Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 18:31:26 Player: Decree0327 Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (2999) 2999 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 7305 Bonus ------- High Alert Combat Kills 41 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Improved Terrain Scan Processor System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Particle Charger Advanced ECM Suite High-powered Tractor Beam Advanced Assault Cannon Remote Datajack RU-N14's Throwing Claymores (2) Self-destruct Interrupter (50) GAL Module Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Spiked Medium Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Visual Processing Unit Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- RU-N14's Throwing Claymores Katana Makeshift Axe > --- INVENTORY -------- Medium Treads Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Particle Charger Advanced ECM Suite System Shield High-powered Tractor Beam Advanced Assault Cannon Missile Launcher Heavy Rocket Launcher Remote Datajack Self-destruct Interrupter GAL Module [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Makeshift Axe Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . 2 1 . . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 92 | 7 1 12 32 19 7 2 8 4 Power 11 | 1 . 2 3 3 . . 2 . Engine 7 | 1 . 2 2 2 . . . . Core 4 | . . . 1 1 . . 2 . Reactor . | . . . . . . . . . Propulsion 34 | 2 . 4 14 8 1 1 3 1 Treads 5 | . . 2 . . . . 2 1 Leg 19 | 2 . 2 9 5 1 . . . Wheel 6 | . . . 5 . . 1 . . Hover 3 | . . . . 2 . . 1 . Flight 1 | . . . . 1 . . . . Utility 18 | 2 . 4 6 3 1 . 1 1 Device 7 | 1 . 1 3 1 1 . . . Storage 3 | 1 . 1 . . . . 1 . Processor 3 | . . . 3 . . . . . Hackware 2 | . . . . 1 . . . 1 Protection 3 | . . 2 . 1 . . . . Artifact . | . . . . . . . . . Weapon 29 | 2 1 2 9 5 5 1 2 2 Energy Gun 7 | 1 . 1 4 . 1 . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 4 | 1 1 1 . . 1 . . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 8 | . . . 5 1 . . . 2 Special Weapon 3 | . . . . 1 . . 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . 2 2 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 3 . 1 . . 1 . Parts Lost 39 | . . . 17 4 7 . . 11 Power 8 | . . . 1 1 4 . . 2 Propulsion 11 | . . . 5 2 1 . . 3 Utility 8 | . . . 5 . 1 . . 2 Weapon 12 | . . . 6 1 1 . . 4 Highest Loss Streak 7 | . . . 6 2 5 . . 7 To Critical Strikes 2 | . . . . . . . . 2 Average Backups 12 | 5 5 10 14 14 13 14 13 11 Power 1 | 1 1 2 1 1 1 . . . Propulsion 2 | 2 2 4 3 2 2 2 1 . Utility 5 | . 1 1 4 7 7 7 7 6 Weapon 2 | . . 1 4 2 2 3 2 2 Tool/Special . | . . . . . . . . . Unused Backups 21 | 1 2 1 5 3 . 1 3 5 Power 1 | . . 1 . . . . . . Propulsion 5 | 1 1 . 2 1 . . . . Utility 11 | . . . 1 2 . 1 2 5 Weapon 3 | . 1 . 1 . . . 1 . Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 87 | . 98 99 94 92 88 75 76 81 Engine 5 | . 14 11 7 8 2 . . . Core 2 | . . . . 4 4 . 1 10 Treads 3 | . . 8 3 . . . 3 7 Leg 11 | . 28 13 11 21 19 12 3 . Wheel 3 | . . . 9 . . 2 6 4 Device 10 | . 12 22 16 6 6 7 7 6 Storage 8 | . 14 11 9 7 7 7 7 7 Processor 12 | . . . 15 15 15 15 15 15 Hackware 4 | . . . . 5 7 7 7 6 Protection 2 | . . 10 2 1 . . . . Energy Gun 2 | . 6 . 10 4 1 . . . Energy Cannon 1 | . . . . 6 2 . . . Ballistic Gun 4 | . 21 22 2 . 2 4 . . Ballistic Cannon 1 | . . . . . 2 7 4 . Launcher 1 | . . . 5 . 1 . . 