Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.15 @ 10:39:52 Player: Xii Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (184) 920 Value Destroyed (8894) 8894 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (8366) 8366 TOTAL SCORE: 27020 Bonus ------- High Alert Combat Kills 1557 Follower Combat Kills 1457 Entered Garrisons 200 Used RIF Installer 500 Network Hubs Disabled 200 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Sigix 2000 Friendly Fire -348 Cogmind --------- Core Integrity 1418/1450 Matter 103/300 Energy 1/565 System Corruption 0% Temperature Cool (12) Movement Hovering (40) Location -2/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION (4) --- Cooled Gravmag System Improved Antigrav System Improved Linear Gravjet Combat Antigrav System > --- UTILITY (13) ----- Medium Storage Unit Inertial Stasis Machine Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Improved Armor Integrity Analyzer Recoil Nullifier Matter Filter Advanced Force Field Hacking Suite Improved System Shield > --- WEAPON (4) ------- Advanced Variable Charge Gun Enhanced Quantum Rifle Heavy Machine Gun Railgun > --- INVENTORY (8) ---- Cooled Gravmag System Improved Linear Gravjet Improved Linear Gravjet Advanced Thermal Shield Tactical Quantum Warhead Segregator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Antigrav System Improved Linear Gravjet Combat Antigrav System > --- UTILITY ---------- Medium Storage Unit Inertial Stasis Machine Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Improved Armor Integrity Analyzer Recoil Nullifier Advanced Force Field Hacking Suite Improved System Shield Stasis Generator > --- WEAPON ----------- Advanced Variable Charge Gun Enhanced Quantum Rifle Heavy Machine Gun Railgun > --- INVENTORY -------- Cooled Gravmag System Improved Linear Gravjet Improved Linear Gravjet Advanced Thermal Shield Tactical Quantum Warhead Segregator Sigix Containment Pod [Rating: 146] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Cooled Aerolev Unit Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Medium Storage Unit Device Advanced Cooling System Storage Medium Storage Unit Processor Improved Armor Integrity Analyzer Hackware Advanced System Shield Protection Centrium Medium Armor Plating Artifact Stasis Generator Weapon Improved KE Penetrator Energy Gun Improved Lightning Gun Energy Cannon Matter Neutralizer Ballistic Gun Improved KE Penetrator Ballistic Cannon Light Cannon Launcher EMP Blaster Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Low Fac Ext Cet Arc Hub Fac Res Qua Res Slots Evolved 16 | . . 2 . . . 4 . . 2 . . 2 . . . . 2 2 . 2 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . . . Utility 11 | . . 1 . . . 2 . . 2 . . 2 . . . . 2 . . 2 Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 234 | 2 12 3 39 . . 3 11 . 4 5 . 16 29 16 1 5 27 26 25 10 Power 27 | . 2 1 5 . . . 1 . . . . 4 2 2 . 1 3 3 2 1 Engine 8 | . 2 . 5 . . . 1 . . . . . . . . . . . . . Core 8 | . . 1 . . . . . . . . . 4 2 . . . 1 . . . Reactor 11 | . . . . . . . . . . . . . . 2 . 1 2 3 2 1 Propulsion 28 | 2 1 . 4 . . 2 . . . . . 1 . 2 . . 3 7 4 2 Treads 7 | 1 . . 1 . . . . . . . . . . 2 . . 3 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . Hover 18 | . . . 2 . . 2 . . . . . 1 . . . . . 7 4 2 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 84 | . 3 1 9 . . 1 4 . 3 2 . 4 13 6 1 2 14 5 12 4 Device 40 | . 1 1 4 . . 1 2 . 2 1 . 3 7 2 1 1 2 2 7 3 Storage 4 | . 2 . . . . . . . . . . . 1 . . . 1 . . . Processor 10 | . . . 1 . . . . . 1 . . 1 1 1 . . 3 1 . 1 Hackware 5 | . . . . . . . 1 . . . . . . . . . 2 . 2 . Protection 23 | . . . 4 . . . 1 . . 1 . . 4 3 . 1 6 2 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . 2 . Weapon 95 | . 6 1 21 . . . 6 . 1 3 . 7 14 6 . 2 7 11 7 3 Energy Gun 32 | . 2 . 8 . . . 3 . 1 1 . 2 7 1 . . . 3 2 2 Energy Cannon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Ballistic Gun 37 | . 2 . 6 . . . 1 . . 1 . 1 5 5 . 1 5 7 3 . