Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 22:45:55 Player: aihara Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2708) 2708 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 5624 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 305/350 System Corruption 5% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (4) ------ High-capacity Battery Advanced Targeting Computer > --- WEAPON (4) ------- Plasma Cannon Assault Rifle > --- INVENTORY (5) ---- Armored Huge Wheel High-capacity Battery (250) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Coolant Injector Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Plasma Cannon Cooled Particle Cannon Missile Launcher > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel High-capacity Battery High-capacity Battery Improved Medium Armor Plating Improved EM Pulse Cannon Plasma Cannon [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 1 1 . Weapon 2 | . . 1 1 . Parts Attached 62 | 6 4 10 10 32 Power 11 | 1 . 2 1 7 Engine 7 | 1 . 2 1 3 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 12 | 2 . . 3 7 Treads 3 | . . . . 3 Leg 3 | . . . 3 . Wheel 6 | 2 . . . 4 Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 1 3 8 Device 8 | . . . 3 5 Storage 4 | 1 3 . . . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 23 | 2 1 7 3 10 Energy Gun 7 | . . 5 1 1 Energy Cannon 7 | . . . 2 5 Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 3 | . 1 1 . 1 Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 1 2 Parts Lost 26 | . . 2 2 22 Power 7 | . . 2 . 5 Propulsion 6 | . . . 1 5 Utility 5 | . . . 1 4 Weapon 8 | . . . . 8 Highest Loss Streak 11 | . . 2 1 11 To Critical Strikes . | . . . . . Average Backups 7 | 2 6 8 8 7 Power . | . 1 . . . Propulsion 1 | 1 2 2 1 1 Utility 2 | . . 2 2 2 Weapon 2 | . 2 4 4 2 Tool/Special . | . . . . . Unused Backups 5 | . . 2 . 3 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 97 94 96 82 Engine 7 | . 14 10 9 5 Core 4 | . . . . 6 Treads 4 | . . . . 6 Leg 4 | . . . 11 4 Wheel 7 | . 28 22 6 3 Device 11 | . . . 10 15 Storage 11 | . 25 21 18 6 Processor 4 | . . 8 4 3 Energy Gun 8 | . . 8 12 8 Energy Cannon 9 | . . . 10 11 Ballistic Gun 1 | . 19 4 . . Ballistic Cannon 3 | . 8 14 4 . Launcher 5 | . . 4 8 6 Peak Build Rating 48 | 6 7 15 22 48 Average Rating 27 | 4 6 10 18 34 On Entrance 9 | . 6 7 13 22 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 57 | 11 22 29 35 57 Greatest Support 62 | 32 32 32 32 62 Greatest Overweight (x) 14 | . . . 1 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 Most Carried 10 | 4 7 10 10 10 Average Carried 8 | 2 6 8 8 8 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 4 7 10 9 3 Class Distribution -------------------- 69% | Gunner 17% | Mutant 7% | Tank 6% | Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1762 | 223 53 460 247 779 Remotely . | . . . . . Salvage Created 2846 | . 51 515 535 1745 Parts 148 | . 6 33 37 72 Haulers Intercepted . | . . . . . Recyclers Shooed 6 | . . . . 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 3 13 12 28 Guns 11 | . 2 4 2 3 Cannons 29 | . 1 7 4 17 AOE 15 | . . 2 6 7 Classes Destroyed 12 | . 2 3 1 6 Worker 3 | . . . . 3 Builder 6 | . . . 3 3 Tunneler 2 | . . . . 2 Recycler 9 | . . 1 2 6 Watcher 4 | . 1 2 . 1 Swarmer 11 | . 3 3 3 2 Grunt 23 | . . 4 8 11 Brawler 1 | . . . . 1 Duelist 5 | . . . . 5 Sentry 10 | . . 6 1 3 Hunter 2 | . . . . 2 Programmer 4 | . . . . 4 Best Kill Streak 7 | . 4 7 5 7 Combat Bots Only 5 | . 