Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 20:48:40 Player: Dadrick Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (141) 705 Value Destroyed (4053) 4053 Prototype IDs (30) 600 Alien Tech Used (11) 2200 Bonus (4559) 4559 TOTAL SCORE: 20617 Bonus ------- High Alert Combat Kills 630 Follower Combat Kills 549 Registered with UFD 300 Met Zhirov 300 Hacked Protovariant 500 Win 3000 Friendly Fire -720 Cogmind --------- Core Integrity 1411/1600 Matter 289/300 Energy 438/440 System Corruption 0% Temperature Cool (4) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Array Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (13) ----- 2N-1CE's Frost Array Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Surveybot 17 Chip Seismic Detector Advanced Melee Analysis Suite Experimental Core Analyzer Graphene Brace Advanced System Shield Spacefold Activator > --- WEAPON (2) ------- Enhanced Nova Cannon Molecular Scythe > --- INVENTORY (5) ---- ECM Suite Transdimensional Reconstructor Tesla Bomb Launcher Botcube Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- 2N-1CE's Frost Array Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Surveybot 17 Chip Seismic Detector Advanced Melee Analysis Suite Experimental Core Analyzer Graphene Brace System Shield Advanced System Shield Spacefold Activator > --- WEAPON ----------- Enhanced Nova Cannon Molecular Scythe > --- INVENTORY -------- Experimental Weapon Cycler Transdimensional Reconstructor Terrabomb Tesla Bomb Launcher Botcube [Rating: 173] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Overtuned Huge Scrapsphere Flight Unit Field Propulsion Array Utility Advanced Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Core Shielding Artifact Spacefold Activator Weapon Improved Light Cannon Energy Gun Overtuned Beamcaster Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Molecular Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . . 10 . . . . . . 2 . 2 . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . . . . 2 . . . . . . 2 . 1 . . . . 1 Utility 11 | . . . . . . 7 . . . . . . . . 1 . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 237 | 7 6 1 7 6 1 57 4 34 1 2 4 7 9 5 13 18 18 11 23 3 Power 22 | 1 . 1 1 1 . 3 . 3 . . 1 . 1 2 1 2 1 2 2 . Engine 6 | 1 . 1 1 1 . . . 2 . . . . . . . . . . . . Core 6 | . . . . . . 3 . 1 . . . . 1 1 . . . . . . Reactor 10 | . . . . . . . . . . . 1 . . 1 1 2 1 2 2 . Propulsion 46 | 2 . . 2 2 . 12 2 6 . . . . 4 . 2 4 4 1 4 1 Treads 15 | 2 . . 2 2 . 9 . . . . . . . . . . . . . . Leg 2 | . . . . . . 2 . . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . 2 6 . . . . 4 . 2 4 4 1 4 1 Utility 104 | 2 2 . . 1 . 23 1 17 1 2 2 1 3 2 7 9 9 7 14 1 Device 66 | 1 . . . . . 11 1 10 1 1 1 1 1 2 5 8 7 4 11 1 Storage 4 | 1 2 . . . . 1 . . . . . . . . . . . . . . Processor 13 | . . . . . . 5 . 1 . . . . 1 . . . 2 3 1 . Hackware 9 | . . . . . . 2 . 3 . . 1 . . . 1 1 . . 1 . Protection 11 | . . . . 1 . 4 . 3 . 1 . . 1 . 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon 65 | 2 4 . 4 2 1 19 1 8 . . 1 6 1 1 3 3 4 1 3 1 Energy Gun 5 | 1 . . . . . 3 . 1 . . . . . . . . . . . . Energy Cannon 19 | . . . . . . 4 . 3 . . . 3 . . 2 1 2 . 3 1 Ballistic Gun 2 | 1 . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 14 | . 3 . 2 1 1 7 . . . . . . . . . . . . . . Launcher 5 | . . . 2 . . 1 . . . . . . . . . 1 1 . . . Special Weapon 3 | . 1 . . 1 . . . . . . . . 1 . . . . . . . Impact Weapon 11 | . . . . . . 3 1 . . . 1 3 . . 1 1 1 . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 4 . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . . 2 1 2 1 . 1 . . 1 . 7 . 3 9 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . System Corruption 9 | . . . . . . . . . . . . . . . . 9 . . . . Parts Lost 43 | . . 1 1 1 . 15 . . . . . . 2 5 1 1 8 . 6 2 Power 8 | . . 1 . 1 . 2 . . . . . . . 1 . 1 1 . 1 . Propulsion 9 | . . . 1 . . 3 . . . . . . . . . . 2 . 2 1 Utility 18 | . . . . . . 5 . . . . . . 1 3 1 . 5 . 3 . Weapon 8 | . . . . . . 5 . . . . . . 1 1 . . . . . 1 Highest Loss Streak 8 | . . 1 1 1 . 8 . . . . . . 1 5 6 1 4 . 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 100 99 100 91 49 85 88 88 81 82 80 78 76 84 85 77 81 80 Engine 6 | . 14 13 14 13 14 3 . 5 5 5 3 . . . . . . . . . Core 1 | . . . . . . 5 . 3 5 5 3 . 4 4 . . . . . . Reactor 1 | . . . . . . . . . . . 1 5 5 5 8 9 7 4 4 4 Treads 13 | . 28 28 28 28 28 14 . . . . . . . . . . . . . . Flight 6 | . . . . . . . 5 11 11 11 11 11 14 15 17 19 19 17 17 17 Device 14 | . 14 14 14 7 . 19 5 18 17 17 17 22 20 14 20 20 23 23 16 19 Storage 6 | . 