2 Special Weapon 1 | . . . . 1 3 . 2 5 Slashing Weapon 6 | . . . . 3 5 9 15 12 Peak Build Rating 52 | 7 7 17 32 45 46 40 52 52 Average Rating 31 | 5 6 13 26 39 39 37 39 43 On Entrance 25 | . 7 7 17 29 45 36 39 52 Avg Prop Armor Cover (%) 9 | . . . 9 6 . 5 9 12 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 13 13 37 41 50 50 34 54 54 Greatest Support 56 | 20 20 40 40 54 54 30 28 56 Greatest Overweight (x) 17 | 2 . 1 3 9 1 1 17 6 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 12 15 15 15 15 15 15 Most Carried 15 | 7 6 15 15 15 15 15 15 14 Average Carried 13 | 5 5 10 14 14 13 14 14 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 15 | 6 6 15 15 14 15 15 14 11 Class Distribution -------------------- 35% | Mutant 26% | Derelict-Mutant 17% | Scavenger-Mutant 12% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Matter Collected 2071 | 327 . 386 674 242 228 20 130 64 Remotely . | . . . . . . . . . Salvage Created 3156 | 194 . 616 1345 660 109 49 . 183 Parts 213 | 15 . 45 95 37 11 3 . 7 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . . . . 9 3 4 6 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 69 | . . 13 31 14 5 1 . 5 Melee 10 | . . . . 6 1 1 . 2 Guns 28 | . . 13 12 1 2 . . . Cannons 3 | . . . . 1 2 . . . AOE 27 | . . . 18 6 . . . 3 Classes Destroyed 13 | 3 . 7 2 1 . . . . Worker 8 | 2 . 2 3 1 . . . . Builder 6 | . . 1 2 3 . . . . Tunneler 4 | 3 . . 1 . . . . . Hauler 1 | . . . 1 . . . . . Recycler 2 | 1 . . . 1 . . . . Operator 1 | . . 1 . . . . . . Watcher 2 | . . 1 1 . . . . . Swarmer 16 | . . 2 7 3 4 . . . Grunt 36 | . . 9 19 8 . . . . Duelist 1 | . . 1 . . . . . . Sentry 6 | . . 1 3 1 . . . 1 Hunter 7 | . . . 2 1 . 1 . 3 Programmer 3 | . . . . 1 1 . . 1 Best Kill Streak 10 | 3 . 5 10 9 4 1 . 3 Combat Bots Only 6 | . . 4 6 6 4 1 . 3 Max Kills in Single Turn 5 | 1 . 1 5 4 1 1 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 2 . . . 2 Melee 1 | . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 577 | . . 62 212 93 72 11 . 127 Missed 164 | . . 13 71 31 16 2 . 31 Hits 413 | . . 49 141 62 56 9 . 96 Melee 1 | . . 1 . . . . . . Projectile 412 | . . 48 141 62 56 9 . 96 Critical Strikes 19 | . . 1 11 . . . . 7 Damage Taken 6387 | . . 579 2286 891 839 135 . 1657 Core 1263 | . . 62 489 144 129 20 . 419 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 5 | . 5 . . . . . . . Core Remaining (%) 73 | 100 100 84 11 . . . . . Volleys Fired 196 | 19 . 60 82 14 14 . . 7 Largest 3 | 2 . 2 2 3 2 . . 1 Hottest 201 | 70 . 43 126 201 68 . . 39 Shots Fired 360 | 38 . 120 144 27 24 . . 7 Gun 285 | 38 . 120 107 8 12 . . . Cannon 24 | . . . . 14 10 . . . Launcher 49 | . . . 37 5 . . . 7 Special 2 | . . . . . 2 . . . Kinetic 185 | 19 . 120 26 . 20 . . . Thermal 122 | 19 . . 81 22 . . . . Explosive 26 | . . . 14 5 . . . 7 Electromagnetic 25 | . . . 23 . 2 . . . Robot Hit Streak 12 | 7 . 12 11 7 4 . . 4 Robot Miss Streak 11 | 2 . 2 4 2 11 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 222 | 19 . 70 77 32 15 2 . 7 Core Hits 147 | 7 . 31 65 24 9 1 . 10 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 3 | . . 3 . . . . . . Critical Strikes 12 | 2 . 4 3 2 . 1 . . Burn 5 | 2 . . 3 . . . . . Destroy 4 | . . 4 . . . . . . Sever 3 | . . . . 2 . 1 . . Melee Attacks 53 | . . . . 36 6 4 4 3 Impact . | . . . . . . . . . Slashing 53 | . . . . 36 6 4 4 3 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 6902 | 286 . 