial Spotted 240 | . . . . . . . 30 15 60 . . 15 120 Lose Combat Pursuer 720 | . 45 . . . . 15 15 60 75 . 45 75 390 Influence Decreases 2837 | . 268 35 33 224 . 202 101 374 450 240 170 400 340 Time Decay 1643 | . 248 25 23 189 . 152 72 254 160 80 140 180 120 Lost Part 624 | . 20 10 10 15 . 50 29 80 20 10 30 130 220 Lost Ally 270 | . . . . 20 . . . 40 120 . . 90 . Purge Threat 300 | . . . . . . . . . 150 150 . . . Squads Dispatched 29 | . 1 . . . . 2 1 3 7 2 1 7 5 Investigation 16 | . . . . . . 2 1 . 5 2 1 3 2 Extermination 2 | . . . . . . . . . 1 . . 1 . Reinforcement 11 | . 1 . . . . . . 3 1 . . 3 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Distress Signals 11 | . 2 . 1 . . . . 5 1 . . 2 . Communications Jammed 13 | . . . . . . . . . 1 . 9 3 . Distress Signals 5 | . . . . . . . . . 1 . 1 3 . Times Spotted 211 | . 15 2 3 6 10 11 22 49 14 5 13 25 36 Peak Tracking Total 21 | . 4 1 2 3 6 4 12 7 7 1 5 7 21 Tactical Retreats 27 | . 3 1 . 1 . 1 5 3 2 . 1 3 7 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Traps Triggered 14 | . 2 . 2 . . . 1 2 . . . 2 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Most Traps Carried 1 | . . . . . 1 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Machines Disabled 15 | . 2 . . . . 1 2 6 2 . 1 1 . Max in Single Turn 5 | . 1 . . . . 1 2 5 2 . 1 1 . Energy Cycler 2 | . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Machines Accessed 72 | . 5 1 . 12 4 4 5 4 9 6 4 12 6 Terminals 42 | . 3 1 . 6 . 3 2 4 3 4 4 7 5 Fabricators 5 | . . . . . . 1 . . 1 . . 3 . Repair Stations 4 | . . . . . . . 2 . 2 . . . . Recycling Units 15 | . 2 . . 6 . . 1 . 2 2 . 2 . Scanalyzers 2 | . . . . . . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 203 | . 12 6 . 38 11 11 8 6 27 20 13 43 8 Successful 118 | . 6 3 . 24 11 6 6 2 17 14 4 23 2 Failed 85 | . 6 3 . 14 . 5 2 4 10 6 9 20 6 Catastrophic 16 | . 3 . . . . . 1 1 1 . 2 5 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 91 | . 4 5 1 6 . 2 3 5 12 13 10 24 6 Terminals 119 | . 8 6 . 20 . 8 3 6 12 13 13 25 5 Fabricators 20 | . . . . . . 3 . . 3 . . 14 . Repair Stations 5 | . . . . . . . 2 . 3 . . . . Recycling Units 41 | . 4 . . 18 . . 3 . 5 7 . 4 . Scanalyzers 7 | . . . . . . . . . 4 . . . 3 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 56 | . 2 3 . 8 11 4 1 1 7 9 3 7 . Record 9 | . . . . . 9 . . . . . . . . Part Schematic 6 | . . . . 4 . 1 . . . 1 . . . Robot Schematic 3 | . . . . 1 . . . . 1 1 . . . Robot Analysis 3 | . . 1 . 1 . . . . 1 . . . . Prototype ID Bank 5 | . 1 . . 1 . 1 . . . . 1 1 . Open Door 2 | . . . . . 1 . . 1 . . . . . Open DSF 3 | . . . . . . . 1 . . 1 . 1 . Level Access Points 2 | . . . . . . . . . . 1 . 1 . Branch Access Points 4 | . . 1 . . . 1 . . 1 . . 1 . Terminal Index 2 | . . . . 1 . . . . . . . 1 . Alert Level 9 | . 1 1 . . . 1 . . 2 1 1 2 . Unreport Threat 2 | . . . . . . . . . 1 1 . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . 1 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . 1 . . 3 . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 4 | . . . . . . . . . 1 . . 3 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 20 | . 3 . . 11 . . 3 . 1 1 . 1 . Recycle Component 1 | . . . . . . . 1 . . . . . . Process 2 | . 1 . . . . . 1 . . . . . . Report Inventory 12 | . 2 . . 6 . . 1 . 1 1 . 1 . Retrieve Components 5 | . . . . 5 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 35 | . 1 . . 5 . 1 2 1 6 4 1 12 2 Terminals 13 | . 1 . . 1 . 1 1 1 . 2 1 4 1 Track 1 | . . . . . . . . . . . . 1 . Assimilate 3 | . . . . . . . . 1 . 1 . 1 . Botnet 5 | . . . . 1 . . . . . 1 1 2 . Disrupt 1 | . . . . . . . 1 . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . Sabotage 1 | . . . . . . . . . . . . . 