14 14 14 14 14 5 . . . . . . . . . . . . . . Processor 9 | . . . . . . 13 23 19 17 17 17 17 15 15 14 14 16 15 20 20 Hackware 4 | . . . . . . 4 5 8 11 11 11 11 10 9 2 6 8 8 8 8 Protection 3 | . . . . 7 14 2 . 2 5 4 5 . . 1 3 4 . . . . Energy Cannon 1 | . . . . . . 2 . 1 5 5 . . . . 3 3 3 4 4 3 Ballistic Cannon 11 | . 23 28 27 27 28 4 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 4 4 . . . 4 5 1 2 3 3 2 . . Peak Build Rating 173 | 7 10 12 12 15 18 91 64 87 87 87 88 88 116 126 130 142 156 164 167 173 Average Rating 66 | 5 9 10 11 13 16 81 40 74 86 86 82 86 104 121 118 136 144 140 157 165 On Entrance 72 | . 7 10 12 12 15 18 71 47 87 87 87 88 86 115 75 130 139 128 146 164 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 13 32 32 34 39 39 96 4 27 25 25 22 22 30 36 48 48 53 39 40 39 Greatest Support 112 | 40 40 40 40 40 40 112 7 26 26 26 26 26 45 45 54 54 53 51 52 54 Greatest Overweight (x) 3 | . . . . . . 3 . 1 . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 11 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 17 | 6 14 15 15 15 15 17 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | 4 9 14 14 14 14 14 4 4 5 5 4 5 4 4 2 4 4 4 4 4 Final Capacity 20 | 8 15 15 15 15 15 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 14 15 15 15 15 15 5 5 5 5 5 5 5 5 3 5 5 5 5 4 Class Distribution -------------------- 44% | Mutant 24% | Hacker-Ninja 9% | Hacker-Scout 8% | Skirmisher 4% | Scavenger-Scrapper 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Skirmisher | -5/Factory Scout | -5/Waste Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -4/Armory Ninja | -3/Research Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Matter Collected 4440 | 315 265 120 633 179 100 1263 . 381 62 48 . 80 129 17 141 225 208 127 133 14 Remotely 314 | . . . . . . 314 . . . . . . . . . . . . . . Salvage Created 5253 | 174 323 59 279 456 . 1923 . 642 . . . . 271 50 35 614 268 49 110 . Parts 198 | 13 25 6 13 10 . 70 . 9 . . . . 8 3 3 26 3 2 7 . Haulers Intercepted 12 | . 2 . . . . 3 . 3 . . . . 2 . . 1 1 . . . Recyclers Shooed 5 | . 1 . . . . 3 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . 12 . . . . . . 4 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 66 | . 11 3 14 1 . 23 . . . . . . . 1 . 9 3 . 1 . Melee 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Guns 5 | . . . . . . 5 . . . . . . . . . . . . . . Cannons 31 | . 11 3 6 1 . 10 . . . . . . . . . . . . . . AOE 23 | . . . 8 . . 6 . . . . . . . . . 8 1 . . . Classes Destroyed 17 | 2 4 . 3 . . 8 . . . . . . . . . . . . . . Worker 8 | . . . . . . 7 . 1 . . . . . . . . . . . . Builder 11 | . . . . . . 6 . 2 . . . . . . . 3 . . . . Tunneler 8 | 5 . . . . . 2 . 1 . . . . . . . . . . . . Hauler 12 | . 2 . . . . 3 . 3 . . . . 2 . . 1 1 . . . Recycler 14 | 1 1 1 . 6 . 4 . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . Operator 4 | . . . . . . 1 . 1 . . . . . . . 1 . . 1 . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . Watcher 14 | . 3 . . . . 1 . 3 . . . . 2 . 1 2 1 1 . . Swarmer 31 | . 9 3 2 . . 5 . . . . . . . . . 9 3 . . . Grunt 16 | . 2 . 4 . . 10 . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . Sentry 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . . . Programmer 6 | . . . . . . 5 . . . . . . . 1 . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . Scrapoid 2 | . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 9 | 2 3 3 6 4 . 6 . 4 . . . . 2 1 1 9 4 1 1 . Combat Bots Only 9 | . 3 3 6 1 . 4 . . . . . . . 1 . 9 3 . 1 . Max Kills in Single Turn 6 | 1 1 1 2 2 . 6 . 1 . . . . 1 1 1 4 1 1 1 . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 2 . . . . . . . . . 4 1 . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Hostile Shots Fired 859 | . 39 12 117 36 . 269 . 4 . 6 . 7 30 145 16 42 81 11 24 20 Missed 349 | . 10 6 48 12 . 57 . 4 . 2 . 4 11 89 10 24 42 7 10 13 Damage Taken 10539 | . 234 45 823 186 . 4059 . 48 . 73 . 69 551 969 128 414 1256 121 1172 391 Core 2202 | . 49 . 134 37 . 328 . 19 . . . . 221 158 17 44 280 . 726 189 Absorbed by Shields 396 | . . . . . . 396 . . . . . . . . . . . . . . Redirected to Shielding 4 | . . . . 1 . 3 . . . . . . . . . . . . . . Regen/Repaired (Parts) 330 | . . . . . . . . . . . . . . . . . . 112 218 . Core Remaining (%) 63 | 100 . . . . 12 . . . . . . 65 . 67 . 95 . . 18 88 Volleys Fired 358 | 15 41 9 43 17 . 140 . 14 8 9 . 6 3 . 1 23 15 . 13 1 Largest 2 | 2 2 2 2 2 . 2 . 1 1 1 . 1 1 . 1 1 1 . 1 1 Hottest 200 | 70 100 78 78 100 . 200 . 98 98 98 . 98 7 . 98 98 120 . 120 120 Shots Fired 527 | 30 81 12 69 32 . 