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . Launcher 18 | . 1 1 5 . . . 2 . . 1 . 2 . . . 1 2 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 2 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 6 . . . . . . . . . . 5 . . . 1 3 1 Parts Lost 34 | . 2 . 2 . . . 2 . . . . . 3 1 . 1 5 2 15 1 Power 7 | . 1 . . . . . . . . . . . . . . 1 1 1 3 . Propulsion 4 | . . . . . . . . . . . . . . . . . 1 1 2 . Utility 16 | . . . 2 . . . 1 . . . . . 3 1 . . 3 . 6 . Weapon 7 | . 1 . . . . . 1 . . . . . . . . . . . 4 1 Highest Loss Streak 7 | . 1 . 1 . . . 2 . . . . . 2 1 . 1 2 2 7 1 Average Slot Usage (%) 93 | . 95 100 99 100 100 89 99 100 94 97 93 94 97 89 88 88 88 91 96 83 Engine 4 | . 14 11 16 22 22 15 15 15 13 13 13 1 . . . . . . . . Core 2 | . . 11 5 . . . . . . . . 9 11 4 . . 2 . . . Reactor 4 | . . . . . . . . . . . . . . 6 11 11 7 7 8 4 Treads 5 | . 14 11 5 . . . . . . . . . . 9 11 11 12 1 . . Wheel 1 | . 14 11 4 . . . . . . . . . . . . . . . . . Hover 11 | . . . 11 22 22 30 30 30 26 26 26 23 23 3 . . . 12 19 17 Device 9 | . 3 22 4 . . 4 7 7 13 10 6 13 12 11 11 14 11 7 10 6 Storage 6 | . 19 11 11 11 11 7 7 7 6 6 6 5 5 5 5 5 5 4 4 4 Processor 17 | . . . 9 11 11 7 7 7 7 13 13 14 22 23 23 23 22 21 23 24 Hackware 3 | . . . . . . . 6 7 6 6 6 5 2 . . . 5 9 4 8 Protection 5 | . . . 7 11 11 7 7 7 6 6 6 5 5 10 11 7 8 4 3 . Energy Gun 3 | . 14 . 6 11 11 7 7 15 13 5 6 1 5 . . . . 1 1 4 Ballistic Gun 10 | . 10 . 11 11 11 7 6 . . 5 6 6 4 11 11 10 9 17 16 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 12 42 28 33 33 33 35 39 39 43 51 51 55 61 77 77 77 94 77 77 83 Greatest Support 160 | 10 10 10 30 30 30 60 60 60 88 88 88 88 88 160 160 160 160 93 92 101 Greatest Overweight (x) 4 | 1 4 2 2 1 1 . . . . . . . 1 1 . . . 2 1 1 Average Overweight (x) . | 1 1 2 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 14 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 9 | 6 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 6 7 7 7 8 8 6 7 7 7 7 8 7 7 7 8 7 7 7 6 7 Final Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 Class Distribution -------------------- 45% | Scavenger-Mutant 24% | Mutant 21% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Hacker-Gunner | -2/Research Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Low Fac Ext Cet Arc Hub Fac Res Qua Res Matter Collected 5298 | 220 113 . 729 . 9 . 206 10 . 121 . 254 543 434 50 310 1069 497 572 161 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8003 | 93 386 . 1381 . 17 . 324 . . 107 . 283 1072 568 76 343 2265 547 538 3 Parts 413 | . 26 . 84 . 5 . 9 . . 11 . 26 51 25 2 20 101 19 33 1 Haulers Intercepted 4 | . . . 2 . . . . . . . . . . . . . 1 1 . . Recyclers Shooed 6 | . . . 2 . . . . . . . . . 1 . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 3 . . 7 . . . . . . . . . . Prevented 4 | . . . . . . . 4 . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Low Fac Ext Cet Arc Hub Fac Res Qua Res Combat Hostiles Destroyed 153 | . 12 . 28 . 2 . 6 . . 5 . 11 10 8 1 15 29 10 11 5 Guns 89 | . 12 . 14 . 2 . 2 . . 1 . 2 6 8 1 3 21 6 11 . AOE 60 | . . . 14 . . . 4 . . 4 . 9 . . . 12 8 4 . 5 Classes Destroyed 16 | 1 3 . 5 . 1 . . . . 1 . 3 . . . . 2 . . . Worker 8 | . 1 . 1 . . . . . . . . 1 . . . 1 3 . 1 . Builder 9 | . . . 2 . . . . . . . . . 1 . . 1 4 1 . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . . Hauler 4 | . . . 2 . . . . . . . . . . . . . 1 1 . . Recycler 5 | 1 . . . . . . . . . . . . 2 . . . 2 . . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . . Drone 2 | . . . . . 2 . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . 1 1 . . . . . . . Swarmer 41 | . 6 . 1 . . . 1 . . 4 . 9 . 1 . . 3 5 6 5 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . Grunt 48 | . 6 . 15 . . . 4 . . . . . . 2 . 1 17 3 . . Duelist 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Protector 5 | . . . 1 . . . . . . . . . . . . 4 . . . . Sentry 22 | . . . 10 . . . 1 . . . . 1 4 . 1 . 3 2 . . Hunter 8 | . . . . . . . . . . 1 . . 3 . . . 2 . 2 . Programmer 9 | . . . . . . . . . . . . 