Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.12 @ 22:54:59 Player: df00z Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1566) 1566 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 4798 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 110 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Microactuators Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Small Matter Pod Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Component Analysis Suite > --- WEAPON ----------- Flak Gun Datajack Impact Mace > --- INVENTORY -------- Microactuators Electrolaser Datajack Impact Mace [Rating: 35] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Component Analysis Suite Device Component Analysis Suite Storage Medium Matter Pod Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Impact Mace Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . . 1 2 . Weapon 1 | . . . . 1 . . Parts Attached 55 | 6 2 5 11 20 6 5 Power 12 | 1 . 3 3 3 . 2 Engine 6 | 1 . 2 2 1 . . Core 6 | . . 1 1 2 . 2 Reactor . | . . . . . . . Propulsion 20 | 2 . 2 5 8 2 1 Treads 13 | . . . 2 8 2 1 Leg 3 | . . . 3 . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 2 | . . 2 . . . . Utility 9 | 1 . . 1 4 3 . Device 2 | . . . 1 1 . . Storage 2 | 1 . . . 1 . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 4 | . . . . 2 2 . Artifact . | . . . . . . . Weapon 14 | 2 2 . 2 5 1 2 Energy Gun 3 | 1 . . 1 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 2 . 1 2 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 25 | . . . 3 7 . 15 Power 5 | . . . 1 2 . 2 Propulsion 5 | . . . 1 1 . 3 Utility 7 | . . . . 2 . 5 Weapon 8 | . . . 1 2 . 5 Highest Loss Streak 15 | . . . 1 3 . 15 Average Slot Usage (%) 82 | . 85 75 64 83 97 96 Engine 6 | . 14 13 12 6 . . Core 8 | . . . 3 9 15 14 Treads 14 | . . . 3 19 23 21 Leg 2 | . . . 10 . . . Wheel 1 | . 28 11 . . . . Flight 1 | . . 15 . . . . Device 7 | . . . 10 10 7 6 Storage 8 | . 14 14 11 6 7 6 Hackware 2 | . . . . . 6 7 Protection 6 | . . . . 5 12 14 Energy Gun 1 | . 6 . 5 1 . . Ballistic Gun 9 | . 21 19 7 10 7 6 Impact Weapon 5 | . . . . 8 7 7 Special Melee Weapon 3 | . . . . 2 7 6 Naked Turns 1 | . . . . . . 1 Heaviest Build 32 | 9 11 11 15 29 32 30 Greatest Support 63 | 20 20 20 23 60 60 63 Greatest Overweight (x) 4 | . . 2 4 4 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 Average Carried 3 | 2 3 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | 4 3 2 3 4 4 2 Class Distribution -------------------- 71% | Scavenger-Mutant 25% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 1372 | 302 . 141 190 494 135 110 Remotely . | . . . . . . . Salvage Created 2196 | 71 . 137 341 1184 139 324 Parts 134 | 3 . 23 27 67 5 9 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 51 | 1 . 9 13 21 2 5 Guns 37 | 1 . 9 13 7 2 5 AOE 14 | . . . . 14 . . Classes Destroyed 9 | 2 . 1 2 4 . . Worker 6 | 1 . . 1 4 . . Hauler 1 | . . . . 1 . . Recycler 5 | . . . . 5 . . Watcher 3 | . . . . 3 . . Swarmer 26 | . . 9 8 8 . 1 Grunt 12 | 1 . . 3 5 . 3 Duelist 1 | . . . 1 . . . Sentry 11 | . . . 1 7 2 1 Hunter 1 | . . . . 1 . . Packrat 1 | . . . . . . 1 Best Kill Streak 7 | 1 . 3 6 7 1 4 Combat Bots Only 6 | 1 . 3 6 6 1 4 Max Kills in Single Turn 4 | 1 . 2 1 4 1 1 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . . . 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 3706 | . . 165 322 1065 583 1571 Core 921 | . . 10 76 126 103 606 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 96 81 77 . . Volleys Fired 141 | 2 . 14 41 46 11 27 Largest 2 | 2 . 2 2 2 1 1 Hottest 70 | 70 . 46 63 56 25 63 Shots Fired 184 | 4 . 25 45 72 11 27 Gun 168 | 4 . 25 45 56 11 27 Cannon . | . . . . . . . Launcher 16 | . . . . 16 . . Special . | . . . . . . . Kinetic 152 | 2 . 25 35 56 11 23 Thermal 16 | 2 . . 10 . . 4 Explosive 16 | . . . . 16 . . Electromagnetic . | . . . . . . . Robot Hit Streak 59 | 4 . 8 12 23 11 59 Robot Miss Streak 4 | . . 2 2 2 . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 191 | 4 . 16 32 83 20 36 Core Hits 125 | 3 . 9 17 48 5 43 Critical Hits 1 | . . . . 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 39 | . . . . 21 9 9 Impact 24 | . . . . 15 6 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 18 | . . . . 