209 . 15 8 9 . 6 3 . 1 23 15 . 13 1 Gun 149 | 30 20 . . . . 99 . . . . . . . . . . . . . . Cannon 344 | . 60 12 52 31 . 107 . 15 8 9 . 6 . . 1 18 11 . 13 1 Launcher 29 | . . . 17 . . 3 . . . . . . . . . 5 4 . . . Special 5 | . 1 . . 1 . . . . . . . . 3 . . . . . . . Kinetic 253 | 15 70 12 52 31 . 73 . . . . . . . . . . . . . . Thermal 242 | 15 11 . . 1 . 133 . 15 8 9 . 6 . . 1 18 11 . 13 1 Explosive 20 | . . . 17 . . 3 . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . . . . . . . 5 4 . . . Robot Hit Streak 12 | 5 6 4 8 9 . 12 . . . . . . 3 . . 3 . . . . Robot Miss Streak 6 | 2 6 1 3 3 . 6 . 2 . . . . . . . 2 5 . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 295 | 16 42 8 42 17 . 115 . 19 . . . . 10 3 1 11 3 3 5 . Core Hits 154 | 7 17 4 27 9 . 62 . 3 . . . . 2 1 1 13 6 . 2 . Critical Kills 5 | . . . . . . 2 . 1 . . . . 1 . . 1 . . . . Critical Parts Destroyed 11 | . . . . . . 2 . 3 . . . . 1 . . 2 3 . . . Critical Strikes 41 | 1 6 . 2 2 . 17 . 4 . . . . 2 . . 3 3 . 1 . Burn 14 | 1 2 . . . . 11 . . . . . . . . . . . . . . Meltdown 3 | . . . . . . 2 . . . . . . . . . 1 . . . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . . . . Blast 10 | . 4 . 2 2 . 2 . . . . . . . . . . . . . . Smash 12 | . . . . . . 1 . 4 . . . . 2 . . 2 3 . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 139 | . . . . . . 10 . 40 . . . 3 28 8 5 8 5 9 12 11 Impact 98 | . . . . . . 10 . 38 . . . 3 24 . 5 8 5 5 . . Slashing 35 | . . . . . . . . . . . . . . 8 . . . 4 12 11 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . 3 . 9 . . . . 2 . . 5 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14063 | 200 764 167 1886 384 . 6340 . 1443 . . . . 270 124 76 1227 570 228 384 . Guns 1857 | 200 154 . . . . 1503 . . . . . . . . . . . . . . Cannons 4106 | . 610 167 598 384 . 2315 . . . . . . . . . 32 . . . . Explosions 4527 | . . . 1288 . . 2230 . . . . . . . . . 676 333 . . . Melee 3573 | . . . . . . 292 . 1443 . . . . 270 124 76 519 237 228 384 . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3513 | 85 677 167 598 384 . 1602 . . . . . . . . . . . . . . Thermal 4092 | 115 87 . . . . 3858 . . . . . . . . . 32 . . . . Explosive 1876 | . . . 1288 . . 588 . . . . . . . . . . . . . . Electromagnetic 1009 | . . . . . . . . . . . . . . . . 676 333 . . . Impact 2837 | . . . . . . 292 . 1443 . . . . 270 . 76 519 237 . . . Slashing 736 | . . . . . . . . . . . . . . 124 . . . 228 384 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 6 15 15 1 1 1 1 3 6 . 11 1 1 . . Average Corruption 4 | . . . . . . 3 13 8 1 1 1 1 2 3 . 10 1 1 . . Corruption Purged 15 | . . . . . . . . 14 . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 105 | . . . . . . 52 4 28 . 4 1 1 5 5 . 3 . 2 . . Message Errors 24 | . . . . . . 12 . 7 . 1 . . 2 1 . . . 1 . . Matter Fused 23 | . . . . . . 13 1 6 . . . . 2 1 . . . . . . Heat Flow Errors 14 | . . . . . . 7 2 2 . 1 . . 1 . . . . 1 . . Energy Discharges 11 | . . . . . . 4 . 4 . 1 . . . 2 . . . . . . Parts Rejected 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 14 | . . . . . . 5 1 4 . . 1 . . . . 3 . . . . Data Loss (major) 6 | . . . . . . 2 . 3 . . . 1 . . . . . . . . Misfires 5 | . . . . . . 4 . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 3 | . . . . . . 3 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1913 | . 11 14 1 . . 659 . 444 . . . . 70 20 . 235 241 103 115 . Projectiles 73 | . 11 14 1 . . 47 . . . . . . . . . . . . . . Explosions 419 | . . . . . . 415 . . . . . . . . . . 4 . . . Melee 1421 | . . . . . . 197 . 444 . . . . 70 20 . 235 237 103 115 . Knockbacks 40 | . 8 1 4 3 . 20 . 2 . . . . 2 . . . . . . . Impact 5 | . . . . . . 1 . 2 . . . . 2 . . . . . . . Kinetic 34 | . 8 1 4 3 . 18 . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 643 | . . . . . . 643 . . . . . . . . . . . . . . Shots 8 | . . . . . . 8 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | 27 96 54 4 56 . 397 184 250 220 209 . 168 204 42 344 362 . 122 . . Average Temperature 108 | 12 23 29 3 25 . 122 98 76 82 62 . 70 90 17 207 149 . 122 . . Received Heat Transfer 1335 | . 18 . 264 54 . 651 . . . . . 18 90 132 9 9 45 . 45 . Effects 24 | . . . . . . 8 . . . . . . . . 13 3 . . . . Shutdowns 2 | . . . . . . . . . . . . . . . 1 1 . . . . Energy Bleed 6 | . . . . . . 2 . . . . . . . . 4 . . . . . Interference 16 | . . . . . . 6 . . . . . . . . 8 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . 2 . 5 . . . . 2 . . 2 4 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 2 . . . Parts Fried 35 | . . . . . . 3 . 