1 3 . . . 2 . 3 . Cetus Guard 5 | . . . . . . . . . . . . . . 5 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . Lightning 10 | . . . . . . . . . . . . . . . . 10 . . . . Best Kill Streak 17 | 1 8 . 13 . 1 . 3 . . 4 . 5 3 3 1 17 8 5 6 5 Combat Bots Only 15 | . 7 . 12 . 1 . 3 . . 4 . 5 2 3 1 15 8 4 6 5 Max Kills in Single Turn 3 | 1 1 . 3 . 1 . 2 . . 3 . 3 1 2 1 3 3 2 2 3 Gunslinging 1 | . . . . . . . . . . . . . . 1 . 1 . . . . Exploded 3 | . . . 3 . . . 2 . . 3 . 3 . . . 3 2 2 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Low Fac Ext Cet Arc Hub Fac Res Qua Res Damage Taken 12503 | . 498 45 977 . . . 323 . . 93 64 369 1047 680 134 1496 3773 456 2306 242 Core 1108 | . 149 10 155 . . . 54 . . . . 63 119 61 . 47 219 53 146 32 Absorbed by Shields 1021 | . . . . . . . . . . . . . 357 18 . 423 130 . 21 72 Reduced by Siege Mode 431 | . . . . . . . . . . . . . . . . 118 313 . . . Core Remaining (%) 78 | 100 40 . . . 58 . . 92 . . 100 . . . . 71 80 . 84 . Volleys Fired 431 | 10 39 2 61 1 5 . 15 . . 4 . 28 38 29 5 20 102 26 42 4 Largest 4 | 1 2 2 2 1 2 . 2 . . 2 . 2 2 2 2 2 2 4 4 1 Hottest 240 | 50 70 66 83 23 83 . 83 . . 105 . 105 130 70 70 70 78 240 205 80 Shots Fired 852 | 10 74 4 98 1 9 . 28 . . 6 . 46 73 58 10 24 198 80 129 4 Gun 779 | 10 74 . 80 1 9 . 22 . . 4 . 38 73 58 10 10 191 77 120 2 Cannon 9 | . . . . . . . . . . . . . . . . . . . 9 . Launcher 64 | . . 4 18 . . . 6 . . 2 . 8 . . . 14 7 3 . 2 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 620 | . 38 . 59 1 5 . 13 . . 2 . 26 44 58 10 10 191 57 106 . Thermal 105 | 10 36 . 4 . . . . . . 2 . 11 . . . . . 20 20 2 Explosive 40 | . . . 2 . . . 2 . . 2 . 8 . . . 14 7 3 . 2 Electromagnetic 87 | . . 4 33 . 4 . 13 . . . . 1 29 . . . . . 3 . Robot Hit Streak 28 | 5 25 1 20 . 2 . 6 . . 2 . 10 12 14 6 8 21 28 7 . Robot Miss Streak 6 | 1 2 3 2 . 3 . 1 . . 1 . 3 4 6 1 2 3 1 5 . Penetration Max 1 | . . . . . . . . . . . . 1 1 1 1 1 1 . 1 . Secondary Targets 14 | . . . 2 . . . . . . . . . 1 4 . 2 3 . 2 . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . 1 1 . 1 1 . 1 . Shots Hit Robots 607 | 8 60 1 87 . 3 . 18 . . 3 . 27 54 44 8 18 158 54 64 . Core Hits 393 | 2 23 . 56 . 3 . 14 . . 7 . 24 20 20 5 79 82 24 29 5 Critical Hits 91 | . . . 1 . . . . . . . . . 6 12 1 1 58 7 5 . Critical Kills 25 | . . . . . . . . . . . . . 3 3 1 1 14 2 1 . Critical Parts Destroyed 56 | . . . . . . . . . . . . . 2 5 . . 42 4 3 . Melee Attacks 45 | . . . 12 . . . . . . . . 14 19 . . . . . . . Impact 12 | . . . 12 . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . . 14 19 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 2 . . . . . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23074 | 112 618 . 2893 . 75 . 599 . . 281 . 1334 1757 1143 251 3985 5899 1794 1477 856 Guns 12964 | 112 618 . 1122 . 75 . 242 . . 58 . 640 1368 1143 251 225 4383 1293 1434 . Cannons 43 | . . . . . . . . . . . . . . . . . . . 43 . Explosions 9380 | . . . 1473 . . . 357 . . 223 . 694 . . . 3760 1516 501 . 856 Melee 687 | . . . 298 . . . . . . . . . 389 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 10956 | . 205 . 718 . 29 . 168 . . 36 . 463 866 1143 251 225 4383 1092 1377 . Thermal 1473 | 112 413 . 528 . . . . . . 22 . 154 . . . . . 201 43 . Explosive 7782 | . . . 108 . . . 124 . . 223 . 694 . . . 3760 1516 501 . 856 Electromagnetic 2176 | . . . 1241 . 46 . 307 . . . . 23 502 . . . . . 57 . Impact 298 | . . . 298 . . . . . . . . . . . . . . . . . Slashing 389 | . . . . . . . . . . . . . 389 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . 1 1 1 . . . . . . . 6 6 6 27 5 . 3 . Average Corruption 4 | . . . 1 1 1 . . . . . . . 5 6 6 10 4 . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 67 | . . . 5 . 2 . . . . . . . 19 15 5 12 5 . 4 . Message Errors 10 | . . . . . 1 . . . . . . . 2 3 2 1 . . 1 . Matter Fused 8 | . . . . . . . . . . . . . 3 2 . 2 1 . . . Heat Flow Errors 5 | . . . . . . . . . . . . . 2 2 . . . . 1 . Energy Discharges 4 | . . . 