Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.10 @ 11:12:52 Player: Spoodle Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (681) 3405 Value Destroyed (31947) 31947 Prototype IDs (80) 1600 Alien Tech Used (2) 400 Bonus (12627) 12627 TOTAL SCORE: 61679 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6802 Follower Combat Kills 577 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Destroyed MAIN.C Guards 500 Win 3000 Friendly Fire -152 Cogmind --------- Core Integrity 55/1600 Matter 300/300 Energy 97/100 System Corruption 13% Temperature Cool (-98) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- High-density Centrium Leg > --- UTILITY (13) ----- Cryofiber Web Experimental Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Sensor Array Advanced Weapon Cycler Improved Transmission Jammer Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Cryofiber Web Experimental Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Core Analyzer Advanced Weapon Cycler Improved Transmission Jammer Experimental Reaction Control System Advanced Phase Shifter Layered Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Enhanced Force Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Null Cannon > --- INVENTORY -------- Quantum Reactor Heavy Shield Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Advanced Heat Sink Advanced Energy Well Experimental Sensor Array Seismic Detector Layered Heavy Armor Plating Advanced EM Shield Advanced Force Field Phase Gun Phase Gun Enhanced Quantum Rifle Enhanced Nova Cannon [Rating: 204] Favorites ----------- Power Neutrino Core Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Dispersion Rifle Energy Gun Dispersion Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Utility 11 | . . . 2 . . . 1 . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . . 2 . 1 . Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 384 | 7 9 1 33 7 . . 29 6 18 19 1 5 5 10 20 7 1 5 . 22 4 . 3 3 30 4 2 3 3 9 46 2 15 13 16 26 Power 39 | 1 1 . 5 2 . . 2 . 1 1 . 1 . 1 2 . . . . 4 . . . 1 3 . . 1 . 2 4 . 1 2 1 3 Engine 14 | 1 1 . 5 2 . . 2 . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 2 . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . 1 . 2 4 . 1 2 1 3 Propulsion 82 | 2 2 . 9 . . . 7 3 7 1 . 1 2 6 . . . . . 3 1 . . . 9 1 1 1 2 1 12 2 4 1 . 4 Treads 39 | . 2 . 9 . . . 7 3 7 1 . 1 2 . . . . . . . . . . . 2 . 1 . . . 4 . . . . . Leg 36 | 2 . . . . . . . . . . . . . 6 . . . . . 3 1 . . . 1 . . 1 2 1 8 2 4 1 . 4 Wheel 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 154 | 2 2 1 6 3 . . 9 3 3 9 1 2 2 2 8 5 1 1 . 11 2 . 1 2 10 3 1 1 1 3 22 . 7 6 11 13 Device 80 | 1 . 1 3 3 . . 1 3 3 4 1 1 . 1 4 3 . 1 . 5 1 . 1 1 5 1 1 . . 2 12 . 4 4 7 6 Storage 9 | 1 1 . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 Processor 14 | . . . 1 . . . 1 . . 2 . . . . 1 1 . . . . . . . . 1 . . 1 . . . . 1 2 3 . Hackware 18 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 3 . . . 1 . 8 . 2 . . 1 Protection 33 | . 1 . 2 . . . 4 . . 3 . . 2 . 3 1 1 . . 4 . . . 1 1 2 . . . 1 2 . . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 2 4 . 13 2 . . 11 . 7 8 . 1 1 1 10 2 . 4 . 4 1 . 2 . 8 . . . . 3 8 . 3 4 4 6 Energy Gun 56 | . 2 . 10 . . . 6 . 4 2 . 1 . . 4 . . 1 . 4 . . 2 . 6 . . . . 1 2 . 2 3 4 2 Energy Cannon 16 | . . . 1 1 . . . . . . . . . 1 4 2 . . . . 1 . . . 1 . . . . . 2 . 1 1 . 1 Ballistic Gun 19 | 2 . . 1 1 . . 3 . 3 1 . . . . 2 . . . . . . . . . 1 . . . . . 4 . . . . 1 Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 8 | . . . 1 . . . 1 . . 2 . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . 5 . . . 3 . 2 5 . . . 3 4 . . 4 . 1 . . 2 . 1 . . 3 1 1 2 . 3 6 . 6 Corrupted Parts 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . System Corruption 54 | . . . . . . . . . . . . . . 54 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 81 | . 2 . 5 4 . . 2 1 2 3 . 2 4 . . . . . . 6 . . . 8 6 . 1 . . 3 1 . 1 4 1 25 Power 9 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . 1 . 4 Propulsion 14 | . . . 1 . . . 1 . . 2 . . 2 . . . . . . . . . . 2 2 . 1 . . . . . . . . 3 Utility 44 | . . . 4 2 . . . 1 2 1 . 1 1 . . . . . . 3 . . . 3 4 . . . . 3 1 . 1 2 1 14 Weapon 14 | . 1 . . 2 . . 1 . . . . 1 1 . . . . . . 1 . . . 2 . . . . . . . . . 1 . 4 Highest Loss Streak 21 | . 1 . 2 3 . . 1 1 1 2 . 2 4 . . . . . . 3 . . . 7 2 . 1 . . 2 1 . 1 3 1 21 To Critical Strikes 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Average Backups 15 | 3 7 10 14 14 14 14 14 15 14 14 14 14 14 15 14 14 14 14 14 14 15 17 18 17 15 20 19 20 19 14 16 16 19 19 18 16 Power 1 | . 1 1 1 2 2 2 1 2 1 . . . 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 . 1 1 . . . . . 1 Propulsion 3 | 1 2 3 3 4 4 4 2 3 2 2 3 3 3 7 3 3 3 3 3 2 2 3 2 1 2 5 4 5 4 3 3 4 7 6 5 2 Utility 5 | . 1 2 2 2 2 2 3 4 4 5 4 4 3 3 6 6 6 6 6 7 8 9 7 10 7 8 8 8 9 6 7 8 7 6 7 8 Weapon 4 | . 3 4 6 6 6 6 6 6 5 6 7 6 6 4 3 3 4 4 4 3 4 4 6 3 4 5 5 4 4 3 3 3 3 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . . . 5 1 . . 3 2 4 1 . 3 4 . 3 . . . . . . . 1 . 2 . . 1 . 1 5 . . 2 2 4 Power 5 | . . . . 1 . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . . . 1 . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . 1 . . 3 . . 1 . . Utility 14 | . . . . . . . 1 1 1 1 . 2 2 . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 2 Weapon 14 | . . . 4 . . . . . 2 . . . 1 . 2 . . . . . . . . . 1 . . . . 1 1 . . 1 . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 99 100 97 98 100 100 99 99 98 99 100 99 91 100 97 99 100 84 100 97 96 100 83 94 94 89 88 86 89 95 90 83 89 95 95 90 Engine 3 | . 13 14 11 11 11 11 9 9 9 7 7 7 7 6 . . . . . 1 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . 3 11 11 11 10 13 10 10 8 5 2 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 5 6 6 6 6 6 . . . . . . . 1 5 7 9 9 8 8 12 11 Treads 11 | . 23 28 22 22 22 22 27 27 27 22 23 23 23 22 . . . . . . . . . . 2 5 13 15 12 . 4 11 16 . . . Leg 9 | . 3 . . . . . . . . . . . . . 20 20 20 20 20 22 23 23 23 20 11 . . . 3 19 12 1 . 17 20 19 Device 21 | . 11 13 21 21 22 22 9 17 17 18 23 20 18 23 18 19 19 20 19 14 19 23 22 23 26 25 25 24 21 24 26 23 26 36 28 27 Storage 6 | . 14 14 11 11 11 11 10 9 9 7 7 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 6 8 4 4 4 4 4 4 3 Processor 11 | . . . . 11 11 11 9 9 9 19 15 15 15 15 18 20 20 20 20 13 11 11 11 8 7 10 10 10 10 9 9 9 10 9 12 10 Protection 5 | . 1 . 8 . . . 8 9 9 7 7 7 10 7 6 5 6 5 6 6 5 5 5 4 1 5 5 5 5 4 2 4 3 . 3 4 Energy Gun 8 | . 7 14 18 . . . 8 . . . . 6 1 12 4 . . . 6 4 11 11 1 16 14 15 15 12 15 17 15 19 16 15 15 11 Energy Cannon 3 | . . . . 20 22 22 2 . . . . . . . 11 19 19 3 12 11 4 5 . . . . . . . . . . . . . 1 Ballistic Gun 3 | . 11 . . . . . 6 16 17 13 11 6 1 1 2 . . . . . . . . . . . . . . . 2 . . . . . Peak Build Rating 204 | 7 8 10 22 19 17 17 31 33 39 47 45 47 50 73 87 88 88 89 89 105 105 104 105 106 128 120 121 136 144 157 160 156 174 185 204 203 Average Rating 88 | 5 7 8 18 15 17 17 28 32 37 44 44 45 41 50 79 86 87 74 88 101 103 103 86 99 116 119 119 122 136 149 144 141 164 170 195 189 On Entrance 81 | . 7 8 8 19 16 17 17 31 33 36 46 45 46 50 73 87 88 88 89 89 103 103 104 105 86 114 115 120 136 142 139 155 155 174 179 197 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 15 33 33 43 38 38 38 47 44 53 53 53 57 55 66 82 70 91 68 65 108 104 104 100 107 113 118 107 118 128 119 156 139 160 158 157 175 Greatest Support 158 | 20 40 40 40 40 40 40 60 60 64 64 62 64 64 84 84 84 84 84 84 112 104 104 104 104 112 32 125 125 125 116 140 140 140 136 150 158 Greatest Overweight (x) 39 | . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . . . 1 8 4 6 1 1 1 1 39 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 19 17 20 20 20 20 15 18 17 19 20 20 19 Most Carried 20 | 6 10 13 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 19 20 20 20 20 20 20 20 19 20 19 20 20 20 20 Average Carried 15 | 3 8 11 14 14 14 14 14 14 14 14 14 14 14 14 14 14 15 15 15 14 16 18 19 17 16 20 19 19 19 14 17 16 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 15 20 20 20 20 20 15 20 20 20 20 20 20 Final Carried 20 | 6 10 13 15 15 14 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 18 19 20 13 20 20 20 20 20 15 20 19 20 20 19 19 Class Distribution -------------------- 22% | Mutant 18% | Scavenger-Mutant 17% | Scavenger-Skirmisher 11% | Machinist-Tank 6% | Scavenger-Tank 3% | Machinist-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Machinist-Tank | -4/Upper Caves Machinist-Tank | -4/Upper Caves Commander-Tank | -4/Warlord Commander-Tank | -3/Proximity Caves Hacker-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Armory Machinist-Skirmisher | -3/Lab Machinist-Gunner | -2/Research Machinist-Skirmisher | -2/Testing Machinist-Tank | -1/Access Machinist-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Matter Collected 18454 | 324 630 70 765 119 10 . 455 411 1309 1969 169 395 124 60 754 169 91 158 98 1155 271 31 . 569 775 150 177 . 314 360 2006 . 1061 896 1120 1489 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 34913 | 135 966 20 1740 223 . 11 1498 624 1528 2731 199 407 387 248 952 . 54 . 8 3029 76 . . 449 1470 . 220 . 315 707 2275 . 2764 2042 5591 4244 Parts 1575 | 7 40 3 103 14 . 2 39 27 89 137 10 15 17 4 53 . 5 . 2 118 5 . . 21 85 . 7 . 12 33 125 . 121 121 219 141 Haulers Intercepted 27 | . 2 . 5 . . . 5 . 4 5 . . . . 1 . . . . . . . . . . . . . . . . . 2 1 2 . Recyclers Shooed 42 | . 4 . 2 . . . 3 . 1 1 . . . . 9 . . . . 6 . . . . 6 . . . . . . . 2 1 4 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . . . 7 12 . . . . 3 1 2 . 3 . . 20 . . 6 . 29 . . . . . . . Prevented 10 | . . . . . . . . . . . 5 . . 4 . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Combat Hostiles Destroyed 479 | . 17 . 43 7 . . 18 12 24 37 4 7 4 1 15 . 6 . 2 47 4 . . 16 16 . 3 . 5 9 34 . 26 19 57 46 Guns 294 | . 9 . 29 2 . . 11 12 17 31 . 6 . . 2 . . . . 6 . . . 6 12 . 2 . 5 7 27 . 21 16 55 18 Cannons 66 | . 8 . 3 4 . . 3 . . . . . . . 12 . 1 . 1 16 . . . . . . . . . . 2 . 2 1 . 13 AOE 72 | . . . 10 . . . . . 6 6 2 . . . 1 . 5 . 1 16 4 . . 10 1 . . . . . 4 . . 2 . 4 Classes Destroyed 28 | 2 6 . 2 . . . 2 1 2 1 . 2 . . . . . . 1 . . . . 2 . . . . . . 2 . . . 1 4 Worker 32 | . 2 . . . . . 1 . 3 9 . . . . 2 . . . . 8 . . . . . . . . . . . . . 3 4 . Builder 38 | . 1 . 2 . . . . . 1 8 . . . . 1 . . . . 8 . . . . 5 . . . . 1 . . 5 3 3 . Tunneler 16 | 2 1 1 1 1 . 1 . . 1 2 . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . Hauler 27 | . 2 . 5 . . . 5 . 4 5 . . . . 1 . . . . . . . . . . . . . . . . . 2 1 2 . Recycler 28 | 1 3 . 1 . . . 3 . . 4 . . . . . . . . . 5 . . . . 3 . . . . . . . 2 3 3 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 6 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . 2 Operator 11 | . 1 . . . . . 1 . . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . 1 . 2 Drone 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Watcher 42 | . 3 . 3 . . . 2 . 4 4 . . . . 2 . . . . 3 . . . . 1 . . . . 1 4 . 4 1 8 2 Swarmer 64 | . . . 14 3 . . . . . 6 . 1 . . 5 . 6 . . 4 4 . . 10 . . . . . . 5 . . . 4 2 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . Grunt 166 | . 17 . 20 4 . . 10 7 14 15 4 3 . . 3 . . . . 27 . . . . . . . . 3 3 . . 1 3 15 17 Brawler 8 | . . . . . . . . 1 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 2 Duelist 11 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . 3 . . . 3 2 Protector 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Sentry 55 | . . . 9 . . . 4 4 6 5 . 1 . . 2 . . . . 2 . . . 2 2 . 1 . . 1 6 . 5 . 3 2 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Specialist 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 3 . . Hunter 44 | . . . . . . . 4 . 1 4 . . . 1 . . . . . 1 . . . . 6 . 2 . 2 2 . . 8 2 4 7 Programmer 95 | . . . . . . . . . . 7 . 1 . . 4 . . . . 9 . . . . 8 . . . . 3 11 . 10 11 25 6 Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | 3 5 1 8 2 . 1 8 3 6 7 4 3 4 1 5 . 3 . 2 12 4 . . 5 4 . 1 . 3 3 6 . 6 10 7 10 Combat Bots Only 9 | . 3 . 8 2 . . 3 3 5 7 4 3 4 1 4 . 3 . 2 9 4 . . 5 2 . 1 . 3 3 6 . 4 8 6 9 Max Kills in Single Turn 5 | 1 1 1 5 1 . 1 2 1 2 3 2 1 2 1 2 . 2 . 1 4 2 . . 4 2 . 1 . 1 1 3 . 2 2 4 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 4 | . . . 3 . . . . . 2 3 2 . . . 1 . 2 . 1 3 2 . . 4 1 . . . . . 3 . . 1 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Hostile Shots Fired 3396 | . 90 . 159 27 . . 102 52 113 351 3 47 17 18 136 . 9 . . 177 7 . . 53 148 4 47 . 10 99 184 . 181 304 348 710 Missed 1320 | . 23 . 41 9 . . 29 16 29 101 1 14 7 7 56 . 2 . . 55 1 . . 8 63 3 24 . 5 33 42 . 82 189 183 297 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hits 2076 | . 67 . 118 18 . . 73 36 84 250 2 33 10 11 80 . 7 . . 122 6 . . 45 85 1 23 . 5 66 142 . 99 115 165 413 Melee 45 | . . . . . . . . 4 . . . 4 . . 2 . . . . 7 . . . . . . . . . 1 20 . . . . 7 Projectile 2031 | . 67 . 118 18 . . 73 32 84 250 2 29 10 11 78 . 7 . . 115 6 . . 45 85 1 23 . 5 65 122 . 99 115 165 406 AOE 33 | . . . . . . . . . . . . . . . . . . . . 1 . . . 32 . . . . . . . . . . . . Critical Strikes 105 | . 1 . 5 . . . 5 2 5 5 . 2 . . 2 . . . . 8 . . . . 3 . 1 . 3 2 11 . 8 6 15 21 Part Disruptions 13 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 2 . . 2 1 3 Damage Taken 30992 | . 871 . 1408 314 . . 1042 443 1281 2039 33 439 422 89 967 . 30 . 56 2604 44 . . 1778 1218 12 323 . 115 690 2516 . 1594 1256 1589 7819 Core 3746 | . 208 . 138 48 . . 104 47 183 254 . 39 86 . 69 . . . 8 191 7 . . 220 95 . . . 24 44 200 . 151 85 104 1441 Absorbed by Shields 9258 | . . . . . . . . 128 336 824 . 92 40 12 204 . 42 . . 60 48 . . 301 712 12 100 . 110 727 920 . 950 582 1632 1426 Reduced by Siege Mode 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Redirected to Shielding 256 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . 106 Ignored by Resistances 1871 | . . . . . . . . 60 6 57 . . . . 12 . 34 . . 71 . . . . . . . . . . . . . 12 674 945 Regen/Repaired (Parts) 1412 | . 220 . . . . . 113 . 269 251 . . . . . . . . . 111 . . . . 272 . . 86 . . . . . . 90 . Core Remaining (%) 59 | 100 . 16 . . . 53 . . 39 . . . . 45 . . . . 90 . . . . 58 . . . . 89 . . 76 . 83 . 3 Volleys Fired 1924 | 9 108 44 118 18 . 2 96 36 120 170 5 33 7 12 94 7 21 . 4 141 22 5 . 41 109 12 19 . 13 38 110 . 80 82 150 198 Largest 4 | 2 2 1 2 2 . 2 2 2 2 2 1 2 1 2 3 3 2 . 3 3 1 1 . 3 3 2 3 . 3 4 4 . 4 4 4 4 Hottest 412 | 40 100 100 130 136 . 136 136 50 110 50 36 105 36 135 230 281 120 . 214 301 90 90 . 252 243 176 241 . 241 329 390 . 390 412 292 276 Shots Fired 4253 | 18 187 44 202 36 . 4 189 71 235 335 5 49 7 15 162 21 22 . 8 289 21 6 . 89 217 14 45 . 33 119 342 1 276 218 540 433 Gun 3458 | 18 138 . 169 16 . . 165 71 230 331 1 47 . 15 49 . . . 2 58 7 4 . 74 217 14 45 . 33 119 316 1 255 184 526 353 Cannon 670 | . 44 . 19 20 . 4 24 . . . . . . . 113 21 18 . 4 216 11 2 . 10 . . . . . . 24 . 21 28 14 77 Launcher 67 | . . . 5 . . . . . 5 4 4 2 7 . . . 4 . 2 15 3 . . 5 . . . . . . 2 . . 6 . 3 Special 58 | . 5 44 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1024 | 18 155 . 19 9 . . 19 71 222 331 1 32 . . 34 . . . . . . . . . . . . . . . 113 . . . . . Thermal 3120 | . 32 44 178 26 . 4 170 . . . . 15 . 6 113 21 18 . 6 266 18 6 . 84 217 14 45 . 33 119 227 1 276 212 539 430 Explosive 55 | . . . 5 . . . . . 5 3 . 2 . . . . 4 . 2 15 3 . . 5 . . . . . . 2 . . 