13 . . . . 5 . . 8 6 . . . Impact Corruptions 39 | . . . . . . 7 . 16 . . . . 4 . . 7 5 . . . Robots Melted 5 | . 1 . . . . 3 . . . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Melted 17 | . 2 . . . . 14 . . . . . . . . . 1 . . . . Heat Transferred 6365 | 407 407 . . . . 5501 . . . . . . . . . 50 . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Peak Influence 1185 | 30 271 175 . 58 . 1185 414 564 . . . . 349 403 374 764 340 459 273 313 Initial 414 | . 19 95 . 26 . . 414 286 . . . . . 170 208 210 239 191 258 45 Average 285 | 13 126 71 . 33 . 589 410 411 . . . . 52 236 259 456 216 347 125 151 Maximum Alert Level 4 | . 1 . . . . 4 2 2 . . . . 1 2 1 3 1 2 1 1 Low Security (%) 49 | 100 74 100 . 100 . 21 . . . . . . 94 45 36 . 19 7 75 60 Level 1 24 | . 25 . . . . 15 . 45 . . . . 5 53 63 46 80 53 24 39 Level 2 12 | . . . . . . 13 100 54 . . . . . . . 42 . 39 . . Level 3 11 | . . . . . . 43 . . . . . . . . . 11 . . . . Level 4 1 | . . . . . . 5 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . . . . 8 . 6 . . . . 4 5 4 2 2 1 4 2 Investigation 18 | . 1 . . . . 2 . 4 . . . . 3 3 2 . . 1 2 . Extermination 11 | . . . . . . 3 . 2 . . . . 1 1 1 . 1 . 1 1 Reinforcement 9 | . 1 . . . . 2 . . . . . . . 1 1 1 1 . 1 1 Assault 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Distress Signals 10 | . 1 . . . . 4 . . . . . . . . . . . . 2 3 Communications Jammed 21 | . . . . . . . . 1 . . . . . . 5 10 5 . . . Distress Signals 21 | . . . . . . . . 1 . . . . . . 5 10 5 . . . Times Spotted 286 | . 19 3 26 1 . 46 6 8 . 2 . 1 25 37 10 22 31 13 17 19 Peak Tracking Total 27 | . 6 3 5 1 . 5 6 2 . 2 . 1 9 27 5 13 18 9 11 14 Tactical Retreats 40 | . 1 . 6 . . 3 . 2 . . . 1 5 2 2 4 2 3 4 5 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Traps Triggered 13 | . 1 . 2 . . 1 . 1 . . . . 1 1 . 2 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Machines Disabled 53 | . 1 1 2 . . 30 . 2 1 . . . 2 2 . 2 . 3 7 . Max in Single Turn 5 | . 1 1 1 . . 5 . . 1 . . . 1 1 . 1 . 1 1 . Garrison Access 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Machines Accessed 108 | . 7 . 1 10 1 12 . 19 1 . 7 . 12 6 2 4 5 2 13 6 Terminals 62 | . 7 . . 6 . 5 . 11 . . . . 6 3 1 4 4 1 12 2 Fabricators 6 | . . . . . . 2 . 2 . . . . 1 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 18 | . . . . 4 . 3 . 5 . . . . 3 2 1 . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Garrison Access 9 | . . . . . . 2 . 1 . . . . 2 . . . . . 1 3 Total Hacks 265 | . 18 . 4 18 3 23 . 44 1 . 46 . 30 13 4 11 11 3 28 8 Successful 138 | . 5 . 4 9 3 9 . 16 1 . 46 . 14 7 . 4 4 1 14 1 Failed 127 | . 13 . . 9 . 14 . 28 . . . . 16 6 4 7 7 2 14 7 Catastrophic 29 | . 2 . . 2 . 3 . 5 . . . . 4 2 1 1 2 . 2 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 5 . . 7 . 13 . 23 . . . . 10 7 4 2 3 1 6 . Terminals 149 | . 18 . . 11 . 13 . 31 . . . . 17 7 2 11 8 2 26 3 Fabricators 15 | . . . . . . 2 . 4 . . . . 5 4 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 27 | . . . . 7 . 5 . 6 . . . . 5 2 2 . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . 3 . . 2 Garrison Access 14 | . . . . . . 3 . 3 . . . . 3 . . . . . 2 3 Terminal Hacks 93 | . 4 . 4 3 3 3 . 5 1 . 46 . 6 1 . 4 1 . 12 . Record 42 | . . . 4 . 3 . . . 1 . 34 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . 1 . . . . 4 . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . . . . . . 1 . 1 . . . . 1 . . 1 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 4 | . . . . 1 . . . 1 . . . . 1 . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . 2 . Locate Traps 11 | . 3 . . . . . . 3 . . . . 2 . . 1 . . 2 . Hauler Manifests 4 | . 1 . . 1 . 2 . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . 1 . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 5 | . . . . . . 1 . 1 . . . . 1 2 . . . . . . Network Status 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 5 . . . . . . . . 1 . . . . . . . Report Inventory 5 | . . . . 4 . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . 3 . . 1 Insert Component 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Analyze 2 | . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . Seal Access 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . Unauthorized Hacks 27 | . 1 . . 1 . 4 . 9 . . . . 5 4 . . . 1 2 . Terminals 11 | . 1 . . 1 . 1 . 4 . . . . 1 1 . . . . 2 . Track 1 | . . . . . . . . . . . . . . . . . . . 1 . Assimilate 5 | . . . . . . 1 . 1 . . . . 1 1 . . . . 1 . Botnet 4 | . 1 . . 1 . . . 2 . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricators 4 | . . . . . . 1 . 