2 . . . . . . . . . . 2 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 12 | . . . 2 . . . . . . . . . 4 3 . 2 . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . Targeting Errors 22 | . . . 1 . 1 . . . . . . . 8 3 1 4 3 . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 1 . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . 4 . . Overflow Damage 344 | . . . 33 . . . . . . . . . 153 . . 39 35 . . 84 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 170 | . . . 12 . . . . . . . . . . . . 39 35 . . 84 Melee 174 | . . . 21 . . . . . . . . . 153 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 228 | . . 35 20 . . . 22 . . . . 70 . . . 50 31 . . . Shots 13 | . . 2 3 . . . 1 . . . . 2 . . . 4 1 . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | 100 250 . 388 . 97 . 153 . . . . 26 227 243 . . 9 142 200 72 Average Temperature 75 | 52 107 . 76 . 46 . 59 . . . . 15 72 125 . . 9 36 117 34 Received Heat Transfer 1670 | . 210 6 333 . . . 123 . . . . 36 72 15 . 46 720 96 . 13 Effects 4 | . 1 . 3 . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . 1 2 1 9 . . . Total Turns 251 | . . . . . . . . . . . . . . 1 38 18 194 . . . Longest Duration 52 | . . . . . . . . . . . . . . 1 35 18 52 . . . Robots Corrupted 4 | . . . . . . . . . . . . . 4 . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . 4 . . . . . . . Parts Fried 17 | . . . 4 . . . . . . . . . 13 . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 1 . . . . . . . . . . . 1 . . . . . 1 . . Heat Transferred 3328 | 333 1147 . 961 . . . . . . 50 . 350 . . . . . 450 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 7 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Low Fac Ext Cet Arc Hub Fac Res Qua Res Peak Influence 939 | 5 351 104 608 395 215 781 . . 328 . . 676 507 939 556 651 913 732 491 447 Average Influence 399 | 1 192 82 252 395 187 781 . . 312 . . 382 379 542 459 264 649 478 305 329 Maximum Alert Level 3 | . 1 . 2 1 1 3 . . 1 . . 2 2 3 2 2 3 3 2 2 Low Security (%) 21 | 100 67 100 45 . 62 . . . . . . 5 . 5 . 77 . . 14 24 Level 1 34 | . 32 . 40 100 37 . . . 100 . . 44 63 20 33 5 8 32 65 39 Level 2 34 | . . . 14 . . . . . . . . 50 36 57 66 17 51 63 19 36 Level 3 9 | . . . . . . 100 . . . . . . . 16 . . 40 3 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 2 10 . . . . . . . . 4 3 . . 2 8 7 4 . Investigation 18 | . 3 . 4 . . . . . . . . 2 . . . 1 2 4 2 . Extermination 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Reinforcement 16 | . . 2 2 . . . . . . . . 1 3 . . 1 3 3 1 . Assault 5 | . . . 2 . . . . . . . . 1 . . . . 2 . . . Garrison 2 | . . . 2 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . 1 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Low Fac Ext Cet Arc Hub Fac Res Qua Res Distress Signals 17 | . 1 1 2 . . . . . . . . 1 2 2 . . 1 7 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 279 | . 15 3 50 . 4 . 8 . 3 3 2 15 19 27 7 19 54 14 22 14 Peak Tracking Total 17 | . 6 2 13 . 2 . 4 . 3 4 2 5 7 7 2 17 7 5 6 8 Tactical Retreats 13 | . . . 5 . . . 1 . . . . . . 1 . . 6 . . . Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Low Fac Ext Cet Arc Hub Fac Res Qua Res Traps Triggered 11 | . 2 . 5 1 . . . . . . . . 1 . . . 1 . 1 . Indirectly 1 | . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Low Fac Ext Cet Arc Hub Fac Res Qua Res Machines Disabled 32 | . . . 5 . . . . . . . . 6 . 5 1 . 11 2 2 . Max in Single Turn 6 | . . . 2 . . . . . . . . 2 . 1 . . 6 1 1 . Garrison Access 6 | . . . . . . . . . . . . . . . . 2 1 1 1 1 Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Low Fac Ext Cet Arc Hub Fac Res Qua Res Machines Accessed 56 | . 5 1 11 . 3 . 1 . 2 . . 4 5 1 . 3 4 4 11 1 Terminals 39 | . 4 1 10 . 3 . . . . . . 1 5 1 . 1 2 3 8 . Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Recycling Units 3 | . 1 . . . . . . . 1 . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Garrison Access 7 | . . . 1 . . . . . . . . . . . . 2 1 1 1 1 Total Hacks 244 | . 18 5 40 . 18 . 1 . 3 . . 11 23 1 . 