1 Fabricators 8 | . . . . . . . . . 2 . . 6 . Report 1 | . . . . . . . . . . . . 1 . Prioritize 3 | . . . . . . . . . 1 . . 2 . Liberate 2 | . . . . . . . . . 1 . . 1 . Fabnet 1 | . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . 1 . Repair Stations 9 | . . . . . . . 1 . 4 2 . 2 . Patch 3 | . . . . . . . 1 . 2 . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . Tunnel 4 | . . . . 4 . . . . . . . . . Fedlink 6 | . . . . . . . . . 2 2 . 2 . Scanalyzers 1 | . . . . . . . . . . . . . 1 Extract 1 | . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 52 | . 4 1 1 8 . 4 3 3 7 4 4 9 4 Full Trace Events 11 | . 2 . . 4 . 2 . . 1 . 1 1 . Feedback Events 1 | . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 1 . . . . 1 1 . . . Robots Built 7 | . . . . . . . . . 3 . . 4 . Authchips . | . . . . . . . . . . . . . . Time 178 | . . . . . . . . . 76 . . 102 . Total Robot Build Rating 47 | . . . . . . . . . 15 . . 32 . Part Schematics Acquired 8 | . . . . 4 . 1 . . 1 1 . . 1 Parts Built 1 | . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . Time 296 | . . . . . . . . . . . . 296 . Total Part Build Rating 9 | . . . . . . . . . . . . 9 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . . . . . . Recycled Matter 119 | . 119 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 12 | . . . . 12 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 Robots Rewired 10 | . . . . 2 . . 1 7 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Total Allies 21 | . . . . 2 . . 1 9 3 1 . 5 . Largest Group 9 | . . . . 2 . . 1 7 9 1 . 5 . Highest-Rated Group 340 | . . . . 48 . . 30 340 340 10 . 165 . Highest-Rated Ally 159 | . . . . 27 . . 30 159 152 10 . 45 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 108 | . . . . 4 . . . 68 18 . . 18 . Total Damage 2622 | . . . . 141 . . . 2011 223 . . 247 . Kills 35 | . . . . 3 . . . 28 3 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 3 | . . . . . 2 . . 1 . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Active Infowar (turns) 4053 | . 229 77 144 514 477 457 219 514 332 178 281 375 256 Optics 1457 | . . . . 223 157 . . . . 165 281 375 256 Sensors 1326 | . . . . . . . 18 52 315 178 281 367 115 Terrain 493 | . . . . . . 20 217 256 . . . . . Structural 2076 | . 229 77 144 514 477 437 198 . . . . . . Seismic 915 | . . 54 144 174 322 221 . . . . . . . Machine Analysis 106 | . . . . . . . . . . . . . 106 Triangulation 2050 | . . . . . . 49 219 513 332 178 275 366 118 Jamming 917 | . . . . . . . . . 135 173 281 317 11 ECM 281 | . . 25 22 91 . 4 139 . . . . . . Robot Analysis Total 3 | . . 1 . 1 . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Turns Passed 4442 | . 576 77 144 514 477 457 221 554 332 178 281 375 256 Spaces Moved 6211 | 1 417 61 122 483 725 293 383 652 662 410 430 635 937 Core 64 | . . . 4 20 17 2 . . . . . . 21 Treads 124 | . . . . . 5 119 . . . . . . . Legs 140 | 1 139 . . . . . . . . . . . . Wheels 626 | . 278 61 67 220 . . . . . . . . . Hover 1361 | . . . . 68 703 . . . . . 202 388 . Flight 3896 | . . . 51 175 . 172 383 652 662 410 228 247 916 Fastest Speed 17 | 120 80 80 45 40 50 29 27 25 21 25 28 20 17 Average Speed 44 | 120 95 83 74 70 58 90 29 30 21 25 47 39 20 Slowest Speed 250 | 120 190 95 250 200 160 250 34 99 25 100 110 100 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 44 | . . . 2 7 . . 2 10 3 . 5 3 12 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 1 69 11 19 76 48 4 9 73 13 15 48 28 33 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 5 | . . . . 4 . . . . 1 . . . . Known Exits Taken 7 | . . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . . . 3 . . . . . . . . Spaces Dug 31 | . . . . . . . 