1 . . . . 1 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . Liberate 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . Repair Stations 12 | . . . . . . 2 . 4 . . . . 3 2 . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Fedlink 7 | . . . . . . 1 . 3 . . . . 2 1 . . . . . . Scrapoids 4 | . . . . . . 1 . 1 . . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 71 | . 7 . . 7 . 7 . 12 . . . . 9 3 2 4 5 1 8 6 Full Trace Events 5 | . 1 . . . . . . . . . . . . 1 2 . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 4 . . . . . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . 46 . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . 7 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 3 . . . . . . . Non-combat 3 | . . . . . . . . . . . . . 3 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . 5 . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . no_distress 3 | . . . . . . . . . . . . . 3 . . . . . . . check_alert 1 | . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Total Allies 27 | . . 2 . . . 6 1 5 . . . . 6 6 . . . . 1 . Largest Group 5 | . . 2 2 . . 5 1 5 . . . . 5 5 . . . . 1 . Highest-Rated Group 238 | . . 50 50 . . 238 31 235 . . . . 238 235 . . . . 26 . Highest-Rated Ally 50 | . . 31 31 . . 50 31 47 . . . . 50 47 . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 129 | . . . 14 . . 12 8 31 . . . . 48 16 . . . . . . Total Damage 3878 | . . . 149 . . 1766 107 606 . . . . 971 279 . . . . . . Kills 27 | . . . 2 . . 12 . 6 . . . . 5 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . 1 1 . 3 . . . 2 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Turns Passed 15364 | 195 1088 928 1147 915 2020 2784 77 1068 335 641 66 250 999 306 283 513 593 212 561 383 Spaces Moved 14258 | 89 554 560 630 523 1246 1320 112 1669 559 285 146 282 1134 485 657 585 773 512 1282 855 Core 8 | 7 . . . . . . 1 . . . . . . . . . . . . . Treads 4420 | 82 554 560 630 523 1246 825 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 495 | . . . . . . 495 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 9278 | . . . . . . . 111 1669 559 285 146 282 1134 485 657 585 773 512 1236 844 Fastest Speed 28 | 50 160 160 160 160 160 90 45 37 37 37 37 37 32 34 31 31 28 31 28 28 Average Speed 77 | 151 160 160 160 160 160 163 45 38 37 37 37 37 33 34 31 31 30 31 30 30 Slowest Speed 330 | 160 160 160 160 160 160 330 50 120 37 37 37 37 34 34 34 110 31 32 34 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . 1 . . . . 12 6 9 11 13 1 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . 2 . Spacefolds 19 | . . . . . . . . . . . . . . . . . . . 15 4 Exploration Rate (%) 54 | 5 93 83 27 96 76 43 91 49 79 47 63 54 39 29 20 73 26 52 77 28 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . . 1 . . . . . 3 1 . . . . . . . . Known Exits Taken 12 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 3 . 7 . . . 3 . . 2 . . . . . . . . Spaces Dug 138 | . 1 . . 1 . 20 . 31 7 9 . 9 16 2 2 11 10 2 5 12 Terrain Destroyed 478 | . 5 . 107 1 . 247 . 32 7 9 . 9 16 2 2 11 11 2 5 12 Melee 61 | . . . . . . 5 . 17 . . . 3 16 2 1 1 . 2 3 11 Projectile 126 | . 5 . . 1 . 58 . 15 7 9 . 6 . . 1 10 11 . 2 1 AOE 291 | . . . 107 . . 184 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Total 17742 | 116 674 581 697 566 1278 1768 140 2010 678 809 158 412 1696 608 707 868 1094 545 1386 951 Wait 2557 | . 57 7 5 13 11 198 15 220 109 514 . 115 509 108 38 222 277 . 52 87 Move 14094 | 88 553 559 629 522 1245 1320 111 1666 558 284 145 281 1110 474 639 564 746 509 1248 843 Hop 50 | . . . . . . . . 1 . . . . 11 4 8 9 13 1 1 2 Pick Up 93 | 6 10 3 7 4 10 18 2 3 . . 2 . 4 3 1 4 6 3 6 1 Fast Attach 148 | 7 2 1 . 1 . 23 2 19 2 . 4 . 7 4 9 14 13 13 24 3 Attach 47 | . . . 1 . 1 16 2 4 . . 1 . 2 1 4 4 2 . 8 1 Detach 29 | . 1 . . . . 6 . 6 . . . . . . 1 5 2 1 7 . Swap 57 | . 4 . 6 5 . 18 . 11 . 2 . 7 . . . . 3 . 1 . Drop 142 | . 6 2 6 4 11 19 8 13 1 . 6 . 7 6 1 15 12 9 14 2 Fire 358 | 15 41 9 43 17 . 140 . 14 8 9 . 6 3 . 1 23 15 . 13 1 Melee 139 | . . . . . . 10 . 40 . . . 3 28 8 5 8 5 9 12 11 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . 13 . . . . 