3 5 3 4 Max Kills in Single Turn 3 | . 2 2 3 3 Gunslinging . | . . . . . Exploded 2 | . . 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 476 | . 7 75 22 372 Missed 166 | . 4 32 7 123 Hits 310 | . 3 43 15 249 Melee 27 | . . . . 27 Projectile 283 | . 3 43 15 222 Critical Strikes 12 | . . . . 12 Part Disruptions 3 | . . . . 3 Damage Taken 4772 | . 21 539 265 3947 Core 949 | . . 139 106 704 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 100 65 80 . Volleys Fired 130 | . 5 37 20 68 Largest 4 | . 2 3 4 4 Hottest 250 | . 50 110 206 250 Shots Fired 372 | . 10 89 74 199 Gun 141 | . 5 35 32 69 Cannon 195 | . 5 50 29 111 Launcher 36 | . . 4 13 19 Special . | . . . . . Kinetic 97 | . 10 66 8 13 Thermal 201 | . . . 44 157 Explosive 36 | . . 4 13 19 Electromagnetic 38 | . . 19 9 10 Robot Hit Streak 20 | . 3 7 8 20 Robot Miss Streak 6 | . 2 6 5 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 206 | . 4 43 34 125 Core Hits 138 | . 4 25 28 81 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 9 | . 2 1 1 5 Burn 5 | . . . 1 4 Destroy 2 | . 2 . . . Blast 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7315 | . 71 840 1510 4894 Guns 1657 | . 38 308 210 1101 Cannons 2651 | . 33 348 390 1880 Explosions 2981 | . . 184 906 1891 Melee . | . . . . . Ramming 26 | . . . 4 22 Kinetic 793 | . 71 496 70 156 Thermal 3354 | . . 90 517 2747 Explosive 2891 | . . 94 906 1891 Electromagnetic 251 | . . 160 13 78 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . . . . 27 Message Errors 8 | . . . . 8 Matter Fused 5 | . . . . 5 Heat Flow Errors 4 | . . . . 4 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots 2 | . . . . 2 Overflow Damage 166 | . . 15 56 95 Projectiles 53 | . . 15 19 19 Explosions 113 | . . . 37 76 Melee . | . . . . . Knockbacks 6 | . . 4 . 2 Impact . | . . . . . Kinetic 6 | . . 4 . 2 Secondary . | . . . . . Self-Inflicted Damage 73 | . . 26 30 17 Shots 3 | . . 1 1 1 Rammed 6 | . . . . 6 Targets Rammed 7 | . . . 1 6 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 420 | . . 53 420 198 Average Temperature 72 | . . 17 108 80 Received Heat Transfer 906 | . . 162 135 609 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 10 | . . . 1 9 Heat Transferred 6467 | . . 150 1051 5266 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 54 | 100 100 81 79 38 Level 1 34 | . . 18 20 45 Level 2 10 | . . . . 16 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 563 | . 60 267 315 563 Initial 132 | . . 15 105 132 Average 213 | . 13 115 160 267 Influence Increases 2319 | . 89 463 476 1291 Destroy 0b10 Robot/C 1120 | . 60 260 240 560 Destroy 0b10 Robot/NC 120 | . 5 15 25 75 Destroy Leader 278 | . 12 84 40 142 Successful Hack 61 | . 12 8 10 31 Disable Machine 330 | . . 30 60 240 Destroy Structure 245 | . . 36 101 108 Lose Combat Pursuer 165 | . . 30 . 135 Influence Decreases 1792 | . 52 249 436 1055 Entered New Map 327 | . . 22 146 159 Time Decay 1205 | . 52 207 270 676 Lost Part 260 | . . 20 20 220 Squads Dispatched 18 | . . . 3 15 Investigation 1 | . . . 1 . Extermination 5 | . . . . 5 Reinforcement 6 | . . . 2 4 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 5 19 27 45 Peak Tracking Total 7 | . 4 7 7 7 Tactical Retreats 7 | . . 2 . 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 22 | . . 2 4 16 Max in Single Turn 9 | . . 1 2 9 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 2 2 3 3 Terminals 8 | . 2 2 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 24 | . 5 3 7 9 Successful 16 | . 