Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 19:57:39 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (120) 600 Value Destroyed (4013) 4013 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4024) 4024 TOTAL SCORE: 16757 Bonus ------- High Alert Combat Kills 24 Entered DSFs 1000 Win 3000 Cogmind --------- Core Integrity 1504/1600 Matter 130/300 Energy 188/190 System Corruption 10% Temperature Cool (4) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Q-thruster Impulse Thruster Array > --- UTILITY (15) ----- Advanced Weight Redist. System Enhanced Optical Array 0b10 Decoder Chip [Generic] Improved Targeting Computer Advanced Targeting Computer Target Analyzer Improved Target Analyzer Graphene Brace Authchip [Power] > --- WEAPON (2) ------- Improved Plasma Cutter Lance > --- INVENTORY (5) ---- Neutrino Core Improved Datajack Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Enhanced Optical Array 0b10 Decoder Chip [Generic] Improved Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer Target Analyzer Improved Target Analyzer Advanced Transmission Jammer Improved Reaction Control System Graphene Brace Authchip [Power] > --- WEAPON ----------- Lance > --- INVENTORY -------- Neutrino Core Improved Datajack Remote Datajack Improved Plasma Cutter Great Axe [Rating: 124] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Q-thruster Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [Power] Protection Hardened Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . . 1 . 1 . . . . . 2 . . Utility 13 | . . . 2 . . . 2 1 2 1 . 1 . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 170 | 7 6 2 5 6 1 11 22 38 3 2 8 32 9 . 12 2 . 4 Power 22 | 2 . . . 2 . 1 2 5 . . 3 3 1 . 2 . . 1 Engine 9 | 2 . . . 2 . . 1 2 . . 1 1 . . . . . . Core 10 | . . . . . . 1 1 3 . . 2 1 1 . 1 . . . Reactor 3 | . . . . . . . . . . . . 1 . . 1 . . 1 Propulsion 30 | 2 2 . . 1 . 1 3 5 . 1 . 10 . . 4 1 . . Treads 4 | . . . . . . . . 3 . . . 1 . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . Wheel 10 | . 2 . . 1 . 1 3 2 . 1 . . . . . . . . Hover 8 | . . . . . . . . . . . . 8 . . . . . . Flight 6 | . . . . . . . . . . . . 1 . . 4 1 . . Utility 61 | 1 2 . 2 2 . 2 7 22 3 1 1 9 4 . 4 . . 1 Device 26 | 1 . . 1 1 . 1 4 6 . . 1 4 2 . 4 . . 1 Storage 1 | . 1 . . . . . . . . . . . . . . . . . Processor 13 | . . . . . . . 1 6 . 1 . 3 2 . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . . . . Protection 20 | . 1 . 1 1 . 1 2 10 3 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 2 2 3 1 1 7 10 6 . . 4 10 4 . 2 1 . 2 Energy Gun 16 | . . . 1 . . 3 4 3 . . 1 4 . . . . . . Energy Cannon 8 | . . 1 . . . . 2 2 . . 1 2 . . . . . . Ballistic Gun 7 | 2 1 . . . . . 1 1 . . 1 1 . . . . . . Ballistic Cannon 7 | . . . 2 . . 2 . . . . . 3 . . . . . . Launcher 8 | . 1 1 . 1 1 2 2 . . . . . . . . . . . Special Weapon 6 | . . . . . . . 1 . . . . . 2 . 1 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 1 . 2 . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . System Corruption 9 | . . . . . . . . . . . . 9 . . . . . . Parts Lost 69 | . . . . . . 3 9 13 . . 15 16 5 . . . 2 6 Power 10 | . . . . . . . 2 2 . . 2 3 1 . . . . . Propulsion 18 | . . . . . . 1 3 2 . . 2 5 2 . . . 1 2 Utility 24 | . . . . . . 2 1 5 . . 5 4 2 . . . 1 4 Weapon 17 | . . . . . . . 3 4 . . 6 4 . . . . . . Highest Loss Streak 14 | . . . . . . 2 5 9 . . 14 6 4 . . . 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 100 100 100 99 92 90 92 82 66 70 65 52 76 86 86 73 Engine 5 | . 14 14 11 11 11 3 . 3 6 5 1 1 . . . . . . Core 2 | . . . . . . 7 8 3 . . 2 . . . 1 . . . Treads 1 | . . . . . . . . 7 . . . 