15 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / *Arm) -4/Armory -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 196 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 9) 323 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 15) 429 | -10/Materials | Discovered new exit (range 7) 1044 | -10/Materials | Discovered new exit (range 5) 1284 | -10/Materials | Entered Mines 1552 | -10/Mines | Discovered new exit (range 11) 1632 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1710 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1829 | -10/Mines | Learned location of Zion (-6) 1890 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1894 | -10/Mines | Found Prototype Device 2183 | -10/Mines | Discovered new exit (range 15) 2212 | -10/Mines | Entered Subcaves 2212 | -10/Subcaves | Accompanied by 2 allies 2217 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2267 | -10/Subcaves | Learned 8 Materials zone layouts 2284 | -10/Subcaves | Discovered new exit (range 10) 2414 | -10/Subcaves | Visited Clippyterm 2419 | -10/Subcaves | Learned Factory fabricator intel 2970 | -10/Subcaves | Disturbed a concealed Subdweller 3082 | -10/Subcaves | Core integrity fell below 50% 3359 | -10/Subcaves | Entered Recycling 3813 | -7/Recycling | Core integrity fell below 20% 3861 | -7/Recycling | Discovered new exit (range 15) 4235 | -7/Recycling | Scanned before Scraplab entrance 4258 | -7/Recycling | Entered Scraplab 4272 | -7/Recycling | Discovered new exit (range 2) 4274 | -7/Recycling | Entered Scraptown 4487 | -7/Scraptown | Visited Cyclists 4511 | -7/Scraptown | Visited Red Mages 4633 | -7/Scraptown | Visited Symbiants 4661 | -7/Scraptown | Visited Bundlers 4701 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4706 | -7/Scraptown | Learned location of Quarantine (-2) 4708 | -7/Scraptown | Learned Research emergency access door positions 4908 | -7/Scraptown | Visited SPCMW 4938 | -7/Scraptown | Visited Awakened 5248 | -7/Scraptown | Visited UFD Registry 5248 | -7/Scraptown | Registered with UFD as "Gunsys" 5293 | -7/Scraptown | Visited Scrap Suit Storage 5309 | -7/Scraptown | Found Scrap Suit 5359 | -7/Scraptown | Visited Botcube Research 5369 | -7/Scraptown | Found Botcube 5590 | -7/Scraptown | Visited Scrapoid Research Area 5614 | -7/Scraptown | Visited Supply Room 5657 | -7/Scraptown | Visited Junk Repository 5722 | -7/Scraptown | Visited Cartography Club 5767 | -7/Scraptown | Found Surveybot 17 Chip 6017 | -7/Scraptown | Visited Chapter 10 6056 | -7/Scraptown | Visited Junk Repository 6096 | -7/Scraptown | Visited LU-1G1's Boring Crew 6286 | -7/Scraptown | Discovered new exit (range 5) 6294 | -7/Scraptown | Entered Factory 6294 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 6295 | -5/Factory | Loaded intel: 6 fabricator locations 6305 | -5/Factory | Identified Exp. Sensor Array 6551 | -5/Factory | Spotted B-75 Beast 6648 | -5/Factory | Scrapoid reinforcements arrived 6705 | -5/Factory | Lost 3 allies 7205 | -5/Factory | Build established: Scavenger-Scrapper 7793 | -5/Factory | Lost 3 parts (2n1u) 7921 | -5/Factory | Build established: Skirmisher 8181 | -5/Factory | Discovered new exit (range 14) 8756 | -5/Factory | Identified exit to Upper Caves 8994 | -5/Factory | First assault squad dispatched 9019 | -5/Factory | Lost 8 parts (1p1n4u2w) 9078 | -5/Factory | Sucked down chute 9078 | -5/Factory | Entered Waste 9079 | -5/Waste | Met a frightened Derelict 9079 | -5/Waste | Spotted C-40 Crusher 9093 | -5/Waste | EMP discharged 9093 | -5/Waste | System corruption reached 10% 9099 | -5/Waste | Spotted C-40 Crusher 9102 | -5/Waste | Spotted C-40 Crusher 9123 | -5/Waste | Spotted C-40 Crusher 9126 | -5/Waste | Spotted C-40 Crusher 9139 | -5/Waste | Spotted C-40 Crusher 9150 | -5/Waste | Discovered new exit (range 10) 9154 | -5/Waste | Identified exit to Factory 9155 | -5/Waste | Entered Factory 9448 | -5/Factory | Scrapoid reinforcements arrived 9522 | -5/Factory | Lost 3 allies 9635 | -5/Factory | Discovered new exit (range 4) 9637 | -5/Factory | Identified exit to Factory 9907 | -5/Factory | Build established: Hacker-Ninja 10078 | -5/Factory | Discovered exit to Factory (range 18) 10223 | -5/Factory | Entered Upper Caves 10269 | -5/Upper Caves | Learned location of 1 exit from Factory 10277 | -5/Upper Caves | Learned 4 Factory zone layouts 10315 | -5/Upper Caves | Found Alien Artifact 10315 | -5/Upper Caves | Identified Dimensional Node Initializer 10315 | -5/Upper Caves | Initialized slip node 10554 | -5/Upper Caves | Discovered new exit (range 9) 10556 | -5/Upper Caves | Identified exit to Upper Caves 10558 | -5/Upper Caves | Entered another Upper Caves area 10568 | -5/Upper Caves | Discovered exit to Factory (range 19) 11088 | -5/Upper Caves | Encountered a Warlord checkpoint 11148 | -5/Upper Caves | Discovered new exit (range 13) 11198 | -5/Upper Caves | Identified exit to Zhirov 11199 | -5/Upper Caves | Entered Zhirov 11200 | -5/Zhirov | Discovered new exit (range 3) 11207 | -5/Zhirov | Met Zhirov 11213 | -5/Zhirov | Learned location of Testing (-3) 11213 | -5/Zhirov | Learned location of Command (-1) 11221 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11227 | -5/Zhirov | Found Alien Artifact 11227 | -5/Zhirov | Identified Integrated Reactor 11227 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11264 | -5/Zhirov | Identified exit to Proximity Caves 11265 | -5/Zhirov | Entered Proximity Caves 11267 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11341 | -4/Proximity Caves | Learned location of Armory (-4) 11479 | -4/Proximity Caves | Discovered exit to Factory (range 12) 11515 | -4/Proximity Caves | Entered Factory 11515 | -4/Factory | Evolved 2 slots: Propulsion x2 11516 | -4/Factory | Identified exit to Research 11517 | -4/Factory | Identified exit to Upper Caves 11715 | -4/Factory | Discovered exit to Upper Caves (range 12) 12379 | -4/Factory | Discovered exit to Research (range 12) 12412 | -4/Factory | Identified exit to Armory 12445 | -4/Factory | Scrapoid reinforcements arrived 12514 | -4/Factory | Entered Armory 12609 | -4/Armory | Fabricated Assault Drone Bay (x1) 12779 | -4/Armory | Spotted B-86 Titan 12786 | -4/Armory | Scrapoids reinforcements arrived? 12809 | -4/Armory | Discovered exit to Research (range 5) 12820 | -4/Armory | Entered Research 12820 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12826 | -3/Research | Adv. Hacking Suite fried by hacking feedback 12857 | -3/Research | Lost 6 parts (1p4u1w) 13096 | -3/Research | Discovered new exit (range 19) 13103 | -3/Research | Identified exit to Testing 13103 | -3/Research | Entered Testing 13261 | -3/Testing | Build established: Ninja 13291 | -3/Testing | Found Prototype Device 13291 | -3/Testing | Identified 2N-1CE's Frost Array 13353 | -3/Testing | Search patrols dispatched 13363 | -3/Testing | Found Prototype Launcher 13363 | -3/Testing | Identified Tesla Bomb Launcher 13394 | -3/Testing | Destroyed 9 combat bots 13443 | -3/Testing | Identified exit to Research 13443 | -3/Testing | Protovariant out of control (PX-SL5D4ZFR08) 13443 | -3/Testing | Unleashed a protovariant (PX-SL5D4ZFR08) 13570 | -3/Testing | System corruption reached 10% 13581 | -3/Testing | Spotted PX-SL5D4ZFR08 13583 | -3/Testing | Found Prototype Device 13583 | -3/Testing | Identified Exp. Focal Shield 13600 | -3/Testing | Found Prototype Device 13600 | -3/Testing | Identified Exp. Thermal Defense Suite 13603 | -3/Testing | Search patrols dispatched 13616 | -3/Testing | Entered Research 13616 | -2/Research | Evolved 2 slots: Utility x2 13621 | -2/Research | Found Quantum Capacitor 13652 | -2/Research | Build established: Hacker-Ninja 13705 | -2/Research | Lost 3 parts (1n2u) 14003 | -2/Research | Discovered new exit (range 20) 14014 | -2/Research | Identified exit to Access 14025 | -2/Research | Found Prototype Processor 14059 | -2/Research | Identified Exp. Melee Analysis Suite 14081 | -2/Research | Identified exit to Quarantine 14200 | -2/Research | Spotted B-90 Cyclops 14209 | -2/Research | Entered Quarantine 14227 | -2/Quarantine | Found Dimensional Node Initializer 14227 | -2/Quarantine | Initialized slip node 14231 | -2/Quarantine | Lost 4 parts (1p3u) 14231 | -2/Quarantine | Found Alien Artifact 14277 | -2/Quarantine | Found Alien Artifact 14277 | -2/Quarantine | Identified Subatomic Replicator 14309 | -2/Quarantine | Found Alien Reactor 14309 | -2/Quarantine | Identified Matter Drive 14398 | -2/Quarantine | Spotted Fortress 14415 | -2/Quarantine | Discovered new exit (range 22) 14421 | -2/Quarantine | Identified exit to Section 7 14421 | -2/Quarantine | Entered Section 7 14441 | -2/Section 7 | Found Alien Artifact 14441 | -2/Section 7 | Identified Integrated Mediator 14441 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 14471 | -2/Section 7 | Build established: Hacker-Scout 14487 | -2/Section 7 | Found Prototype Processor 14487 | -2/Section 7 | Identified Exp. Core Analyzer 14500 | -2/Section 7 | Found Alien Artifact 14500 | -2/Section 7 | Identified Spacefold Activator 14617 | -2/Section 7 | Spotted S7 Guard 14653 | -2/Section 7 | Spotted Alpha 7 14661 | -2/Section 7 | Spotted B-99 Colossus 14671 | -2/Section 7 | Lost 3 parts (1n2u) 14724 | -2/Section 7 | Found Alien Artifact 14724 | -2/Section 7 | Identified LRC Energy Well 14724 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 14747 | -2/Section 7 | Found Integrated Reactor 14747 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14749 | -2/Section 