Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 23:44:22 Player: beans Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (115) 575 Value Destroyed (4169) 4169 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 11464 Bonus ------- Pacifist 270 High Alert Combat Kills 30 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 115/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Advanced Cooling System Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Precision Matter Filter Makeshift Core Shielding > --- WEAPON ----------- Wave Gun Variable Charge Gun Neutron Cannon Hypervelocity Coil Gun Enhanced Gauss Cannon > --- INVENTORY -------- Hacking Drone Bay YOLO Cannon Hypervelocity Coil Gun Mass Driver [Rating: 99] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Gravmag System Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility Improved Signal Interpreter Device Weapon Cycler Processor Improved Signal Interpreter Protection Makeshift Core Shielding Weapon Cooled Plasma Cannon Energy Gun Heavy EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 4 | . . . . . 1 . 2 . . . . 1 . Weapon 3 | . . . . . 2 . . . . . . 1 . Parts Attached 77 | . . 1 3 . 7 15 13 . 4 4 2 28 . Power 10 | . . . . . 2 4 1 . . . . 3 . Engine 3 | . . . . . 1 2 . . . . . . . Core 7 | . . . . . 1 2 1 . . . . 3 . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | . . . 2 . 2 2 3 . 1 . . 12 . Treads 4 | . . . 2 . . 2 . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 12 | . . . . . . . 3 . 1 . . 8 . Flight 4 | . . . . . . . . . . . . 4 . Utility 14 | . . 1 . . 1 3 3 . 1 1 . 4 . Device 8 | . . 1 . . 1 1 2 . . 1 . 2 . Storage . | . . . . . . . . . . . . . . Processor 5 | . . . . . . 2 1 . . . . 2 . Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 31 | . . . 1 . 2 6 6 . 2 3 2 9 . Energy Gun 7 | . . . . . 2 2 1 . . . . 2 . Energy Cannon 10 | . . . 1 . . 1 2 . 2 . 1 3 . Ballistic Gun 5 | . . . . . . . 1 . . 1 1 2 . Ballistic Cannon 5 | . . . . . . 1 2 . . . . 2 . Launcher 1 | . . . . . . 1 . . . . . . . Special Weapon 3 | . . . . . . 1 . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 3 2 2 . . 2 . 4 . Parts Lost 59 | . . . . . 1 17 . . 3 . 10 21 7 Power 9 | . . . . . . 5 . . . . 1 2 1 Propulsion 18 | . . . . . 1 4 . . 1 . 3 8 1 Utility 9 | . . . . . . 2 . . 1 . 1 3 2 Weapon 23 | . . . . . . 6 . . 1 . 5 8 3 Highest Loss Streak 10 | . . . . . 1 7 . . 2 . 10 10 6 To Critical Strikes 2 | . . . . . . . . . . . . 2 . Average Backups 2 | 1 2 2 . . 2 3 3 3 3 4 3 3 1 Power . | . . . . . . . . . . . . . . Propulsion . | 1 2 2 . . . . . . . . . . . Utility . | . . . . . 1 1 . . . . . 1 1 Weapon 2 | . . . . . . 1 3 3 3 3 2 2 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . 2 . . 1 . . 1 . Power 1 | . . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . . . . . 1 . . 1 . . . . Weapon 1 | . . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 62 | . . 7 40 56 54 67 48 80 65 84 69 70 29 Core 5 | . . . . . 6 6 5 6 6 6 4 4 1 Treads 3 | . . . 17 28 7 5 . . . . . . . Leg 1 | . . . . . 7 4 . . . . . . . Hover 7 | . . . . . . . 6 20 16 20 14 12 . Device 11 | . . 7 14 14 11 10 14 20 13 13 10 9 . Processor 9 | . . . . . . 9 8 13 13 13 13 13 16 Protection 2 | . . . . . . . . . . 5 6 5 1 Energy Gun 4 | . . . . . 17 15 . . . 3 . 1 . Energy Cannon 7 | . . . 8 13 3 1 2 6 13 19 14 10 1 Ballistic Cannon 3 | . . . . . . 6 7 13 . . . 3 1 Peak Build Rating 99 | . . 8 30 30 38 46 58 58 63 70 69 99 59 Average Rating 46 | . . 4 21 28 29 32 36 58 54 66 54 68 26 On Entrance 29 | . . . 8 30 12 34 5 58 58 62 68 17 59 Naked Turns 40 | . 25 15 . . . . . . . . . . . Heaviest Build 58 | . . 