Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 08:12:01 Player: Jaegerpls Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (125) 625 Value Destroyed (4157) 4157 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1394) 1394 TOTAL SCORE: 9236 Bonus ------- High Alert Combat Kills 323 Follower Combat Kills 371 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Flying (195) Ox2 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- VTOL Module > --- UTILITY (6) ------ Small Storage Unit System Shield Relay Coupler [Sentry] (26) Relay Coupler [Specialist] (20) Relay Coupler [Hunter] (14) > --- WEAPON (3) ------- Guided Missile Launcher > --- INVENTORY (8) ---- Gravmag System Advanced ECM Suite Relay Coupler [Swarmer] (31) Relay Coupler [Duelist] (29) Relay Coupler [Demolisher] (18) Relay Coupler [Specialist] (21) Drone Bay (2/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Weapon Cycler Improved Light Armor Plating System Shield > --- WEAPON ----------- Gatling Laser Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Cooling System Large Battery Kinecellerator Improved Light Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Heavy Laser Heavy Particle Cannon Autogun Datajack [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Guided Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 4 | . . 2 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 100 | 7 3 19 29 7 27 6 2 Power 16 | 1 1 2 3 3 6 . . Engine 12 | 1 1 2 3 1 4 . . Core 4 | . . . . 2 2 . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 3 5 . 2 4 . Treads 4 | . . . 2 . 2 . . Leg . | . . . . . . . . Wheel 8 | 2 . 3 3 . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . 4 . Utility 37 | 2 1 7 10 4 10 2 1 Device 16 | 1 . 3 5 1 5 . 1 Storage 5 | 1 1 . 2 . . 1 . Processor 2 | . . 1 . 1 . . . Hackware 6 | . . 1 . 1 3 1 . Protection 8 | . . 2 3 1 2 . . Artifact . | . . . . . . . . Weapon 31 | 2 1 7 11 . 9 . 1 Energy Gun 12 | 1 . 6 3 . 2 . . Energy Cannon 3 | . . . 3 . . . . Ballistic Gun 12 | 1 1 1 3 . 6 . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 2 | . . . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 8 | . . 4 3 . . . 1 Parts Lost 35 | . . 1 12 . 15 5 2 Power 8 | . . . 2 . 4 1 1 Propulsion 8 | . . . 3 . 2 2 1 Utility 8 | . . . 5 . 3 . . Weapon 11 | . . 1 2 . 6 2 . Highest Loss Streak 13 | . . 1 5 . 13 5 2 To Critical Strikes . | . . . . . . . . Average Backups 13 | 3 10 14 14 13 13 10 7 Power 1 | . 1 2 1 . 1 . . Propulsion 1 | 1 2 2 . . . 3 1 Utility 5 | . 5 5 3 3 7 6 6 Weapon 4 | . 1 4 7 8 3 . . Tool/Special . | . . . . . . . . Unused Backups 35 | . . 7 1 4 14 2 7 Power 2 | . . 1 . . 1 . . Propulsion 4 | . . 2 . . 1 1 . Utility 22 | . . 1 1 4 8 1 7 Weapon 7 | . . 3 . . 4 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 100 98 95 81 94 90 68 Engine 10 | . 14 11 8 6 12 . . Core 2 | . . . . 5 2 10 7 Treads 8 | . . . 3 15 14 6 . Wheel 8 | . 28 21 14 . . . . Device 13 | . 14 14 20 19 12 3 4 Storage 8 | . 14 11 9 7 7 7 7 Processor 3 | . . 1 . . 6 . . Hackware 9 | . . 10 7 . 7 34 32 Protection 5 | . . 7 4 9 6 . . Energy Gun 9 | . 14 19 13 6 4 6 . Energy Cannon 1 | . . . 10 . . . . Ballistic Gun 8 | . 14 1 1 . 15 3 . Peak Build Rating 45 | 9 10 22 36 41 45 40 38 Average Rating 31 | 5 9 20 30 38 39 35 32 On Entrance 22 | . 9 10 22 35 39 38 30 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 73 | 11 27 38 67 73 68 40 20 Greatest Support 40 | 20 20 26 40 40 40 40 10 Greatest Overweight (x) 14 | . 