2 . 14 5 4 6 . Terrain Destroyed 260 | . 6 3 6 2 . 9 41 64 50 5 4 58 12 Melee 31 | . . . . . . . 2 . 14 5 4 6 . Projectile 2 | . . . . . . . . 2 . . . . . AOE 227 | . 6 3 6 2 . 9 39 62 36 . . 52 12 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Total 7329 | . 494 75 154 600 768 402 469 935 795 454 484 714 985 Wait 397 | . 2 1 8 55 12 1 54 118 82 11 9 32 12 Move 6113 | . 416 60 118 468 724 292 378 633 655 409 419 628 913 Hop 41 | . . . 1 7 . . 2 8 3 . 5 3 12 Pick Up 47 | . 6 2 2 2 4 10 2 6 5 2 3 2 1 Fast Attach 83 | . 2 . 5 7 5 18 7 9 1 4 7 10 8 Attach 61 | . 2 3 3 7 3 6 3 13 2 . 6 7 6 Detach 41 | . . . 2 9 1 5 3 9 1 . 6 4 1 Swap 69 | . 8 1 1 8 6 7 4 10 11 1 6 6 . Drop 62 | . 8 2 1 6 5 12 1 7 5 6 9 . . Fire 192 | . 50 6 13 28 4 25 8 49 2 . 2 4 1 Melee 116 | . . . . . 3 23 5 7 28 21 11 18 . Ram 5 | . . . . . 1 . . . . . 1 . 3 Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . Escape Stasis 64 | . . . . . . . . 36 . . . . 28 Rewire 35 | . . . . 3 . . 2 30 . . . . . Trap 1 | . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 5 exits: Res x3 / *Qua / DSF) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Core integrity fell below 50% 310 | -10/Materials | Build established: Mutant 333 | -10/Materials | Core integrity fell below 20% 453 | -10/Materials | Discovered new exit (range 9) 569 | -10/Materials | Discovered new exit (range 10) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Utility x2 595 | -9/Materials | Identified exit to Mines 595 | -9/Materials | Identified exit to Storage 654 | -9/Materials | Entered Storage 789 | -9/Storage | Lost 3 parts (1n2w) 796 | -9/Storage | Used back door to open Recycling access 796 | -9/Storage | Discovered new exit (range 3) 798 | -9/Storage | Entered Recycling 988 | -9/Recycling | Discovered new exit (range 15) 1110 | -9/Recycling | Build established: Infiltrator-Mutant 1298 | -9/Recycling | Scanned before Scraplab entrance 1306 | -9/Recycling | Discovered new exit (range 11) 1307 | -9/Recycling | Entered Scraplab 1312 | -9/Recycling | Entered Scraptown 1312 | -9/Scraptown | System corruption cleaned by C-Scrubber 1335 | -9/Scraptown | Visited Awakened 1343 | -9/Scraptown | Visited Fellowship of the Rings 1359 | -9/Scraptown | Visited UFD Registry 1359 | -9/Scraptown | Registered with UFD as "Protocycle" 1367 | -9/Scraptown | Visited Cyclists 1374 | -9/Scraptown | Entered Cyclist Reading Room 1427 | -9/Scraptown | Visited Science Guys 1437 | -9/Scraptown | Build established: Scavenger-Mutant 1456 | -9/Scraptown | Visited Supply Room 1480 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1482 | -9/Scraptown | Found DCF Scrap (29 items) 1504 | -9/Scraptown | Visited Sword Containment 1526 | -9/Scraptown | Visited Chapter 10 1539 | -9/Scraptown | Visited Research Penetration Think Tank 1553 | -9/Scraptown | Visited Abandonware Association 1559 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 1559 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 1602 | -9/Scraptown | Visited LU-1G1's Boring Crew 1635 | -9/Scraptown | Met Optimus 1635 | -9/Scraptown | Accepted into 0bPrime 1711 | -9/Scraptown | Civil war broke out across Scraptown 1756 | -9/Scraptown | Core integrity fell below 50% 1757 | -9/Scraptown | Discovered new exit (range 5) 1765 | -9/Scraptown | System corruption cleaned by C-Scrubber 1776 | -9/Scraptown | Lost 6 allies 1777 | -9/Scraptown | Lost 3 parts (2n1w) 1789 | -9/Scraptown | Entered Factory 1789 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 1863 | -6/Factory | Identified exit to Lower Caves 1930 | -6/Factory | Discovered new exit (range 9) 2053 | -6/Factory | Lost 3 parts (2u1w) 2126 | -6/Factory | Core integrity fell below 50% 2145 | -6/Factory | Core integrity fell below 20% 2158 | -6/Factory | Lost 6 parts (1n4u1w) 2246 | -6/Factory | Entered another Factory area 2246 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2250 | -5/Factory | Identified exit to DSF 2368 | -5/Factory | Spotted B-75 Beast 2401 | -5/Factory | Discovered new exit (range 13) 2405 | -5/Factory | Lost 3 parts (3n) 2460 | -5/Factory | Identified exit to Extension 2467 | -5/Factory | Entered Extension 2467 | -5/Extension | Accompanied by 1 ally 2504 | -5/Extension | Rescued A7 2565 | -5/Extension | Energy Cycler disabled 2565 | -5/Extension | Rescued a captive Derelict 2565 | -5/Extension | Rescued a captive Derelict 2568 | -5/Extension | Rescued a captive Derelict 2573 | -5/Extension | Rescued a captive Derelict 2579 | -5/Extension | Rescued a captive Derelict 2579 | -5/Extension | Rescued a captive Derelict 2699 | -5/Extension | Spotted B-75 Beast 2735 | -5/Extension | Spotted B-75 Beast 2737 | -5/Extension | Allies destroyed B-75 Beast 2802 | -5/Extension | Discovered new exit (range 14) 2935 | -5/Extension | Discovered new exit (range 10) 2935 | -5/Extension | Discovered new exit (range 6) 2983 | -5/Extension | Identified exit to Cetus 2984 | -5/Extension | Identified exit to Factory 3021 | -5/Extension | Entered Factory 3021 | -4/Factory | Accompanied by 7 allies (A7) 3021 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3048 | -4/Factory | Loaded intel: 8 recycling unit locations 3105 | -4/Factory | Fabricated G-50 Soldier? 3177 | -4/Factory | Identified exit to Upper Caves 3177 | -4/Factory | Identified exit to Armory 3191 | -4/Factory | Found Prototype Launcher 3191 | -4/Factory | Identified Scatter Rocket Array 3201 | -4/Factory | Lost 4 allies 3218 | -4/Factory | Learned location of Protoforge (-2) 3348 | -4/Factory | Discovered new exit (range 14) 3352 | -4/Factory | Identified exit to Research 3353 | -4/Factory | Entered Research 3353 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3381 | -3/Research | Lost 3 allies 3444 | -3/Research | Loaded intel: 5 recycling unit locations 3461 | -3/Research | Identified exit to Research 3472 | -3/Research | Identified exit to DSF 3529 | -3/Research | Discovered new exit (range 9) 3531 | -3/Research | Identified exit to Quarantine 3531 | -3/Research | Entered Quarantine 3571 | -3/Quarantine | Found Alien Artifact 3571 | -3/Quarantine | Identified Core Reset Matrix 3571 | -3/Quarantine | Used Core Reset Matrix 3575 | -3/Quarantine | Detected hypermatrix surge 3575 | -3/Quarantine | Sensed 11 artifacts in vicinity 3609 | -3/Quarantine | Found Core Cannon 3782 | -3/Quarantine | Discovered exit to Research (range 13) 3812 | -3/Quarantine | Entered Research 3812 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 3862 | -2/Research | Loaded intel: 5 recycling unit locations 3934 | -2/Research | Identified exit to DSF 3935 | -2/Research | Spotted B-90 Cyclops 3966 | -2/Research | Spotted B-90 Cyclops 3972 | -2/Research | Lost 7 parts (3p3n1w) 3999 | -2/Research | Build established: Hacker-Ninja 4043 | -2/Research | Identified exit to Access 4051 | -2/Research | Identified exit to Testing 4126 | -2/Research | Fabricated S-43 Plague? 4129 | -2/Research | Found Prototype Processor 4129 | -2/Research | Identified Exp. Terrain Scan Processor 4172 | -2/Research | Fabricated Ragnarok Missile Launcher (x1) 4187 | -2/Research | Entered Access 4187 | -1/Access | Evolved 2 slots: Utility x2 4227 | -1/Access | Lost 8 parts (1p3n3u1w) 4336 | -1/Access | Lost 9 parts (2p2n5u) 4377 | -1/Access | Spotted B-99 Colossus 4401 | -1/Access | Lost 4 parts (1p1n2u) 4425 | -1/Access | Core integrity fell below 50% 4439 | -1/Access | Emitted hypermatrix ping 4441 | -1/Access | Core integrity fell below 20% 4443 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 04439_ Emitted hypermatrix ping. 04439_ Penetrated by Slug. 04440_ Detected hypermatrix ping. 04440_ Knocked back. 04440_ Penetrated by Slug. 04440_ Slug penetrates Wall. 04440_ Slug penetrates Sealed Heavy Doors. 