12 27 10 74 1 Successful 123 | . 13 2 22 . 12 . 1 . 2 . . 3 10 . . 7 13 6 31 1 Failed 120 | . 5 3 18 . 6 . . . 1 . . 8 13 1 . 5 14 4 42 . Catastrophic 18 | . . . 1 . . . . . 1 . . 1 . . . 2 3 3 7 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . Manual 144 | . 12 5 18 . 8 . . . . . . 6 17 2 . 6 16 3 51 . Terminals 193 | . 16 5 37 . 18 . . . . . . 4 23 1 . 3 21 8 57 . Fabricators 6 | . . . . . . . . . . . . 3 . . . . 3 . . . Repair Stations 5 | . . . . . . . . . 2 . . . . . . . . . 3 . Recycling Units 4 | . 2 . . . . . . . 1 . . 1 . . . . . . . . Scanalyzers 13 | . . . . . . . . . . . . 3 . . . . . . 10 . Garrison Access 22 | . . . 3 . . . . . . . . . . . . 9 3 2 4 1 Terminal Hacks 62 | . 5 1 13 . 7 . 1 . . . . 1 6 . . 2 7 4 15 . Record 1 | . . . . . . . . . . . . . . . . . . . 1 . Part Schematic 4 | . . . . . 3 . . . . . . . . . . . 1 . . . Robot Analysis 5 | . 3 . 1 . . . . . . . . . . . . . 1 . . . Prototype ID Bank 11 | . . . 2 . 1 . . . . . . 1 . . . . . 1 6 . Open Door 9 | . . . 4 . . . 1 . . . . . 3 . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 4 | . . 1 . . 1 . . . . . . . . . . . . 1 1 . Emergency Access Points 4 | . . . . . 1 . . . . . . . . . . 1 . . 2 . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Unreport Threat 10 | . . . 2 . 1 . . . . . . . 2 . . . 3 1 1 . Locate Traps 5 | . 1 . 2 . . . . . . . . . 1 . . 1 . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . 1 . . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . 1 . . . . . . 6 . Insert Component 4 | . . . . . . . . . . . . 1 . . . . . . 3 . Analyze 3 | . . . . . . . . . . . . . . . . . . . 3 . Garrison Access Hacks 12 | . . . 1 . . . . . . . . . . . . 4 2 2 2 1 Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . . 2 1 1 1 1 Coupler Status 5 | . . . . . . . . . . . . . . . . 2 1 1 1 . Unauthorized Hacks 109 | . 15 4 21 . 11 . . . . . . 2 11 . . 7 9 . 29 . Terminals 30 | . 6 1 6 . 5 . . . . . . . 4 . . . 1 . 7 . Track 13 | . 3 1 2 . 3 . . . . . . . 1 . . . 1 . 2 . Botnet 17 | . 3 . 4 . 2 . . . . . . . 3 . . . . . 5 . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . Report 1 | . . . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 . . . . . . . . . . . . 1 1 . 1 . Reprogram 1 | . . . 1 . . . . . . . . . . . . . . . . . Watchers 4 | . . . 1 . . . . . . . . . . . . 1 1 . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 5 1 11 . 3 . . . 1 . . 4 5 1 . 2 3 3 11 . Full Trace Events 6 | . . . 3 . . . . . . . . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 3 . . . . . . . . . . . 1 . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . 1 . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . 3 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Low Fac Ext Cet Arc Hub Fac Res Qua Res Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . . . . Robots Rewired 7 | . . . . . . . . . . . . . 7 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Low Fac Ext Cet Arc Hub Fac Res Qua Res Total Allies 32 | . . . 15 . . . . . . . . . 12 5 . . . . . . Largest Group 14 | . . . 14 . . . . . . . . . 9 7 4 4 1 . . . Highest-Rated Group 470 | . . . 166 . . . . . . . . . 347 470 376 376 94 . . . Highest-Rated Ally 140 | . . . 31 . . . . . . . . . 140 126 94 94 94 . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 254 | . . . 65 . . . . . . . . . 31 108 26 22 2 . . . Total Damage 5770 | . . . 751 . . . . . . . . . 754 2346 1064 749 106 . . . Kills 41 | . . . 9 . . . . . . . . . 5 19 3 3 2 . . . Allies Corrupted 3 | . . . . . . . . . . . . . 1 . . 2 . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Low Fac Ext Cet Arc Hub Fac Res Qua Res Robot Analysis Total 5 | . 3 . 1 . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 3 | . . . . . . . 1 . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Low Fac Ext Cet Arc Hub Fac Res Qua Res Turns Passed 6142 | 29 432 131 715 92 114 31 170 38 58 103 11 306 494 353 123 269 1046 847 588 192 Spaces Moved 4966 | 5 291 119 453 78 104 65 269 92 130 205 29 403 432 158 39 133 374 661 533 393 Core . | . . . . . . . . . . . . . . . . . . . . . Treads 736 | . . . 