1 1 14 1 13 3 1 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 Average Capacity 14 | 7 14 15 15 15 15 10 8 Most Carried 15 | 5 14 15 15 15 15 15 8 Average Carried 13 | 3 10 14 14 13 13 10 7 Final Capacity 15 | 8 15 15 15 15 15 8 8 Final Carried 15 | 5 14 13 13 15 15 6 8 Class Distribution -------------------- 28% | Scavenger-Tank 28% | Scavenger-Gunner 19% | Mutant 13% | Scavenger-Mutant 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Garrison Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Matter Collected 2463 | 278 114 506 484 70 995 4 12 Remotely 649 | . . 376 . 70 203 . . Salvage Created 4448 | 105 141 1193 1667 130 1054 108 50 Parts 242 | 9 21 77 71 3 57 2 2 Haulers Intercepted 4 | . . 2 2 . . . . Recyclers Shooed 4 | . . 2 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Combat Hostiles Destroyed 96 | . 7 30 29 3 25 . 2 Guns 77 | . 7 28 19 . 23 . . Cannons 13 | . . . 8 3 2 . . AOE 2 | . . . . . . . 2 Classes Destroyed 16 | 2 3 4 4 . 2 . 1 Worker 4 | . 1 2 . . . 1 . Builder 1 | . . . 1 . . . . Tunneler 3 | 3 . . . . . . . Hauler 4 | . . 2 2 . . . . Recycler 8 | 1 . 2 4 . . 1 . Operator 2 | . . 2 . . . . . Watcher 7 | . 2 4 . . 1 . . Swarmer 36 | . 7 13 8 . 8 . . Saboteur 2 | . . . . . 2 . . Grunt 35 | . . 9 11 3 11 . 1 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . 1 . . . . Sentry 15 | . . 8 5 . 2 . . Specialist 4 | . . . 3 . 1 . . Programmer 1 | . . . . . . . 1 Heavy 1 | . . . 1 . . . . Best Kill Streak 13 | 4 3 13 11 3 8 1 2 Combat Bots Only 8 | . 3 5 7 3 8 . 2 Max Kills in Single Turn 2 | 1 2 1 2 1 2 1 2 Gunslinging 1 | . 1 . . . 1 . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Hostile Shots Fired 751 | . 37 133 143 9 303 38 88 Missed 222 | . 14 41 32 5 74 12 44 Hits 529 | . 23 92 111 4 229 26 44 Melee 2 | . . . 1 . 1 . . Projectile 527 | . 23 92 110 4 228 26 44 AOE 1 | . . . . . . 1 . Critical Strikes 12 | . 1 3 4 . 2 2 . Damage Taken 6743 | . 190 1056 1921 143 2621 417 395 Core 1508 | . 42 255 509 . 341 223 138 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 297 | . . 197 100 . . . . Core Remaining (%) 56 | 100 83 36 7 . . . . Volleys Fired 321 | 8 37 107 81 5 67 13 3 Largest 3 | 2 2 2 3 2 3 2 1 Hottest 218 | 60 60 126 218 113 133 94 39 Shots Fired 721 | 16 66 213 230 9 166 18 3 Gun 632 | 16 66 213 154 4 161 18 . Cannon 86 | . . . 76 5 5 . . Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 223 | 8 37 15 17 5 136 5 . Thermal 495 | 8 29 198 213 4 30 13 . Explosive 3 | . . . . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 5 6 13 13 8 14 7 10 Robot Miss Streak 5 | 2 5 3 5 1 5 2 . Penetration Max 1 | . . . . . 1 . . Secondary Targets 13 | . 1 2 5 . 5 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . Shots Hit Robots 439 | 9 27 151 135 8 91 15 3 Core Hits 176 | 6 11 53 49 6 44 3 4 Critical Kills 3 | . . . 1 . 2 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 23 | . . 7 9 2 5 . . Burn 16 | . . 7 8 . 1 . . Meltdown 1 | . . . 1 . . . . Destroy 2 | . . . . . 2 . . Blast 4 | . . . . 2 2 . . Melee Attacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8507 | 84 361 2560 2837 269 1923 248 225 Guns 6770 | 84 361 2560 1669 68 1780 248 . Cannons 1512 | . . . 1168 201 143 . . Explosions 221 | . . . . . . . 221 Melee . | . . . . . . . . Ramming 4 | . . . . . . . 4 Kinetic 2142 | 20 202 84 118 201 1485 32 . Thermal 6140 | 64 159 2476 2719 68 438 216 . Explosive 221 | . . . . . . . 221 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 Average Corruption 2 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 76 | . . . 75 . . . 1 Projectiles 5 | . . . 5 . . . . Explosions 71 | . . . 70 . . . 1 Melee . | . . . . . . . . Knockbacks 2 | . . . . 1 1 . . Impact . | . . . . . . . . Kinetic 2 | . . . . 1 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 226 | . . . 221 . . . 5 Shots 3 | . . . 2 . . . 1 Rammed 4 | . . . . . . . 4 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 468 | 40 40 323 468 6 243 170 6 Average Temperature 92 | 25 22 71 134 6 84 55 6 Received Heat Transfer 1938 | . . 