11 2 5 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 4691 | 50 . 235 473 2594 375 964 Guns 2466 | 50 . 235 473 686 190 832 Cannons . | . . . . . . . Explosions 1219 | . . . . 1219 . . Melee 962 | . . . . 689 185 88 Ramming 44 | . . . . . . 44 Kinetic 2279 | 25 . 235 384 686 190 759 Thermal 187 | 25 . . 89 . . 73 Explosive 1219 | . . . . 1219 . . Electromagnetic . | . . . . . . . Impact 962 | . . . . 689 185 88 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 407 | . . . . 407 . . Projectiles . | . . . . . . . Explosions 101 | . . . . 101 . . Melee 306 | . . . . 306 . . Knockbacks 2 | . . . . 2 . . Impact 2 | . . . . 2 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 333 | . . . . 312 . 21 Shots 7 | . . . . 7 . . Rammed 13 | . . . . . . 13 Targets Rammed 13 | . . . . . . 13 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 130 | 9 . . . 26 59 130 Average Temperature 28 | 6 . . . 8 26 44 Received Heat Transfer 1278 | . . . 60 252 285 681 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . 4 . . Impact Corruptions 13 | . . . . 13 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 422 | 74 . . 200 . . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 529 | 25 13 266 250 529 95 . Initial 23 | . 13 3 21 23 20 . Average 156 | 10 13 161 103 242 53 . Maximum Alert Level 2 | . . 1 1 2 . . Low Security (%) 63 | 100 100 50 92 32 100 . Level 1 29 | . . 49 7 51 . . Level 2 6 | . . . . 16 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 3 2 . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 1 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 3 | . . . 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | 1 1 11 20 24 4 9 Peak Tracking Total 6 | 1 2 3 6 6 2 5 Tactical Retreats 3 | . . . 2 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 3 | . . . . 3 . . Max in Single Turn 2 | . . . . 2 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 11 | . 1 . 6 3 1 . Terminals 6 | . . . 4 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 1 . 1 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 18 | . 3 . 10 3 2 . Successful 16 | . 3 . 9 2 2 . Failed 2 | . . . 1 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . . . 5 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 3 . 4 . 2 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 7 | . . . 5 2 . . Record 3 | . . . 2 1 . . Emergency Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . Registered Components 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 9 | . 3 . 4 . 2 . Recycle Component 4 | . 1 . 2 . 1 . Process 3 | . 1 . 1 . 1 . Report Inventory 1 | . . . 1 . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . 4 2 1 . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 4 | . 1 . 2 . 1 . Recycled Matter 176 | . 4 . 166 . 6 . Retrieved Matter 4 | . 4 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 8 | . . . . 2 3 3 Non-combat 6 | . . . . 2 2 2 Combat 2 | . . . . . 1 1 Robot Hacks Applied 13 | . . . . 6 3 4 parse_system 8 | . . . . 1 3 4 no_distress 4 | . . . . 4 . . find_recycling 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 39 | . . 39 39 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 28 | . . 10 18 . . . Total Damage 375 | . . 144 231 . . . Kills 5 | . . 2 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 5221 | 181 96 480 1081 1694 515 1174 Spaces Moved 3728 | 216 113 824 704 889 287 695 Core 214 | 46 . 7 105 24 . 32 Treads 2009 | . . . 194 865 287 663 Legs 363 | . . . 363 . . . Wheels 483 | 170 113 200 . . . . Hover . | . . . . . . . Flight 659 | . . 617 42 . . . Fastest Speed 37 | 50 80 37 37 160 160 50 Average Speed 124 | 73 80 48 137 166 160 155 Slowest Speed 250 | 80 80 150 250 250 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . 9 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 10 18 50 29 57 4 51 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 4 Spaces Dug . | . . . . . . . Terrain Destroyed 193 | . . . . 193 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 193 | . . . . 193 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 4092 | 233 120 875 774 1010 325 755 Wait 29 | . . 24 . . 5 . Move 3704 | 215 112 805 703 888 286 695 Hop 9 | . . 