2 . . . . . . . . . . 124 39 133 374 64 . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 591 | 5 291 119 176 . . . . . . . . . . . . . . . . . Hover 3639 | . . . 275 78 104 65 269 92 130 205 29 403 432 34 . . . 597 533 393 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 90 80 100 46 96 96 38 38 38 22 22 22 22 22 38 160 160 160 56 27 27 Average Speed 78 | 90 92 100 89 96 96 38 38 38 37 37 36 37 39 136 160 160 164 101 72 40 Slowest Speed 200 | 90 120 100 180 96 96 38 38 38 38 38 38 38 88 160 160 160 170 200 92 98 Overloaded Moves 75 | . . . . . . . . . 4 1 3 25 2 . . . . . 7 33 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 56 11 65 30 31 2 52 21 4 40 5 13 64 64 81 33 13 24 48 18 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . . . . . . 1 . . . . . . 1 1 1 . Unknown Exits Taken 13 | 1 1 . . . 1 1 1 1 1 . 1 1 1 1 1 1 . . . . Scrap Searched 9 | . . . . . . . 3 1 . 4 1 . . . . . . . . . Spaces Dug 39 | . . . 3 . . . . . . . . 13 13 . . . . 2 6 2 Terrain Destroyed 436 | . . . 42 . . . 17 . . 1 . 31 14 5 3 40 158 19 12 94 Melee 29 | . . . 3 . . . . . . . . 13 13 . . . . . . . Projectile 74 | . . . . . . . . . . . . 2 1 5 3 4 42 3 12 2 AOE 333 | . . . 39 . . . 17 . . 1 . 16 . . . 36 116 16 . 92 Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Low Fac Ext Cet Arc Hub Fac Res Qua Res Total 6375 | 18 389 127 648 94 109 70 308 94 138 225 28 493 655 261 92 170 608 781 647 420 Wait 366 | 2 25 . 34 3 1 . 1 1 1 1 . 8 58 26 48 10 83 38 21 5 Move 4947 | 4 290 118 452 77 103 64 268 91 129 204 28 402 431 157 38 132 373 660 533 393 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 124 | . 10 3 13 . . 3 7 1 2 4 . 12 15 10 . 1 10 13 16 4 Fast Attach 71 | . 7 . 17 . . . 1 . 2 1 . 3 3 8 1 2 8 7 5 6 Attach 72 | . 2 2 7 . . 3 4 . 2 1 . 5 8 3 . 1 9 8 14 3 Detach 6 | . . . 1 . . . . . . 1 . . . 2 . . . 1 . 1 Swap 91 | 2 3 1 15 . . . 6 . . 3 . 8 18 5 . 2 10 11 6 1 Drop 157 | . 13 1 31 . . . 6 1 2 6 . 13 18 21 . 2 13 17 10 3 Fire 431 | 10 39 2 61 1 5 . 15 . . 4 . 28 38 29 5 20 102 26 42 4 Melee 45 | . . . 12 . . . . . . . . 14 19 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . 5 13 . . . . . . . . 13 . . . . . . . Rewire 34 | . . . . . . . . . . . . . 34 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 2) 30 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 315 | -10/Materials | Core integrity fell below 50% 363 | -10/Materials | Destroyed 7 combat bots 459 | -10/Materials | Discovered new exit (range 4) 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 466 | -9/Materials | Discovered new exit (range 8) 488 | -9/Materials | Identified exit to Mines 488 | -9/Materials | Identified exit to Storage 593 | -9/Materials | Entered Storage 786 | -9/Storage | Build established: Scavenger-Mutant 1042 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1061 | -9/Storage | Identified exit to Garrison 1111 | -9/Storage | Discovered new exit (range 5) 1142 | -9/Storage | Met a pair of Derelict thieves 1176 | -9/Storage | Garrison activated, responded to threat 1266 | -9/Storage | Destroyed 12 combat bots 1308 | -9/Storage | Entered Garrison 1313 | -9/Garrison | Installed Relay Interface Framework 1358 | -9/Garrison | Triggered checkpoint 1392 | -9/Garrison | Discovered new exit (range 10) 1400 | -9/Garrison | Entered Recycling 1436 | -9/Recycling | Spotter reported a threat 1439 | -9/Recycling | Spotter reported a threat 1467 | -9/Recycling | Spotter reported a threat 1475 | -9/Recycling | Build established: Mutant 1482 | -9/Recycling | Spotter reported a threat 1511 | -9/Recycling | Discovered new exit (range 5) 1514 | -9/Recycling | Spotter reported a threat 1514 | -9/Recycling | Entered Factory 1514 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 1522 | -7/Factory | Discovered new exit (range 11) 1545 | -7/Factory | Entered Lower Caves 1586 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1609 