324 549 36 810 72 147 Effects 9 | . . . 9 . . . . Shutdowns 2 | . . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 4 | . . . 4 . . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . 2 2 . . . . Combat Hostiles 4 | . . 2 2 . . . . Parts Melted 23 | . . 13 8 . . 2 . Heat Transferred 13805 | 150 350 5933 5968 148 886 370 . Parts Sabotaged 3 | . . . . . 3 . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Maximum Alert Level 5 | . . 2 2 1 5 3 1 Low Security (%) 30 | 100 100 38 9 64 22 . 15 Level 1 30 | . . 45 64 35 17 . 84 Level 2 11 | . . 15 26 . 9 . . Level 3 14 | . . . . . 20 100 . Level 4 7 | . . . . . 18 . . Level 5 4 | . . . . . 10 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1934 | 10 70 481 547 246 1934 1015 350 Initial 1015 | . 3 15 195 235 77 1015 346 Average 486 | 2 24 222 364 178 731 907 238 Influence Increases 4454 | 20 238 920 942 114 2087 27 106 Destroy 0b10 Robot/C 2120 | . 140 600 580 60 700 . 40 Destroy 0b10 Robot/NC 145 | 20 15 60 35 . 5 10 . Destroy Leader 390 | . 34 172 144 10 20 . 10 Allied During Kill 115 | . . . . . 115 . . Successful Hack 152 | . 34 23 10 43 14 17 11 Disable Machine 105 | . . 30 60 . . . 15 Anti-Garrison Action 1150 | . . . . . 1150 . . Destroy Structure 142 | . . 5 53 1 53 . 30 Partial Spotted 15 | . . 15 . . . . . Lose Combat Pursuer 120 | . 15 15 60 . 30 . . Influence Decreases 4379 | 15 205 495 886 522 264 1199 793 Entered New Map 1946 | . 2 23 268 284 34 919 416 Time Decay 1703 | 15 203 462 498 238 . 230 57 Lost Part 350 | . . 10 120 . 150 50 20 Lost Ally 190 | . . . . . 80 . 110 Purge Threat 190 | . . . . . . . 190 Squads Dispatched 13 | . 1 5 5 . . 2 . Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 8 | . 1 3 4 . . . . Assault 3 | . . 2 . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Distress Signals 8 | . 1 4 . . . 2 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 160 | . 19 56 33 3 36 7 6 Peak Tracking Total 9 | . 4 9 6 3 9 6 5 Tactical Retreats 4 | . 1 1 1 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Traps Triggered 4 | . . . 1 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . . . 3 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Machines Disabled 10 | . . 2 4 . 3 . 1 Max in Single Turn 2 | . . 1 2 . 1 . 1 Garrison Relay 3 | . . . . . 3 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Machines Accessed 39 | . 9 8 5 4 4 4 5 Terminals 30 | . 7 4 4 3 4 3 5 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 2 1 . . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access 1 | . . . . 1 . . . Total Hacks 117 | . 25 37 22 5 6 11 11 Successful 79 | . 17 26 18 3 3 7 5 Failed 38 | . 8 11 4 2 3 4 6 Catastrophic 5 | . . 1 . 1 . 2 1 Database Lockouts . | . . . . . . . . Manual 67 | . 25 17 16 1 . 8 . Terminals 88 | . 23 19 17 4 6 8 11 Fabricators . | . . . . . . . . Repair Stations 20 | . 1 14 5 . . . . Recycling Units 3 | . 1 2 . . . . . Scanalyzers 5 | . . 2 . . . 3 . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 16 | . 1 2 3 2 3 . 5 Open Door 4 | . . . . . 1 . 3 Open DSF 1 | . . . . 1 . . . Emergency Access Points 2 | . . . . 1 1 . . Repair Station Index 1 | . . 1 . . . . . Unreport Threat 2 | . . . . . . . 2 Disarm Traps 3 | . 1 . 2 . . . . Surveillance Status 1 | . . . 1 . . . . Recall Assault 1 | . . 1 . . . . . Garrison Registry 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 15 | . . 11 4 . . . . Scan Component 8 | . . 6 2 . . . . Repair 7 | . . 5 2 . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer 5 | . . 2 . . . 3 . Retrieve Study 5 | . . 2 . . . 3 . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 41 | . 16 10 11 . . 4 . Terminals 37 | . 14 8 11 . . 4 . Track 10 | . 4 2 3 . . 1 . Assimilate 1 | . . . 