1 . . . . . . Wheel 13 | . 24 28 22 22 22 21 15 8 13 11 6 . . . . . . . Hover 1 | . . . . . . . . . . . . 7 9 . . . . . Flight 1 | . . . . . . . . . . . . . . . 18 21 21 15 Device 11 | . 1 . 11 14 22 21 18 12 6 5 5 8 11 5 9 21 21 17 Storage 7 | . 12 14 11 11 11 11 9 7 6 5 4 . . . . . . . Processor 14 | . . . . . . . 8 19 20 17 23 33 36 42 37 30 30 27 Hackware 1 | . . . . . . . . . . . . 4 5 5 4 4 4 4 Protection 10 | . 12 14 22 18 11 11 14 11 25 23 11 1 . . . . . . Energy Gun 5 | . . . 8 11 11 13 9 7 6 5 . 2 . . . . . . Energy Cannon 2 | . . 7 1 . . . 4 3 6 5 6 1 . . . . . . Ballistic Gun 4 | . 27 17 . . . . 2 3 . . . 1 . . . . . . Ballistic Cannon 1 | . . . 11 1 . 3 . . . . . 1 . . . . . . Launcher 2 | . . 2 . 9 11 5 . . . . . . . . . . . . Peak Build Rating 124 | 6 8 9 15 20 21 22 31 48 55 63 70 92 74 42 108 122 118 124 Average Rating 37 | 3 7 8 13 15 21 20 27 39 54 57 51 66 55 42 86 118 115 111 On Entrance 41 | . 6 8 9 15 20 21 21 30 48 55 63 23 52 42 42 104 118 107 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 10 53 53 60 59 55 60 67 83 95 95 102 37 12 1 23 22 22 37 Greatest Support 60 | 20 20 20 20 26 26 26 26 60 44 56 56 40 23 3 32 48 48 40 Greatest Overweight (x) 6 | . 2 2 2 2 2 3 6 6 2 2 3 6 2 . 2 . . . Average Overweight (x) 1 | . 1 2 2 2 2 2 3 1 2 1 . . . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 15 | 5 18 20 20 20 20 20 20 20 20 20 17 5 5 5 5 5 5 5 Most Carried 20 | 5 16 20 20 20 20 20 20 20 20 20 14 5 5 5 5 4 4 5 Average Carried 14 | 2 10 18 18 19 20 19 16 17 19 17 10 4 4 5 4 3 4 4 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 5 16 18 20 20 20 20 13 20 20 11 5 4 5 5 5 4 4 4 Class Distribution -------------------- 80% | Mutant 8% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Sprinter | -2/Research Sprinter | -2/DSF Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res DSF Acc Matter Collected 2469 | 256 138 184 161 91 10 201 261 489 30 . 100 429 119 . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4062 | 47 138 128 142 50 . 329 527 1324 202 . 333 782 60 . . . . . Parts 217 | 3 17 14 9 13 . 16 28 40 10 . 16 49 2 . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . . . 4 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . 19 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res DSF Acc Combat Hostiles Destroyed 100 | 1 8 5 3 8 . 16 11 22 5 . 6 14 1 . . . . . Melee 2 | . . . . . . . . . . . 1 . 1 . . . . . Guns 52 | 1 5 1 2 1 . 9 5 16 4 . 1 7 . . . . . . Cannons 20 | . . . 1 . . 1 3 4 1 . 4 6 . . . . . . AOE 22 | . 3 4 . 7 . 6 2 . . . . . . . . . . . Classes Destroyed 15 | 1 1 1 3 . . 1 3 3 . . 1 1 . . . . . . Worker 4 | . . . . . . 1 1 2 . . . . . . . . . . Builder 3 | . . . . . . . 1 . . . . 2 . . . . . . Tunneler 3 | . . 2 . . . 1 . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . Recycler 4 | . . . . . . . . 4 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . Watcher 4 | . . . 1 . . . 1 . . . . 2 . . . . . . Swarmer 43 | . 6 3 . 8 . 10 . 3 3 . 3 7 . . . . . . Grunt 29 | 1 2 2 2 . . 6 6 9 . . . 1 . . . . . . Brawler 2 | . . . . . . . 1 1 . . . . . . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . . . . Sentry 14 | . . . 1 . . . 3 6 1 . . 3 . . . . . . Specialist 3 | . . . . . . . . . . . 3 . . . . . . . Hunter 2 | . . . . . . . 1 . 1 . . . . . . . . . Programmer 5 | . . . . . . . . 1 . . . 3 1 . . . . . Best Kill Streak 10 | 1 4 3 2 4 . 4 10 5 4 . 2 6 1 . . . . . Combat Bots Only 8 | 1 4 3 1 4 . 3 8 5 4 . 2 5 1 . . . . . Max Kills in Single Turn 4 | 1 3 3 1 4 . 3 2 1 1 . 1 2 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 . 4 . 