6 . 3 Electromagnetic 54 | . . . . 1 . . . . 8 1 4 . 7 9 15 . . . . 8 . . . . . . . . . . . . . . 1 . Robot Hit Streak 43 | 9 17 . 12 13 . 7 17 11 18 19 3 20 3 11 12 . 4 . 5 16 9 . . 12 12 . 8 . 7 8 22 . 23 13 29 43 Robot Miss Streak 8 | 1 3 . 5 3 . . 3 1 5 3 1 2 1 2 5 . . . 1 4 . . . 3 5 . 2 . 2 3 8 . 3 6 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 51 | . . . 3 1 . . 1 2 1 2 . 1 . . . . . . . . . . . 1 3 . . . 1 2 3 . 3 5 13 9 Max Gunslinging Chain 2 | . . . 1 1 . . 1 1 1 1 . 1 . . . . . . . . . . . 1 1 . . . 1 1 1 . 1 1 2 2 Capacitor 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 Shots Hit Robots 2618 | 12 127 . 126 22 . 4 141 55 155 261 3 43 6 12 95 . 3 . 5 149 2 . . 56 100 . 23 . 19 69 182 . 184 104 348 312 Core Hits 1261 | 4 49 2 87 10 . 1 43 21 69 107 5 22 16 7 37 . 9 . 1 120 7 . . 38 53 . 7 . 10 26 81 . 82 60 150 137 Critical Kills 81 | . 1 . . 1 . . 1 1 1 3 . . . . . . . . . 8 . . . . . . . . 2 . 15 . 11 9 20 8 Critical Parts Destroyed 103 | . 1 . . . . . . . 3 6 . 1 . . . . . . . . . . . . 1 . 1 . . 7 16 . 21 17 19 10 Critical Strikes 224 | . 7 . 8 1 . . 11 2 4 9 . 1 . . . . . . . 9 . . . 3 4 . 2 . 2 7 33 . 34 26 41 20 Burn 26 | . 2 . 7 . . . 10 . . . . . . . . . . . . 1 . . . 3 3 . . . . . . . . . . . Meltdown 17 | . . . . 1 . . 1 . . . . . . . . . . . . 8 . . . . . . . . . . . . . . 1 6 Destroy 168 | . 2 . . . . . . 1 4 2 . . . . . . . . . . . . . . 1 . 2 . 2 7 33 . 34 26 40 14 Blast 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 9 | . . . . . . . . 1 . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 90 | . . . . . . . 4 7 5 35 19 12 2 . . . . . . . . . . . . . . . . 6 . . . . . . Impact 82 | . . . . . . . 4 7 5 35 19 12 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 6 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . 1 16 . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 85160 | 147 1810 37 2698 410 . 82 2620 977 3537 6615 405 989 543 256 3354 . 562 . 210 9396 506 . . 2003 3560 . 656 . 570 2172 4529 . 6047 4326 11417 14726 Guns 54319 | 138 1188 . 1835 221 . . 2156 933 2829 4310 . 798 . 256 592 . . . 22 679 . . . 1166 2996 . 656 . 570 1999 3998 . 5604 3090 10634 7649 Cannons 13995 | . 559 . 157 170 . 82 371 . . . . . . . 2408 . 32 . 63 3967 38 . . 223 . . . . . . 309 . 290 275 88 4963 Explosions 13008 | . . . 669 . . . . . 544 605 405 . 477 . 189 . 530 . 125 4538 447 . . 614 396 . . . . . 222 . 130 855 322 1940 Melee 2297 | . . . . . . . 51 44 105 1667 . 191 66 . . . . . . . . . . . . . . . . 173 . . . . . . Ramming 1517 | 9 63 13 37 19 . . 42 . 59 33 . . . . 165 . . . . 212 21 . . . 168 . . . . . . . 23 106 373 174 Kinetic 11426 | 138 1497 . 157 131 . . 162 933 2680 4310 . 461 . . 409 . . . . . . . . . . . . . . . 548 . . . . . Thermal 57938 | . 250 24 1835 236 . 82 2365 . 114 . 131 337 . 130 2597 . 32 . 85 5720 38 . . 1389 2996 . 656 . 570 1999 3759 . 5894 3365 10722 12612 Explosive 10443 | . . . 669 . . . . . 430 516 . . . . . . 530 . 125 3247 447 . . 614 396 . . . . . 222 . 130 855 322 1940 Electromagnetic 1539 | . . . . 24 . . . . 149 89 274 . 477 126 183 . . . . 217 . . . . . . . . . . . . . . . . Impact 2058 | . . . . . . . 51 44 105 1667 . 191 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 239 | . . . . . . . . . . . . . 66 . . . . . . . . . . . . . . . . 173 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 57 | . . . . . . . . . . 4 4 3 3 57 3 3 . . . 8 8 8 8 8 9 9 9 9 . 2 14 14 15 28 7 13 Average Corruption 6 | . . . . . . . . . . 2 3 2 3 3 2 2 . . . 5 8 8 8 8 5 9 9 9 . 1 7 14 4 21 3 9 Corruption Purged 7 | . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 635 | . . . . . . . . . . 40 4 15 4 15 19 1 . . . 54 29 23 7 32 54 20 34 1 . 4 76 4 33 64 45 57 Message Errors 155 | . . . . . . . . . . 13 1 2 1 6 7 . . . . 11 4 6 1 7 12 4 8 . . 1 21 . 8 13 15 14 Matter Fused 144 | . . . . . . . . . . 9 . 1 1 1 4 1 . . . 12 6 5 1 8 12 7 7 1 . . 21 1 7 14 15 10 Heat Flow Errors 74 | . . . . . . . . . . 4 . 3 . 3 3 . . . . 5 1 6 1 6 7 1 5 . . . 8 . 3 8 1 9 Energy Discharges 73 | . . . . . . . . . . 1 2 4 1 2 1 . . . . 8 7 1 3 3 6 2 5 . . 2 9 1 1 7 2 5 Parts Rejected 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Parts Fused 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Data Loss (minor) 56 | . . . . . . . . . . 4 1 1 1 . 1 . . . . 5 3 1 1 2 7 4 3 . . 1 5 . 3 2 6 5 Data Loss (major) 33 | . . . . . . . . . . 3 . 2 . 2 1 . . . . 2 3 2 . 2 1 1 1 . . . 2 1 3 4 . 3 Misfires 34 | . . . . . . . . . . 2 . 2 . . . . . . . 3 . 1 . 1 6 . 3 . . . 4 1 3 3 3 2 Alerts 21 | . . . . . . . . . . 1 . . . 1 1 . . . . 4 4 . . 2 1 1 1 . . . . . . 1 . 4 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 34 | . . . . . . . . . . . . . . . 1 . . . . 3 1 . . 1 2 . 1 . . . 6 . 4 8 3 4 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Overflow Damage 3140 | . . . 62 . . . 13 . . 1123 . 70 . . 219 . 6 . 80 687 10 . . 74 35 . . . . 42 . . . 82 169 468 Projectiles 802 | . . . . . . . 12 . . . . . . . 83 . . . . 220 . . . . . . . . . . . . . 64 . 423 Explosions 924 | . . . 62 . . . . . . 25 . . . . 130 . 6 . 80 461 3 . . 74 18 . . . . . . . . 3 17 45 Melee 1414 | . . . . . . . 1 . . 1098 . 70 . . 6 . . . . 6 7 . . . 17 . . . . 42 . . . 15 152 . Knockbacks 33 | . 10 . 1 . . . 2 . 1 5 . . . . 3 . . . . 1 . . . . 4 . . . . . . . . 1 4 1 Impact 24 | . 1 . 1 . . . 2 . 1 5 . . . . 3 . . . . 1 . . . . 4 . . . . . . . . 1 4 1 Kinetic 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1289 | . . . 4 . . . . . 179 36 . . . . 146 . . . 57 205 6 . . 21 322 . . . . . . . 136 46 69 62 Shots 24 | . . . 1 . . . . . 2 1 . . . . 2 . . . 2 5 1 . . 1 5 . . . . . . . 1 1 1 1 Rammed 43 | . 8 1 8 3 . . 9 . 8 4 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Targets Rammed 120 | 2 14 1 8 3 . . 9 . 8 5 . . . . 13 . . . . 17 2 . . . 13 . . . . . . . 2 6 11 6 Kicked 71 | 2 1 . . . . . . . . . . . . . 13 . . . . 17 2 . . . 12 . . . . . . . 1 6 11 6 Crushed 6 | . 5 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 496 | . 117 228 324 24 . 6 141 64 32 271 . 237 27 147 232 120 . . 120 463 287 228 79 298 254 94 195 . 196 199 496 . 298 170 143 321 Average Temperature 66 | . 27 78 48 11 . 3 21 33 9 42 . 66 15 41 50 44 . . 63 78 83 88 47 95 55 19 91 . 105 121 106 . 104 61 34 78 Received Heat Transfer 4512 | . 492 . 420 129 . . 477 212 398 517 18 114 . . 147 . . . . 585 . . . 16 26 4 8 . . 46 240 . 68 9 194 392 Effects 5 | . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Longest Duration 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Total Turns 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . 26 Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . 26 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . . . . . 1 . 1 5 2 1 4 1 . . . . . 1 1 . . . 1 . . . . . . . . . 4 1 Combat Hostiles 9 | . . . . . . . . . 1 . 2 1 4 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 46 | . . . . . . . 1 . . 15 1 1 11 3 1 . . . . 2 1 . . . 3 . . . . . . . . . 6 1 Impact Corruptions 46 | . . . . . . . 1 . . 27 . 2 . . 2 . . . . 1 2 . . . 2 . . . . . . . . 1 7 1 Robots Melted 41 | . . . 1 1 . . 5 . . . . . . . . . . . . 10 . . . . 3 . 1 . . 2 1 . 4 . 2 11 Combat Hostiles 38 | . . . 1 1 . . 4 . . . . . . . . . . . . 9 . . . . 3 . 1 . . 2 1 . 3 . 2 11 Parts Melted 278 | . 2 . 15 . . . 19 . . . . 1 . . . . . . . 30 . . . 7 19 . 7 . 3 5 24 . 33 14 64 35 Heat Transferred 71715 | . 888 50 4348 444 . 148 5772 . 50 . 150 725 . 300 2708 . 50 . 137 7585 . . . 1522 4070 . 851 . 703 2479 4198 . 7363 4083 13197 9894 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Maximum Alert Level 5 | . 1 . 3 1 . . . 2 2 3 . . . . 1 . . . . 5 . . . . 1 . . . . . 2 . 