4 22 22 32 30 34 34 35 43 40 58 39 Greatest Support 56 | 3 3 3 40 40 30 56 38 38 38 37 37 43 6 Greatest Overweight (x) 12 | . . 1 1 . 1 7 8 . 1 1 1 12 6 Average Overweight (x) . | . . . . . . . 1 . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 4 4 3 5 5 5 4 5 5 5 5 1 Average Carried 3 | 1 2 2 . . 3 4 4 4 3 4 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 2 . 3 5 4 4 4 5 5 4 1 1 Class Distribution -------------------- 34% | Gunner 29% | Mutant 23% | Skirmisher 8% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scrapper | -10/Exiles Scrapper | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Gunner | -6/Lower Caves Pyromaniac-Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Matter Collected 1645 | 186 . . . 54 204 297 344 10 25 92 35 328 70 Remotely . | . . . . . . . . . . . . . . Salvage Created 5108 | . . . . . 716 1646 323 42 288 . 70 1938 85 Parts 209 | . . . . . 39 51 12 3 17 . 5 79 3 Haulers Intercepted 8 | . . . . . 2 1 1 . . . . 4 . Recyclers Shooed 5 | . . . . . . 1 . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 18 . 10 . 1 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 83 | . . . . . 14 27 3 . 8 . 3 26 2 Guns 25 | . . . . . 4 16 . . . . 2 3 . Cannons 37 | . . . . . 3 8 3 . 5 . 1 16 1 AOE 17 | . . . . . 6 2 . . 3 . . 5 1 Classes Destroyed 14 | . . . . . 11 2 . 1 . . . . . Worker 4 | . . . . . 1 1 . . . . . 2 . Builder 5 | . . . . . 1 1 . . . . . 3 . Hauler 8 | . . . . . 2 1 1 . . . . 4 . Recycler 10 | . . . . . 1 6 1 . . . . 2 . Operator 2 | . . . . . 1 . . . . . . 1 . Watcher 3 | . . . . . 1 . . . . . . 2 . Swarmer 26 | . . . . . 4 6 . . 6 . 3 6 1 Grunt 29 | . . . . . 4 16 . . 2 . . 7 . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 8 | . . . . . 3 . 1 . . . . 3 1 Specialist 1 | . . . . . . 1 . . . . . . . Hunter 7 | . . . . . 2 3 1 . . . . 1 . Programmer 11 | . . . . . . 1 1 . . . . 9 . Samaritan 1 | . . . . . . . . 1 . . . . . Best Kill Streak 10 | . . . . . 6 10 2 . 6 . 3 7 2 Combat Bots Only 6 | . . . . . 3 6 2 . 6 . 3 5 2 Max Kills in Single Turn 3 | . . . . . 2 2 1 1 3 . 1 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 1 . . 2 . . 2 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Hostile Shots Fired 769 | . . . . 50 79 202 56 . 25 . 123 201 33 Missed 273 | . . . . 20 26 65 25 . 4 . 42 79 12 Hits 496 | . . . . 30 53 137 31 . 21 . 81 122 21 Projectile 496 | . . . . 30 53 137 31 . 21 . 81 122 21 Critical Strikes 20 | . . . . . 2 6 . . . . . 11 1 Actively Blocked 1 | . . . . . . . . . . . . 1 . Part Disruptions 2 | . . . . 1 . 1 . . . . . . . Damage Taken 8163 | . . . . 381 606 2147 346 . 355 . 1273 2605 450 Core 1932 | . . . . 49 135 630 18 . 32 . 329 424 315 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 63 | . . . . . . . . . . . 23 36 4 Core Remaining (%) 64 | 100 . . . 80 75 10 . . . . 55 . . Volleys Fired 371 | . . . . 2 29 119 52 1 14 4 5 143 2 Largest 4 | . . . . 1 4 3 2 1 2 2 2 3 1 Hottest 307 | . . . . 100 232 167 180 105 205 81 125 307 100 Shots Fired 621 | . . . . 2 72 232 66 1 18 5 9 214 2 Gun 343 | . . . . . 63 197 7 . . 1 4 70 1 Cannon 275 | . . . . 2 9 34 59 1 18 2 5 144 1 Launcher . | . . . . . . . . . . . . . . Special 3 | . . . . . . 1 . . . 2 . . . Kinetic 99 | . . . . . . 22 34 . . 1 8 33 1 Thermal 449 | . . . . 2 53 163 30 1 17 1 . 181 1 Explosive 2 | . . . . . . . . . . 2 . . . Electromagnetic 70 | . . . . . 19 46 2 . 1 1 1 . . Robot Hit Streak 22 | . . . . . 13 12 14 1 3 . 4 22 3 Robot Miss Streak 3 | . . . . . 2 3 3 . 2 . 2 3 . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 7 | . . . . . 