Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.22 @ 22:56:50 Player: Gruff Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (51) 255 Value Destroyed (1607) 1607 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1065) 1065 TOTAL SCORE: 7927 Bonus ------- Follower Combat Kills 265 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 168/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Hacking Suite Makeshift Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Signal Interpreter Drone Bay (2/2) Improved KE Penetrator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Active Sensor Suite Improved Target Analyzer Improved Transmission Jammer Jamming Amplifier Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved System Shield > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Improved Signal Interpreter Graphene Brace Drone Bay Long-range Missile Launcher [Rating: 100] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Active Sensor Suite Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon CPS Tube Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Slots Evolved 10 | . . 2 . . . 6 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 8 | . . 2 . . . 4 . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 110 | 7 8 6 29 1 5 26 10 1 17 . Power 16 | 1 2 1 4 . . 4 2 . 2 . Engine 10 | 1 2 1 4 . . 1 . . 1 . Core 5 | . . . . . . 2 2 . 1 . Reactor 1 | . . . . . . 1 . . . . Propulsion 28 | 2 . 2 7 . 1 9 4 . 3 . Treads 2 | . . . 2 . . . . . . . Leg 7 | 2 . . . . . 5 . . . . Wheel . | . . . . . . . . . . . Hover 6 | . . . 1 . . 1 4 . . . Flight 13 | . . 2 4 . 1 3 . . 3 . Utility 35 | 2 4 1 7 1 1 8 2 . 9 . Device 16 | 2 1 . 2 1 1 4 . . 5 . Storage 2 | . 1 . 1 . . . . . . . Processor 10 | . 2 . 3 . . 1 1 . 3 . Hackware 6 | . . 1 . . . 3 1 . 1 . Protection 1 | . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 31 | 2 2 2 11 . 3 5 2 1 3 . Energy Gun 3 | 1 . . 2 . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 17 | 1 1 . 6 . 2 3 2 . 2 . Ballistic Cannon 3 | . . . 2 . . . . 1 . . Launcher 2 | . 1 . . . . . . . 1 . Special Weapon 4 | . . 1 1 . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . Unidentified Prototypes 8 | . . . 5 . . 2 . . 1 . Parts Lost 32 | . 4 2 7 . 1 6 . . 11 1 Power 3 | . 1 . 1 . 1 . . . . . Propulsion 12 | . 1 1 4 . . 3 . . 3 . Utility 8 | . . . 1 . . . . . 6 1 Weapon 9 | . 2 1 1 . . 3 . . 2 . Highest Loss Streak 7 | . 3 1 3 . 1 3 . . 6 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 1 7 5 4 5 4 3 4 4 4 4 Power . | . 1 . . . . . . . . 1 Propulsion . | . 1 . . . . . . 2 . . Utility 2 | . 3 3 2 3 3 3 2 2 1 2 Weapon . | . 1 1 1 1 . . . . 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . 6 1 2 . 6 2 1 . 3 1 Power 3 | . 3 . . . . . . . . . Propulsion 4 | . 1 . 2 . . . 1 . . . Utility 8 | . . 1 . . 4 1 . . 1 1 Weapon 4 | . 2 . . . . . . . 2 . Tool/Special 3 | . . . . . 2 1 . . . . Average Slot Usage (%) 80 | . 98 82 86 70 84 72 69 86 72 26 Engine 6 | . 13 10 7 11 10 2 . . 2 . Core 1 | . . . . . . 1 3 6 2 . Treads 1 | . . . 5 . . . . . . . Leg 5 | . 28 . . . . 11 . . . . Hover 1 | . . . . . . . 6 13 . . Flight 11 | . . 21 11 11 19 8 13 12 15 . Device 11 | . 15 21 12 11 11 10 6 6 11 . Storage 1 | . 7 . . . . . . . . . Processor 10 | . 4 11 15 22 14 3 8 13 9 5 Hackware 14 | . . 10 11 11 11 22 23 20 22 20 Ballistic Gun 7 | . 14 . 8 4 11 6 5 12 3 . Ballistic Cannon 1 | . . . 5 . . . . . . . Launcher 1 | . 11 . . . . . . . . . Special Weapon 1 | . . 6 1 . 6 1 . . . . Peak Build Rating 100 | 9 9 11 22 20 48 74 83 85 100 23 Average Rating 39 | 5 7 9 15 19 31 65 66 82 81 20 On Entrance 31 | . 