2 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res DSF Acc Hostile Shots Fired 1100 | 2 21 6 11 4 . 51 117 286 54 . 199 252 43 8 7 . 9 30 Missed 375 | . 6 2 5 1 . 17 33 96 20 . 58 93 12 3 6 . 6 17 Damage Taken 10708 | 24 131 54 79 46 . 392 978 1898 448 . 2280 2860 633 68 31 48 143 595 Core 2518 | 12 7 . 22 12 . 60 186 356 36 . 582 592 410 68 31 48 . 96 Absorbed by Shields 437 | . . . . . . 120 253 8 . . 56 . . . . . . . Redirected to Shielding 130 | . . . . . . . 83 47 . . . . . . . . . . Ignored by Resistances 183 | . . . . . . . 4 . . . . 179 . . . . . . Core Remaining (%) 73 | 95 . 92 . . . 76 66 49 95 . 41 . . 6 97 . 96 94 Volleys Fired 300 | 1 16 11 14 5 . 26 37 79 13 . 20 77 . . 1 . . . Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 2 2 . . 1 . . . Hottest 193 | 40 50 80 102 93 . 126 132 160 160 . 160 193 . . 20 . . . Shots Fired 528 | 2 32 16 28 7 . 46 73 149 23 . 39 112 . . 1 . . . Gun 333 | 2 31 5 14 5 . 28 43 114 10 . 10 71 . . . . . . Cannon 176 | . . 9 14 . . 11 24 35 13 . 29 41 . . . . . . Launcher 17 | . 1 2 . 2 . 7 5 . . . . . . . . . . . Special 2 | . . . . . . . 1 . . . . . . . 1 . . . Kinetic 145 | 2 31 5 14 . . 11 7 35 . . 5 35 . . . . . . Thermal 321 | . . 9 14 5 . 28 61 112 23 . 16 52 . . 1 . . . Explosive 17 | . 1 2 . 2 . 7 5 . . . . . . . . . . . Electromagnetic 45 | . . . . . . . . 2 . . 18 25 . . . . . . Robot Hit Streak 21 | 2 5 8 7 4 . 9 8 13 7 . 21 16 . . . . . . Robot Miss Streak 9 | . 5 4 3 1 . 2 3 9 2 . 4 3 . . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 376 | 2 13 10 16 4 . 30 45 125 16 . 34 73 7 . 1 . . . Core Hits 230 | 2 11 9 6 9 . 25 24 87 13 . 14 30 . . . . . . Critical Kills 2 | . . . . . . . . . . . . 2 . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . 4 . . . . . . Critical Strikes 15 | . . . 1 1 . . 1 1 . . 2 7 1 . 1 . . . Burn 3 | . . . . 1 . . 1 1 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . Destroy 5 | . . . . . . . . . . . . 5 . . . . . . Blast 2 | . . . 1 . . . . . . . . 1 . . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . Sever 3 | . . . . . . . . . . . 1 . 1 . 1 . . . Melee Attacks 38 | . . . . . . . . . . . 4 . 14 . 7 1 . 12 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . . . 4 . 14 . 7 1 . . Piercing 12 | . . . . . . . . . . . . . . . . . . 12 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10200 | 28 310 322 302 343 . 1192 1348 2735 416 . 868 2026 273 . 37 . . . Guns 4697 | 28 157 39 119 51 . 327 516 2072 237 . 138 1013 . . . . . . Cannons 3000 | . . 106 183 . . 123 411 533 179 . 580 885 . . . . . . Explosions 2034 | . 153 177 . 292 . 742 421 130 . . . 119 . . . . . . Melee 460 | . . . . . . . . . . . 150 . 273 . 37 . . . Ramming 9 | . . . . . . . . . . . . 9 . . . . . . Kinetic 1621 | 28 157 39 183 . . 123 64 527 . . 75 425 . . . . . . Thermal 5577 | . . 106 119 51 . 327 863 2188 416 . 319 1188 . . . . . . Explosive 1904 | . 153 177 . 292 . 742 421 . . . . 119 . . . . . . Electromagnetic 629 | . . . . . . . . 20 . . 324 285 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 460 | . . . . . . . . . . . 150 . 273 . 37 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 1 . . . 14 15 15 . . . 10 Average Corruption 7 | . . . . . . . . 1 . . . 10 14 15 . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 51 | . . . . . . . . 8 . . . 21 20 1 . . . 1 Message Errors 18 | . . . . . . . . 5 . . . 4 9 . . . . . Matter Fused 11 | . . . . . . . . . . . . 7 3 1 . . . . Heat Flow Errors 3 | . . . . . . . . 2 . . . . 1 . . . . . Energy Discharges 5 | . . . . . . . . 1 . . . 2 2 . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . 3 2 . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . 2 1 . . . . . Weapon Failures 2 | . . . . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 208 | . 6 . . . . 5 11 21 . . . 131 34 . . . . . Projectiles 53 | . . . . . . . . . . . . 53 . . . . . . Explosions 121 | . 6 . . . . 5 11 21 . . . 78 . . . . . . Melee 34 | . . . . . . . . . . . . . 34 . . . . . Knockbacks 7 | . . . 4 . . 2 . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . 4 . . 2 . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 242 | . . . . 24 . 136 12 . . . . 70 . . . . . . Shots 7 | . . . . 1 . 4 1 . . . . 1 . . . . . . Rammed 3 | . . . . . . . . . . . . 3 . . . . . . Targets Rammed 3 | . . . . . . . . . . . . 3 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 313 | . 2 108 138 28 . 209 313 217 226 . 13 161 82 . . . . . Average Temperature 69 | . 2 42 47 10 . 69 127 51 86 . 9 49 61 . . . . . Received Heat Transfer 1423 | 12 18 27 27 . . 114 279 571 12 . 84 168 57 . . . . 54 Effects 5 | . . . . . . . 2 3 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . Interference 4 | . . . . . . . 1 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . Parts Fried 5 | . . . . . . . . . . . 1 4 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 2 . . . 1 . . . . . . Combat Hostiles 3 | . . . . . . . 1 2 . . . . . . . . . . Parts Melted 19 | . . . . . . 1 3 9 2 . . 4 . . . . . . Heat Transferred 10559 | . . 222 259 185 . 703 1702 4640 900 . 625 1323 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res DSF Acc Peak Influence 457 | 20 299 203 180 295 . 300 336 457 367 184 193 386 . . 232 148 114 303 Initial 192 | . 13 38 1 70 . . 58 82 192 179 128 85 . . 12 130 114 56 Average 154 | 3 135 46 56 225 . 148 179 183 279 181 157 196 . . 115 140 109 139 Maximum Alert Level 2 | . 1 1 . 1 . 1 1 2 1 . . 1 . . 1 . . 1 Low Security (%) 66 | 100 63 97 100 36 . 80 73 59 . 100 100 33 . . 84 100 100 77 Level 1 32 | . 36 2 . 63 . 19 26 37 99 . . 66 . . 15 . . 22 Level 2 . | . . . . . . . . 3 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 2 . . . 2 7 2 . 3 3 . . 1 . 1 1 Investigation 1 | . 1 . . . . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . 3 1 . . 2 . . 1 . . 1 Reinforcement 12 | . 1 . 2 . . . 2 1 1 . 3 1 . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res DSF Acc Distress Signals 3 | . 1 . . . . . 1 1 . . . . . . . . . . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . 2 Times Spotted 176 | 1 11 5 8 5 . 17 18 28 5 . 17 27 7 2 7 . 4 14 Peak Tracking Total 9 | . 3 2 4 4 . 4 5 5 4 . 7 7 7 2 4 . 4 9 Tactical Retreats 24 | . 2 . . . . 2 . 4 . . 3 4 1 . 4 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res DSF Acc Traps Triggered 8 | . 1 . . . . . . 5 . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 3 | . . . 1 2 . . . . . . . . . . . . . . Triggered 3 | . . . 1 . . . . 2 . . . . . . . . . . Most Traps Carried 3 | . . 3 3 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res DSF Acc Machines Disabled 19 | . . 1 2 1 . 1 1 4 . . . 3 2 . 1 . . 3 Max in Single Turn 4 | . . 1 1 1 . 1 1 4 . . . 3 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res DSF Acc Machines Accessed 7 | . 1 . 1 . . . . . . 1 . 1 2 . . 1 . . Terminals 3 | . . . . . . . . . . 1 . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 13 | . 1 . 1 . . . . . . 1 . 1 8 . . 1 . . Successful 12 | . 1 . . . . . . . . 1 . 1 8 . . 1 . . Failed 1 | . . . 1 . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . Terminals 3 | . . . . . . . . . . 1 . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 11 | . . . . . . . . . . 1 . 1 8 . . 1 . . Record 7 | . . . . . . . . . . . . . 7 . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . Open DSF 3 | . . . . . . . . . . 