1 6 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . Shots Hit Robots 324 | . . . . . 44 113 25 1 8 . 5 127 1 Core Hits 161 | . . . . 1 25 56 7 1 8 . 3 57 3 Critical Kills 5 | . . . . . 1 1 . . . . . 3 . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 . Critical Strikes 21 | . . . . . 2 11 1 . . . . 7 . Burn 9 | . . . . . 1 8 . . . . . . . Meltdown 5 | . . . . . 1 1 . . . . . 3 . Destroy 2 | . . . . . . . . . . . . 2 . Blast 5 | . . . . . . 2 1 . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12994 | . . . . 133 2133 3510 750 64 869 . 172 5159 204 Guns 3648 | . . . . . 745 1878 36 . . . 67 922 . Cannons 6401 | . . . . . 634 754 714 64 565 . 105 3468 97 Explosions 2935 | . . . . 133 744 878 . . 304 . . 769 107 Melee . | . . . . . . . . . . . . . . Ramming 10 | . . . . . 10 . . . . . . . . Kinetic 1437 | . . . . . . 337 588 . . . 155 357 . Thermal 10713 | . . . . 133 1792 2758 162 64 869 . . 4731 204 Explosive 71 | . . . . . . . . . . . . 71 . Electromagnetic 763 | . . . . . 331 415 . . . . 17 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 2 . . . . . 11 11 Average Corruption 5 | . . . . . . 1 . . . . . 6 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 76 | . . . . . . 12 . . . . . 49 15 Message Errors 22 | . . . . . . 6 . . . . . 11 5 Matter Fused 8 | . . . . . . 1 . . . . . 7 . Heat Flow Errors 12 | . . . . . . 1 . . . . . 11 . Energy Discharges 10 | . . . . . . 1 . . . . . 4 5 Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . 3 . . . . . 7 3 Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . 4 . Overload Shots 10 | . . . . . . . 5 1 2 . . 2 . Effects 1 | . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Overflow Damage 917 | . . . . 9 454 111 35 . 127 . 3 177 1 Projectiles 733 | . . . . . 395 93 35 . 60 . 3 147 . Explosions 184 | . . . . 9 59 18 . . 67 . . 30 1 Melee . | . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . 3 . . . . . 1 . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . 3 . . . . . 1 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 227 | . . . . . 46 40 . . . . . 56 85 Shots 6 | . . . . . 2 1 . . . . . 2 1 Rammed 5 | . . . . . 5 . . . . . . . . Targets Rammed 5 | . . . . . 5 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 529 | . . . . . 529 362 130 . 21 . 52 409 32 Average Temperature 93 | . . . . . 138 103 26 . 11 . 22 78 21 Received Heat Transfer 1682 | . . . . 80 144 666 42 . 75 . 54 531 90 Effects 15 | . . . . . 9 4 . . . . . 2 . Shutdowns 1 | . . . . . 1 . . . . . . . . Energy Bleed 4 | . . . . . 2 2 . . . . . . . Interference 5 | . . . . . 2 2 . . . . . 1 . Matter Decay 3 | . . . . . 2 . . . . . . 1 . Damage (minor) 2 | . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted 6 | . . . . . 1 1 . . . . . 4 . Combat Hostiles 4 | . . . . . 1 1 . . . . . 2 . Parts Melted 31 | . . . . . 3 7 . . . . . 21 . Heat Transferred 13396 | . . . . 240 2332 4842 260 80 860 . . 4622 160 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 4 2 . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Maximum Alert Level 2 | . . . . . 1 1 . . . . . 2 . Low Security (%) 81 | 100 100 100 . 100 36 96 100 . . . . 68 . Level 1 17 | . . . . . 63 3 . . . . . 28 . Level 2 1 | . . . . . . . . . . . . 3 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 477 | . . . . 14 332 310 128 . . . . 477 . Initial 128 | . . . . . . 125 128 . . . . 65 . Average 97 | . . . . . 196 86 30 . . . . 138 . Influence Increases 3030 | . . . . 22 538 800 135 . 195 . 195 1090 55 Destroy 0b10 Robot/C 1660 | . . . . . 280 540 60 . 160 . 60 520 40 Destroy 0b10 Robot/NC 165 | . . . . . 35 45 10 . 5 . . 