797 2836 1963 208 73 . 739 Guns 2268 | 286 . 796 976 117 93 . . . Cannons 283 | . . . . 206 77 . . . Explosions 3263 | . . . 1860 764 . . . 639 Melee 1087 | . . . . 876 38 73 . 100 Ramming 1 | . . 1 . . . . . . Kinetic 1371 | 163 . 796 242 . 170 . . . Thermal 1262 | 123 . . 816 323 . . . . Explosive 2454 | . . . 1051 764 . . . 639 Electromagnetic 727 | . . . 727 . . . . . Impact . | . . . . . . . . . Slashing 1087 | . . . . 876 38 73 . 100 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Message Errors 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 187 | . . . 72 115 . . . . Projectiles . | . . . . . . . . . Explosions 72 | . . . 72 . . . . . Melee 115 | . . . . 115 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 608 | . . . 414 112 . . . 82 Shots 23 | . . . 17 3 . . . 3 Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 450 | 72 . 27 450 364 12 . . . Average Temperature 80 | 24 . 6 99 126 7 . . . Received Heat Transfer 1386 | . . 234 927 147 . . . 78 Effects 3 | . . . 1 2 . . . . Shutdowns 2 | . . . 1 1 . . . . Energy Bleed 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 3 | . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 2986 | 518 . . 1913 555 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Maximum Alert Level 2 | . . . 2 1 . . . . Low Security (%) 75 | 100 100 100 46 77 . . . . Level 1 17 | . . . 31 22 . . . . Level 2 7 | . . . 21 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 529 | 10 3 105 529 311 . . . . Initial 226 | . 3 . 23 226 . . . . Average 129 | . . 32 243 135 . . . . Influence Increases 2258 | 30 3 353 1098 494 120 30 . 130 Destroy 0b10 Robot/C 1380 | . . 260 620 280 100 20 . 100 Destroy 0b10 Robot/NC 120 | 30 . 25 40 25 . . . . Destroy Leader 296 | . . 52 124 60 20 10 . 30 Successful Hack 3 | . 3 . . . . . . . Disable Machine 75 | . . . 45 30 . . . . Destroy Structure 144 | . . 1 104 39 . . . . Lose Combat Pursuer 240 | . . 15 165 60 . . . . Influence Decreases 2258 | 25 8 297 655 718 395 30 . 130 Entered New Map 411 | . 2 . 33 273 103 . . . Time Decay 1560 | 25 6 297 452 410 242 30 . 98 Lost Part 287 | . . . 170 35 50 . . 32 Squads Dispatched 8 | . . 2 5 1 . . . . Investigation 2 | . . . 2 . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 5 | . . 2 3 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Distress Signals 2 | . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 1 18 47 21 5 1 . 6 Peak Tracking Total 6 | . 1 5 6 6 4 1 . 3 Tactical Retreats 9 | . . 1 5 3 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 1 | . . . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 5 | . . . 3 2 . . . . Max in Single Turn 2 | . . . 2 1 . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 10 | . 2 1 3 4 . . . . Terminals 5 | . . 1 2 2 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . Total Hacks 19 | . 5 3 5 6 . . . . Successful 8 | . 4 1 1 2 . . . . Failed 11 | . 1 2 4 4 . . . . Catastrophic 4 | . . . 4 . . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . . . 3 1 . . 4 . Terminals 9 | . . 3 4 2 . . . . Fabricators 3 | . . . . 3 . . . . Repair Stations 3 | . 3 . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . Terminal Hacks 2 | . . 1 1 . . . . . Record 1 | . . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 1 3 3 . . . . Full Trace Events 2 | . . 1 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 14 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . 1 . . . parse_system 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 . Highest-Rated Group 159 | . . . . . . . 159 . Highest-Rated Ally 41 | . . . . . . . 41 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Active Infowar (turns) 6382 | 79 196 896 1121 991 676 309 1694 420 Optics 4878 | . . . 788 991 676 309 1694 420 Sensors 545 | . . . . . 223 309 13 . Terrain 1844 | . . 896 948 . . . . . Structural 3219 | . . . 964 170 . . 1681 404 Seismic 1226 | 79 196 896 55 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Turns Passed 6468 | 139 222 896 1121 991 676 309 1694 420 Spaces Moved 3877 | 53 159 379 579 415 449 167 1395 281 Core 23 | 17 . . . 2 . . 2 2 Treads 255 | . . 148 55 . . . 1 51 Legs 1588 | 36 159 231 215 409 449 89 . . Wheels 2007 | . . . 309 . . 78 1392 228 Hover 1 | . . . . 1 . . . . Flight 3 | . . . . 3 . . . . Fastest Speed 50 | 50 120 120 90 100 110 115 115 115 Average Speed 132 | 118 120 153 124 178 130 152 116 138 Slowest Speed 900 | 150 120 190 360 765 185 185 900 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 26 28 53 13 53 29 92 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . 3 2 4 1 Spaces Dug 23 | . . . 11 8 3 1 . . Terrain Destroyed 220 | . . . 118 39 5 1 . 57 Melee 12 | . . . . 8 3 1 . . Projectile 2 | . . . . . 2 . . . AOE 206 | . . . 118 31 . . . 57 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total 4768 | 90 190 586 839 570 506 218 1467 302 Wait 386 | . 26 108 93 59 19 40 33 8 Move 3869 | 52 158 378 578 414 448 166 1394 281 Hop . | . . . . . . . . . Pick Up 81 | 10 2 16 25 10 6 2 10 . Fast Attach 30 | 5 1 1 8 7 1 2 5 . Attach 36 | 2 . 2 15 7 4 . 3 3 Detach . | . . . . . . . . . Swap 46 | . 1 10 17 8 5 . 4 1 Drop 72 | 2 2 10 21 15 3 4 15 . Fire 196 | 19 . 60 82 14 14 . . 7 Melee 51 | . . . . 36 6 4 3 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 325 | -10/Materials | Repaired Seismic Detector 344 | -10/Materials | Discovered new exit (range 8) 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Utility x2 896 | -9/Materials | Build established: Scavenger-Mutant 1242 | -9/Materials | Build established: Mutant 1244 | -9/Materials | Discovered new exit (range 10) 1258 | -9/Materials | Entered another Materials area 1258 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1346 | -8/Materials | Lost 4 parts (2n1u1w) 1691 | -8/Materials | Core integrity fell below 50% 1746 | -8/Materials | Lost 6 parts (1p2n1u2w) 2136 | -8/Materials | Core integrity fell below 20% 2246 | -8/Materials | Lost 3 parts (1u2w) 2356 | -8/Materials | Discovered new exit (range 11) 2379 | -8/Materials | Entered Factory 2379 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3273 | -7/Factory | Discovered new exit (range 14) 3370 | -7/Factory | Entered Lower Caves 3388 | -7/Lower Caves | Learned Factory non-interactive machine intel 3457 | -7/Lower Caves | Spotted B-75 Beast 3541 | -7/Lower Caves | Encountered a Warlord checkpoint 3820 | -7/Lower Caves | Lost 5 parts (3p1n1u) 3880 | -7/Lower Caves | Discovered new exit (range 10) 4046 | -7/Lower Caves | Entered another Lower Caves area 4205 | -7/Lower Caves | Identified exit to Factory 4332 | -7/Lower Caves | Discovered new exit (range 11) 4355 | -7/Lower Caves | Entered Zion 4383 | -7/Zion | Given A8's code to call for help 4454 | -7/Zion | Found GAL Module 4466 | -7/Zion | Discovered new exit (range 7) 4559 | -7/Zion | Build established: Derelict-Mutant 5091 | -7/Zion | Learned location of Armory (-3) 5299 | -7/Zion | Met Imprinter 5322 | -7/Zion | Imprinted 5324 | -7/Zion | Declared Zion's savior 5446 | -7/Zion | Found Prototype Special Weapon 5447 | -7/Zion | Identified RU-N14's Throwing Claymores 5450 | -7/Zion | Found RU-N14's Throwing Claymores 5661 | -7/Zion | Learned Factory garrison access intel 6049 | -7/Zion | Entered Proximity Caves 6052 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6220 | -6/Proximity Caves | Build established: Scavenger-Mutant 6313 | -6/Proximity Caves | Core integrity fell below 50% 6385 | -6/Proximity Caves | Lost 7 parts (2p2n1u2w) 6446 | -6/Proximity Caves | Spotted B-75 Beast 6463 | -6/Proximity Caves | Core integrity fell below 20% 6469 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 06358_ H-66 Slayer destroyed. 06359_ The unstable cave ceiling collapses. 06366_ Acquired 19 matter. 06367_ Targeting Computer fries itself beyond repair. 06367_ The unstable cave ceiling collapses. 06368_ Acquired 26 matter. 06373_ Phase Shifter fries itself beyond repair. 06379_ Acquired 19 matter. 06386_ The unstable cave ceiling collapses. 06412_ System corrupted: Component data lost. 06428_ 2AD4JNHS3IY5B%# Z SEC%3FQY=B 06453_ Structural Scanner destroyed. 06453_ Critical hit (Blast). 06457_ X4-53E(k) breaks down the debris. 06459_ Spk. Medium Treads destroyed. 06459_ Mak. Axe destroyed. 06462_ Missile Launcher destroyed. 06462_ Knocked back. 06466_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###########?????????? | | ??????????????????????????######## ######????????? | | ########?????????????????###### ###????????? | | ########?????????????????### #????????? | | # ????????????????? BB #????????? | | # ?????????????????????## # BB #?????????? | | # ##??????????????######### #??????????? | | #### ##????## ########; #???????????? | | ########???####### #???????????? | | ##???## %k% ###???????????? | | ####?## @ ####??????????? | | ## ####?## %##%% ## ###???####???? | | ## # ##### ##; ### %% ###??#####??? | | ## # ##### #### #?#### ####?## ##### | | ## ## ##?########" ###### #### | | ## ##?######### ##### | | # ######% ######### ## ### | | ######## ##? | | ###### ## ### | | ###### ##### "## ### | | ##### ### "## "# | | ##### ###### ### ## | | #### #### ####### #### | | ### ##### ##??#### ##### ### | | #### ##### ##???### ##### # | | # ####### #### ##????## ## ### | | # ####### ### ##????### ### ## # # | | ###??## ### ###???### #### # # # | | ####?## ### ###????## ###### # # | | # ###?## ###???## ####### ## | | # ##?###]% ####??## ##??#### ## | | ## ####### ####### ##???### ## ## | | ## ######## ###### ##????### # # | | ## ######## ##????#### # | | ###### ##?????#### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Microactuators | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Fission Core | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 75% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer The One Challenges ------------ None Game ------ Seed CorruptionConstructJammer Manual? 0 Play Time 01:14:25 Cumulative 17.8 hours Start 2025.11.20 @ 17:16:24 End 2025.11.20 @ 18:31:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 4 Adventurer 8 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a4ff18f-b574-4d3a-8c92-e924f38715ce