Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.27 @ 21:48:43 Player: Atherys Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2301) 2301 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 4671 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 163 Friendly Fire -43 Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Improved Signal Interpreter > --- WEAPON (3) ------- Flak Cannon > --- INVENTORY (4) ---- Improved Ion Engine Light Nuclear Core Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Improved Weapon Shielding Hardlight Generator > --- WEAPON ----------- Heavy EM Pulse Gun Flak Cannon Improved Grenade Launcher > --- INVENTORY -------- Light Treads EM Shotgun Datajack [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Matter Pod Device Structural Scanner Storage High-capacity Matter Pod Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Parts Attached 71 | 8 9 7 24 23 Power 9 | 1 2 . 3 3 Engine 5 | 1 1 . 3 . Core 4 | . 1 . . 3 Reactor . | . . . . . Propulsion 14 | 2 . 1 4 7 Treads 13 | 2 . 1 4 6 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 . 7 5 Device 6 | . . . 3 3 Storage 3 | 1 2 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 32 | 4 4 6 10 8 Energy Gun 10 | 1 1 1 3 4 Energy Cannon 5 | . . 2 3 . Ballistic Gun 12 | 3 1 3 4 1 Ballistic Cannon 2 | . . . . 2 Launcher 3 | . 2 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 32 | . 1 7 9 15 Power 4 | . . 1 1 2 Propulsion 7 | . . 2 3 2 Utility 4 | . . . . 4 Weapon 17 | . 1 4 5 7 Highest Loss Streak 9 | . 1 5 4 9 Average Slot Usage (%) 87 | . 98 77 88 81 Engine 7 | . 9 8 9 1 Core 2 | . 4 . . 5 Treads 18 | . 28 17 16 13 Device 5 | . . . 3 13 Storage 10 | . 13 11 11 7 Processor 10 | . 12 11 11 9 Protection 4 | . . . 6 7 Energy Gun 5 | . 11 3 1 8 Energy Cannon 4 | . . 3 7 2 Ballistic Gun 14 | . 13 12 20 2 Ballistic Cannon 1 | . . . . 6 Launcher 2 | . 2 9 . 3 Naked Turns . | . . . . . Heaviest Build 32 | 13 25 18 29 32 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 4 | . . 4 4 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 4 4 4 Average Capacity 4 | 4 6 4 4 4 Most Carried 8 | 2 8 4 4 4 Average Carried 2 | . 3 2 2 2 Final Capacity 6 | 6 4 4 4 4 Final Carried 3 | 1 3 2 2 3 Class Distribution -------------------- 43% | Mutant 22% | Scavenger-Tank 12% | Scavenger-Mutant 6% | Tank 6% | Gunner 4% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 2082 | 213 311 171 877 510 Remotely . | . . . . . Salvage Created 2419 | . 307 247 1163 702 Parts 144 | . 19 12 72 41 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 57 | . 7 7 22 21 Guns 28 | . 4 3 18 3 Cannons 20 | . . 1 4 15 AOE 9 | . 3 3 . 3 Classes Destroyed 10 | . 4 1 5 . Worker 4 | . . . 3 1 Builder 1 | . . . 1 . Recycler 2 | . . . 2 . Mechanic 1 | . 1 . . . Operator 3 | . . . 2 1 Watcher 5 | . 3 . 2 . Swarmer 10 | . 3 . 4 3 Grunt 34 | . 4 5 11 14 Brawler 1 | . . . 1 . Sentry 12 | . . 2 6 4 Best Kill Streak 7 | . 4 3 5 7 Combat Bots Only 6 | . 3 3 5 6 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 4739 | . 314 723 1591 2111 Core 967 | . 19 128 270 550 Absorbed by Shields 69 | . . . . 69 Core Remaining (%) 64 | 100 92 . . . Volleys Fired 261 | 4 29 32 94 102 Largest 3 | 2 2 3 3 3 Hottest 154 | 40 60 118 154 143 Shots Fired 463 | 8 55 66 218 116 Gun 306 | 8 52 40 174 32 Cannon 140 | . . 14 44 82 Launcher 17 | . 3 12 . 2 Special . | . . . . . Kinetic 324 | 8 29 40 150 97 Thermal 100 | . 9 13 68 10 Explosive 17 | . 3 12 . 2 Electromagnetic 22 | . 14 1 . 7 Robot Hit Streak 12 | 2 8 7 12 11 Robot Miss Streak 10 | 1 2 3 7 10 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 267 | 5 27 34 116 85 Core Hits 171 | . 18 17 49 87 Critical Hits 2 | . . 1 1 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4738 | 39 542 601 1795 1761 Guns 2093 | 39 340 168 1239 307 Cannons 1996 | . . 191 556 1249 Explosions 649 | . 202 242 . 205 Melee . | . . . . . Ramming . | . . . . . Kinetic 2760 | 39 172 168 1012 1369 Thermal 1196 | . 90 163 783 160 Explosive 478 | . 87 242 . 149 Electromagnetic 304 | . 193 28 . 83 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 16 | . . . 16 . Message Errors 9 | . . . 9 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 5 | . . . 5 . Overload Shots . | . . . . . Overflow Damage 2 | . . 2 . . Projectiles . | . . . . . Explosions 2 | . . 2 . . Melee . | . . . . . Knockbacks 31 | . . . . 31 Impact . | . . . . . Kinetic 30 | . . . . 30 Secondary 1 | . . . . 1 Self-Inflicted Damage 187 | . 75 86 . 26 Shots 6 | . 2 3 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 390 | . 54 390 317 163 Average Temperature 90 | . 19 135 106 40 Received Heat Transfer 1632 | . 99 300 384 849 Effects 4 | . . . 4 . Interference 3 | . . . 3 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2247 | . 125 296 1554 272 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 432 | . 187 173 406 432 Initial 111 | . . 29 72 111 Average 208 | . 