1 . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 2 | . . . 1 . . . . . . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res DSF Acc Total Allies 3 | . . . . . . . . . . . . . 3 . . . . . Largest Group 3 | . . . . . . . . . . . . . 3 . . . . . Highest-Rated Group 114 | . . . . . . . . . . . . . 114 . . . . . Highest-Rated Ally 38 | . . . . . . . . . . . . . 38 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . . 7 . . . . . Total Damage 310 | . . . . . . . . . . . . . 310 . . . . . Kills 2 | . . . . . . . . . . . . . 2 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . 8 2 1 6 Traps 3 | . . . . . . . . . . . . . . . 3 . . . Items 12 | . . . . . . . . . . . . . . . 4 1 1 6 Patrols 2 | . . . . . . . . . . . . . . . 1 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res DSF Acc Turns Passed 8446 | 96 432 842 358 476 376 933 591 1762 260 11 235 946 477 10 329 34 15 263 Spaces Moved 7559 | 78 323 698 269 378 313 697 319 1016 154 5 154 950 750 20 722 97 50 566 Core 785 | 21 . . . . . . . . . . 65 16 656 20 7 . . . Treads 400 | . . . . . . . . 238 . . . 162 . . . . . . Legs 96 | 57 39 . . . . . . . . . . . . . . . . . Wheels 3984 | . 284 698 269 378 313 697 319 778 154 5 89 . . . . . . . Hover 861 | . . . . . . . . . . . . 767 94 . . . . . Flight 1433 | . . . . . . . . . . . . 5 . . 715 97 50 566 Fastest Speed 29 | 50 80 110 110 110 120 120 110 115 130 115 50 38 50 50 31 29 29 32 Average Speed 90 | 101 110 110 110 118 120 120 133 139 130 127 90 67 52 50 35 29 29 32 Slowest Speed 350 | 120 120 110 110 120 120 145 170 320 130 130 145 350 150 50 200 29 32 39 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . 2 . 1 7 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 7 41 97 27 80 75 99 22 27 5 . 93 31 82 5 25 4 86 21 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . . . . . 1 1 . . . . Known Exits Taken 2 | . . . . . . . . . . 1 . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . . Scrap Searched 11 | . . 1 . 4 . 3 . . . . . . 3 . . . . . Spaces Dug 21 | . . . . . . . 1 . . . . 2 2 . 5 1 . 10 Terrain Destroyed 243 | . 9 15 . 15 . 63 46 34 . . . 43 2 . 5 1 . 10 Melee 18 | . . . . . . . . . . . . . 2 . 5 1 . 10 Projectile 15 | . . . . . . . 4 . . . . 11 . . . . . . AOE 210 | . 9 15 . 15 . 63 42 34 . . . 32 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res DSF Acc Total 8486 | 89 364 760 306 408 313 743 409 1208 190 13 203 1140 800 19 775 100 48 598 Wait 168 | . 3 34 . 1 . 4 9 11 15 . 4 53 9 . 25 . . . Move 7521 | 77 322 697 268 377 312 696 318 1015 153 4 153 949 749 19 717 96 47 552 Hop 9 | . . . . . . . . . . . . . . . 2 . 1 6 Pick Up 110 | 4 13 9 9 6 . 4 10 28 4 . 5 10 3 . 5 . . . Fast Attach 76 | 6 2 . 2 1 . 1 5 19 . . 1 22 5 . 8 1 . 3 Attach 54 | . 2 . 2 . . 3 8 10 3 2 5 9 4 . 4 1 . 1 Detach 30 | . 1 . 2 . . . 2 11 . . . 6 4 . 2 1 . 1 Swap 40 | 1 2 2 1 5 1 7 9 9 . . 2 1 . . . . . . Drop 100 | . 3 7 7 11 . 2 11 26 2 7 6 10 3 . 4 . . 1 Fire 300 | 1 16 11 14 5 . 26 37 79 13 . 20 77 . . 1 . . . Melee 38 | . . . . . . . . . . . 4 . 14 . 7 1 . 12 Ram 3 | . . . . . . . . . . . . 3 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . 3 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 3 | . . . 1 2 . . . . . . . . . . . . . . Miscellaneous 31 | . . . . . . . . . . . . . 9 . . . . 