9 6 9 16 19 44 50 82 85 23 Naked Turns . | . . . . . . . . . . . Heaviest Build 31 | 8 31 8 14 7 11 27 20 24 31 . Greatest Support 50 | 20 20 8 40 5 11 50 22 33 33 3 Greatest Overweight (x) 2 | . 2 . 2 1 1 1 2 . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 10 5 5 5 5 5 5 5 5 5 Most Carried 12 | 5 12 9 5 5 5 5 5 5 5 4 Average Carried 5 | 1 7 5 4 4 4 4 4 4 4 4 Final Capacity 15 | 5 15 5 5 5 5 5 5 5 5 5 Final Carried 10 | 5 10 5 5 5 5 5 4 5 4 4 Class Distribution -------------------- 40% | Mutant 14% | Hacker-Scout 12% | Hacker-Mutant 11% | Scavenger-Mutant 8% | Scavenger-Scout 6% | Hacker-Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Matter Collected 2708 | 291 228 124 932 5 106 246 413 10 353 . Remotely . | . . . . . . . . . . . Salvage Created 1732 | 123 267 . 443 . . 340 152 . 407 . Parts 126 | 8 21 . 25 . . 23 13 . 36 . Haulers Intercepted 2 | . . . 1 . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 26 3 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Combat Hostiles Destroyed 34 | 1 9 . 8 . . 5 3 . 8 . Guns 27 | 1 9 . 6 . . 4 3 . 4 . Cannons 3 | . . . 2 . . 1 . . . . AOE 4 | . . . . . . . . . 4 . Classes Destroyed 12 | 3 3 . 2 . . 2 . . 2 . Worker 1 | 1 . . . . . . . . . . Builder 1 | . . . . . . . . . 1 . Tunneler 4 | 3 . . . . . 1 . . . . Hauler 2 | . . . 1 . . 1 . . . . Operator 3 | . 2 . 1 . . . . . . . Watcher 4 | . 1 . 2 . . . . . 1 . Swarmer 12 | . 6 . 3 . . . 1 . 2 . Grunt 11 | 1 3 . 5 . . . . . 2 . Sentry 2 | . . . 2 . . . . . . . Hunter 7 | . . . . . . 4 2 . 1 . Programmer 3 | . . . . . . 1 . . 2 . Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 5 | 2 3 . 3 . . 2 2 . 5 . Combat Bots Only 4 | 1 3 . 3 . . 2 2 . 4 . Max Kills in Single Turn 3 | 1 1 . 1 . . 1 1 . 3 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Hostile Shots Fired 541 | 2 80 31 98 2 4 153 34 . 114 23 Missed 211 | 2 26 17 43 1 1 55 19 . 40 7 Hits 330 | . 54 14 55 1 3 98 15 . 74 16 Projectile 330 | . 54 14 55 1 3 98 15 . 74 16 AOE 1 | . . . . . . 1 . . . . Critical Strikes 9 | . 1 . . . 2 1 . . 5 . Damage Taken 5032 | . 593 158 707 18 66 1428 146 . 1680 236 Core 1926 | . 143 35 184 . 42 494 13 . 795 220 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 54 | 100 42 . . . 34 . . 40 . . Volleys Fired 270 | 7 63 2 97 . 1 45 11 . 44 . Largest 2 | 2 2 1 2 . 1 2 2 . 2 . Hottest 128 | 60 60 100 66 . 33 128 68 . 66 . Shots Fired 373 | 14 69 2 151 . 1 61 22 . 53 . Gun 317 | 14 66 . 115 . 1 51 22 . 48 . Cannon 36 | . . . 32 . . 4 . . . . Launcher 8 | . 3 . . . . . . . 5 . Special 12 | . . 2 4 . . 6 . . . . Kinetic 330 | 7 60 . 141 . 1 51 22 . 48 . Thermal 35 | 7 6 2 10 . . 10 . . . . Explosive 8 | . 3 . . . . . . . 5 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | 4 6 . 10 . 6 9 11 . 14 . Robot Miss Streak 5 | 1 5 . 3 . . 3 4 . 4 . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 201 | 8 29 2 76 . 1 42 8 . 35 . Core Hits 87 | 6 17 . 23 . . 19 3 . 19 . Critical Kills 7 | . . . . . . 1 3 . 3 . Critical Parts Destroyed 9 | . . . 1 . . 1 1 . 6 . Critical Strikes 16 | . . . 1 . . 2 4 . 9 . Destroy 16 | . . . 1 . . 2 4 . 9 . Melee Attacks 5 | . . 2 3 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . 1 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3457 | 95 442 . 998 2 6 896 90 . 928 . Guns 2337 | 95 376 . 611 . 6 711 90 . 448 . Cannons 477 | . . . 386 . . 91 . . . . Explosions 539 | . 59 . . . . . . . 480 . Melee . | . . . . . . . . . . . Ramming 50 | . 7 . 1 2 . 40 . . . . Kinetic 2613 | 27 376 . 955 . 6 711 90 . 448 . Thermal 255 | 68 . . 42 . . 145 . . . . Explosive 539 | . 59 . . . . . . . 480 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 2 2 . . . . 3 3 Average Corruption 1 | . . . 1 2 . . . . 