9 . . . . Pick Up 58 | 10 3 7 12 21 3 2 Fast Attach 7 | . . . . 5 1 1 Attach 40 | 6 1 5 11 14 1 2 Detach 7 | . . 2 4 1 . . Swap 8 | . 1 . . 1 4 2 Drop 38 | . 3 9 3 13 5 5 Fire 141 | 2 . 14 41 46 11 27 Melee 38 | . . . . 21 9 8 Ram 13 | . . . . . . 13 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 106 | -11/Scrapyard | Discovered new exit (range 8) 182 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 16) 278 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 337 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 526 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 638 | -10/Mines | Discovered new exit (range 5) 758 | -10/Mines | Entered Materials 758 | -9/Materials | Accompanied by 3 allies 758 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1115 | -9/Materials | Build established: Scavenger-Mutant 1772 | -9/Materials | Discovered new exit (range 3) 1839 | -9/Materials | Entered another Materials area 1839 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2564 | -8/Materials | Lost 3 parts (1p1n1w) 2846 | -8/Materials | Garrison activated, responded to threat 3001 | -8/Materials | Discovered new exit (range 8) 3302 | -8/Materials | Build established: Mutant 3533 | -8/Materials | Entered Factory 3533 | -7/Factory | Evolved 2 slots: Utility x2 3824 | -7/Factory | Discovered new exit (range 8) 4015 | -7/Factory | Build established: Scavenger-Mutant 4048 | -7/Factory | Entered Lower Caves 4109 | -7/Lower Caves | Learned Factory emergency access door positions 4237 | -7/Lower Caves | Learned location of 1 exit from Factory 4413 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5077 | -7/Lower Caves | Spotted B-75 Beast 5189 | -7/Lower Caves | Core integrity fell below 50% 5205 | -7/Lower Caves | Core integrity fell below 20% 5222 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slammed into G-50 Soldier. Sml. Matter Pod destroyed. System corrupted by crushing effect (+3). Slammed into G-50 Soldier. Hvy. Plasma Cannon fries itself beyond repair. Slammed into G-50 Soldier. Impact Mace permanently disabled. Destabilizing: Short circuit. Slammed into G-50 Soldier. Destabilizing: System corrupted (+1). Slammed into G-50 Soldier. Destabilizing: System corrupted (+1). Broken Impact Mace destroyed. Slammed into G-47 Trooper. Hacking Suite destroyed. System corrupted by crushing effect (+1). [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????######??????? | | ???????????????####????????????????### #??????? | | ???????????##### #####?????######?# #???????? | | ????? ### % %####??# ### #????????? | | ??? % % % ##??# #????????? | | ?? #### % #### ##???????? | | ??? ####?????# %% ##??????? | | ????????????????# ## %g #??????? | | ??????????? ####gg #" #??????? | | ??????????# ##??#@ #""# #??????? | | ??????????# ## #??##% # "# #??????? | | ??????????# ?# ##?## # ## #??????? | | ?????????## ### ##??# % #"## ##??????? | | ?????????# ##????# #???????? | | ?????????# ??????## ##???????? | | ????????## ###### # ###????????? | | ????????# " ""; ###??????????? | | ???????# ##????????????? | | ????????# " ### #?????????????? | | ????????? #### ##?# ???????????? | | ?????????????##?## ##?? ?????????? | | ????????????## #?## #???### ## ????????? | | ????????????# ### ### #?????# ##??????????? | | ????????????# # #?#####??????# #???????????? | | ????????????# ## #????????????? ???????????? | | ???????????## ## ##???????????? ??????????? | | ???????????# ##??????????? ?????????? | | ???????????# #????????????? ???????????? | | ???????????# #?????????????????????????? | | ?#######???# ##?????????????????????????? | | ?#"""""#???##### #####??????????????????????????? | | ?#"" ""#???????# ##??????????????????????????????? | | ?#"" ""#??????## #???????????????????????????????? | | ###" "####????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 405 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Risk Taker Shopping List Troublemaker Challenges ------------ None Game ------ Seed LightLobotomyGun Manual? 0 Play Time 01:07:42 Cumulative 3.0 hours Start 2020.11.12 @ 20:08:44 End 2020.11.12 @ 22:54:59 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b19569a-e8e1-4e69-9da6-33b1af542fe7