4 2 3 7 Failed 8 | . 1 1 4 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 3 | . . . 3 . Terminals 18 | . 5 3 7 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 11 | . 4 2 3 2 Part Schematic 1 | . . . . 1 Robot Analysis 1 | . . . . 1 Prototype ID Bank 2 | . . . 2 . Level Access Points 2 | . 1 1 . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Zone Layout 3 | . 2 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . . 3 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 1 2 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter 7 | . . . . 7 Retrieved Matter 7 | . . . . 7 Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4050 | 58 269 479 599 2645 Spaces Moved 2301 | 46 244 333 330 1348 Core 46 | 1 . . . 45 Treads 382 | . . . . 382 Legs 592 | . . . 167 425 Wheels 1281 | 45 244 333 163 496 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 90 Average Speed 147 | 98 100 100 148 169 Slowest Speed 750 | 100 100 100 195 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 38 27 38 33 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 295 | . . 36 119 140 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE 292 | . . 36 118 138 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2655 | 55 258 400 387 1555 Wait 53 | . 1 1 5 46 Move 2297 | 45 243 332 329 1348 Hop . | . . . . . Pick Up 29 | 4 2 8 2 13 Fast Attach 44 | 6 3 4 5 26 Attach 22 | . . 3 7 12 Detach 12 | . 2 2 4 4 Swap 25 | . 1 8 8 8 Drop 36 | . 1 5 6 24 Fire 130 | . 5 37 20 68 Melee . | . . . . . Ram 5 | . . . . 5 Kick 1 | . . . 1 . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 660 | -9/Materials | Identified exit to Materials 689 | -9/Materials | Build established: Gunner 807 | -9/Materials | Entered another Materials area 807 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 865 | -8/Materials | Discovered new exit (range 13) 1000 | -8/Materials | Discovered new exit (range 10) 1360 | -8/Materials | Discovered new exit (range 16) 1406 | -8/Materials | Entered Factory 1406 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1913 | -7/Factory | Lost 3 parts (2n1w) 3380 | -7/Factory | Garrison activated, responded to threat 3744 | -7/Factory | Garrison activated, responded to threat 3762 | -7/Factory | Core integrity fell below 50% 3795 | -7/Factory | Core integrity fell below 20% 3826 | -7/Factory | Lost 11 parts (3p1n2u5w) 4036 | -7/Factory | Build established: Mutant 4051 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03985_ Acquired 8 matter. 03996_ H-55 Commando knocked back. 03997_ MMSKWE/1FSJDLLCPYS,OHPPPTUMM JPCLA 03997_ Penetrated by Slug. 03999_ H-55 Commando Lgt. Nuclear Core blasted off. 03999_ H-55 Commando knocked back. 04001_ Penetrated by Slug. 04002_ H-55 Commando destroyed. 04009_ Acquired 3 matter. 04009_ Acquired 9 matter. 04011_ Acquired Lgt. Nuclear Core. 04013_ Acquired 3 matter. 04015_ Acquired Assault Rifle. 04017_ System corrupted: Assault Rifle jammed. 04023_ Wheel destroyed. 04026_ Lgt. Nuclear Core destroyed. 04026_ Imp. Light Cannon destroyed. 04026_ Acquired 13 matter. 04037_ System corrupted: Component data lost. 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Flak Cannon | -7/Factory | Hacked System Restoration Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeMappingCannon Manual? 0 Play Time 01:21:23 Cumulative 13.9 hours Start 2026.09.14 @ 20:49:34 End 2026.09.14 @ 22:45:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 3eb05607-6c23-4de9-bd0f-108f8035dc98