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 1694 | -7/Lower Caves | Discovered new exit (range 15) 1715 | -7/Lower Caves | Entered another Lower Caves area 1742 | -7/Lower Caves | Discovered new exit (range 4) 1753 | -7/Lower Caves | Entered Factory 1753 | -6/Factory | Evolved 2 slots: Utility x2 1805 | -6/Factory | Discovered new exit (range 6) 1811 | -6/Factory | Entered Lower Caves 1827 | -6/Lower Caves | Identified exit to Lower Caves 1910 | -6/Lower Caves | Learned Factory terminal intel 1914 | -6/Lower Caves | Entered another Lower Caves area 1922 | -6/Lower Caves | Discovered new exit (range 11) 1925 | -6/Lower Caves | Entered Factory 1925 | -5/Factory | Evolved 2 slots: Utility x2 1926 | -5/Factory | Loaded intel: 22 terminal locations 2218 | -5/Factory | Discovered new exit (range 15) 2225 | -5/Factory | First assault squad dispatched 2231 | -5/Factory | Entered Extension 2411 | -5/Extension | Rescued a captive Derelict 2412 | -5/Extension | Rescued a captive Derelict 2512 | -5/Extension | Rescued A7 2515 | -5/Extension | Rescued a captive Derelict 2516 | -5/Extension | Rescued a captive Derelict 2562 | -5/Extension | Build established: Scavenger-Mutant 2681 | -5/Extension | Discovered new exit (range 10) 2681 | -5/Extension | Discovered new exit (range 6) 2725 | -5/Extension | Entered Cetus 2725 | -5/Cetus | Accompanied by 7 allies 2730 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 2741 | -5/Cetus | Spotted Cetus Guard 2741 | -5/Cetus | Spotted Cetus Guard 2745 | -5/Cetus | Spotted Cetus Guard 2745 | -5/Cetus | Allies destroyed Cetus Guard 2746 | -5/Cetus | Destroyed Cetus Guard 2748 | -5/Cetus | Spotted Cetus Guard 2749 | -5/Cetus | Destroyed Cetus Guard 2759 | -5/Cetus | Allies destroyed Cetus Guard 2854 | -5/Cetus | Started Cetus Manufacturing Module 2873 | -5/Cetus | Discovered new exit (range 15) 2879 | -5/Cetus | Manufactured an Enhanced Grunt 2900 | -5/Cetus | Spotted Cetus Guard 2900 | -5/Cetus | Spotted Cetus Guard 2904 | -5/Cetus | Manufactured an Enhanced Grunt 2912 | -5/Cetus | Allies destroyed Cetus Guard 2912 | -5/Cetus | Spotted Cetus Guard 2920 | -5/Cetus | Destroyed Cetus Guard 2920 | -5/Cetus | Spotted Cetus Guard 2925 | -5/Cetus | Destroyed Cetus Guard 2929 | -5/Cetus | Manufactured an Enhanced Grunt 2932 | -5/Cetus | Destroyed Cetus Guard 2936 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 2954 | -5/Cetus | Manufactured an Enhanced Grunt 2954 | -5/Cetus | Discovered new exit (range 16) 2962 | -5/Cetus | Met Revision 17 2979 | -5/Cetus | Manufactured an Enhanced Grunt 3078 | -5/Cetus | Entered Archives 3078 | -5/Archives | Accompanied by 4 allies 3167 | -5/Archives | Discovered new exit (range 22) 3174 | -5/Archives | Discovered new exit (range 22) 3174 | -5/Archives | Discovered new exit (range 18) 3201 | -5/Archives | Entered Hub_04(d) 3201 | -5/Hub_04(d) | Accompanied by 4 allies 3406 | -5/Hub_04(d) | Network Hub disabled 3406 | -5/Hub_04(d) | Discovered new exit (range 9) 3406 | -5/Hub_04(d) | Spotted Lightning 3406 | -5/Hub_04(d) | Spotted Lightning 3406 | -5/Hub_04(d) | Spotted Lightning 3406 | -5/Hub_04(d) | Spotted Lightning 3406 | -5/Hub_04(d) | Spotted Lightning 3406 | -5/Hub_04(d) | Spotted Lightning 3406 | -5/Hub_04(d) | Spotted Lightning 3406 | -5/Hub_04(d) | Spotted Lightning 3406 | -5/Hub_04(d) | Spotted Lightning 3406 | -5/Hub_04(d) | Spotted Lightning 3406 | -5/Hub_04(d) | Spotted Lightning 3406 | -5/Hub_04(d) | Spotted Lightning 3413 | -5/Hub_04(d) | System corruption reached 10% 3417 | -5/Hub_04(d) | Destroyed Lightning 3417 | -5/Hub_04(d) | Destroyed Lightning 3422 | -5/Hub_04(d) | Allies destroyed Lightning 3423 | -5/Hub_04(d) | Destroyed Lightning 3423 | -5/Hub_04(d) | Destroyed Lightning 3424 | -5/Hub_04(d) | Destroyed Lightning 3424 | -5/Hub_04(d) | Destroyed Lightning 3424 | -5/Hub_04(d) | Destroyed Lightning 3432 | -5/Hub_04(d) | Destroyed Lightning 3443 | -5/Hub_04(d) | Destroyed Lightning 3448 | -5/Hub_04(d) | Allies destroyed Lightning 