100 83 264 250 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 44 | 100 100 100 14 36 Level 1 52 | . . . 85 50 Level 2 3 | . . . . 12 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 2 4 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 5 | . . 2 1 2 Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 8 7 41 30 Peak Tracking Total 8 | . 3 3 8 7 Tactical Retreats 6 | . 1 . 3 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 5 | . 2 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 8 | . 2 1 3 2 Max in Single Turn 2 | . 2 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 14 | . 3 2 7 2 Terminals 10 | . 2 2 5 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 16 7 16 4 Successful 28 | . 13 2 10 3 Failed 15 | . 3 5 6 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 6 | . 4 . 2 . Terminals 25 | . 8 7 9 1 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 15 | . 8 . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 5 2 4 1 Record 6 | . 1 2 3 . Open Door 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 13 | . 7 . 6 . Recycle Component 6 | . 5 . 1 . Process 3 | . 1 . 2 . Report Inventory 1 | . . . 1 . Retrieve Matter 3 | . 1 . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 11 | . 3 2 5 1 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time 32 | . . . . 32 Parts Recycled 6 | . 5 . 1 . Recycled Matter 552 | . 100 . 452 . Retrieved Matter 573 | . 100 . 473 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 30 | . . . 30 . Total Damage 515 | . . . 515 . Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 3475 | 94 596 340 1655 790 Spaces Moved 1640 | 48 303 148 807 334 Core 83 | 5 . 8 58 12 Treads 1526 | 43 303 140 749 291 Legs 31 | . . . . 31 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 150 160 100 Average Speed 162 | 148 160 160 165 160 Slowest Speed 250 | 160 160 250 250 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 51 10 83 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 124 | . 24 84 . 16 Melee . | . . . . . Projectile . | . . . . . AOE 124 | . 24 84 . 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 2044 | 61 361 194 956 472 Wait 24 | . 2 5 12 5 Move 1636 | 47 302 147 806 334 Hop . | . . . . . Pick Up 25 | 1 10 3 7 4 Fast Attach 37 | 6 4 1 15 11 Attach 18 | 1 3 4 6 4 Detach 9 | 1 4 . 4 . Swap 16 | 1 2 2 3 8 Drop 18 | . 5 . 9 4 Fire 261 | 4 29 32 94 102 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 15) 404 | -10/Materials | Identified exit to Mines 653 | -10/Materials | Discovered new exit (range 15) 675 | -10/Materials | Identified exit to Materials 691 | -10/Materials | Entered another Materials area 691 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 894 | -9/Materials | Discovered new exit (range 15) 1018 | -9/Materials | Identified exit to Storage 1031 | -9/Materials | Entered Storage 1035 | -9/Storage | Lost 5 parts (1p2n2w) 1054 | -9/Storage | Learned location of Armory (-3) 1168 | -9/Storage | Met a pair of Derelict thieves 1430 | -9/Storage | Core integrity fell below 50% 1466 | -9/Storage | Lost 4 parts (1n3w) 2078 | -9/Storage | Build established: Scavenger-Tank 2244 | -9/Storage | Lost 4 parts (1p2n1w) 2336 | -9/Storage | Core integrity fell below 20% 2504 | -9/Storage | Build established: Mutant 2541 | -9/Storage | Discovered new exit (range 8) 2555 | -9/Storage | Identified exit to Materials 2686 | -9/Storage | Entered Materials 2686 | -8/Materials | Evolved 2 slots: Utility x2 2833 | -8/Materials | Lost 4 parts (1p3w) 3268 | -8/Materials | Build established: Scavenger-Mutant 3320 | -8/Materials | Core integrity fell below 50% 3378 | -8/Materials | Core integrity fell below 20% 3412 | -8/Materials | Lost 9 parts (1p2n3u3w) 3476 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03398_ U-05 Engineer builds a Wall. 03399_ Acquired Lgt. Nuclear Core. 03399_ U-05 Engineer lays Concrete. 03401_ Acquired 10 matter. 03401_ U-05 Engineer lays Concrete. 03409_ Acquired Imp. Heat Sink. 03410_ U-05 Engineer lays Concrete. 03412_ Acquired 10 matter. 03415_ K-01 Serf collects debris. 03416_ Acquired Carbon-fiber Leg. 03419_ K-01 Serf collects debris. 03420_ Acquired 8 matter. 03424_ K-01 Serf collects debris. 03439_ Acquired Particle Gun. 03441_ Acquired 5 matter. 03442_ K-01 Serf collects debris. 03447_ Acquired Imp. Heat Sink. 03449_ K-01 Serf collects debris. 03465_ G-47 Trooper knocked back. 03474_ Particle Gun destroyed. 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[#?????????? | | ????????####/###### #??# # = !#?????????? | | ?????#### #??# # #?????????? | | ???? =%=%#??# = #[ """ #?????????? | | ???? #??# =+ #?????????? | | ???? #??# # !![ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationLayeredAirjet Manual? 0 Play Time 00:40:46 Cumulative 13.6 hours Start 2020.10.27 @ 21:08:49 End 2020.10.27 @ 21:48:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 64665d3d-b8e7-4c77-a9d5-2d13c897d894