2 2 4 5 Low Security (%) 44 | 100 97 100 15 90 . 100 100 18 . 13 . . . . 81 . . . . 17 . . . . 67 . . . . 100 32 . 79 26 3 . Level 1 28 | . 2 . 12 9 . . . 66 49 64 . . . . 18 . . . . 11 . . . . 32 . . . . . 53 . 15 58 34 . Level 2 13 | . . . 68 . . . . 15 50 9 . . . . . . . . . 11 . . . . . . . . . . 14 . 4 14 24 . Level 3 5 | . . . 3 . . . . . . 12 . . . . . . . . . 18 . . . . . . . . . . . . . . 16 19 Level 4 6 | . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . 20 67 Level 5 1 | . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2009 | 15 208 5 740 229 . 5 143 470 655 776 . . . . 289 . . . . 1662 . . . . 369 . . . . 159 435 . 441 482 1422 2009 Initial 909 | . . 2 . 219 . . . 3 228 294 . . . . . . . . . 150 . . . . 8 . . . . 78 56 . . 240 286 909 Average 338 | 2 73 . 450 77 . . 35 315 440 337 . . . . 96 . . . . 855 . . . . 135 . . . . 66 244 . 110 266 647 1322 Influence Increases 17763 | 15 668 6 1475 180 . 5 614 477 1056 1371 90 160 . 30 689 . 140 . 10 2490 90 . . 330 862 . 70 . 374 356 995 . 972 760 1804 1674 Destroy 0b10 Robot/C 9700 | . 340 . 860 140 . . 360 280 500 740 80 140 . 20 340 . 120 . . 940 80 . . 300 320 . 60 . 260 180 660 . 520 380 1140 940 Destroy 0b10 Robot/NC 1055 | 15 65 5 60 5 . 5 65 . 80 160 . . . . 45 . . . 10 140 . . . 10 60 . . . . 20 25 . 70 60 110 45 Destroy Leader 2132 | . 90 . 216 20 . . 124 20 138 218 10 20 . 10 96 . 20 . . 186 10 . . 20 102 . 10 . 20 42 130 . 162 64 230 174 Allied During Kill 136 | . . . . . . . . 12 20 . . . . . 10 . . . . . . . . . . . . . 94 . . . . . . . Trap Triggered on 0b10 20 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 634 | . 17 . 31 . . . 32 35 30 48 . . . . 67 . . . . 66 . . . . 49 . . . . 19 40 . 31 43 78 48 Select Force Hacks 210 | . 60 . 120 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1215 | . . . 30 . . . . . 105 165 . . . . 75 . . . . 390 . . . . 135 . . . . 30 90 . 30 45 75 45 Anti-Garrison Action 150 | . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1851 | . 6 1 48 . . . 3 30 123 40 . . . . 56 . . . . 528 . . . . 196 . . . . 20 50 . 144 168 111 327 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . Partial Spotted 45 | . 15 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 465 | . 75 . 75 15 . . . . 60 . . . . . . . . . . 90 . . . . . . . . . 45 . . . . 60 45 Influence Decreases 15924 | 15 661 13 911 732 12 5 608 13 879 1258 616 394 . 30 414 275 124 16 10 838 998 436 308 316 832 44 70 . 257 364 687 417 543 711 860 1257 Entered New Map 3894 | . . 5 . 345 12 . . 3 242 353 282 45 . . . 103 . 16 . . 612 142 308 . 6 17 . . . 39 53 417 . 189 192 513 Time Decay 9742 | 15 491 8 561 347 . 5 457 . 577 725 334 329 . 30 344 172 124 . 10 628 386 294 . 259 456 27 60 . 197 295 604 . 373 482 658 494 Lost Part 747 | . 20 . 50 40 . . 20 10 20 30 . 20 . . . . . . . 60 . . . 57 60 . 10 . . 30 10 . 10 40 10 250 Lost Ally 210 | . . . . . . . . . 40 . . . . . 70 . . . . . . . . . 10 . . . 60 . 20 . 10 . . . Purge Threat 1331 | . 150 . 300 . . . 131 . . 150 . . . . . . . . . 150 . . . . 300 . . . . . . . 150 . . . Squads Dispatched 129 | . 4 . 8 . . . 3 . 3 19 . . . . 9 . . . . 20 . . . . 10 . . . 1 3 8 . 6 7 12 16 Investigation 34 | . 3 . 6 . . . 2 . 1 5 . . . . 2 . . . . 6 . . . . 2 . . . 1 1 1 . 1 . 1 2 Extermination 46 | . . . . . . . . . . 8 . . . . 5 . . . . 4 . . . . 4 . . . . 2 4 . 4 4 9 2 Reinforcement 32 | . 1 . 1 . . . 1 . 1 6 . . . . 2 . . . . 6 . . . . 4 . . . . . 3 . 1 3 . 3 Assault 16 | . . . 1 . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 9 Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Distress Signals 45 | . 2 . 6 . . . 2 . 3 4 . . . . . . . . 1 5 . . . 12 2 . . . . 1 4 . . 2 1 . Communications Jammed 154 | . . . . . . . . . . . . . . . . . . . . 6 . . . 13 20 . . . . 2 14 . 20 20 47 12 Distress Signals 152 | . . . . . . . . . . . . . . . . . . . . 6 . . . 13 20 . . . . 2 14 . 20 20 45 12 Times Spotted 706 | . 35 1 54 9 . . 30 14 35 53 3 7 4 1 29 . 5 . 2 59 4 . . 18 29 1 3 . 11 15 45 . 39 31 76 93 Peak Tracking Total 26 | . 6 1 8 3 . . 3 4 5 6 4 3 4 1 4 . 3 . 1 8 4 . . 4 4 1 1 . 2 5 6 . 4 7 5 26 Tactical Retreats 21 | . 5 1 4 1 . . . . 3 . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Traps Triggered 32 | . 3 . 3 . . . 1 . 1 2 . . . . 2 . . . . 1 . . . 2 5 . . . . 1 . . 3 2 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Machines Disabled 87 | . . . 2 . . . . 1 7 11 . . 1 . 5 . . . . 26 . . . . 9 . . . 2 2 6 . 2 3 5 5 Max in Single Turn 8 | . . . 1 . . . . . 2 8 . . 1 . 2 . . . . 8 . . . . 4 . . . 1 1 2 . 1 1 1 2 Garrison Access 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Machines Accessed 174 | . 9 . 13 . . . 13 4 10 18 . . 3 . 17 1 . . . 19 . . 4 . 12 . . . 1 7 11 . 8 8 9 7 Terminals 109 | . 6 . 9 . . . 8 4 7 12 . . . . 10 . . . . 13 . . . . 7 . . . 1 4 4 . 6 6 6 6 Fabricators 15 | . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 3 . . . . . 5 . 1 . . . Repair Stations 11 | . 1 . . . . . 1 . 1 1 . . . . 1 . . . . 2 . . . . 2 . . . . . 1 . . . 1 . Recycling Units 15 | . 2 . 2 . . . 1 . 1 2 . . . . 2 . . . . 1 . . . . . . . . . . 1 . 1 . 1 1 Scanalyzers 9 | . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . Garrison Access 7 | . . . . . . . 1 . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 1 . Total Hacks 473 | . 27 . 26 . . . 41 7 31 40 . . 28 . 36 1 . . . 49 . . 17 . 54 . . . 3 17 32 . 19 14 18 13 Successful 265 | . 20 . 15 . . . 27 4 19 16 . . 28 . 15 1 . . . 18 . . 17 . 35 . . . 3 6 19 . 8 3 8 3 Failed 208 | . 7 . 11 . . . 14 3 12 24 . . . . 21 . . . . 31 . . . . 19 . . . . 11 13 . 11 11 10 10 Catastrophic 49 | . 1 . 1 . . . 2 . 2 11 . . . . 2 . . . . 9 . . . . 2 . . . . 1 4 . 6 3 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 213 | . 15 . 20 . . . 24 1 20 19 . . . . 21 . . . . 20 . . . . 22 . . 1 . 7 15 . 9 13 3 3 Terminals 295 | . 21 . 21 . . . 30 7 22 27 . . . . 22 . . . . 36 . . . . 33 . . . 3 12 10 . 14 12 14 11 Fabricators 50 | . . . . . . . . . . 2 . . . . 7 . . . . 2 . . . . 16 . . . . . 20 . 3 . . . Repair Stations 25 | . 4 . . . . . 2 . 2 5 . . . . 1 . . . . 3 . . . . 5 . . . . . 1 . . . 2 . Recycling Units 24 | . 2 . 2 . . . 1 . 3 4 . . . . 4 . . . . 2 . . . . . . . . . . 1 . 2 . 1 2 Scanalyzers 20 | . . . 3 . . . 7 . 4 . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . Garrison Access 13 | . . . . . . . 1 . . 2 . . . . 2 . . . . 6 . . . . . . . . . . . . . 1 1 . Terminal Hacks 124 | . 7 . 5 . . . 8 3 3 7 . . 28 . 4 1 . . . 11 . . 17 . 13 . . . 3 3 1 . 5 . 3 2 Record 15 | . . . . . . . . . . . . . 6 . . . . . . . . . 5 . . . . . 3 . . . . . . 1 Part Schematic 20 | . . . . . . . 2 . . . . . 13 . . . . . . . . . 4 . 1 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . Prototype ID Bank 16 | . . . 1 . . . 2 . 1 1 . . 3 . 1 . . . . 2 . . 4 . . . . . . 1 . . . . . . Open Door 5 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Branch Access Points 6 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Emergency Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 10 | . . . 1 . . . 2 . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . . . . Unreport Threat 9 | . 1 . 2 . . . 1 . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . . Locate Traps 5 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Maintenance Status 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 4 . . . . . 12 . 2 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 10 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . 5 . 1 . . . Build 12 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . 6 . 1 . . . Repair Station Hacks 16 | . 4 . . . . . 2 . 2 4 . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . Scan Component 8 | . 2 . . . . . 1 . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Repair 8 | . 2 . . . . . 1 . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . 6 . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 7 | . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Analyze 5 | . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 1 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 84 | . 9 . 10 . . . 10 1 10 5 . . . . 7 . . . . 3 . . . . 16 . . . . 1 6 . 1 2 2 1 Terminals 56 | . 7 . 6 . . . 9 1 8 4 . . . . 5 . . . . 2 . . . . 7 . . . . 1 2 . 1 1 2 . Track 7 | . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . . Assimilate 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Botnet 19 | . 3 . 1 . . . 2 . 2 2 . . . . 2 . . . . 1 . . . . 2 . . . . 1 1 . . 1 1 . Operators 5 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . Skim 23 | . 4 . 5 . . . 5 . 6 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Fabricators 14 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 8 . . . . . 4 . . . . . Report 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Liberate 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . . . Haulers 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Used 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 146 | . 7 . 10 . . . 11 3 9 18 . . . . 15 . . . . 17 . . . . 10 . . . 1 7 11 . 8 6 6 7 Full Trace Events 21 | . . . 1 . . . 1 . . 4 . . . . 2 . . . . 5 . . . . 1 . . . 1 1 1 . 1 . 1 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Part Schematics Acquired 41 | . . . 3 . . . 4 . 2 . . . 13 . . . . 14 . . . . 4 . 1 . . . . . . . . . . . Parts Built 14 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 5 . . . . . 6 . 1 . . . Authchips 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . Time 790 | . . . . . . . . . . . . . . . 102 . . . . 106 . . . . 237 . . . . . 295 . 50 . . . Total Part Build Rating 95 | . . . . . . . . . . . . . . . 8 . . . . 6 . . . . 43 . . . . . 33 . 5 . . . Parts Repaired 8 | . 2 . . . . . 1 . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Time 376 | . 52 . . . . . 38 . 38 130 . . . . . . . . . . . . . . 89 . . . . . . . . . 29 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Total Allies 17 | . . 3 . . . . . 2 . . . . . . 4 . . . . . . . . . . . . 5 . . 2 . 1 . . . Largest Group 5 | . . 3 . . . . . 2 2 . . . . . 3 . . . . . . . . . . . . 5 5 . 2 . 1 . . . Highest-Rated Group 274 | . . 40 . . . . . 78 78 . . . . . 87 . . . . . . . . . . . . 274 274 . 98 . 10 . . . Highest-Rated Ally 64 | . . 16 . . . . . 39 39 . . . . . 29 . . . . . . . . . . . . 64 64 . 49 . 10 . . . Initial Warlord ECA Mod 6 | . . . . . . . . . 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Total Orders 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . 6 1 . . . 9 . . . STAY 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 5 1 . . . 5 . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Ally Attacks 118 | . . 6 . . . . . 9 29 . . . . . 25 . . . . . . . . . . . . . 45 . 4 . . . . . Total Damage 3070 | . . 32 . . . . . 194 383 . . . . . 417 . . . . . . . . . . . . . 1837 . 207 . . . . . Kills 17 | . . . . . . . . 2 4 . . . . . 2 . . . . . . . . . . . . . 9 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Active Infowar (turns) 41994 | 30 1522 892 1782 909 317 294 1626 1414 1779 3237 746 655 . 724 2230 886 647 1671 408 2036 901 644 295 871 2258 581 1001 774 805 877 2444 84 1579 1245 2479 1351 Optics 6288 | . . . . . . . . . . . . . . . 1841 886 647 1671 408 834 . . . . . . . 1 . . . . . . . . Sensors 26812 | . . . . . . . . . . 1727 746 655 . 724 2054 832 618 1671 400 1751 896 644 295 693 2063 563 903 772 696 781 2074 84 1257 1036 1851 1026 Terrain 2252 | . . 91 1780 8 . . . . . . . . . . . . . . . . . . . . 278 . . . . 95 . . . . . . Structural 1480 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 1363 . . . 3 . Seismic 9326 | 30 1522 801 258 901 317 294 279 . 495 964 . . . . . . . . . . . . . . . . . . . . . . 732 814 1182 737 Machine Analysis 7617 | . . . . . . . 1447 1414 1779 2977 . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 16299 | . . . . . . . . . . . . . . . 1147 886 592 1671 408 1060 901 644 295 723 1613 564 902 774 657 798 1161 84 532 887 . . Jamming 18211 | . . . . . . . . . . . . . . . . . . . . 766 901 644 295 870 2258 581 1001 774 805 616 2273 84 1579 1245 2479 1040 Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . 2 . . . . . . 1 1 . 1 . 2 1 2 . . . 1 . 3 . 3 . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Turns Passed 44549 | 109 1779 897 1786 1002 317 294 1960 1414 1779 3493 746 1490 273 762 2243 886 647 1671 408 2164 901 644 295 962 2258 581 1001 774 805 886 2444 84 1579 1245 2479 1491 Spaces Moved 24548 | 55 842 416 775 574 198 180 944 424 852 1758 399 860 149 473 1350 652 452 1372 323 1189 654 506 220 578 1274 355 563 441 428 447 1095 26 636 738 1583 767 Core 6 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Treads 10876 | . 681 416 775 574 198 180 944 424 852 1758 399 860 149 472 . . . . . . . . . . 1 . 514 441 368 . 232 25 613 . . . Legs 12732 | 50 161 . . . . . . . . . . . . 1 1350 652 452 1372 323 1189 654 506 220 578 743 . . . 60 447 863 . 23 738 1583 767 Wheels 934 | . . . . . . . . . . . . . . . . . . . . . . . . . 530 355 49 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 160 150 153 158 153 150 120 120 120 120 120 120 120 120 125 125 120 120 146 153 158 110 110 110 160 100 97 100 100 Average Speed 138 | 113 152 160 160 160 160 160 160 160 158 155 158 156 151 149 120 120 120 120 120 120 122 125 125 131 131 146 158 158 152 149 144 246 170 114 100 116 Slowest Speed 2000 | 120 240 160 240 160 160 160 160 160 166 161 158 158 153 150 120 120 190 120 120 190 125 125 125 196 225 153 225 237 238 185 240 2000 240 175 170 195 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 57 | 4 97 69 89 98 63 77 58 50 74 45 52 84 77 58 33 85 70 85 53 36 75 71 60 66 30 60 67 52 56 14 47 5 26 68 39 28 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 27 | . 2 . 5 1 . . 6 . 3 . 1 1 1 1 . 1 . 1 . . . . 3 . . 1 . . . . . . . . . . Known Exits Taken 29 | . . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 2 . 2 . 1 . . . . . 10 . 2 . 2 1 2 2 . 4 1 . 2 . 3 . . . . . . . . . . Spaces Dug 379 | . 5 7 8 . . . 3 . 3 16 19 28 . . 18 9 16 . . 41 29 2 . 1 33 2 5 . 1 5 13 . 55 18 10 32 Terrain Destroyed 1331 | . 5 26 44 . . . 3 . 83 34 24 43 . . 75 21 45 . 28 313 44 5 . 43 110 12 11 . 3 9 27 . 63 63 47 150 Melee 54 | . . . . . . . 3 . 3 16 19 9 . . . . . . . . . . . . . . . . . 4 . . . . . . Projectile 422 | . 5 26 9 . . . . . . . . . . . 34 21 17 . 3 82 17 5 . 2 68 12 11 . 3 5 20 . 16 35 13 18 AOE 850 | . . . 35 . . . . . 80 18 5 34 . . 41 . 28 . 25 231 27 . . 41 42 . . . . . 2 . 47 28 34 132 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Total 31617 | 79 1127 513 1087 618 198 182 1202 1104 1114 2273 474 950 191 506 1830 737 525 1395 335 1654 723 512 243 712 1675 400 635 518 553 569 1734 47 954 981 2107 1160 Wait 2909 | 1 135 43 48 8 . . 56 618 55 191 46 11 . 5 258 56 41 2 5 163 22 1 . 47 155 21 42 7 92 30 315 . 114 57 222 42 Move 24511 | 54 842 415 774 573 197 179 943 422 851 1757 398 859 148 472 1349 651 451 1371 322 1188 653 505 219 577 1273 354 562 440 427 446 1094 25 635 737 1582 766 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 308 | 6 8 4 30 4 . 1 21 2 11 17 . 11 14 1 20 3 . . . 17 6 1 6 1 22 . 1 6 4 3 34 4 15 8 10 17 Fast Attach 213 | 7 5 . 5 1 . . 9 2 9 9 . 2 1 . 17 3 . 10 . 14 . . 4 2 13 5 . 8 . 7 24 4 13 18 11 10 Attach 151 | . 2 . 6 2 1 . 6 . 1 10 . 2 6 1 3 3 . . . 11 2 . 3 10 9 . 1 1 4 5 16 4 7 6 5 24 Detach 47 | . . . . . . . . 1 . 1 . . . . . . . . . 3 . . 3 3 2 . . 1 . 1 10 . 