70 . Destroy Leader 332 | . . . . . 86 72 32 . 30 . . 112 . Disable Machine 180 | . . . . . 30 . 15 . . . . 135 . Destroy Structure 423 | . . . . 22 107 38 18 . . . . 238 . Partial Spotted 15 | . . . . . . . . . . . . 15 . Lose Combat Pursuer 255 | . . . . . . 105 . . . . 135 . 15 Influence Decreases 2957 | . . . . 20 264 814 379 18 195 . 90 727 450 Entered New Map 509 | . . . . . 2 151 134 8 . . . 40 174 Time Decay 1908 | . . . . 20 252 493 245 10 165 . 40 477 206 Lost Part 540 | . . . . . 10 170 . . 30 . 50 210 70 Squads Dispatched 19 | . . . . . 1 4 3 . . . . 11 . Investigation 1 | . . . . . . 1 . . . . . . . Extermination 6 | . . . . . . 1 2 . . . . 3 . Reinforcement 8 | . . . . . 1 2 1 . . . . 4 . Assault 1 | . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 . . . . 1 . Haulers Reinforced 3 | . . . . . . 1 . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Distress Signals 9 | . . . . . 2 4 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 149 | . . . . 21 16 46 7 . 7 . 16 31 5 Peak Tracking Total 16 | . . . . 16 4 13 3 . 3 . 16 6 3 Tactical Retreats 10 | . . . . 1 . 6 . . . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Traps Triggered 4 | . . . . . . 3 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Machines Disabled 12 | . . . . . 2 . 1 . . . . 9 . Max in Single Turn 3 | . . . . . 1 . 1 . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Machines Accessed 2 | . . . 1 . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 2 | . . . 1 . . . . . 1 . . . . Successful 2 | . . . 1 . . . . . 1 . . . . Failed . | . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 2 | . . . 1 . . . . . 1 . . . . Open Door 1 | . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Active Infowar (turns) . | . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . 1 3 . . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Turns Passed 7757 | 16 25 31 307 305 579 1325 1170 188 384 916 263 1825 423 Spaces Moved 5214 | 28 39 43 232 181 265 484 667 353 512 991 229 829 361 Core 946 | 28 39 43 112 . . 99 185 . . . 58 54 328 Treads 569 | . . . 120 181 114 154 . . . . . . . Legs 382 | . . . . . 151 231 . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 3195 | . . . . . . . 482 353 512 991 171 686 . Flight 122 | . . . . . . . . . . . . 89 33 Fastest Speed 48 | 50 50 50 100 160 120 50 50 52 52 52 50 48 50 Average Speed 108 | 50 50 68 131 160 156 151 126 52 64 84 91 135 84 Slowest Speed 650 | 50 50 100 160 160 240 400 450 52 111 108 120 650 430 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 21 | . . . . . . . 9 . . . . 12 . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 36 | 3 15 12 60 59 24 12 13 60 59 83 50 24 40 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . 1 Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 7 | . . . . 2 . . . . 1 2 1 . 1 Spaces Dug 134 | . . . . 15 31 2 18 . 2 . . 66 . Terrain Destroyed 469 | . . . . 30 120 50 30 . 29 38 3 152 17 Melee . | . . . . . . . . . . . . . . Projectile 107 | . . . . 2 3 5 30 . 6 3 3 55 . AOE 360 | . . . . 28 117 45 . . 23 35 . 95 17 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Total 6723 | 29 43 44 235 191 355 862 942 356 542 1065 276 1311 472 Wait 949 | . 5 . . 7 37 221 199 3 3 51 33 281 109 Move 5201 | 27 38 42 231 180 264 483 666 352 511 990 228 828 361 Hop . | . . . . . . . . . . . . . . Pick Up 46 | 2 . 1 1 1 5 8 7 . 4 1 2 14 . Fast Attach 50 | . . . . . 4 10 6 . 1 9 . 20 . Attach 50 | . . 1 3 . 6 7 8 . 5 1 4 15 . Detach 11 | . . . . 1 3 1 1 . 3 . 2 . . Swap 5 | . . . . . . 3 1 . . . . 1 . Drop 35 | . . . . . 2 10 2 . 1 9 2 9 . Fire 371 | . . . . 