2 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . . 1 5 . . . . . 1 Message Errors 3 | . . . . 2 . . . . . 1 Matter Fused 1 | . . . . 1 . . . . . . Energy Discharges 2 | . . . 1 1 . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . 2 . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic 2 | . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 84 | . 37 . . 1 . . . . 46 . Shots 2 | . 1 . . . . . . . 1 . Rammed 2 | . . . 1 1 . . . . . . Targets Rammed 18 | . 2 . 1 1 . 14 . . . . Kicked 16 | . 2 . . . . 14 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 104 | . 2 34 55 . 57 104 19 . . . Average Temperature 21 | . 2 18 14 . 35 55 11 . . . Received Heat Transfer 797 | . 225 39 246 . 86 135 . . 66 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 461 | 150 . . 100 . . 211 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Maximum Alert Level 1 | . . 1 1 . . 1 . . 1 . Low Security (%) 91 | 100 100 83 78 100 . 98 . . 96 . Level 1 8 | . . 16 21 . . 1 . . 3 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 297 | 20 97 297 264 51 . 205 . . 253 . Initial 122 | . . 22 122 51 . . . . . . Average 88 | 2 22 77 164 11 . 53 . . 113 . Influence Increases 2802 | 40 322 414 813 24 . 384 190 . 615 . Destroy 0b10 Robot/C 880 | 20 180 . 360 . . 100 60 . 160 . Destroy 0b10 Robot/NC 80 | 20 15 . 25 . . 10 . . 10 . Destroy Leader 232 | . 32 . 116 . . 42 10 . 32 . Allied During Kill 75 | . . . 75 . . . . . . . Trap Triggered on 0b10 30 | . . . . . . . . . 30 . Successful Hack 74 | . 18 22 25 9 . . . . . . Disable Machine 135 | . 30 . 45 . . . . . 60 . Destroy Structure 111 | . 17 2 2 . . 2 . . 88 . Partial Spotted 105 | . . 30 45 . . 30 . . . . Lose Combat Pursuer 780 | . 30 360 120 15 . . 120 . 135 . Active Sensor Use 300 | . . . . . . 200 . . 100 . Influence Decreases 2687 | 40 267 177 972 157 . 245 264 65 398 102 Entered New Map 432 | . . 33 170 82 . . 52 13 . 82 Time Decay 1812 | 40 227 132 562 75 . 214 212 52 288 10 Lost Part 273 | . 40 12 70 . . 31 . . 110 10 Lost Ally 170 | . . . 170 . . . . . . . Squads Dispatched 24 | . 2 2 6 . . 8 . . 6 . Investigation 15 | . 1 1 5 . . 6 . . 2 . Extermination 3 | . . . . . . 1 . . 2 . Reinforcement 6 | . 1 1 1 . . 1 . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses 3 | . . . . . . 2 . . 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Distress Signals 10 | . 3 1 4 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | 1 21 28 32 1 4 14 11 . 21 7 Peak Tracking Total 13 | 1 5 13 5 1 4 7 4 . 6 10 Tactical Retreats 22 | . 2 5 5 1 . 1 4 . 4 . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Traps Triggered 4 | . 1 . 1 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 9 | . . . . . . . . . 9 . Reused 4 | . . . . . . . 1 . 3 . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . Triggered 4 | . . . . . . . 1 . 3 . Most Traps Carried 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Machines Disabled 9 | . 2 . 3 . . . . . 4 . Max in Single Turn 1 | . 1 . 1 . . . . . 1 . Garrison Access 2 | . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 2 | . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Machines Accessed 49 | . 4 7 14 7 2 8 . . 7 . Terminals 32 | . 3 7 11 2 . 5 . . 4 . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 8 | . 1 . 1 4 . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Total Hacks 133 | . 12 30 41 15 2 15 . . 18 . Successful 99 | . 7 23 27 13 2 14 . . 13 . Failed 34 | . 5 7 14 2 . 1 . . 5 . Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 71 | . 6 19 28 5 . 5 . . 8 . Terminals 109 | . 11 30 35 8 . 10 . . 15 . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 4 | . . . 4 . . . . . . . Recycling Units 11 | . 1 . 2 6 . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 38 | . 2 9 8 4 2 6 . . 7 . Record 5 | . . . . 1 1 3 . . . . Part Schematic 2 | . . . 1 1 . . . . . . Prototype ID Bank 4 | . . 1 1 1 . 1 . . . . Open Door 4 | . . . 4 . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . Emergency Access Points 1 | . . 1 . . . . . . . . Alert Level 3 | . . 2 . . . . . . 1 . Locate Traps 2 | . . 1 . . . . . . 1 . Reprogram Traps 2 | . . . . . . . . . 2 . Dispatch Records 2 | . . 1 . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . Security Status 2 | . . 1 . . . . . . 1 . Recall Investigation 3 | . . . 1 . . 1 . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Refit 1 | . . . 1 . . . . . . . Recycling Unit Hacks 9 | . 1 . 2 5 . 1 . . . . Report Inventory 8 | . 1 . 2 4 . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . 2 . Unauthorized Hacks 43 | . 4 14 14 4 . 3 . . 4 . Terminals 42 | . 4 14 14 4 . 3 . . 3 . Botnet 22 | . 3 7 7 1 . 3 . . 1 . Operators 4 | . 1 1 1 1 . . . . . . Skim 16 | . . 6 6 2 . . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Fedlink 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 33 | . 1 7 13 3 . 7 . . 2 . Full Trace Events 12 | . . 2 7 . . 3 . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 109 | . . . . . . 109 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . 1 . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . parse_system 1 | . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Total Allies 10 | . . . 10 . . . . . . . Largest Group 10 | . . . 10 . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . Total Orders 6 | . . . 4 2 . . . . . . EXPLORE 6 | . . . 4 2 . . . . . . Ally Attacks 72 | . . . 72 . . . . . . . Total Damage 543 | . . . 543 . . . . . . . Kills 11 | . . . 11 . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Active Infowar (turns) 6695 | 118 953 300 1657 171 820 768 837 155 916 . Sensors 763 | . 175 298 63 . . 110 . . 117 . A.S.S. 2799 | . . . . . 276 719 837 155 812 . Terrain 454 | 91 81 . 282 . . . . . . . Seismic 3479 | 118 778 300 1568 171 544 . . . . . Jamming 666 | . . . . . . . . . 666 . ECM 38 | . . . . . . 38 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches 6 | . . . 4 2 . . . . . . Drone Recoveries 3 | . . . 1 2 . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Turns Passed 7639 | 303 955 305 1671 304 821 1093 1052 155 954 26 Spaces Moved 8649 | 162 445 454 1897 357 1832 812 1294 251 1093 52 Core 221 | 20 . . . . . . 117 . 32 52 Treads 230 | . . . 230 . . . . . . . Legs 1187 | 142 445 . . . . 600 . . . . Wheels . | . . . . . . . . . . . Hover 1102 | . . . 26 . . . 743 251 82 . Flight 5909 | . . 454 1641 357 1832 212 434 . 979 . Fastest Speed 27 | 50 120 37 34 40 37 29 32 52 27 50 Average Speed 56 | 111 152 37 54 46 42 79 52 55 39 50 Slowest Speed 260 | 120 260 40 180 110 110 180 150 56 114 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 56 | . . 2 26 4 . 5 2 . 17 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 12 60 45 97 88 94 18 95 22 20 10 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 2 . . . Known Exits Taken 8 | . 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . . . Scrap Searched 14 | . . . . . 9 . 3 2 . . Spaces Dug 15 | . . 2 . . . . . . 13 . Terrain Destroyed 87 | . 14 2 2 . . 2 3 . 64 . Melee . | . . . . . . . . . . . Projectile 9 | . . 2 2 . . 1 3 . 1 . AOE 77 | . 14 . . . . . . . 63 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Total 10900 | 267 653 584 2321 490 1882 1187 1648 265 1551 52 Wait 1667 | 87 112 111 246 127 21 266 316 11 370 . Move 8530 | 161 444 449 1845 348 1831 803 1289 250 1058 52 Hop 53 | . . 2 25 4 . 3 2 . 