22 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 97 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 15) 529 | -10/Materials | Entered Mines 634 | -10/Mines | Found a hidden stash of uninstalled traps 667 | -10/Mines | Discovered new exit (range 8) 681 | -10/Mines | Learned location of Storage (-9) 682 | -10/Mines | Discovered new exit (range 12) 1213 | -10/Mines | Learned Materials emergency access door positions 1371 | -10/Mines | Entered Materials 1371 | -9/Materials | Evolved 2 slots: Utility x2 1669 | -9/Materials | Discovered new exit (range 3) 1717 | -9/Materials | Discovered new exit (range 9) 1729 | -9/Materials | Entered Mines 1730 | -9/Mines | Assembled infested the area 1787 | -9/Mines | Discovered new exit (range 13) 1997 | -9/Mines | Discovered new exit (range 12) 2174 | -9/Mines | Learned Materials trap positions 2200 | -9/Mines | Discovered new exit (range 5) 2205 | -9/Mines | Entered Exiles 2223 | -9/Exiles | Discovered new exit (range 15) 2236 | -9/Exiles | Met 8R-AWN 2256 | -9/Exiles | Met EX-HEX 2291 | -9/Exiles | Met EX-BIN 2388 | -9/Exiles | Met EX-DEC 2436 | -9/Exiles | Visited The Gauntlet 2511 | -9/Exiles | Build established: Scavenger-Mutant 2572 | -9/Exiles | Discovered new exit (range 10) 2581 | -9/Exiles | Entered Mines 2875 | -8/Mines | Build established: Mutant 3088 | -8/Mines | Discovered new exit (range 6) 3224 | -8/Mines | Discovered new exit (range 15) 3514 | -8/Mines | Entered Materials 3514 | -8/Materials | Evolved 2 slots: Utility x2 3515 | -8/Materials | Loaded intel: 21 trap records 3850 | -8/Materials | Lost 5 parts (1p1n1u2w) 3900 | -8/Materials | Destroyed 8 combat bots 3956 | -8/Materials | Discovered new exit (range 4) 4105 | -8/Materials | Entered Factory 4105 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4446 | -7/Factory | Lost 9 parts (1p1n4u3w) 4881 | -7/Factory | Build established: Scavenger-Skirmisher 4912 | -7/Factory | Core integrity fell below 50% 5256 | -7/Factory | Build established: Mutant 5603 | -7/Factory | Garrison activated, responded to threat 5827 | -7/Factory | Discovered new exit (range 11) 5860 | -7/Factory | Cargo convoy interrupted 5867 | -7/Factory | Entered another Factory area 5867 | -6/Factory | Evolved 2 slots: Utility x2 6014 | -6/Factory | Discovered new exit (range 15) 6127 | -6/Factory | Entered another Factory area 6127 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6133 | -5/Factory | Identified exit to DSF 6138 | -5/Factory | Entered DSF 6182 | -5/DSF | Additional patrols routed to DSF 6340 | -5/DSF | Core integrity fell below 50% 6366 | -5/DSF | Discovered new exit (range 15) 6367 | -5/DSF | Lost 14 parts (2p2n5u5w) 6373 | -5/DSF | Entered Factory 6373 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6738 | -4/Factory | Lost 4 parts (1p1n1u1w) 6786 | -4/Factory | Spotted B-86 Titan 7096 | -4/Factory | System corruption reached 10% 7124 | -4/Factory | Spotted B-86 Titan 7251 | -4/Factory | Lost 5 parts (1p2n2w) 7311 | -4/Factory | Core integrity fell below 50% 7314 | -4/Factory | Discovered new exit (range 10) 7319 | -4/Factory | Entered Upper Caves 7349 | -4/Upper Caves | Lost 6 parts (1p2n3u) 7356 | -4/Upper Caves | A Commander dispatched an escort 7357 | -4/Upper Caves | Learned Research emergency access door positions 7357 | -4/Upper Caves | Learned Research stockpile data 7357 | -4/Upper Caves | Learned Extension stockpile data 7357 | -4/Upper Caves | Learned Research security intel 7461 | -4/Upper Caves | Learned Research emergency access door positions 7510 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7543 | -4/Upper Caves | Found Prototype Special Weapon 7543 | -4/Upper Caves | Identified Molecular Deconstructor 7561 | -4/Upper Caves | Learned location of Quarantine (-2) 7704 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 7756 | -4/Upper Caves | Lost 4 parts (1p1n2u) 7770 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7776 | -4/Upper Caves | Core integrity fell below 20% 7789 | -4/Upper Caves | Discovered new exit (range 15) 7796 | -4/Upper Caves | Entered another Upper Caves area 7797 | -4/Upper Caves | Discovered new exit (range 18) 7806 | -4/Upper Caves | Entered Research 7806 | -3/Research | Evolved 2 slots: Utility x2 8031 | -3/Research | Spotted B-86 Titan 8123 | -3/Research | Discovered new exit (range 10) 8135 | -3/Research | Entered another Research area 8135 | -2/Research | Evolved 2 slots: Propulsion x2 8169 | -2/Research | Identified exit to DSF 8169 | -2/Research | Entered DSF 8180 | -2/DSF | Discovered new exit (range 14) 8184 | -2/DSF | Entered Access 8184 | -1/Access | Evolved 2 slots: Utility x2 8277 | -1/Access | Spotted B-99 Colossus 8317 | -1/Access | Spotted B-99 Colossus 8323 | -1/Access | Build established: Sprinter 8362 | -1/Access | Spotted B-99 Colossus 8362 | -1/Access | Spotted B-99 Colossus 8381 | -1/Access | Crushed by falling debris 8381 | -1/Access | System corruption reached 10% 8412 | -1/Access | Lost 4 parts (1n3u) 8444 | -1/Access | Discovered new exit (range 4) 8447 | *** | Escaped! Last Messages --------------- 08401_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 08414_ >> DECODED: Linear Accelerator location. 08415_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 08421_ System corrupted: Component data lost. 08421_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 08431_ Sealed Barrier dismantled. 08434_ ALERT: Rogue bot located, Programmers report to Access Zone 7U. 08434_ Dismantling Main Access Shell with Imp. Plasma Cutter. 08443_ Q-thruster destroyed. 08444_ Dismantling Main Access Shell with Imp. Plasma Cutter. 08444_ Main Access Shell dismantled. 08444_ EXIT=FOUND 08446_ Penetrated by Slug. 08446_ Imp. Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #######"####????????????????????????? | | ??????????# """T"""" ?????????" ?????????????? | | ??????????# """ """" ?????????" ??????????? | | ??????????# " """"""????" ###+##### | | ??????????# " " "????" | | ??????????# " " "" "????" | | ??????????# " " @" "????" | | ??????????# "????" | | ??????????# """"????" ###+##### | | ??????????# "????????????????# | | ??????????# Y " "????????????????# | | ??????????# #######"##########????????????????# | | ??????????# #?????????????????????????????????# | | ??????????# #?????????????????????????????????# | | ??????????# #?????????????????????????????????# | | ??????????# #?????????????????????????????????# | | ??????????# ##############????????????????????# | | ??????????# # """T""" #????????????????????# | | ??????????# # """ """ #????????????????????# | | ??????????# + #????????????????????# | | ??????????# # #????????????????????# | | ??????????# # " #????????????????????#+# | | ??????????# # """" #????????????????????# # | | ??????????+ / """"" #???????########?????# | | ??????????# # """"" #???????# ####### | | ??????????# # """" #???????# # | | ??????????# # " #???????# + | | ??????????# # #???????# # | | ??????????# # ##??????# # | | ??????????# #############"##?????# # | | ??????????# #???????????## ###########+##### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 51 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 900 Resistance: KI 20 Resistance: EX 25 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 3 Salvage Targeting 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed StormHoverKit Manual? 0 Play Time 02:03:07 Cumulative 107.0 hours Start 2025.01.21 @ 21:41:55 End 2025.01.22 @ 19:57:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e997ac31-2e06-4d9b-b594-3a10c0085c60