7 | Found Integrated Reactor 14749 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14751 | -2/Section 7 | Found Integrated Reactor 14751 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14786 | -2/Section 7 | Found Alien Artifact 14786 | -2/Section 7 | Identified Integrity Redistributor 14786 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-39) 14811 | -2/Section 7 | Spotted Executioner 14828 | -2/Section 7 | Spotted Executioner 14830 | -2/Section 7 | Spotted Striker 14830 | -2/Section 7 | Spotted Striker 14864 | -2/Section 7 | Found Alien Artifact 14864 | -2/Section 7 | Identified Transdimensional Reconstructor 14864 | -2/Section 7 | Warped through subspace 14875 | -2/Section 7 | Found Transdimensional Reconstructor 14877 | -2/Section 7 | Found Alien Artifact 14877 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 14877 | -2/Section 7 | Warped through subspace 14886 | -2/Section 7 | Spotted Executioner 14886 | -2/Section 7 | Spotted Executioner 14905 | -2/Section 7 | Found Alien Artifact 14905 | -2/Section 7 | Identified Terrabomb 14905 | -2/Section 7 | Used Terrabomb 14907 | -2/Section 7 | Found Terrabomb 14936 | -2/Section 7 | Core integrity fell below 50% 14955 | -2/Section 7 | Discovered exit to Access (range 18) 14960 | -2/Section 7 | Found Integrated Mediator 14960 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 14967 | -2/Section 7 | Found Prototype Device 14982 | -2/Section 7 | Core integrity fell below 20% 14982 | -2/Section 7 | Entered Access 14982 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15003 | -1/Access | Identified Exp. Weapon Cycler 15106 | -1/Access | Spotted B-99 Colossus 15230 | -1/Access | Discovered new exit (range 11) 15275 | -1/Access | Spotted B-99 Colossus 15356 | -1/Access | Discovered new exit (range 17) 15361 | -1/Access | Used Terrabomb 15364 | -1/Access | Identified exit to Surface 15365 | *** | Escaped! Last Messages --------------- 15183_ O-32 Director sends out distress signal. 15189_ O-32 Director uses terminal to summon reinforcements. 15189_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. 15189_ O-32 Director locks terminal. 15230_ EXIT=FOUND 15232_ ALERT: Rogue bot located, Programmers report to Access Zone 3C. 15258_ ALERT: Security rotation in progress. 15266_ Acquired ECM Suite. 15304_ Spacefolded through Earth. 15349_ Spacefolded through Wall. 15355_ Knocked back. 15355_ Acquired 14 matter. 15356_ EXIT=FOUND 15359_ Connecting with Terminal... 15360_ Discarded System Shield. 15361_ Terrabomb activated. 15363_ Spacefolded through Sealed Barrier. 15364_ EXIT=IDENTIFIED: SURFACE 15364_ Spacefolded through Main Access Shell. 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"""" """ " " " | | ? ?? ?#? ??""? """"T""" " " " | | ?? ? ? ###"?"??#?###?#"""""""""""""" " " " | | ?? ???##? ??# ????#?? """ " " " " | | ?? ??#?#? ? ##?# ? # " """""""#"" | | ?? ??##?#? ## # ??? " " | | ???##?##?#?###?""??"#"##? " " | | ##?#?#?#####?## ? ? ? " """""" " + " | | ??#???#????##?# ? ? ? " " """"""" " ?""" | | ????##???????##? ? # " "H """ | | ???????????????? ?? ?" " R / ?? ?? | | ?????????#???## ? ?? " " """"""##"" ?? ? | | ????????????#???? ? " "" "" ????## ? ? ? | | ??????????????????? ? ??" " " #? ""??####??#?# | | ????????????#?? ? ? ? " " ? ? ? ? ?? | | ????????????????#??+#?###""" " # ? ? ? ??? ?? | | ???????????????????? ? # ##? ? ? ?? ???#? | | ?????????????#??#?? ? ? ???##?? ? ? ????? | | ??????????????????? ????? ? ??#???# ?? ???????? | | ?????????????????????? ####?#?#?? ?? ? ????? | | ????????????????????? ??? ??"?##?????#?#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 65 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1210 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Armor Coverage 225 Core Shielding 20 Power Shielding 33 Point Defense Rating 80 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Tesla Bomb Launcher | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -4/Armory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Subatomic Replicator Matter Drive Integrated Mediator Spacefold Activator LRC Energy Well Integrity Redistributor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsExperimentalTrident Manual? 0 Play Time 03:35:33 Cumulative 168.0 hours Start 2024.11.05 @ 12:24:52 End 2024.11.05 @ 20:48:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 73 Adventurer 21 Explorer 0 Win Type 0 Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 42 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96fdede1-c67e-49dc-9fdc-14a035be4e14