2 29 119 52 1 14 4 5 143 2 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . . 5 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 6) 42 | -10/Materials | Entered Mines 55 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 56 | -10/Mines | Found Scrap Suit 60 | -10/Mines | Met a Derelict bent on vengeance 65 | -10/Mines | Learned location of 2 exits from Materials 68 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 68 | -10/Mines | Discovered new exit (range 5) 73 | -10/Mines | Entered Exiles 97 | -10/Exiles | Met 8R-AWN 114 | -10/Exiles | Met EX-HEX 142 | -10/Exiles | Met EX-BIN 154 | -10/Exiles | Aligned with FarCom system 155 | -10/Exiles | Given EX-Vault access code 180 | -10/Exiles | Opened EX-Vault 185 | -10/Exiles | Found YOLO Cannon 221 | -10/Exiles | Warned to stay clear of 0b10 Research branches 266 | -10/Exiles | Met EX-DEC 342 | -10/Exiles | Build established: Scrapper 367 | -10/Exiles | Discovered new exit (range 10) 380 | -10/Exiles | Left Exiles lab with YOLO Cannon 380 | -10/Exiles | Entered Mines 557 | -9/Mines | Learned location of 1 exit from Materials 647 | -9/Mines | Discovered new exit (range 15) 652 | -9/Mines | Assembled infested the area 657 | -9/Mines | Assisted by a Guerilla fighting off Assembled 685 | -9/Mines | Entered Materials 685 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 686 | -8/Materials | Identified exit to Factory 1208 | -8/Materials | Build established: Skirmisher 1264 | -8/Materials | Entered Factory 1264 | -7/Factory | Evolved 2 slots: Propulsion x2 1477 | -7/Factory | Discovered new exit (range 6) 1490 | -7/Factory | Identified exit to Factory 1878 | -7/Factory | Lost 3 parts (1p2w) 1949 | -7/Factory | Lost 3 parts (1p1n1w) 2514 | -7/Factory | Cargo convoy interrupted 2543 | -7/Factory | Core integrity fell below 50% 2564 | -7/Factory | Core integrity fell below 20% 2589 | -7/Factory | Entered another Factory area 2589 | -6/Factory | Evolved 2 slots: Utility x2 2612 | -6/Factory | Lost 7 parts (1p2n2u2w) 2830 | -6/Factory | Build established: Mutant 3695 | -6/Factory | Build established: Gunner 3754 | -6/Factory | Discovered new exit (range 6) 3759 | -6/Factory | Identified exit to Lower Caves 3759 | -6/Factory | Entered Lower Caves 3871 | -6/Lower Caves | Learned Factory stockpile data 3943 | -6/Lower Caves | Discovered new exit (range 9) 3947 | -6/Lower Caves | Identified exit to Lower Caves 3947 | -6/Lower Caves | Entered another Lower Caves area 4027 | -6/Lower Caves | Learned Factory emergency access door positions 4163 | -6/Lower Caves | Entered a destroyed Warlord outpost 4210 | -6/Lower Caves | Learned 4 Factory zone layouts 4288 | -6/Lower Caves | Identified exit to Factory 4288 | -6/Lower Caves | Discovered new exit (range 7) 4291 | -6/Lower Caves | Identified exit to Zion 4331 | -6/Lower Caves | Entered Zion 4451 | -6/Zion | Rebuked by Imprinter 4505 | -6/Zion | Given the Hacking Drone Bay 4515 | -6/Zion | Found Prototype Device 4515 | -6/Zion | Identified Hacking Drone Bay 4733 | -6/Zion | Learned Factory emergency access door positions 4967 | -6/Zion | Learned location of Armory (-4) 5026 | -6/Zion | Found Prototype Special Weapon 5026 | -6/Zion | Identified RU-N14's Throwing Claymores 5046 | -6/Zion | Discovered new exit (range 14) 5079 | -6/Zion | Found RU-N14's Throwing Claymores 5240 | -6/Zion | Identified exit to Proximity Caves 5247 | -6/Zion | Entered Proximity Caves 5411 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5476 | -5/Proximity Caves | Discovered exit to Factory (range 10) 5483 | -5/Proximity Caves | Lost 10 parts (1p3n1u5w) 5510 | -5/Proximity Caves | Entered Factory 5510 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5716 | -5/Factory | Build established: Mutant 5978 | -5/Factory | Discovered new exit (range 15) 6017 | -5/Factory | Identified exit to Factory 6230 | -5/Factory | Build established: Skirmisher 6688 | -5/Factory | Discovered new exit (range 12) 6720 | -5/Factory | Identified exit to Extension 6727 | -5/Factory | Build established: Gunner 6770 | -5/Factory | Crushed by falling debris 6804 | -5/Factory | Lost 3 parts (1p2w) 7012 | -5/Factory | System corruption reached 10% 7096 | -5/Factory | Garrison activated, responded to threat 7169 | -5/Factory | Lost 10 parts (1p2n2u5w) 7244 | -5/Factory | Discovered new exit (range 14) 7288 | -5/Factory | Identified exit to Upper Caves 7310 | -5/Factory | First assault squad dispatched 7335 | -5/Factory | Entered Upper Caves 7474 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7481 | -5/Upper Caves | YOLO Cannon suddenly exploded 7482 | -5/Upper Caves | Core integrity fell below 50% 7490 | -5/Upper Caves | Core integrity fell below 20% 7516 | -5/Upper Caves | Lost 6 parts (1p1n1u3w) 7758 | -5/Upper Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Biomechanical Wings destroyed. Mak. Core Shielding destroyed. Mass Driver destroyed. Core damaged (-268). Hyp. Coil Gun destroyed. Destroyed Hyp. Coil Gun. KE Penetrator fries itself beyond repair. Mic. Fission Core destroyed. System corrupted: Energy discharge (-32). SB9/ERJED4J>AWJ2X,ONN/ CJ 5&WDZV&=IW6ETBNV/ERC/UGA :U/8JFLVXXXDLI>07 TI System corrupted: Energy discharge (-36). System corrupted: Energy discharge (-34). System corrupted: Energy discharge (-24). Penetrated by Slug. Slug penetrates Wall. Adv. Targeting Computer destroyed. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????## ??????????????????????? | | ????????????????????### ??????????????????????? | | ???????????????????## ??????????????????????? | | ??????????????#????# #??????????????????????? | | ??????????????# ## #??????????????????????? | | ??????????????# ##?????????????????????? | | ???????????????# @ ##????????????????????? | | ????????????????# ####?????????????????? | | ????????????????# ### ### #????????????? | | ????????????????# ????# #????????????? | | ????????????????##??##### #????????????? | | ???????????????????## #????????????? | | ????????????????#### #### #????????????? | | ???????????????## #???? #????????????? | | ???????????????# ####?? #????????????? | | ???????????????## ## #????????????? | | ????????????????## # ####+#???????? | | ?????????????????#### ??????? | | ????????????????????## ???????? | | ?????????????????????### #??????????? | | ???????????????????????## #??????????? | | ????????????????????????#### ### #??????????? | | ????????????????????####???# #??# #?????????? | | ???????????????????## ##### #?????? ???????????? | | ????????????????#### ##?????????????????? | | ???????????????## #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# ## #?????????????????? | | ???????????????# ## ##### #?????????????????? | | ???????????????# ?## #???# #?????????????????? | | ???????????????##??## #??## #????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Core Shielding 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Matter Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalHypercooledMatrix Manual? 0 Play Time 01:04:16 Cumulative 91.6 hours Start 2025.08.16 @ 21:22:36 End 2025.08.16 @ 23:44:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 357 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1c514c6e-eb6c-4c14-a17f-a5c59063840f