3450 | -5/Hub_04(d) | Destroyed Lightning 3470 | -5/Hub_04(d) | Entered Factory 3470 | -4/Factory | Accompanied by 1 ally 3470 | -4/Factory | Evolved 2 slots: Utility x2 3471 | -4/Factory | Destroyed 15 combat bots 3720 | -4/Factory | First assault squad dispatched 3911 | -4/Factory | Identified exit to Research 4479 | -4/Factory | Destroyed 8 combat bots 4516 | -4/Factory | Entered Research 4516 | -3/Research | Evolved 2 slots: Weapon x2 4716 | -3/Research | Revision forces began assault on 0b10 4761 | -3/Research | Met up with Revision 17++ 4777 | -3/Research | Identified exit to Armory 4777 | -3/Research | Identified exit to Quarantine 4842 | -3/Research | Build established: Scavenger-Gunner 5216 | -3/Research | Research terminal network offline 5363 | -3/Research | Entered Quarantine 5766 | -3/Quarantine | Lost 7 parts (1p1n2u3w) 5838 | -3/Quarantine | Found Prototype Launcher 5838 | -3/Quarantine | Identified Tactical Quantum Warhead 5846 | -3/Quarantine | Met incapacitated Sigix Warrior 5846 | -3/Quarantine | Lockdown squad dispatched 5848 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 5848 | -3/Quarantine | Identified exit to Research 5848 | -3/Quarantine | Central database locked down 5849 | -3/Quarantine | Unlocked Sigix quarantine chamber 5880 | -3/Quarantine | Found Alien Artifact 5880 | -3/Quarantine | Identified Stasis Generator 5887 | -3/Quarantine | Spotted Lightning 5887 | -3/Quarantine | Spotted Lightning 5887 | -3/Quarantine | Spotted Lightning 5951 | -3/Quarantine | Entered Research 5951 | -2/Research | Evolved 2 slots: Utility x2 5982 | -2/Research | Lost 3 parts (1p1n1w) 6133 | -2/Research | Spotted B-90 Cyclops 6141 | -2/Research | Spotted B-90 Cyclops 6143 | -2/Research | Self-destructed Last Messages --------------- Dropped Imp. Antigrav System. Acquired Cmb. Antigrav System. K-01 Serf cleans the Antiparticle Reservoir. Acquired 64 matter. Acquired Adv. Force Field. Slug penetrates Door. Slug penetrates Wall. Acquired 97 matter. Gamma Rifle destroyed. Detecting nearby Garrison Access. Connecting with Garrison Access... >>Seal Access door sealed. Dropped Cld. Gravmag System. Acquired Imp. Linear Gravjet. Acquired Recoil Nullifier. Dropped Stasis Generator. Acquired Matter Filter. Acquired Prototype Reactor. Identified Hvy. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ??????????????????????#BB????????????????????????? | | ?????????????#+########BB########????????????????? | | ?????????????o #????????????????? | | ?????????????? #????????????????? | | ??????#?? ? ?? #????????????????? | | ??????? !! ! #????????????????? | | ???????""" !! 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" #???????? | | ?????????? # | #???????? | | ????????????##### // ################## | | ????????????????# // #??????# # | | ????????????????# // ######## # | | ????????????????# "" """ # + | | ????????????????# ""F""" # " " # | | ??????????????? """"" # "G" # | | ??????????????###+########## # """ # | | ?????????????????????#####"######## # # | | ?????????????????????# # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 1350 Resistance: TH 30 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 20 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Recycling | Hacked Hrd. Medium Armor Plating | -9/Recycling | Hacked Adv. Sensor Array | -9/Recycling | Hacked Dispersion Rifle | -4/Factory | Hacked Centrium Medium Armor Plating | -3/Quarantine | Scanalyzed Linear Gravjet | -3/Quarantine | Scanalyzed Coil Gun | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Stasis Generator Achievements -------------- Sniper What Is This Thing? Challenges ------------ None Game ------ Seed DimensionalNeutrinoBoregun Manual? 0 Play Time 03:43:10 Cumulative 129.8 hours Start 2019.12.14 @ 20:32:13 End 2019.12.15 @ 10:39:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 9 Types 2/0/2/5/0/0/0 Lore% 66 Gallery% 61 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 07ca5501-efc6-49a2-9246-36a333fc4b6f