5 2 2 13 Swap 868 | . 11 4 59 6 . . 26 10 31 57 6 11 2 14 39 8 12 2 4 77 13 . . 17 59 3 10 7 10 23 84 2 64 48 92 57 Drop 430 | . 3 1 37 3 . . 32 6 23 21 . 9 11 1 37 6 . 10 . 23 3 . 8 4 20 5 . 14 3 10 47 8 19 17 22 27 Fire 1924 | 9 108 44 118 18 . 2 96 36 120 170 5 33 7 12 94 7 21 . 4 141 22 5 . 41 109 12 19 . 13 38 110 . 80 82 150 198 Melee 90 | . . . . . . . 4 7 5 35 19 12 2 . . . . . . . . . . . . . . . . 6 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 71 | 2 1 . . . . . . . . . . . . . 13 . . . . 17 2 . . . 12 . . . . . . . 1 6 11 6 Crush 48 | . 12 1 8 3 . . 9 . 8 5 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Rewire 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . Trap 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sto) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 194 | -10/Materials | Discovered new exit (range 3) 268 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 8) 805 | -10/Materials | Discovered new exit (range 15) 1233 | -10/Materials | Core integrity fell below 50% 1344 | -10/Materials | Discovered new exit (range 16) 1516 | -10/Materials | Core integrity fell below 20% 1723 | -10/Materials | Repaired Lgt. Treads 1750 | -10/Materials | Repaired Lgt. Treads 1889 | -10/Materials | Entered Mines 1969 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2112 | -10/Mines | Found a hidden stash of uninstalled traps 2673 | -10/Mines | Lost 3 allies 2750 | -10/Mines | Discovered new exit (range 10) 2757 | -10/Mines | Discovered new exit (range 15) 2786 | -10/Mines | Entered Materials 2786 | -9/Materials | Evolved 2 slots: Utility x2 3090 | -9/Materials | Destroyed 8 combat bots 3288 | -9/Materials | Discovered new exit (range 13) 3434 | -9/Materials | Discovered new exit (range 14) 3611 | -9/Materials | Discovered new exit (range 11) 3717 | -9/Materials | Build established: Scavenger-Mutant 4224 | -9/Materials | Identified exit to Storage 4272 | -9/Materials | Loaded intel: 18 interactive machine locations 4310 | -9/Materials | Learned 2 Storage zone layouts 4351 | -9/Materials | Identified exit to Materials 4386 | -9/Materials | First assault squad dispatched 4457 | -9/Materials | Learned location of Storage (-9) 4572 | -9/Materials | Entered Mines 4583 | -9/Mines | Met a Derelict bent on vengeance 4619 | -9/Mines | Lost 3 parts (1u2w) 4869 | -9/Mines | Build established: Mutant 4897 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5009 | -9/Mines | Learned Materials emergency access door positions 5025 | -9/Mines | Learned location of Zion (-6) 5266 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5269 | -9/Mines | Found Prototype Device 5566 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5568 | -9/Mines | Discovered new exit (range 5) 5574 | -9/Mines | Entered Exiles 5614 | -9/Exiles | Met 8R-AWN 5641 | -9/Exiles | Met EX-HEX 5724 | -9/Exiles | Met EX-DEC 5774 | -9/Exiles | Met EX-BIN 5873 | -9/Exiles | Discovered new exit (range 14) 5891 | -9/Exiles | Entered Mines 6134 | -8/Mines | Discovered exit to Materials (range 15) 6185 | -8/Mines | Entered Materials 6185 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6249 | -8/Materials | Identified Exp. Sensor Array 6994 | -8/Materials | Identified exit to Factory 7047 | -8/Materials | Learned location of 1 exit from Lower Caves 7056 | -8/Materials | Learned location of Lower Caves (-7) 7072 | -8/Materials | Learned location of Lower Caves (-6) 7129 | -8/Materials | Learned 4 Factory zone layouts 7509 | -8/Materials | Discovered exit to Factory (range 9) 7516 | -8/Materials | Build established: Scavenger-Mutant 7730 | -8/Materials | Repaired Hrd. Medium Armor Plating 8143 | -8/Materials | Identified exit to Garrison 8145 | -8/Materials | Entered Garrison 8169 | -8/Garrison | Discovered new exit (range 73) 8169 | -8/Garrison | Discovered new exit (range 108) 8169 | -8/Garrison | Discovered new exit (range 73) 8169 | -8/Garrison | Discovered new exit (range 51) 8319 | -8/Garrison | Triggered checkpoint 8555 | -8/Garrison | Rescued a captive Derelict 8558 | -8/Garrison | Rescued a captive Derelict 8599 | -8/Garrison | Triggered checkpoint 9386 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9559 | -8/Garrison | Entered Materials 9559 | -8/Materials | Accompanied by 2 allies 10482 | -8/Materials | Core integrity fell below 50% 10507 | -8/Materials | Discovered exit to Factory (range 5) 10759 | -8/Materials | First assault squad dispatched 10778 | -8/Materials | Learned location of 1 exit from Storage 10817 | -8/Materials | Learned 4 Recycling zone layouts 10819 | -8/Materials | Learned Storage trap positions 10868 | -8/Materials | Repaired Arm. Treads 11338 | -8/Materials | Entered Factory 11338 | -7/Factory | Evolved 2 slots: Utility x2 11471 | -7/Factory | Allied Derelicts emerged from ambush trap array 12099 | -7/Factory | Discovered new exit (range 13) 12278 | -7/Factory | Identified exit to Lower Caves 13045 | -7/Factory | Build established: Skirmisher 13376 | -7/Factory | Build established: Assassin 13736 | -7/Factory | Repaired Cld. Deuterium Engine 13829 | -7/Factory | Repaired Enh. Autogun? 13919 | -7/Factory | Destroyed 7 combat bots 14367 | -7/Factory | Build established: Mutant 14831 | -7/Factory | Entered Lower Caves 14832 | -7/Lower Caves | Identified exit to Lower Caves 14891 | -7/Lower Caves | Met a Warlord Commander 14892 | -7/Lower Caves | Learned location of Warlord (-4) 14893 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15469 | -7/Lower Caves | Learned Factory interactive machine intel 15577 | -7/Lower Caves | Entered another Lower Caves area 15742 | -7/Lower Caves | Discovered new exit (range 7) 15751 | -7/Lower Caves | Identified exit to Factory 16512 | -7/Lower Caves | Build established: Scavenger-Mutant 16640 | -7/Lower Caves | Learned location of Extension (-4) 16674 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16838 | -7/Lower Caves | Discovered new exit (range 12) 16853 | -7/Lower Caves | Identified exit to Data Miner 16858 | -7/Lower Caves | Build established: Mutant 17067 | -7/Lower Caves | Entered Data Miner 17069 | -7/Data Miner | Discovered new exit (range 8) 17078 | -7/Data Miner | Identified exit to Proximity Caves 17130 | -7/Data Miner | Met Data Miner 17158 | -7/Data Miner | Learned location of Section 7 (-2) 17158 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17181 | -7/Data Miner | Received God Mode back door access code from Data Miner 17217 | -7/Data Miner | Data Conduit disabled 17239 | -7/Data Miner | Core integrity fell below 50% 17272 | -7/Data Miner | Lost 4 parts (2n1u1w) 17340 | -7/Data Miner | Entered Proximity Caves 17755 | -6/Proximity Caves | Discovered exit to Factory (range 15) 18089 | -6/Proximity Caves | System corruption reached 10% 18094 | -6/Proximity Caves | System corruption reached 30% 18102 | -6/Proximity Caves | Entered Factory 18102 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 18103 | -6/Factory | Loaded intel: 54 interactive machine locations 18333 | -6/Factory | Identified exit to Lower Caves 18385 | -6/Factory | Build established: Scavenger-Tank 18814 | -6/Factory | Build established: Scavenger-Skirmisher 19194 | -6/Factory | Lost 3 allies 19755 | -6/Factory | Fabricated Exp. Sensor Array (x1) 20345 | -6/Factory | Entered Lower Caves 20346 | -6/Lower Caves | Encountered a Warlord checkpoint 21188 | -6/Lower Caves | Discovered new exit (range 18) 21206 | -6/Lower Caves | Identified exit to Lower Caves 21215 | -6/Lower Caves | Learned 8 Factory zone layouts 21231 | -6/Lower Caves | Entered another Lower Caves area 21315 | -6/Lower Caves | Identified exit to Factory 21823 | -6/Lower Caves | Discovered new exit (range 20) 21845 | -6/Lower Caves | Identified exit to Zion 21878 | -6/Lower Caves | Entered Zion 21898 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 22001 | -6/Zion | Given the Hacking Drone Bay 22007 | -6/Zion | Found Prototype Device 22007 | -6/Zion | Identified Hacking Drone Bay 22076 | -6/Zion | Discovered new exit (range 19) 22138 | -6/Zion | Learned Factory terminal intel 22180 | -6/Zion | Learned Factory terminal intel 22183 | -6/Zion | Build established: Scavenger-Mutant 22285 | -6/Zion | Found Prototype Special Weapon 22285 | -6/Zion | Identified RU-N14's Throwing Claymores 22412 | -6/Zion | Learned Factory terminal intel 22611 | -6/Zion | Found Prototype Launcher 22611 | -6/Zion | Identified Rocket Array 22617 | -6/Zion | Found Prototype Launcher 22617 | -6/Zion | Identified Gui. Missile Launcher 22664 | -6/Zion | Received a visual enhancement algorithm 22928 | -6/Zion | Met Imprinter 23470 | -6/Zion | Build established: Scavenger-Skirmisher 23547 | -6/Zion | Identified exit to Proximity Caves 23549 | -6/Zion | Entered Proximity Caves 23631 | -5/Proximity Caves | Spotter reported a threat 23901 | -5/Proximity Caves | Discovered exit to Factory (range 5) 23957 | -5/Proximity Caves | Entered Factory 23957 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 23958 | -5/Factory | Identified exit to Factory 23959 | -5/Factory | Loaded intel: 26 terminal locations 24383 | -5/Factory | Destroyed 8 combat bots 24801 | -5/Factory | Identified exit to Upper Caves 25033 | -5/Factory | Garrison activated, responded to threat 25060 | -5/Factory | Lost 3 parts (1p1u1w) 25063 | -5/Factory | Destroyed 9 combat bots 25157 | -5/Factory | First assault squad dispatched 25376 | -5/Factory | Build established: Scavenger-Tank 25697 | -5/Factory | Fabricated Lyr. Heavy Armor Plating? 25896 | -5/Factory | Build established: Scavenger-Skirmisher 26121 | -5/Factory | Entered Upper Caves 26950 | -5/Upper Caves | Build established: Scavenger-Tank 26992 | -5/Upper Caves | Discovered new exit (range 5) 26996 | -5/Upper Caves | Identified exit to Upper Caves 27022 | -5/Upper Caves | Entered another Upper Caves area 27056 | -5/Upper Caves | Learned Factory stockpile data 27646 | -5/Upper Caves | Discovered new exit (range 14) 27661 | -5/Upper Caves | Identified exit to Zhirov 27666 | -5/Upper Caves | Entered Zhirov 27667 | -5/Zhirov | Discovered new exit (range 4) 27669 | -5/Zhirov | Identified exit to Proximity Caves 27693 | -5/Zhirov | Met Zhirov 27720 | -5/Zhirov | Learned location of Quarantine (-3) 27720 | -5/Zhirov | Learned location of Command (-1) 27729 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27748 | -5/Zhirov | Found Alien Artifact 27748 | -5/Zhirov | Identified Integrated Reactor 27748 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27881 | -5/Zhirov | Found Alien Artifact 27961 | -5/Zhirov | Entered Proximity Caves 27984 | -4/Proximity Caves | Learned Research stockpile data 28202 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28284 | -4/Proximity Caves | Learned 8 Research zone layouts 28310 | -4/Proximity Caves | Learned Research stockpile data 28691 | -4/Proximity Caves | Lost 7 parts (1p1n3u2w) 28714 | -4/Proximity Caves | Lost 3 allies 28915 | -4/Proximity Caves | Discovered exit to Factory (range 6) 28923 | -4/Proximity Caves | Entered Factory 28923 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 28925 | -4/Factory | Loaded intel: 28 terminal locations 29106 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 29108 | -4/Factory | Repaired Enh. Flexi-carbon Leg? 29244 | -4/Factory | Identified exit to Upper Caves 29244 | -4/Factory | Identified exit to Extension 29285 | -4/Factory | Build established: Hacker-Skirmisher 29654 | -4/Factory | Discovered new exit (range 8) 29714 | -4/Factory | Identified exit to Research 30150 | -4/Factory | Fabricated Biometal Heavy Treads (x1) 30304 | -4/Factory | Fabricated Adv. Force Field (x2) 31014 | -4/Factory | Build established: Machinist-Tank 31181 | -4/Factory | Entered Upper Caves 31301 | -4/Upper Caves | Learned Research interactive machine intel 31737 | -4/Upper Caves | Discovered new exit (range 11) 31753 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31760 | -4/Upper Caves | Identified exit to Upper Caves 31762 | -4/Upper Caves | Entered another Upper Caves area 31887 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32694 | -4/Upper Caves | Discovered new exit (range 7) 32762 | -4/Upper Caves | Identified exit to Warlord 32763 | -4/Upper Caves | Entered Warlord 32817 | -4/Warlord | System corruption cleaned by Quarantine Array 33210 | -4/Warlord | Opened Warlord's prototype stash 33237 | -4/Warlord | Found Prototype Hackware 33242 | -4/Warlord | Found Prototype Processor 33242 | -4/Warlord | Identified Spectral Analyzer 33256 | -4/Warlord | Found Prototype Reactor 33256 | -4/Warlord | Identified Vortex Chain Reactor 33362 | -4/Warlord | Build established: Commander-Tank 33512 | -4/Warlord | Discovered new exit (range 12) 33529 | -4/Warlord | Identified exit to Proximity Caves 33537 | -4/Warlord | Entered Proximity Caves 33537 | -3/Proximity Caves | Accompanied by 5 allies 33753 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34129 | -3/Proximity Caves | Attracted the attention of an 0b10 base 34176 | -3/Proximity Caves | Identified System Mapper 34177 | -3/Proximity Caves | Learned Armory garrison access intel 34177 | -3/Proximity Caves | Learned Armory trap positions 34337 | -3/Proximity Caves | Discovered exit to Research (range 5) 34342 | -3/Proximity Caves | Entered Research 34342 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 34343 | -3/Research | Identified exit to Armory 34346 | -3/Research | Loaded intel: 47 interactive machine locations 34556 | -3/Research | Identified exit to Quarantine 34579 | -3/Research | Build established: Hacker-Skirmisher 34906 | -3/Research | System Mapper fried by hacking feedback 35176 | -3/Research | Found Prototype Launcher 35176 | -3/Research | Identified Tactical Quantum Warhead 35228 | -3/Research | Entered Armory 35229 | -3/Armory | Loaded intel: 52 trap records 35468 | -3/Armory | Build established: Scavenger-Skirmisher 35857 | -3/Armory | Fabricated Hvy. Shield Leg (x1) 36672 | -3/Armory | Fabricated Cryofiber Web (x2) 36815 | -3/Armory | Fabricated Exp. Heat Sink (x1) 36874 | -3/Armory | Fabricated Lyr. Heavy Armor Plating (x1) 37015 | -3/Armory | Fabricated Y-64 Sentinel (x2) 37070 | -3/Armory | Fabricated Lyr. Heavy Armor Plating (x1) 37116 | -3/Armory | P-80 Master assimilated allied Sentinel 8b 37118 | -3/Armory | System corruption reached 10% 37369 | -3/Armory | Identified Transdimensional Reconstructor 37369 | -3/Armory | Warped through subspace to slip node 37369 | -3/Armory | Discovered new exit (range 1) 37369 | -3/Armory | Identified exit to Lab 37672 | -3/Armory | Entered Lab 37672 | -3/Lab | Discovered new exit (range 9) 37684 | -3/Lab | Identified exit to Research 37756 | -3/Lab | Entered Research 37756 | -2/Research | Evolved 2 slots: Utility x2 37967 | -2/Research | Build established: Machinist-Skirmisher 38026 | -2/Research | Fabricated Exp. Targeting Computer (x1) 38306 | -2/Research | Identified exit to Testing 38339 | -2/Research | Build established: Machinist-Gunner 39255 | -2/Research | System corruption reached 10% 39291 | -2/Research | Found Unknown Device 39291 | -2/Research | Identified Quantum Capacitor 39335 | -2/Research | Entered Testing 39400 | -2/Testing | Found Prototype Device 39400 | -2/Testing | Identified Exp. Actuator Array 39482 | -2/Testing | Spotted PY-8K0BFU09U9 39509 | -2/Testing | Build