1 . . . . Botnet 12 | . 5 2 3 . . 2 . Skim 14 | . 5 4 4 . . 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 1 . . . . . Mechanics 2 | . 1 1 . . . . . Recycling Units 2 | . 1 1 . . . . . Reject 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 31 | . 9 7 5 3 2 3 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . 1 . . . 3 . Parts Repaired 7 | . . 5 2 . . . . Time 231 | . . 154 77 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Sto Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 13 | . . . . . 13 . . Machine Destruction 13 | . . . . . 13 . . Attached 4 | . . . . . 3 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Total Allies 4 | . . . . . 4 . . Largest Group 3 | . . . . . 3 . . Highest-Rated Group 206 | . . . . . 206 . . Highest-Rated Ally 95 | . . . . . 95 . . Total Orders . | . . . . . . . . Ally Attacks 32 | . . . . . 32 . . Total Damage 1383 | . . . . . 1383 . . Kills 10 | . . . . . 10 . . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Active Infowar (turns) 760 | 9 544 207 . . . . . Terrain 760 | 9 544 207 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 18 | . . . . . . . 18 Drone Recoveries 7 | . . . . . . . 7 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Turns Passed 7586 | 73 544 1316 1339 513 3177 491 133 Spaces Moved 3892 | 45 447 772 659 190 1244 375 160 Core 6 | 1 . . 2 . 2 1 . Treads 1627 | . . . 78 190 1242 117 . Legs . | . . . . . . . . Wheels 1842 | 44 447 772 579 . . . . Hover . | . . . . . . . . Flight 417 | . . . . . . 257 160 Fastest Speed 32 | 50 80 85 100 250 160 32 32 Average Speed 152 | 79 93 95 127 250 231 116 65 Slowest Speed 750 | 80 95 105 750 250 700 200 112 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 89 58 35 5 76 12 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 85 | . . . 50 1 3 . 31 Melee . | . . . . . . . . Projectile 26 | . . . 22 1 3 . . AOE 59 | . . . 28 . . . 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Total 4964 | 64 508 1138 984 219 1450 416 185 Wait 432 | . 14 196 176 . 38 2 6 Move 3885 | 44 446 771 658 190 1242 374 160 Hop . | . . . . . . . . Pick Up 86 | 5 7 15 14 8 31 4 2 Fast Attach 34 | 7 . 6 7 2 11 . 1 Attach 36 | . . 5 11 1 13 6 . Detach 4 | . . . 2 . 1 1 . Swap 64 | . 3 18 21 5 15 1 1 Drop 84 | . 1 20 14 8 28 12 1 Fire 321 | 8 37 107 81 5 67 13 3 Melee 3 | . . . . . . 3 . Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 4 | . . . . . 4 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 5) 359 | -10/Materials | Discovered new exit (range 10) 475 | -10/Materials | Discovered new exit (range 8) 507 | -10/Materials | Learned 2 Mines zone layouts 578 | -10/Materials | Loaded intel: 8 terminal locations 585 | -10/Materials | Discovered new exit (range 10) 597 | -10/Materials | Discovered new exit (range 12) 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Utility x2 745 | -9/Materials | Repaired Assault Rifle 772 | -9/Materials | Repaired Wheel 1070 | -9/Materials | Discovered new exit (range 3) 1206 | -9/Materials | Repaired Wheel 1245 | -9/Materials | Repaired Pulse Rifle 1285 | -9/Materials | Repaired Pulse Rifle 1368 | -9/Materials | Discovered new exit (range 15) 1563 | -9/Materials | Discovered new exit (range 9) 1714 | -9/Materials | Core integrity fell below 50% 1818 | -9/Materials | First assault squad dispatched 1902 | -9/Materials | Discovered new exit (range 16) 1934 | -9/Materials | Entered another Materials area 1934 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2528 | -8/Materials | Repaired Com. Wheel 2581 | -8/Materials | Repaired Imp. Medium Laser 2872 | -8/Materials | Build established: Scavenger-Tank 2924 | -8/Materials | Core integrity fell below 50% 2963 | -8/Materials | Lost 3 parts (1p1u1w) 2969 | -8/Materials | Destroyed 7 combat bots 2996 | -8/Materials | Discovered new exit (range 3) 3008 | -8/Materials | Core integrity fell below 20% 3045 | -8/Materials | Lost 5 parts (1p1n2u1w) 3273 | -8/Materials | Entered Factory 3273 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3547 | -7/Factory | Discovered new exit (range 8) 3786 | -7/Factory | Identified exit to Garrison 3786 | -7/Factory | Entered Garrison 3994 | -7/Garrison | Triggered checkpoint 4083 | -7/Garrison | Lost 13 parts (3p2n3u5w) 4097 | -7/Garrison | Destroyed 8 combat bots 4378 | -7/Garrison | Discovered new exit (range 10) 4434 | -7/Garrison | Triggered checkpoint 4504 | -7/Garrison | Triggered checkpoint 4510 | -7/Garrison | Garrison Relay disabled 4972 | -7/Garrison | Discovered new exit (range 13) 4978 | -7/Garrison | Found embedded Infiltrators 5002 | -7/Garrison | Rescued a captive Derelict 5003 | -7/Garrison | Rescued a captive Derelict 5272 | -7/Garrison | Triggered checkpoint 5374 | -7/Garrison | Triggered checkpoint 5706 | -7/Garrison | Build established: Scavenger-Gunner 5786 | -7/Garrison | Triggered checkpoint 5828 | -7/Garrison | Triggered checkpoint 5971 | -7/Garrison | Discovered new exit (range 14) 6068 | -7/Garrison | Triggered checkpoint 6185 | -7/Garrison | Discovered new exit (range 47) 6185 | -7/Garrison | Discovered new exit (range 15) 6185 | -7/Garrison | Discovered new exit (range 80) 6496 | -7/Garrison | Installed Relay Interface Framework 6874 | -7/Garrison | Garrison Relay disabled 6899 | -7/Garrison | Garrison Relay disabled 6963 | -7/Garrison | Entered Factory 7197 | -7/Factory | Build established: Bothacker-Mutant 7363 | -7/Factory | First assault squad dispatched 7368 | -7/Factory | Discovered new exit (range 6) 7403 | -7/Factory | Core integrity fell below 50% 7411 | -7/Factory | P-60 Hacker assimilated allied OM-3WO(h) 7438 | -7/Factory | Core integrity fell below 20% 7454 | -7/Factory | Entered Storage 7464 | -7/Storage | Lost 5 parts (1p2n2w) 7559 | -7/Storage | Lost 10 allies 7573 | -7/Storage | Found Prototype Launcher 7573 | -7/Storage | Identified Gui. Missile Launcher 7587 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07566_ Drone destroyed. 07568_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) Purged threat record, alert level lowered. 07568_ Dropped Drone Bay. 07570_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 07573_ Acquired Prototype Launcher. 07573_ Identified Gui. Missile Launcher. Guided weapons can set waypoints, but cannot fire with other weapons in the same volley. 07583_ Lgt. Nuclear Core+ destroyed. 07586_ P-60 Hacker destroyed. 07586_ Door Terminal disabled. 07586_ G-47 Trooper destroyed. 07586_ VTOL Module+ destroyed. 07586_ Destroyed VTOL Module+. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????#/##+##????????????????????? | | ??????????????????????? ????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ########?##??????????? | | ????????????????????????# !!! T #? ######?????? | | ????????????????????????# !!! r # #??#### | | ??????????????????????### !!! # #??#!!! | | ??????????????????????# "" "" ???# | | ?????????????????????? 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Wheel | 16% | -8/Materials Imp. Medium Laser | 16% | -8/Materials Studied --------- Wheel | -9/Materials | Hacked VTOL Module | -7/Factory | Hacked Datajack | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Not Today, Chutes Oh No You Don't! Plot Armor Challenges ------------ None Game ------ Seed ActuatorAdvancedDerivative Manual? 0 Play Time 01:35:51 Cumulative 30.4 hours Start 2025.10.28 @ 19:29:08 End 2025.10.29 @ 08:12:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90ed01ef-3b9c-4ee9-9c4e-b879ed21e32d