17 . Pick Up 66 | 5 14 3 14 3 8 4 7 1 7 . Fast Attach 49 | 7 1 1 11 . 4 13 3 1 8 . Attach 36 | . 2 5 8 1 . 9 4 . 7 . Detach 24 | . . 1 5 . 1 8 2 . 7 . Swap 65 | . 6 2 29 4 1 9 5 1 8 . Drop 84 | . 9 6 19 2 13 13 7 1 14 . Fire 270 | 7 63 2 97 . 1 45 11 . 44 . Melee 5 | . . 2 3 . . . . . . . Ram 1 | . . . . 1 . . . . . . Kick 16 | . 2 . . . . 14 . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis 11 | . . . . . . . . . 11 . Rewire 2 | . . . . . 2 . . . . . Trap 1 | . . . . . . . 1 . . . Miscellaneous 19 | . . . 18 . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 304 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 15) 447 | -10/Materials | Identified exit to Mines 846 | -10/Materials | Discovered new exit (range 15) 1232 | -10/Materials | Discovered new exit (range 10) 1248 | -10/Materials | Core integrity fell below 50% 1258 | -10/Materials | Identified exit to Materials 1259 | -10/Materials | Entered another Materials area 1259 | -9/Materials | Evolved 2 slots: Utility x2 1288 | -9/Materials | Lost 3 parts (1p1n1w) 1464 | -9/Materials | Discovered new exit (range 13) 1542 | -9/Materials | Build established: Scavenger-Mutant 1560 | -9/Materials | Discovered new exit (range 7) 1562 | -9/Materials | Identified exit to Storage 1564 | -9/Materials | Entered Storage 1735 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1782 | -9/Storage | Lost 3 allies 1892 | -9/Storage | Lost 3 parts (1p2n) 1981 | -9/Storage | Lost 3 allies 2446 | -9/Storage | Discovered new exit (range 44) 2517 | -9/Storage | Identified exit to Materials 2618 | -9/Storage | Found Prototype Processor 2666 | -9/Storage | Build established: Mutant 2712 | -9/Storage | Core integrity fell below 50% 2894 | -9/Storage | Identified Exp. Targeting Computer 3184 | -9/Storage | Discovered new exit (range 4) 3187 | -9/Storage | Identified exit to Recycling 3235 | -9/Storage | Entered Recycling 3525 | -9/Recycling | Scanned before Scraplab entrance 3531 | -9/Recycling | Entered Scraplab 3538 | -9/Recycling | Discovered new exit (range 2) 3538 | -9/Recycling | Identified exit to Scraptown 3539 | -9/Recycling | Entered Scraptown 3539 | -9/Scraptown | System corruption cleaned by C-Scrubber 3691 | -9/Scraptown | Visited Science Testing Area 3722 | -9/Scraptown | Visited Bundlers 3776 | -9/Scraptown | Visited IN-MT5's Study 3801 | -9/Scraptown | Visited Spacefarers 3824 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3829 | -9/Scraptown | Discovered new exit (range 13) 3833 | -9/Scraptown | Identified exit to Factory 3937 | -9/Scraptown | Visited UFD Registry 3944 | -9/Scraptown | Visited Awakened 3953 | -9/Scraptown | Visited Shadow of the Wyrm 3963 | -9/Scraptown | Visited SPCMW 4050 | -9/Scraptown | Registered with UFD as "Pipebot" 4058 | -9/Scraptown | Visited Junk Cannon Lab 4067 | -9/Scraptown | Visited Derelict Rescue Squad 4072 | -9/Scraptown | Found DRS Beacon 4080 | -9/Scraptown | Visited Infowarlord's Domain 4084 | -9/Scraptown | Found Active Sensor Suite 4102 | -9/Scraptown | Visited Chapter 10 4118 | -9/Scraptown | Visited Supply Room 4127 | -9/Scraptown | Visited Scrapoid Pod Storage 4131 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4136 | -9/Scraptown | Found DCF Scrap (30 items) 4147 | -9/Scraptown | Visited Supply Room 4155 | -9/Scraptown | Visited Science Guys 4168 | -9/Scraptown | Visited Scrap Suit Storage 4277 | -9/Scraptown | Discovered exit to Factory (range 3) 4318 | -9/Scraptown | Met Optimus 4318 | -9/Scraptown | Accepted into 0bPrime 4342 | -9/Scraptown | Civil war broke out across Scraptown 4360 | -9/Scraptown | Entered Factory 4360 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4382 | -6/Factory | Lost 4 allies 4461 | -6/Factory | Fabricated Hacking Suite? 