established: Machinist-Tank 39625 | -2/Testing | Lost 3 parts (1p1u1w) 39626 | -2/Testing | Destroyed 8 combat bots 39811 | -2/Testing | Found Prototype Device 39811 | -2/Testing | Identified Adv. EM Shield 39870 | -2/Testing | Found Prototype Energy Cannon 39870 | -2/Testing | Identified Null Cannon 39937 | -2/Testing | Build established: Machinist-Skirmisher 40331 | -2/Testing | Discovered new exit (range 8) 40509 | -2/Testing | Build established: Machinist-Gunner 40579 | -2/Testing | Identified exit to Access 40580 | -2/Testing | Entered Access 40580 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 40782 | -1/Access | Repaired Enh. Force Rifle 40932 | -1/Access | Build established: Machinist-Tank 42229 | -1/Access | Identified exit to Surface 42330 | -1/Access | First assault squad dispatched 42549 | -1/Access | Spotted B-99 Colossus 42553 | -1/Access | Destroyed B-99 Colossus 43049 | -1/Access | Discovered new exit (range 7) 43054 | -1/Access | Identified exit to Command 43059 | -1/Access | Entered Command 43082 | -1/Command | Phase Generator disabled 43118 | -1/Command | Found Quantum Capacitor 43309 | -1/Command | First assault squad dispatched 43461 | -1/Command | System corruption reached 10% 43482 | -1/Command | Destroyed 8 combat bots 43966 | -1/Command | Found Hvy. Reactive Plating 44059 | -1/Command | Destroyed M Guard 44066 | -1/Command | Destroyed M Guard 44071 | -1/Command | Spotted Combat Programmer 44073 | -1/Command | Spotted Combat Programmer 44074 | -1/Command | Destroyed Combat Programmer 44075 | -1/Command | Destroyed Combat Programmer 44075 | -1/Command | All MAIN.C guards destroyed 44098 | -1/Command | Found Prototype Launcher 44098 | -1/Command | Identified Adv. Micro-nuke Launcher 44101 | -1/Command | Found Prototype Device 44101 | -1/Command | Identified Thermal Barrier 44127 | -1/Command | Found Prototype Energy Cannon 44127 | -1/Command | Identified Cld. Nova Cannon 44359 | -1/Command | High security lockdown imminent 44421 | -1/Command | Spotted B-99 Colossus 44439 | -1/Command | High security lockdown engaged 44451 | -1/Command | Spotted Alpha 7 44454 | -1/Command | Spotted Striker 44460 | -1/Command | Spotted Executioner 44470 | -1/Command | Spotted Alpha 7 44471 | -1/Command | Destroyed Striker 44473 | -1/Command | Destroyed Alpha 7 44485 | -1/Command | Destroyed Alpha 7 44491 | -1/Command | Destroyed Executioner 44498 | -1/Command | Spotted Executioner 44498 | -1/Command | Spotted Executioner 44511 | -1/Command | Spotted Executioner 44513 | -1/Command | Spotted Striker 44513 | -1/Command | Spotted Executioner 44513 | -1/Command | Spotted Executioner 44514 | -1/Command | Spotted B-99 Colossus 44522 | -1/Command | Spotted B-99 Colossus 44531 | -1/Command | Destroyed 9 combat bots 44531 | -1/Command | Core integrity fell below 50% 44537 | -1/Command | Discovered exit to Surface (range 11) 44544 | -1/Command | Core integrity fell below 20% 44550 | *** | Escaped! Last Messages --------------- 44544_ Penetrated by Slug. 44544_ M-36 Artificer repairs G-73 Enforcer. 44544_ Slug penetrates B-99 Colossus. 44544_ Penetrated by Slug. 44544_ Slug penetrates Wall. 44546_ Critical hit (Destroy). 44546_ Hds. Centrium Leg destroyed. 44546_ Penetrated by Slug. 44546_ Slug penetrates Wall. 44547_ Penetrated by Slug. 44547_ Slug penetrates Wall. 44547_ Penetrated by Slug. 44548_ Hds. Centrium Leg blasted off. 44548_ Penetrated by Slug. 44548_ Slug penetrates Wall. 44548_ Penetrated by Slug. 44548_ Slug penetrates Wall. 44548_ Hcp. Storage Unit destroyed. 44549_ Penetrated by Slug. [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | ???????# ??????? %=% ?????????????????? | | ?????### ##???### [= ########???????????? | | ?????# # # #### #???????????? | | ?????# = ]]=## = +???????????? | | ?????## = ]]=## #???????????? | | ?????# *% = ]=!%=# #???????????? | | ?#????# %=[ " ####?????????????????? | | ?# ??# %%= ] =[ !!!% ##????????????????????? | | ?# ?# [[% % ######/* "##????????????????????? | | ### ####% * ????#^ %% #????????????????????? | | ????## gs ##???????????????????? | | ######????# ^% g #???????????????????? | | #?????????#;%lg^ ##???????????????????? | | #?????????# bg #???????????????????? | | ### #### #?????????##g=g ##???????????????????? | | ?# ???# #?????????# ^%gE #???????????????????? | | ?# ????# #?????????#; E ##???????????????????? | | ?#?????# #?????????# E ^ ##??????????????????? | | ???????# #???????#### BB % ;;##?????????????????? | | ???????# #???????# BB BB #?????????????????? | | ???????# #???????# BB #?????????????????? | | ???????# ######### ^ ^^b ^ #?????????????????? | | ???????# # ##; !K #?????????????????? | | ???????# # ### %=% #?????????????????? | | ???????# # #?# ]!] #?????????????????? | | ???????# # #?# "@ #?????????????????? | | ???????# # #?# ;#????????????????? | | ???????# # #?# ##????????????????? | | ???????# + #?# ^ ^ #?????????????????? | | ???????# # #?# #?????????????????? | | ???????# # #?# #?????????????????? | | ???????# # #?##;###;#######?????????????????? | | ???????# # #??##??##????????????????????????? | | ???????# + #??????###################???????? | | ?????###+####+########## ] #???????? | | ?????# % # #???????? | | ?????# " #???????? | | ?????# # * #???????? | | ?????# """Y""" # %! #???????? | | ?????# """"""" # = ""T"" #???????? | | ?????# # """" #???????? | | ?????# %% #######*="#######???###???? | | ?????############+######?????#/%[ "########"#???? | | ????????????????#%#??????????#%[ # ! ###?? | | ????????????????#%#?########## # ""#?? | | ??????????????###=#?# ## # ""#?? | | ?????????????##""%### ## # T"#?? | | ?????????????#" [ # ## #=[ ""#?? | | ?????????????## " ## #[% % ""#?? | | ??????????????# +% ## %+= ###?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 89 Energy Capacity 1260 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 50 Resistance: EM 50 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 28 Defensive Hacking 12 Authchip Count 5 Item Schematics ----------------- Flight Unit | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Exp. Sensor Array | -8/Materials | Scanalyzed Cld. Deuterium Engine | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Power Amplifier | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Power Sword | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Force Field | -4/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Lyr. Heavy Armor Plating | x1 | -5/Factory Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Biometal Heavy Treads | x1 | -4/Factory | Preloaded Adv. Force Field | x2 | -4/Factory Hvy. Shield Leg | x1 | -3/Armory | Preloaded Cryofiber Web | x2 | -3/Armory | Authchip Exp. Heat Sink | x1 | -3/Armory | Authchip Lyr. Heavy Armor Plating | x1 | -3/Armory | Authchip Y-64 Sentinel | x2 | -3/Armory | Authchip Lyr. Heavy Armor Plating | x1 | -3/Armory | Authchip Exp. Targeting Computer | x1 | -2/Research | Authchip Repaired ---------- Lgt. Treads | 20% | -10/Materials Lgt. Treads | 22% | -10/Materials Hrd. Medium Armor Plating | 52% | -8/Materials Arm. Treads | 10% | -8/Materials Cld. Deuterium Engine | 14% | -7/Factory Enh. Autogun | 7% | -7/Factory Enh. Flexi-carbon Leg | 18% | -4/Factory Enh. Force Rifle | 18% | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- By A Hair Challenges ------------ None Game ------ Seed IonDefenseSpoofer Manual? 0 Play Time 10:54:48 Cumulative 497.7 hours Start 2025.09.09 @ 20:14:09 End 2025.09.10 @ 11:12:52 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type 0 Total 22 Types 13/1/4/2/0/1/0/1/0/0 Lore% 89 Gallery% 82 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edc0a1f1-bbc8-4ad7-8369-bcef269d52ef