04440_ Slug penetrates Wall. 04440_ Slug penetrates H-88 Terminator. 04440_ Slug penetrates Wall. 04441_ Penetrated by Slug. 04441_ Exp. Gyrokinetic Inverter destroyed. 04441_ Slug penetrates Wall. 04441_ Penetrated by Slug. 04442_ Slammed into H-88 Terminator. 04442_ U-05 Engineer lays Concrete. 04443_ Slammed into H-88 Terminator. 04443_ Penetrated by Slug. 04443_ Terminal disabled. 04443_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # # ?????????????????## ##??# # | | # "" # ????????????????# #### # ] | | # """ # ????????????????# # | | # "T # ???????????????# # | | # """ # ???????????????# # ! | | # "" # ??????????????# ############### | | # # ??????????????## ##?????????????? | | # ##########??##????????# #??????????????? | | # ## #???????# #??????????????? | | ########## #???????+ +??????????????? | | ?????????# """"" #???""??# #??????????????? | | ?????????# """""""" #??"""??# #??????????????? | | ?????????# """""""" #??"T???# #??????????????? | | ?????????# """"" #??"""??# #??????????????? | | ?????????# #???""??# ???????????????? | | ?????????# #???????# #??????????????? | | ?????????# #???????# #??????????????? | | ????????## #???????# #??????????????? | | ????????# ###?###?#t #??????????????? | | ????????# # ## ### ##?????????????? | | ????????# #########;;;BB## R #?????"""?????? | | ????????" BB #?????"""?????? | | ????????" % +??????R"?????? | | ????????" %hh k #?????"""?????? | | ????# #######"#####uh "" #?????""??????? | | ????# # ??????###??## @ "T ##?????????????? | | ????# ###???????????##h """ #??????????????? | | ????# ????????????????# #??????????????? | | ????# ?????????????????# ################ | | ???? ??????????????????# # """T""" / | | ???#??????????????????##=! ]! # """ """ ! ### | | ??????????????????????#;=! ] # ### | | ??????????##############! u # # | | ??????????# ! # # " # | | ??????????# # # """" # | | ??????????# ; + """"" # | | ??????????# # # """"" !# | | ??????????# + # """" # | | ??????????# # # " # ! | | ??????????# """"" ### ##### # ! | | ??????????# """""""" #?# #???# # | | ??????????# """""""" #?# #???############+# | | ??????????# """"" #?# #??????????????? # | | ??????????# ### ######?????????? # | | ??????????# + ^ #?????????? # | | ??????????################ #?????????? ### | | ?????????????????????????# #?????????# ??? | | ?????????????????????????# #?????????/ ### | | ????????????????????????## #????"????# | | ????????????????????????# # """???# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Corruption Containment 8 Armor Coverage 550 Utility Shielding 33 Evasion (%) 66 Targeting Accuracy 30 Melee Accuracy 24 Recoil Reduction 1 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Hvy. Shield Leg | -1/Access | Extracted Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -4/Factory | Preloaded S-43 Plague | x4 | -2/Research | Preloaded Ragnarok Missile Launcher | x1 | -2/Research | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftComponentWell Manual? 0 Play Time 01:12:21 Cumulative 985.5 hours Start 2025.04.13 @ 15:41:15 End 2025.04.19 @ 13:32:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1210 Rogue 928 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 89 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a66a6d7-0c56-4699-abff-304d1420a231