4637 | -6/Factory | Fabricated Hacking Suite (x1) 4737 | -6/Factory | Lost 3 parts (2n1w) 4805 | -6/Factory | Build established: Hacker-Mutant 5220 | -6/Factory | Build established: Hacker-Skirmisher 5432 | -6/Factory | Core integrity fell below 50% 5448 | -6/Factory | Discovered new exit (range 15) 5453 | -6/Factory | Entered Lower Caves 5916 | -6/Lower Caves | Activated DRS Beacon 6118 | -6/Lower Caves | Learned location of Zion (-6) 6364 | -6/Lower Caves | Build established: Scavenger-Scout 6479 | -6/Lower Caves | Discovered new exit (range 6) 6482 | -6/Lower Caves | Identified exit to Lower Caves 6505 | -6/Lower Caves | Entered another Lower Caves area 6514 | -6/Lower Caves | Discovered new exit (range 5) 6517 | -6/Lower Caves | Identified exit to Factory 6660 | -6/Lower Caves | Entered Factory 6660 | -5/Factory | Evolved 2 slots: Utility x2 7012 | -5/Factory | Build established: Hacker-Scout 7055 | -5/Factory | Loaded intel: 8 recycling unit locations 7126 | -5/Factory | Found Active Sensor Suite 7136 | -5/Factory | Lost 3 parts (2u1w) 7417 | -5/Factory | Discovered new exit (range 16) 7467 | -5/Factory | Identified exit to Upper Caves 7597 | -5/Factory | Core integrity fell below 50% 7614 | -5/Factory | Entered Upper Caves 7630 | -5/Upper Caves | Core integrity fell below 20% 7640 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 113 matter. Discarded Imp. Signal Interpreter. Nuclear Pulse Array destroyed. Dropped Imp. KE Penetrator. Imp. Transmission Jammer destroyed. Terminal disabled. S-27 Virus destroyed. U-05 Engineer lays Concrete. Cesium-ion Thruster destroyed. G-50 Soldier destroyed. U-05 Engineer destroyed. Lrn. Missile Launcher destroyed. The unstable cave ceiling collapses. Imp. Sensor Array destroyed. The unstable cave ceiling collapses. Active Sensor Suite destroyed. LOCATION=UPPER CAVES GOAL=ESCAPE Mak. Hacking Suite destroyed. L2IRBLY UAG,TR5T|8NQED3U#IYDUA6OENXZT Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####????##############? | | ?????????????????????????### ###?## #? | | ????????????????????###### ### ss s ## | | ????????????????????# s #### # | | ????????????????????# @ ##??#### | | ????????????????????# ##### #??????# | | ???????????????????????????## #?????## | | ????????????????????????????## ###### | | ?????????????????????????????# ## | | ????????????????????????????# ## ## """" ## | | ???????????????????????????# ### ### """" ## | | ??????????????????????????# ?# #?# """" ## | | ?????????????????????????? ? #?# # | | ?????????????????????????## ? #?####### | | ??????????????????????????# ### | | ?????????????????????????? ## ## | | ?????????????????????????# ### ##### | | ?????????????????????????# #?## #???# | | ??????????????????????????? ? #??## #???# | | ?????????????????????????????## ??? ?????# #???# | | ?????????????????????????????????????????# #???## | | ????????????????????????????????????????? #????# | | ????????????????????????????????????????? #????? | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????# ????? | | ???????????????????????????????????????# ????? | | ???????????????????????????????????????# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 14 Armor Coverage 150 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -9/Storage | Hacked Imp. Sensor Array | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed GravitonScrapoidWeb Manual? 0 Play Time 02:22:04 Cumulative 42.6 hours Start 2025.09.22 @ 18:17:24 End 2025.09.22 @ 22:56:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 21% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 415dd2b2-b67f-4cad-879b-d31b57d76bd9