Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 15:32:14 Player: winnking222 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (767) 767 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1302 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Targeting Computer > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (20) --- Ion Engine Ion Engine Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Heat Sink Medium Matter Pod (100) Subdweller Optics Seismic Detector Scrap Shield Subdweller Laser Subdweller Laser Subdweller Beam Cannon Assault Rifle Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- High-capacity Storage Unit Makeshift Targeting Computer > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Ion Engine Subdweller Power Source Subdweller Power Source Subdweller Power Source Light Treads Heat Sink Medium Matter Pod Subdweller Optics Seismic Detector Scrap Shield Subdweller Laser Subdweller Beam Cannon Assault Rifle Assault Rifle Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Makeshift Targeting Computer Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 5 8 16 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 9 | 2 3 4 Treads 9 | 2 3 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 1 | . 1 . Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 2 9 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 10 | 2 2 6 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 96 | . 96 97 Engine 9 | . 14 7 Core 3 | . . 5 Treads 27 | . 27 26 Device 6 | . 12 3 Storage 13 | . 12 14 Processor 6 | . . 10 Energy Gun 4 | . . 6 Ballistic Gun 19 | . 27 15 Ballistic Cannon 3 | . . 5 Peak Build Rating 16 | 5 8 16 Average Rating 10 | 3 7 12 On Entrance 4 | . 5 8 Naked Turns . | . . . Heaviest Build 53 | 9 50 53 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 19 | 5 18 20 Most Carried 20 | 5 11 20 Average Carried 13 | 2 8 16 Final Capacity 20 | 5 20 20 Final Carried 19 | 3 11 19 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1098 | 268 396 434 Remotely . | . . . Salvage Created 863 | 86 338 439 Parts 62 | 2 30 30 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 20 | . . 20 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 8 14 Guns 19 | . 8 11 Cannons 3 | . . 3 Classes Destroyed 7 | 1 5 1 Worker 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 5 | . 3 2 Grunt 5 | . 5 . Subdweller 12 | . . 12 Best Kill Streak 2 | 1 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 117 | . 39 78 Missed 27 | . 8 19 Damage Taken 1536 | . 346 1190 Core 252 | . 71 181 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 109 | 3 37 69 Largest 2 | 2 2 2 Hottest 95 | 40 40 95 Shots Fired 217 | 6 74 137 Gun 183 | 6 74 103 Cannon 34 | . . 34 Launcher . | . . . Special . | . . . Kinetic 184 | 6 74 104 Thermal 33 | . . 33 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 28 | 3 6 28 Robot Miss Streak 8 | 1 8 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 109 | 4 34 71 Core Hits 46 | 2 17 27 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 4 | . . 4 Destroy 3 | . . 3 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1887 | 50 483 1354 Guns 1619 | 50 469 1100 Cannons 254 | . . 254 Explosions . | . . . Melee . | . . . Ramming 14 | . 14 . Kinetic 1407 | 50 469 888 Thermal 466 | . . 466 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 6 | . . 6 Impact . | . . . Kinetic 6 | . . 6 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 267 | . . 267 Average Temperature 106 | . . 106 Received Heat Transfer 876 | . 144 732 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 575 | . . 575 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 147 | 5 147 . Initial 3 | . 3 . Average 46 | 1 49 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 17 18 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . . 1 Successful 1 | . . 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3915 | 75 1352 2488 Spaces Moved 1338 | 45 418 875 Core 18 | 16 2 . Treads 1320 | 29 416 875 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 150 240 Average Speed 239 | 120 228 250 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 3 75 53 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1825 | 59 737 1029 Wait 308 | . 261 47 Move 1336 | 44 417 875 Hop . | . . . Pick Up 35 | 7 11 17 Fast Attach 6 | 1 5 . Attach 13 | 4 3 6 Detach . | . . . Swap 10 | . . 10 Drop 5 | . . 5 Fire 109 | 3 37 69 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 14) 401 | -10/Materials | Discovered new exit (range 14) 830 | -10/Materials | Discovered new exit (range 12) 1412 | -10/Materials | Discovered new exit (range 5) 1428 | -10/Materials | Entered Subcaves 1728 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1742 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1816 | -10/Subcaves | Learned location of Recycling (-8) 2329 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2330 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2770 | -10/Subcaves | Learned location of Zion (-7) 2770 | -10/Subcaves | Met a Zionite searching for "candidates" 2829 | -10/Subcaves | Core integrity fell below 50% 3718 | -10/Subcaves | Core integrity fell below 20% 3744 | -10/Subcaves | Lost 4 parts (1p2n1w) 3848 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3916 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03464_ Subatomizers dissect the Disposable Heat Sink. 03708_ Spk. Treads destroyed. 03709_ Battle Rifle destroyed. 03711_ Critical hit (Destroy). 03711_ Lgt. Treads destroyed. 03713_ Lgt. Nuclear Core destroyed. 03718_ DA-Z5V(R) destroyed. 03718_ Switching to secondary target: 3O-03E(R). 03721_ 3O-03E(R) suffers critical hit (Destroy). 03724_ 3O-03E(R) destroyed. 03727_ Acquired 21 matter. 03730_ Acquired 27 matter. 03736_ Acquired Sub. Power Source. 03848_ 19 Matter crushed. 03848_ 12 Matter crushed. A swath of the cavern ceiling suddenly collapses. 03891_ Acquired 44 matter. 03910_ S-10 Pest destroyed. 03910_ Switching to secondary target: S-10 Pest. 03910_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ??????????????????????????????#"#????????????????? | | ??????????????????????????????"" ???????????????? | | ?????????????????????????????#"# ##????????????? | | ??????????????????????????###"" ##??????????? | | ??????????????????????#####"""## ##?????????? | | ??????????????????#??##;""?""""# #?????????? | | ?????????????????## # #;"##""# #?????????? | | ?????????????????# s#;#;### #?????????? | | ?????????????????????#%*;@ %;;# ??????????? | | ?????????????? s=%## ####;## ???????????? | | ?????????? ?????#;???## ### ?????????????? | | ??????????" ?????????#?????# #"##??????????????? | | ????????????????????????######"""##????? #??????? | | ???????????????????????##"" #"#"#"##???? ??????? | | ????????????????????#### ""#""#""## ## ??????? | | ????????????????????# #" "#%#"" #?# ##????? | | ????????????????????# "#"### #?# ????? | | ????????????????????## # ### "##" #?# ????? | | ???????????????????##### #### ###"" ### #???? | | ???????????????????# # ##??###????"## #?#?? | | ???????????????????# ##??????????# ## ?? | | ???????????????????# ##?????????# #? | | ???????????????????# ##???????## ## | | ???????????????????## #??????## | | ????????????????????#### #??????# | | ???????????????????##### ##????????# | | ???????????????????# ##??????????# | | ?????????????##????# ### ##???????????### | | ?????????????# ##??# ####?????????###??## | | ????####????## ??## #???????????"" #?## ### | | ????? #### #???# #???????????? ?# ##?? | | ??????? ##### #????????????# ?## #?? | | #####????# ## #???????????## ## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodExperimentalMonowheel Manual? 0 Play Time 00:17:42 Cumulative 50.5 hours Start 2025.04.12 @ 15:18:22 End 2025.04.12 @ 15:32:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d560849-46c3-4409-b2a0-6a7b464f036f